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- ### Eclipse Workspace Patch 1.0
- #P L2J_Mobius_01.0_Ertheia
- Index: dist/game/data/stats/items/33700-33799.xml
- ===================================================================
- --- dist/game/data/stats/items/33700-33799.xml (revision 18273)
- +++ dist/game/data/stats/items/33700-33799.xml (working copy)
- @@ -1533,11 +1533,12 @@
- <set name="immediate_effect" val="true" />
- <set name="material" val="LIQUID" />
- <skills>
- + <skill id="9218" level="1" /> <!-- Elixir of Blessing - Horn Melody -->
- + <skill id="9219" level="1" /> <!-- Elixir of Blessing - Drum Melody -->
- <skill id="9220" level="1" /> <!-- Elixir of Blessing - Lute Melody -->
- <skill id="9221" level="1" /> <!-- Elixir of Blessing - Pipe Organ Melody -->
- <skill id="9222" level="1" /> <!-- Elixir of Blessing - Guitar Melody -->
- <skill id="9223" level="1" /> <!-- Elixir of Blessing - Harp Melody -->
- - <skill id="9218" level="1" /> <!-- Elixir of Blessing - Horn Melody -->
- </skills>
- </item>
- <item id="33767" name="Talisman (R-grade) - Lethal Strike Resistance (Active)" type="Armor">
- Index: dist/game/data/stats/skills/09200-09299.xml
- ===================================================================
- --- dist/game/data/stats/skills/09200-09299.xml (revision 18273)
- +++ dist/game/data/stats/skills/09200-09299.xml (working copy)
- @@ -83,7 +83,7 @@
- <targetType>SELF</targetType>
- <abnormalLevel>1</abnormalLevel>
- <abnormalTime>1800</abnormalTime>
- - <abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
- + <abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
- <affectScope>SINGLE</affectScope>
- <basicProperty>NONE</basicProperty>
- <effectPoint>1</effectPoint>
- @@ -484,8 +484,6 @@
- <basicProperty>NONE</basicProperty>
- <effectPoint>1</effectPoint>
- <isMagic>1</isMagic>
- - <itemConsumeCount>1</itemConsumeCount>
- - <itemConsumeId>33766</itemConsumeId> <!-- Elixir of Blessing -->
- <magicCriticalRate>5</magicCriticalRate>
- <magicLevel>85</magicLevel>
- <effects>
- @@ -521,7 +519,7 @@
- <targetType>SELF</targetType>
- <abnormalLevel>1</abnormalLevel>
- <abnormalTime>1800</abnormalTime>
- - <abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
- + <abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
- <affectScope>SINGLE</affectScope>
- <basicProperty>NONE</basicProperty>
- <effectPoint>1</effectPoint>
- @@ -529,15 +527,6 @@
- <magicCriticalRate>5</magicCriticalRate>
- <magicLevel>85</magicLevel>
- <effects>
- - <effect name="TriggerSkillByDamageReceived">
- - <!-- Critical Damage Increase -->
- - <attackerType>Creature</attackerType>
- - <chance>80</chance>
- - <targetType>SELF</targetType>
- - <minDamage>300</minDamage>
- - <skillId>11569</skillId> <!-- Critical Damage Increase -->
- - <skillLevel>1</skillLevel>
- - </effect>
- <effect name="MaxMp">
- <amount>20</amount>
- <mode>PER</mode>
- @@ -547,15 +536,15 @@
- <mode>PER</mode>
- </effect>
- <effect name="MagicCriticalRate">
- - <amount>20</amount>
- + <amount>22</amount>
- <mode>DIFF</mode>
- </effect>
- - <effect name="CriticalDamage">
- + <effect name="CriticalRate">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- <effect name="PhysicalAttack">
- - <amount>10</amount>
- + <amount>20</amount>
- <mode>PER</mode>
- </effect>
- <effect name="PhysicalDefence">
- @@ -571,7 +560,7 @@
- <mode>PER</mode>
- </effect>
- <effect name="MagicalDefence">
- - <amount>20</amount>
- + <amount>10</amount>
- <mode>PER</mode>
- </effect>
- <effect name="MagicalAttackSpeed">
- @@ -590,6 +579,15 @@
- <amount>-15</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="TriggerSkillByDamageReceived">
- + <!-- Critical Damage Increase -->
- + <attackerType>Creature</attackerType>
- + <chance>80</chance>
- + <targetType>SELF</targetType>
- + <minDamage>300</minDamage>
- + <skillId>11569</skillId> <!-- Critical Damage Increase -->
- + <skillLevel>1</skillLevel>
- + </effect>
- <effect name="DispelBySlotProbability">
- <dispel>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- <rate>100</rate>
- @@ -682,7 +680,7 @@
- <targetType>SELF</targetType>
