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- [Log version] 1
- [Session] 94af2bbd-e357-45d7-9129-ee1a0a978ee0
- UTC time stamps
- 16:19:58.810 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2514
- 16:19:58.810 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2526
- 16:19:58.810 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2529
- 16:19:58.810 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2534
- 16:19:58.810 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2537
- 16:19:58.810 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2539
- 16:19:58.829 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2547
- 16:19:59.107 [Window] Window => active
- 16:19:59.148 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2566
- 16:19:59.152 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2571
- 16:19:59.157 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed
- 16:19:59.237 warning: [EAC] Client can't be created because CreateGameClient failed
- 16:19:59.237 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2591
- 16:19:59.249 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon (TM) R9 380 Series)
- 16:19:59.337 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2596
- 16:19:59.384 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2602
- 16:19:59.954 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2604
- 16:19:59.960 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2607
- 16:20:00.041 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2609
- 16:20:00.041 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2611
- 16:20:00.041 [Save] Save dir: `C:\Users\Dude\AppData\Roaming\fatshark\Vermintide 2`
- 16:20:00.041 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2625
- 16:20:00.041 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2644
- 16:20:00.047 [LightFX ] Loaded DLL.
- 16:20:00.047 [LightFX ] Init()
- 16:20:00.058 [Lua] boot.lua start, os clock: 1.4199999999999999
- 16:20:00.058 [Lua] Boot:setup() entered. time: 0 os-clock: 1.4199999999999999
- 16:20:00.058 [Lua] --- CPU
- CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- Vendor: GenuineIntel
- Logical processors: 8
- Family: 0:6, Model: 3:12
- Type: 0, Stepping: 3
- Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
- Feature bits:
- EBX: 00000110 00010000 00001000 00000000
- ECX: 01111111 11111010 11111011 10111111
- EDX: 10111111 11101011 11111011 11111111
- --- Memory
- Physical Total: 16260MB
- Available: 7870MB
- --- OS
- Windows version 10.0 build 9200, 64 bit
- Windows 10
- Machine ID e0bc81a0-24d2-4799-bf9d-799e07b7ed95
- --- Graphics
- Graphics card: AMD Radeon (TM) R9 380 Series (DirectX 11.0, 4071MB)
- Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
- Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
- --- Network
- Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
- --- Input
- Input device: Mouse (18.1): Maus
- Input device: Keyboard (19.4): Tastatur
- Input device: Generic (17.0): USB Receiver
- Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
- Input device: Generic (17.0): Tt eSPORTS Level 10 M mouse
- Input device: Generic (17.0): Sennheiser 3D G4ME1
- 16:20:00.059 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2995
- 16:20:00.066 [SteamStats] RequestCurrentStats success: true
- 16:20:00.186 [LightFX ] LightFX failed to initialize
- 16:20:04.325 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.7928375513292849 os-clock: 5.6870000000000003
- 16:20:04.327 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
- 16:20:04.331 [Lua] Flushing: resource_packages/strings [ResourcePackage]
- 16:20:04.331 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
- 16:20:04.333 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
- 16:20:04.333 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
- 16:20:04.333 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
- 16:20:04.333 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
- 16:20:04.333 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
- 16:20:04.335 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
- 16:20:04.336 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
- 16:20:04.337 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
- 16:20:04.338 [Lua] *****************************************************************
- 16:20:04.338 [Lua] ** Initial contents of script_data **
- 16:20:04.338 [Lua] script_data.beta_level_progression = false
- 16:20:04.338 [Lua] script_data.build_identifier = 8462f992ef28
- 16:20:04.338 [Lua] script_data.bundle_dir = bundle
- 16:20:04.338 [Lua] script_data.debug_interactions = false
- 16:20:04.338 [Lua] script_data.debug_voip = true
- 16:20:04.338 [Lua] script_data.disable_debug_draw = true
- 16:20:04.338 [Lua] script_data.disable_intro_trailer = false
- 16:20:04.338 [Lua] script_data.disable_tutorial_at_start = false
- 16:20:04.338 [Lua] script_data.eac-untrusted = true
- 16:20:04.338 [Lua] script_data.enable_detailed_tooltips = false
- 16:20:04.338 [Lua] script_data.force_debug_disabled = true
- 16:20:04.338 [Lua] script_data.force_steam = true
- 16:20:04.338 [Lua] script_data.hide_fps = true
- 16:20:04.338 [Lua] script_data.hide_version_info = true
- 16:20:04.338 [Lua] script_data.ini = settings
- 16:20:04.338 [Lua] script_data.matchmaking_debug = true
- 16:20:04.338 [Lua] script_data.network_debug = true
- 16:20:04.338 [Lua] script_data.network_debug_connections = true
- 16:20:04.338 [Lua] script_data.network_log_messages = true
- 16:20:04.338 [Lua] script_data.package_debug = true
- 16:20:04.338 [Lua] script_data.packaged_build = true
- 16:20:04.338 [Lua] script_data.settings = { }
- 16:20:04.338 [Lua] script_data.show_fps = false
- 16:20:04.338 [Lua] script_data.silent-mode = true
- 16:20:04.338 [Lua] script_data.spawn_empty_chest = true
- 16:20:04.338 [Lua] script_data.telemetry_log_interval = 600
- 16:20:04.338 [Lua] script_data.test_backend = stage_steam_playfab
- 16:20:04.338 [Lua] script_data.tobii_button = false
- 16:20:04.338 [Lua] script_data.use_beta_overlay = false
- 16:20:04.338 [Lua] script_data.use_local_backend = false
- 16:20:04.338 [Lua] script_data.use_tech_telemetry = true
- 16:20:04.338 [Lua] script_data.use_telemetry = true
- 16:20:04.338 [Lua] *****************************************************************
- 16:20:04.338 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
- 16:20:04.338 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
- 16:20:04.338 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
- 16:20:04.338 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
- 16:20:04.338 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
- 16:20:04.338 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
- 16:20:04.338 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
- 16:20:04.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
- 16:20:04.347 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
- 16:20:04.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
- 16:20:04.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
- 16:20:04.351 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
- 16:20:04.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
- 16:20:04.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
- 16:20:04.460 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
- 16:20:04.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
- 16:20:04.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
- 16:20:04.466 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
- 16:20:04.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
- 16:20:04.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
- 16:20:04.700 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
- 16:20:04.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
- 16:20:04.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
- 16:20:04.706 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
- 16:20:04.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
- 16:20:04.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
- 16:20:04.943 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
- 16:20:04.944 [Lua] Using test backend: stage_steam_playfab
- 16:20:04.944 [Lua] nil
- 16:20:04.944 [Lua] table: 000000000005E660
- 16:20:04.982 [Lua] [1] = chaos_spawn (string)
- 16:20:04.982 [Lua] [2] = chaos_dummy_sorcerer (string)
- 16:20:04.982 [Lua] [3] = chaos_vortex (string)
- 16:20:04.982 [Lua] [4] = critter_rat (string)
- 16:20:04.982 [Lua] [5] = pet_rat (string)
- 16:20:04.982 [Lua] [6] = skaven_storm_vermin_champion (string)
- 16:20:04.982 [Lua] [7] = chaos_troll (string)
- 16:20:04.982 [Lua] [8] = skaven_stormfiend_boss (string)
- 16:20:04.983 [Lua] [9] = skaven_stormfiend (string)
- 16:20:04.983 [Lua] [10] = skaven_rat_ogre (string)
- 16:20:04.983 [Lua] [11] = chaos_plague_wave_spawner (string)
- 16:20:04.983 [Lua] [12] = critter_pig (string)
- 16:20:04.983 [Lua] [13] = skaven_storm_vermin_warlord (string)
- 16:20:04.983 [Lua] [14] = chaos_dummy_troll (string)
- 16:20:04.983 [Lua] [15] = pet_pig (string)
- 16:20:04.983 [Lua] [16] = skaven_grey_seer (string)
- 16:20:04.983 [Lua] [17] = skaven_stormfiend_demo (string)
- 16:20:04.983 [Lua] [18] = chaos_spawn_exalted_champion_norsca (string)
- 16:20:04.983 [Lua] [19] = skaven_loot_rat (string)
- 16:20:04.983 [Lua] [20] = chaos_tentacle (string)
- 16:20:04.983 [Lua] [21] = chaos_exalted_champion_warcamp (string)
- 16:20:04.983 [Lua] [22] = chaos_warrior (string)
- 16:20:04.983 [Lua] [23] = skaven_poison_wind_globadier (string)
- 16:20:04.983 [Lua] [24] = chaos_tentacle_sorcerer (string)
- 16:20:04.983 [Lua] [25] = chaos_exalted_sorcerer (string)
- 16:20:04.983 [Lua] [26] = skaven_ratling_gunner (string)
- 16:20:04.983 [Lua] [27] = chaos_exalted_champion_norsca (string)
- 16:20:04.983 [Lua] [28] = chaos_vortex_sorcerer (string)
- 16:20:04.983 [Lua] [29] = skaven_gutter_runner (string)
- 16:20:04.983 [Lua] [30] = skaven_warpfire_thrower (string)
- 16:20:04.983 [Lua] [31] = chaos_corruptor_sorcerer (string)
- 16:20:04.983 [Lua] [32] = skaven_pack_master (string)
- 16:20:04.983 [Lua] [33] = chaos_plague_sorcerer (string)
- 16:20:04.983 [Lua] [34] = skaven_plague_monk (string)
- 16:20:04.983 [Lua] [35] = skaven_storm_vermin_with_shield (string)
- 16:20:04.983 [Lua] [36] = chaos_raider_tutorial (string)
- 16:20:04.983 [Lua] [37] = chaos_berzerker (string)
- 16:20:04.983 [Lua] [38] = chaos_raider (string)
- 16:20:04.983 [Lua] [39] = skaven_storm_vermin (string)
- 16:20:04.983 [Lua] [40] = skaven_storm_vermin_commander (string)
- 16:20:04.983 [Lua] [41] = chaos_marauder_tutorial (string)
- 16:20:04.983 [Lua] [42] = skaven_clan_rat_tutorial (string)
- 16:20:04.983 [Lua] [43] = chaos_marauder_with_shield (string)
- 16:20:04.983 [Lua] [44] = skaven_clan_rat_with_shield (string)
- 16:20:04.983 [Lua] [45] = skaven_clan_rat (string)
- 16:20:04.983 [Lua] [46] = chaos_zombie (string)
- 16:20:04.983 [Lua] [47] = chaos_marauder (string)
- 16:20:04.983 [Lua] [48] = chaos_fanatic (string)
- 16:20:04.983 [Lua] [49] = skaven_dummy_clan_rat (string)
- 16:20:04.983 [Lua] [50] = skaven_dummy_slave (string)
- 16:20:04.983 [Lua] [51] = skaven_slave (string)
- 16:20:05.021 [Lua] enemy_package_loader_policy: default
- 16:20:05.185 [Lua] <mod settings>
- 16:20:05.185 [Lua] [1] = table
- 16:20:05.185 [Lua] [download_pending] = false (boolean)
- 16:20:05.185 [Lua] [id] = 1369573612 (string)
- 16:20:05.185 [Lua] [banned] = false (boolean)
- 16:20:05.185 [Lua] [author_id] = 58813412 (number)
- 16:20:05.185 [Lua] [tags] = table
- 16:20:05.185 [Lua] [1] = Tools (string)
- 16:20:05.185 [Lua] [2] = approved (string)
- 16:20:05.185 [Lua] [author] = bIbIbI(rus) (string)
- 16:20:05.185 [Lua] [sanctioned] = true (boolean)
- 16:20:05.185 [Lua] [out_of_date] = false (boolean)
- 16:20:05.185 [Lua] [downloading] = false (boolean)
- 16:20:05.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
- 16:20:05.185 [Lua] [num_children] = 0 (number)
- 16:20:05.185 [Lua] [ugc_status] = 3 (number)
- 16:20:05.185 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b]
- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
- Mods created for the project may utilize:
- [list]
- [*]Mod options
- [*]Shared function hooks
- [*]Chat commands
- [*]Keybinds
- [*]Mutator support (only available in Vermintide 1 at this time)
- [*]Network calls
- [*]Rewritten, lightweight mod functions
- [*]An on-event call system
- [/list]
- The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
- If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
- If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
- 16:20:05.185 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string)
- 16:20:05.185 [Lua] [installed] = true (boolean)
- 16:20:05.185 [Lua] [enabled] = false (boolean)
- 16:20:05.185 [Lua] [name] = Vermintide Mod Framework (string)
- 16:20:05.185 [Lua] [dependency_error] = (string)
- 16:20:05.185 [Lua] [2] = table
- 16:20:05.185 [Lua] [download_pending] = false (boolean)
- 16:20:05.185 [Lua] [id] = 1500112422 (string)
- 16:20:05.185 [Lua] [banned] = false (boolean)
- 16:20:05.185 [Lua] [author_id] = 58813412 (number)
- 16:20:05.185 [Lua] [tags] = table
- 16:20:05.185 [Lua] [1] = Tools (string)
- 16:20:05.185 [Lua] [author] = bIbIbI(rus) (string)
- 16:20:05.185 [Lua] [sanctioned] = false (boolean)
- 16:20:05.185 [Lua] [out_of_date] = false (boolean)
- 16:20:05.185 [Lua] [downloading] = false (boolean)
- 16:20:05.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/967600198924606921/A69E6CF5FDB8EAC423F655D2035058090F575F57/ (string)
- 16:20:05.185 [Lua] [num_children] = 0 (number)
- 16:20:05.185 [Lua] [ugc_status] = 3 (number)
- 16:20:05.185 [Lua] [description] = The latest VMF version for testing purposes. It is intended for modders. Regular players should ingore it and subscribe to [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]stable version[/url] instead. (string)
- 16:20:05.185 [Lua] [last_updated] = 3/22/2019 7:57:32 AM (string)
- 16:20:05.185 [Lua] [installed] = true (boolean)
- 16:20:05.185 [Lua] [enabled] = true (boolean)
- 16:20:05.185 [Lua] [name] = [Beta] Vermintide Mod Framework (string)
- 16:20:05.185 [Lua] [dependency_error] = (string)
- 16:20:05.185 [Lua] [3] = table
- 16:20:05.185 [Lua] [download_pending] = false (boolean)
- 16:20:05.185 [Lua] [id] = 1389872347 (string)
- 16:20:05.185 [Lua] [children] = table
- 16:20:05.185 [Lua] [1] = 1369573612 (string)
- 16:20:05.185 [Lua] [banned] = false (boolean)
- 16:20:05.185 [Lua] [author_id] = 4821406 (number)
- 16:20:05.185 [Lua] [tags] = table
- 16:20:05.185 [Lua] [1] = UI (string)
- 16:20:05.185 [Lua] [2] = approved (string)
- 16:20:05.185 [Lua] [author] = grasmann (string)
- 16:20:05.185 [Lua] [sanctioned] = true (boolean)
- 16:20:05.185 [Lua] [out_of_date] = false (boolean)
- 16:20:05.185 [Lua] [downloading] = false (boolean)
- 16:20:05.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
- 16:20:05.185 [Lua] [num_children] = 1 (number)
- 16:20:05.185 [Lua] [ugc_status] = 3 (number)
- 16:20:05.185 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
- Version: 2.0.4
- This mod doesn't have a purpose on its own.
- It allows other mods to create and show simple windows to control something.
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:20:05.185 [Lua] [last_updated] = 3/4/2019 5:24:52 PM (string)
- 16:20:05.185 [Lua] [installed] = true (boolean)
- 16:20:05.185 [Lua] [enabled] = false (boolean)
- 16:20:05.185 [Lua] [name] = Simple UI (string)
- 16:20:05.185 [Lua] [dependency_error] = (string)
- 16:20:05.185 [Lua] [4] = table
- 16:20:05.185 [Lua] [download_pending] = false (boolean)
- 16:20:05.185 [Lua] [id] = 1395453301 (string)
- 16:20:05.185 [Lua] [children] = table
- 16:20:05.185 [Lua] [1] = 1369573612 (string)
- 16:20:05.185 [Lua] [banned] = false (boolean)
- 16:20:05.185 [Lua] [author_id] = 58813412 (number)
- 16:20:05.185 [Lua] [tags] = table
- 16:20:05.185 [Lua] [1] = approved (string)
- 16:20:05.185 [Lua] [2] = QoL (string)
- 16:20:05.185 [Lua] [author] = bIbIbI(rus) (string)
- 16:20:05.185 [Lua] [sanctioned] = true (boolean)
- 16:20:05.185 [Lua] [out_of_date] = false (boolean)
- 16:20:05.185 [Lua] [downloading] = false (boolean)
- 16:20:05.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
- 16:20:05.185 [Lua] [num_children] = 1 (number)
- 16:20:05.185 [Lua] [ugc_status] = 3 (number)
- 16:20:05.185 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
- 16:20:05.185 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
- 16:20:05.185 [Lua] [installed] = true (boolean)
- 16:20:05.185 [Lua] [enabled] = false (boolean)
- 16:20:05.185 [Lua] [name] = Skip Intro (string)
- 16:20:05.185 [Lua] [dependency_error] = (string)
- 16:20:05.185 [Lua] [5] = table
- 16:20:05.185 [Lua] [download_pending] = false (boolean)
- 16:20:05.185 [Lua] [id] = 1431393962 (string)
- 16:20:05.185 [Lua] [children] = table
- 16:20:05.185 [Lua] [1] = 1369573612 (string)
- 16:20:05.185 [Lua] [banned] = false (boolean)
- 16:20:05.185 [Lua] [author_id] = 14284923 (number)
- 16:20:05.185 [Lua] [tags] = table
- 16:20:05.185 [Lua] [1] = UI (string)
- 16:20:05.185 [Lua] [2] = Misc (string)
- 16:20:05.185 [Lua] [3] = approved (string)
- 16:20:05.185 [Lua] [author] = Fracticality (string)
- 16:20:05.185 [Lua] [sanctioned] = true (boolean)
- 16:20:05.185 [Lua] [out_of_date] = false (boolean)
- 16:20:05.185 [Lua] [downloading] = false (boolean)
- 16:20:05.185 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
- 16:20:05.185 [Lua] [num_children] = 1 (number)
- 16:20:05.185 [Lua] [ugc_status] = 3 (number)
- 16:20:05.185 [Lua] [description] = [h1]Deprecated[/h1]
- The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica.
- As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
- ------------------------------------------------------------------------------------
- - Updated for 1.4 (Back to Ubersreik)
- - Added zooming via scroll-wheel and camera height panning via shift + left-drag
- ------------------------------------------------------------------------------------
- Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
- Compatible with Deathwish!
- Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
- 16:20:05.185 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string)
- 16:20:05.185 [Lua] [installed] = true (boolean)
- 16:20:05.185 [Lua] [enabled] = false (boolean)
- 16:20:05.185 [Lua] [name] = Bestiary (string)
- 16:20:05.185 [Lua] [dependency_error] = (string)
- 16:20:05.185 [Lua] [6] = table
- 16:20:05.185 [Lua] [download_pending] = false (boolean)
- 16:20:05.185 [Lua] [id] = 1402962846 (string)
- 16:20:05.185 [Lua] [children] = table
- 16:20:05.185 [Lua] [1] = 1369573612 (string)
- 16:20:05.185 [Lua] [banned] = false (boolean)
- 16:20:05.186 [Lua] [author_id] = 33103900 (number)
- 16:20:05.186 [Lua] [tags] = table
- 16:20:05.186 [Lua] [1] = UI (string)
- 16:20:05.186 [Lua] [2] = QoL (string)
- 16:20:05.186 [Lua] [3] = applied (string)
- 16:20:05.186 [Lua] [4] = approved (string)
- 16:20:05.186 [Lua] [author] = Badwin (string)
- 16:20:05.186 [Lua] [sanctioned] = true (boolean)
- 16:20:05.186 [Lua] [out_of_date] = false (boolean)
- 16:20:05.186 [Lua] [downloading] = false (boolean)
- 16:20:05.186 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string)
- 16:20:05.186 [Lua] [num_children] = 1 (number)
- 16:20:05.186 [Lua] [ugc_status] = 3 (number)
- 16:20:05.186 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string)
- 16:20:05.186 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string)
- 16:20:05.186 [Lua] [installed] = true (boolean)
- 16:20:05.186 [Lua] [enabled] = false (boolean)
- 16:20:05.186 [Lua] [name] = LockedAndLoaded (string)
- 16:20:05.186 [Lua] [dependency_error] = (string)
- 16:20:05.186 [Lua] [7] = table
- 16:20:05.186 [Lua] [download_pending] = false (boolean)
- 16:20:05.186 [Lua] [id] = 1402835022 (string)
- 16:20:05.186 [Lua] [children] = table
- 16:20:05.186 [Lua] [1] = 1369573612 (string)
- 16:20:05.186 [Lua] [banned] = false (boolean)
- 16:20:05.186 [Lua] [author_id] = 33103900 (number)
- 16:20:05.186 [Lua] [tags] = table
- 16:20:05.186 [Lua] [1] = QoL (string)
- 16:20:05.186 [Lua] [2] = applied (string)
- 16:20:05.186 [Lua] [3] = approved (string)
- 16:20:05.186 [Lua] [author] = Badwin (string)
- 16:20:05.186 [Lua] [sanctioned] = true (boolean)
- 16:20:05.186 [Lua] [out_of_date] = false (boolean)
- 16:20:05.186 [Lua] [downloading] = false (boolean)
- 16:20:05.186 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
- 16:20:05.186 [Lua] [num_children] = 1 (number)
- 16:20:05.186 [Lua] [ugc_status] = 3 (number)
- 16:20:05.186 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
- 16:20:05.186 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
- 16:20:05.186 [Lua] [installed] = true (boolean)
- 16:20:05.186 [Lua] [enabled] = false (boolean)
- 16:20:05.186 [Lua] [name] = StickyGrim (string)
- 16:20:05.186 [Lua] [dependency_error] = (string)
- 16:20:05.186 [Lua] [8] = table
- 16:20:05.186 [Lua] [download_pending] = false (boolean)
- 16:20:05.186 [Lua] [id] = 1397265260 (string)
- 16:20:05.186 [Lua] [children] = table
- 16:20:05.186 [Lua] [1] = 1369573612 (string)
- 16:20:05.186 [Lua] [banned] = false (boolean)
- 16:20:05.186 [Lua] [author_id] = 26572404 (number)
- 16:20:05.186 [Lua] [tags] = table
- 16:20:05.186 [Lua] [1] = UI (string)
- 16:20:05.186 [Lua] [2] = QoL (string)
- 16:20:05.186 [Lua] [3] = approved (string)
- 16:20:05.186 [Lua] [author] = Necrossin (string)
- 16:20:05.186 [Lua] [sanctioned] = true (boolean)
- 16:20:05.186 [Lua] [out_of_date] = false (boolean)
- 16:20:05.186 [Lua] [downloading] = false (boolean)
- 16:20:05.186 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
- 16:20:05.186 [Lua] [num_children] = 1 (number)
- 16:20:05.186 [Lua] [ugc_status] = 3 (number)
- 16:20:05.186 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
- Features include:
- [list]
- [*]Numeric health values
- [*]Detailed ammo counters
- [*]Career skill cooldown timers
- [*]Icons indicating "last life" and "Natural Bond" presence
- [/list]
- [h1][b]NOTE ON OPTIONS[/b][/h1]
- Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
- [h1][b]DEPENDENCY WARNING[/b][/h1]
- [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
- 16:20:05.186 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
- 16:20:05.186 [Lua] [installed] = true (boolean)
- 16:20:05.186 [Lua] [enabled] = false (boolean)
- 16:20:05.186 [Lua] [name] = Numeric UI (string)
- 16:20:05.186 [Lua] [dependency_error] = (string)
- 16:20:05.186 [Lua] [9] = table
- 16:20:05.186 [Lua] [download_pending] = false (boolean)
- 16:20:05.186 [Lua] [id] = 1402971136 (string)
- 16:20:05.186 [Lua] [children] = table
- 16:20:05.186 [Lua] [1] = 1369573612 (string)
- 16:20:05.186 [Lua] [banned] = false (boolean)
- 16:20:05.186 [Lua] [author_id] = 38300192 (number)
- 16:20:05.186 [Lua] [tags] = table
- 16:20:05.186 [Lua] [1] = approved (string)
- 16:20:05.186 [Lua] [2] = UI (string)
- 16:20:05.186 [Lua] [3] = QoL (string)
- 16:20:05.186 [Lua] [author] = Tomoko 👿 (string)
- 16:20:05.186 [Lua] [sanctioned] = true (boolean)
- 16:20:05.186 [Lua] [out_of_date] = false (boolean)
- 16:20:05.186 [Lua] [downloading] = false (boolean)
- 16:20:05.186 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
- 16:20:05.186 [Lua] [num_children] = 1 (number)
- 16:20:05.186 [Lua] [ugc_status] = 3 (number)
- 16:20:05.186 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
- Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
- Currently shows for
- * Bombs
- * Hp Pots and Medpacks,
- * Ammo drops
- * Potions
- * Tomes
- * Grimes
- TODO:
- * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
- * Weight hp pots more toward grim carriers
- * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
- * More adjustable options for the above.
- * Show when you are trying to give the item to some one.
- If you have any sugestions that I may have missed above please feel free to share with me :>
- (string)
- 16:20:05.186 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
- 16:20:05.186 [Lua] [installed] = true (boolean)
- 16:20:05.186 [Lua] [enabled] = false (boolean)
- 16:20:05.186 [Lua] [name] = Needii (string)
- 16:20:05.186 [Lua] [dependency_error] = (string)
- 16:20:05.186 [Lua] [10] = table
- 16:20:05.186 [Lua] [download_pending] = false (boolean)
- 16:20:05.186 [Lua] [version] = unversioned (string)
- 16:20:05.186 [Lua] [id] = 1383433646 (string)
- 16:20:05.186 [Lua] [children] = table
- 16:20:05.186 [Lua] [1] = 1369573612 (string)
- 16:20:05.186 [Lua] [banned] = false (boolean)
- 16:20:05.186 [Lua] [author_id] = 45268594 (number)
- 16:20:05.186 [Lua] [tags] = table
- 16:20:05.186 [Lua] [1] = approved (string)
- 16:20:05.186 [Lua] [2] = UI (string)
- 16:20:05.186 [Lua] [3] = QoL (string)
- 16:20:05.186 [Lua] [author] = prop joe (string)
- 16:20:05.186 [Lua] [sanctioned] = true (boolean)
- 16:20:05.186 [Lua] [out_of_date] = false (boolean)
- 16:20:05.186 [Lua] [downloading] = false (boolean)
- 16:20:05.186 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
- 16:20:05.186 [Lua] [num_children] = 1 (number)
- 16:20:05.186 [Lua] [ugc_status] = 3 (number)
- 16:20:05.186 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
- 16:20:05.186 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
- 16:20:05.186 [Lua] [installed] = true (boolean)
- 16:20:05.186 [Lua] [enabled] = false (boolean)
- 16:20:05.186 [Lua] [name] = Persistent Ammo Counter (string)
- 16:20:05.186 [Lua] [dependency_error] = (string)
- 16:20:05.186 [Lua] [11] = table
- 16:20:05.186 [Lua] [download_pending] = false (boolean)
- 16:20:05.186 [Lua] [version] = unversioned (string)
- 16:20:05.186 [Lua] [id] = 1383542440 (string)
- 16:20:05.186 [Lua] [children] = table
- 16:20:05.186 [Lua] [1] = 1369573612 (string)
- 16:20:05.186 [Lua] [banned] = false (boolean)
- 16:20:05.186 [Lua] [author_id] = 45268594 (number)
- 16:20:05.186 [Lua] [tags] = table
- 16:20:05.186 [Lua] [1] = approved (string)
- 16:20:05.186 [Lua] [2] = UI (string)
- 16:20:05.186 [Lua] [author] = prop joe (string)
- 16:20:05.186 [Lua] [sanctioned] = true (boolean)
- 16:20:05.186 [Lua] [out_of_date] = false (boolean)
- 16:20:05.186 [Lua] [downloading] = false (boolean)
- 16:20:05.186 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
- 16:20:05.186 [Lua] [num_children] = 1 (number)
- 16:20:05.186 [Lua] [ugc_status] = 3 (number)
- 16:20:05.186 [Lua] [description] = Track kills done with a weapon.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:20:05.187 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
- 16:20:05.187 [Lua] [installed] = true (boolean)
- 16:20:05.187 [Lua] [enabled] = false (boolean)
- 16:20:05.187 [Lua] [name] = Weapon Kill Counter (string)
- 16:20:05.187 [Lua] [dependency_error] = (string)
- 16:20:05.187 [Lua] [12] = table
- 16:20:05.187 [Lua] [download_pending] = false (boolean)
- 16:20:05.187 [Lua] [id] = 1387440934 (string)
- 16:20:05.187 [Lua] [children] = table
- 16:20:05.187 [Lua] [1] = 1369573612 (string)
- 16:20:05.187 [Lua] [banned] = false (boolean)
- 16:20:05.187 [Lua] [author_id] = 4821406 (number)
- 16:20:05.187 [Lua] [tags] = table
- 16:20:05.187 [Lua] [1] = Cosmetic (string)
- 16:20:05.187 [Lua] [2] = QoL (string)
- 16:20:05.187 [Lua] [3] = applied (string)
- 16:20:05.187 [Lua] [4] = approved (string)
- 16:20:05.187 [Lua] [author] = grasmann (string)
- 16:20:05.187 [Lua] [sanctioned] = true (boolean)
- 16:20:05.187 [Lua] [out_of_date] = false (boolean)
- 16:20:05.187 [Lua] [downloading] = false (boolean)
- 16:20:05.187 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
- 16:20:05.187 [Lua] [num_children] = 1 (number)
- 16:20:05.187 [Lua] [ugc_status] = 3 (number)
- 16:20:05.187 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
- Version: 2.1.0
- [h1]Settings[/h1]
- [u]One Handed Weapon Position[/u]
- One handed weapons can be shown on the back or the hip.
- [u]Waywatcher Dual Weapon Position[/u]
- Dual weapons can be shown on the back or the hip.
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:20:05.187 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
- 16:20:05.187 [Lua] [installed] = true (boolean)
- 16:20:05.187 [Lua] [enabled] = false (boolean)
- 16:20:05.187 [Lua] [name] = Third Person Equipment (string)
- 16:20:05.187 [Lua] [dependency_error] = (string)
- 16:20:05.187 [Lua] [13] = table
- 16:20:05.187 [Lua] [download_pending] = false (boolean)
- 16:20:05.187 [Lua] [id] = 1388911015 (string)
- 16:20:05.187 [Lua] [children] = table
- 16:20:05.187 [Lua] [1] = 1369573612 (string)
- 16:20:05.187 [Lua] [banned] = false (boolean)
- 16:20:05.187 [Lua] [author_id] = 4821406 (number)
- 16:20:05.187 [Lua] [tags] = table
- 16:20:05.187 [Lua] [1] = approved (string)
- 16:20:05.187 [Lua] [author] = grasmann (string)
- 16:20:05.187 [Lua] [sanctioned] = true (boolean)
- 16:20:05.187 [Lua] [out_of_date] = false (boolean)
- 16:20:05.187 [Lua] [downloading] = false (boolean)
- 16:20:05.187 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
- 16:20:05.187 [Lua] [num_children] = 1 (number)
- 16:20:05.187 [Lua] [ugc_status] = 3 (number)
- 16:20:05.187 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
- Version: 2.0.3
- [h1]Settings[/h1]
- [u]Animation[/u]
- Blocks with melee weapon when using ui elements.
- [b]Stamina still counts.[/b]
- [u]Animation and Push[/u]
- Additionally executes a push when block ends.
- [b]If enough stamina available.[/b]
- [h1]Compatibility[/h1]
- Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
- [h1]Languages[/h1]
- English, Russian, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:20:05.187 [Lua] [last_updated] = 1/21/2019 9:30:38 PM (string)
- 16:20:05.187 [Lua] [installed] = true (boolean)
- 16:20:05.187 [Lua] [enabled] = false (boolean)
- 16:20:05.187 [Lua] [name] = Chat Block (string)
- 16:20:05.187 [Lua] [dependency_error] = (string)
- 16:20:05.187 [Lua] [14] = table
- 16:20:05.187 [Lua] [download_pending] = false (boolean)
- 16:20:05.187 [Lua] [id] = 1374248490 (string)
- 16:20:05.187 [Lua] [children] = table
- 16:20:05.187 [Lua] [1] = 1369573612 (string)
- 16:20:05.187 [Lua] [banned] = false (boolean)
- 16:20:05.187 [Lua] [author_id] = 45268594 (number)
- 16:20:05.187 [Lua] [tags] = table
- 16:20:05.187 [Lua] [1] = approved (string)
- 16:20:05.187 [Lua] [author] = prop joe (string)
- 16:20:05.187 [Lua] [sanctioned] = true (boolean)
- 16:20:05.187 [Lua] [out_of_date] = false (boolean)
- 16:20:05.187 [Lua] [downloading] = false (boolean)
- 16:20:05.187 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
- 16:20:05.187 [Lua] [num_children] = 1 (number)
- 16:20:05.187 [Lua] [ugc_status] = 3 (number)
- 16:20:05.187 [Lua] [description] = A collection of resources that help in coding mods.
- https://github.com/stevedonovan/Penlight
- Docs:
- http://stevedonovan.github.io/Penlight/api/index.html
- Use:
- local pl = require'pl.import_into'()
- pl.tablex.deepcompare(t1, t2)
- Or to require individual modules:
- local tablex = require'pl.tablex'
- tablex.deepcompare(t1, t2)
- Please DO NOT use require 'pl', this pollutes the global table.
- Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
- Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
- 16:20:05.187 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
- 16:20:05.187 [Lua] [installed] = true (boolean)
- 16:20:05.187 [Lua] [enabled] = true (boolean)
- 16:20:05.187 [Lua] [name] = Penlight Lua Libraries (string)
- 16:20:05.187 [Lua] [dependency_error] = Vermintide Mod Framework is disabled (string)
- 16:20:05.187 [Lua] [15] = table
- 16:20:05.187 [Lua] [download_pending] = false (boolean)
- 16:20:05.187 [Lua] [id] = 1384094638 (string)
- 16:20:05.187 [Lua] [children] = table
- 16:20:05.187 [Lua] [1] = 1369573612 (string)
- 16:20:05.187 [Lua] [2] = 1374248490 (string)
- 16:20:05.187 [Lua] [banned] = false (boolean)
- 16:20:05.187 [Lua] [author_id] = 45268594 (number)
- 16:20:05.187 [Lua] [tags] = table
- 16:20:05.187 [Lua] [1] = UI (string)
- 16:20:05.187 [Lua] [2] = QoL (string)
- 16:20:05.187 [Lua] [3] = approved (string)
- 16:20:05.187 [Lua] [author] = prop joe (string)
- 16:20:05.187 [Lua] [sanctioned] = true (boolean)
- 16:20:05.187 [Lua] [out_of_date] = false (boolean)
- 16:20:05.187 [Lua] [downloading] = false (boolean)
- 16:20:05.187 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
- 16:20:05.187 [Lua] [num_children] = 2 (number)
- 16:20:05.187 [Lua] [ugc_status] = 3 (number)
- 16:20:05.187 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
- The mod does not introduce new crosshair types!
