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  1. 2026-01-30T23:33:42.964|?|26648||Input System module state changed to: Initialized.
  2. 2026-01-30T23:33:42.994|?|26648||[Physics::Module] Initialized fallback backend.
  3. 2026-01-30T23:33:42.994|?|26648||[Physics::Module] Id: 0xdecafbad
  4. 2026-01-30T23:33:43.015|?|26648||Initialize engine version: 6000.1.15f1m1 (0)
  5. 2026-01-30T23:33:43.015|?|26648||[Subsystems] Discovering subsystems at path S:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data/UnitySubsystems
  6. 2026-01-30T23:33:43.015|?|26648||kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
  7. 2026-01-30T23:33:43.015|?|26648||GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
  8. 2026-01-30T23:33:43.651|?|26648||Direct3D:
  9. 2026-01-30T23:33:43.651|?|26648|| Version: Direct3D 11.0 [level 11.1]
  10. 2026-01-30T23:33:43.651|?|26648|| Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684)
  11. 2026-01-30T23:33:43.651|?|26648|| Vendor: NVIDIA
  12. 2026-01-30T23:33:43.651|?|26648|| VRAM: 24142 MB
  13. 2026-01-30T23:33:43.651|?|26648|| Driver: 32.0.15.7688
  14. 2026-01-30T23:33:43.715|?|26648||[Physics::Module] Selected backend.
  15. 2026-01-30T23:33:43.715|?|26648||[Physics::Module] Name: PhysX
  16. 2026-01-30T23:33:43.715|?|26648||[Physics::Module] Id: 0xf2b8ea05
  17. 2026-01-30T23:33:43.715|?|26648||[Physics::Module] SDK Version: 4.1.2
  18. 2026-01-30T23:33:43.715|?|26648||[Physics::Module] Integration Version: 1.0.0
  19. 2026-01-30T23:33:43.715|?|26648||[Physics::Module] Threading Mode: Multi-Threaded
  20. 2026-01-30T23:33:43.847|?|26648||<RI> Initializing input.
  21. 2026-01-30T23:33:43.849|?|26648||<RI> Input initialized.
  22. 2026-01-30T23:33:43.865|?|26648||<RI> Initialized touch support.
  23. 2026-01-30T23:33:43.967|?|26648||UnloadTime: 0.518900 ms
  24. 2026-01-30T23:33:44.202|I|26648||
  25.  
  26. No Rest for the Wicked
  27.  
  28. > Build Id: 26950
  29. > Project Revision: 144889
  30. > Engine Version: Unity_6000.1.15f1_upd1017
  31. > Graphics API(s): Direct3D11, Direct3D12
  32. > Final Build: True
  33. > Development Build: False
  34. System Information:
  35. > System RAM: 32508 MB
  36. > CPU: 13th Gen Intel(R) Core(TM) i9-13900K, 32 cores, 2995 MHz
  37. > Resolution: 3840x2160
  38. > Graphics API: Direct3D11
  39. > Controller:
  40. > Storage: Unknown
  41.  
  42.  
  43. 2026-01-30T23:33:44.247|I|26648||MoonDebug Initialized... Debug Allowed: False. Hidden on Boot: True
  44. 2026-01-30T23:33:46.575|I|26648||[OfflineSaveDataAPI] Copying previous build's save files: C:/Users/Steven/AppData/LocalLow/Moon Studios/NoRestForTheWicked\DataStore\26924 -> C:/Users/Steven/AppData/LocalLow/Moon Studios/NoRestForTheWicked\DataStore\26950
  45. 2026-01-30T23:33:46.589|I|26648||[OfflineSaveDataAPI] Deleting old save data directory: C:/Users/Steven/AppData/LocalLow/Moon Studios/NoRestForTheWicked\DataStore\26769
  46. 2026-01-30T23:33:46.636|I|26648||WwiseUnity: Wwise(R) SDK Version 2022.1.19 Build 8584.
  47. 2026-01-30T23:33:46.638|I|26648||WwiseUnity: Setting Plugin DLL path to: S:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data\Plugins\x86_64
  48. 2026-01-30T23:33:48.081|I|24560||First video frame not zero: 2 (0.037989s). Result may be out of sync. Please make sure tracks all start at 0 in S:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data/resources.resource
  49. 2026-01-30T23:33:48.755|I|26648||[SteamLogin] Gatekeeper resolved: auth=https://prod.auth.norestforthewickedbackend.net, base=https://prod.main.norestforthewickedbackend.net/, queue=https://prod.queue.norestforthewickedbackend.net
  50. 2026-01-30T23:33:49.143|I|26648||Joystick connected ("Controller (XBOX 360 For Windows)").
  51. 2026-01-30T23:33:49.287|I|26648||[SteamLogin] Login successful: accountId=a219c16b-a6ff-4611-85da-89d96c75b196
  52. 2026-01-30T23:33:52.795|W|26648||Joystick disconnected ("Controller (XBOX 360 For Windows)").