- <abnormalLevel>1</abnormalLevel>
- <abnormalTime>1800</abnormalTime>
- - <abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
- + <abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
- <affectScope>SINGLE</affectScope>
- <basicProperty>NONE</basicProperty>
- <effectPoint>1</effectPoint>
- @@ -861,17 +859,14 @@
- <magicLevel>-2</magicLevel>
- <specialLevel>-2</specialLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</slot>
- - </effect>
- <effect name="PhysicalAttack">
- <amount>17</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="PhysicalDefence">
- + <amount>15</amount>
- + <mode>PER</mode>
- + </effect>
- <effect name="MagicalAttack">
- <amount>79</amount>
- <mode>PER</mode>
- @@ -880,10 +875,13 @@
- <amount>30</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="PhysicalDefence">
- - <amount>15</amount>
- - <mode>PER</mode>
- + <effect name="DispelBySlotProbability">
- + <dispel>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</dispel>
- + <rate>100</rate>
- </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="9228" toLevel="1" name="Mentor's Drum Melody">
- @@ -893,7 +891,7 @@
- <targetType>SELF</targetType>
- <abnormalLevel>0</abnormalLevel>
- <abnormalTime>-1</abnormalTime>
- - <abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
- + <abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
- <affectScope>SINGLE</affectScope>
- <basicProperty>NONE</basicProperty>
- <canBeDispelled>false</canBeDispelled>
- @@ -905,36 +903,23 @@
- <magicLevel>-2</magicLevel>
- <specialLevel>-2</specialLevel>
- <effects>
- - <effect name="TriggerSkillByDamageDealt">
- - <attackerType>Creature</attackerType>
- - <minDamage>1</minDamage>
- - <chance>80</chance>
- - <targetType>SELF</targetType>
- - <isCritical>true</isCritical>
- - <allowWeapons>ALL</allowWeapons>
- - <skillId>6059</skillId> <!-- Counter Critical -->
- - <skillLevel>1</skillLevel>
- - </effect>
- - <effect name="DispelBySlotProbability">
- - <dispel>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- - </effect>
- - <effect name="PhysicalAttack">
- - <amount>10</amount>
- + <effect name="MaxMp">
- + <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicalAttack">
- + <effect name="HpRegen">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="Speed">
- - <amount>-15</amount>
- + <effect name="MagicCriticalRate">
- + <amount>22</amount>
- + <mode>DIFF</mode>
- + </effect>
- + <effect name="CriticalRate">
- + <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicalDefence">
- + <effect name="PhysicalAttack">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- @@ -946,15 +931,15 @@
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicalAttackSpeed">
- + <effect name="MagicalAttack">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MaxMp">
- - <amount>20</amount>
- + <effect name="MagicalDefence">
- + <amount>10</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="HpRegen">
- + <effect name="MagicalAttackSpeed">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- @@ -962,14 +947,31 @@
- <amount>-10</amount>
- <slot>DEBUFF</slot>
- </effect>
- - <effect name="CriticalDamage">
- - <amount>20</amount>
- + <effect name="DefenceCriticalDamage">
- + <amount>30</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicCriticalRate">
- - <amount>20</amount>
- - <mode>DIFF</mode>
- + <effect name="Speed">
- + <amount>-15</amount>
- + <mode>PER</mode>
- </effect>
- + <effect name="TriggerSkillByDamageDealt">
- + <attackerType>Creature</attackerType>
- + <minDamage>1</minDamage>
- + <chance>80</chance>
- + <targetType>SELF</targetType>
- + <isCritical>true</isCritical>
- + <allowWeapons>ALL</allowWeapons>
- + <skillId>6059</skillId> <!-- Counter Critical -->
- + <skillLevel>1</skillLevel>
- + </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="9229" toLevel="1" name="Mentor's Lute Melody">
- @@ -991,16 +993,6 @@
- <magicLevel>-2</magicLevel>
- <specialLevel>-2</specialLevel>
- <effects>
- - <effect name="VampiricAttack">
- - <amount>9</amount>
- - <chance>80</chance>
- - </effect>
- - <effect name="DispelBySlot">
