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- Index: dist/game/data/scripts/quests/Q00581_ThePurificationRitual/Q00581_ThePurificationRitual.java
- ===================================================================
- --- dist/game/data/scripts/quests/Q00581_ThePurificationRitual/Q00581_ThePurificationRitual.java (revision 6289)
- +++ dist/game/data/scripts/quests/Q00581_ThePurificationRitual/Q00581_ThePurificationRitual.java (working copy)
- @@ -19,6 +19,7 @@
- import java.util.HashSet;
- import java.util.Set;
- +import org.l2jmobius.Config;
- import org.l2jmobius.gameserver.enums.QuestType;
- import org.l2jmobius.gameserver.model.actor.Npc;
- import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
- @@ -180,12 +181,12 @@
- giveItemRandomly(player, npc, MONSTER_DROP, 1, REQUIRED_DROP_COUNT, 1, true);
- final int killCount = qs.getInt(KILL_COUNT_VAR) + 1;
- - if (killCount < REQUIRED_KILL_COUNT)
- + if (killCount < (REQUIRED_KILL_COUNT / Config.RATE_QUEST_DROP))
- {
- qs.set(KILL_COUNT_VAR, killCount);
- }
- - if ((killCount >= REQUIRED_KILL_COUNT) && (getQuestItemsCount(player, MONSTER_DROP) >= REQUIRED_DROP_COUNT))
- + if ((killCount >= (REQUIRED_KILL_COUNT / Config.RATE_QUEST_DROP)) && (getQuestItemsCount(player, MONSTER_DROP) >= REQUIRED_DROP_COUNT))
- {
- qs.setCond(FINISH_COND, true);
- }
- Index: dist/game/data/scripts/quests/Q00582_WashBloodWithBlood/Q00582_WashBloodWithBlood.java
- ===================================================================
- --- dist/game/data/scripts/quests/Q00582_WashBloodWithBlood/Q00582_WashBloodWithBlood.java (revision 6289)
- +++ dist/game/data/scripts/quests/Q00582_WashBloodWithBlood/Q00582_WashBloodWithBlood.java (working copy)
- @@ -19,6 +19,7 @@
- import java.util.HashSet;
- import java.util.Set;
- +import org.l2jmobius.Config;
- import org.l2jmobius.gameserver.enums.QuestType;
- import org.l2jmobius.gameserver.model.actor.Npc;
- import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
- @@ -183,12 +184,12 @@
- giveItemRandomly(player, npc, MONSTER_DROP, 1, REQUIRED_DROP_COUNT, 1, true);
- final int killCount = qs.getInt(KILL_COUNT_VAR) + 1;
- - if (killCount < REQUIRED_KILL_COUNT)
- + if (killCount < (REQUIRED_KILL_COUNT / Config.RATE_QUEST_DROP))
- {
- qs.set(KILL_COUNT_VAR, killCount);
- }
- - if ((killCount >= REQUIRED_KILL_COUNT) && (getQuestItemsCount(player, MONSTER_DROP) >= REQUIRED_DROP_COUNT))
- + if ((killCount >= (REQUIRED_KILL_COUNT / Config.RATE_QUEST_DROP)) && (getQuestItemsCount(player, MONSTER_DROP) >= REQUIRED_DROP_COUNT))
- {
- qs.setCond(FINISH_COND, true);
- }
- Index: dist/game/data/scripts/quests/Q00583_MeaningOfSurvival/Q00583_MeaningOfSurvival.java
- ===================================================================
- --- dist/game/data/scripts/quests/Q00583_MeaningOfSurvival/Q00583_MeaningOfSurvival.java (revision 6289)
- +++ dist/game/data/scripts/quests/Q00583_MeaningOfSurvival/Q00583_MeaningOfSurvival.java (working copy)
- @@ -19,6 +19,7 @@
- import java.util.HashSet;
- import java.util.Set;
- +import org.l2jmobius.Config;
- import org.l2jmobius.gameserver.enums.QuestType;
- import org.l2jmobius.gameserver.model.actor.Npc;
- import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