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:20:05.187 [Lua] [last_updated] = 3/4/2019 5:29:44 PM (string)
- 16:20:05.187 [Lua] [installed] = true (boolean)
- 16:20:05.187 [Lua] [enabled] = false (boolean)
- 16:20:05.187 [Lua] [name] = Crosshair Customization (string)
- 16:20:05.187 [Lua] [dependency_error] = (string)
- 16:20:05.187 [Lua] [16] = table
- 16:20:05.187 [Lua] [download_pending] = false (boolean)
- 16:20:05.187 [Lua] [id] = 1445717962 (string)
- 16:20:05.187 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [2] = 1389872347 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 38895286 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = UI (string)
- 16:20:05.188 [Lua] [2] = QoL (string)
- 16:20:05.188 [Lua] [3] = applied (string)
- 16:20:05.188 [Lua] [4] = approved (string)
- 16:20:05.188 [Lua] [author] = Squatting Bear (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
- 16:20:05.188 [Lua] [num_children] = 2 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
- Some things that might not be obvious:
- [list]
- [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
- [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
- [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
- [/list]
- Version: 1.1.0
- Changelist:
- 1.1.1: Fix for breakage caused by patch 1.5 of the game.
- 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
- 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
- 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
- 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
- 1.0.3: Fix for breakage from changes in v1.2 of the game.
- 1.0.2: Fixes to work with hero/career switch in UI Improvements mod
- 1.0.1: Fixes for UI scaling
- 1.0.0: Initial release
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
- [h1]Acknowledgments[/h1]
- Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
- General thanks to everyone who worked on the Vermintide Mod Framework.
- (string)
- 16:20:05.188 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Loadout Manager (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [17] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1421155919 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 75308424 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = approved (string)
- 16:20:05.188 [Lua] [author] = th-om (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
- 16:20:05.188 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Mission timer (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [18] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1464907434 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 14284923 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = UI (string)
- 16:20:05.188 [Lua] [2] = Misc (string)
- 16:20:05.188 [Lua] [3] = approved (string)
- 16:20:05.188 [Lua] [author] = Fracticality (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = [h1]Deprecated[/h1]
- The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica.
- As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
- --------------------------------------------------------------------------------
- - Updated for 1.4 (Back to Ubersreik)!
- - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
- This will be fixed to be more intuitive in a future update.
- ---------------------------------------------------------------------------------
- Armory provides an in-game weapon browser, complete with:
- - Basic weapon attributes;
- - Model & illusion previews;
- - In-depth attack attributes & bonuses (coming soon)
- Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
- 16:20:05.188 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Armory (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [19] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1383452616 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [2] = 1374248490 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 45268594 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = UI (string)
- 16:20:05.188 [Lua] [2] = QoL (string)
- 16:20:05.188 [Lua] [3] = approved (string)
- 16:20:05.188 [Lua] [author] = prop joe (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
- 16:20:05.188 [Lua] [num_children] = 2 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:20:05.188 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Killfeed Tweaks (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [20] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1459917022 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 155839973 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = UI (string)
- 16:20:05.188 [Lua] [2] = QoL (string)
- 16:20:05.188 [Lua] [3] = approved (string)
- 16:20:05.188 [Lua] [author] = Gohas (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
- >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
- 16:20:05.188 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Parry Indicator (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [21] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1393343095 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [2] = 1374248490 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 45268594 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = approved (string)
- 16:20:05.188 [Lua] [2] = UI (string)
- 16:20:05.188 [Lua] [author] = prop joe (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
- 16:20:05.188 [Lua] [num_children] = 2 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
- Friendly Fire and Damage Taken now award circles to the lowest score.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:20:05.188 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Scoreboard Tweaks (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [22] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1384066089 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [2] = 1374248490 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 45268594 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = QoL (string)
- 16:20:05.188 [Lua] [2] = approved (string)
- 16:20:05.188 [Lua] [author] = prop joe (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
- 16:20:05.188 [Lua] [num_children] = 2 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
- Affects:
- - huntsman, ranger, slayer, zealot and shade screen filters
- - slayer audio distortions
- Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:20:05.188 [Lua] [last_updated] = 2/19/2019 9:58:07 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Neuter Ult Effects (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [23] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1455893647 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 38895286 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = UI (string)
- 16:20:05.188 [Lua] [2] = QoL (string)
- 16:20:05.188 [Lua] [3] = applied (string)
- 16:20:05.188 [Lua] [4] = approved (string)
- 16:20:05.188 [Lua] [author] = Squatting Bear (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
- 16:20:05.188 [Lua] [num_children] = 0 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
- Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
- Version: 1.0.0
- Changelist:
- 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- (string)
- 16:20:05.188 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Player List Plus (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [24] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1448714756 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 18741013 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = approved (string)
- 16:20:05.188 [Lua] [2] = QoL (string)
- 16:20:05.188 [Lua] [3] = Misc (string)
- 16:20:05.188 [Lua] [author] = 🔰SkacikPL🗾 (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
- With this mod enabled the camera will not be affected by weapon swing animations.
- [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
- 16:20:05.188 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = No Wobble (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [25] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1391228174 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 4821406 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = UI (string)
- 16:20:05.188 [Lua] [2] = QoL (string)
- 16:20:05.188 [Lua] [3] = approved (string)
- 16:20:05.188 [Lua] [author] = grasmann (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
- Version: 1.8.0
- [h1]Features[/h1]
- [u]Character / Career switch in inventory[/u]
- Just like in Vermintide 1 you can switch through characters and careers in your inventory.
- [u]Crafting Buttons[/u]
- Optionally replaces the crafting description with seperate buttons for every crafting option.
- [u]UI remembers opened categories[/u]
- Optionally lets UI remember opened inventory / crafting / cosmetics categories.
- [u]Deed Filter[/u]
- Deeds can be filtered by difficulty, rarity, mutator and mission.
- [u]No Crafting Material Limit[/u]
- Instead of stopping at '+999' the full amount of crafting materials will be shown.
- [u]Exotic Background[/u]
- Optionally uses alternative background for exotic items in inventory.
- [u]Achievments Filter[/u]
- Achievements and quests can be filter to quickly find completed and unfinished entries.
- [h1]Languages[/h1]
- English, German, Polish, Russian
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
- [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
- [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:20:05.188 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = UI Improvements (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [26] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [version] = unversioned (string)
- 16:20:05.188 [Lua] [id] = 1487862316 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 45268594 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = approved (string)
- 16:20:05.188 [Lua] [2] = UI (string)
- 16:20:05.188 [Lua] [3] = QoL (string)
- 16:20:05.188 [Lua] [author] = prop joe (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:20:05.188 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Reroll Improvements (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [27] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1460327284 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 96578995 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = UI (string)
- 16:20:05.188 [Lua] [2] = approved (string)
- 16:20:05.188 [Lua] [author] = drifting far away (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] =
- Times the lifespan of monsters and lords and shows it in the chat.
- The message will also be shown on the Ingame HUD for a few seconds.
- Monsters: time from spawn to death
- Lords: time from the start of the fight to their death (intro sequence excluded)
- [h1] Project Source [/h1]
- [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
- (string)
- 16:20:05.188 [Lua] [last_updated] = 3/6/2019 5:16:05 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = BossKillTimer (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [28] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1502859403 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 96578995 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = QoL (string)
- 16:20:05.188 [Lua] [2] = applied (string)
- 16:20:05.188 [Lua] [3] = approved (string)
- 16:20:05.188 [Lua] [author] = drifting far away (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
- A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
- The message only shows up for the player that has the mod installed.
- This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
- Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
- 16:20:05.188 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Notice Key Pickup (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [29] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1569650837 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 81851809 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = approved (string)
- 16:20:05.188 [Lua] [2] = UI (string)
- 16:20:05.188 [Lua] [3] = QoL (string)
- 16:20:05.188 [Lua] [author] = Skwuruhl (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
- [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
- In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
- As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
- Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
- https://github.com/Skwuruhl/vermintide-2-crosshair-fix
- More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
- It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
- Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
- 16:20:05.188 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Crosshairs Fix (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [30] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1497664830 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [2] = 1389872347 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 155839973 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = UI (string)
- 16:20:05.188 [Lua] [2] = QoL (string)
- 16:20:05.188 [Lua] [3] = approved (string)
- 16:20:05.188 [Lua] [author] = Gohas (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
- 16:20:05.188 [Lua] [num_children] = 2 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
- This mod allows you to filter your inventory equipment by:
- - Rarity
- - Weapon Type
- - Properties
- - Traits
- * It also enables you to hide the default power level 5 weapons.
- It allows you to further filter your deeds by:
- - Mission
- - Mutators
- - Rewards
- It allows you to filter your salvage menu by:
- - Weapon Category
- - Rarity
- - Power Level
- - Illusion
- * It also enables you to completely hide hats from the salvage screen.
- It allows you to filter your property and trait reroll crafting menus by:
- - Weapon Category
- - Rarity
- - Power Level
- - Weapon Type
- It is compatible with the Controller Menu Layout (Console UI)
- >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
- [b]Required Mods:[/b]
- Vermintide Mod Framework
- SimpleUI
- [b]Recommended Mods:[/b]
- UI Improvements for deed difficulty filtering
- [b]Acknowledgements:[/b]
- Thanks to Grasmann and Prop Joe! (string)
- 16:20:05.188 [Lua] [last_updated] = 2/22/2019 8:04:22 AM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Item Filter (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [31] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1395655171 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 59593500 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = QoL (string)
- 16:20:05.188 [Lua] [2] = Balance/Tweaks (string)
- 16:20:05.188 [Lua] [3] = approved (string)
- 16:20:05.188 [Lua] [author] = Grimalackt (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
- The mod currently features 3 modifications :
- [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
- [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
- [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
- Each of these features can be independantly toggled on and off in the mod options. (string)
- 16:20:05.188 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Bot Improvements - Combat (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [32] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1498992606 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 84308322 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = applied (string)
- 16:20:05.188 [Lua] [2] = approved (string)
- 16:20:05.188 [Lua] [author] = pixaal (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
- Despair no more!
- This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
- Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
- You can also filter the lobby list by typing "/country UK" (for example) in the chat.
- Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
- 16:20:05.188 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Countries in Lobby Browser (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [33] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1498189723 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1369573612 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 81851809 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = QoL (string)
- 16:20:05.188 [Lua] [2] = approved (string)
- 16:20:05.188 [Lua] [author] = Skwuruhl (string)
- 16:20:05.188 [Lua] [sanctioned] = true (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
- Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
- Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
- If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
- To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
- Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
- Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
- To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
- To match with this mode CS:GO's default use 133.33%
- I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
- Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
- Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
- Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
- 16:20:05.188 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = Customizable Zoom Sensitivity (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [34] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1674278953 (string)
- 16:20:05.188 [Lua] [children] = table
- 16:20:05.188 [Lua] [1] = 1563469131 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 108747267 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [author] = IamLupo (string)
- 16:20:05.188 [Lua] [sanctioned] = false (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/989008897530577159/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
- 16:20:05.188 [Lua] [num_children] = 1 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = MorePlayers lets you play the game with 5 players and 3 bots.
- All the players need this mod to make it work.
- Announcement:
- - When developing to enable more then 6 players there has been causing issues that you can corrupt you account in a lot of ways. Because of this reason development has been stopped.
- Options:
- - When using this mod you can still join servers that doesn't have this mod installed.
- Important:
- - Place first 'MorePlayers' on top the 'Duplicated Character' mod. This fixes switch characters bug.
- Last note:
- Please post your console log when you crash:
- C:\Users\IamLupo\AppData\Roaming\Fatshark\Vermintide 2\console_logs
- And save it on here: https://pastebin.com/
- Your input is really valuable to make this mod stable. (string)
- 16:20:05.188 [Lua] [last_updated] = 3/28/2019 11:35:23 AM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.188 [Lua] [name] = [BETA] MorePlayers (string)
- 16:20:05.188 [Lua] [dependency_error] = (string)
- 16:20:05.188 [Lua] [35] = table
- 16:20:05.188 [Lua] [download_pending] = false (boolean)
- 16:20:05.188 [Lua] [id] = 1563469131 (string)
- 16:20:05.188 [Lua] [banned] = false (boolean)
- 16:20:05.188 [Lua] [author_id] = 44096463 (number)
- 16:20:05.188 [Lua] [tags] = table
- 16:20:05.188 [Lua] [1] = Game Modes (string)
- 16:20:05.188 [Lua] [author] = fetching... (string)
- 16:20:05.188 [Lua] [sanctioned] = false (boolean)
- 16:20:05.188 [Lua] [out_of_date] = false (boolean)
- 16:20:05.188 [Lua] [downloading] = false (boolean)
- 16:20:05.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/969858432979970483/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
- 16:20:05.188 [Lua] [num_children] = 0 (number)
- 16:20:05.188 [Lua] [ugc_status] = 3 (number)
- 16:20:05.188 [Lua] [description] = Allows you to choose any character, even if it's picked. (string)
- 16:20:05.188 [Lua] [last_updated] = 1/1/2019 4:09:24 PM (string)
- 16:20:05.188 [Lua] [installed] = true (boolean)
- 16:20:05.188 [Lua] [enabled] = false (boolean)
- 16:20:05.189 [Lua] [name] = [BETA] Duplicated Character! (string)
- 16:20:05.189 [Lua] [dependency_error] = (string)
- 16:20:05.189 [Lua] [36] = table
- 16:20:05.189 [Lua] [download_pending] = false (boolean)
- 16:20:05.189 [Lua] [id] = 1381145345 (string)
- 16:20:05.189 [Lua] [children] = table
- 16:20:05.189 [Lua] [1] = 1369573612 (string)
- 16:20:05.189 [Lua] [banned] = false (boolean)
- 16:20:05.189 [Lua] [author_id] = 4821406 (number)
- 16:20:05.189 [Lua] [tags] = table
- 16:20:05.189 [Lua] [1] = applied (string)
- 16:20:05.189 [Lua] [author] = grasmann (string)
- 16:20:05.189 [Lua] [sanctioned] = false (boolean)
- 16:20:05.189 [Lua] [out_of_date] = false (boolean)
- 16:20:05.189 [Lua] [downloading] = false (boolean)
- 16:20:05.189 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
- 16:20:05.189 [Lua] [num_children] = 1 (number)
- 16:20:05.189 [Lua] [ugc_status] = 3 (number)
- 16:20:05.189 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
- Version 2.1.1
- [h1]Settings[/h1]
- [u]Third Person[/u]
- Changes game to third person view.
- [u]Automatic[/u]
- Allows setting specific camera view for specific situations.
- [u]Camera Sway[/u]
- Lets camera sway left / right in third person.
- [u]Animation Fixes[/u]
- Stop third person reload animations at the correct time.
- Extend third person reload animations that are too short.
- [h1]Languages[/h1]
- English, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:20:05.189 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
- 16:20:05.189 [Lua] [installed] = true (boolean)
- 16:20:05.189 [Lua] [enabled] = false (boolean)
- 16:20:05.189 [Lua] [name] = Third Person (string)
- 16:20:05.189 [Lua] [dependency_error] = (string)
- 16:20:05.189 [Lua] [37] = table
- 16:20:05.189 [Lua] [download_pending] = false (boolean)
- 16:20:05.189 [Lua] [id] = 1501691114 (string)
- 16:20:05.189 [Lua] [banned] = false (boolean)
- 16:20:05.189 [Lua] [author_id] = 4821406 (number)
- 16:20:05.189 [Lua] [tags] = table
- 16:20:05.189 [Lua] [1] = Cosmetic (string)
- 16:20:05.189 [Lua] [2] = QoL (string)
- 16:20:05.189 [Lua] [3] = applied (string)
- 16:20:05.189 [Lua] [author] = grasmann (string)
- 16:20:05.189 [Lua] [sanctioned] = false (boolean)
- 16:20:05.189 [Lua] [out_of_date] = false (boolean)
- 16:20:05.189 [Lua] [downloading] = false (boolean)
- 16:20:05.189 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011527815315096353/A7EC49B78075B932A2C50AEC95941DF25D772EB6/ (string)
- 16:20:05.189 [Lua] [num_children] = 0 (number)
- 16:20:05.189 [Lua] [ugc_status] = 3 (number)
- 16:20:05.189 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
- Version: 2.4.2
- [h1]Settings[/h1]
- [u]One Handed Weapon Position[/u]
- One handed weapons can be shown on the back or the hip.
- [u]Waywatcher Dual Weapon Position[/u]
- Dual weapons can be shown on the back or the hip.
- [u]Dwarf Weapon Position[/u]
- Dwarf weapons can generally be shown on the back, the hip or on the backpack.
- Some weapons can only be shown on the backpack.
- [u]Dwarf One-handed Weapon Position[/u]
- Dwarven one-handed weapons can be shownon the default dwarf weapon position, the hip or the back.
- [u]Downscale big weapons[/u]
- Some weapons in the game are very big and can be downscaled with this option.
- [u]Support for Back to Ubersreik Weapons[/u]
- As of version 2.2.0 the mod supports the weapons added by Back to Ubersreik.
- [u]Redesigned System[/u]
- As of version 2.2.0 the whole system has been redesigned to be more reliable and performace friendlier.
- Hopefully also gets rid of crashes some people had on weapon equip.
- [u]Special States Handling[/u]
- As of version 2.4.0 special states where weapons are hidden are handled by the mod.
- For example hanging on a ledge, being grabbed by a packmaster, picking up another player.
- In these special states both weapons are shown on the character.
- [h1]Languages[/h1]
- English, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:20:05.189 [Lua] [last_updated] = 3/21/2019 10:55:04 PM (string)
- 16:20:05.189 [Lua] [installed] = true (boolean)
- 16:20:05.189 [Lua] [enabled] = false (boolean)
- 16:20:05.189 [Lua] [name] = Third Person Equipment Beta (string)
- 16:20:05.189 [Lua] [dependency_error] = (string)
- 16:20:05.189 [Lua] [38] = table
- 16:20:05.189 [Lua] [download_pending] = false (boolean)
- 16:20:05.189 [Lua] [id] = 1388991228 (string)
- 16:20:05.189 [Lua] [children] = table
- 16:20:05.189 [Lua] [1] = 1369573612 (string)
- 16:20:05.189 [Lua] [banned] = false (boolean)
- 16:20:05.189 [Lua] [author_id] = 4821406 (number)
- 16:20:05.189 [Lua] [tags] = table
- 16:20:05.189 [Lua] [1] = applied (string)
- 16:20:05.189 [Lua] [author] = grasmann (string)
- 16:20:05.189 [Lua] [sanctioned] = false (boolean)
- 16:20:05.189 [Lua] [out_of_date] = false (boolean)
- 16:20:05.189 [Lua] [downloading] = false (boolean)
- 16:20:05.189 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
- 16:20:05.189 [Lua] [num_children] = 1 (number)
- 16:20:05.189 [Lua] [ugc_status] = 3 (number)
- 16:20:05.189 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
- Version: 2.1.1
- [h1]Settings[/h1]
- [u]Different Modi[/u]
- Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
- [u]Healthbar Position[/u]
- Choose to show healthbars below or above enemies.
- [h1]Languages[/h1]
- English, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:20:05.189 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
- 16:20:05.189 [Lua] [installed] = true (boolean)
- 16:20:05.189 [Lua] [enabled] = false (boolean)
- 16:20:05.189 [Lua] [name] = Healthbars (string)
- 16:20:05.189 [Lua] [dependency_error] = (string)
- 16:20:05.189 [Lua] [39] = table
- 16:20:05.189 [Lua] [download_pending] = false (boolean)
- 16:20:05.189 [Lua] [id] = 1395132559 (string)
- 16:20:05.189 [Lua] [children] = table
- 16:20:05.189 [Lua] [1] = 1369573612 (string)
- 16:20:05.189 [Lua] [banned] = false (boolean)
- 16:20:05.189 [Lua] [author_id] = 65038749 (number)
- 16:20:05.189 [Lua] [tags] = table
- 16:20:05.189 [Lua] [author] = Aussiemon (string)
- 16:20:05.189 [Lua] [sanctioned] = false (boolean)
- 16:20:05.189 [Lua] [out_of_date] = false (boolean)
- 16:20:05.189 [Lua] [downloading] = false (boolean)
- 16:20:05.189 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
- 16:20:05.189 [Lua] [num_children] = 1 (number)
- 16:20:05.189 [Lua] [ugc_status] = 3 (number)
- 16:20:05.189 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
- Enemies in the keep will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
- To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
- Added commands are:
- [list]
- [*] [b]/save_unit <1-3>[/b]
- [*] [b]/selected_units[/b]
- [/list]
- Creature Spawner is currently in development, so expect some instability.
- [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
- 16:20:05.189 [Lua] [last_updated] = 2/21/2019 2:37:25 AM (string)
- 16:20:05.189 [Lua] [installed] = true (boolean)
- 16:20:05.189 [Lua] [enabled] = false (boolean)
- 16:20:05.189 [Lua] [name] = Creature Spawner (string)
- 16:20:05.189 [Lua] [dependency_error] = (string)
- 16:20:05.189 [Lua] [40] = table
- 16:20:05.189 [Lua] [download_pending] = false (boolean)
- 16:20:05.189 [Lua] [id] = 1390558948 (string)
- 16:20:05.189 [Lua] [banned] = false (boolean)
- 16:20:05.189 [Lua] [author_id] = 4821406 (number)
- 16:20:05.189 [Lua] [tags] = table
- 16:20:05.189 [Lua] [1] = applied (string)
- 16:20:05.189 [Lua] [author] = grasmann (string)
- 16:20:05.189 [Lua] [sanctioned] = false (boolean)
- 16:20:05.189 [Lua] [out_of_date] = false (boolean)
- 16:20:05.189 [Lua] [downloading] = false (boolean)
- 16:20:05.189 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472061018454/9D8909A4954B97D4FDA9DF9CC20ACC778214C0D6/ (string)
- 16:20:05.189 [Lua] [num_children] = 0 (number)
- 16:20:05.189 [Lua] [ugc_status] = 3 (number)
- 16:20:05.189 [Lua] [description] = [b]Shows level of heat generating from ranged weapons during attack.[/b]
- Version 2.1.0
- [h1]Settings[/h1]
- Shows current heat generation as line or color coded rectangle.
- [h1]Languages[/h1]
- English, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- Walterr
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/heat_indicator/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:20:05.189 [Lua] [last_updated] = 3/21/2019 10:28:34 AM (string)
- 16:20:05.189 [Lua] [installed] = true (boolean)
- 16:20:05.189 [Lua] [enabled] = false (boolean)
- 16:20:05.189 [Lua] [name] = Heat Indicator (string)
- 16:20:05.189 [Lua] [dependency_error] = (string)
- 16:20:05.189 [Lua] [41] = table
- 16:20:05.189 [Lua] [download_pending] = false (boolean)
- 16:20:05.189 [Lua] [id] = 1388882435 (string)
- 16:20:05.189 [Lua] [children] = table
- 16:20:05.189 [Lua] [1] = 1369573612 (string)
- 16:20:05.189 [Lua] [banned] = false (boolean)
- 16:20:05.189 [Lua] [author_id] = 4821406 (number)
- 16:20:05.189 [Lua] [tags] = table
- 16:20:05.189 [Lua] [1] = applied (string)
- 16:20:05.189 [Lua] [author] = grasmann (string)
- 16:20:05.189 [Lua] [sanctioned] = false (boolean)
- 16:20:05.189 [Lua] [out_of_date] = false (boolean)
- 16:20:05.189 [Lua] [downloading] = false (boolean)
- 16:20:05.189 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
- 16:20:05.189 [Lua] [num_children] = 1 (number)
- 16:20:05.189 [Lua] [ugc_status] = 3 (number)
- 16:20:05.189 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
- Version: 2.2.0
- [h1]Settings[/h1]
- [u]Floating Numbers[/u]
- Shows damage as numbers on the screen.
- Different colors and icons for different damage types and hit zones.
- [u]Chat Output[/u]
- Posts damage dealt to the chat.
- [h1]Languages[/h1]
- English, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:20:05.189 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
- 16:20:05.189 [Lua] [installed] = true (boolean)
- 16:20:05.189 [Lua] [enabled] = false (boolean)
- 16:20:05.189 [Lua] [name] = Show Damage (string)
- 16:20:05.189 [Lua] [dependency_error] = (string)
- 16:20:05.189 [Lua] [42] = table
- 16:20:05.189 [Lua] [download_pending] = false (boolean)
- 16:20:05.189 [Lua] [id] = 1690146420 (string)
- 16:20:05.189 [Lua] [children] = table
- 16:20:05.189 [Lua] [1] = 1369573612 (string)
- 16:20:05.189 [Lua] [banned] = false (boolean)
- 16:20:05.189 [Lua] [author_id] = 4821406 (number)
- 16:20:05.189 [Lua] [tags] = table
- 16:20:05.189 [Lua] [author] = grasmann (string)
- 16:20:05.189 [Lua] [sanctioned] = false (boolean)
- 16:20:05.189 [Lua] [out_of_date] = false (boolean)
- 16:20:05.189 [Lua] [downloading] = false (boolean)
- 16:20:05.189 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472066147438/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
- 16:20:05.189 [Lua] [num_children] = 1 (number)
- 16:20:05.189 [Lua] [ugc_status] = 3 (number)
- 16:20:05.189 [Lua] [description] = I dare you! (string)
- 16:20:05.189 [Lua] [last_updated] = 3/26/2019 9:27:11 PM (string)
- 16:20:05.189 [Lua] [installed] = true (boolean)
- 16:20:05.189 [Lua] [enabled] = true (boolean)
- 16:20:05.189 [Lua] [name] = I dare you! (string)
- 16:20:05.189 [Lua] [dependency_error] = Vermintide Mod Framework is disabled (string)
- 16:20:05.189 [Lua] [43] = table
- 16:20:05.189 [Lua] [download_pending] = false (boolean)
- 16:20:05.189 [Lua] [id] = 1391975678 (string)
- 16:20:05.189 [Lua] [children] = table
- 16:20:05.189 [Lua] [1] = 1369573612 (string)
- 16:20:05.189 [Lua] [2] = 1374248490 (string)
- 16:20:05.189 [Lua] [banned] = false (boolean)
- 16:20:05.189 [Lua] [author_id] = 45268594 (number)
- 16:20:05.189 [Lua] [tags] = table
- 16:20:05.189 [Lua] [author] = prop joe (string)
- 16:20:05.189 [Lua] [sanctioned] = false (boolean)
- 16:20:05.189 [Lua] [out_of_date] = false (boolean)
- 16:20:05.189 [Lua] [downloading] = false (boolean)
- 16:20:05.189 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
- 16:20:05.189 [Lua] [num_children] = 2 (number)
- 16:20:05.189 [Lua] [ugc_status] = 3 (number)
- 16:20:05.189 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
- 16:20:05.189 [Lua] [last_updated] = 9/11/2018 10:19:12 PM (string)
- 16:20:05.189 [Lua] [installed] = true (boolean)
- 16:20:05.189 [Lua] [enabled] = true (boolean)
- 16:20:05.189 [Lua] [name] = Item Spawner (string)
- 16:20:05.189 [Lua] [dependency_error] = Vermintide Mod Framework is disabled (string)
- 16:20:05.189 [Lua] </mod settings>
- 16:20:05.189 [Lua] <mod_handles>
- 16:20:05.189 [Lua] [1384066089] = 22 (number)
- 16:20:05.189 [Lua] [1391228174] = 36 (number)
- 16:20:05.189 [Lua] [1402835022] = 10 (number)
- 16:20:05.189 [Lua] [1498189723] = 18 (number)
- 16:20:05.189 [Lua] [1455893647] = 23 (number)
- 16:20:05.189 [Lua] [1402971136] = 0 (number)
- 16:20:05.189 [Lua] [1431393962] = 12 (number)
- 16:20:05.189 [Lua] [1501691114] = 31 (number)
- 16:20:05.189 [Lua] [1381145345] = 32 (number)
- 16:20:05.189 [Lua] [1487862316] = 4 (number)
- 16:20:05.189 [Lua] [1674278953] = 34 (number)
- 16:20:05.189 [Lua] [1388882435] = 27 (number)
- 16:20:05.189 [Lua] [1498992606] = 19 (number)
- 16:20:05.189 [Lua] [1383433646] = 2 (number)
- 16:20:05.189 [Lua] [1384094638] = 40 (number)
- 16:20:05.189 [Lua] [1387440934] = 14 (number)
- 16:20:05.189 [Lua] [1369573612] = 25 (number)
- 16:20:05.189 [Lua] [1402962846] = 11 (number)
- 16:20:05.189 [Lua] [1391975678] = 41 (number)
- 16:20:05.189 [Lua] [1459917022] = 24 (number)
- 16:20:05.189 [Lua] [1388911015] = 17 (number)
- 16:20:05.189 [Lua] [1388991228] = 30 (number)
- 16:20:05.189 [Lua] [1395655171] = 20 (number)
- 16:20:05.189 [Lua] [1421155919] = 5 (number)
- 16:20:05.189 [Lua] [1690146420] = 42 (number)
- 16:20:05.189 [Lua] [1500112422] = 26 (number)
- 16:20:05.189 [Lua] [1383542440] = 8 (number)
- 16:20:05.189 [Lua] [1383452616] = 37 (number)
- 16:20:05.189 [Lua] [1389872347] = 39 (number)
- 16:20:05.189 [Lua] [1445717962] = 38 (number)
- 16:20:05.189 [Lua] [1497664830] = 21 (number)
- 16:20:05.189 [Lua] [1563469131] = 33 (number)
- 16:20:05.189 [Lua] [1448714756] = 7 (number)
- 16:20:05.189 [Lua] [1569650837] = 16 (number)
- 16:20:05.189 [Lua] [1502859403] = 15 (number)
- 16:20:05.189 [Lua] [1395453301] = 1 (number)
- 16:20:05.189 [Lua] [1390558948] = 28 (number)
- 16:20:05.189 [Lua] [1393343095] = 6 (number)
- 16:20:05.189 [Lua] [1464907434] = 13 (number)
- 16:20:05.189 [Lua] [1374248490] = 3 (number)
- 16:20:05.189 [Lua] [1397265260] = 9 (number)
- 16:20:05.189 [Lua] [1395132559] = 29 (number)
- 16:20:05.189 [Lua] [1460327284] = 35 (number)
- 16:20:05.189 [Lua] </mod_handles>
- 16:20:05.205 [Lua] <Mods>
- 16:20:05.205 [Lua] [1384066089] = 22 (number)
- 16:20:05.205 [Lua] [1391228174] = 36 (number)
- 16:20:05.205 [Lua] [1402835022] = 10 (number)
- 16:20:05.205 [Lua] [1498189723] = 18 (number)
- 16:20:05.205 [Lua] [1455893647] = 23 (number)
- 16:20:05.205 [Lua] [1402971136] = 0 (number)
- 16:20:05.205 [Lua] [1431393962] = 12 (number)
- 16:20:05.205 [Lua] [1501691114] = 31 (number)
- 16:20:05.205 [Lua] [1381145345] = 32 (number)
- 16:20:05.205 [Lua] [1487862316] = 4 (number)
- 16:20:05.205 [Lua] [1674278953] = 34 (number)
- 16:20:05.205 [Lua] [1388882435] = 27 (number)
- 16:20:05.205 [Lua] [1498992606] = 19 (number)
- 16:20:05.205 [Lua] [1383433646] = 2 (number)
- 16:20:05.205 [Lua] [1384094638] = 40 (number)
- 16:20:05.205 [Lua] [1387440934] = 14 (number)
- 16:20:05.205 [Lua] [1369573612] = 25 (number)
- 16:20:05.205 [Lua] [1402962846] = 11 (number)
- 16:20:05.205 [Lua] [1391975678] = 41 (number)
- 16:20:05.205 [Lua] [1459917022] = 24 (number)
- 16:20:05.205 [Lua] [1388911015] = 17 (number)
- 16:20:05.205 [Lua] [1388991228] = 30 (number)
- 16:20:05.205 [Lua] [1395655171] = 20 (number)
- 16:20:05.205 [Lua] [1421155919] = 5 (number)
- 16:20:05.205 [Lua] [1690146420] = 42 (number)
- 16:20:05.205 [Lua] [1500112422] = 26 (number)
- 16:20:05.205 [Lua] [1383542440] = 8 (number)
- 16:20:05.205 [Lua] [1383452616] = 37 (number)
- 16:20:05.205 [Lua] [1389872347] = 39 (number)
- 16:20:05.205 [Lua] [1445717962] = 38 (number)
- 16:20:05.205 [Lua] [1497664830] = 21 (number)
- 16:20:05.205 [Lua] [1563469131] = 33 (number)
- 16:20:05.205 [Lua] [1448714756] = 7 (number)
- 16:20:05.205 [Lua] [1569650837] = 16 (number)
- 16:20:05.205 [Lua] [1502859403] = 15 (number)
- 16:20:05.205 [Lua] [1395453301] = 1 (number)
- 16:20:05.205 [Lua] [1390558948] = 28 (number)
- 16:20:05.205 [Lua] [1393343095] = 6 (number)
- 16:20:05.205 [Lua] [1464907434] = 13 (number)
- 16:20:05.205 [Lua] [1374248490] = 3 (number)
- 16:20:05.205 [Lua] [1397265260] = 9 (number)
- 16:20:05.205 [Lua] [1395132559] = 29 (number)
- 16:20:05.205 [Lua] [1460327284] = 35 (number)
- 16:20:05.205 [Lua] </Mods>
- 16:20:05.205 [Lua] <<crashify-property>>modded = true<</crashify-property>>
- 16:20:05.205 [Lua] <<crashify-property>>Mod:1500112422:[Beta] Vermintide Mod Framework = true<</crashify-property>>
- 16:20:05.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
- 16:20:05.268 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
- 16:20:05.268 [Lua] Init VMF mod 'VMF' [workshop_name: '[Beta] Vermintide Mod Framework', workshop_id: 1500112422]
- 16:20:05.583 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
- 16:20:05.583 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x028f7e30)
- 16:20:05.583 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x028f8290)
- 16:20:05.583 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x01e151f0)
- 16:20:05.583 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x01e15380)
- 16:20:05.584 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02db4d90)
- 16:20:05.584 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02db4f80)
- 16:20:05.584 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x045a34f0)
- 16:20:05.584 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x045a36a0)
- 16:20:05.585 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c2ed0)
- 16:20:05.585 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
- 16:20:05.585 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
- 16:20:05.585 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x02e54df0)
- 16:20:05.585 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x02e47900)
- 16:20:05.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0393ca40)
- 16:20:05.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x02e479a0)
- 16:20:05.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x02e478e0)
- 16:20:05.587 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
- 16:20:05.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x048911c0)
- 16:20:05.587 [Lua] <<crashify-property>>modded = true<</crashify-property>>
- 16:20:05.587 [Lua] <<crashify-property>>Mod:1374248490:Penlight Lua Libraries = true<</crashify-property>>
- 16:20:05.588 [Window] Window => inactive
- 16:20:05.600 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
- 16:20:05.623 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
- 16:20:05.624 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
- 16:20:05.625 [Lua] <<crashify-property>>modded = true<</crashify-property>>
- 16:20:05.625 [Lua] <<crashify-property>>Mod:1690146420:I dare you! = true<</crashify-property>>
- 16:20:05.646 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[f1999f38e7b8dae5]`
- 16:20:05.657 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[f1999f38e7b8dae5].#ID[3fcdd69156a46417]`
- 16:20:05.657 [Lua] Init VMF mod 'i_dare_you' [workshop_name: 'I dare you!', workshop_id: 1690146420]
- 16:20:05.658 [Lua] [MOD][i_dare_you][INFO] (hook): Hooking 'get' from [PlayerInputExtension] (Origin: function: 0x01d06430)
- 16:20:05.659 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionMeleeStart] (Origin: function: 0x01399430)
- 16:20:05.659 [Lua] [MOD][i_dare_you][INFO] (hook): Hooking 'start_activated_ability_cooldown' from [CareerExtension] (Origin: function: 0x01d68720)
- 16:20:05.660 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x013a1db0)
- 16:20:05.660 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x013d1640)
- 16:20:05.660 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'finish' from [ActionHealingDraught] (Origin: function: 0x013d22b0)
- 16:20:05.660 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPotion] (Origin: function: 0x013c52f0)
- 16:20:05.661 [Lua] [MOD][i_dare_you][INFO] (hook): Hooking '_finish_action' from [WeaponUnitExtension] (Origin: function: 0x013d8130)
- 16:20:05.661 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'set_player_input_enabled' from [CutsceneUI] (Origin: function: 0x02ebef80)
- 16:20:05.661 [Lua] [MOD][i_dare_you][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x01e09d50)
- 16:20:05.662 [Lua] [MOD][i_dare_you][INFO] (hook): Hooking '_create_ui_elements' from [BuffUI] (Origin: function: 0x0304f610)
- 16:20:05.662 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0304f810)
- 16:20:05.663 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'draw' from [BuffUI] (Origin: function: 0x0304fb60)
- 16:20:05.663 [Lua] <<crashify-property>>modded = true<</crashify-property>>
- 16:20:05.663 [Lua] <<crashify-property>>Mod:1391975678:Item Spawner = true<</crashify-property>>
- 16:20:05.680 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[41f91deffe0c3124]`
- 16:20:05.691 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[41f91deffe0c3124].#ID[3fcdd69156a46417]`
- 16:20:05.691 [Lua] Init VMF mod 'ItemSpawner' [workshop_name: 'Item Spawner', workshop_id: 1391975678]
- 16:20:05.693 [Lua] [MOD][ItemSpawner][INFO] Using deprecated widget definitions. Please, update your mod.