- - <dispel>IMPROVE_VAMPIRIC_HASTE,-1;ATTACK_TIME_DOWN,-1;VAMPIRIC_ATTACK,-1;CASTING_TIME_DOWN,-1</dispel>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</slot>
- - </effect>
- <effect name="PhysicalAttackSpeed">
- <amount>34</amount>
- <mode>PER</mode>
- @@ -1009,6 +1001,17 @@
- <amount>31</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="VampiricAttack">
- + <amount>9</amount>
- + <chance>30</chance>
- + </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="9230" toLevel="1" name="Mentor's Pipe Organ Melody">
- @@ -1030,14 +1033,7 @@
- <magicLevel>-2</magicLevel>
- <specialLevel>-2</specialLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- - </effect>
- - <effect name="MaxCp">
- + <effect name="MaxHp">
- <amount>37</amount>
- <mode>PER</mode>
- </effect>
- @@ -1045,14 +1041,21 @@
- <amount>37</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="MaxCp">
- + <amount>37</amount>
- + <mode>PER</mode>
- + </effect>
- <effect name="HpRegen">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MaxHp">
- - <amount>37</amount>
- - <mode>PER</mode>
- + <effect name="DispelBySlotProbability">
- + <dispel>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- + <rate>100</rate>
- </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="9231" toLevel="1" name="Mentor's Guitar Melody">
- @@ -1062,7 +1065,7 @@
- <targetType>SELF</targetType>
- <abnormalLevel>0</abnormalLevel>
- <abnormalTime>-1</abnormalTime>
- - <abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
- + <abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
- <affectScope>SINGLE</affectScope>
- <basicProperty>NONE</basicProperty>
- <canBeDispelled>false</canBeDispelled>
- @@ -1074,21 +1077,14 @@
- <magicLevel>-2</magicLevel>
- <specialLevel>-2</specialLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- - <rate>100</rate>
- + <effect name="CriticalRate">
- + <amount>32</amount>
- + <mode>PER</mode>
- </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- - </effect>
- <effect name="CriticalDamage">
- <amount>35</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="CriticalRate">
- - <amount>32</amount>
- - <mode>PER</mode>
- - </effect>
- <effect name="MagicCriticalRate">
- <amount>20</amount>
- <mode>DIFF</mode>
- @@ -1096,7 +1092,7 @@
- <effect name="MagicMpCost">
- <amount>-20</amount>
- <mode>PER</mode>
- - <magicType>22</magicType>
- + <magicType>0</magicType>
- </effect>
- <effect name="MagicMpCost">
- <amount>-10</amount>
- @@ -1104,15 +1100,22 @@
- <magicType>1</magicType>
- </effect>
- <effect name="MagicMpCost">
- - <amount>-10</amount>
- + <amount>-20</amount>
- <mode>PER</mode>
- - <magicType>0</magicType>
- + <magicType>3</magicType>
- </effect>
- <effect name="MagicMpCost">
- <amount>-20</amount>
- <mode>PER</mode>
- - <magicType>3</magicType>
- + <magicType>22</magicType>
- </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="9232" toLevel="1" name="Mentor's Harp Melody">
- @@ -1134,15 +1137,8 @@
- <magicLevel>-2</magicLevel>
- <specialLevel>-2</specialLevel>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</slot>
- - </effect>
- - <effect name="Speed">
- - <amount>34</amount>
- + <effect name="Accuracy">
- + <amount>5</amount>
- <mode>DIFF</mode>
- </effect>
- <effect name="PhysicalEvasion">
- @@ -1149,18 +1145,25 @@
- <amount>5</amount>
- <mode>DIFF</mode>
- </effect>
- - <effect name="Accuracy">
- + <effect name="MagicalEvasion">
- <amount>5</amount>
- <mode>DIFF</mode>
- </effect>
- - <effect name="MagicalEvasion">
- - <amount>5</amount>
- + <effect name="Speed">
- + <amount>34</amount>
- <mode>DIFF</mode>
- </effect>
- - <effect name="DefenceCriticalRate">
- + <effect name="DefenceCriticalDamage">
- <amount>30</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="9233" toLevel="1" name="Mentor's Guidance">
- @@ -2034,17 +2037,14 @@
- <magicLevel>85</magicLevel>
- <reuseDelay>2000</reuseDelay>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</slot>
- - </effect>
- <effect name="PhysicalAttack">
- <amount>17</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="PhysicalDefence">
- + <amount>15</amount>
- + <mode>PER</mode>
- + </effect>
- <effect name="MagicalAttack">
- <amount>79</amount>
