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SAKU-SYSTEM

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Jul 14th, 2023
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  1.  
  2. 2023-07-12T23:59:06 10563.727 INF Player xxxxx disconnected after 84.3 minutes
  3. 2023-07-12T23:59:06 10564.502 INF DynamicMusic: 78355 successfully removed from Bloodmoon state cache
  4. 2023-07-12T23:59:06 10564.502 WRN Client disconnected from dy mesh: Id: 78355 Total: 16
  5. 2023-07-12T23:59:06 10564.502 WRN Client disconnect complete for 78355 Total: 15
  6. 2023-07-12T23:59:06 10564.502 INF Player disconnected: EntityID=78355, PltfmId='xxxxx', CrossId='xxxxx', OwnerID='xxxxx', PlayerName='xxxxx'
  7. 2023-07-12T23:59:06 10564.503 INF Exited thread NCS_Writer_17_0
  8. 2023-07-12T23:59:06 10564.503 INF Exited thread NCS_Reader_17_1
  9. 2023-07-12T23:59:06 10564.503 INF Exited thread NCS_Reader_17_0
  10. 2023-07-12T23:59:06 10564.503 INF GMSG: Player 'xxxxx' left the game
  11. 2023-07-12T23:59:06 10564.503 INF NET: LiteNetLib: Client disconnect from: xxxxx:xxxxx (DisconnectPeerCalled)
  12. 2023-07-12T23:59:06 10564.506 INF Exited thread NCS_Writer_17_1
  13. 2023-07-12T23:59:06 10564.507 INF NET: LiteNetLib: Received package from an unknown client: xxxxx:xxxxx
  14. 2023-07-12T23:59:09 10566.831 INF Player xxxxx disconnected after 172.2 minutes
  15. 2023-07-12T23:59:09 10567.574 INF DynamicMusic: 438427 successfully removed from Bloodmoon state cache
  16. 2023-07-12T23:59:09 10567.574 WRN Client disconnected from dy mesh: Id: 438427 Total: 15
  17. 2023-07-12T23:59:09 10567.574 WRN Client disconnect complete for 438427 Total: 14
  18. 2023-07-12T23:59:09 10567.574 INF Player disconnected: EntityID=438427, PltfmId='xxxxx', CrossId='xxxxx', OwnerID='xxxxx', PlayerName='xxxxx'
  19. 2023-07-12T23:59:09 10567.574 INF Exited thread NCS_Reader_9_0
  20. 2023-07-12T23:59:09 10567.574 INF Exited thread NCS_Writer_9_1
  21. 2023-07-12T23:59:09 10567.574 INF Exited thread NCS_Reader_9_1
  22. 2023-07-12T23:59:09 10567.574 INF GMSG: Player 'xxxxx' left the game
  23. 2023-07-12T23:59:09 10567.575 INF Player xxxxx disconnected after 170.6 minutes
  24. 2023-07-12T23:59:10 10568.324 INF DynamicMusic: 42786 successfully removed from Bloodmoon state cache
  25. 2023-07-12T23:59:10 10568.324 WRN Client disconnected from dy mesh: Id: 42786 Total: 14
  26. 2023-07-12T23:59:10 10568.324 WRN Client disconnect complete for 42786 Total: 13
  27. 2023-07-12T23:59:10 10568.324 INF Player disconnected: EntityID=42786, PltfmId='xxxxx', CrossId='xxxxx', OwnerID='Steam_76561198209037567', PlayerName='xxxxx'
  28. 2023-07-12T23:59:10 10568.324 INF Exited thread NCS_Reader_12_0
  29. 2023-07-12T23:59:10 10568.324 INF Exited thread NCS_Reader_12_1
  30. 2023-07-12T23:59:10 10568.324 INF Exited thread NCS_Writer_12_1
  31. 2023-07-12T23:59:10 10568.325 INF GMSG: Player 'xxxxx' left the game
  32. 2023-07-12T23:59:10 10568.325 INF NET: LiteNetLib: Client disconnect from: xxxxx:xxxxx (DisconnectPeerCalled)
  33. 2023-07-12T23:59:10 10568.325 INF NET: LiteNetLib: Client disconnect from: xxxxx:xxxxx (DisconnectPeerCalled)
  34. 2023-07-12T23:59:10 10568.325 INF Exited thread NCS_Writer_12_0
  35. 2023-07-12T23:59:10 10568.330 WRN NET: LiteNetLib: SendData requested for unknown client EntityID=167366, PltfmId='xxxxx', CrossId='xxxxx', OwnerID='xxxxx', PlayerName='xxxxx'
  36. 2023-07-12T23:59:10 10568.330 INF DynamicMusic: 167366 successfully removed from Bloodmoon state cache
  37. 2023-07-12T23:59:10 10568.330 WRN Client disconnected from dy mesh: Id: 167366 Total: 13
  38. 2023-07-12T23:59:10 10568.330 WRN Client disconnect complete for 167366 Total: 12
  39. 2023-07-12T23:59:10 10568.330 INF Player disconnected: EntityID=167366, PltfmId='xxxxx', CrossId='xxxxx', OwnerID='xxxxx', PlayerName='xxxxx'