- 16:20:05.703 [Lua] <<crashify-property>>project = vermintide 2<</crashify-property>>
- 16:20:05.704 [Lua] <<crashify-property>>build = release<</crashify-property>>
- 16:20:05.704 [Lua] <<crashify-property>>platform = win32<</crashify-property>>
- 16:20:05.704 [Lua] <<crashify-property>>title_id = 5107<</crashify-property>>
- 16:20:05.704 [Lua] <<crashify-property>>content_revision = 130559<</crashify-property>>
- 16:20:05.704 [Lua] <<crashify-property>>engine_revision = 8462f992ef28<</crashify-property>>
- 16:20:05.704 [Lua] <<crashify-property>>release_version = 1.6.0.3<</crashify-property>>
- 16:20:05.704 [Lua] <<crashify-property>>rendering_backend = dx11<</crashify-property>>
- 16:20:05.704 [Lua] <<crashify-property>>teamcity_build_id = 40629<</crashify-property>>
- 16:20:05.704 [Lua] <<crashify-property>>steam_id = 11000010049919e<</crashify-property>>
- 16:20:05.705 [Lua] <<crashify-property>>steam_user_name = grasmann<</crashify-property>>
- 16:20:05.705 [Lua] <<crashify-property>>machine_id = e0bc81a0-24d2-4799-bf9d-799e07b7ed95<</crashify-property>>
- 16:20:05.705 [Lua] [Boot] Application build: release
- 16:20:05.706 [Lua] [Boot] Content revision: 130559
- 16:20:05.706 [Lua] [Boot] Engine revision: 8462f992ef28
- 16:20:05.706 [Lua] [Boot] Release version: 1.6.0.3
- 16:20:05.706 [Lua] [Boot] User ID: 11000010049919e grasmann
- 16:20:05.711 [Save] Loading `telemetry`
- 16:20:05.712 [Save] Load done
- 16:20:05.715 [Lua] [SmokeTest] Disabled
- 16:20:05.715 [Lua] Game:setup() total time: 0.0099999999999998
- 16:20:05.715 [Lua] handle rev info: 0.001000000000000334
- 16:20:05.716 [Lua] handle gfx quality: 0
- 16:20:05.716 [Lua] default settings: 0
- 16:20:05.716 [Lua] user settings: 0
- 16:20:05.717 [Lua] set frame times: 0
- 16:20:05.717 [Lua] init random: 0
- 16:20:05.717 [Lua] managers: 0.0080000000000000071
- 16:20:05.717 [Lua]
- 16:20:05.717 [Lua] unaccounted: 0.00099999999999944578
- 16:20:05.717 [Lua] [Boot] use baked enemy meshes: false
- 16:20:05.718 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
- 16:20:05.718 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
- 16:20:05.718 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
- 16:20:05.719 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
- 16:20:05.719 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
- 16:20:05.719 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
- 16:20:05.719 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
- 16:20:05.736 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
- 16:20:05.737 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
- 16:20:05.738 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
- 16:20:05.738 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
- 16:20:05.738 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
- 16:20:06.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
- 16:20:06.113 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
- 16:20:06.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
- 16:20:06.146 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
- 16:20:06.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
- 16:20:06.939 [Lua] [PackageManager] Force_load: resource_packages/title_screen
- 16:20:06.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
- 16:20:07.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
- 16:20:07.192 [Lua] [PackageManager] Force_load: resource_packages/menu
- 16:20:07.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
- 16:20:07.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
- 16:20:07.368 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
- 16:20:07.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
- 16:20:07.668 [Window] Window => active
- 16:20:07.866 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
- 16:20:08.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
- 16:20:08.560 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
- 16:20:08.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
- 16:20:08.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
- 16:20:08.628 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
- 16:20:08.628 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
- 16:20:08.629 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
- 16:20:08.629 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
- 16:20:08.630 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
- 16:20:08.630 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
- 16:20:08.630 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
- 16:20:08.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
- 16:20:08.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
- 16:20:08.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
- 16:20:08.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
- 16:20:08.631 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
- 16:20:08.632 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
- 16:20:08.632 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
- 16:20:08.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
- 16:20:08.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
- 16:20:08.632 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
- 16:20:08.633 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
- 16:20:08.633 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
- 16:20:08.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
- 16:20:08.999 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
- 16:20:09.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
- 16:20:09.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
- 16:20:09.755 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
- 16:20:09.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
- 16:20:10.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
- 16:20:10.535 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
- 16:20:10.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
- 16:20:10.636 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
- 16:20:10.637 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
- 16:20:10.638 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x024cf240)
- 16:20:10.638 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0229d490)
- 16:20:10.638 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0229bf30)
- 16:20:10.639 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x024ceda0)
- 16:20:10.639 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
- 16:20:10.640 [Lua] [Gamestate] Enter StateTitleScreen
- 16:20:10.641 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
- 16:20:10.641 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
- 16:20:10.641 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
- 16:20:10.641 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
- 16:20:10.641 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
- 16:20:10.642 warning: [Lua] CHAT FONT SIZE DISABLED
- 16:20:10.642 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
- 16:20:10.654 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
- 16:20:10.654 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
- 16:20:10.654 [Save] Loading `save_data`
- 16:20:10.655 [Save] Load done
- 16:20:10.671 [Lua] [BackendManagerPlayFab] Backend Enabled
- 16:20:11.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
- 16:20:11.685 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
- 16:20:11.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
- 16:20:12.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
- 16:20:12.617 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
- 16:20:12.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
- 16:20:13.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
- 16:20:13.040 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
- 16:20:13.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
- 16:20:13.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
- 16:20:13.429 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
- 16:20:13.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
- 16:20:13.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
- 16:20:13.649 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
- 16:20:13.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
- 16:20:13.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
- 16:20:13.716 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
- 16:20:13.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
- 16:20:14.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
- 16:20:14.054 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
- 16:20:14.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
- 16:20:14.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
- 16:20:14.138 [Lua] [PackageManager] Force_load: resource_packages/inventory
- 16:20:14.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
- 16:20:14.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
- 16:20:14.183 [Lua] [PackageManager] Force_load: resource_packages/careers
- 16:20:14.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
- 16:20:14.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
- 16:20:14.217 [Lua] [PackageManager] Force_load: resource_packages/decals
- 16:20:14.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
- 16:20:14.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
- 16:20:14.337 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
- 16:20:14.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
- 16:20:15.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
- 16:20:15.472 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
- 16:20:15.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
- 16:20:17.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
- 16:20:17.060 [Lua] [PackageManager] Force_load: resource_packages/ingame
- 16:20:17.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
- 16:20:18.217 [Lua] Populating data for character 1 15
- 16:20:18.470 [Lua] Requesting character data for index 2 15
- 16:20:18.471 [Lua] Populating data for character 2 15
- 16:20:18.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
- 16:20:18.589 [Lua] [PackageManager] Force_load: resource_packages/pickups
- 16:20:18.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
- 16:20:18.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
- 16:20:18.706 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
- 16:20:18.740 [Lua] Requesting character data for index 3 15
- 16:20:18.741 [Lua] Populating data for character 3 15
- 16:20:19.029 [Lua] Requesting character data for index 4 15
- 16:20:19.029 [Lua] Populating data for character 4 15
- 16:20:19.334 [Lua] Requesting character data for index 5 15
- 16:20:19.335 [Lua] Populating data for character 5 15
- 16:20:19.589 [Lua] Requesting character data for index 6 15
- 16:20:19.590 [Lua] Populating data for character 6 15
- 16:20:19.945 [Lua] Requesting character data for index 7 15
- 16:20:19.946 [Lua] Populating data for character 7 15
- 16:20:20.251 [Lua] Requesting character data for index 8 15
- 16:20:20.252 [Lua] Populating data for character 8 15
- 16:20:20.523 [Lua] Requesting character data for index 9 15
- 16:20:20.524 [Lua] Populating data for character 9 15
- 16:20:20.793 [Lua] Requesting character data for index 10 15
- 16:20:20.794 [Lua] Populating data for character 10 15
- 16:20:21.082 [Lua] Requesting character data for index 11 15
- 16:20:21.084 [Lua] Populating data for character 11 15
- 16:20:21.893 [Lua] Requesting character data for index 12 15
- 16:20:21.894 [Lua] Populating data for character 12 15
- 16:20:22.182 [Lua] Requesting character data for index 13 15
- 16:20:22.183 [Lua] Populating data for character 13 15
- 16:20:22.435 [Lua] Requesting character data for index 14 15
- 16:20:22.436 [Lua] Populating data for character 14 15
- 16:20:22.690 [Lua] Requesting character data for index 15 15
- 16:20:22.691 [Lua] Populating data for character 15 15
- 16:20:23.271 [Lua] Player statistics loaded!
- 16:20:23.366 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
- 16:20:24.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
- 16:20:24.400 [Lua] [Managers] Destroying state managers...
- 16:20:24.400 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
- 16:20:24.400 [Lua] [Gamestate] Enter state StateLoading
- 16:20:24.402 [Lua] [StateLoading] Auto Skip: nil
- 16:20:24.405 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
- 16:20:24.405 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
- 16:20:24.405 [Lua] state_loading_restart_network JOIN VIA STEAM 0
- 16:20:24.406 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
- 16:20:24.406 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
- 16:20:24.406 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
- 16:20:24.406 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
- 16:20:24.407 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
- 16:20:24.407 [Lua] [Network] Setting log ignore for RPC rpc_heal
- 16:20:24.407 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
- 16:20:24.410 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
- 16:20:24.410 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
- 16:20:24.411 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
- 16:20:24.411 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
- 16:20:24.411 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
- 16:20:24.411 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
- 16:20:24.412 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
- 16:20:24.412 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
- 16:20:24.412 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
- 16:20:24.412 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
- 16:20:24.413 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
- 16:20:24.413 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
- 16:20:24.413 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
- 16:20:24.414 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
- 16:20:24.414 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
- 16:20:24.414 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
- 16:20:24.414 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
- 16:20:24.415 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
- 16:20:24.415 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
- 16:20:24.415 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
- 16:20:24.416 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
- 16:20:24.416 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
- 16:20:24.416 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
- 16:20:24.416 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
- 16:20:24.416 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
- 16:20:24.417 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
- 16:20:24.417 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
- 16:20:24.417 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
- 16:20:24.418 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
- 16:20:24.418 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
- 16:20:24.418 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
- 16:20:24.418 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
- 16:20:24.418 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
- 16:20:24.418 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
- 16:20:24.423 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
- 16:20:24.425 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
- 16:20:24.425 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
- 16:20:24.426 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
- 16:20:24.426 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
- 16:20:24.426 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
- 16:20:24.426 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
- 16:20:24.427 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
- 16:20:24.427 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
- 16:20:24.427 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
- 16:20:24.427 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
- 16:20:24.427 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
- 16:20:24.427 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
- 16:20:24.427 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
- 16:20:24.427 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
- 16:20:24.427 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
- 16:20:24.428 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
- 16:20:24.428 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
- 16:20:24.429 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
- 16:20:24.429 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
- 16:20:24.429 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
- 16:20:24.429 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
- 16:20:24.430 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
- 16:20:24.430 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
- 16:20:24.430 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
- 16:20:24.431 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
- 16:20:24.431 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
- 16:20:24.431 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
- 16:20:24.431 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
- 16:20:24.431 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
- 16:20:24.435 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
- 16:20:24.436 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
- 16:20:24.436 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
- 16:20:24.436 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
- 16:20:24.437 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
- 16:20:24.437 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
- 16:20:24.437 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
- 16:20:24.437 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
- 16:20:24.438 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
- 16:20:24.438 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
- 16:20:24.438 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
- 16:20:24.438 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
- 16:20:24.439 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
- 16:20:24.439 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
- 16:20:24.439 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
- 16:20:24.440 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
- 16:20:24.440 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
- 16:20:24.440 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
- 16:20:24.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
- 16:20:24.440 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
- 16:20:24.440 [Lua] [Network] Setting log ignore for RPC rpc_ping
- 16:20:24.440 [Lua] [Network] Setting log ignore for RPC rpc_pong
- 16:20:24.440 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
- 16:20:24.440 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
- 16:20:24.440 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
- 16:20:24.441 [Lua] registering RPCs
- 16:20:24.441 [Lua] [LobbyAux] Making combined_hash: 4154e15eb2ede001 from network_hash=3868f8fe277dfe31, trunk_revision=130559, engine_revision=8462f992ef28, project_hash=bulldozer
- 16:20:24.441 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
- 16:20:24.442 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
- 16:20:24.442 [Lua] [StateLoading] Need to unload nil and start load inn_level
- 16:20:24.442 [Lua] [LevelTransitionHandler] load_level inn_level
- 16:20:24.442 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
- 16:20:24.442 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
- 16:20:24.442 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
- 16:20:24.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
- 16:20:24.443 [Lua] [EnemyPackageLoader] setup_startup_enemies
- 16:20:24.443 [Lua] [EnemyPackageLoader] Load no enemies on this level
- 16:20:24.444 [Lua] [NetworkServer] Current level key inn_level
- 16:20:24.444 [Lua] [LevelTransitionHandler] Generated new level_seed: 678157
- 16:20:24.444 [Lua] [VOIP] Initializing Steam Voip
- 16:20:24.449 [Lua] [VOIP] Is server. Creating room / joining my own room.
- 16:20:24.456 [EAC] EAC server 11000010049919e is initializing
- 16:20:24.467 [EAC] Server is also client 11000010049919e
- 16:20:24.467 [EACServer] [SetLogCallback] Procedure: 00007FF64D102EB0 LogLevel: Info.
- 16:20:24.467 [Lua] ### Created peer state machine for 11000010049919e
- 16:20:24.468 [Lua] [PeerSM] 11000010049919e :: on_enter Connecting
- 16:20:24.468 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
- 16:20:24.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
- 16:20:24.469 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
- 16:20:24.470 warning: [Application] Application.update_render_world is deprecated.
- 16:20:24.472 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
- 16:20:24.472 [Lua] [Gamestate] Enter Substate StateLoadingRunning
- 16:20:24.472 [Lua] Set lobby begin:
- 16:20:24.472 [Lua] Set lobby end.
- 16:20:24.473 [Lua] [LOCAL RPC] rpc_notify_connected
- 16:20:24.473 [Lua] [PSM] Peer 11000010049919e joined. Want to use profile index "4"
- 16:20:24.473 [Lua] [LobbyHost] Changed state from 0 to creating
- 16:20:24.473 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0
- 16:20:24.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
- 16:20:24.543 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
- 16:20:24.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
- 16:20:24.706 [SteamLobby] Detected added member 11000010049919e
- 16:20:24.708 [Lua] [LobbyHost] Changed state from creating to joined
- 16:20:24.709 [Lua] [PartyManager] Leader is set to 11000010049919e
- 16:20:24.710 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010049919e my_peer_id:11000010049919e
- 16:20:24.710 [Lua] [ChatManager] Registering channel 1
- 16:20:24.710 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010049919e, own_peer_id=11000010049919e)
- 16:20:24.712 [Lua] [NetworkServer] Changing num_players from nil to 1
- 16:20:24.712 [Lua] Players: 1
- 16:20:24.712 [Lua] Set lobby begin:
- 16:20:24.712 [Lua] Lobby data num_players = 1
- 16:20:24.712 [Lua] Lobby data level_key = inn_level
- 16:20:24.713 [Lua] Lobby data game_mode = n/a
- 16:20:24.713 [Lua] Lobby data matchmaking = false
- 16:20:24.713 [Lua] Set lobby end.
- 16:20:24.982 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
- 16:20:25.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
- 16:20:25.877 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
- 16:20:25.880 [Lua] [PeerSM] 11000010049919e :: on_exit Connecting
- 16:20:25.880 [Lua] [PeerSM] 11000010049919e :: on_enter Loading
- 16:20:25.880 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010049919e
- 16:20:25.881 [Lua] [LOCAL RPC] rpc_load_level 33 678157
- 16:20:39.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
- 16:20:39.013 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
- 16:20:39.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
- 16:20:39.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
- 16:20:39.022 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
- 16:20:39.025 [Lua] [LevelTransitionHandler] Level load completed!
- 16:20:39.025 [Lua] ### Sending rpc_level_loaded
- 16:20:39.026 [Lua] #### Has state machine: true, sender: 11000010049919e, level_id: 33
- 16:20:39.026 [Lua] Peer 11000010049919e has loaded the level and all enemies are loaded
- 16:20:39.027 [Lua] [PeerSM] 11000010049919e :: on_exit Loading
- 16:20:39.028 [Lua] [PeerSM] 11000010049919e :: on_enter LoadingProfilePackages
- 16:20:39.028 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010049919e:1
- 16:20:39.028 [Lua] Set lobby begin:
- 16:20:39.028 [Lua] Lobby data level_key = inn_level
- 16:20:39.029 [Lua] Lobby data player_slot_1 = 0:0
- 16:20:39.029 [Lua] Lobby data player_slot_6 = 0:0
- 16:20:39.029 [Lua] Lobby data num_players = 1
- 16:20:39.030 [Lua] Lobby data matchmaking = false
- 16:20:39.030 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:20:39.030 [Lua] Lobby data game_mode = n/a
- 16:20:39.030 [Lua] Lobby data player_slot_5 = 0:0
- 16:20:39.031 [Lua] Lobby data player_slot_2 = 0:0
- 16:20:39.034 [Lua] Lobby data player_slot_3 = 0:0
- 16:20:39.034 [Lua] Set lobby end.
- 16:20:39.034 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010049919e:1, previous profile 0, profile 4]
- 16:20:39.035 [Lua] Set lobby begin:
- 16:20:39.035 [Lua] Lobby data level_key = inn_level
- 16:20:39.035 [Lua] Lobby data player_slot_1 = 0:0
- 16:20:39.036 [Lua] Lobby data player_slot_6 = 0:0
- 16:20:39.036 [Lua] Lobby data num_players = 1
- 16:20:39.036 [Lua] Lobby data matchmaking = false
- 16:20:39.037 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:20:39.037 [Lua] Lobby data game_mode = n/a
- 16:20:39.037 [Lua] Lobby data player_slot_5 = 0:0
- 16:20:39.037 [Lua] Lobby data player_slot_2 = 0:0
- 16:20:39.038 [Lua] Lobby data player_slot_3 = 0:0
- 16:20:39.038 [Lua] Set lobby end.
- 16:20:39.038 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
- 16:20:39.038 [Lua] Set lobby begin:
- 16:20:39.039 [Lua] Lobby data level_key = inn_level
- 16:20:39.039 [Lua] Lobby data player_slot_1 = 0:0
- 16:20:39.039 [Lua] Lobby data player_slot_6 = 0:0
- 16:20:39.039 [Lua] Lobby data num_players = 1
- 16:20:39.040 [Lua] Lobby data matchmaking = false
- 16:20:39.040 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:20:39.040 [Lua] Lobby data game_mode = n/a
- 16:20:39.041 [Lua] Lobby data player_slot_5 = 0:0
- 16:20:39.041 [Lua] Lobby data player_slot_2 = 0:0
- 16:20:39.041 [Lua] Lobby data player_slot_3 = 0:0
- 16:20:39.041 [Lua] Set lobby end.
- 16:20:39.042 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
- 16:20:39.046 [Lua] Set lobby begin:
- 16:20:39.046 [Lua] Lobby data level_key = inn_level
- 16:20:39.046 [Lua] Lobby data player_slot_1 = 0:0
- 16:20:39.047 [Lua] Lobby data player_slot_6 = 0:0
- 16:20:39.047 [Lua] Lobby data num_players = 1
- 16:20:39.047 [Lua] Lobby data matchmaking = false
- 16:20:39.047 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:20:39.048 [Lua] Lobby data game_mode = n/a
- 16:20:39.048 [Lua] Lobby data player_slot_5 = 0:0
- 16:20:39.049 [Lua] Lobby data player_slot_2 = 0:0
- 16:20:39.049 [Lua] Lobby data player_slot_3 = 0:0
- 16:20:39.049 [Lua] Set lobby end.
- 16:20:39.049 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
- 16:20:39.049 [Lua] Set lobby begin:
- 16:20:39.049 [Lua] Lobby data level_key = inn_level
- 16:20:39.050 [Lua] Lobby data player_slot_1 = 0:0
- 16:20:39.050 [Lua] Lobby data player_slot_6 = 0:0
- 16:20:39.050 [Lua] Lobby data num_players = 1
- 16:20:39.050 [Lua] Lobby data matchmaking = false
- 16:20:39.051 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:20:39.051 [Lua] Lobby data game_mode = n/a
- 16:20:39.051 [Lua] Lobby data player_slot_5 = 0:0
- 16:20:39.051 [Lua] Lobby data player_slot_2 = 0:0
- 16:20:39.052 [Lua] Lobby data player_slot_3 = 0:0
- 16:20:39.052 [Lua] Set lobby end.
- 16:20:39.052 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
- 16:20:39.052 [Lua] Set lobby begin:
- 16:20:39.052 [Lua] Lobby data level_key = inn_level
- 16:20:39.052 [Lua] Lobby data player_slot_1 = 0:0
- 16:20:39.053 [Lua] Lobby data player_slot_6 = 0:0
- 16:20:39.053 [Lua] Lobby data num_players = 1
- 16:20:39.053 [Lua] Lobby data matchmaking = false
- 16:20:39.053 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:20:39.054 [Lua] Lobby data game_mode = n/a
- 16:20:39.054 [Lua] Lobby data player_slot_5 = 0:0
- 16:20:39.054 [Lua] Lobby data player_slot_2 = 0:0
- 16:20:39.055 [Lua] Lobby data player_slot_3 = 0:0
- 16:20:39.055 [Lua] Set lobby end.
- 16:20:39.059 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
- 16:20:39.060 [Lua] ### Sending rpc_level_loaded
- 16:20:39.060 [Lua] #### Has state machine: false, sender: 11000010049919e, level_id: 33
- 16:20:39.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010049919e inventory_sync_id:1 my_peer_id:11000010049919e
- 16:20:39.061 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
- 16:20:39.063 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010049919e inventory_sync_id:1 my_peer_id:11000010049919e
- 16:20:39.063 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.065 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.065 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.065 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.066 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.067 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.067 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
- 16:20:39.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
- 16:20:39.172 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
- 16:20:39.173 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
- 16:20:39.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
- 16:20:39.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
- 16:20:39.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
- 16:20:39.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
- 16:20:39.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
- 16:20:39.631 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
- 16:20:39.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
- 16:20:39.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
- 16:20:39.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
- 16:20:39.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
- 16:20:39.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
- 16:20:39.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
- 16:20:40.101 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
- 16:20:40.103 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
- 16:20:40.103 [Lua] Set lobby begin:
- 16:20:40.104 [Lua] Lobby data level_key = inn_level
- 16:20:40.104 [Lua] Lobby data player_slot_1 = 0:0
- 16:20:40.104 [Lua] Lobby data player_slot_6 = 0:0
- 16:20:40.104 [Lua] Lobby data num_players = 1
- 16:20:40.105 [Lua] Lobby data matchmaking = false
- 16:20:40.105 [Lua] Lobby data host = 11000010049919e
- 16:20:40.105 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:20:40.105 [Lua] Lobby data game_mode = n/a
- 16:20:40.106 [Lua] Lobby data player_slot_5 = 0:0
- 16:20:40.106 [Lua] Lobby data player_slot_2 = 0:0
- 16:20:40.106 [Lua] Lobby data country_code = DE
- 16:20:40.106 [Lua] Lobby data player_slot_3 = 0:0
- 16:20:40.107 [Lua] Lobby data unique_server_name = grasmann
- 16:20:40.107 [Lua] Set lobby end.
- 16:20:40.107 [Lua] [Managers] Destroying state managers...
- 16:20:40.109 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
- 16:20:40.109 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0
- 16:20:40.109 [Lua] [Gamestate] Enter StateIngame HOST
- 16:20:40.110 [Lua] <<crashify-property>>level = inn_level<</crashify-property>>
- 16:20:40.110 [Lua] Set lobby begin:
- 16:20:40.110 [Lua] Lobby data level_key = inn_level
- 16:20:40.110 [Lua] Lobby data player_slot_1 = 0:0
- 16:20:40.110 [Lua] Lobby data selected_level_key = inn_level
- 16:20:40.111 [Lua] Lobby data player_slot_6 = 0:0
- 16:20:40.111 [Lua] Lobby data num_players = 1
- 16:20:40.111 [Lua] Lobby data matchmaking = false
- 16:20:40.111 [Lua] Lobby data host = 11000010049919e
- 16:20:40.112 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:20:40.116 [Lua] Lobby data game_mode = n/a
- 16:20:40.116 [Lua] Lobby data player_slot_5 = 0:0
- 16:20:40.116 [Lua] Lobby data player_slot_2 = 0:0
- 16:20:40.116 [Lua] Lobby data country_code = DE
- 16:20:40.116 [Lua] Lobby data player_slot_3 = 0:0
- 16:20:40.117 [Lua] Lobby data unique_server_name = grasmann
- 16:20:40.117 [Lua] Set lobby end.
- 16:20:40.117 [Umbra] Init version: 3.4.15 :: 16 threads
- 16:20:40.117 [Lua] [StateIngame] Server ingame
- 16:20:40.121 [Lua] Set lobby begin:
- 16:20:40.121 [Lua] Lobby data level_key = inn_level
- 16:20:40.121 [Lua] Lobby data player_slot_1 = 0:0
- 16:20:40.121 [Lua] Lobby data selected_level_key = inn_level
- 16:20:40.122 [Lua] Lobby data difficulty = normal
- 16:20:40.122 [Lua] Lobby data player_slot_6 = 0:0
- 16:20:40.122 [Lua] Lobby data num_players = 1
- 16:20:40.123 [Lua] Lobby data matchmaking = false
- 16:20:40.123 [Lua] Lobby data host = 11000010049919e
- 16:20:40.123 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:20:40.123 [Lua] Lobby data game_mode = n/a
- 16:20:40.126 [Lua] Lobby data player_slot_5 = 0:0
- 16:20:40.127 [Lua] Lobby data player_slot_2 = 0:0
- 16:20:40.127 [Lua] Lobby data country_code = DE
- 16:20:40.127 [Lua] Lobby data player_slot_3 = 0:0
- 16:20:40.128 [Lua] Lobby data unique_server_name = grasmann
- 16:20:40.128 [Lua] Set lobby end.
- 16:20:40.128 [Lua] [LobbyAux] Making combined_hash: 4154e15eb2ede001 from network_hash=3868f8fe277dfe31, trunk_revision=130559, engine_revision=8462f992ef28, project_hash=bulldozer
- 16:20:40.129 [Lua] [LobbyAux] Making combined_hash: 4154e15eb2ede001 from network_hash=3868f8fe277dfe31, trunk_revision=130559, engine_revision=8462f992ef28, project_hash=bulldozer
- 16:20:40.129 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
- 16:20:40.131 [Lua] [Matchmaking] initializing
- 16:20:40.131 [Lua] [Matchmaking] my_peer_id: 11000010049919e, I am server
- 16:20:40.131 [Lua] [Matchmaking] register rpcs
- 16:20:40.131 [Lua] [GameNetworkManager] Setting pong timeout to 60
- 16:20:40.132 [Lua] [GameNetworkManager] My own peer_id = 11000010049919e
- 16:20:40.132 [Lua] [GameNetworkManager] self.is_server = true
- 16:20:40.132 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
- 16:20:40.132 [Network] Setting artificial MTU limit to 65536
- 16:20:40.134 [Lua] Switching ConflictSettings: to: disabled
- 16:20:40.134 [Lua] pacing=disabled
- 16:20:40.134 [Lua] roaming=nil
- 16:20:40.135 [Lua] disabled=true
- 16:20:40.139 [Lua] pack_spawning=disabled
- 16:20:40.139 [Lua] boss=disabled
- 16:20:40.139 [Lua] horde=disabled
- 16:20:40.139 [Lua] specials=disabled
- 16:20:40.139 [Lua] name=disabled
- 16:20:40.140 [Lua] intensity=disabled
- 16:20:40.140 [Lua] ---
- 16:20:40.143 [Lua] [AIInterestPointSystem] Level Seed: 678157
- 16:20:40.144 [Lua] <entity_system_creation_context>
- 16:20:40.144 [Lua] [entity_system_bag] = table
- 16:20:40.145 [Lua] [entity_system_bag] = metatable
- 16:20:40.145 [Lua] [startup_data] = table
- 16:20:40.145 [Lua] [entity_manager] = table
- 16:20:40.146 [Lua] [entity_manager] = metatable
- 16:20:40.146 [Lua] [unit_spawner] = table
- 16:20:40.146 [Lua] [unit_spawner] = metatable
- 16:20:40.146 [Lua] [unit_storage] = table
- 16:20:40.147 [Lua] [unit_storage] = metatable
- 16:20:40.147 [Lua] [dice_keeper] = table
- 16:20:40.147 [Lua] [dice_keeper] = metatable
- 16:20:40.147 [Lua] [is_server] = true (boolean)
- 16:20:40.148 [Lua] [world] = [World]
- 16:20:40.151 [Lua] [system_api] = table
- 16:20:40.151 [Lua] [network_lobby] = table
- 16:20:40.151 [Lua] [network_lobby] = metatable
- 16:20:40.151 [Lua] [profile_synchronizer] = table
- 16:20:40.151 [Lua] [profile_synchronizer] = metatable
- 16:20:40.152 [Lua] [entity_system] = table
- 16:20:40.152 [Lua] [entity_system] = metatable
- 16:20:40.152 [Lua] [num_local_human_players] = 1 (number)
- 16:20:40.152 [Lua] [statistics_db] = table
- 16:20:40.153 [Lua] [statistics_db] = metatable
- 16:20:40.153 [Lua] [network_server] = table
- 16:20:40.153 [Lua] [network_server] = metatable
- 16:20:40.153 [Lua] [input_manager] = table
- 16:20:40.153 [Lua] [input_manager] = metatable
- 16:20:40.153 [Lua] [network_clock] = table
- 16:20:40.153 [Lua] [network_clock] = metatable
- 16:20:40.153 [Lua] [network_transmit] = table
- 16:20:40.153 [Lua] [network_transmit] = metatable
- 16:20:40.153 [Lua] [free_flight_manager] = table
- 16:20:40.154 [Lua] [free_flight_manager] = metatable
- 16:20:40.154 [Lua] [network_manager] = table
- 16:20:40.154 [Lua] [network_manager] = metatable
- 16:20:40.154 [Lua] [network_event_delegate] = table
- 16:20:40.154 [Lua] [network_event_delegate] = metatable
- 16:20:40.154 [Lua] </entity_system_creation_context>
- 16:20:40.156 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
- 16:20:40.163 [Lua] [AchievementManager] Achievements using the steam platform
- 16:20:40.164 [Lua] [StateIngame] Level seed: 678157
- 16:20:40.164 [World] Spawning level.
- 16:20:40.171 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
- 16:20:40.350 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
- 16:20:40.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
- 16:20:40.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
- 16:20:40.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
- 16:20:40.352 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
- 16:20:40.352 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
- 16:20:40.352 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
- 16:20:40.353 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
- 16:20:40.353 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
- 16:20:40.353 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
- 16:20:40.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
- 16:20:40.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
- 16:20:40.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
- 16:20:40.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
- 16:20:40.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2, async-read,
- 16:20:40.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
- 16:20:40.355 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
- 16:20:40.356 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
- 16:20:40.356 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
- 16:20:40.358 [Lua] [LevelAnalysis] set_random_seed( 1398480256)
- 16:20:40.363 [Lua] PlayerManager:add_player player_1
- 16:20:40.366 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
- 16:20:40.366 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
- 16:20:40.367 [Lua] [IngameUI] init
- 16:20:40.417 [Lua] [Matchmaking] Cancelling matchmaking
- 16:20:40.418 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
- 16:20:40.419 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
- 16:20:40.419 [Lua] Set lobby begin:
- 16:20:40.419 [Lua] Lobby data power_level = 785
- 16:20:40.419 [Lua] Lobby data level_key = inn_level
- 16:20:40.420 [Lua] Lobby data player_slot_1 = 0:0
- 16:20:40.420 [Lua] Lobby data selected_level_key = inn_level
- 16:20:40.420 [Lua] Lobby data difficulty = normal
- 16:20:40.420 [Lua] Lobby data player_slot_6 = 0:0
- 16:20:40.421 [Lua] Lobby data num_players = 1
- 16:20:40.421 [Lua] Lobby data matchmaking = false
- 16:20:40.421 [Lua] Lobby data host = 11000010049919e
- 16:20:40.422 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:20:40.422 [Lua] Lobby data game_mode = n/a
- 16:20:40.422 [Lua] Lobby data player_slot_5 = 0:0
- 16:20:40.422 [Lua] Lobby data player_slot_2 = 0:0
- 16:20:40.423 [Lua] Lobby data country_code = DE
- 16:20:40.423 [Lua] Lobby data player_slot_3 = 0:0
- 16:20:40.423 [Lua] Lobby data unique_server_name = grasmann
- 16:20:40.423 [Lua] Set lobby end.
- 16:20:40.424 [Flow] Forge tier 4
- 16:20:40.424 [Flow] complete_skittergate_legend true
- 16:20:40.424 [Flow] complete_all_helmgart_levels_recruit true
- 16:20:40.426 [Flow] WitchHunterLevel:30
- 16:20:40.426 [Flow] LeaderYes
- 16:20:40.426 [Flow] ALL PC XP:1.28743e+06
- 16:20:40.426 [Flow] Has "bogenhafen" DLC:true
- 16:20:40.426 [Flow] WH XP:375968
- 16:20:40.426 [Flow] Number of crafted items:2572
- 16:20:40.426 [Flow] Has "pre_order" DLC:true
- 16:20:40.426 [Flow] Sum of Powe Levels:1500
- 16:20:40.426 [Flow] lodestone diff 1:false
- 16:20:40.426 [Flow] magnus and forest activated
- 16:20:40.426 [Flow] magnus and forest activated
- 16:20:40.426 [Flow] cemetery and forest activated
- 16:20:40.426 [Flow] magnus and cemetery
- 16:20:40.426 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:20:40.426 [Flow] ALL RUNES ACTIVATED
- 16:20:40.426 [Flow] magnus and forest activated
- 16:20:40.426 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:20:40.426 [Flow] ALL RUNES ACTIVATED
- 16:20:40.426 [Flow] cemetery and forest activated
- 16:20:40.426 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:20:40.426 [Flow] ALL RUNES ACTIVATED
- 16:20:40.426 [Flow] magnus and forest activated
- 16:20:40.426 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:20:40.426 [Flow] ALL RUNES ACTIVATED
- 16:20:40.426 [Flow] magnus and cemetery
- 16:20:40.426 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:20:40.426 [Flow] ALL RUNES ACTIVATED
- 16:20:40.426 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:20:40.429 [Lua] CurrentConflictSettings disabled
- 16:20:40.429 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
- 16:20:40.432 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
- 16:20:40.432 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
- 16:20:40.432 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
- 16:20:40.432 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
- 16:20:40.433 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
- 16:20:40.433 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
- 16:20:40.433 [Lua] <mod.data.mod_users>
- 16:20:40.433 [Lua] [1] = 11000010049919e (string)
- 16:20:40.434 [Lua] </mod.data.mod_users>
- 16:20:40.434 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:20:40.434 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:20:40.434 [Lua] [MOD][i_dare_you][ECHO] I dare you! can't be played in the keep.