- <mode>PER</mode>
- @@ -2053,10 +2053,13 @@
- <amount>30</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="PhysicalDefence">
- - <amount>15</amount>
- - <mode>PER</mode>
- + <effect name="DispelBySlotProbability">
- + <dispel>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</dispel>
- + <rate>100</rate>
- </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>IMPROVE_PA_PD_UP;PA_UP;PD_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="9274" toLevel="1" name="Player Commendation - Drum Melody">
- @@ -2066,7 +2069,7 @@
- <targetType>TARGET</targetType>
- <abnormalLevel>5</abnormalLevel>
- <abnormalTime>3600</abnormalTime>
- - <abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
- + <abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
- <affectScope>SINGLE</affectScope>
- <basicProperty>NONE</basicProperty>
- <castRange>900</castRange>
- @@ -2079,35 +2082,23 @@
- <magicLevel>85</magicLevel>
- <reuseDelay>2000</reuseDelay>
- <effects>
- - <effect name="TriggerSkillByDamageReceived">
- - <!-- Critical Damage Increase -->
- - <attackerType>Creature</attackerType>
- - <chance>80</chance>
- - <targetType>SELF</targetType>
- - <minDamage>300</minDamage>
- - <skillId>11569</skillId> <!-- Critical Damage Increase -->
- - <skillLevel>1</skillLevel>
- - </effect>
- - <effect name="DispelBySlotProbability">
- - <dispel>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- - </effect>
- - <effect name="PhysicalAttack">
- - <amount>10</amount>
- + <effect name="MaxMp">
- + <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicalAttack">
- + <effect name="HpRegen">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="Speed">
- - <amount>-15</amount>
- + <effect name="MagicCriticalRate">
- + <amount>22</amount>
- + <mode>DIFF</mode>
- + </effect>
- + <effect name="CriticalRate">
- + <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicalDefence">
- + <effect name="PhysicalAttack">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- @@ -2119,34 +2110,47 @@
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicalAttackSpeed">
- + <effect name="MagicalAttack">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MaxMp">
- - <amount>20</amount>
- + <effect name="MagicalDefence">
- + <amount>10</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="CriticalDamage">
- + <effect name="MagicalAttackSpeed">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="HpRegen">
- - <amount>20</amount>
- - <mode>PER</mode>
- + <effect name="ResistAbnormalByCategory">
- + <amount>-10</amount>
- + <slot>DEBUFF</slot>
- </effect>
- <effect name="DefenceCriticalDamage">
- <amount>30</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="ResistAbnormalByCategory">
- - <amount>-10</amount>
- - <slot>DEBUFF</slot>
- + <effect name="Speed">
- + <amount>-15</amount>
- + <mode>PER</mode>
- </effect>
- - <effect name="MagicCriticalRate">
- - <amount>20</amount>
- - <mode>DIFF</mode>
- + <effect name="TriggerSkillByDamageDealt">
- + <attackerType>Creature</attackerType>
- + <minDamage>1</minDamage>
- + <chance>80</chance>
- + <targetType>SELF</targetType>
- + <isCritical>true</isCritical>
- + <allowWeapons>ALL</allowWeapons>
- + <skillId>6059</skillId> <!-- Counter Critical -->
- + <skillLevel>1</skillLevel>
- </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="9275" toLevel="1" name="Player Commendation - Lute Melody">
- @@ -2169,17 +2173,6 @@
- <magicLevel>85</magicLevel>
- <reuseDelay>2000</reuseDelay>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</slot>
- - </effect>
- - <effect name="VampiricAttack">
- - <amount>9</amount>
- - <chance>80</chance>
- - </effect>
- <effect name="PhysicalAttackSpeed">
- <amount>34</amount>
- <mode>PER</mode>
- @@ -2188,6 +2181,17 @@
- <amount>31</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="VampiricAttack">
- + <amount>9</amount>
- + <chance>30</chance>
- + </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="9276" toLevel="1" name="Player Commendation - Pipe Organ Melody">
- @@ -2210,14 +2214,7 @@
- <magicLevel>85</magicLevel>
- <reuseDelay>2000</reuseDelay>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- - </effect>
