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- Initialize engine version: 2017.3.1p1 (6c5ba423732e)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor: NVIDIA
- VRAM: 11141 MB
- Driver: 23.21.13.8843
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.024 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- OpenVR initialized!
- (Filename: Line: 672)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 4878 -> priority: 1
- Thread -> id: 2c7c -> priority: 1
- Thread -> id: 3e08 -> priority: 1
- Thread -> id: 410 -> priority: 1
- UnloadTime: 1.293441 ms
- [VR] Found VRDevice: Vive MV. Using SteamVR SDK
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'Marmoset/Beta/Hair IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Beta/Hair IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Beta/Hair IBL' - Pass 'META' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Beta/Hair IBL' - All passes removed
- UnloadTime: 1.261185 ms
- Connected to lighthouse:LHR-42111284
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 4178.
- Total: 1.615994 ms (FindLiveObjects: 0.677949 ms CreateObjectMapping: 0.050435 ms MarkObjects: 0.880572 ms DeleteObjects: 0.006744 ms)
- ChaperoneInfo initialized. Standing play area 1.00m x 1.00m
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentException: Cannot mapping invalid roleValue(HandRole[-1])
- at HTC.UnityPlugin.Vive.ViveRole+Map.MappingRoleValue (Int32 roleValue, UInt32 deviceIndex) [0x00000] in <filename unknown>:0
- at HTC.UnityPlugin.Vive.ViveRole+GenericMap`1[HTC.UnityPlugin.Vive.DeviceRole].MappingRole (DeviceRole role, UInt32 deviceIndex) [0x00000] in <filename unknown>:0
- at HTC.UnityPlugin.Vive.ViveRole+MapHandler`1[HTC.UnityPlugin.Vive.DeviceRole].MappingRole (DeviceRole role, UInt32 deviceIndex) [0x00000] in <filename unknown>:0
- at HTC.UnityPlugin.Vive.ViveRole+MapHandler`1[HTC.UnityPlugin.Vive.DeviceRole].MappingRoleIfUnbound (DeviceRole role, UInt32 deviceIndex) [0x00000] in <filename unknown>:0
- at HTC.UnityPlugin.Vive.DeviceRoleHandler.Refresh () [0x00000] in <filename unknown>:0
- at HTC.UnityPlugin.Vive.DeviceRoleHandler.OnConnectedDeviceChanged (UInt32 deviceIndex, VRModuleDeviceClass deviceClass, System.String deviceSN, Boolean connected) [0x00000] in <filename unknown>:0
- at HTC.UnityPlugin.Vive.ViveRole+Map.OnConnectedDeviceChanged (UInt32 deviceIndex, VRModuleDeviceClass deviceClass, System.String deviceSN, Boolean connected) [0x00000] in <filename unknown>:0
- at HTC.UnityPlugin.Vive.ViveRole.OnDeviceConnected (UInt32 deviceIndex, Boolean connected) [0x00000] in <filename unknown>:0
- at HTC.UnityPlugin.VRModuleManagement.VRModule.InvokeDeviceConnectedEvent (UInt32 deviceIndex, Boolean connected) [0x00000] in <filename unknown>:0
- at HTC.UnityPlugin.VRModuleManagement.VRModule.UpdateActiveModuleDeviceState () [0x00000] in <filename unknown>:0
- at HTC.UnityPlugin.VRModuleManagement.VRModule.OnSteamVRNewPose (Valve.VR.TrackedDevicePose_t[] poses) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.InvokableCall`1[Valve.VR.TrackedDevicePose_t[]].Invoke (Valve.VR.TrackedDevicePose_t[] args0) [0x00000] in <filename unknown>:0
- at UnityEngine.Events.UnityEvent`1[Valve.VR.TrackedDevicePose_t[]].Invoke (Valve.VR.TrackedDevicePose_t[] arg0) [0x00000] in <filename unknown>:0
- at SteamVR_Events+Event`1[Valve.VR.TrackedDevicePose_t[]].Send (Valve.VR.TrackedDevicePose_t[] arg0) [0x00000] in <filename unknown>:0
- at SteamVR_Render.UpdatePoses () [0x00000] in <filename unknown>:0
- at SteamVR_Render.OnBeforeRender () [0x00000] in <filename unknown>:0
- at UnityEngine.BeforeRenderHelper.Invoke () [0x00000] in <filename unknown>:0
- at UnityEngine.Application.InvokeOnBeforeRender () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- OpenVR Shutdown
- (Filename: Line: 1421)
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