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- Godot Engine v4.0.3.stable.mono.official.5222a99f5 - https://godotengine.org
- Vulkan API 1.3.236 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 2060 SUPER
- USER ERROR: .NET: Failed to load hostfxr
- at: initialize (modules/mono/mono_gd/gd_mono.cpp:399)
- USER ERROR: No loader found for resource: G://Godot_Projects/spaceshooter/res/level/blend/floor_test.png.
- at: _load (core/io/resource_loader.cpp:230)
- USER ERROR: Can't load dependency: G://Godot_Projects/spaceshooter/res/level/blend/floor_test.png.
- at: load (core/io/resource_format_binary.cpp:696)
- USER ERROR: Failed loading resource: res://.godot/exported/133200997/export-4bfa3d7aba389feec006186ec6af98c5-level_grid.res. Make sure resources have been imported by opening the project in the editor at least once.
- at: _load (core/io/resource_loader.cpp:222)
- USER ERROR: Can't load dependency: res://res/level/level_grid.tres.
- at: load (core/io/resource_format_binary.cpp:696)
- USER ERROR: Failed loading resource: res://.godot/exported/133200997/export-69f0bbc5c3d3e5f9a5ce1e17a822f996-Level.scn. Make sure resources have been imported by opening the project in the editor at least once.
- at: _load (core/io/resource_loader.cpp:222)
- USER ERROR: Can't load dependency: res://level/Level.tscn.
- at: load (core/io/resource_format_binary.cpp:696)
- USER ERROR: Failed loading resource: res://.godot/exported/133200997/export-a6bb55fc94ad5183793c1c1187605871-Level1.scn. Make sure resources have been imported by opening the project in the editor at least once.
- at: _load (core/io/resource_loader.cpp:222)
- USER ERROR: Can't load dependency: res://level/content/Level1.tscn.
- at: load (core/io/resource_format_binary.cpp:696)
- USER ERROR: Failed loading resource: res://.godot/exported/133200997/export-fb9a3926489edec7ed579e96d5e961f6-Map.scn. Make sure resources have been imported by opening the project in the editor at least once.
- at: _load (core/io/resource_loader.cpp:222)
- USER ERROR: Can't load dependency: res://map/Map.tscn.
- at: load (core/io/resource_format_binary.cpp:696)
- USER ERROR: Failed loading resource: res://.godot/exported/133200997/export-3070c538c03ee49b7677ff960a3f5195-main.scn. Make sure resources have been imported by opening the project in the editor at least once.
- at: _load (core/io/resource_loader.cpp:222)
- USER ERROR: Failed loading scene: res://main.tscn
- at: start (main/main.cpp:2965)
- USER ERROR: Condition "_first != nullptr" is true.
- at: ~List (./core/templates/self_list.h:106)
- ERROR: 2 RID allocations of type 'N10RendererRD12LightStorage11ShadowAtlasE' were leaked at exit.
- ERROR: 1 RID allocations of type 'N10RendererRD12LightStorage15ReflectionAtlasE' were leaked at exit.
- ERROR: 1 RID allocations of type 'N10RendererRD14TextureStorage12RenderTargetE' were leaked at exit.
- ERROR: 2 RID allocations of type 'N10RendererRD14TextureStorage7TextureE' were leaked at exit.
- ERROR: 1 RID allocations of type 'N18RendererCanvasCull6CanvasE' were leaked at exit.
- ERROR: 1 RID allocations of type 'N16RendererViewport8ViewportE' were leaked at exit.
- ERROR: 1 RID allocations of type 'N17RendererSceneCull8ScenarioE' were leaked at exit.
- USER WARNING: 4 RIDs of type "Texture" were leaked.
- at: finalize (drivers/vulkan/rendering_device_vulkan.cpp:9295)
- USER WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
- at: cleanup (core/object/object.cpp:1982)
- USER ERROR: Resources still in use at exit (run with --verbose for details).
- at: clear (core/io/resource.cpp:489)
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