  53. 2026-01-30T23:33:55.502|I|26648||[ViewFrame Initialization] Executing: IntroSequence.WaitForIntroSequence
  54. 2026-01-30T23:33:58.922|I|26648||Amplitude id: STEAM-76561198027880981
  55. 2026-01-30T23:34:26.560|I|26648||Joystick reconnected ("Controller (XBOX 360 For Windows)").
  56. 2026-01-30T23:34:38.258|W|26648||BoxCollider does not support negative scale or size.
  57. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  58. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "environment/windMill/customCollider/customColliderCube (2)"
  59. 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
  60. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  61. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube (4)"
  62. 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
  63. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  64. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube"
  65. 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
  66. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  67. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube (1)"
  68. 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
  69. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  70. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube (2)"
  71. 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
  72. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  73. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube (3)"
  74. 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
  75. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  76. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube (5)"
  77. 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
  78. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  79. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/riverPart3/waterfallBig/cube"
  80. 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
  81. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  82. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/riverPart3/waterfallBig/cube"
  83. 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
  84. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  85. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/waterfalls/waterfallBig/cube"
  86. 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
  87. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  88. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/waterfalls/waterfallBig/cube"
  89. 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
  90. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  91. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/waterfalls/waterfallBig/cube"
  92. 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
  93. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  94. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/waterfalls/waterfallBig/cube"
  95. 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
  96. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  97. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "gateSetups/customColliderFaderOnlyCube"
  98. 2026-01-30T23:38:27.955|X|26648||NullReferenceException: Object reference not set to an instance of an object.
  99. at Moon.Forsaken.ChargedMagicActionView.get_WeaponMagicLocator () [0x00000] in <00000000000000000000000000000000>:0
  100. at Moon.RuntimeDynamicDataLink`1[T].GetValue (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
  101. at Moon.MoonReference`1[T].Resolve (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
  102. at Moon.Forsaken.InstantiationAnimator.GetEffectiveTransform (Moon.Timeline.DataContextArena+Node context) [0x00000] in <00000000000000000000000000000000>:0
  103. at Moon.Forsaken.InstantiationAnimator.InitializePoolRequest (System.Int32 instanceCount) [0x00000] in <00000000000000000000000000000000>:0
  104. at Moon.Forsaken.InstantiationAnimator.OnInstantiatedFromPool () [0x00000] in <00000000000000000000000000000000>:0
  105. at Moon.Pooling.PoolingSystem.OnRetrievedFromPool (UnityEngine.GameObject obj, System.Object userData) [0x00000] in <00000000000000000000000000000000>:0
  106. at Moon.Pooling.PoolingSystem.ActivateInstantiation (Moon.Pooling.InstantiationHandle instantiation, Moon.Pooling.PoolingSystem+InstantiationData& instantiationData, System.Double externalTime) [0x00000] in <00000000000000000000000000000000>:0
  107. at Moon.Pooling.PoolingSystem.UpdateCore () [0x00000] in <00000000000000000000000000000000>:0
  108. at Moon.Pooling.PoolingSystem.UpdateUntilFinished () [0x00000] in <00000000000000000000000000000000>:0
  109. at Sini.PlayerLoopExtensions.PlayerLoopExtensions+<>c__DisplayClass16_0.<WrapWithProfilerMarkerIfPossible>b__0 () [0x00000] in <00000000000000000000000000000000>:0
  110. UnityEngine.Logger:LogException(Exception, Object)
  111. MoonDebug:LogExceptionImpl(Exception, Object)
  112. Moon.Pooling.PoolingSystem:OnRetrievedFromPool(GameObject, Object)
  113. Moon.Pooling.PoolingSystem:ActivateInstantiation(InstantiationHandle, InstantiationData&, Double)
  114. Moon.Pooling.PoolingSystem:UpdateCore()
  115. Moon.Pooling.PoolingSystem:UpdateUntilFinished()
  116. Sini.PlayerLoopExtensions.<>c__DisplayClass16_0:<WrapWithProfilerMarkerIfPossible>b__0()
  117.  
  118. 2026-01-30T23:38:27.955|X|26648||NullReferenceException: Object reference not set to an instance of an object.