- 16:20:40.434 [Lua] [MOD][i_dare_you][ECHO] State 'idle' started!
- 16:20:40.435 [Lua] MUSIC: nil -> explore
- 16:20:40.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
- 16:20:40.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
- 16:20:40.462 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
- 16:20:40.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
- 16:20:40.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
- 16:20:40.813 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
- 16:20:41.764 [Flow] DISABLE
- 16:20:42.201 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
- 16:20:42.202 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
- 16:20:42.203 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
- 16:20:42.734 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
- 16:20:42.736 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
- 16:20:42.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
- 16:20:42.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
- 16:20:42.886 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
- 16:20:42.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
- 16:20:42.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
- 16:20:42.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
- 16:20:42.941 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
- 16:20:42.974 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
- 16:20:42.976 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
- 16:20:42.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
- 16:20:43.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
- 16:20:43.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
- 16:20:43.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
- 16:20:43.944 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
- 16:20:43.946 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
- 16:20:43.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
- 16:20:44.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
- 16:20:44.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
- 16:20:44.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
- 16:20:44.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
- 16:20:44.596 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
- 16:20:44.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
- 16:20:44.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
- 16:20:44.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
- 16:20:44.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
- 16:20:44.934 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
- 16:20:44.940 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
- 16:20:44.945 [Lua] [PeerSM] 11000010049919e :: on_exit LoadingProfilePackages
- 16:20:44.946 [Lua] [PeerSM] 11000010049919e :: on_enter WaitingForEnterGame
- 16:20:44.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
- 16:20:44.947 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
- 16:20:44.948 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
- 16:20:44.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
- 16:20:44.955 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
- 16:20:44.955 [Lua] [LOCAL RPC] rpc_loading_synced
- 16:20:44.959 [Lua] [PeerSM] 11000010049919e :: on_exit WaitingForEnterGame
- 16:20:44.960 [Lua] [PeerSM] 11000010049919e :: on_enter WaitingForGameObjectSync
- 16:20:44.968 [Lua] [PeerSM] 11000010049919e :: on_exit WaitingForGameObjectSync
- 16:20:44.968 [Lua] [PeerSM] 11000010049919e :: on_enter WaitingForPlayers
- 16:20:44.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
- 16:20:44.971 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
- 16:20:44.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
- 16:20:44.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
- 16:20:44.979 [Lua] [LOCAL RPC] rpc_game_started
- 16:20:44.982 [Lua] [PeerSM] 11000010049919e :: on_exit WaitingForPlayers
- 16:20:44.982 [Lua] [PeerSM] 11000010049919e :: on_enter SpawningPlayer
- 16:20:44.991 [Lua] [PeerSM] 11000010049919e :: on_exit SpawningPlayer
- 16:20:44.991 [Lua] [PeerSM] 11000010049919e :: on_enter InGame
- 16:20:44.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
- 16:20:44.993 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
- 16:20:44.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
- 16:20:45.000 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
- 16:20:45.000 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010049919e, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
- 16:20:45.000 [Lua] PlayerManager:rpc_to_client_spawn_player()
- 16:20:45.004 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
- 16:20:45.004 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
- 16:20:45.004 [Lua] PlayerManager:assign_unit_ownership grasmann 11000010049919e 1
- 16:20:45.005 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
- 16:20:45.256 [Lua] #################################################################################################################
- 16:20:45.258 [Lua] [Loading Time]: 00:00:20 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
- 16:20:45.259 [Lua] #################################################################################################################
- 16:20:45.259 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2
- 16:20:45.269 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2
- 16:20:45.272 [Lua] [IngameUI] menu view on_enter start_menu_view
- 16:20:45.273 [Lua] hero_fullscreen_menu_on_enter
- 16:20:45.276 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00c4a250
- 16:20:45.277 [World] Spawning level.
- 16:20:45.285 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
- 16:20:45.307 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
- 16:20:45.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
- 16:20:45.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
- 16:20:45.312 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
- 16:20:45.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
- 16:20:45.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
- 16:20:45.801 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
- 16:20:45.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
- 16:20:45.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
- 16:20:45.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
- 16:20:45.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2
- 16:20:45.812 [Lua] Commit load time data
- 16:20:45.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
- 16:20:45.837 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
- 16:20:45.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
- 16:20:46.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x6a2, position: 0
- 16:20:46.349 [Lua] PlayFabMirror:_commit_internal 1
- 16:20:46.350 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
- 16:20:46.352 [Lua] generate_backend_stats 11000010049919e:1
- 16:20:46.355 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
- 16:20:46.355 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3
- 16:20:46.361 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3
- 16:20:46.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
- 16:20:46.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
- 16:20:46.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
- 16:20:46.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
- 16:20:46.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
- 16:20:46.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3
- 16:20:46.613 [Lua] commit result success 1
- 16:20:46.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x6a2, position: 27249
- 16:20:55.246 [Lua] [IngameUI] menu view on_exit start_menu_view
- 16:20:55.247 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
- 16:20:55.253 [Lua] hero_fullscreen_menu_on_exit
- 16:20:55.258 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00c4a250
- 16:20:55.258 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
- 16:20:55.259 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
- 16:20:55.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
- 16:20:55.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
- 16:21:07.361 [Lua] [Matchmaking] Cancelling matchmaking
- 16:21:07.363 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
- 16:21:07.371 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
- 16:21:07.372 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
- 16:21:07.374 [Lua] Set lobby begin:
- 16:21:07.375 [Lua] Lobby data power_level = 785
- 16:21:07.375 [Lua] Lobby data level_key = inn_level
- 16:21:07.376 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:07.376 [Lua] Lobby data selected_level_key = inn_level
- 16:21:07.376 [Lua] Lobby data difficulty = normal
- 16:21:07.376 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:07.377 [Lua] Lobby data num_players = 1
- 16:21:07.377 [Lua] Lobby data matchmaking = false
- 16:21:07.377 [Lua] Lobby data host = 11000010049919e
- 16:21:07.377 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:07.378 [Lua] Lobby data game_mode = n/a
- 16:21:07.379 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:07.379 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:07.379 [Lua] Lobby data country_code = DE
- 16:21:07.380 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:07.380 [Lua] Lobby data unique_server_name = grasmann
- 16:21:07.380 [Lua] Set lobby end.
- 16:21:07.380 [Lua] [PartyManager] Leader is set to 11000010049919e
- 16:21:07.381 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
- 16:21:07.381 [Lua] [LevelTransitionHandler] set_next_level( plaza )
- 16:21:07.381 [Lua] Set lobby begin:
- 16:21:07.381 [Lua] Lobby data twitch_enabled = false
- 16:21:07.381 [Lua] Lobby data power_level = 785
- 16:21:07.381 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:07.382 [Lua] Lobby data num_players = 1
- 16:21:07.385 [Lua] Lobby data host = 11000010049919e
- 16:21:07.386 [Lua] Lobby data game_mode = event
- 16:21:07.386 [Lua] Lobby data level_key = inn_level
- 16:21:07.386 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:07.387 [Lua] Lobby data selected_level_key = plaza
- 16:21:07.387 [Lua] Lobby data quick_game = false
- 16:21:07.387 [Lua] Lobby data matchmaking = false
- 16:21:07.387 [Lua] Lobby data difficulty = normal
- 16:21:07.388 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:07.388 [Lua] Lobby data unique_server_name = grasmann
- 16:21:07.388 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:07.389 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:07.389 [Lua] Lobby data country_code = DE
- 16:21:07.389 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:07.389 [Lua] Lobby data eac_authorized = false
- 16:21:07.389 [Lua] Set lobby end.
- 16:21:07.390 [Lua] Set lobby begin:
- 16:21:07.390 [Lua] Lobby data twitch_enabled = false
- 16:21:07.390 [Lua] Lobby data power_level = 785
- 16:21:07.390 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:07.391 [Lua] Lobby data num_players = 1
- 16:21:07.391 [Lua] Lobby data host = 11000010049919e
- 16:21:07.391 [Lua] Lobby data game_mode = event
- 16:21:07.391 [Lua] Lobby data is_private = true
- 16:21:07.391 [Lua] Lobby data level_key = inn_level
- 16:21:07.391 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:07.392 [Lua] Lobby data selected_level_key = plaza
- 16:21:07.392 [Lua] Lobby data quick_game = false
- 16:21:07.392 [Lua] Lobby data matchmaking = false
- 16:21:07.392 [Lua] Lobby data difficulty = normal
- 16:21:07.392 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:07.393 [Lua] Lobby data unique_server_name = grasmann
- 16:21:07.393 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:07.393 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:07.394 [Lua] Lobby data country_code = DE
- 16:21:07.398 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:07.398 [Lua] Lobby data eac_authorized = false
- 16:21:07.399 [Lua] Set lobby end.
- 16:21:07.401 [Lua] [ChatManager][1]System: Starting hosted game...
- 16:21:07.401 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
- 16:21:07.401 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
- 16:21:07.411 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
- 16:21:12.892 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
- 16:21:12.895 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
- 16:21:12.895 [Lua] [MATCHMAKING] - Hosting game on level: inn_level plaza
- 16:21:12.895 [Lua] [LevelTransitionHandler] set_next_level( plaza )
- 16:21:12.895 [Lua] Set lobby begin:
- 16:21:12.895 [Lua] Lobby data twitch_enabled = false
- 16:21:12.896 [Lua] Lobby data power_level = 785
- 16:21:12.896 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:12.896 [Lua] Lobby data num_players = 1
- 16:21:12.897 [Lua] Lobby data host = 11000010049919e
- 16:21:12.897 [Lua] Lobby data game_mode = event
- 16:21:12.897 [Lua] Lobby data is_private = true
- 16:21:12.898 [Lua] Lobby data level_key = inn_level
- 16:21:12.898 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:12.898 [Lua] Lobby data selected_level_key = plaza
- 16:21:12.899 [Lua] Lobby data quick_game = false
- 16:21:12.899 [Lua] Lobby data matchmaking = false
- 16:21:12.899 [Lua] Lobby data difficulty = normal
- 16:21:12.899 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:12.900 [Lua] Lobby data unique_server_name = grasmann
- 16:21:12.900 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:12.900 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:12.900 [Lua] Lobby data country_code = DE
- 16:21:12.901 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:12.902 [Lua] Lobby data eac_authorized = false
- 16:21:12.902 [Lua] Set lobby end.
- 16:21:12.906 [Lua] Set lobby begin:
- 16:21:12.906 [Lua] Lobby data twitch_enabled = false
- 16:21:12.907 [Lua] Lobby data power_level = 785
- 16:21:12.907 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:12.907 [Lua] Lobby data num_players = 1
- 16:21:12.908 [Lua] Lobby data host = 11000010049919e
- 16:21:12.908 [Lua] Lobby data game_mode = event
- 16:21:12.909 [Lua] Lobby data is_private = true
- 16:21:12.909 [Lua] Lobby data level_key = inn_level
- 16:21:12.909 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:12.909 [Lua] Lobby data selected_level_key = plaza
- 16:21:12.910 [Lua] Lobby data quick_game = false
- 16:21:12.910 [Lua] Lobby data matchmaking = false
- 16:21:12.910 [Lua] Lobby data difficulty = normal
- 16:21:12.911 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:12.911 [Lua] Lobby data unique_server_name = grasmann
- 16:21:12.911 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:12.911 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:12.912 [Lua] Lobby data country_code = DE
- 16:21:12.912 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:12.912 [Lua] Lobby data eac_authorized = false
- 16:21:12.912 [Lua] Set lobby end.
- 16:21:12.913 [Lua] [NetworkServer] Entering post game
- 16:21:12.913 [Lua] [PeerSM] 11000010049919e :: on_exit InGame
- 16:21:12.913 [Lua] [PeerSM] 11000010049919e :: on_enter InPostGame
- 16:21:12.913 [Lua] Complete level triggered.
- 16:21:12.919 [Lua] [NetworkServer] Entering post game
- 16:21:12.919 [Lua] gm_event_end_conditions_met false false
- 16:21:12.919 [Save] Saving `save_data`
- 16:21:12.919 [Lua] PlayFabMirror:_commit_internal nil
- 16:21:12.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
- 16:21:12.921 [Lua] generate_backend_stats 11000010049919e:1
- 16:21:12.923 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
- 16:21:12.924 [Lua] TRANSITION nil nil plaza
- 16:21:12.924 [Lua] Transition type "plaza", is server: true
- 16:21:12.925 [Lua] [NetworkServer] Current level key plaza
- 16:21:12.925 [Lua] [LevelTransitionHandler] Generated new level_seed: 1012967
- 16:21:12.926 [Lua] [GameNetworkManager] Leaving game...
- 16:21:12.926 [Save] Save done
- 16:21:12.926 [Save] Saving `save_data`
- 16:21:12.926 [Lua] [GameNetworkManager] Shutting down game session host.
- 16:21:12.927 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
- 16:21:12.927 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
- 16:21:12.927 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=33.23
- 16:21:12.931 [Save] Save done
- 16:21:12.939 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
- 16:21:12.940 [Lua] commit result success 2
- 16:21:14.944 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
- 16:21:14.945 [Lua] <mod.data.mod_users>
- 16:21:14.945 [Lua] [1] = 11000010049919e (string)
- 16:21:14.945 [Lua] </mod.data.mod_users>
- 16:21:14.945 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:21:14.945 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:21:14.946 [Lua] [MOD][i_dare_you][ECHO] I dare you! can't be played in the keep.
- 16:21:14.946 [Lua] [MOD][i_dare_you][ECHO] State 'idle' started!
- 16:21:14.946 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:21:14.947 [Lua] [MOD][i_dare_you][ECHO] I dare you! can't be played in the keep.
- 16:21:14.947 [Lua] [MOD][i_dare_you][ECHO] State 'idle' started!
- 16:21:14.947 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
- 16:21:14.947 [Lua] PlayerManager:remove_player peer_id=11000010049919e 1
- 16:21:14.947 [Lua] Clearing all global lookup lists
- 16:21:14.948 [Lua] [IngamePlayerListUI] - Destroy
- 16:21:14.948 [Lua] [GamePadEquipmentUI] - Destroy
- 16:21:14.949 [Lua] [EquipmentUI] - Destroy
- 16:21:14.949 [Lua] [AbilityUI] - Destroy
- 16:21:14.949 [Lua] [GamePadAbilityUI] - Destroy
- 16:21:14.949 [Lua] [IngameUI] destroy
- 16:21:14.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3
- 16:21:14.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2
- 16:21:14.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
- 16:21:14.964 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
- 16:21:14.998 [Lua] [Managers] Destroying state managers...
- 16:21:15.004 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
- 16:21:15.005 [Lua] [PeerSM] 11000010049919e :: on_exit InPostGame
- 16:21:15.006 [Lua] [PeerSM] 11000010049919e :: on_enter Loading
- 16:21:15.007 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010049919e
- 16:21:15.007 [Lua] [Matchmaking] unregister rpcs
- 16:21:15.007 [Lua] ############### UNLOADING PACKAGES ###############
- 16:21:15.009 [Lua] [Gamestate] Enter state StateLoading
- 16:21:15.013 [Lua] [Gamestate] Enter Substate StateLoadingRunning
- 16:21:15.013 [Lua] [Matchmaking] register rpcs
- 16:21:15.014 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
- 16:21:15.014 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
- 16:21:15.014 [Lua] Set lobby begin:
- 16:21:15.015 [Lua] Lobby data twitch_enabled = false
- 16:21:15.015 [Lua] Lobby data power_level = 0
- 16:21:15.015 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:15.016 [Lua] Lobby data num_players = 1
- 16:21:15.016 [Lua] Lobby data host = 11000010049919e
- 16:21:15.016 [Lua] Lobby data game_mode = event
- 16:21:15.017 [Lua] Lobby data is_private = true
- 16:21:15.017 [Lua] Lobby data level_key = inn_level
- 16:21:15.017 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:15.017 [Lua] Lobby data selected_level_key = plaza
- 16:21:15.020 [Lua] Lobby data quick_game = false
- 16:21:15.021 [Lua] Lobby data matchmaking = false
- 16:21:15.021 [Lua] Lobby data difficulty = normal
- 16:21:15.021 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:15.022 [Lua] Lobby data unique_server_name = grasmann
- 16:21:15.022 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:15.022 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:15.022 [Lua] Lobby data country_code = DE
- 16:21:15.023 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:15.023 [Lua] Lobby data eac_authorized = false
- 16:21:15.023 [Lua] Set lobby end.
- 16:21:15.023 [Lua] registering RPCs
- 16:21:15.024 [Lua] Set lobby begin:
- 16:21:15.024 [Lua] Lobby data twitch_enabled = false
- 16:21:15.024 [Lua] Lobby data power_level = 0
- 16:21:15.024 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:15.024 [Lua] Lobby data num_players = 1
- 16:21:15.025 [Lua] Lobby data host = 11000010049919e
- 16:21:15.025 [Lua] Lobby data game_mode = event
- 16:21:15.025 [Lua] Lobby data is_private = true
- 16:21:15.025 [Lua] Lobby data level_key = plaza
- 16:21:15.026 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:15.026 [Lua] Lobby data selected_level_key = plaza
- 16:21:15.026 [Lua] Lobby data quick_game = false
- 16:21:15.027 [Lua] Lobby data matchmaking = false
- 16:21:15.027 [Lua] Lobby data difficulty = normal
- 16:21:15.027 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:15.028 [Lua] Lobby data unique_server_name = grasmann
- 16:21:15.028 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:15.028 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:15.029 [Lua] Lobby data country_code = DE
- 16:21:15.029 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:15.034 [Lua] Lobby data eac_authorized = false
- 16:21:15.034 [Lua] Set lobby end.
- 16:21:15.034 [Lua] MUSIC MANAGER unmute_all_world_sounds 10944 0
- 16:21:15.035 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 4
- 16:21:15.035 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
- 16:21:15.038 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 4
- 16:21:15.039 [Lua] ### Sending rpc_level_loaded
- 16:21:15.039 [Lua] #### Has state machine: true, sender: 11000010049919e, level_id: 33
- 16:21:15.039 [Lua] Peer 11000010049919e has loaded the level and all enemies are loaded
- 16:21:15.040 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_21, global_loading_screens, async-read, prioritized
- 16:21:15.040 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[plaza] self.picked_level_key=[nil]
- 16:21:15.041 [Lua] [LevelTransitionHandler] load_level plaza
- 16:21:15.055 warning: [SHADER_TEMPLATE] MESHVISDEBUG Releasing shader template: #ID[fadd9dc9]
- 16:21:15.066 [Umbra] Unload tome
- 16:21:15.164 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
- 16:21:15.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
- 16:21:15.166 [Lua] [LevelTransitionHandler] Loading level: "plaza"
- 16:21:15.166 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/plaza"
- 16:21:15.166 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler, async-read,
- 16:21:15.167 [Lua] [EnemyPackageLoader] setup_startup_enemies
- 16:21:15.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
- 16:21:15.167 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
- 16:21:15.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
- 16:21:15.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
- 16:21:15.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
- 16:21:15.169 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
- 16:21:15.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
- 16:21:15.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
- 16:21:15.169 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
- 16:21:15.170 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
- 16:21:15.170 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
- 16:21:15.170 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
- 16:21:15.171 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
- 16:21:15.171 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
- 16:21:15.171 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
- 16:21:15.172 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
- 16:21:15.172 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
- 16:21:15.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
- 16:21:15.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
- 16:21:15.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
- 16:21:15.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
- 16:21:15.174 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
- 16:21:15.179 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
- 16:21:15.179 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
- 16:21:15.180 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
- 16:21:15.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
- 16:21:15.181 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
- 16:21:15.181 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
- 16:21:15.181 [Lua] [LOCAL RPC] rpc_load_level 20 1012967
- 16:21:15.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_21
- 16:21:15.280 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_21
- 16:21:15.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/plaza
- 16:21:15.282 [Lua] MUSIC MANAGER nfl_loading_screen_plaza_01 10945 0
- 16:21:15.289 [Lua] MUSIC MANAGER Play_loading_screen_music 10946 0
- 16:21:15.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 4
- 16:21:15.584 [Umbra] Loading umbra tome '#ID[0095a116d1f6d9ee]'
- 16:21:19.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/plaza
- 16:21:19.724 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/plaza
- 16:21:19.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
- 16:21:19.741 [Lua] [LevelTransitionHandler] Level load completed!
- 16:21:19.742 [Lua] ### Sending rpc_level_loaded
- 16:21:19.742 [Lua] #### Has state machine: true, sender: 11000010049919e, level_id: 20
- 16:21:19.742 [Lua] Peer 11000010049919e has loaded the level and all enemies are loaded
- 16:21:19.758 [Lua] [PeerSM] 11000010049919e :: on_exit Loading
- 16:21:19.759 [Lua] [PeerSM] 11000010049919e :: on_enter LoadingProfilePackages
- 16:21:19.775 [Lua] [PeerSM] 11000010049919e :: on_exit LoadingProfilePackages
- 16:21:19.776 [Lua] [PeerSM] 11000010049919e :: on_enter WaitingForEnterGame
- 16:21:19.776 [Lua] [LOCAL RPC] rpc_loading_synced
- 16:21:20.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
- 16:21:20.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
- 16:21:20.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
- 16:21:21.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
- 16:21:21.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
- 16:21:21.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
- 16:21:21.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
- 16:21:21.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
- 16:21:21.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
- 16:21:22.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
- 16:21:22.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
- 16:21:22.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
- 16:21:23.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
- 16:21:23.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
- 16:21:23.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
- 16:21:23.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
- 16:21:23.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
- 16:21:23.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
- 16:21:23.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
- 16:21:23.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
- 16:21:23.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
- 16:21:24.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
- 16:21:24.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
- 16:21:24.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
- 16:21:25.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
- 16:21:25.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
- 16:21:25.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
- 16:21:25.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
- 16:21:25.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
- 16:21:25.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
- 16:21:26.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
- 16:21:26.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
- 16:21:26.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
- 16:21:27.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
- 16:21:27.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
- 16:21:27.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
- 16:21:27.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
- 16:21:27.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
- 16:21:27.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
- 16:21:28.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
- 16:21:28.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
- 16:21:28.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
- 16:21:29.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
- 16:21:29.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
- 16:21:29.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
- 16:21:29.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
- 16:21:29.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
- 16:21:29.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
- 16:21:30.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
- 16:21:30.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
- 16:21:30.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
- 16:21:31.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
- 16:21:31.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
- 16:21:31.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
- 16:21:31.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
- 16:21:32.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
- 16:21:32.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
- 16:21:32.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
- 16:21:32.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
- 16:21:32.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
- 16:21:33.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
- 16:21:33.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
- 16:21:33.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
- 16:21:33.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
- 16:21:33.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
- 16:21:33.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
- 16:21:34.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
- 16:21:34.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
- 16:21:34.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
- 16:21:35.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
- 16:21:35.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
- 16:21:35.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
- 16:21:35.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
- 16:21:35.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
- 16:21:35.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
- 16:21:35.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
- 16:21:35.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
- 16:21:35.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
- 16:21:35.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
- 16:21:35.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
- 16:21:35.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
- 16:21:36.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
- 16:21:36.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
- 16:21:36.065 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
- 16:21:37.065 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
- 16:21:37.066 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
- 16:21:37.066 [Lua] [Matchmaking] unregister rpcs
- 16:21:37.067 [Lua] Set lobby begin:
- 16:21:37.067 [Lua] Lobby data twitch_enabled = false
- 16:21:37.067 [Lua] Lobby data power_level = 0
- 16:21:37.067 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:37.068 [Lua] Lobby data num_players = 1
- 16:21:37.069 [Lua] Lobby data host = 11000010049919e
- 16:21:37.069 [Lua] Lobby data game_mode = event
- 16:21:37.069 [Lua] Lobby data is_private = true
- 16:21:37.069 [Lua] Lobby data level_key = plaza
- 16:21:37.069 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:37.070 [Lua] Lobby data selected_level_key = plaza
- 16:21:37.070 [Lua] Lobby data quick_game = false
- 16:21:37.070 [Lua] Lobby data matchmaking = false
- 16:21:37.071 [Lua] Lobby data difficulty = normal
- 16:21:37.071 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:37.071 [Lua] Lobby data unique_server_name = grasmann
- 16:21:37.072 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:37.072 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:37.072 [Lua] Lobby data country_code = DE
- 16:21:37.072 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:37.072 [Lua] Lobby data eac_authorized = false
- 16:21:37.073 [Lua] Set lobby end.
- 16:21:37.073 [Lua] [Managers] Destroying state managers...
- 16:21:37.074 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_21, global_loading_screens
- 16:21:37.074 [Lua] MUSIC MANAGER Stop_loading_screen_music 10947 0
- 16:21:37.078 [Lua] [Gamestate] Enter StateIngame HOST
- 16:21:37.078 [Lua] <<crashify-property>>level = plaza<</crashify-property>>
- 16:21:37.079 [Lua] Set lobby begin:
- 16:21:37.079 [Lua] Lobby data twitch_enabled = false
- 16:21:37.079 [Lua] Lobby data power_level = 0
- 16:21:37.079 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:37.079 [Lua] Lobby data num_players = 1
- 16:21:37.080 [Lua] Lobby data host = 11000010049919e
- 16:21:37.080 [Lua] Lobby data game_mode = event
- 16:21:37.080 [Lua] Lobby data is_private = true
- 16:21:37.080 [Lua] Lobby data level_key = plaza
- 16:21:37.081 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:37.081 [Lua] Lobby data selected_level_key = plaza
- 16:21:37.081 [Lua] Lobby data quick_game = false
- 16:21:37.081 [Lua] Lobby data matchmaking = false
- 16:21:37.082 [Lua] Lobby data difficulty = normal
- 16:21:37.082 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:37.082 [Lua] Lobby data unique_server_name = grasmann
- 16:21:37.082 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:37.083 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:37.083 [Lua] Lobby data country_code = DE
- 16:21:37.083 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:37.083 [Lua] Lobby data eac_authorized = false
- 16:21:37.084 [Lua] Set lobby end.
- 16:21:37.084 [Umbra] Init version: 3.4.15 :: 16 threads
- 16:21:37.084 [Lua] [StateIngame] Server ingame
- 16:21:37.090 [Lua] Set lobby begin:
- 16:21:37.090 [Lua] Lobby data twitch_enabled = false
- 16:21:37.090 [Lua] Lobby data power_level = 0
- 16:21:37.091 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:37.091 [Lua] Lobby data num_players = 1
- 16:21:37.092 [Lua] Lobby data host = 11000010049919e
- 16:21:37.092 [Lua] Lobby data game_mode = event
- 16:21:37.092 [Lua] Lobby data is_private = true
- 16:21:37.092 [Lua] Lobby data level_key = plaza
- 16:21:37.093 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:37.093 [Lua] Lobby data selected_level_key = plaza
- 16:21:37.093 [Lua] Lobby data quick_game = false
- 16:21:37.094 [Lua] Lobby data matchmaking = false
- 16:21:37.094 [Lua] Lobby data difficulty = normal
- 16:21:37.094 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:37.094 [Lua] Lobby data unique_server_name = grasmann
- 16:21:37.095 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:37.095 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:37.095 [Lua] Lobby data country_code = DE
- 16:21:37.095 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:37.096 [Lua] Lobby data eac_authorized = false
- 16:21:37.096 [Lua] Set lobby end.
- 16:21:37.096 [Lua] [Matchmaking] register rpcs
- 16:21:37.096 [Lua] [GameNetworkManager] Setting pong timeout to 60
- 16:21:37.097 [Lua] [GameNetworkManager] My own peer_id = 11000010049919e
- 16:21:37.097 [Lua] [GameNetworkManager] self.is_server = true
- 16:21:37.097 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
- 16:21:37.097 [Network] Setting artificial MTU limit to 65536
- 16:21:37.102 [Lua] Switching ConflictSettings: to: challenge_level
- 16:21:37.103 [Lua] pacing=disabled
- 16:21:37.103 [Lua] roaming=nil
- 16:21:37.103 [Lua] specials=disabled
- 16:21:37.104 [Lua] debug_color=maroon
- 16:21:37.104 [Lua] pack_spawning=disabled
- 16:21:37.104 [Lua] disabled=false
- 16:21:37.104 [Lua] boss=disabled
- 16:21:37.104 [Lua] horde=challenge_level
- 16:21:37.104 [Lua] name=challenge_level
- 16:21:37.105 [Lua] intensity=disabled
- 16:21:37.105 [Lua] ---
- 16:21:37.109 [Lua] [AIInterestPointSystem] Level Seed: 1012967
- 16:21:37.109 [Lua] <entity_system_creation_context>
- 16:21:37.109 [Lua] [entity_system_bag] = table
- 16:21:37.110 [Lua] [entity_system_bag] = metatable
- 16:21:37.110 [Lua] [startup_data] = table
- 16:21:37.110 [Lua] [entity_manager] = table
- 16:21:37.110 [Lua] [entity_manager] = metatable
- 16:21:37.110 [Lua] [unit_spawner] = table
- 16:21:37.110 [Lua] [unit_spawner] = metatable
- 16:21:37.110 [Lua] [unit_storage] = table
- 16:21:37.111 [Lua] [unit_storage] = metatable
- 16:21:37.113 [Lua] [dice_keeper] = table
- 16:21:37.114 [Lua] [dice_keeper] = metatable
- 16:21:37.114 [Lua] [is_server] = true (boolean)
- 16:21:37.114 [Lua] [world] = [World]
- 16:21:37.114 [Lua] [system_api] = table
- 16:21:37.114 [Lua] [network_lobby] = table
- 16:21:37.115 [Lua] [network_lobby] = metatable
- 16:21:37.115 [Lua] [profile_synchronizer] = table
- 16:21:37.115 [Lua] [profile_synchronizer] = metatable
- 16:21:37.115 [Lua] [entity_system] = table
- 16:21:37.115 [Lua] [entity_system] = metatable
- 16:21:37.115 [Lua] [num_local_human_players] = 1 (number)
- 16:21:37.115 [Lua] [statistics_db] = table
- 16:21:37.115 [Lua] [statistics_db] = metatable
- 16:21:37.116 [Lua] [network_server] = table
- 16:21:37.116 [Lua] [network_server] = metatable
- 16:21:37.116 [Lua] [input_manager] = table
- 16:21:37.116 [Lua] [input_manager] = metatable
- 16:21:37.116 [Lua] [network_clock] = table
- 16:21:37.116 [Lua] [network_clock] = metatable
- 16:21:37.116 [Lua] [network_transmit] = table
- 16:21:37.116 [Lua] [network_transmit] = metatable
- 16:21:37.117 [Lua] [free_flight_manager] = table
- 16:21:37.117 [Lua] [free_flight_manager] = metatable
- 16:21:37.117 [Lua] [network_manager] = table
- 16:21:37.117 [Lua] [network_manager] = metatable
- 16:21:37.117 [Lua] [network_event_delegate] = table
- 16:21:37.117 [Lua] [network_event_delegate] = metatable
- 16:21:37.118 [Lua] </entity_system_creation_context>
- 16:21:37.119 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
- 16:21:37.140 [Lua] [AchievementManager] Achievements using the steam platform
- 16:21:37.141 [Lua] [StateIngame] Level seed: 1012967
- 16:21:37.141 [World] Spawning level.
- 16:21:37.199 [Lua] [LevelAnalysis] set_random_seed( 1186009984)
- 16:21:37.202 [Lua] PlayerManager:add_player player_1
- 16:21:37.205 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
- 16:21:37.205 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
- 16:21:37.206 [Lua] [IngameUI] init
- 16:21:37.242 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
- 16:21:37.242 [Lua] Set lobby begin:
- 16:21:37.242 [Lua] Lobby data twitch_enabled = false
- 16:21:37.243 [Lua] Lobby data power_level = 785
- 16:21:37.243 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:37.243 [Lua] Lobby data num_players = 1
- 16:21:37.243 [Lua] Lobby data host = 11000010049919e
- 16:21:37.244 [Lua] Lobby data game_mode = event
- 16:21:37.244 [Lua] Lobby data is_private = true
- 16:21:37.244 [Lua] Lobby data level_key = plaza
- 16:21:37.244 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:37.244 [Lua] Lobby data selected_level_key = plaza
- 16:21:37.245 [Lua] Lobby data quick_game = false
- 16:21:37.245 [Lua] Lobby data matchmaking = false
- 16:21:37.245 [Lua] Lobby data difficulty = normal
- 16:21:37.245 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:37.246 [Lua] Lobby data unique_server_name = grasmann
- 16:21:37.246 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:37.246 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:37.246 [Lua] Lobby data country_code = DE
- 16:21:37.247 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:37.247 [Lua] Lobby data eac_authorized = false
- 16:21:37.247 [Lua] Set lobby end.
- 16:21:37.248 [Lua] CurrentConflictSettings challenge_level
- 16:21:37.248 [Lua] [ConflictDirector] conflict_director is ai_ready
- 16:21:37.254 [Lua] This levels contains no crossroads
- 16:21:37.254 [Lua] [LevelAnalysis] Injecting travel distances
- 16:21:37.257 [Lua] SpecialsPacing:remove_unwanted_breeds:
- 16:21:37.257 [Lua] Forming navigation groups in one frame
- 16:21:37.257 [Lua] Forming navigation groups
- 16:21:37.296 [Lua] NavigationGroupManager -> calulation time A: 0.039000000000001478
- 16:21:37.336 [Lua] NavigationGroupManager -> calulation time B: 0.040000000000006253
- 16:21:37.337 [Lua] number of nav groups: 87
- 16:21:37.338 [Lua] number of refined nav groups : 60
- 16:21:37.343 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999999907914
- 16:21:37.343 [Lua] roaming spawning is disabled
- 16:21:37.344 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
- 16:21:37.344 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
- 16:21:37.344 [Lua] [LevelAnalysis] Boss-spawning disabled for level plaza
- 16:21:37.344 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
- 16:21:37.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
- 16:21:37.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
- 16:21:37.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
- 16:21:37.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
- 16:21:37.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
- 16:21:37.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
- 16:21:37.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
- 16:21:37.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
- 16:21:37.352 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
- 16:21:37.352 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
- 16:21:37.353 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
- 16:21:37.353 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
- 16:21:37.353 [Lua] <mod.data.mod_users>
- 16:21:37.353 [Lua] [1] = 11000010049919e (string)
- 16:21:37.354 [Lua] </mod.data.mod_users>
- 16:21:37.354 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:21:37.354 [Lua] [MOD][i_dare_you][ECHO] State 'init' started!