- - <effect name="MaxCp">
- + <effect name="MaxHp">
- <amount>37</amount>
- <mode>PER</mode>
- </effect>
- @@ -2225,14 +2222,21 @@
- <amount>37</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="MaxCp">
- + <amount>37</amount>
- + <mode>PER</mode>
- + </effect>
- <effect name="HpRegen">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MaxHp">
- - <amount>37</amount>
- - <mode>PER</mode>
- + <effect name="DispelBySlotProbability">
- + <dispel>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- + <rate>100</rate>
- </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="9277" toLevel="1" name="Player Commendation - Guitar Melody">
- @@ -2242,7 +2246,7 @@
- <targetType>TARGET</targetType>
- <abnormalLevel>5</abnormalLevel>
- <abnormalTime>3600</abnormalTime>
- - <abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
- + <abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
- <affectScope>SINGLE</affectScope>
- <basicProperty>NONE</basicProperty>
- <castRange>900</castRange>
- @@ -2316,15 +2320,8 @@
- <magicLevel>85</magicLevel>
- <reuseDelay>2000</reuseDelay>
- <effects>
- - <effect name="DispelBySlotProbability">
- - <dispel>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</dispel>
- - <rate>100</rate>
- - </effect>
- - <effect name="BlockAbnormalSlot">
- - <slot>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</slot>
- - </effect>
- - <effect name="Speed">
- - <amount>34</amount>
- + <effect name="Accuracy">
- + <amount>5</amount>
- <mode>DIFF</mode>
- </effect>
- <effect name="PhysicalEvasion">
- @@ -2331,12 +2328,12 @@
- <amount>5</amount>
- <mode>DIFF</mode>
- </effect>
- - <effect name="Accuracy">
- + <effect name="MagicalEvasion">
- <amount>5</amount>
- <mode>DIFF</mode>
- </effect>
- - <effect name="MagicalEvasion">
- - <amount>5</amount>
- + <effect name="Speed">
- + <amount>34</amount>
- <mode>DIFF</mode>
- </effect>
- <effect name="DefenceCriticalDamage">
- @@ -2343,6 +2340,13 @@
- <amount>30</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="DispelBySlotProbability">
- + <dispel>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</slot>
- + </effect>
- </effects>
- </skill>
- <skill id="9279" toLevel="1" name="PC Progression Support">
- @@ -2420,13 +2424,14 @@
- </effects>
- </skill>
- <skill id="9281" toLevel="2" name="Drum Melody - Heavenly Cocktail">
- - <!-- For 60 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, P. Critical Rate + 20%, P. Atk. + 20%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30% and Speed - 10%. Increases Critical Damage during a standard attack if you receive more than a certain amount of damage. Buff remains even after death, and cannot be forcefully deleted. -->
- + <!-- Level 1: For 60 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, P. Critical Rate + 20%, P. Atk. + 20%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30% and Speed - 15%. Increases Critical Damage during a standard attack if you receive more than a certain amount of damage. Buff remains even after death, and cannot be forcefully deleted. -->
- + <!-- Level 2: For 60 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, P. Critical Rate + 20%, P. Atk. + 20%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30% and Speed - 10%. Increases Critical Damage during a standard attack if you receive more than a certain amount of damage. Buff remains even after death, and cannot be forcefully deleted. -->
- <icon>icon.etc_fruit_cocktail_i01</icon>
- <operateType>A2</operateType>
- <targetType>SELF</targetType>
- <abnormalLevel>6</abnormalLevel>
- <abnormalTime>3600</abnormalTime>
- - <abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
- + <abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
- <affectScope>SINGLE</affectScope>
- <basicProperty>NONE</basicProperty>
- <canBeDispelled>false</canBeDispelled>
- @@ -2438,15 +2443,6 @@
- <specialLevel>-2</specialLevel>
- <stayAfterDeath>true</stayAfterDeath>
- <effects>
- - <effect name="TriggerSkillByDamageReceived">
- - <!-- Critical Damage Increase -->
- - <attackerType>Creature</attackerType>
- - <chance>80</chance>
