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- 2026-01-30T23:33:42.964|?|26648||Input System module state changed to: Initialized.
- 2026-01-30T23:33:42.994|?|26648||[Physics::Module] Initialized fallback backend.
- 2026-01-30T23:33:42.994|?|26648||[Physics::Module] Id: 0xdecafbad
- 2026-01-30T23:33:43.015|?|26648||Initialize engine version: 6000.1.15f1m1 (0)
- 2026-01-30T23:33:43.015|?|26648||[Subsystems] Discovering subsystems at path S:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data/UnitySubsystems
- 2026-01-30T23:33:43.015|?|26648||kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
- 2026-01-30T23:33:43.015|?|26648||GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
- 2026-01-30T23:33:43.651|?|26648||Direct3D:
- 2026-01-30T23:33:43.651|?|26648|| Version: Direct3D 11.0 [level 11.1]
- 2026-01-30T23:33:43.651|?|26648|| Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684)
- 2026-01-30T23:33:43.651|?|26648|| Vendor: NVIDIA
- 2026-01-30T23:33:43.651|?|26648|| VRAM: 24142 MB
- 2026-01-30T23:33:43.651|?|26648|| Driver: 32.0.15.7688
- 2026-01-30T23:33:43.715|?|26648||[Physics::Module] Selected backend.
- 2026-01-30T23:33:43.715|?|26648||[Physics::Module] Name: PhysX
- 2026-01-30T23:33:43.715|?|26648||[Physics::Module] Id: 0xf2b8ea05
- 2026-01-30T23:33:43.715|?|26648||[Physics::Module] SDK Version: 4.1.2
- 2026-01-30T23:33:43.715|?|26648||[Physics::Module] Integration Version: 1.0.0
- 2026-01-30T23:33:43.715|?|26648||[Physics::Module] Threading Mode: Multi-Threaded
- 2026-01-30T23:33:43.847|?|26648||<RI> Initializing input.
- 2026-01-30T23:33:43.849|?|26648||<RI> Input initialized.
- 2026-01-30T23:33:43.865|?|26648||<RI> Initialized touch support.
- 2026-01-30T23:33:43.967|?|26648||UnloadTime: 0.518900 ms
- 2026-01-30T23:33:44.202|I|26648||
- No Rest for the Wicked
- > Build Id: 26950
- > Project Revision: 144889
- > Engine Version: Unity_6000.1.15f1_upd1017
- > Graphics API(s): Direct3D11, Direct3D12
- > Final Build: True
- > Development Build: False
- System Information:
- > System RAM: 32508 MB
- > CPU: 13th Gen Intel(R) Core(TM) i9-13900K, 32 cores, 2995 MHz
- > Resolution: 3840x2160
- > Graphics API: Direct3D11
- > Controller:
- > Storage: Unknown
- 2026-01-30T23:33:44.247|I|26648||MoonDebug Initialized... Debug Allowed: False. Hidden on Boot: True
- 2026-01-30T23:33:46.575|I|26648||[OfflineSaveDataAPI] Copying previous build's save files: C:/Users/Steven/AppData/LocalLow/Moon Studios/NoRestForTheWicked\DataStore\26924 -> C:/Users/Steven/AppData/LocalLow/Moon Studios/NoRestForTheWicked\DataStore\26950
- 2026-01-30T23:33:46.589|I|26648||[OfflineSaveDataAPI] Deleting old save data directory: C:/Users/Steven/AppData/LocalLow/Moon Studios/NoRestForTheWicked\DataStore\26769
- 2026-01-30T23:33:46.636|I|26648||WwiseUnity: Wwise(R) SDK Version 2022.1.19 Build 8584.