- 16:21:37.361 [Lua] [PeerSM] 11000010049919e :: on_exit WaitingForEnterGame
- 16:21:37.361 [Lua] [PeerSM] 11000010049919e :: on_enter WaitingForGameObjectSync
- 16:21:37.364 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010049919e:2
- 16:21:37.364 [Lua] Set lobby begin:
- 16:21:37.364 [Lua] Lobby data twitch_enabled = false
- 16:21:37.364 [Lua] Lobby data power_level = 785
- 16:21:37.364 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:37.364 [Lua] Lobby data num_players = 1
- 16:21:37.365 [Lua] Lobby data host = 11000010049919e
- 16:21:37.365 [Lua] Lobby data game_mode = event
- 16:21:37.365 [Lua] Lobby data is_private = true
- 16:21:37.365 [Lua] Lobby data level_key = plaza
- 16:21:37.368 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:37.369 [Lua] Lobby data selected_level_key = plaza
- 16:21:37.369 [Lua] Lobby data quick_game = false
- 16:21:37.369 [Lua] Lobby data matchmaking = false
- 16:21:37.370 [Lua] Lobby data difficulty = normal
- 16:21:37.370 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:37.370 [Lua] Lobby data unique_server_name = grasmann
- 16:21:37.370 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:37.371 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:37.371 [Lua] Lobby data country_code = DE
- 16:21:37.371 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:37.372 [Lua] Lobby data eac_authorized = false
- 16:21:37.372 [Lua] Set lobby end.
- 16:21:37.372 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010049919e:2, previous profile 0, profile 5]
- 16:21:37.372 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010049919e | dr:0 | bw:0 | es:0
- 16:21:37.373 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=39
- 16:21:37.376 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010049919e:3
- 16:21:37.376 [Lua] Set lobby begin:
- 16:21:37.379 [Lua] Lobby data twitch_enabled = false
- 16:21:37.380 [Lua] Lobby data power_level = 785
- 16:21:37.380 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:37.380 [Lua] Lobby data num_players = 1
- 16:21:37.380 [Lua] Lobby data host = 11000010049919e
- 16:21:37.380 [Lua] Lobby data game_mode = event
- 16:21:37.381 [Lua] Lobby data is_private = true
- 16:21:37.381 [Lua] Lobby data level_key = plaza
- 16:21:37.381 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:37.381 [Lua] Lobby data selected_level_key = plaza
- 16:21:37.382 [Lua] Lobby data quick_game = false
- 16:21:37.382 [Lua] Lobby data matchmaking = false
- 16:21:37.382 [Lua] Lobby data difficulty = normal
- 16:21:37.382 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:37.382 [Lua] Lobby data unique_server_name = grasmann
- 16:21:37.382 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:37.383 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:37.383 [Lua] Lobby data country_code = DE
- 16:21:37.383 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:37.383 [Lua] Lobby data eac_authorized = false
- 16:21:37.383 [Lua] Set lobby end.
- 16:21:37.383 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010049919e:3, previous profile 0, profile 3]
- 16:21:37.384 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010049919e | dr:0 | bw:0 | es:0
- 16:21:37.384 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=40
- 16:21:37.388 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010049919e:4
- 16:21:37.388 [Lua] Set lobby begin:
- 16:21:37.393 [Lua] Lobby data twitch_enabled = false
- 16:21:37.393 [Lua] Lobby data power_level = 785
- 16:21:37.393 [Lua] Lobby data player_slot_6 = 0:0
- 16:21:37.394 [Lua] Lobby data num_players = 1
- 16:21:37.394 [Lua] Lobby data host = 11000010049919e
- 16:21:37.394 [Lua] Lobby data game_mode = event
- 16:21:37.394 [Lua] Lobby data is_private = true
- 16:21:37.395 [Lua] Lobby data level_key = plaza
- 16:21:37.395 [Lua] Lobby data player_slot_1 = 0:0
- 16:21:37.395 [Lua] Lobby data selected_level_key = plaza
- 16:21:37.396 [Lua] Lobby data quick_game = false
- 16:21:37.396 [Lua] Lobby data matchmaking = false
- 16:21:37.396 [Lua] Lobby data difficulty = normal
- 16:21:37.396 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:21:37.397 [Lua] Lobby data unique_server_name = grasmann
- 16:21:37.397 [Lua] Lobby data player_slot_5 = 0:0
- 16:21:37.397 [Lua] Lobby data player_slot_2 = 0:0
- 16:21:37.397 [Lua] Lobby data country_code = DE
- 16:21:37.398 [Lua] Lobby data player_slot_3 = 0:0
- 16:21:37.398 [Lua] Lobby data eac_authorized = false
- 16:21:37.398 [Lua] Set lobby end.
- 16:21:37.398 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010049919e:4, previous profile 0, profile 1]
- 16:21:37.399 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010049919e | dr:0 | bw:0 | es:0
- 16:21:37.399 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=41
- 16:21:37.406 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010049919e inventory_sync_id:2 my_peer_id:11000010049919e
- 16:21:37.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010049919e inventory_sync_id:3 my_peer_id:11000010049919e
- 16:21:37.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010049919e inventory_sync_id:4 my_peer_id:11000010049919e
- 16:21:37.458 [Lua] [PeerSM] 11000010049919e :: on_exit WaitingForGameObjectSync
- 16:21:37.460 [Lua] [PeerSM] 11000010049919e :: on_enter WaitingForPlayers
- 16:21:37.465 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010049919e inventory_sync_id:2 my_peer_id:11000010049919e
- 16:21:37.465 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.466 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.466 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.467 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.468 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.469 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.472 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010049919e inventory_sync_id:3 my_peer_id:11000010049919e
- 16:21:37.473 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.473 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.474 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.475 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.475 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010049919e inventory_sync_id:4 my_peer_id:11000010049919e
- 16:21:37.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.477 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.477 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.478 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.479 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
- 16:21:37.479 [Lua] [LOCAL RPC] rpc_game_started
- 16:21:37.485 [Lua] [PeerSM] 11000010049919e :: on_exit WaitingForPlayers
- 16:21:37.486 [Lua] [PeerSM] 11000010049919e :: on_enter SpawningPlayer
- 16:21:39.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01
- 16:21:39.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01
- 16:21:39.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
- 16:21:39.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
- 16:21:39.250 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
- 16:21:39.251 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
- 16:21:39.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
- 16:21:39.598 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
- 16:21:39.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
- 16:21:40.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
- 16:21:40.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
- 16:21:40.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
- 16:21:40.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
- 16:21:40.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
- 16:21:40.427 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
- 16:21:41.514 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
- 16:21:41.515 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
- 16:21:41.517 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
- 16:21:41.540 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
- 16:21:41.541 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
- 16:21:41.542 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
- 16:21:41.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
- 16:21:41.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
- 16:21:41.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
- 16:21:41.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
- 16:21:41.936 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
- 16:21:41.937 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base
- 16:21:42.803 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base
- 16:21:42.805 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base
- 16:21:42.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
- 16:21:43.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
- 16:21:43.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
- 16:21:43.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
- 16:21:43.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
- 16:21:43.122 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
- 16:21:43.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
- 16:21:43.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
- 16:21:43.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
- 16:21:43.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
- 16:21:43.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
- 16:21:43.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
- 16:21:43.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
- 16:21:44.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
- 16:21:44.014 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
- 16:21:44.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
- 16:21:44.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
- 16:21:44.106 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
- 16:21:44.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2
- 16:21:44.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2
- 16:21:44.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2
- 16:21:44.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01
- 16:21:45.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01
- 16:21:45.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01
- 16:21:45.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p
- 16:21:45.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p
- 16:21:45.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p
- 16:21:45.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
- 16:21:46.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
- 16:21:46.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01
- 16:21:46.075 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
- 16:21:46.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
- 16:21:46.950 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
- 16:21:46.952 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
- 16:21:47.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
- 16:21:47.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
- 16:21:47.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
- 16:21:47.239 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
- 16:21:47.239 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
- 16:21:47.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
- 16:21:47.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
- 16:21:47.293 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
- 16:21:47.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
- 16:21:47.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
- 16:21:47.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
- 16:21:47.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
- 16:21:48.144 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
- 16:21:48.144 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
- 16:21:48.145 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
- 16:21:48.276 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
- 16:21:48.278 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
- 16:21:48.283 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
- 16:21:48.286 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
- 16:21:48.288 [Lua] [PeerSM] 11000010049919e :: on_exit SpawningPlayer
- 16:21:48.289 [Lua] [PeerSM] 11000010049919e :: on_enter InGame
- 16:21:48.291 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010049919e 2
- 16:21:48.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
- 16:21:48.293 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
- 16:21:48.294 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010049919e 3
- 16:21:48.299 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
- 16:21:48.299 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
- 16:21:48.300 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010049919e 4
- 16:21:48.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
- 16:21:48.303 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
- 16:21:48.310 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
- 16:21:48.310 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(17.5954, 17.3343, 2.47578) Vector4(0.000546, -0.000552, 0.790386, -0.612608) true 100 100 357 1 1
- 16:21:48.310 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010049919e, 4, Vector3(17.5954, 17.3343, 2.47578), Vector4(0.000546, -0.000552, 0.790386, -0.612608))
- 16:21:48.311 [Lua] PlayerManager:rpc_to_client_spawn_player()
- 16:21:48.313 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
- 16:21:48.314 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
- 16:21:48.314 [Lua] PlayerManager:assign_unit_ownership grasmann 11000010049919e 1
- 16:21:48.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
- 16:21:48.317 [Lua] TerrorEventMixer.start_event: plaza_load_bosses
- 16:21:48.317 [Lua] TerrorEventMixer.start_event: plaza_disable_pacing
- 16:21:48.326 [Lua] Players are leaving the safe zone
- 16:21:48.520 [Lua] #################################################################################################################
- 16:21:48.520 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-plaza [Members joined]: 0 [Members Left]: 0 [Is Server]: true
- 16:21:48.521 [Lua] #################################################################################################################
- 16:21:48.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
- 16:21:48.527 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
- 16:21:48.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
- 16:21:48.792 [Lua] Commit load time data
- 16:21:57.268 [Lua] [MOD][i_dare_you][ECHO] State 'selection' started!
- 16:21:57.271 [Lua] [MOD][i_dare_you][ECHO] Selector:'11000010049919e'
- 16:21:57.271 [Lua] [MOD][i_dare_you][ECHO] Victim:'11000010049919e'
- 16:21:57.271 [Lua] [MOD][i_dare_you][ECHO] Dares:'jump_continuously, dont_use_melee, dont_use_skill'
- 16:21:57.271 [Lua] [MOD][i_dare_you][ECHO] UIState 'waiting_fade' started!
- 16:22:03.667 [Lua] [MOD][i_dare_you][ECHO] START!
- 16:22:03.669 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:22:03.669 [Lua] [MOD][i_dare_you][ECHO] State 'init' started!
- 16:22:06.809 [Lua] [IngameUI] menu view on_enter ingame_menu
- 16:22:07.903 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
- 16:22:08.420 [Lua] PopupManager:query_result returned result: leave_game
- 16:22:08.432 [Lua] [Matchmaking] Doing transition leave_game from UI
- 16:22:08.432 [Lua] TRANSITION leave_game nil nil
- 16:22:08.432 [Lua] [GameNetworkManager] Leaving game...
- 16:22:08.432 [Lua] [GameNetworkManager] Shutting down game session host.
- 16:22:08.432 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
- 16:22:08.432 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
- 16:22:08.433 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=33.01
- 16:22:08.434 [Lua] [IngameUI] menu view on_exit ingame_menu
- 16:22:08.442 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
- 16:22:09.038 [Window] Window => inactive
- 16:22:10.515 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
- 16:22:10.515 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
- 16:22:10.516 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
- 16:22:10.516 [Lua] <mod.data.mod_users>
- 16:22:10.516 [Lua] [1] = 11000010049919e (string)
- 16:22:10.517 [Lua] </mod.data.mod_users>
- 16:22:10.517 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:22:10.517 [Lua] [MOD][i_dare_you][ECHO] State 'init' started!
- 16:22:10.518 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:22:10.518 [Lua] [MOD][i_dare_you][ECHO] State 'idle' started!
- 16:22:10.519 [Lua] PlayerManager:remove_player peer_id=11000010049919e 1
- 16:22:10.519 [Lua] Clearing all global lookup lists
- 16:22:10.519 [Lua] [IngamePlayerListUI] - Destroy
- 16:22:10.520 [Lua] [GamePadEquipmentUI] - Destroy
- 16:22:10.520 [Lua] [EquipmentUI] - Destroy
- 16:22:10.521 [Lua] [AbilityUI] - Destroy
- 16:22:10.521 [Lua] [GamePadAbilityUI] - Destroy
- 16:22:10.521 [Lua] [IngameUI] destroy
- 16:22:10.547 [Lua] [Managers] Destroying state managers...
- 16:22:10.548 [Lua] PlayerManager:remove_player peer_id=11000010049919e 2
- 16:22:10.548 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 11000010049919e:2
- 16:22:10.548 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010049919e inventory_sync_id:5 my_peer_id:11000010049919e
- 16:22:10.549 [Lua] Set lobby begin:
- 16:22:10.549 [Lua] Lobby data twitch_enabled = false
- 16:22:10.549 [Lua] Lobby data power_level = 785
- 16:22:10.549 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:10.550 [Lua] Lobby data num_players = 1
- 16:22:10.550 [Lua] Lobby data host = 11000010049919e
- 16:22:10.550 [Lua] Lobby data game_mode = event
- 16:22:10.550 [Lua] Lobby data is_private = true
- 16:22:10.550 [Lua] Lobby data level_key = plaza
- 16:22:10.551 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:10.551 [Lua] Lobby data selected_level_key = plaza
- 16:22:10.551 [Lua] Lobby data quick_game = false
- 16:22:10.551 [Lua] Lobby data matchmaking = false
- 16:22:10.551 [Lua] Lobby data difficulty = normal
- 16:22:10.551 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:10.552 [Lua] Lobby data unique_server_name = grasmann
- 16:22:10.552 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:10.552 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:10.552 [Lua] Lobby data country_code = DE
- 16:22:10.552 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:10.552 [Lua] Lobby data eac_authorized = false
- 16:22:10.553 [Lua] Set lobby end.
- 16:22:10.553 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
- 16:22:10.553 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010049919e | dr:0 | bw:0 | es:0
- 16:22:10.553 [Lua] PlayerManager:remove_player peer_id=11000010049919e 3
- 16:22:10.553 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010049919e:3
- 16:22:10.553 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010049919e inventory_sync_id:6 my_peer_id:11000010049919e
- 16:22:10.553 [Lua] Set lobby begin:
- 16:22:10.553 [Lua] Lobby data twitch_enabled = false
- 16:22:10.554 [Lua] Lobby data power_level = 785
- 16:22:10.554 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:10.554 [Lua] Lobby data num_players = 1
- 16:22:10.554 [Lua] Lobby data host = 11000010049919e
- 16:22:10.554 [Lua] Lobby data game_mode = event
- 16:22:10.555 [Lua] Lobby data is_private = true
- 16:22:10.555 [Lua] Lobby data level_key = plaza
- 16:22:10.555 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:10.555 [Lua] Lobby data selected_level_key = plaza
- 16:22:10.555 [Lua] Lobby data quick_game = false
- 16:22:10.555 [Lua] Lobby data matchmaking = false
- 16:22:10.555 [Lua] Lobby data difficulty = normal
- 16:22:10.556 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:10.556 [Lua] Lobby data unique_server_name = grasmann
- 16:22:10.556 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:10.561 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:10.561 [Lua] Lobby data country_code = DE
- 16:22:10.562 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:10.562 [Lua] Lobby data eac_authorized = false
- 16:22:10.562 [Lua] Set lobby end.
- 16:22:10.562 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
- 16:22:10.563 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010049919e | dr:0 | bw:0 | es:0
- 16:22:10.563 [Lua] PlayerManager:remove_player peer_id=11000010049919e 4
- 16:22:10.563 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010049919e:4
- 16:22:10.564 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010049919e inventory_sync_id:7 my_peer_id:11000010049919e
- 16:22:10.564 [Lua] Set lobby begin:
- 16:22:10.564 [Lua] Lobby data twitch_enabled = false
- 16:22:10.564 [Lua] Lobby data power_level = 785
- 16:22:10.565 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:10.565 [Lua] Lobby data num_players = 1
- 16:22:10.565 [Lua] Lobby data host = 11000010049919e
- 16:22:10.565 [Lua] Lobby data game_mode = event
- 16:22:10.566 [Lua] Lobby data is_private = true
- 16:22:10.566 [Lua] Lobby data level_key = plaza
- 16:22:10.566 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:10.566 [Lua] Lobby data selected_level_key = plaza
- 16:22:10.566 [Lua] Lobby data quick_game = false
- 16:22:10.567 [Lua] Lobby data matchmaking = false
- 16:22:10.567 [Lua] Lobby data difficulty = normal
- 16:22:10.567 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:10.567 [Lua] Lobby data unique_server_name = grasmann
- 16:22:10.567 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:10.567 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:10.568 [Lua] Lobby data country_code = DE
- 16:22:10.568 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:10.568 [Lua] Lobby data eac_authorized = false
- 16:22:10.569 [Lua] Set lobby end.
- 16:22:10.569 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
- 16:22:10.575 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010049919e | dr:0 | bw:0 | es:0
- 16:22:10.581 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
- 16:22:10.582 [Lua] [PeerSM] 11000010049919e :: on_exit InGame
- 16:22:10.582 [Lua] [PeerSM] 11000010049919e :: on_enter Loading
- 16:22:10.582 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010049919e
- 16:22:10.583 [Lua] [Matchmaking] unregister rpcs
- 16:22:10.583 [Lua] [Matchmaking] destroying
- 16:22:10.583 [Lua] [ChatManager] Unregistering channel 1
- 16:22:10.583 [Lua] [EnemyPackageLoader] network_context_destroyed
- 16:22:10.583 [EACServer] [Destroy] Called
- 16:22:10.587 [Lua] [VOIP] Destroying VOIP.
- 16:22:10.587 [Lua] [VOIP] Leaving VOIP room.
- 16:22:10.595 warning: [SHADER_TEMPLATE] MESHVISDEBUG Releasing shader template: #ID[fadd9dc9]
- 16:22:10.595 warning: [SHADER_TEMPLATE] MESHVISDEBUG Releasing shader template: #ID[fadd9dc9]
- 16:22:10.595 warning: [SHADER_TEMPLATE] MESHVISDEBUG Releasing shader template: #ID[fadd9dc9]
- 16:22:10.595 warning: [SHADER_TEMPLATE] MESHVISDEBUG Releasing shader template: #ID[fadd9dc9]
- 16:22:10.595 warning: [SHADER_TEMPLATE] MESHVISDEBUG Releasing shader template: #ID[fadd9dc9]
- 16:22:10.595 warning: [SHADER_TEMPLATE] MESHVISDEBUG Releasing shader template: #ID[fadd9dc9]
- 16:22:10.600 warning: [SHADER_TEMPLATE] MESHVISDEBUG Releasing shader template: #ID[fadd9dc9]
- 16:22:10.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient
- 16:22:10.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
- 16:22:10.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01, InventoryPackageSynchronizerClient
- 16:22:10.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
- 16:22:10.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
- 16:22:10.609 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
- 16:22:10.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, InventoryPackageSynchronizerClient
- 16:22:10.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
- 16:22:10.621 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
- 16:22:10.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
- 16:22:10.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient
- 16:22:10.632 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
- 16:22:10.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
- 16:22:10.633 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient
- 16:22:10.633 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
- 16:22:10.634 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient
- 16:22:10.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
- 16:22:10.635 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
- 16:22:10.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
- 16:22:10.636 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
- 16:22:10.638 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
- 16:22:10.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient
- 16:22:10.642 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient
- 16:22:10.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
- 16:22:10.653 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
- 16:22:10.699 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
- 16:22:10.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
- 16:22:10.703 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient
- 16:22:10.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient
- 16:22:10.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient
- 16:22:10.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
- 16:22:10.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
- 16:22:10.708 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
- 16:22:10.708 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
- 16:22:10.735 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
- 16:22:10.759 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
- 16:22:10.762 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
- 16:22:10.763 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, InventoryPackageSynchronizerClient
- 16:22:10.764 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
- 16:22:10.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
- 16:22:10.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
- 16:22:10.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
- 16:22:10.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2, InventoryPackageSynchronizerClient
- 16:22:10.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
- 16:22:10.776 [Lua] [LobbyHost] Destroying
- 16:22:10.777 [Lua] ############### UNLOADING PACKAGES ###############
- 16:22:10.777 [Lua] [Gamestate] Enter state StateLoading
- 16:22:10.782 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
- 16:22:10.782 [Lua] registering RPCs
- 16:22:10.782 [Lua] [LobbyAux] Making combined_hash: 4154e15eb2ede001 from network_hash=3868f8fe277dfe31, trunk_revision=130559, engine_revision=8462f992ef28, project_hash=bulldozer
- 16:22:10.783 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
- 16:22:10.783 [Lua] [StateLoading] Need to unload plaza and start load inn_level
- 16:22:10.783 [Umbra] Unload tome
- 16:22:10.848 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/plaza, LevelTransitionHandler
- 16:22:10.849 [Lua] [LevelTransitionHandler] load_level inn_level
- 16:22:10.850 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
- 16:22:10.850 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
- 16:22:10.850 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
- 16:22:10.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
- 16:22:10.850 [Lua] [NetworkServer] Current level key inn_level
- 16:22:10.850 [Lua] [LevelTransitionHandler] Generated new level_seed: 1353217
- 16:22:10.850 [Lua] [VOIP] Initializing Steam Voip
- 16:22:10.851 [Lua] [VOIP] Is server. Creating room / joining my own room.
- 16:22:10.851 [EAC] EAC server 11000010049919e is initializing
- 16:22:10.858 [EAC] Server is also client 11000010049919e
- 16:22:10.858 [EACServer] [SetLogCallback] Procedure: 00007FF64D102EB0 LogLevel: Info.
- 16:22:10.859 [Lua] ### Created peer state machine for 11000010049919e
- 16:22:10.860 [Lua] [PeerSM] 11000010049919e :: on_enter Connecting
- 16:22:10.860 [Lua] MUSIC MANAGER unmute_all_world_sounds 11066 0
- 16:22:10.860 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
- 16:22:10.860 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
- 16:22:10.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
- 16:22:10.871 [Lua] [Gamestate] Enter Substate StateLoadingRunning
- 16:22:10.871 [Lua] Set lobby begin:
- 16:22:10.871 [Lua] Set lobby end.
- 16:22:10.871 [Lua] [LOCAL RPC] rpc_notify_connected
- 16:22:10.871 [Lua] [PSM] Peer 11000010049919e joined. Want to use profile index "4"
- 16:22:10.871 [Lua] [LobbyHost] Changed state from 0 to creating
- 16:22:10.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
- 16:22:10.946 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
- 16:22:10.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
- 16:22:10.949 [Lua] MUSIC MANAGER Play_loading_screen_music 11067 0
- 16:22:11.007 [SteamLobby] Detected added member 11000010049919e
- 16:22:11.008 [Lua] [LobbyHost] Changed state from creating to joined
- 16:22:11.009 [Lua] [PartyManager] Leader is set to 11000010049919e
- 16:22:11.010 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010049919e my_peer_id:11000010049919e
- 16:22:11.010 [Lua] [ChatManager] Registering channel 1
- 16:22:11.010 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010049919e, own_peer_id=11000010049919e)
- 16:22:11.024 [Lua] [NetworkServer] Changing num_players from nil to 1
- 16:22:11.024 [Lua] Players: 1
- 16:22:11.025 [Lua] Set lobby begin:
- 16:22:11.025 [Lua] Lobby data num_players = 1
- 16:22:11.025 [Lua] Lobby data level_key = inn_level
- 16:22:11.026 [Lua] Lobby data game_mode = n/a
- 16:22:11.026 [Lua] Lobby data matchmaking = false
- 16:22:11.026 [Lua] Set lobby end.
- 16:22:11.142 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
- 16:22:11.339 [Save] Saving `telemetry`
- 16:22:11.342 [Save] Save done
- 16:22:11.480 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
- 16:22:12.512 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
- 16:22:12.529 [Lua] [PeerSM] 11000010049919e :: on_exit Connecting
- 16:22:12.529 [Lua] [PeerSM] 11000010049919e :: on_enter Loading
- 16:22:12.529 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010049919e
- 16:22:12.531 [Lua] [LOCAL RPC] rpc_load_level 33 1353217
- 16:22:23.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
- 16:22:23.905 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
- 16:22:23.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
- 16:22:23.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
- 16:22:23.955 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
- 16:22:23.971 [Lua] [LevelTransitionHandler] Level load completed!
- 16:22:23.972 [Lua] ### Sending rpc_level_loaded
- 16:22:23.972 [Lua] #### Has state machine: true, sender: 11000010049919e, level_id: 33
- 16:22:23.972 [Lua] Peer 11000010049919e has loaded the level and all enemies are loaded
- 16:22:23.988 [Lua] [PeerSM] 11000010049919e :: on_exit Loading
- 16:22:23.989 [Lua] [PeerSM] 11000010049919e :: on_enter LoadingProfilePackages
- 16:22:23.989 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010049919e:1
- 16:22:23.990 [Lua] Set lobby begin:
- 16:22:23.990 [Lua] Lobby data level_key = inn_level
- 16:22:23.990 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:23.990 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:23.990 [Lua] Lobby data num_players = 1
- 16:22:23.991 [Lua] Lobby data matchmaking = false
- 16:22:23.991 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:23.991 [Lua] Lobby data game_mode = n/a
- 16:22:23.992 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:23.992 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:23.992 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:23.992 [Lua] Set lobby end.
- 16:22:23.993 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010049919e:1, previous profile 0, profile 4]
- 16:22:23.993 [Lua] Set lobby begin:
- 16:22:23.993 [Lua] Lobby data level_key = inn_level
- 16:22:23.993 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:23.994 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:23.994 [Lua] Lobby data num_players = 1
- 16:22:23.994 [Lua] Lobby data matchmaking = false
- 16:22:23.994 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:23.995 [Lua] Lobby data game_mode = n/a
- 16:22:23.995 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:23.995 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:23.995 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:23.996 [Lua] Set lobby end.
- 16:22:23.996 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
- 16:22:23.996 [Lua] Set lobby begin:
- 16:22:23.996 [Lua] Lobby data level_key = inn_level
- 16:22:23.996 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:23.996 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:23.996 [Lua] Lobby data num_players = 1
- 16:22:23.997 [Lua] Lobby data matchmaking = false
- 16:22:23.997 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:23.997 [Lua] Lobby data game_mode = n/a
- 16:22:23.997 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:23.997 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:24.002 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:24.002 [Lua] Set lobby end.
- 16:22:24.003 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
- 16:22:24.003 [Lua] Set lobby begin:
- 16:22:24.003 [Lua] Lobby data level_key = inn_level
- 16:22:24.003 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:24.004 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:24.004 [Lua] Lobby data num_players = 1
- 16:22:24.004 [Lua] Lobby data matchmaking = false
- 16:22:24.004 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:24.005 [Lua] Lobby data game_mode = n/a
- 16:22:24.005 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:24.005 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:24.005 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:24.005 [Lua] Set lobby end.
- 16:22:24.005 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
- 16:22:24.006 [Lua] Set lobby begin:
- 16:22:24.006 [Lua] Lobby data level_key = inn_level
- 16:22:24.006 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:24.006 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:24.007 [Lua] Lobby data num_players = 1
- 16:22:24.007 [Lua] Lobby data matchmaking = false
- 16:22:24.007 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:24.007 [Lua] Lobby data game_mode = n/a
- 16:22:24.008 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:24.008 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:24.008 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:24.008 [Lua] Set lobby end.
- 16:22:24.009 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
- 16:22:24.009 [Lua] Set lobby begin:
- 16:22:24.009 [Lua] Lobby data level_key = inn_level
- 16:22:24.009 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:24.010 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:24.010 [Lua] Lobby data num_players = 1
- 16:22:24.010 [Lua] Lobby data matchmaking = false
- 16:22:24.015 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:24.015 [Lua] Lobby data game_mode = n/a
- 16:22:24.015 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:24.016 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:24.016 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:24.017 [Lua] Set lobby end.
- 16:22:24.017 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
- 16:22:24.018 [Lua] ### Sending rpc_level_loaded
- 16:22:24.018 [Lua] #### Has state machine: false, sender: 11000010049919e, level_id: 33
- 16:22:24.018 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010049919e inventory_sync_id:1 my_peer_id:11000010049919e
- 16:22:24.019 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
- 16:22:24.021 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010049919e inventory_sync_id:1 my_peer_id:11000010049919e
- 16:22:24.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.021 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.022 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.023 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.023 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.027 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.028 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.029 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.030 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
- 16:22:24.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
- 16:22:24.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
- 16:22:24.122 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
- 16:22:24.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
- 16:22:24.912 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
- 16:22:24.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
- 16:22:24.995 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
- 16:22:24.996 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
- 16:22:24.996 [Lua] Set lobby begin:
- 16:22:24.996 [Lua] Lobby data level_key = inn_level
- 16:22:24.996 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:24.996 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:24.997 [Lua] Lobby data num_players = 1
- 16:22:24.997 [Lua] Lobby data matchmaking = false
- 16:22:24.997 [Lua] Lobby data host = 11000010049919e
- 16:22:24.997 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:24.998 [Lua] Lobby data game_mode = n/a
- 16:22:24.998 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:24.998 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:24.999 [Lua] Lobby data country_code = DE
- 16:22:24.999 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:25.000 [Lua] Lobby data unique_server_name = grasmann
- 16:22:25.000 [Lua] Set lobby end.
- 16:22:25.000 [Lua] [Managers] Destroying state managers...
- 16:22:25.001 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
- 16:22:25.002 [Lua] MUSIC MANAGER Stop_loading_screen_music 11068 0
- 16:22:25.002 [Lua] [Gamestate] Enter StateIngame HOST
- 16:22:25.003 [Lua] <<crashify-property>>level = inn_level<</crashify-property>>
- 16:22:25.004 [Lua] Set lobby begin:
- 16:22:25.004 [Lua] Lobby data level_key = inn_level
- 16:22:25.005 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:25.008 [Lua] Lobby data selected_level_key = inn_level
- 16:22:25.009 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:25.009 [Lua] Lobby data num_players = 1
- 16:22:25.009 [Lua] Lobby data matchmaking = false
- 16:22:25.009 [Lua] Lobby data host = 11000010049919e
- 16:22:25.010 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:25.010 [Lua] Lobby data game_mode = n/a
- 16:22:25.010 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:25.010 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:25.011 [Lua] Lobby data country_code = DE
- 16:22:25.011 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:25.011 [Lua] Lobby data unique_server_name = grasmann
- 16:22:25.012 [Lua] Set lobby end.
- 16:22:25.012 [Umbra] Init version: 3.4.15 :: 16 threads
- 16:22:25.012 [Lua] [StateIngame] Server ingame
- 16:22:25.019 [Lua] Set lobby begin:
- 16:22:25.020 [Lua] Lobby data level_key = inn_level
- 16:22:25.020 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:25.020 [Lua] Lobby data selected_level_key = inn_level
- 16:22:25.020 [Lua] Lobby data difficulty = normal
- 16:22:25.021 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:25.021 [Lua] Lobby data num_players = 1
- 16:22:25.021 [Lua] Lobby data matchmaking = false
- 16:22:25.022 [Lua] Lobby data host = 11000010049919e
- 16:22:25.022 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:25.022 [Lua] Lobby data game_mode = n/a
- 16:22:25.022 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:25.023 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:25.023 [Lua] Lobby data country_code = DE
- 16:22:25.023 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:25.023 [Lua] Lobby data unique_server_name = grasmann
- 16:22:25.024 [Lua] Set lobby end.
- 16:22:25.024 [Lua] [LobbyAux] Making combined_hash: 4154e15eb2ede001 from network_hash=3868f8fe277dfe31, trunk_revision=130559, engine_revision=8462f992ef28, project_hash=bulldozer
- 16:22:25.024 [Lua] [LobbyAux] Making combined_hash: 4154e15eb2ede001 from network_hash=3868f8fe277dfe31, trunk_revision=130559, engine_revision=8462f992ef28, project_hash=bulldozer
- 16:22:25.024 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
- 16:22:25.025 [Lua] [Matchmaking] initializing
- 16:22:25.025 [Lua] [Matchmaking] my_peer_id: 11000010049919e, I am server
- 16:22:25.025 [Lua] [Matchmaking] register rpcs
- 16:22:25.025 [Lua] [GameNetworkManager] Setting pong timeout to 60
- 16:22:25.026 [Lua] [GameNetworkManager] My own peer_id = 11000010049919e
- 16:22:25.026 [Lua] [GameNetworkManager] self.is_server = true
- 16:22:25.026 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
- 16:22:25.026 [Network] Setting artificial MTU limit to 65536
- 16:22:25.032 [Lua] Switching ConflictSettings: to: disabled
- 16:22:25.032 [Lua] pacing=disabled
- 16:22:25.032 [Lua] roaming=nil
- 16:22:25.032 [Lua] disabled=true
- 16:22:25.032 [Lua] pack_spawning=disabled
- 16:22:25.032 [Lua] boss=disabled
- 16:22:25.032 [Lua] horde=disabled
- 16:22:25.032 [Lua] specials=disabled
- 16:22:25.032 [Lua] name=disabled
- 16:22:25.033 [Lua] intensity=disabled
- 16:22:25.033 [Lua] ---
- 16:22:25.036 [Lua] [AIInterestPointSystem] Level Seed: 1353217
- 16:22:25.037 [Lua] <entity_system_creation_context>
- 16:22:25.037 [Lua] [entity_system_bag] = table
- 16:22:25.037 [Lua] [entity_system_bag] = metatable
- 16:22:25.037 [Lua] [startup_data] = table
- 16:22:25.038 [Lua] [entity_manager] = table
- 16:22:25.038 [Lua] [entity_manager] = metatable
- 16:22:25.038 [Lua] [unit_spawner] = table
- 16:22:25.038 [Lua] [unit_spawner] = metatable
- 16:22:25.038 [Lua] [unit_storage] = table
- 16:22:25.039 [Lua] [unit_storage] = metatable
- 16:22:25.039 [Lua] [dice_keeper] = table
- 16:22:25.039 [Lua] [dice_keeper] = metatable
- 16:22:25.040 [Lua] [is_server] = true (boolean)
- 16:22:25.040 [Lua] [world] = [World]
- 16:22:25.040 [Lua] [system_api] = table
- 16:22:25.040 [Lua] [network_lobby] = table
- 16:22:25.040 [Lua] [network_lobby] = metatable
- 16:22:25.040 [Lua] [profile_synchronizer] = table
- 16:22:25.044 [Lua] [profile_synchronizer] = metatable
- 16:22:25.044 [Lua] [entity_system] = table
- 16:22:25.044 [Lua] [entity_system] = metatable
- 16:22:25.044 [Lua] [num_local_human_players] = 1 (number)
- 16:22:25.045 [Lua] [statistics_db] = table
- 16:22:25.045 [Lua] [statistics_db] = metatable
- 16:22:25.045 [Lua] [network_server] = table
- 16:22:25.045 [Lua] [network_server] = metatable
- 16:22:25.045 [Lua] [input_manager] = table
- 16:22:25.046 [Lua] [input_manager] = metatable
- 16:22:25.046 [Lua] [network_clock] = table
- 16:22:25.046 [Lua] [network_clock] = metatable
- 16:22:25.046 [Lua] [network_transmit] = table
- 16:22:25.047 [Lua] [network_transmit] = metatable
- 16:22:25.047 [Lua] [free_flight_manager] = table
- 16:22:25.047 [Lua] [free_flight_manager] = metatable
- 16:22:25.047 [Lua] [network_manager] = table
- 16:22:25.048 [Lua] [network_manager] = metatable
- 16:22:25.048 [Lua] [network_event_delegate] = table
- 16:22:25.048 [Lua] [network_event_delegate] = metatable
- 16:22:25.048 [Lua] </entity_system_creation_context>
- 16:22:25.050 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
- 16:22:25.055 [Lua] [AchievementManager] Achievements using the steam platform
- 16:22:25.057 [Lua] [StateIngame] Level seed: 1353217
- 16:22:25.057 [World] Spawning level.