- @@ -181,12 +182,12 @@
- giveItemRandomly(player, npc, MONSTER_DROP, 1, REQUIRED_DROP_COUNT, 1, true);
- final int killCount = qs.getInt(KILL_COUNT_VAR) + 1;
- - if (killCount < REQUIRED_KILL_COUNT)
- + if (killCount < (REQUIRED_KILL_COUNT / Config.RATE_QUEST_DROP))
- {
- qs.set(KILL_COUNT_VAR, killCount);
- }
- - if ((killCount >= REQUIRED_KILL_COUNT) && (getQuestItemsCount(player, MONSTER_DROP) >= REQUIRED_DROP_COUNT))
- + if ((killCount >= (REQUIRED_KILL_COUNT / Config.RATE_QUEST_DROP)) && (getQuestItemsCount(player, MONSTER_DROP) >= REQUIRED_DROP_COUNT))
- {
- qs.setCond(FINISH_COND, true);
- }
- Index: dist/game/data/scripts/quests/Q00584_NeverSayGoodBye/Q00584_NeverSayGoodBye.java
- ===================================================================
- --- dist/game/data/scripts/quests/Q00584_NeverSayGoodBye/Q00584_NeverSayGoodBye.java (revision 6289)
- +++ dist/game/data/scripts/quests/Q00584_NeverSayGoodBye/Q00584_NeverSayGoodBye.java (working copy)
- @@ -19,6 +19,7 @@
- import java.util.HashSet;
- import java.util.Set;
- +import org.l2jmobius.Config;
- import org.l2jmobius.gameserver.enums.QuestType;
- import org.l2jmobius.gameserver.model.actor.Npc;
- import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
- @@ -184,12 +185,12 @@
- giveItemRandomly(player, npc, MONSTER_DROP, 1, REQUIRED_DROP_COUNT, 1, true);
- final int killCount = qs.getInt(KILL_COUNT_VAR) + 1;
- - if (killCount < REQUIRED_KILL_COUNT)
- + if (killCount < (REQUIRED_KILL_COUNT / Config.RATE_QUEST_DROP))
- {
- qs.set(KILL_COUNT_VAR, killCount);
- }
- - if ((killCount >= REQUIRED_KILL_COUNT) && (getQuestItemsCount(player, MONSTER_DROP) >= REQUIRED_DROP_COUNT))
- + if ((killCount >= (REQUIRED_KILL_COUNT / Config.RATE_QUEST_DROP)) && (getQuestItemsCount(player, MONSTER_DROP) >= REQUIRED_DROP_COUNT))
- {
- qs.setCond(FINISH_COND, true);
- }
- Index: dist/game/data/scripts/quests/custom/Q10517_FafurionsMinions/Q10517_FafurionsMinions.java
- ===================================================================
- --- dist/game/data/scripts/quests/custom/Q10517_FafurionsMinions/Q10517_FafurionsMinions.java (revision 6289)
- +++ dist/game/data/scripts/quests/custom/Q10517_FafurionsMinions/Q10517_FafurionsMinions.java (working copy)
- @@ -19,6 +19,7 @@
- import java.util.HashSet;
- import java.util.Set;
- +import org.l2jmobius.Config;
- import org.l2jmobius.gameserver.enums.QuestSound;
- import org.l2jmobius.gameserver.enums.QuestType;
- import org.l2jmobius.gameserver.model.actor.Npc;
- @@ -175,13 +176,13 @@
- giveItemRandomly(player, npc, MONSTER_DROP, 1, REQUIRED_DROP_COUNT, 1, true);
- final int killCount = qs.getInt(KILL_COUNT_VAR) + 1;
- - if (killCount < REQUIRED_KILL_COUNT)
- + if (killCount < (REQUIRED_KILL_COUNT / Config.RATE_QUEST_DROP))
- {
- qs.set(KILL_COUNT_VAR, killCount);
- playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
- }
- - if ((killCount >= REQUIRED_KILL_COUNT) && (getQuestItemsCount(player, MONSTER_DROP) >= REQUIRED_DROP_COUNT))
- + if ((killCount >= (REQUIRED_KILL_COUNT / Config.RATE_QUEST_DROP)) && (getQuestItemsCount(player, MONSTER_DROP) >= REQUIRED_DROP_COUNT))
- {
- qs.setCond(FINISH_COND, true);
- }
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