- 2026-01-30T23:33:46.638|I|26648||WwiseUnity: Setting Plugin DLL path to: S:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data\Plugins\x86_64
- 2026-01-30T23:33:48.081|I|24560||First video frame not zero: 2 (0.037989s). Result may be out of sync. Please make sure tracks all start at 0 in S:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data/resources.resource
- 2026-01-30T23:33:48.755|I|26648||[SteamLogin] Gatekeeper resolved: auth=https://prod.auth.norestforthewickedbackend.net, base=https://prod.main.norestforthewickedbackend.net/, queue=https://prod.queue.norestforthewickedbackend.net
- 2026-01-30T23:33:49.143|I|26648||Joystick connected ("Controller (XBOX 360 For Windows)").
- 2026-01-30T23:33:49.287|I|26648||[SteamLogin] Login successful: accountId=a219c16b-a6ff-4611-85da-89d96c75b196
- 2026-01-30T23:33:52.795|W|26648||Joystick disconnected ("Controller (XBOX 360 For Windows)").
- 2026-01-30T23:33:55.502|I|26648||[ViewFrame Initialization] Executing: IntroSequence.WaitForIntroSequence
- 2026-01-30T23:33:58.922|I|26648||Amplitude id: STEAM-76561198027880981
- 2026-01-30T23:34:26.560|I|26648||Joystick reconnected ("Controller (XBOX 360 For Windows)").
- 2026-01-30T23:34:38.258|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "environment/windMill/customCollider/customColliderCube (2)"
- 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube (4)"
- 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube"
- 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube (1)"
- 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube (2)"
- 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube (3)"
- 2026-01-30T23:34:38.394|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "campArea/cliffRocks/customColliderCube (5)"
- 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/riverPart3/waterfallBig/cube"
- 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/riverPart3/waterfallBig/cube"
- 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/waterfalls/waterfallBig/cube"
- 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/waterfalls/waterfallBig/cube"
- 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/waterfalls/waterfallBig/cube"
- 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "water/river/waterfalls/waterfallBig/cube"
- 2026-01-30T23:34:42.830|W|26648||BoxCollider does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "gateSetups/customColliderFaderOnlyCube"
- 2026-01-30T23:38:27.955|X|26648||NullReferenceException: Object reference not set to an instance of an object.
- at Moon.Forsaken.ChargedMagicActionView.get_WeaponMagicLocator () [0x00000] in <00000000000000000000000000000000>:0
- at Moon.RuntimeDynamicDataLink`1[T].GetValue (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.MoonReference`1[T].Resolve (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Forsaken.InstantiationAnimator.GetEffectiveTransform (Moon.Timeline.DataContextArena+Node context) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Forsaken.InstantiationAnimator.InitializePoolRequest (System.Int32 instanceCount) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Forsaken.InstantiationAnimator.OnInstantiatedFromPool () [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.OnRetrievedFromPool (UnityEngine.GameObject obj, System.Object userData) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.ActivateInstantiation (Moon.Pooling.InstantiationHandle instantiation, Moon.Pooling.PoolingSystem+InstantiationData& instantiationData, System.Double externalTime) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.UpdateCore () [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.UpdateUntilFinished () [0x00000] in <00000000000000000000000000000000>:0
- at Sini.PlayerLoopExtensions.PlayerLoopExtensions+<>c__DisplayClass16_0.<WrapWithProfilerMarkerIfPossible>b__0 () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- MoonDebug:LogExceptionImpl(Exception, Object)
- Moon.Pooling.PoolingSystem:OnRetrievedFromPool(GameObject, Object)
- Moon.Pooling.PoolingSystem:ActivateInstantiation(InstantiationHandle, InstantiationData&, Double)
- Moon.Pooling.PoolingSystem:UpdateCore()
- Moon.Pooling.PoolingSystem:UpdateUntilFinished()
- Sini.PlayerLoopExtensions.<>c__DisplayClass16_0:<WrapWithProfilerMarkerIfPossible>b__0()
- 2026-01-30T23:38:27.955|X|26648||NullReferenceException: Object reference not set to an instance of an object.