- 16:22:25.062 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
- 16:22:25.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
- 16:22:25.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
- 16:22:25.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
- 16:22:25.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
- 16:22:25.259 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
- 16:22:25.259 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
- 16:22:25.259 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
- 16:22:25.259 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
- 16:22:25.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
- 16:22:25.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
- 16:22:25.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
- 16:22:25.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
- 16:22:25.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
- 16:22:25.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read,
- 16:22:25.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_2, async-read,
- 16:22:25.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
- 16:22:25.262 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
- 16:22:25.262 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
- 16:22:25.262 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
- 16:22:25.264 [Lua] [LevelAnalysis] set_random_seed( 2106459392)
- 16:22:25.269 [Lua] PlayerManager:add_player player_1
- 16:22:25.272 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
- 16:22:25.273 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
- 16:22:25.273 [Lua] [IngameUI] init
- 16:22:25.319 [Lua] [Matchmaking] Cancelling matchmaking
- 16:22:25.320 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
- 16:22:25.320 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
- 16:22:25.320 [Lua] Set lobby begin:
- 16:22:25.321 [Lua] Lobby data power_level = 785
- 16:22:25.321 [Lua] Lobby data level_key = inn_level
- 16:22:25.321 [Lua] Lobby data player_slot_1 = 0:0
- 16:22:25.321 [Lua] Lobby data selected_level_key = inn_level
- 16:22:25.321 [Lua] Lobby data difficulty = normal
- 16:22:25.322 [Lua] Lobby data player_slot_6 = 0:0
- 16:22:25.322 [Lua] Lobby data num_players = 1
- 16:22:25.322 [Lua] Lobby data matchmaking = false
- 16:22:25.322 [Lua] Lobby data host = 11000010049919e
- 16:22:25.323 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:22:25.323 [Lua] Lobby data game_mode = n/a
- 16:22:25.323 [Lua] Lobby data player_slot_5 = 0:0
- 16:22:25.323 [Lua] Lobby data player_slot_2 = 0:0
- 16:22:25.324 [Lua] Lobby data country_code = DE
- 16:22:25.324 [Lua] Lobby data player_slot_3 = 0:0
- 16:22:25.324 [Lua] Lobby data unique_server_name = grasmann
- 16:22:25.324 [Lua] Set lobby end.
- 16:22:25.325 [Flow] Forge tier 4
- 16:22:25.325 [Flow] complete_skittergate_legend true
- 16:22:25.325 [Flow] complete_all_helmgart_levels_recruit true
- 16:22:25.326 [Flow] WitchHunterLevel:30
- 16:22:25.326 [Flow] LeaderYes
- 16:22:25.326 [Flow] ALL PC XP:1.28743e+06
- 16:22:25.326 [Flow] Has "bogenhafen" DLC:true
- 16:22:25.326 [Flow] WH XP:375968
- 16:22:25.326 [Flow] Number of crafted items:2572
- 16:22:25.326 [Flow] Has "pre_order" DLC:true
- 16:22:25.326 [Flow] Sum of Powe Levels:1500
- 16:22:25.326 [Flow] lodestone diff 1:false
- 16:22:25.327 [Flow] magnus and forest activated
- 16:22:25.327 [Flow] magnus and forest activated
- 16:22:25.327 [Flow] cemetery and forest activated
- 16:22:25.327 [Flow] magnus and cemetery
- 16:22:25.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:22:25.327 [Flow] ALL RUNES ACTIVATED
- 16:22:25.327 [Flow] magnus and forest activated
- 16:22:25.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:22:25.327 [Flow] ALL RUNES ACTIVATED
- 16:22:25.327 [Flow] cemetery and forest activated
- 16:22:25.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:22:25.327 [Flow] ALL RUNES ACTIVATED
- 16:22:25.327 [Flow] magnus and forest activated
- 16:22:25.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:22:25.327 [Flow] ALL RUNES ACTIVATED
- 16:22:25.327 [Flow] magnus and cemetery
- 16:22:25.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:22:25.327 [Flow] ALL RUNES ACTIVATED
- 16:22:25.327 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
- 16:22:25.328 [Lua] CurrentConflictSettings disabled
- 16:22:25.328 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
- 16:22:25.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
- 16:22:25.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
- 16:22:25.331 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
- 16:22:25.331 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
- 16:22:25.332 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
- 16:22:25.332 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
- 16:22:25.332 [Lua] <mod.data.mod_users>
- 16:22:25.332 [Lua] [1] = 11000010049919e (string)
- 16:22:25.333 [Lua] </mod.data.mod_users>
- 16:22:25.333 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:22:25.333 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:22:25.333 [Lua] [MOD][i_dare_you][ECHO] I dare you! can't be played in the keep.
- 16:22:25.333 [Lua] [MOD][i_dare_you][ECHO] State 'idle' started!
- 16:22:25.361 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
- 16:22:25.362 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
- 16:22:25.363 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
- 16:22:25.938 [Flow] DISABLE
- 16:22:26.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
- 16:22:26.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
- 16:22:26.842 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
- 16:22:27.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
- 16:22:27.150 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
- 16:22:27.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
- 16:22:27.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
- 16:22:27.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
- 16:22:27.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
- 16:22:27.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
- 16:22:27.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
- 16:22:27.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
- 16:22:27.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
- 16:22:27.674 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
- 16:22:27.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
- 16:22:28.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
- 16:22:28.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
- 16:22:28.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
- 16:22:28.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
- 16:22:28.232 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09
- 16:22:28.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
- 16:22:28.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
- 16:22:28.833 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
- 16:22:28.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
- 16:22:28.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
- 16:22:28.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
- 16:22:28.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
- 16:22:29.346 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
- 16:22:29.349 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
- 16:22:29.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
- 16:22:29.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
- 16:22:29.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
- 16:22:29.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
- 16:22:29.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
- 16:22:29.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
- 16:22:29.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
- 16:22:29.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
- 16:22:29.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
- 16:22:29.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
- 16:22:30.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
- 16:22:30.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
- 16:22:30.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
- 16:22:30.060 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
- 16:22:30.067 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
- 16:22:30.073 [Lua] [PeerSM] 11000010049919e :: on_exit LoadingProfilePackages
- 16:22:30.073 [Lua] [PeerSM] 11000010049919e :: on_enter WaitingForEnterGame
- 16:22:30.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
- 16:22:30.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
- 16:22:30.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
- 16:22:30.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
- 16:22:30.084 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
- 16:22:30.084 [Lua] [LOCAL RPC] rpc_loading_synced
- 16:22:30.086 [Lua] [PeerSM] 11000010049919e :: on_exit WaitingForEnterGame
- 16:22:30.086 [Lua] [PeerSM] 11000010049919e :: on_enter WaitingForGameObjectSync
- 16:22:30.097 [Lua] [PeerSM] 11000010049919e :: on_exit WaitingForGameObjectSync
- 16:22:30.098 [Lua] [PeerSM] 11000010049919e :: on_enter WaitingForPlayers
- 16:22:30.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
- 16:22:30.098 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
- 16:22:30.101 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
- 16:22:30.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
- 16:22:30.108 [Lua] [LOCAL RPC] rpc_game_started
- 16:22:30.110 [Lua] [PeerSM] 11000010049919e :: on_exit WaitingForPlayers
- 16:22:30.110 [Lua] [PeerSM] 11000010049919e :: on_enter SpawningPlayer
- 16:22:30.120 [Lua] [PeerSM] 11000010049919e :: on_exit SpawningPlayer
- 16:22:30.120 [Lua] [PeerSM] 11000010049919e :: on_enter InGame
- 16:22:30.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
- 16:22:30.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
- 16:22:30.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
- 16:22:30.132 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
- 16:22:30.132 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010049919e, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
- 16:22:30.132 [Lua] PlayerManager:rpc_to_client_spawn_player()
- 16:22:30.136 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
- 16:22:30.139 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
- 16:22:30.139 [Lua] PlayerManager:assign_unit_ownership grasmann 11000010049919e 1
- 16:22:30.140 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
- 16:22:30.435 [Lua] #################################################################################################################
- 16:22:30.437 [Lua] [Loading Time]: 00:00:20 [Transition]: plaza-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
- 16:22:30.437 [Lua] #################################################################################################################
- 16:22:30.438 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
- 16:22:30.447 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
- 16:22:30.743 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
- 16:22:30.743 [Lua] Commit load time data
- 16:22:35.334 [Lua] PlayFabMirror:_commit_internal 3
- 16:22:35.335 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
- 16:22:35.337 [Lua] generate_backend_stats 11000010049919e:1
- 16:22:35.341 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
- 16:22:35.348 [Lua] commit result success 3
- 16:24:10.975 [EACServer] [Cerberus] [Backend] Connection established.
- 16:25:42.165 [Window] Window => active
- 16:25:45.056 [Window] Window => inactive
- 16:26:05.141 [Window] Window => active
- 16:26:06.029 [Lua] VMF:ON_RELOAD()
- 16:26:06.037 [Lua] VMF:ON_UNLOAD()
- 16:26:06.064 [Lua] <mod settings>
- 16:26:06.064 [Lua] [1] = table
- 16:26:06.065 [Lua] [download_pending] = false (boolean)
- 16:26:06.065 [Lua] [id] = 1369573612 (string)
- 16:26:06.065 [Lua] [banned] = false (boolean)
- 16:26:06.065 [Lua] [author_id] = 58813412 (number)
- 16:26:06.065 [Lua] [tags] = table
- 16:26:06.065 [Lua] [1] = Tools (string)
- 16:26:06.065 [Lua] [2] = approved (string)
- 16:26:06.065 [Lua] [author] = bIbIbI(rus) (string)
- 16:26:06.065 [Lua] [sanctioned] = true (boolean)
- 16:26:06.065 [Lua] [out_of_date] = false (boolean)
- 16:26:06.065 [Lua] [downloading] = false (boolean)
- 16:26:06.066 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
- 16:26:06.066 [Lua] [num_children] = 0 (number)
- 16:26:06.067 [Lua] [ugc_status] = 3 (number)
- 16:26:06.071 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b]
- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
- Mods created for the project may utilize:
- [list]
- [*]Mod options
- [*]Shared function hooks
- [*]Chat commands
- [*]Keybinds
- [*]Mutator support (only available in Vermintide 1 at this time)
- [*]Network calls
- [*]Rewritten, lightweight mod functions
- [*]An on-event call system
- [/list]
- The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
- If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
- If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
- 16:26:06.071 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string)
- 16:26:06.071 [Lua] [installed] = true (boolean)
- 16:26:06.071 [Lua] [enabled] = false (boolean)
- 16:26:06.072 [Lua] [name] = Vermintide Mod Framework (string)
- 16:26:06.072 [Lua] [dependency_error] = (string)
- 16:26:06.072 [Lua] [2] = table
- 16:26:06.072 [Lua] [download_pending] = false (boolean)
- 16:26:06.073 [Lua] [id] = 1500112422 (string)
- 16:26:06.073 [Lua] [banned] = false (boolean)
- 16:26:06.073 [Lua] [author_id] = 58813412 (number)
- 16:26:06.078 [Lua] [tags] = table
- 16:26:06.078 [Lua] [1] = Tools (string)
- 16:26:06.079 [Lua] [author] = bIbIbI(rus) (string)
- 16:26:06.079 [Lua] [sanctioned] = false (boolean)
- 16:26:06.079 [Lua] [out_of_date] = false (boolean)
- 16:26:06.079 [Lua] [downloading] = false (boolean)
- 16:26:06.080 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/967600198924606921/A69E6CF5FDB8EAC423F655D2035058090F575F57/ (string)
- 16:26:06.080 [Lua] [num_children] = 0 (number)
- 16:26:06.080 [Lua] [ugc_status] = 3 (number)
- 16:26:06.080 [Lua] [description] = The latest VMF version for testing purposes. It is intended for modders. Regular players should ingore it and subscribe to [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]stable version[/url] instead. (string)
- 16:26:06.081 [Lua] [last_updated] = 3/22/2019 7:57:32 AM (string)
- 16:26:06.081 [Lua] [installed] = true (boolean)
- 16:26:06.081 [Lua] [enabled] = true (boolean)
- 16:26:06.081 [Lua] [name] = [Beta] Vermintide Mod Framework (string)
- 16:26:06.082 [Lua] [dependency_error] = (string)
- 16:26:06.082 [Lua] [3] = table
- 16:26:06.082 [Lua] [download_pending] = false (boolean)
- 16:26:06.082 [Lua] [id] = 1389872347 (string)
- 16:26:06.082 [Lua] [children] = table
- 16:26:06.082 [Lua] [1] = 1369573612 (string)
- 16:26:06.083 [Lua] [banned] = false (boolean)
- 16:26:06.083 [Lua] [author_id] = 4821406 (number)
- 16:26:06.083 [Lua] [tags] = table
- 16:26:06.083 [Lua] [1] = UI (string)
- 16:26:06.083 [Lua] [2] = approved (string)
- 16:26:06.084 [Lua] [author] = grasmann (string)
- 16:26:06.084 [Lua] [sanctioned] = true (boolean)
- 16:26:06.084 [Lua] [out_of_date] = false (boolean)
- 16:26:06.084 [Lua] [downloading] = false (boolean)
- 16:26:06.084 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
- 16:26:06.085 [Lua] [num_children] = 1 (number)
- 16:26:06.085 [Lua] [ugc_status] = 3 (number)
- 16:26:06.085 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
- Version: 2.0.4
- This mod doesn't have a purpose on its own.
- It allows other mods to create and show simple windows to control something.
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:26:06.085 [Lua] [last_updated] = 3/4/2019 5:24:52 PM (string)
- 16:26:06.085 [Lua] [installed] = true (boolean)
- 16:26:06.086 [Lua] [enabled] = false (boolean)
- 16:26:06.086 [Lua] [name] = Simple UI (string)
- 16:26:06.086 [Lua] [dependency_error] = (string)
- 16:26:06.090 [Lua] [4] = table
- 16:26:06.091 [Lua] [download_pending] = false (boolean)
- 16:26:06.091 [Lua] [id] = 1395453301 (string)
- 16:26:06.091 [Lua] [children] = table
- 16:26:06.091 [Lua] [1] = 1369573612 (string)
- 16:26:06.092 [Lua] [banned] = false (boolean)
- 16:26:06.092 [Lua] [author_id] = 58813412 (number)
- 16:26:06.092 [Lua] [tags] = table
- 16:26:06.092 [Lua] [1] = approved (string)
- 16:26:06.093 [Lua] [2] = QoL (string)
- 16:26:06.093 [Lua] [author] = bIbIbI(rus) (string)
- 16:26:06.093 [Lua] [sanctioned] = true (boolean)
- 16:26:06.093 [Lua] [out_of_date] = false (boolean)
- 16:26:06.093 [Lua] [downloading] = false (boolean)
- 16:26:06.094 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
- 16:26:06.094 [Lua] [num_children] = 1 (number)
- 16:26:06.094 [Lua] [ugc_status] = 3 (number)
- 16:26:06.094 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
- 16:26:06.094 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
- 16:26:06.094 [Lua] [installed] = true (boolean)
- 16:26:06.094 [Lua] [enabled] = false (boolean)
- 16:26:06.094 [Lua] [name] = Skip Intro (string)
- 16:26:06.094 [Lua] [dependency_error] = (string)
- 16:26:06.094 [Lua] [5] = table
- 16:26:06.095 [Lua] [download_pending] = false (boolean)
- 16:26:06.095 [Lua] [id] = 1431393962 (string)
- 16:26:06.095 [Lua] [children] = table
- 16:26:06.095 [Lua] [1] = 1369573612 (string)
- 16:26:06.095 [Lua] [banned] = false (boolean)
- 16:26:06.095 [Lua] [author_id] = 14284923 (number)
- 16:26:06.095 [Lua] [tags] = table
- 16:26:06.095 [Lua] [1] = UI (string)
- 16:26:06.095 [Lua] [2] = Misc (string)
- 16:26:06.095 [Lua] [3] = approved (string)
- 16:26:06.096 [Lua] [author] = Fracticality (string)
- 16:26:06.096 [Lua] [sanctioned] = true (boolean)
- 16:26:06.096 [Lua] [out_of_date] = false (boolean)
- 16:26:06.096 [Lua] [downloading] = false (boolean)
- 16:26:06.096 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
- 16:26:06.096 [Lua] [num_children] = 1 (number)
- 16:26:06.096 [Lua] [ugc_status] = 3 (number)
- 16:26:06.097 [Lua] [description] = [h1]Deprecated[/h1]
- The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica.
- As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
- ------------------------------------------------------------------------------------
- - Updated for 1.4 (Back to Ubersreik)
- - Added zooming via scroll-wheel and camera height panning via shift + left-drag
- ------------------------------------------------------------------------------------
- Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
- Compatible with Deathwish!
- Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
- 16:26:06.097 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string)
- 16:26:06.098 [Lua] [installed] = true (boolean)
- 16:26:06.098 [Lua] [enabled] = false (boolean)
- 16:26:06.098 [Lua] [name] = Bestiary (string)
- 16:26:06.098 [Lua] [dependency_error] = (string)
- 16:26:06.098 [Lua] [6] = table
- 16:26:06.099 [Lua] [download_pending] = false (boolean)
- 16:26:06.099 [Lua] [id] = 1402962846 (string)
- 16:26:06.099 [Lua] [children] = table
- 16:26:06.099 [Lua] [1] = 1369573612 (string)
- 16:26:06.103 [Lua] [banned] = false (boolean)
- 16:26:06.103 [Lua] [author_id] = 33103900 (number)
- 16:26:06.103 [Lua] [tags] = table
- 16:26:06.103 [Lua] [1] = UI (string)
- 16:26:06.104 [Lua] [2] = QoL (string)
- 16:26:06.104 [Lua] [3] = applied (string)
- 16:26:06.104 [Lua] [4] = approved (string)
- 16:26:06.104 [Lua] [author] = Badwin (string)
- 16:26:06.105 [Lua] [sanctioned] = true (boolean)
- 16:26:06.105 [Lua] [out_of_date] = false (boolean)
- 16:26:06.105 [Lua] [downloading] = false (boolean)
- 16:26:06.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string)
- 16:26:06.106 [Lua] [num_children] = 1 (number)
- 16:26:06.106 [Lua] [ugc_status] = 3 (number)
- 16:26:06.106 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string)
- 16:26:06.106 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string)
- 16:26:06.107 [Lua] [installed] = true (boolean)
- 16:26:06.107 [Lua] [enabled] = false (boolean)
- 16:26:06.107 [Lua] [name] = LockedAndLoaded (string)
- 16:26:06.107 [Lua] [dependency_error] = (string)
- 16:26:06.107 [Lua] [7] = table
- 16:26:06.108 [Lua] [download_pending] = false (boolean)
- 16:26:06.108 [Lua] [id] = 1402835022 (string)
- 16:26:06.108 [Lua] [children] = table
- 16:26:06.108 [Lua] [1] = 1369573612 (string)
- 16:26:06.108 [Lua] [banned] = false (boolean)
- 16:26:06.108 [Lua] [author_id] = 33103900 (number)
- 16:26:06.108 [Lua] [tags] = table
- 16:26:06.108 [Lua] [1] = QoL (string)
- 16:26:06.108 [Lua] [2] = applied (string)
- 16:26:06.108 [Lua] [3] = approved (string)
- 16:26:06.109 [Lua] [author] = Badwin (string)
- 16:26:06.109 [Lua] [sanctioned] = true (boolean)
- 16:26:06.109 [Lua] [out_of_date] = false (boolean)
- 16:26:06.109 [Lua] [downloading] = false (boolean)
- 16:26:06.109 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
- 16:26:06.109 [Lua] [num_children] = 1 (number)
- 16:26:06.109 [Lua] [ugc_status] = 3 (number)
- 16:26:06.110 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
- 16:26:06.110 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
- 16:26:06.110 [Lua] [installed] = true (boolean)
- 16:26:06.111 [Lua] [enabled] = false (boolean)
- 16:26:06.111 [Lua] [name] = StickyGrim (string)
- 16:26:06.111 [Lua] [dependency_error] = (string)
- 16:26:06.115 [Lua] [8] = table
- 16:26:06.115 [Lua] [download_pending] = false (boolean)
- 16:26:06.115 [Lua] [id] = 1397265260 (string)
- 16:26:06.115 [Lua] [children] = table
- 16:26:06.115 [Lua] [1] = 1369573612 (string)
- 16:26:06.115 [Lua] [banned] = false (boolean)
- 16:26:06.116 [Lua] [author_id] = 26572404 (number)
- 16:26:06.116 [Lua] [tags] = table
- 16:26:06.116 [Lua] [1] = UI (string)
- 16:26:06.116 [Lua] [2] = QoL (string)
- 16:26:06.116 [Lua] [3] = approved (string)
- 16:26:06.116 [Lua] [author] = Necrossin (string)
- 16:26:06.116 [Lua] [sanctioned] = true (boolean)
- 16:26:06.117 [Lua] [out_of_date] = false (boolean)
- 16:26:06.117 [Lua] [downloading] = false (boolean)
- 16:26:06.117 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
- 16:26:06.117 [Lua] [num_children] = 1 (number)
- 16:26:06.118 [Lua] [ugc_status] = 3 (number)
- 16:26:06.118 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
- Features include:
- [list]
- [*]Numeric health values
- [*]Detailed ammo counters
- [*]Career skill cooldown timers
- [*]Icons indicating "last life" and "Natural Bond" presence
- [/list]
- [h1][b]NOTE ON OPTIONS[/b][/h1]
- Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
- [h1][b]DEPENDENCY WARNING[/b][/h1]
- [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
- 16:26:06.118 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
- 16:26:06.119 [Lua] [installed] = true (boolean)
- 16:26:06.119 [Lua] [enabled] = false (boolean)
- 16:26:06.119 [Lua] [name] = Numeric UI (string)
- 16:26:06.119 [Lua] [dependency_error] = (string)
- 16:26:06.119 [Lua] [9] = table
- 16:26:06.119 [Lua] [download_pending] = false (boolean)
- 16:26:06.119 [Lua] [id] = 1402971136 (string)
- 16:26:06.120 [Lua] [children] = table
- 16:26:06.120 [Lua] [1] = 1369573612 (string)
- 16:26:06.120 [Lua] [banned] = false (boolean)
- 16:26:06.120 [Lua] [author_id] = 38300192 (number)
- 16:26:06.120 [Lua] [tags] = table
- 16:26:06.120 [Lua] [1] = approved (string)
- 16:26:06.120 [Lua] [2] = UI (string)
- 16:26:06.120 [Lua] [3] = QoL (string)
- 16:26:06.121 [Lua] [author] = Tomoko 👿 (string)
- 16:26:06.121 [Lua] [sanctioned] = true (boolean)
- 16:26:06.121 [Lua] [out_of_date] = false (boolean)
- 16:26:06.121 [Lua] [downloading] = false (boolean)
- 16:26:06.121 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
- 16:26:06.122 [Lua] [num_children] = 1 (number)
- 16:26:06.122 [Lua] [ugc_status] = 3 (number)
- 16:26:06.122 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
- Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
- Currently shows for
- * Bombs
- * Hp Pots and Medpacks,
- * Ammo drops
- * Potions
- * Tomes
- * Grimes
- TODO:
- * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
- * Weight hp pots more toward grim carriers
- * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
- * More adjustable options for the above.
- * Show when you are trying to give the item to some one.
- If you have any sugestions that I may have missed above please feel free to share with me :>
- (string)
- 16:26:06.123 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
- 16:26:06.123 [Lua] [installed] = true (boolean)
- 16:26:06.123 [Lua] [enabled] = false (boolean)
- 16:26:06.123 [Lua] [name] = Needii (string)
- 16:26:06.123 [Lua] [dependency_error] = (string)
- 16:26:06.127 [Lua] [10] = table
- 16:26:06.127 [Lua] [download_pending] = false (boolean)
- 16:26:06.127 [Lua] [version] = unversioned (string)
- 16:26:06.128 [Lua] [id] = 1383433646 (string)
- 16:26:06.128 [Lua] [children] = table
- 16:26:06.129 [Lua] [1] = 1369573612 (string)
- 16:26:06.129 [Lua] [banned] = false (boolean)
- 16:26:06.129 [Lua] [author_id] = 45268594 (number)
- 16:26:06.129 [Lua] [tags] = table
- 16:26:06.130 [Lua] [1] = approved (string)
- 16:26:06.130 [Lua] [2] = UI (string)
- 16:26:06.130 [Lua] [3] = QoL (string)
- 16:26:06.130 [Lua] [author] = prop joe (string)
- 16:26:06.130 [Lua] [sanctioned] = true (boolean)
- 16:26:06.130 [Lua] [out_of_date] = false (boolean)
- 16:26:06.130 [Lua] [downloading] = false (boolean)
- 16:26:06.131 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
- 16:26:06.131 [Lua] [num_children] = 1 (number)
- 16:26:06.131 [Lua] [ugc_status] = 3 (number)
- 16:26:06.131 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
- 16:26:06.132 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
- 16:26:06.132 [Lua] [installed] = true (boolean)
- 16:26:06.132 [Lua] [enabled] = false (boolean)
- 16:26:06.132 [Lua] [name] = Persistent Ammo Counter (string)
- 16:26:06.132 [Lua] [dependency_error] = (string)
- 16:26:06.133 [Lua] [11] = table
- 16:26:06.133 [Lua] [download_pending] = false (boolean)
- 16:26:06.133 [Lua] [version] = unversioned (string)
- 16:26:06.133 [Lua] [id] = 1383542440 (string)
- 16:26:06.134 [Lua] [children] = table
- 16:26:06.134 [Lua] [1] = 1369573612 (string)
- 16:26:06.134 [Lua] [banned] = false (boolean)
- 16:26:06.134 [Lua] [author_id] = 45268594 (number)
- 16:26:06.134 [Lua] [tags] = table
- 16:26:06.134 [Lua] [1] = approved (string)
- 16:26:06.134 [Lua] [2] = UI (string)
- 16:26:06.134 [Lua] [author] = prop joe (string)
- 16:26:06.135 [Lua] [sanctioned] = true (boolean)
- 16:26:06.135 [Lua] [out_of_date] = false (boolean)
- 16:26:06.135 [Lua] [downloading] = false (boolean)
- 16:26:06.135 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
- 16:26:06.139 [Lua] [num_children] = 1 (number)
- 16:26:06.139 [Lua] [ugc_status] = 3 (number)
- 16:26:06.139 [Lua] [description] = Track kills done with a weapon.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:26:06.140 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
- 16:26:06.140 [Lua] [installed] = true (boolean)
- 16:26:06.140 [Lua] [enabled] = false (boolean)
- 16:26:06.140 [Lua] [name] = Weapon Kill Counter (string)
- 16:26:06.141 [Lua] [dependency_error] = (string)
- 16:26:06.141 [Lua] [12] = table
- 16:26:06.141 [Lua] [download_pending] = false (boolean)
- 16:26:06.141 [Lua] [id] = 1387440934 (string)
- 16:26:06.141 [Lua] [children] = table
- 16:26:06.141 [Lua] [1] = 1369573612 (string)
- 16:26:06.141 [Lua] [banned] = false (boolean)
- 16:26:06.142 [Lua] [author_id] = 4821406 (number)
- 16:26:06.142 [Lua] [tags] = table
- 16:26:06.142 [Lua] [1] = Cosmetic (string)
- 16:26:06.142 [Lua] [2] = QoL (string)
- 16:26:06.142 [Lua] [3] = applied (string)
- 16:26:06.142 [Lua] [4] = approved (string)
- 16:26:06.142 [Lua] [author] = grasmann (string)
- 16:26:06.142 [Lua] [sanctioned] = true (boolean)
- 16:26:06.142 [Lua] [out_of_date] = false (boolean)
- 16:26:06.142 [Lua] [downloading] = false (boolean)
- 16:26:06.142 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
- 16:26:06.142 [Lua] [num_children] = 1 (number)
- 16:26:06.143 [Lua] [ugc_status] = 3 (number)
- 16:26:06.143 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
- Version: 2.1.0
- [h1]Settings[/h1]
- [u]One Handed Weapon Position[/u]
- One handed weapons can be shown on the back or the hip.
- [u]Waywatcher Dual Weapon Position[/u]
- Dual weapons can be shown on the back or the hip.
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:26:06.143 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
- 16:26:06.144 [Lua] [installed] = true (boolean)
- 16:26:06.144 [Lua] [enabled] = false (boolean)
- 16:26:06.144 [Lua] [name] = Third Person Equipment (string)
- 16:26:06.144 [Lua] [dependency_error] = (string)
- 16:26:06.144 [Lua] [13] = table
- 16:26:06.144 [Lua] [download_pending] = false (boolean)
- 16:26:06.144 [Lua] [id] = 1388911015 (string)
- 16:26:06.144 [Lua] [children] = table
- 16:26:06.144 [Lua] [1] = 1369573612 (string)
- 16:26:06.145 [Lua] [banned] = false (boolean)
- 16:26:06.145 [Lua] [author_id] = 4821406 (number)
- 16:26:06.145 [Lua] [tags] = table
- 16:26:06.145 [Lua] [1] = approved (string)
- 16:26:06.145 [Lua] [author] = grasmann (string)
- 16:26:06.145 [Lua] [sanctioned] = true (boolean)
- 16:26:06.146 [Lua] [out_of_date] = false (boolean)
- 16:26:06.146 [Lua] [downloading] = false (boolean)
- 16:26:06.146 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
- 16:26:06.146 [Lua] [num_children] = 1 (number)
- 16:26:06.146 [Lua] [ugc_status] = 3 (number)
- 16:26:06.147 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
- Version: 2.0.3
- [h1]Settings[/h1]
- [u]Animation[/u]
- Blocks with melee weapon when using ui elements.
- [b]Stamina still counts.[/b]
- [u]Animation and Push[/u]
- Additionally executes a push when block ends.
- [b]If enough stamina available.[/b]
- [h1]Compatibility[/h1]
- Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
- [h1]Languages[/h1]
- English, Russian, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:26:06.147 [Lua] [last_updated] = 1/21/2019 9:30:38 PM (string)
- 16:26:06.147 [Lua] [installed] = true (boolean)
- 16:26:06.151 [Lua] [enabled] = false (boolean)
- 16:26:06.151 [Lua] [name] = Chat Block (string)
- 16:26:06.151 [Lua] [dependency_error] = (string)
- 16:26:06.151 [Lua] [14] = table
- 16:26:06.151 [Lua] [download_pending] = false (boolean)
- 16:26:06.152 [Lua] [id] = 1374248490 (string)
- 16:26:06.152 [Lua] [children] = table
- 16:26:06.152 [Lua] [1] = 1369573612 (string)
- 16:26:06.152 [Lua] [banned] = false (boolean)
- 16:26:06.153 [Lua] [author_id] = 45268594 (number)
- 16:26:06.153 [Lua] [tags] = table
- 16:26:06.153 [Lua] [1] = approved (string)
- 16:26:06.153 [Lua] [author] = prop joe (string)
- 16:26:06.153 [Lua] [sanctioned] = true (boolean)
- 16:26:06.153 [Lua] [out_of_date] = false (boolean)
- 16:26:06.153 [Lua] [downloading] = false (boolean)
- 16:26:06.153 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
- 16:26:06.154 [Lua] [num_children] = 1 (number)
- 16:26:06.154 [Lua] [ugc_status] = 3 (number)
- 16:26:06.154 [Lua] [description] = A collection of resources that help in coding mods.
- https://github.com/stevedonovan/Penlight
- Docs:
- http://stevedonovan.github.io/Penlight/api/index.html
- Use:
- local pl = require'pl.import_into'()
- pl.tablex.deepcompare(t1, t2)
- Or to require individual modules:
- local tablex = require'pl.tablex'
- tablex.deepcompare(t1, t2)
- Please DO NOT use require 'pl', this pollutes the global table.
- Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
- Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
- 16:26:06.155 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
- 16:26:06.155 [Lua] [installed] = true (boolean)
- 16:26:06.155 [Lua] [enabled] = true (boolean)
- 16:26:06.155 [Lua] [name] = Penlight Lua Libraries (string)
- 16:26:06.155 [Lua] [dependency_error] = Vermintide Mod Framework is disabled (string)
- 16:26:06.156 [Lua] [15] = table
- 16:26:06.156 [Lua] [download_pending] = false (boolean)
- 16:26:06.156 [Lua] [id] = 1384094638 (string)
- 16:26:06.156 [Lua] [children] = table
- 16:26:06.157 [Lua] [1] = 1369573612 (string)
- 16:26:06.157 [Lua] [2] = 1374248490 (string)
- 16:26:06.157 [Lua] [banned] = false (boolean)
- 16:26:06.157 [Lua] [author_id] = 45268594 (number)
- 16:26:06.158 [Lua] [tags] = table
- 16:26:06.158 [Lua] [1] = UI (string)
- 16:26:06.158 [Lua] [2] = QoL (string)
- 16:26:06.158 [Lua] [3] = approved (string)
- 16:26:06.159 [Lua] [author] = prop joe (string)
- 16:26:06.159 [Lua] [sanctioned] = true (boolean)
- 16:26:06.159 [Lua] [out_of_date] = false (boolean)
- 16:26:06.163 [Lua] [downloading] = false (boolean)
- 16:26:06.163 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
- 16:26:06.164 [Lua] [num_children] = 2 (number)
- 16:26:06.164 [Lua] [ugc_status] = 3 (number)
- 16:26:06.164 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
- The mod does not introduce new crosshair types!
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:26:06.164 [Lua] [last_updated] = 3/4/2019 5:29:44 PM (string)
- 16:26:06.165 [Lua] [installed] = true (boolean)
- 16:26:06.165 [Lua] [enabled] = false (boolean)
- 16:26:06.165 [Lua] [name] = Crosshair Customization (string)
- 16:26:06.165 [Lua] [dependency_error] = (string)
- 16:26:06.166 [Lua] [16] = table
- 16:26:06.166 [Lua] [download_pending] = false (boolean)
- 16:26:06.166 [Lua] [id] = 1445717962 (string)
- 16:26:06.166 [Lua] [children] = table
- 16:26:06.166 [Lua] [1] = 1369573612 (string)
- 16:26:06.166 [Lua] [2] = 1389872347 (string)
- 16:26:06.166 [Lua] [banned] = false (boolean)
- 16:26:06.167 [Lua] [author_id] = 38895286 (number)
- 16:26:06.167 [Lua] [tags] = table
- 16:26:06.167 [Lua] [1] = UI (string)
- 16:26:06.167 [Lua] [2] = QoL (string)
- 16:26:06.167 [Lua] [3] = applied (string)
- 16:26:06.167 [Lua] [4] = approved (string)
- 16:26:06.168 [Lua] [author] = Squatting Bear (string)
- 16:26:06.168 [Lua] [sanctioned] = true (boolean)
- 16:26:06.168 [Lua] [out_of_date] = false (boolean)
- 16:26:06.168 [Lua] [downloading] = false (boolean)
- 16:26:06.168 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
- 16:26:06.169 [Lua] [num_children] = 2 (number)
- 16:26:06.169 [Lua] [ugc_status] = 3 (number)
- 16:26:06.170 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
- Some things that might not be obvious:
- [list]
- [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
- [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
- [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
- [/list]
- Version: 1.1.0
- Changelist:
- 1.1.1: Fix for breakage caused by patch 1.5 of the game.
- 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
- 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
- 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
- 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
- 1.0.3: Fix for breakage from changes in v1.2 of the game.
