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lucaslulu

Script For Balloon Simulator

Feb 27th, 2020
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  1. --AutoTpClouds
  2. _G.LULU = true--change to true or false
  3. while _G.LULU do
  4. wait(0.2)--change time if you want
  5. for i,v in pairs(game:GetService("Workspace").Clouds.Cloud1:GetDescendants()) do
  6. if v.ClassName == "Part" then
  7. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
  8. wait(0.2)
  9. end
  10. end
  11. end
  12.  
  13. --AutoSell
  14. _G.LULU = true--change to true or false
  15. while _G.LULU do
  16. wait(1)--change time if you want
  17. local sell = game.workspace.OwO.sellclouds
  18. sell.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  19. end
  20.  
  21. --AutoBuy
  22. _G.LULU = true--change to true or false
  23. while _G.LULU do
  24. wait(2)--change time if you want
  25. --BuyBalloon
  26. local A_1 = "Lightbulb"
  27. game:GetService("ReplicatedStorage").BuyBalloon:FireServer(A_1)
  28. local A_1 = "Bubble"
  29. game:GetService("ReplicatedStorage").BuyBalloon:FireServer(A_1)
  30. local A_1 = "Triangle"
  31. game:GetService("ReplicatedStorage").BuyBalloon:FireServer(A_1)
  32. local A_1 = "Radiation"
  33. game:GetService("ReplicatedStorage").BuyBalloon:FireServer(A_1)
  34. local A_1 = "Stone"
  35. game:GetService("ReplicatedStorage").BuyBalloon:FireServer(A_1)
  36. local A_1 = "Darkmatter"
  37. game:GetService("ReplicatedStorage").BuyBalloon:FireServer(A_1)
  38. --BuyBackPack
  39. local A_1 = "Electric"
  40. game:GetService("ReplicatedStorage").BuyBackpack:FireServer(A_1)
  41. local A_1 = "Sky"
  42. game:GetService("ReplicatedStorage").BuyBackpack:FireServer(A_1)
  43. local A_1 = "Pinwheel"
  44. game:GetService("ReplicatedStorage").BuyBackpack:FireServer(A_1)
  45. local A_1 = "Futuristic"
  46. game:GetService("ReplicatedStorage").BuyBackpack:FireServer(A_1)
  47. local A_1 = "Sturdy"
  48. game:GetService("ReplicatedStorage").BuyBackpack:FireServer(A_1)
  49. local A_1 = "Shadow"
  50. game:GetService("ReplicatedStorage").BuyBackpack:FireServer(A_1)
  51. end
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