- at Moon.Forsaken.ChargedMagicActionView.get_WeaponMagicLocator () [0x00000] in <00000000000000000000000000000000>:0
- at Moon.RuntimeDynamicDataLink`1[T].GetValue (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.MoonReference`1[T].Resolve (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Forsaken.InstantiationAnimator.GetEffectiveTransform (Moon.Timeline.DataContextArena+Node context) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Forsaken.InstantiationAnimator.InitializePoolRequest (System.Int32 instanceCount) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Forsaken.InstantiationAnimator.OnInstantiatedFromPool () [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.OnRetrievedFromPool (UnityEngine.GameObject obj, System.Object userData) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.ActivateInstantiation (Moon.Pooling.InstantiationHandle instantiation, Moon.Pooling.PoolingSystem+InstantiationData& instantiationData, System.Double externalTime) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.UpdateCore () [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.UpdateUntilFinished () [0x00000] in <00000000000000000000000000000000>:0
- at Sini.PlayerLoopExtensions.PlayerLoopExtensions+<>c__DisplayClass16_0.<WrapWithProfilerMarkerIfPossible>b__0 () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- MoonDebug:LogExceptionImpl(Exception, Object)
- Moon.Pooling.PoolingSystem:OnRetrievedFromPool(GameObject, Object)
- Moon.Pooling.PoolingSystem:ActivateInstantiation(InstantiationHandle, InstantiationData&, Double)
- Moon.Pooling.PoolingSystem:UpdateCore()
- Moon.Pooling.PoolingSystem:UpdateUntilFinished()
- Sini.PlayerLoopExtensions.<>c__DisplayClass16_0:<WrapWithProfilerMarkerIfPossible>b__0()
- 2026-01-30T23:38:27.956|X|26648||NullReferenceException: Object reference not set to an instance of an object.
- at Moon.Forsaken.ChargedMagicActionView.get_WeaponMagicLocator () [0x00000] in <00000000000000000000000000000000>:0
- at Moon.RuntimeDynamicDataLink`1[T].GetValue (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.MoonReference`1[T].Resolve (Moon.IMoonResolverContext context) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Forsaken.InstantiationAnimator.GetEffectiveTransform (Moon.Timeline.DataContextArena+Node context) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Forsaken.InstantiationAnimator.InitializePoolRequest (System.Int32 instanceCount) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Forsaken.InstantiationAnimator.OnInstantiatedFromPool () [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.OnRetrievedFromPool (UnityEngine.GameObject obj, System.Object userData) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.ActivateInstantiation (Moon.Pooling.InstantiationHandle instantiation, Moon.Pooling.PoolingSystem+InstantiationData& instantiationData, System.Double externalTime) [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.UpdateCore () [0x00000] in <00000000000000000000000000000000>:0
- at Moon.Pooling.PoolingSystem.UpdateUntilFinished () [0x00000] in <00000000000000000000000000000000>:0
- at Sini.PlayerLoopExtensions.PlayerLoopExtensions+<>c__DisplayClass16_0.<WrapWithProfilerMarkerIfPossible>b__0 () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- MoonDebug:LogExceptionImpl(Exception, Object)
- Moon.Pooling.PoolingSystem:OnRetrievedFromPool(GameObject, Object)
- Moon.Pooling.PoolingSystem:ActivateInstantiation(InstantiationHandle, InstantiationData&, Double)
- Moon.Pooling.PoolingSystem:UpdateCore()
- Moon.Pooling.PoolingSystem:UpdateUntilFinished()
- Sini.PlayerLoopExtensions.<>c__DisplayClass16_0:<WrapWithProfilerMarkerIfPossible>b__0()
- 2026-01-30T23:38:28.490|?|25052||Unloading 5 Unused Serialized files (Serialized files now loaded: 4172)
- 2026-01-30T23:38:28.717|?|26648||Unloading 121998 unused Assets to reduce memory usage. Loaded Objects now: 1194343.
- 2026-01-30T23:38:28.717|?|26648||Total: 226.771800 ms (FindLiveObjects: 53.868800 ms CreateObjectMapping: 19.853100 ms MarkObjects: 116.860800 ms DeleteObjects: 36.188700 ms)
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