- - <targetType>SELF</targetType>
- - <minDamage>300</minDamage>
- - <skillId>11569</skillId> <!-- Critical Damage Increase -->
- - <skillLevel>1</skillLevel>
- - </effect>
- <effect name="MaxMp">
- <amount>20</amount>
- <mode>PER</mode>
- @@ -2502,6 +2498,15 @@
- </amount>
- <mode>PER</mode>
- </effect>
- + <effect name="TriggerSkillByDamageReceived">
- + <!-- Critical Damage Increase -->
- + <attackerType>Creature</attackerType>
- + <chance>80</chance>
- + <targetType>SELF</targetType>
- + <minDamage>300</minDamage>
- + <skillId>11569</skillId> <!-- Critical Damage Increase -->
- + <skillLevel>1</skillLevel>
- + </effect>
- <effect name="DispelBySlotProbability">
- <dispel>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- <rate>100</rate>
- @@ -2620,7 +2625,7 @@
- <targetType>SELF</targetType>
- <abnormalLevel>6</abnormalLevel>
- <abnormalTime>3600</abnormalTime>
- - <abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
- + <abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
- <affectScope>SINGLE</affectScope>
- <basicProperty>NONE</basicProperty>
- <canBeDispelled>false</canBeDispelled>
- Index: dist/game/data/stats/skills/09100-09199.xml
- ===================================================================
- --- dist/game/data/stats/skills/09100-09199.xml (revision 18273)
- +++ dist/game/data/stats/skills/09100-09199.xml (working copy)
- @@ -3598,14 +3598,14 @@
- <amount>17</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="PhysicalDefence">
- + <amount>15</amount>
- + <mode>PER</mode>
- + </effect>
- <effect name="MagicalAttack">
- <amount>79</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="PhysicalDefence">
- - <amount>15</amount>
- - <mode>PER</mode>
- - </effect>
- <effect name="MagicalDefence">
- <amount>30</amount>
- <mode>PER</mode>
- @@ -3634,15 +3634,6 @@
- <magicCriticalRate>5</magicCriticalRate>
- <magicLevel>85</magicLevel>
- <effects>
- - <effect name="TriggerSkillByDamageReceived">
- - <!-- Critical Damage Increase -->
- - <attackerType>Creature</attackerType>
- - <chance>80</chance>
- - <targetType>SELF</targetType>
- - <minDamage>300</minDamage>
- - <skillId>11569</skillId> <!-- Critical Damage Increase -->
- - <skillLevel>1</skillLevel>
- - </effect>
- <effect name="MaxMp">
- <amount>20</amount>
- <mode>PER</mode>
- @@ -3652,18 +3643,14 @@
- <mode>PER</mode>
- </effect>
- <effect name="MagicCriticalRate">
- - <amount>20</amount>
- + <amount>22</amount>
- <mode>DIFF</mode>
- </effect>
- - <effect name="CriticalDamage">
- + <effect name="CriticalRate">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- <effect name="PhysicalAttack">
- - <amount>10</amount>
- - <mode>PER</mode>
- - </effect>
- - <effect name="MagicalAttack">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- @@ -3671,14 +3658,18 @@
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="MagicalDefence">
- + <effect name="PhysicalAttackSpeed">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- - <effect name="PhysicalAttackSpeed">
- + <effect name="MagicalAttack">
- <amount>20</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="MagicalDefence">
- + <amount>10</amount>
- + <mode>PER</mode>
- + </effect>
- <effect name="MagicalAttackSpeed">
- <amount>20</amount>
- <mode>PER</mode>
- @@ -3695,12 +3686,21 @@
- <amount>-15</amount>
- <mode>PER</mode>
- </effect>
- + <effect name="TriggerSkillByDamageReceived">
- + <!-- Critical Damage Increase -->
- + <attackerType>Creature</attackerType>
- + <chance>80</chance>
- + <targetType>SELF</targetType>
- + <minDamage>300</minDamage>
- + <skillId>11569</skillId> <!-- Critical Damage Increase -->
- + <skillLevel>1</skillLevel>
- + </effect>
- <effect name="DispelBySlotProbability">
- - <dispel>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP</dispel>
- + <dispel>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
- <rate>100</rate>
- </effect>
- <effect name="BlockAbnormalSlot">
- - <slot>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP</slot>
- + <slot>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
- </effect>
- </effects>
- </skill>
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