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- local l = workspace:FindFirstChild("Lobby")
- if l then
- for _, name in ipairs({"PremiumDoor", "VIPDoor", "Timer1", "Timer2"}) do
- local p = l:FindFirstChild(name)
- if p then p:Destroy() end
- end
- for _, v in ipairs(l:GetChildren()) do
- if v:IsA("MeshPart") and v.Name == "Premium" then
- v:Destroy()
- end
- end
- end
- local pos = Vector3.new(-110516.914, 8343.58203, 179.823822)
- for _, v in ipairs(workspace:GetDescendants()) do
- if v:IsA("BasePart") and v.Name == "aaaaaa" and (v.Position - pos).Magnitude < 0.01 then
- v:Destroy()
- end
- end
- local StarterGui = game:GetService("StarterGui")
- StarterGui:SetCore("SendNotification", {
- Title = "All Doors Deleted",
- Text = "",
- Duration = 5
- })
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