  119. at Moon.Forsaken.ChargedMagicActionView.get_WeaponMagicLocator () [0x00000] in <00000000000000000000000000000000>:0
  120. at Moon.RuntimeDynamicDataLink`1[T].GetValue (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
  121. at Moon.MoonReference`1[T].Resolve (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
  122. at Moon.Forsaken.InstantiationAnimator.GetEffectiveTransform (Moon.Timeline.DataContextArena+Node context) [0x00000] in <00000000000000000000000000000000>:0
  123. at Moon.Forsaken.InstantiationAnimator.InitializePoolRequest (System.Int32 instanceCount) [0x00000] in <00000000000000000000000000000000>:0
  124. at Moon.Forsaken.InstantiationAnimator.OnInstantiatedFromPool () [0x00000] in <00000000000000000000000000000000>:0
  125. at Moon.Pooling.PoolingSystem.OnRetrievedFromPool (UnityEngine.GameObject obj, System.Object userData) [0x00000] in <00000000000000000000000000000000>:0
  126. at Moon.Pooling.PoolingSystem.ActivateInstantiation (Moon.Pooling.InstantiationHandle instantiation, Moon.Pooling.PoolingSystem+InstantiationData& instantiationData, System.Double externalTime) [0x00000] in <00000000000000000000000000000000>:0
  127. at Moon.Pooling.PoolingSystem.UpdateCore () [0x00000] in <00000000000000000000000000000000>:0
  128. at Moon.Pooling.PoolingSystem.UpdateUntilFinished () [0x00000] in <00000000000000000000000000000000>:0
  129. at Sini.PlayerLoopExtensions.PlayerLoopExtensions+<>c__DisplayClass16_0.<WrapWithProfilerMarkerIfPossible>b__0 () [0x00000] in <00000000000000000000000000000000>:0
  130. UnityEngine.Logger:LogException(Exception, Object)
  131. MoonDebug:LogExceptionImpl(Exception, Object)
  132. Moon.Pooling.PoolingSystem:OnRetrievedFromPool(GameObject, Object)
  133. Moon.Pooling.PoolingSystem:ActivateInstantiation(InstantiationHandle, InstantiationData&, Double)
  134. Moon.Pooling.PoolingSystem:UpdateCore()
  135. Moon.Pooling.PoolingSystem:UpdateUntilFinished()
  136. Sini.PlayerLoopExtensions.<>c__DisplayClass16_0:<WrapWithProfilerMarkerIfPossible>b__0()
  137.  
  138. 2026-01-30T23:38:27.956|X|26648||NullReferenceException: Object reference not set to an instance of an object.
  139. at Moon.Forsaken.ChargedMagicActionView.get_WeaponMagicLocator () [0x00000] in <00000000000000000000000000000000>:0
  140. at Moon.RuntimeDynamicDataLink`1[T].GetValue (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
  141. at Moon.MoonReference`1[T].Resolve (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
  142. at Moon.Forsaken.InstantiationAnimator.GetEffectiveTransform (Moon.Timeline.DataContextArena+Node context) [0x00000] in <00000000000000000000000000000000>:0
  143. at Moon.Forsaken.InstantiationAnimator.InitializePoolRequest (System.Int32 instanceCount) [0x00000] in <00000000000000000000000000000000>:0
  144. at Moon.Forsaken.InstantiationAnimator.OnInstantiatedFromPool () [0x00000] in <00000000000000000000000000000000>:0
  145. at Moon.Pooling.PoolingSystem.OnRetrievedFromPool (UnityEngine.GameObject obj, System.Object userData) [0x00000] in <00000000000000000000000000000000>:0
  146. at Moon.Pooling.PoolingSystem.ActivateInstantiation (Moon.Pooling.InstantiationHandle instantiation, Moon.Pooling.PoolingSystem+InstantiationData& instantiationData, System.Double externalTime) [0x00000] in <00000000000000000000000000000000>:0
  147. at Moon.Pooling.PoolingSystem.UpdateCore () [0x00000] in <00000000000000000000000000000000>:0
  148. at Moon.Pooling.PoolingSystem.UpdateUntilFinished () [0x00000] in <00000000000000000000000000000000>:0
  149. at Sini.PlayerLoopExtensions.PlayerLoopExtensions+<>c__DisplayClass16_0.<WrapWithProfilerMarkerIfPossible>b__0 () [0x00000] in <00000000000000000000000000000000>:0
  150. UnityEngine.Logger:LogException(Exception, Object)
  151. MoonDebug:LogExceptionImpl(Exception, Object)
  152. Moon.Pooling.PoolingSystem:OnRetrievedFromPool(GameObject, Object)
  153. Moon.Pooling.PoolingSystem:ActivateInstantiation(InstantiationHandle, InstantiationData&, Double)
  154. Moon.Pooling.PoolingSystem:UpdateCore()
  155. Moon.Pooling.PoolingSystem:UpdateUntilFinished()
  156. Sini.PlayerLoopExtensions.<>c__DisplayClass16_0:<WrapWithProfilerMarkerIfPossible>b__0()
  157.  
  158. 2026-01-30T23:38:28.490|?|25052||Unloading 5 Unused Serialized files (Serialized files now loaded: 4172)
  159. 2026-01-30T23:38:28.717|?|26648||Unloading 121998 unused Assets to reduce memory usage. Loaded Objects now: 1194343.
  160. 2026-01-30T23:38:28.717|?|26648||Total: 226.771800 ms (FindLiveObjects: 53.868800 ms CreateObjectMapping: 19.853100 ms MarkObjects: 116.860800 ms DeleteObjects: 36.188700 ms)
  161.  
  162.  
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