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  1.  -- Objects
  2.  
  3. local ScreenGui = Instance.new("ScreenGui")
  4. local Frame = Instance.new("Frame")
  5. local Frame_2 = Instance.new("Frame")
  6. local TextButton = Instance.new("TextButton")
  7. local TextLabel = Instance.new("TextLabel")
  8. local TextLabel_2 = Instance.new("TextLabel")
  9. -- Properties
  10.  
  11. ScreenGui.Parent = game.StarterGui
  12.  
  13. Frame.Parent = ScreenGui
  14. Frame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  15. Frame.Position = UDim2.new(0.397622198, 0, 0.18929255, 0)
  16. Frame.Size = UDim2.new(0, 190, 0, 156)
  17. Frame.Active = true
  18. Frame.Draggable = true
  19.  
  20. Frame_2.Parent = Frame
  21. Frame_2.BackgroundColor3 = Color3.new(0, 0, 0)
  22. Frame_2.Size = UDim2.new(0, 190, 0, 30)
  23.  
  24. TextButton.Parent = Frame
  25. TextButton.BackgroundColor3 = Color3.new(0.0862745, 0, 0)
  26. TextButton.Position = UDim2.new(0.0631579012, 0, 0.339743584, 0)
  27. TextButton.Size = UDim2.new(0, 165, 0, 50)
  28. TextButton.Font = Enum.Font.Cartoon
  29. TextButton.Text = "Semi AUTOFARM"
  30. TextButton.TextColor3 = Color3.new(1, 1, 1)
  31. TextButton.TextSize = 22
  32.  
  33. TextLabel.Parent = Frame
  34. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  35. TextLabel.BackgroundTransparency = 1
  36. TextLabel.Size = UDim2.new(0, 190, 0, 30)
  37. TextLabel.Font = Enum.Font.Code
  38. TextLabel.Text = "Simple Parkour GUI"
  39. TextLabel.TextColor3 = Color3.new(0.333333, 1, 1)
  40. TextLabel.TextSize = 14
  41.  
  42. TextLabel_2.Parent = Frame
  43. TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
  44. TextLabel_2.BackgroundTransparency = 1
  45. TextLabel_2.Position = UDim2.new(0, 0, 0.679487169, 0)
  46. TextLabel_2.Size = UDim2.new(0, 190, 0, 50)
  47. TextLabel_2.Font = Enum.Font.Code
  48. TextLabel_2.Text = "Made By : AntiBMOO"
  49. TextLabel_2.TextColor3 = Color3.new(0.666667, 1, 1)
  50. TextLabel_2.TextSize = 14
  51.  
  52. -- Scripts
  53.  
  54. TextButton.MouseButton1Down:connect(function()
  55.     local jackyjacob = getsenv(game.Players.LocalPlayer.Backpack.Main)
  56.  
  57.  
  58. local gay = getsenv(game.Players.LocalPlayer.Backpack.Main)
  59.  
  60.  
  61. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  62. jackyjacob.addToCombo(99999999, "walljump")
  63. wait(1)
  64. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  65. jackyjacob.addToCombo(99999999, "walljump")
  66. wait(1)
  67. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  68. jackyjacob.addToCombo(99999999, "walljump")
  69. wait(1)
  70. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  71. jackyjacob.addToCombo(99999999, "walljump")
  72. wait(10)
  73. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  74. jackyjacob.addToCombo(99999999, "walljump")
  75. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  76. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  77. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  78. wait(20)
  79. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  80. jackyjacob.addToCombo(99999999, "walljump")
  81. wait(1)
  82. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  83. jackyjacob.addToCombo(99999999, "walljump")
  84. wait(1)
  85. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  86. jackyjacob.addToCombo(99999999, "walljump")
  87. wait(1)
  88. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  89. jackyjacob.addToCombo(99999999, "walljump")
  90. wait(10)
  91. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  92. jackyjacob.addToCombo(99999999, "walljump")
  93. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  94. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  95. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  96. wait(20)
  97. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  98. jackyjacob.addToCombo(99999999, "walljump")
  99. wait(1)
  100. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  101. jackyjacob.addToCombo(99999999, "walljump")
  102. wait(1)
  103. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  104. jackyjacob.addToCombo(99999999, "walljump")
  105. wait(1)
  106. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  107. jackyjacob.addToCombo(99999999, "walljump")
  108. wait(10)
  109. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  110. jackyjacob.addToCombo(99999999, "walljump")
  111. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  112. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  113. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  114. wait(20)
  115. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  116. jackyjacob.addToCombo(99999999, "walljump")
  117. wait(1)
  118. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  119. jackyjacob.addToCombo(99999999, "walljump")
  120. wait(1)
  121. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  122. jackyjacob.addToCombo(99999999, "walljump")
  123. wait(1)
  124. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  125. jackyjacob.addToCombo(99999999, "walljump")
  126. wait(10)
  127. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  128. jackyjacob.addToCombo(99999999, "walljump")
  129. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  130. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  131. jackyjacob.addPoints(10, "walljump", {walljumpDelta = 10})
  132. wait(20)
  133. end)
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