  40. 2023-07-12T23:59:10 10568.330 INF Exited thread NCS_Reader_14_0
  41. 2023-07-12T23:59:10 10568.330 INF Exited thread NCS_Writer_14_1
  42. 2023-07-12T23:59:10 10568.330 INF Exited thread NCS_Reader_14_1
  43. Graphics device is null.
  44. Caught fatal signal - signo:5 code:-6 errno:0 addr:0x3e80000e58e
  45. 2023-07-12T23:59:10 10568.349 INF Exited thread NCS_Writer_9_0
  46. 2023-07-12T23:59:10 10568.373 INF [NET] PlayerDisconnected EntityID=167366, PltfmId='xxxxx', CrossId='xxxxx', OwnerID='xxxxx', PlayerName='xxxxx'
  47. 2023-07-12T23:59:10 10568.373 INF DynamicMusic: 167366 successfully removed from Bloodmoon state cache
  48. 2023-07-12T23:59:10 10568.373 WRN Client disconnected from dy mesh: Id: 167366 Total: 12
  49. 2023-07-12T23:59:10 10568.373 WRN Client disconnect complete for 167366 Total: 12
  50. 2023-07-12T23:59:10 10568.373 INF Player disconnected: EntityID=167366, PltfmId='xxxxx', CrossId='xxxxx', OwnerID='xxxxx', PlayerName='xxxxx'
  51. 2023-07-12T23:59:10 10568.373 INF GMSG: Player 'xxxxx' left the game
  52. 2023-07-12T23:59:10 10568.373 WRN OnEntityUnload already unloaded Barnie075
  53. 2023-07-12T23:59:10 10568.379 ERR [EOS] Failed unregistering player in session: NoChange
  54. 2023-07-12T23:59:10 10568.379 INF NET: LiteNetLib: Client disconnect from: xxxxx:xxxxx (RemoteConnectionClose)
  55. 2023-07-12T23:59:10 10568.389 INF 207631 VehicleManager RemoveTrackedVehicle [type=EntityMinibike, name=vehicleMinibike, id=513365], Unloaded
  56. Obtained 9 stack frames.
  57. #0 0x007ffa0923437d in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
  58. #1 0x007ffa09234bf9 in std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > >::operator=(std::vector<std::pair<int, unsigned int>, std::allocator<std::pair<int, unsigned int> > > const&)
  59. #2 0x007ffa08a1b18c in void std::vector<unsigned int, std::allocator<unsigned int> >::_M_assign_aux<__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > > >(__gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int, std::allocator<unsigned int> > >, std::forward_iterator_tag)
  60. #3 0x007ffa0884c0ef in int* std::_V2::__rotate<int*>(int*, int*, int*, std::random_access_iterator_tag)
  61. #4 0x007ffa08ad4e76 in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
  62. #5 0x007ffa08ad4d0d in std::_Rb_tree<int, std::pair<int const, int>, std::_Select1st<std::pair<int const, int> >, std::less<int>, std::allocator<std::pair<int const, int> > >::_M_erase(std::_Rb_tree_node<std::pair<int const, int> >*)
  63. #6 0x007ffa0866a4c0 in operator delete[](void*, std::nothrow_t const&)
  64. #7 0x007ffa0849edaf in _fini
  65. #8 0x000000416df0bc in (wrapper managed-to-native) UnityEngine.GameObject:SetActive (UnityEngine.GameObject,bool)
  66. Caught fatal signal - signo:11 code:1 errno:0 addr:(nil)
  67.  
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