- 1.0.2: Fixes to work with hero/career switch in UI Improvements mod
- 1.0.1: Fixes for UI scaling
- 1.0.0: Initial release
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
- [h1]Acknowledgments[/h1]
- Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
- General thanks to everyone who worked on the Vermintide Mod Framework.
- (string)
- 16:26:06.170 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string)
- 16:26:06.170 [Lua] [installed] = true (boolean)
- 16:26:06.170 [Lua] [enabled] = false (boolean)
- 16:26:06.171 [Lua] [name] = Loadout Manager (string)
- 16:26:06.171 [Lua] [dependency_error] = (string)
- 16:26:06.171 [Lua] [17] = table
- 16:26:06.175 [Lua] [download_pending] = false (boolean)
- 16:26:06.175 [Lua] [id] = 1421155919 (string)
- 16:26:06.175 [Lua] [children] = table
- 16:26:06.175 [Lua] [1] = 1369573612 (string)
- 16:26:06.175 [Lua] [banned] = false (boolean)
- 16:26:06.176 [Lua] [author_id] = 75308424 (number)
- 16:26:06.176 [Lua] [tags] = table
- 16:26:06.176 [Lua] [1] = approved (string)
- 16:26:06.177 [Lua] [author] = th-om (string)
- 16:26:06.177 [Lua] [sanctioned] = true (boolean)
- 16:26:06.177 [Lua] [out_of_date] = false (boolean)
- 16:26:06.177 [Lua] [downloading] = false (boolean)
- 16:26:06.178 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
- 16:26:06.178 [Lua] [num_children] = 1 (number)
- 16:26:06.178 [Lua] [ugc_status] = 3 (number)
- 16:26:06.178 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
- 16:26:06.179 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string)
- 16:26:06.179 [Lua] [installed] = true (boolean)
- 16:26:06.179 [Lua] [enabled] = false (boolean)
- 16:26:06.179 [Lua] [name] = Mission timer (string)
- 16:26:06.179 [Lua] [dependency_error] = (string)
- 16:26:06.180 [Lua] [18] = table
- 16:26:06.180 [Lua] [download_pending] = false (boolean)
- 16:26:06.180 [Lua] [id] = 1464907434 (string)
- 16:26:06.180 [Lua] [children] = table
- 16:26:06.180 [Lua] [1] = 1369573612 (string)
- 16:26:06.181 [Lua] [banned] = false (boolean)
- 16:26:06.181 [Lua] [author_id] = 14284923 (number)
- 16:26:06.181 [Lua] [tags] = table
- 16:26:06.182 [Lua] [1] = UI (string)
- 16:26:06.182 [Lua] [2] = Misc (string)
- 16:26:06.182 [Lua] [3] = approved (string)
- 16:26:06.182 [Lua] [author] = Fracticality (string)
- 16:26:06.182 [Lua] [sanctioned] = true (boolean)
- 16:26:06.182 [Lua] [out_of_date] = false (boolean)
- 16:26:06.183 [Lua] [downloading] = false (boolean)
- 16:26:06.183 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
- 16:26:06.183 [Lua] [num_children] = 1 (number)
- 16:26:06.183 [Lua] [ugc_status] = 3 (number)
- 16:26:06.187 [Lua] [description] = [h1]Deprecated[/h1]
- The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica.
- As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
- --------------------------------------------------------------------------------
- - Updated for 1.4 (Back to Ubersreik)!
- - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
- This will be fixed to be more intuitive in a future update.
- ---------------------------------------------------------------------------------
- Armory provides an in-game weapon browser, complete with:
- - Basic weapon attributes;
- - Model & illusion previews;
- - In-depth attack attributes & bonuses (coming soon)
- Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
- 16:26:06.188 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string)
- 16:26:06.188 [Lua] [installed] = true (boolean)
- 16:26:06.188 [Lua] [enabled] = false (boolean)
- 16:26:06.189 [Lua] [name] = Armory (string)
- 16:26:06.189 [Lua] [dependency_error] = (string)
- 16:26:06.189 [Lua] [19] = table
- 16:26:06.189 [Lua] [download_pending] = false (boolean)
- 16:26:06.190 [Lua] [id] = 1383452616 (string)
- 16:26:06.190 [Lua] [children] = table
- 16:26:06.190 [Lua] [1] = 1369573612 (string)
- 16:26:06.191 [Lua] [2] = 1374248490 (string)
- 16:26:06.191 [Lua] [banned] = false (boolean)
- 16:26:06.191 [Lua] [author_id] = 45268594 (number)
- 16:26:06.191 [Lua] [tags] = table
- 16:26:06.191 [Lua] [1] = UI (string)
- 16:26:06.192 [Lua] [2] = QoL (string)
- 16:26:06.192 [Lua] [3] = approved (string)
- 16:26:06.192 [Lua] [author] = prop joe (string)
- 16:26:06.192 [Lua] [sanctioned] = true (boolean)
- 16:26:06.192 [Lua] [out_of_date] = false (boolean)
- 16:26:06.193 [Lua] [downloading] = false (boolean)
- 16:26:06.193 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
- 16:26:06.193 [Lua] [num_children] = 2 (number)
- 16:26:06.193 [Lua] [ugc_status] = 3 (number)
- 16:26:06.193 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:26:06.193 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string)
- 16:26:06.194 [Lua] [installed] = true (boolean)
- 16:26:06.194 [Lua] [enabled] = false (boolean)
- 16:26:06.194 [Lua] [name] = Killfeed Tweaks (string)
- 16:26:06.194 [Lua] [dependency_error] = (string)
- 16:26:06.194 [Lua] [20] = table
- 16:26:06.194 [Lua] [download_pending] = false (boolean)
- 16:26:06.194 [Lua] [id] = 1459917022 (string)
- 16:26:06.194 [Lua] [children] = table
- 16:26:06.194 [Lua] [1] = 1369573612 (string)
- 16:26:06.195 [Lua] [banned] = false (boolean)
- 16:26:06.195 [Lua] [author_id] = 155839973 (number)
- 16:26:06.195 [Lua] [tags] = table
- 16:26:06.195 [Lua] [1] = UI (string)
- 16:26:06.199 [Lua] [2] = QoL (string)
- 16:26:06.200 [Lua] [3] = approved (string)
- 16:26:06.200 [Lua] [author] = Gohas (string)
- 16:26:06.200 [Lua] [sanctioned] = true (boolean)
- 16:26:06.200 [Lua] [out_of_date] = false (boolean)
- 16:26:06.200 [Lua] [downloading] = false (boolean)
- 16:26:06.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
- 16:26:06.200 [Lua] [num_children] = 1 (number)
- 16:26:06.201 [Lua] [ugc_status] = 3 (number)
- 16:26:06.201 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
- >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
- 16:26:06.201 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
- 16:26:06.201 [Lua] [installed] = true (boolean)
- 16:26:06.201 [Lua] [enabled] = false (boolean)
- 16:26:06.202 [Lua] [name] = Parry Indicator (string)
- 16:26:06.202 [Lua] [dependency_error] = (string)
- 16:26:06.202 [Lua] [21] = table
- 16:26:06.202 [Lua] [download_pending] = false (boolean)
- 16:26:06.202 [Lua] [id] = 1393343095 (string)
- 16:26:06.203 [Lua] [children] = table
- 16:26:06.203 [Lua] [1] = 1369573612 (string)
- 16:26:06.203 [Lua] [2] = 1374248490 (string)
- 16:26:06.204 [Lua] [banned] = false (boolean)
- 16:26:06.204 [Lua] [author_id] = 45268594 (number)
- 16:26:06.204 [Lua] [tags] = table
- 16:26:06.204 [Lua] [1] = approved (string)
- 16:26:06.204 [Lua] [2] = UI (string)
- 16:26:06.204 [Lua] [author] = prop joe (string)
- 16:26:06.205 [Lua] [sanctioned] = true (boolean)
- 16:26:06.205 [Lua] [out_of_date] = false (boolean)
- 16:26:06.205 [Lua] [downloading] = false (boolean)
- 16:26:06.206 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
- 16:26:06.206 [Lua] [num_children] = 2 (number)
- 16:26:06.206 [Lua] [ugc_status] = 3 (number)
- 16:26:06.206 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
- Friendly Fire and Damage Taken now award circles to the lowest score.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:26:06.207 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
- 16:26:06.207 [Lua] [installed] = true (boolean)
- 16:26:06.207 [Lua] [enabled] = false (boolean)
- 16:26:06.207 [Lua] [name] = Scoreboard Tweaks (string)
- 16:26:06.208 [Lua] [dependency_error] = (string)
- 16:26:06.208 [Lua] [22] = table
- 16:26:06.208 [Lua] [download_pending] = false (boolean)
- 16:26:06.208 [Lua] [id] = 1384066089 (string)
- 16:26:06.208 [Lua] [children] = table
- 16:26:06.208 [Lua] [1] = 1369573612 (string)
- 16:26:06.213 [Lua] [2] = 1374248490 (string)
- 16:26:06.214 [Lua] [banned] = false (boolean)
- 16:26:06.214 [Lua] [author_id] = 45268594 (number)
- 16:26:06.214 [Lua] [tags] = table
- 16:26:06.214 [Lua] [1] = QoL (string)
- 16:26:06.215 [Lua] [2] = approved (string)
- 16:26:06.215 [Lua] [author] = prop joe (string)
- 16:26:06.215 [Lua] [sanctioned] = true (boolean)
- 16:26:06.215 [Lua] [out_of_date] = false (boolean)
- 16:26:06.215 [Lua] [downloading] = false (boolean)
- 16:26:06.216 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
- 16:26:06.216 [Lua] [num_children] = 2 (number)
- 16:26:06.216 [Lua] [ugc_status] = 3 (number)
- 16:26:06.217 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
- Affects:
- - huntsman, ranger, slayer, zealot and shade screen filters
- - slayer audio distortions
- Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:26:06.217 [Lua] [last_updated] = 2/19/2019 9:58:07 PM (string)
- 16:26:06.217 [Lua] [installed] = true (boolean)
- 16:26:06.217 [Lua] [enabled] = false (boolean)
- 16:26:06.217 [Lua] [name] = Neuter Ult Effects (string)
- 16:26:06.218 [Lua] [dependency_error] = (string)
- 16:26:06.218 [Lua] [23] = table
- 16:26:06.218 [Lua] [download_pending] = false (boolean)
- 16:26:06.218 [Lua] [id] = 1455893647 (string)
- 16:26:06.219 [Lua] [banned] = false (boolean)
- 16:26:06.219 [Lua] [author_id] = 38895286 (number)
- 16:26:06.219 [Lua] [tags] = table
- 16:26:06.219 [Lua] [1] = UI (string)
- 16:26:06.220 [Lua] [2] = QoL (string)
- 16:26:06.220 [Lua] [3] = applied (string)
- 16:26:06.220 [Lua] [4] = approved (string)
- 16:26:06.220 [Lua] [author] = Squatting Bear (string)
- 16:26:06.220 [Lua] [sanctioned] = true (boolean)
- 16:26:06.220 [Lua] [out_of_date] = false (boolean)
- 16:26:06.220 [Lua] [downloading] = false (boolean)
- 16:26:06.221 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
- 16:26:06.221 [Lua] [num_children] = 0 (number)
- 16:26:06.221 [Lua] [ugc_status] = 3 (number)
- 16:26:06.221 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
- Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
- Version: 1.0.0
- Changelist:
- 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- (string)
- 16:26:06.222 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string)
- 16:26:06.222 [Lua] [installed] = true (boolean)
- 16:26:06.227 [Lua] [enabled] = false (boolean)
- 16:26:06.227 [Lua] [name] = Player List Plus (string)
- 16:26:06.227 [Lua] [dependency_error] = (string)
- 16:26:06.227 [Lua] [24] = table
- 16:26:06.228 [Lua] [download_pending] = false (boolean)
- 16:26:06.228 [Lua] [id] = 1448714756 (string)
- 16:26:06.228 [Lua] [children] = table
- 16:26:06.229 [Lua] [1] = 1369573612 (string)
- 16:26:06.229 [Lua] [banned] = false (boolean)
- 16:26:06.229 [Lua] [author_id] = 18741013 (number)
- 16:26:06.229 [Lua] [tags] = table
- 16:26:06.229 [Lua] [1] = approved (string)
- 16:26:06.230 [Lua] [2] = QoL (string)
- 16:26:06.230 [Lua] [3] = Misc (string)
- 16:26:06.230 [Lua] [author] = 🔰SkacikPL🗾 (string)
- 16:26:06.230 [Lua] [sanctioned] = true (boolean)
- 16:26:06.231 [Lua] [out_of_date] = false (boolean)
- 16:26:06.231 [Lua] [downloading] = false (boolean)
- 16:26:06.231 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
- 16:26:06.231 [Lua] [num_children] = 1 (number)
- 16:26:06.232 [Lua] [ugc_status] = 3 (number)
- 16:26:06.232 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
- With this mod enabled the camera will not be affected by weapon swing animations.
- [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
- 16:26:06.232 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
- 16:26:06.232 [Lua] [installed] = true (boolean)
- 16:26:06.233 [Lua] [enabled] = false (boolean)
- 16:26:06.233 [Lua] [name] = No Wobble (string)
- 16:26:06.233 [Lua] [dependency_error] = (string)
- 16:26:06.233 [Lua] [25] = table
- 16:26:06.233 [Lua] [download_pending] = false (boolean)
- 16:26:06.233 [Lua] [id] = 1391228174 (string)
- 16:26:06.233 [Lua] [children] = table
- 16:26:06.233 [Lua] [1] = 1369573612 (string)
- 16:26:06.233 [Lua] [banned] = false (boolean)
- 16:26:06.233 [Lua] [author_id] = 4821406 (number)
- 16:26:06.234 [Lua] [tags] = table
- 16:26:06.234 [Lua] [1] = UI (string)
- 16:26:06.234 [Lua] [2] = QoL (string)
- 16:26:06.234 [Lua] [3] = approved (string)
- 16:26:06.234 [Lua] [author] = grasmann (string)
- 16:26:06.235 [Lua] [sanctioned] = true (boolean)
- 16:26:06.235 [Lua] [out_of_date] = false (boolean)
- 16:26:06.239 [Lua] [downloading] = false (boolean)
- 16:26:06.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
- 16:26:06.239 [Lua] [num_children] = 1 (number)
- 16:26:06.240 [Lua] [ugc_status] = 3 (number)
- 16:26:06.241 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
- Version: 1.8.0
- [h1]Features[/h1]
- [u]Character / Career switch in inventory[/u]
- Just like in Vermintide 1 you can switch through characters and careers in your inventory.
- [u]Crafting Buttons[/u]
- Optionally replaces the crafting description with seperate buttons for every crafting option.
- [u]UI remembers opened categories[/u]
- Optionally lets UI remember opened inventory / crafting / cosmetics categories.
- [u]Deed Filter[/u]
- Deeds can be filtered by difficulty, rarity, mutator and mission.
- [u]No Crafting Material Limit[/u]
- Instead of stopping at '+999' the full amount of crafting materials will be shown.
- [u]Exotic Background[/u]
- Optionally uses alternative background for exotic items in inventory.
- [u]Achievments Filter[/u]
- Achievements and quests can be filter to quickly find completed and unfinished entries.
- [h1]Languages[/h1]
- English, German, Polish, Russian
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
- [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
- [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:26:06.241 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string)
- 16:26:06.241 [Lua] [installed] = true (boolean)
- 16:26:06.241 [Lua] [enabled] = false (boolean)
- 16:26:06.241 [Lua] [name] = UI Improvements (string)
- 16:26:06.241 [Lua] [dependency_error] = (string)
- 16:26:06.241 [Lua] [26] = table
- 16:26:06.242 [Lua] [download_pending] = false (boolean)
- 16:26:06.242 [Lua] [version] = unversioned (string)
- 16:26:06.242 [Lua] [id] = 1487862316 (string)
- 16:26:06.242 [Lua] [children] = table
- 16:26:06.242 [Lua] [1] = 1369573612 (string)
- 16:26:06.242 [Lua] [banned] = false (boolean)
- 16:26:06.242 [Lua] [author_id] = 45268594 (number)
- 16:26:06.242 [Lua] [tags] = table
- 16:26:06.243 [Lua] [1] = approved (string)
- 16:26:06.243 [Lua] [2] = UI (string)
- 16:26:06.243 [Lua] [3] = QoL (string)
- 16:26:06.243 [Lua] [author] = prop joe (string)
- 16:26:06.243 [Lua] [sanctioned] = true (boolean)
- 16:26:06.243 [Lua] [out_of_date] = false (boolean)
- 16:26:06.244 [Lua] [downloading] = false (boolean)
- 16:26:06.244 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
- 16:26:06.245 [Lua] [num_children] = 1 (number)
- 16:26:06.245 [Lua] [ugc_status] = 3 (number)
- 16:26:06.245 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
- [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
- Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
- 16:26:06.245 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
- 16:26:06.246 [Lua] [installed] = true (boolean)
- 16:26:06.246 [Lua] [enabled] = false (boolean)
- 16:26:06.246 [Lua] [name] = Reroll Improvements (string)
- 16:26:06.246 [Lua] [dependency_error] = (string)
- 16:26:06.246 [Lua] [27] = table
- 16:26:06.246 [Lua] [download_pending] = false (boolean)
- 16:26:06.247 [Lua] [id] = 1460327284 (string)
- 16:26:06.247 [Lua] [children] = table
- 16:26:06.247 [Lua] [1] = 1369573612 (string)
- 16:26:06.251 [Lua] [banned] = false (boolean)
- 16:26:06.251 [Lua] [author_id] = 96578995 (number)
- 16:26:06.251 [Lua] [tags] = table
- 16:26:06.251 [Lua] [1] = UI (string)
- 16:26:06.252 [Lua] [2] = approved (string)
- 16:26:06.252 [Lua] [author] = drifting far away (string)
- 16:26:06.252 [Lua] [sanctioned] = true (boolean)
- 16:26:06.252 [Lua] [out_of_date] = false (boolean)
- 16:26:06.253 [Lua] [downloading] = false (boolean)
- 16:26:06.253 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
- 16:26:06.253 [Lua] [num_children] = 1 (number)
- 16:26:06.253 [Lua] [ugc_status] = 3 (number)
- 16:26:06.254 [Lua] [description] =
- Times the lifespan of monsters and lords and shows it in the chat.
- The message will also be shown on the Ingame HUD for a few seconds.
- Monsters: time from spawn to death
- Lords: time from the start of the fight to their death (intro sequence excluded)
- [h1] Project Source [/h1]
- [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
- (string)
- 16:26:06.254 [Lua] [last_updated] = 3/6/2019 5:16:05 PM (string)
- 16:26:06.254 [Lua] [installed] = true (boolean)
- 16:26:06.254 [Lua] [enabled] = false (boolean)
- 16:26:06.254 [Lua] [name] = BossKillTimer (string)
- 16:26:06.255 [Lua] [dependency_error] = (string)
- 16:26:06.255 [Lua] [28] = table
- 16:26:06.255 [Lua] [download_pending] = false (boolean)
- 16:26:06.255 [Lua] [id] = 1502859403 (string)
- 16:26:06.255 [Lua] [children] = table
- 16:26:06.255 [Lua] [1] = 1369573612 (string)
- 16:26:06.255 [Lua] [banned] = false (boolean)
- 16:26:06.256 [Lua] [author_id] = 96578995 (number)
- 16:26:06.256 [Lua] [tags] = table
- 16:26:06.256 [Lua] [1] = QoL (string)
- 16:26:06.256 [Lua] [2] = applied (string)
- 16:26:06.256 [Lua] [3] = approved (string)
- 16:26:06.257 [Lua] [author] = drifting far away (string)
- 16:26:06.257 [Lua] [sanctioned] = true (boolean)
- 16:26:06.257 [Lua] [out_of_date] = false (boolean)
- 16:26:06.257 [Lua] [downloading] = false (boolean)
- 16:26:06.258 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
- 16:26:06.258 [Lua] [num_children] = 1 (number)
- 16:26:06.258 [Lua] [ugc_status] = 3 (number)
- 16:26:06.259 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
- A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
- The message only shows up for the player that has the mod installed.
- This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
- Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
- 16:26:06.259 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
- 16:26:06.259 [Lua] [installed] = true (boolean)
- 16:26:06.259 [Lua] [enabled] = false (boolean)
- 16:26:06.263 [Lua] [name] = Notice Key Pickup (string)
- 16:26:06.264 [Lua] [dependency_error] = (string)
- 16:26:06.264 [Lua] [29] = table
- 16:26:06.264 [Lua] [download_pending] = false (boolean)
- 16:26:06.264 [Lua] [id] = 1569650837 (string)
- 16:26:06.265 [Lua] [children] = table
- 16:26:06.265 [Lua] [1] = 1369573612 (string)
- 16:26:06.265 [Lua] [banned] = false (boolean)
- 16:26:06.265 [Lua] [author_id] = 81851809 (number)
- 16:26:06.266 [Lua] [tags] = table
- 16:26:06.266 [Lua] [1] = approved (string)
- 16:26:06.266 [Lua] [2] = UI (string)
- 16:26:06.266 [Lua] [3] = QoL (string)
- 16:26:06.266 [Lua] [author] = Skwuruhl (string)
- 16:26:06.266 [Lua] [sanctioned] = true (boolean)
- 16:26:06.267 [Lua] [out_of_date] = false (boolean)
- 16:26:06.267 [Lua] [downloading] = false (boolean)
- 16:26:06.267 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
- 16:26:06.267 [Lua] [num_children] = 1 (number)
- 16:26:06.267 [Lua] [ugc_status] = 3 (number)
- 16:26:06.268 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
- [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
- In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
- As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
- Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
- https://github.com/Skwuruhl/vermintide-2-crosshair-fix
- More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
- It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
- Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
- 16:26:06.268 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
- 16:26:06.269 [Lua] [installed] = true (boolean)
- 16:26:06.272 [Lua] [enabled] = false (boolean)
- 16:26:06.272 [Lua] [name] = Crosshairs Fix (string)
- 16:26:06.272 [Lua] [dependency_error] = (string)
- 16:26:06.275 [Lua] [30] = table
- 16:26:06.276 [Lua] [download_pending] = false (boolean)
- 16:26:06.276 [Lua] [id] = 1497664830 (string)
- 16:26:06.276 [Lua] [children] = table
- 16:26:06.277 [Lua] [1] = 1369573612 (string)
- 16:26:06.277 [Lua] [2] = 1389872347 (string)
- 16:26:06.277 [Lua] [banned] = false (boolean)
- 16:26:06.277 [Lua] [author_id] = 155839973 (number)
- 16:26:06.277 [Lua] [tags] = table
- 16:26:06.278 [Lua] [1] = UI (string)
- 16:26:06.278 [Lua] [2] = QoL (string)
- 16:26:06.278 [Lua] [3] = approved (string)
- 16:26:06.278 [Lua] [author] = Gohas (string)
- 16:26:06.278 [Lua] [sanctioned] = true (boolean)
- 16:26:06.279 [Lua] [out_of_date] = false (boolean)
- 16:26:06.279 [Lua] [downloading] = false (boolean)
- 16:26:06.279 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
- 16:26:06.279 [Lua] [num_children] = 2 (number)
- 16:26:06.280 [Lua] [ugc_status] = 3 (number)
- 16:26:06.280 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
- This mod allows you to filter your inventory equipment by:
- - Rarity
- - Weapon Type
- - Properties
- - Traits
- * It also enables you to hide the default power level 5 weapons.
- It allows you to further filter your deeds by:
- - Mission
- - Mutators
- - Rewards
- It allows you to filter your salvage menu by:
- - Weapon Category
- - Rarity
- - Power Level
- - Illusion
- * It also enables you to completely hide hats from the salvage screen.
- It allows you to filter your property and trait reroll crafting menus by:
- - Weapon Category
- - Rarity
- - Power Level
- - Weapon Type
- It is compatible with the Controller Menu Layout (Console UI)
- >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
- [b]Required Mods:[/b]
- Vermintide Mod Framework
- SimpleUI
- [b]Recommended Mods:[/b]
- UI Improvements for deed difficulty filtering
- [b]Acknowledgements:[/b]
- Thanks to Grasmann and Prop Joe! (string)
- 16:26:06.281 [Lua] [last_updated] = 2/22/2019 8:04:22 AM (string)
- 16:26:06.281 [Lua] [installed] = true (boolean)
- 16:26:06.281 [Lua] [enabled] = false (boolean)
- 16:26:06.281 [Lua] [name] = Item Filter (string)
- 16:26:06.282 [Lua] [dependency_error] = (string)
- 16:26:06.282 [Lua] [31] = table
- 16:26:06.282 [Lua] [download_pending] = false (boolean)
- 16:26:06.282 [Lua] [id] = 1395655171 (string)
- 16:26:06.282 [Lua] [children] = table
- 16:26:06.282 [Lua] [1] = 1369573612 (string)
- 16:26:06.282 [Lua] [banned] = false (boolean)
- 16:26:06.283 [Lua] [author_id] = 59593500 (number)
- 16:26:06.283 [Lua] [tags] = table
- 16:26:06.283 [Lua] [1] = QoL (string)
- 16:26:06.283 [Lua] [2] = Balance/Tweaks (string)
- 16:26:06.284 [Lua] [3] = approved (string)
- 16:26:06.284 [Lua] [author] = Grimalackt (string)
- 16:26:06.284 [Lua] [sanctioned] = true (boolean)
- 16:26:06.289 [Lua] [out_of_date] = false (boolean)
- 16:26:06.290 [Lua] [downloading] = false (boolean)
- 16:26:06.290 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
- 16:26:06.290 [Lua] [num_children] = 1 (number)
- 16:26:06.291 [Lua] [ugc_status] = 3 (number)
- 16:26:06.291 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
- The mod currently features 3 modifications :
- [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
- [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
- [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
- Each of these features can be independantly toggled on and off in the mod options. (string)
- 16:26:06.291 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string)
- 16:26:06.292 [Lua] [installed] = true (boolean)
- 16:26:06.292 [Lua] [enabled] = false (boolean)
- 16:26:06.292 [Lua] [name] = Bot Improvements - Combat (string)
- 16:26:06.292 [Lua] [dependency_error] = (string)
- 16:26:06.292 [Lua] [32] = table
- 16:26:06.292 [Lua] [download_pending] = false (boolean)
- 16:26:06.292 [Lua] [id] = 1498992606 (string)
- 16:26:06.292 [Lua] [children] = table
- 16:26:06.292 [Lua] [1] = 1369573612 (string)
- 16:26:06.293 [Lua] [banned] = false (boolean)
- 16:26:06.293 [Lua] [author_id] = 84308322 (number)
- 16:26:06.293 [Lua] [tags] = table
- 16:26:06.293 [Lua] [1] = applied (string)
- 16:26:06.293 [Lua] [2] = approved (string)
- 16:26:06.293 [Lua] [author] = pixaal (string)
- 16:26:06.293 [Lua] [sanctioned] = true (boolean)
- 16:26:06.293 [Lua] [out_of_date] = false (boolean)
- 16:26:06.293 [Lua] [downloading] = false (boolean)
- 16:26:06.294 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
- 16:26:06.294 [Lua] [num_children] = 1 (number)
- 16:26:06.294 [Lua] [ugc_status] = 3 (number)
- 16:26:06.294 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
- Despair no more!
- This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
- Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
- You can also filter the lobby list by typing "/country UK" (for example) in the chat.
- Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
- 16:26:06.294 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
- 16:26:06.295 [Lua] [installed] = true (boolean)
- 16:26:06.295 [Lua] [enabled] = false (boolean)
- 16:26:06.295 [Lua] [name] = Countries in Lobby Browser (string)
- 16:26:06.295 [Lua] [dependency_error] = (string)
- 16:26:06.295 [Lua] [33] = table
- 16:26:06.296 [Lua] [download_pending] = false (boolean)
- 16:26:06.296 [Lua] [id] = 1498189723 (string)
- 16:26:06.296 [Lua] [children] = table
- 16:26:06.297 [Lua] [1] = 1369573612 (string)
- 16:26:06.297 [Lua] [banned] = false (boolean)
- 16:26:06.297 [Lua] [author_id] = 81851809 (number)
- 16:26:06.297 [Lua] [tags] = table
- 16:26:06.298 [Lua] [1] = QoL (string)
- 16:26:06.298 [Lua] [2] = approved (string)
- 16:26:06.298 [Lua] [author] = Skwuruhl (string)
- 16:26:06.302 [Lua] [sanctioned] = true (boolean)
- 16:26:06.302 [Lua] [out_of_date] = false (boolean)
- 16:26:06.302 [Lua] [downloading] = false (boolean)
- 16:26:06.302 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
- 16:26:06.303 [Lua] [num_children] = 1 (number)
- 16:26:06.303 [Lua] [ugc_status] = 3 (number)
- 16:26:06.304 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
- Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
- Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
- If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
- To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
- Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
- Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
- To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
- To match with this mode CS:GO's default use 133.33%
- I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
- Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
- Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
- Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
- 16:26:06.304 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
- 16:26:06.304 [Lua] [installed] = true (boolean)
- 16:26:06.304 [Lua] [enabled] = false (boolean)
- 16:26:06.304 [Lua] [name] = Customizable Zoom Sensitivity (string)
- 16:26:06.305 [Lua] [dependency_error] = (string)
- 16:26:06.305 [Lua] [34] = table
- 16:26:06.305 [Lua] [download_pending] = false (boolean)
- 16:26:06.305 [Lua] [id] = 1674278953 (string)
- 16:26:06.305 [Lua] [children] = table
- 16:26:06.306 [Lua] [1] = 1563469131 (string)
- 16:26:06.306 [Lua] [banned] = false (boolean)
- 16:26:06.306 [Lua] [author_id] = 108747267 (number)
- 16:26:06.306 [Lua] [tags] = table
- 16:26:06.307 [Lua] [author] = IamLupo (string)
- 16:26:06.307 [Lua] [sanctioned] = false (boolean)
- 16:26:06.307 [Lua] [out_of_date] = false (boolean)
- 16:26:06.307 [Lua] [downloading] = false (boolean)
- 16:26:06.308 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/989008897530577159/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
- 16:26:06.308 [Lua] [num_children] = 1 (number)
- 16:26:06.308 [Lua] [ugc_status] = 3 (number)
- 16:26:06.308 [Lua] [description] = MorePlayers lets you play the game with 5 players and 3 bots.
- All the players need this mod to make it work.
- Announcement:
- - When developing to enable more then 6 players there has been causing issues that you can corrupt you account in a lot of ways. Because of this reason development has been stopped.
- Options:
- - When using this mod you can still join servers that doesn't have this mod installed.
- Important:
- - Place first 'MorePlayers' on top the 'Duplicated Character' mod. This fixes switch characters bug.
- Last note:
- Please post your console log when you crash:
- C:\Users\IamLupo\AppData\Roaming\Fatshark\Vermintide 2\console_logs
- And save it on here: https://pastebin.com/
- Your input is really valuable to make this mod stable. (string)
- 16:26:06.309 [Lua] [last_updated] = 3/28/2019 11:35:23 AM (string)
- 16:26:06.309 [Lua] [installed] = true (boolean)
- 16:26:06.309 [Lua] [enabled] = false (boolean)
- 16:26:06.309 [Lua] [name] = [BETA] MorePlayers (string)
- 16:26:06.310 [Lua] [dependency_error] = (string)
- 16:26:06.310 [Lua] [35] = table
- 16:26:06.310 [Lua] [download_pending] = false (boolean)
- 16:26:06.314 [Lua] [id] = 1563469131 (string)
- 16:26:06.314 [Lua] [banned] = false (boolean)
- 16:26:06.315 [Lua] [author_id] = 44096463 (number)
- 16:26:06.315 [Lua] [tags] = table
- 16:26:06.315 [Lua] [1] = Game Modes (string)
- 16:26:06.316 [Lua] [author] = fetching... (string)
- 16:26:06.316 [Lua] [sanctioned] = false (boolean)
- 16:26:06.316 [Lua] [out_of_date] = false (boolean)
- 16:26:06.316 [Lua] [downloading] = false (boolean)
- 16:26:06.316 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/969858432979970483/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
- 16:26:06.316 [Lua] [num_children] = 0 (number)
- 16:26:06.317 [Lua] [ugc_status] = 3 (number)
- 16:26:06.317 [Lua] [description] = Allows you to choose any character, even if it's picked. (string)
- 16:26:06.317 [Lua] [last_updated] = 1/1/2019 4:09:24 PM (string)
- 16:26:06.317 [Lua] [installed] = true (boolean)
- 16:26:06.318 [Lua] [enabled] = false (boolean)
- 16:26:06.318 [Lua] [name] = [BETA] Duplicated Character! (string)
- 16:26:06.318 [Lua] [dependency_error] = (string)
- 16:26:06.318 [Lua] [36] = table
- 16:26:06.319 [Lua] [download_pending] = false (boolean)
- 16:26:06.319 [Lua] [id] = 1381145345 (string)
- 16:26:06.319 [Lua] [children] = table
- 16:26:06.319 [Lua] [1] = 1369573612 (string)
- 16:26:06.319 [Lua] [banned] = false (boolean)
- 16:26:06.320 [Lua] [author_id] = 4821406 (number)
- 16:26:06.320 [Lua] [tags] = table
- 16:26:06.320 [Lua] [1] = applied (string)
- 16:26:06.320 [Lua] [author] = grasmann (string)
- 16:26:06.320 [Lua] [sanctioned] = false (boolean)
- 16:26:06.320 [Lua] [out_of_date] = false (boolean)
- 16:26:06.320 [Lua] [downloading] = false (boolean)
- 16:26:06.321 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
- 16:26:06.321 [Lua] [num_children] = 1 (number)
- 16:26:06.321 [Lua] [ugc_status] = 3 (number)
- 16:26:06.322 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
- Version 2.1.1
- [h1]Settings[/h1]
- [u]Third Person[/u]
- Changes game to third person view.
- [u]Automatic[/u]
- Allows setting specific camera view for specific situations.
- [u]Camera Sway[/u]
- Lets camera sway left / right in third person.
- [u]Animation Fixes[/u]
- Stop third person reload animations at the correct time.
- Extend third person reload animations that are too short.
- [h1]Languages[/h1]
- English, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:26:06.323 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
- 16:26:06.323 [Lua] [installed] = true (boolean)
- 16:26:06.323 [Lua] [enabled] = false (boolean)
- 16:26:06.323 [Lua] [name] = Third Person (string)
- 16:26:06.327 [Lua] [dependency_error] = (string)
- 16:26:06.328 [Lua] [37] = table
- 16:26:06.328 [Lua] [download_pending] = false (boolean)
- 16:26:06.328 [Lua] [id] = 1501691114 (string)
- 16:26:06.328 [Lua] [banned] = false (boolean)
- 16:26:06.328 [Lua] [author_id] = 4821406 (number)
- 16:26:06.329 [Lua] [tags] = table
- 16:26:06.329 [Lua] [1] = Cosmetic (string)
- 16:26:06.330 [Lua] [2] = QoL (string)
- 16:26:06.330 [Lua] [3] = applied (string)
- 16:26:06.330 [Lua] [author] = grasmann (string)
- 16:26:06.330 [Lua] [sanctioned] = false (boolean)
- 16:26:06.331 [Lua] [out_of_date] = false (boolean)
- 16:26:06.331 [Lua] [downloading] = false (boolean)
- 16:26:06.331 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011527815315096353/A7EC49B78075B932A2C50AEC95941DF25D772EB6/ (string)
- 16:26:06.332 [Lua] [num_children] = 0 (number)
- 16:26:06.332 [Lua] [ugc_status] = 3 (number)
- 16:26:06.333 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
- Version: 2.4.2
- [h1]Settings[/h1]
- [u]One Handed Weapon Position[/u]
- One handed weapons can be shown on the back or the hip.
- [u]Waywatcher Dual Weapon Position[/u]
- Dual weapons can be shown on the back or the hip.
