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a guest Aug 29th, 2012 7 Never
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  1. obj:punch(obj, 1.0, { FIXME
  2.         full_punch_interval=1.0,
  3.         groupcaps={
  4.                 fleshy={times={[1]=1/damage, [2]=1/damage, [3]=1/damage}},
  5.                 snappy={times={[1]=1/damage, [2]=1/damage, [3]=1/damage}},
  6.         }
  7. }, nil)
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