- [u]Dwarf Weapon Position[/u]
- Dwarf weapons can generally be shown on the back, the hip or on the backpack.
- Some weapons can only be shown on the backpack.
- [u]Dwarf One-handed Weapon Position[/u]
- Dwarven one-handed weapons can be shownon the default dwarf weapon position, the hip or the back.
- [u]Downscale big weapons[/u]
- Some weapons in the game are very big and can be downscaled with this option.
- [u]Support for Back to Ubersreik Weapons[/u]
- As of version 2.2.0 the mod supports the weapons added by Back to Ubersreik.
- [u]Redesigned System[/u]
- As of version 2.2.0 the whole system has been redesigned to be more reliable and performace friendlier.
- Hopefully also gets rid of crashes some people had on weapon equip.
- [u]Special States Handling[/u]
- As of version 2.4.0 special states where weapons are hidden are handled by the mod.
- For example hanging on a ledge, being grabbed by a packmaster, picking up another player.
- In these special states both weapons are shown on the character.
- [h1]Languages[/h1]
- English, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:26:06.333 [Lua] [last_updated] = 3/21/2019 10:55:04 PM (string)
- 16:26:06.333 [Lua] [installed] = true (boolean)
- 16:26:06.334 [Lua] [enabled] = false (boolean)
- 16:26:06.334 [Lua] [name] = Third Person Equipment Beta (string)
- 16:26:06.334 [Lua] [dependency_error] = (string)
- 16:26:06.334 [Lua] [38] = table
- 16:26:06.335 [Lua] [download_pending] = false (boolean)
- 16:26:06.335 [Lua] [id] = 1388991228 (string)
- 16:26:06.335 [Lua] [children] = table
- 16:26:06.335 [Lua] [1] = 1369573612 (string)
- 16:26:06.335 [Lua] [banned] = false (boolean)
- 16:26:06.335 [Lua] [author_id] = 4821406 (number)
- 16:26:06.335 [Lua] [tags] = table
- 16:26:06.339 [Lua] [1] = applied (string)
- 16:26:06.339 [Lua] [author] = grasmann (string)
- 16:26:06.339 [Lua] [sanctioned] = false (boolean)
- 16:26:06.339 [Lua] [out_of_date] = false (boolean)
- 16:26:06.340 [Lua] [downloading] = false (boolean)
- 16:26:06.340 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
- 16:26:06.340 [Lua] [num_children] = 1 (number)
- 16:26:06.340 [Lua] [ugc_status] = 3 (number)
- 16:26:06.341 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
- Version: 2.1.1
- [h1]Settings[/h1]
- [u]Different Modi[/u]
- Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
- [u]Healthbar Position[/u]
- Choose to show healthbars below or above enemies.
- [h1]Languages[/h1]
- English, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:26:06.341 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
- 16:26:06.341 [Lua] [installed] = true (boolean)
- 16:26:06.341 [Lua] [enabled] = false (boolean)
- 16:26:06.342 [Lua] [name] = Healthbars (string)
- 16:26:06.342 [Lua] [dependency_error] = (string)
- 16:26:06.342 [Lua] [39] = table
- 16:26:06.342 [Lua] [download_pending] = false (boolean)
- 16:26:06.342 [Lua] [id] = 1395132559 (string)
- 16:26:06.342 [Lua] [children] = table
- 16:26:06.342 [Lua] [1] = 1369573612 (string)
- 16:26:06.342 [Lua] [banned] = false (boolean)
- 16:26:06.342 [Lua] [author_id] = 65038749 (number)
- 16:26:06.342 [Lua] [tags] = table
- 16:26:06.342 [Lua] [author] = Aussiemon (string)
- 16:26:06.343 [Lua] [sanctioned] = false (boolean)
- 16:26:06.343 [Lua] [out_of_date] = false (boolean)
- 16:26:06.343 [Lua] [downloading] = false (boolean)
- 16:26:06.343 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
- 16:26:06.343 [Lua] [num_children] = 1 (number)
- 16:26:06.343 [Lua] [ugc_status] = 3 (number)
- 16:26:06.344 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
- Enemies in the keep will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
- To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
- Added commands are:
- [list]
- [*] [b]/save_unit <1-3>[/b]
- [*] [b]/selected_units[/b]
- [/list]
- Creature Spawner is currently in development, so expect some instability.
- [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
- 16:26:06.344 [Lua] [last_updated] = 2/21/2019 2:37:25 AM (string)
- 16:26:06.344 [Lua] [installed] = true (boolean)
- 16:26:06.344 [Lua] [enabled] = false (boolean)
- 16:26:06.345 [Lua] [name] = Creature Spawner (string)
- 16:26:06.345 [Lua] [dependency_error] = (string)
- 16:26:06.345 [Lua] [40] = table
- 16:26:06.345 [Lua] [download_pending] = false (boolean)
- 16:26:06.346 [Lua] [id] = 1390558948 (string)
- 16:26:06.346 [Lua] [banned] = false (boolean)
- 16:26:06.347 [Lua] [author_id] = 4821406 (number)
- 16:26:06.347 [Lua] [tags] = table
- 16:26:06.347 [Lua] [1] = applied (string)
- 16:26:06.347 [Lua] [author] = grasmann (string)
- 16:26:06.347 [Lua] [sanctioned] = false (boolean)
- 16:26:06.351 [Lua] [out_of_date] = false (boolean)
- 16:26:06.352 [Lua] [downloading] = false (boolean)
- 16:26:06.352 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472061018454/9D8909A4954B97D4FDA9DF9CC20ACC778214C0D6/ (string)
- 16:26:06.352 [Lua] [num_children] = 0 (number)
- 16:26:06.352 [Lua] [ugc_status] = 3 (number)
- 16:26:06.353 [Lua] [description] = [b]Shows level of heat generating from ranged weapons during attack.[/b]
- Version 2.1.0
- [h1]Settings[/h1]
- Shows current heat generation as line or color coded rectangle.
- [h1]Languages[/h1]
- English, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- Walterr
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/heat_indicator/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:26:06.353 [Lua] [last_updated] = 3/21/2019 10:28:34 AM (string)
- 16:26:06.353 [Lua] [installed] = true (boolean)
- 16:26:06.353 [Lua] [enabled] = false (boolean)
- 16:26:06.353 [Lua] [name] = Heat Indicator (string)
- 16:26:06.354 [Lua] [dependency_error] = (string)
- 16:26:06.354 [Lua] [41] = table
- 16:26:06.354 [Lua] [download_pending] = false (boolean)
- 16:26:06.354 [Lua] [id] = 1388882435 (string)
- 16:26:06.355 [Lua] [children] = table
- 16:26:06.355 [Lua] [1] = 1369573612 (string)
- 16:26:06.355 [Lua] [banned] = false (boolean)
- 16:26:06.356 [Lua] [author_id] = 4821406 (number)
- 16:26:06.356 [Lua] [tags] = table
- 16:26:06.356 [Lua] [1] = applied (string)
- 16:26:06.357 [Lua] [author] = grasmann (string)
- 16:26:06.357 [Lua] [sanctioned] = false (boolean)
- 16:26:06.357 [Lua] [out_of_date] = false (boolean)
- 16:26:06.357 [Lua] [downloading] = false (boolean)
- 16:26:06.357 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
- 16:26:06.357 [Lua] [num_children] = 1 (number)
- 16:26:06.358 [Lua] [ugc_status] = 3 (number)
- 16:26:06.358 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
- Version: 2.2.0
- [h1]Settings[/h1]
- [u]Floating Numbers[/u]
- Shows damage as numbers on the screen.
- Different colors and icons for different damage types and hit zones.
- [u]Chat Output[/u]
- Posts damage dealt to the chat.
- [h1]Languages[/h1]
- English, German
- [h1]Requirements[/h1]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
- [h1]Credits[/h1]
- [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
- [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
- 16:26:06.359 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
- 16:26:06.359 [Lua] [installed] = true (boolean)
- 16:26:06.359 [Lua] [enabled] = false (boolean)
- 16:26:06.363 [Lua] [name] = Show Damage (string)
- 16:26:06.363 [Lua] [dependency_error] = (string)
- 16:26:06.363 [Lua] [42] = table
- 16:26:06.363 [Lua] [download_pending] = false (boolean)
- 16:26:06.364 [Lua] [id] = 1690146420 (string)
- 16:26:06.364 [Lua] [children] = table
- 16:26:06.364 [Lua] [1] = 1369573612 (string)
- 16:26:06.364 [Lua] [banned] = false (boolean)
- 16:26:06.364 [Lua] [author_id] = 4821406 (number)
- 16:26:06.364 [Lua] [tags] = table
- 16:26:06.365 [Lua] [author] = grasmann (string)
- 16:26:06.365 [Lua] [sanctioned] = false (boolean)
- 16:26:06.365 [Lua] [out_of_date] = false (boolean)
- 16:26:06.365 [Lua] [downloading] = false (boolean)
- 16:26:06.365 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472066147438/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
- 16:26:06.365 [Lua] [num_children] = 1 (number)
- 16:26:06.366 [Lua] [ugc_status] = 3 (number)
- 16:26:06.366 [Lua] [description] = I dare you! (string)
- 16:26:06.366 [Lua] [last_updated] = 3/26/2019 9:27:11 PM (string)
- 16:26:06.366 [Lua] [installed] = true (boolean)
- 16:26:06.366 [Lua] [enabled] = true (boolean)
- 16:26:06.367 [Lua] [name] = I dare you! (string)
- 16:26:06.367 [Lua] [dependency_error] = Vermintide Mod Framework is disabled (string)
- 16:26:06.367 [Lua] [43] = table
- 16:26:06.367 [Lua] [download_pending] = false (boolean)
- 16:26:06.368 [Lua] [id] = 1391975678 (string)
- 16:26:06.368 [Lua] [children] = table
- 16:26:06.368 [Lua] [1] = 1369573612 (string)
- 16:26:06.368 [Lua] [2] = 1374248490 (string)
- 16:26:06.369 [Lua] [banned] = false (boolean)
- 16:26:06.369 [Lua] [author_id] = 45268594 (number)
- 16:26:06.369 [Lua] [tags] = table
- 16:26:06.369 [Lua] [author] = prop joe (string)
- 16:26:06.369 [Lua] [sanctioned] = false (boolean)
- 16:26:06.370 [Lua] [out_of_date] = false (boolean)
- 16:26:06.370 [Lua] [downloading] = false (boolean)
- 16:26:06.370 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
- 16:26:06.370 [Lua] [num_children] = 2 (number)
- 16:26:06.370 [Lua] [ugc_status] = 3 (number)
- 16:26:06.371 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
- MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
- 16:26:06.371 [Lua] [last_updated] = 9/11/2018 10:19:12 PM (string)
- 16:26:06.371 [Lua] [installed] = true (boolean)
- 16:26:06.371 [Lua] [enabled] = true (boolean)
- 16:26:06.371 [Lua] [name] = Item Spawner (string)
- 16:26:06.375 [Lua] [dependency_error] = Vermintide Mod Framework is disabled (string)
- 16:26:06.375 [Lua] </mod settings>
- 16:26:06.376 [Lua] <mod_handles>
- 16:26:06.376 [Lua] [1384066089] = 22 (number)
- 16:26:06.376 [Lua] [1391228174] = 36 (number)
- 16:26:06.377 [Lua] [1402835022] = 10 (number)
- 16:26:06.377 [Lua] [1498189723] = 18 (number)
- 16:26:06.377 [Lua] [1455893647] = 23 (number)
- 16:26:06.377 [Lua] [1402971136] = 0 (number)
- 16:26:06.377 [Lua] [1431393962] = 12 (number)
- 16:26:06.378 [Lua] [1501691114] = 31 (number)
- 16:26:06.378 [Lua] [1381145345] = 32 (number)
- 16:26:06.378 [Lua] [1487862316] = 4 (number)
- 16:26:06.378 [Lua] [1674278953] = 34 (number)
- 16:26:06.379 [Lua] [1388882435] = 27 (number)
- 16:26:06.379 [Lua] [1498992606] = 19 (number)
- 16:26:06.379 [Lua] [1383433646] = 2 (number)
- 16:26:06.379 [Lua] [1384094638] = 40 (number)
- 16:26:06.380 [Lua] [1387440934] = 14 (number)
- 16:26:06.380 [Lua] [1369573612] = 25 (number)
- 16:26:06.380 [Lua] [1402962846] = 11 (number)
- 16:26:06.380 [Lua] [1391975678] = 41 (number)
- 16:26:06.380 [Lua] [1459917022] = 24 (number)
- 16:26:06.380 [Lua] [1388911015] = 17 (number)
- 16:26:06.381 [Lua] [1388991228] = 30 (number)
- 16:26:06.381 [Lua] [1395655171] = 20 (number)
- 16:26:06.381 [Lua] [1421155919] = 5 (number)
- 16:26:06.381 [Lua] [1690146420] = 42 (number)
- 16:26:06.381 [Lua] [1500112422] = 26 (number)
- 16:26:06.381 [Lua] [1383542440] = 8 (number)
- 16:26:06.381 [Lua] [1383452616] = 37 (number)
- 16:26:06.381 [Lua] [1389872347] = 39 (number)
- 16:26:06.382 [Lua] [1445717962] = 38 (number)
- 16:26:06.382 [Lua] [1497664830] = 21 (number)
- 16:26:06.382 [Lua] [1563469131] = 33 (number)
- 16:26:06.382 [Lua] [1448714756] = 7 (number)
- 16:26:06.382 [Lua] [1569650837] = 16 (number)
- 16:26:06.382 [Lua] [1502859403] = 15 (number)
- 16:26:06.383 [Lua] [1395453301] = 1 (number)
- 16:26:06.383 [Lua] [1390558948] = 28 (number)
- 16:26:06.383 [Lua] [1393343095] = 6 (number)
- 16:26:06.383 [Lua] [1464907434] = 13 (number)
- 16:26:06.383 [Lua] [1374248490] = 3 (number)
- 16:26:06.383 [Lua] [1397265260] = 9 (number)
- 16:26:06.387 [Lua] [1395132559] = 29 (number)
- 16:26:06.388 [Lua] [1460327284] = 35 (number)
- 16:26:06.388 [Lua] </mod_handles>
- 16:26:06.405 [Lua] <Mods>
- 16:26:06.405 [Lua] [1384066089] = 22 (number)
- 16:26:06.406 [Lua] [1391228174] = 36 (number)
- 16:26:06.406 [Lua] [1402835022] = 10 (number)
- 16:26:06.407 [Lua] [1498189723] = 18 (number)
- 16:26:06.407 [Lua] [1455893647] = 23 (number)
- 16:26:06.407 [Lua] [1402971136] = 0 (number)
- 16:26:06.407 [Lua] [1431393962] = 12 (number)
- 16:26:06.407 [Lua] [1501691114] = 31 (number)
- 16:26:06.408 [Lua] [1381145345] = 32 (number)
- 16:26:06.408 [Lua] [1487862316] = 4 (number)
- 16:26:06.408 [Lua] [1674278953] = 34 (number)
- 16:26:06.408 [Lua] [1388882435] = 27 (number)
- 16:26:06.409 [Lua] [1498992606] = 19 (number)
- 16:26:06.409 [Lua] [1383433646] = 2 (number)
- 16:26:06.409 [Lua] [1384094638] = 40 (number)
- 16:26:06.409 [Lua] [1387440934] = 14 (number)
- 16:26:06.409 [Lua] [1369573612] = 25 (number)
- 16:26:06.409 [Lua] [1402962846] = 11 (number)
- 16:26:06.409 [Lua] [1391975678] = 41 (number)
- 16:26:06.409 [Lua] [1459917022] = 24 (number)
- 16:26:06.410 [Lua] [1388911015] = 17 (number)
- 16:26:06.410 [Lua] [1388991228] = 30 (number)
- 16:26:06.410 [Lua] [1395655171] = 20 (number)
- 16:26:06.410 [Lua] [1421155919] = 5 (number)
- 16:26:06.410 [Lua] [1690146420] = 42 (number)
- 16:26:06.410 [Lua] [1500112422] = 26 (number)
- 16:26:06.410 [Lua] [1383542440] = 8 (number)
- 16:26:06.411 [Lua] [1383452616] = 37 (number)
- 16:26:06.411 [Lua] [1389872347] = 39 (number)
- 16:26:06.411 [Lua] [1445717962] = 38 (number)
- 16:26:06.411 [Lua] [1497664830] = 21 (number)
- 16:26:06.411 [Lua] [1563469131] = 33 (number)
- 16:26:06.411 [Lua] [1448714756] = 7 (number)
- 16:26:06.412 [Lua] [1569650837] = 16 (number)
- 16:26:06.412 [Lua] [1502859403] = 15 (number)
- 16:26:06.412 [Lua] [1395453301] = 1 (number)
- 16:26:06.412 [Lua] [1390558948] = 28 (number)
- 16:26:06.412 [Lua] [1393343095] = 6 (number)
- 16:26:06.412 [Lua] [1464907434] = 13 (number)
- 16:26:06.412 [Lua] [1374248490] = 3 (number)
- 16:26:06.412 [Lua] [1397265260] = 9 (number)
- 16:26:06.412 [Lua] [1395132559] = 29 (number)
- 16:26:06.412 [Lua] [1460327284] = 35 (number)
- 16:26:06.412 [Lua] </Mods>
- 16:26:06.412 [Lua] <<crashify-property>>modded = true<</crashify-property>>
- 16:26:06.413 [Lua] <<crashify-property>>Mod:1500112422:[Beta] Vermintide Mod Framework = true<</crashify-property>>
- 16:26:06.421 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
- 16:26:06.441 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
- 16:26:06.442 [Lua] Init VMF mod 'VMF' [workshop_name: '[Beta] Vermintide Mod Framework', workshop_id: 1500112422]
- 16:26:06.443 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x024cf240)
- 16:26:06.444 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x028f7e30)
- 16:26:06.444 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x028f8290)
- 16:26:06.444 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x01e151f0)
- 16:26:06.445 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x01e15380)
- 16:26:06.445 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02db4d90)
- 16:26:06.445 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02db4f80)
- 16:26:06.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x045a34f0)
- 16:26:06.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x045a36a0)
- 16:26:06.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c2ed0)
- 16:26:06.446 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0229d490)
- 16:26:06.447 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0229bf30)
- 16:26:06.447 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x02e54df0)
- 16:26:06.447 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x02e47900)
- 16:26:06.448 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0393ca40)
- 16:26:06.448 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x02e479a0)
- 16:26:06.448 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x02e478e0)
- 16:26:06.449 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x024ceda0)
- 16:26:06.449 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x048911c0)
- 16:26:06.450 [Lua] <<crashify-property>>modded = true<</crashify-property>>
- 16:26:06.450 [Lua] <<crashify-property>>Mod:1374248490:Penlight Lua Libraries = true<</crashify-property>>
- 16:26:06.460 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
- 16:26:06.480 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
- 16:26:06.481 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
- 16:26:06.482 [Lua] <<crashify-property>>modded = true<</crashify-property>>
- 16:26:06.482 [Lua] <<crashify-property>>Mod:1690146420:I dare you! = true<</crashify-property>>
- 16:26:06.499 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[f1999f38e7b8dae5]`
- 16:26:06.518 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[f1999f38e7b8dae5].#ID[3fcdd69156a46417]`
- 16:26:06.519 [Lua] Init VMF mod 'i_dare_you' [workshop_name: 'I dare you!', workshop_id: 1690146420]
- 16:26:06.521 [Lua] [MOD][i_dare_you][INFO] (hook): Hooking 'get' from [PlayerInputExtension] (Origin: function: 0x01d06430)
- 16:26:06.521 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionMeleeStart] (Origin: function: 0x01399430)
- 16:26:06.521 [Lua] [MOD][i_dare_you][INFO] (hook): Hooking 'start_activated_ability_cooldown' from [CareerExtension] (Origin: function: 0x01d68720)
- 16:26:06.522 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x013a1db0)
- 16:26:06.522 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x013d1640)
- 16:26:06.522 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'finish' from [ActionHealingDraught] (Origin: function: 0x013d22b0)
- 16:26:06.523 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPotion] (Origin: function: 0x013c52f0)
- 16:26:06.523 [Lua] [MOD][i_dare_you][INFO] (hook): Hooking '_finish_action' from [WeaponUnitExtension] (Origin: function: 0x013d8130)
- 16:26:06.524 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'set_player_input_enabled' from [CutsceneUI] (Origin: function: 0x02ebef80)
- 16:26:06.524 [Lua] [MOD][i_dare_you][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x01e09d50)
- 16:26:06.524 [Lua] [MOD][i_dare_you][INFO] (hook): Hooking '_create_ui_elements' from [BuffUI] (Origin: function: 0x0304f610)
- 16:26:06.525 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0304f810)
- 16:26:06.525 [Lua] [MOD][i_dare_you][INFO] (hook_safe): Hooking 'draw' from [BuffUI] (Origin: function: 0x0304fb60)
- 16:26:06.525 [Lua] <<crashify-property>>modded = true<</crashify-property>>
- 16:26:06.525 [Lua] <<crashify-property>>Mod:1391975678:Item Spawner = true<</crashify-property>>
- 16:26:06.538 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[41f91deffe0c3124]`
- 16:26:06.556 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[41f91deffe0c3124].#ID[3fcdd69156a46417]`
- 16:26:06.557 [Lua] Init VMF mod 'ItemSpawner' [workshop_name: 'Item Spawner', workshop_id: 1391975678]
- 16:26:06.558 [Lua] [MOD][ItemSpawner][INFO] Using deprecated widget definitions. Please, update your mod.
- 16:26:06.584 [Lua] <mod.data.mod_users>
- 16:26:06.584 [Lua] [1] = 11000010049919e (string)
- 16:26:06.584 [Lua] </mod.data.mod_users>
- 16:26:06.585 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:26:06.585 [Lua] [MOD][i_dare_you][ECHO] UIState 'idle' started!
- 16:26:06.585 [Lua] [MOD][i_dare_you][ECHO] I dare you! can't be played in the keep.
- 16:26:06.585 [Lua] [MOD][i_dare_you][ECHO] State 'idle' started!
- 16:26:11.002 [EACServer] [Cerberus] [Backend] Disconnected.
- 16:26:22.078 [Window] Window => inactive
- 16:26:30.277 [SteamLobby] Detected added member 1100001067b5a03
- 16:26:30.278 [Lua] [NetworkServer] Changing num_players from 1 to 2
- 16:26:30.280 [Lua] Players: 2
- 16:26:30.280 [Lua] Set lobby begin:
- 16:26:30.281 [Lua] Lobby data power_level = 785
- 16:26:30.281 [Lua] Lobby data level_key = inn_level
- 16:26:30.282 [Lua] Lobby data player_slot_1 = 0:0
- 16:26:30.282 [Lua] Lobby data selected_level_key = inn_level
- 16:26:30.282 [Lua] Lobby data difficulty = normal
- 16:26:30.282 [Lua] Lobby data player_slot_6 = 0:0
- 16:26:30.282 [Lua] Lobby data num_players = 2
- 16:26:30.283 [Lua] Lobby data matchmaking = false
- 16:26:30.283 [Lua] Lobby data host = 11000010049919e
- 16:26:30.283 [Lua] Lobby data player_slot_4 = 11000010049919e:1
- 16:26:30.283 [Lua] Lobby data game_mode = n/a
- 16:26:30.284 [Lua] Lobby data player_slot_5 = 0:0
- 16:26:30.284 [Lua] Lobby data player_slot_2 = 0:0
- 16:26:30.284 [Lua] Lobby data country_code = DE
- 16:26:30.284 [Lua] Lobby data player_slot_3 = 0:0
- 16:26:30.284 [Lua] Lobby data unique_server_name = grasmann
- 16:26:30.284 [Lua] Set lobby end.
- 16:26:30.285 [Lua] [LobbyMembers] Member joined 1100001067b5a03
- 16:26:30.295 [Lua] [NetworkServer] Peer 1100001067b5a03 joined server lobby.
- 16:26:30.295 [Lua] [NetworkServer] Creating peer info.
- 16:26:30.295 [Lua] [PeerSM] 1100001067b5a03 :: on_enter Connecting
- 16:26:30.295 [Connection] Creating endpoint 1100001067b5a03 - reliable message sent
- 16:26:30.296 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
- 16:26:30.296 [Lua] [ChatManager][1]System: IamLupo is joining the game
- 16:26:30.303 [SteamAuthenticator] Sent ticket request to 1100001067b5a03
- 16:26:30.304 [Lua] [ConnectionHandler] Peer state for "1100001067b5a03": [nil] ==> [Connecting]
- 16:26:30.305 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001067b5a03"
- 16:26:30.316 [Lua] [ConnectionHandler] Peer state for "1100001067b5a03": [Connecting] ==> [Connected]
- 16:26:34.629 [SteamAuthenticator] Got ticket from 1100001067b5a03
- 16:26:34.629 [SteamAuthenticator] BeginAuthSession 1100001067b5a03
- 16:26:34.629 [SteamAuthenticator] Authenticating 1100001067b5a03
- 16:26:34.647 [SteamAuthenticator] Got ticket request from 1100001067b5a03
- 16:26:34.647 [SteamAuthenticator] GetAuthSessionTicket 1100001067b5a03
- 16:26:34.647 [SteamAuthenticator] Sent ticket to 1100001067b5a03
- 16:26:34.979 [SteamAuthenticator] Steam validation for 1100001067b5a03 with response 0
- 16:26:35.014 [Connection] New session id 52 to 1100001067b5a03.
- 16:26:35.065 [Connection] Established a connection <52.53> to 1100001067b5a03
- 16:26:35.065 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
- 16:26:35.066 [Lua] [Matchmaking] Got a handshake request from 1100001067b5a03 with user name 'IamLupo'
- 16:26:35.141 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001847086 from 1100001067b5a03, replying lobby_ok
- 16:26:35.213 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001067b5a03 REPLY wh:0 | we:11000010049919e | dr:0 | bw:0 | es:0
- 16:26:36.413 <<Lua Error>>scripts/game_state/components/slot_allocator.lua:134: attempt to index a nil value<</Lua Error>>
- <<Callstack>>
- {00007ff64cd50000, 009ce000, 5c8a5992, 75e87737-08e8-4fcb-b602-207b03baf887, 00000001, E:\agent-work\tmp-builds\engine_release_celebrate_2019_02_25\engine\win64\release\vermintide2.pdb}
- {00007ffa95020000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
- 0x00007ff64cd50000:0x00000000002b67a2
- 0x00007ff64cd50000:0x00000000002b6a5b
- 0x00007ff64cd50000:0x00000000002b357d
- 0x00007ff64cd50000:0x0000000000302ae4
- 0x00007ff64cd50000:0x000000000007d0a7
- 0x00007ff64cd50000:0x0000000000181212
- 0x00007ff64cd50000:0x00000000000b348c
- 0x00007ff64cd50000:0x00000000000c266e
- 0x00007ff64cd50000:0x00000000000c50e1
- 0x00007ff64cd50000:0x00000000000b4217
- 0x00007ff64cd50000:0x000000000006f95a
- 0x00007ff64cd50000:0x0000000000181b0b
- 0x00007ffa95020000:0x000000000000286e
- 0x00007ffa95020000:0x000000000000bb8d lua_pcall
- 0x00007ff64cd50000:0x0000000000302479
- 0x00007ff64cd50000:0x000000000002f779
- 0x00007ff64cd50000:0x000000000002f1fb
- 0x00007ff64cd50000:0x0000000000021626
- 0x00007ff64cd50000:0x0000000000021c39
- 0x00007ff64cd50000:0x0000000000021d42
- <</Callstack>>
- <<Crash version>>1<</Crash version>>
- <<Thread name>>main<</Thread name>>
- <<Platform>>win32<</Platform>>
- <<Build identifier>>8462f992ef28<</Build identifier>>
- <<Build type>>release<</Build type>>
- <<Product version>>Developer Build (1.3.0.0)<</Product version>>
- <<Session>>94af2bbd-e357-45d7-9129-ee1a0a978ee0<</Session>>
- <<System Information>>--- CPU
- CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- Vendor: GenuineIntel
- Logical processors: 8
- Family: 0:6, Model: 3:12
- Type: 0, Stepping: 3
- Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
- Feature bits:
- EBX: 00000110 00010000 00001000 00000000
- ECX: 01111111 11111010 11111011 10111111
- EDX: 10111111 11101011 11111011 11111111
- --- Memory
- Physical Total: 16260MB
- Available: 7870MB
- --- OS
- Windows version 10.0 build 9200, 64 bit
- Windows 10
- Machine ID e0bc81a0-24d2-4799-bf9d-799e07b7ed95
- --- Graphics
- Graphics card: AMD Radeon (TM) R9 380 Series (DirectX 11.0, 4071MB)
- Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
- Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
- --- Network
- Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
- --- Input
- Input device: Mouse (18.1): Maus
- Input device: Keyboard (19.4): Tastatur
- Input device: Generic (17.0): USB Receiver
- Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
- Input device: Generic (17.0): Tt eSPORTS Level 10 M mouse
- Input device: Generic (17.0): Sennheiser 3D G4ME1
- <</System Information>>
- <<Console Log>>C:\Users\Dude\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-03-28-16.19.58-94af2bbd-e357-45d7-9129-ee1a0a978ee0.log<</Console Log>>
- <<Crash Dump>>C:\Users\Dude\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-03-28-16.19.58-94af2bbd-e357-45d7-9129-ee1a0a978ee0.dmp<</Crash Dump>>
- <<Plugins>>
- CrashMonitor
- navigation
- cjson
- lcurl
- rule database
- tobii_eyetracking_plugin
- wwise_plugin
- <</Plugins>>
- <<Error Context>>
- RPC rpc_matchmaking_request_profile
- <</Error Context>>
- <<Lua Error>>scripts/game_state/components/slot_allocator.lua:134: attempt to index a nil value<</Lua Error>>
- <<Lua Stack>> [1] scripts/game_state/components/slot_allocator.lua:134: in function is_free
- [2] scripts/managers/matchmaking/matchmaking_manager.lua:1269:in function <scripts/managers/matchmaking/matchmaking_manager.lua:1264>
- [3] scripts/network/network_event_delegate.lua:32:in function <scripts/network/network_event_delegate.lua:27>
- [4] [C]: in function update_receive
- [5] scripts/managers/network/game_network_manager.lua:158: in function update_receive
- [6] scripts/game_state/state_ingame.lua:768: in function pre_update
- [7] scripts/game_state/game_state_machine.lua:28: in function pre_update
- [8] scripts/boot.lua:720: in function game_update
- [9] scripts/boot.lua:526:in function <scripts/boot.lua:524>
- <</Lua Stack>>
- <<Lua Locals>> [1] self = table: 000000000503C4A0; profile_index = 7
- [2] self = table: 000000000064A190; sender = "1100001067b5a03"; client_cookie = "HSC-0000685609-client-[1100001067b5a03]"; host_cookie = "HSC-0000373415-host-[11000010049919e]"; profile = 7
- [3] event_table = table: 00000000046CD610; registered_objects = table: 0000000004A6B680; num_registered_objects = 1; i = 1; object = table: 000000000064A190
- [5] self = table: 00000000008EF210; dt = 0.0088238446041941643
- [6] self = table: 000000000272C1D0; dt = 0.0088238446041941643; t = 247.86909268330783; network_manager = table: 00000000008EF210
- [7] self = table: 000000000140F490; dt = 0.0088238446041941643; t = 385.16305251256563
- [8] self = table: 0000000000038460; real_world_dt = 0.0088238446041941643; dt = 0.0088238446041941643; t = 385.16305251256563
- [9] dt = 0.0088238446041941643
- <</Lua Locals>>
- <<Lua Self>> [1] _profiles = table: 000000000503EAB0; _lobby = table: 00000000051D3750; _is_server = true;
- [2] _level_weights = table: 0000000004D27C70; handshaker_client = table: 00000000017341C0; network_server = table: 0000000004EC46D0; profile_update_time = 0; _game_server_finder = table: 00000000005DEDB0; network_event_delegate = table: 0000000001FAD1E0; _host_matchmaking_data = table: 0000000004D27C10; _state = table: 000000000116F010; countdown_has_finished = false; _power_level_timer = 387.75286702741869; is_server = true; handshaker_host = table: 0000000004D27CA0; _ingame_ui = table: 000000000626BA10; debug = table: 00000000012DD430; peer_id = "11000010049919e"; lobby_finder_timer = 0; lobby = table: 00000000051D3750; slot_allocator = table: 000000000503C4A0; level_transition_handler = table: 0000000002B38260; params = table: 000000000064A160; profile_synchronizer = table: 0000000006253C10; lobby_finder = table: 0000000005E0F8F0; _quick_game = false; peers_to_sync = table: 00000000017341F0; is_in_inn = true; state_context = table: 00000000012DD460; statistics_db = table: 00000000010A7DE0; network_transmit = table: 0000000004EFF230; _network_hash = "4154e15eb2ede001"; difficulty_manager = table: 0000000001B883D0; party_owned_dlcs = table: 0000000004D27C40;
- [5] _world = [World]; _left_game = false; _game_object_disconnect_callbacks = table: 0000000000FE48B0; entity_system = table: 0000000004EC7750; game_session = [GameSession]; matchmaking_manager = table: 000000000064A190; unit_spawner = table: 0000000005E4E300; _lobby = table: 00000000051D3750; game_mode = table: 000000000614CD30; _lobby_host = "11000010049919e"; unit_storage = table: 0000000005E38170; _leaving_game = false; _object_synchronizing_clients = table: 0000000000FE4880; peer_id = "11000010049919e"; network_server = table: 0000000004EC46D0; _session_id = "1e0ec4ce-51c9-4aa1-bb93-015dc096c5f0"; _event_delegate = table: 0000000001FAD1E0; statistics_db = table: 00000000010A7DE0; profile_synchronizer = table: 0000000006253C10; voting_manager = table: 0000000005FDA3B0; _game_session_host = "11000010049919e"; player_manager = table: 00000000014090D0; _game_object_types = table: 0000000004AD1650; spawn_manager = table: 0000000005CEE0E0; networked_flow_state = table: 0000000006065010; network_transmit = table: 0000000004EFF230; network_clock = table: 00000000008478F0; difficulty_manager = table: 0000000001B883D0; is_server = true;
- [6] world_name = "level_world"; entity_system_bag = table: 0000000004EC7650; network_server = table: 0000000004EC46D0; entity_system = table: 0000000004EC7750; parent = table: 0000000000038460; _level_flow_events = table: 00000000060439A0; dice_keeper = table: 0000000005E4E1C0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000C0CC90; profile_synchronizer = table: 0000000006253C10; _debug_gui = [Gui]; network_transmit = table: 0000000004EFF230; _max_local_players = 4; _fps_reporter = table: 0000000005635490; num_local_human_players = 1; _lobby_host = table: 00000000051D3750; world = [World]; last_connected_to_network_at = 247.86026883870363; peer_id = "11000010049919e"; level = [Level]; network_timer_handler = table: 0000000005D03510; dt = 0.0088044106960296631; viewport_name = "player_1"; machines = table: 0000000004E5A1F0; _quit_game = false; level_transition_handler = table: 0000000002B38260; _onclose_called = false; statistics_db = table: 00000000010A7DE0; is_in_inn = true; network_clock = table: 00000000008478F0; game_mode_key = "inn"; level_key = "inn_level"; free_flight_manager = table: 00000000014096F0; _debug_gui_immediate = [Gui]; network_event_delegate = table: 0000000001FAD1E0;
- [7] _params = table: 000000000140F3A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000038460; _state = table: 000000000272C1D0;
- [8] startup_package_handles = table: 0000000000015920; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000893D0; flow_return_table = table: 0000000000038490; _machine = table: <</Lua Self>>
- [Log end]
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