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Apr 18th, 2021
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  1. begin $init
  2. ----- FS_Startup -----
  3. Current language: english
  4. Current search path:
  5. C:\Users\OWNER\AppData\Local\Plutonium\storage\t4/raw
  6. C:\Users\OWNER\AppData\Local\Activision\CoDWaW/
  7. C:\Users\OWNER\AppData\Local\Activision\CoDWaW/usermaps
  8. C:\Users\OWNER\AppData\Local\Activision\CoDWaW/mods
  9. D:\Call of Duty World at War\main\iw_27.iwd (60 files)
  10. D:\Call of Duty World at War\main\iw_26.iwd (522 files)
  11. D:\Call of Duty World at War\main\iw_25.iwd (139 files)
  12. D:\Call of Duty World at War\main\iw_24.iwd (502 files)
  13. D:\Call of Duty World at War\main\iw_23.iwd (3 files)
  14. D:\Call of Duty World at War\main\iw_22.iwd (529 files)
  15. D:\Call of Duty World at War\main\iw_21.iwd (13 files)
  16. D:\Call of Duty World at War\main\iw_20.iwd (69 files)
  17. D:\Call of Duty World at War\main\iw_19.iwd (52 files)
  18. D:\Call of Duty World at War\main\iw_18.iwd (51 files)
  19. D:\Call of Duty World at War\main\iw_17.iwd (42 files)
  20. D:\Call of Duty World at War\main\iw_16.iwd (44 files)
  21. D:\Call of Duty World at War\main\iw_15.iwd (145 files)
  22. D:\Call of Duty World at War\main\iw_14.iwd (655 files)
  23. D:\Call of Duty World at War\main\iw_13.iwd (400 files)
  24. D:\Call of Duty World at War\main\iw_12.iwd (453 files)
  25. D:\Call of Duty World at War\main\iw_11.iwd (366 files)
  26. D:\Call of Duty World at War\main\iw_10.iwd (549 files)
  27. D:\Call of Duty World at War\main\iw_09.iwd (413 files)
  28. D:\Call of Duty World at War\main\iw_08.iwd (484 files)
  29. D:\Call of Duty World at War\main\iw_07.iwd (755 files)
  30. D:\Call of Duty World at War\main\iw_06.iwd (537 files)
  31. D:\Call of Duty World at War\main\iw_05.iwd (569 files)
  32. D:\Call of Duty World at War\main\iw_04.iwd (711 files)
  33. D:\Call of Duty World at War\main\iw_03.iwd (743 files)
  34. D:\Call of Duty World at War\main\iw_02.iwd (694 files)
  35. D:\Call of Duty World at War\main\iw_01.iwd (350 files)
  36. D:\Call of Duty World at War\main\iw_00.iwd (808 files)
  37. D:\Call of Duty World at War/main
  38. D:\Call of Duty World at War/main_shared
  39. C:\Users\OWNER\AppData\Local\Plutonium\storage\t4/players
  40. D:\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files)
  41. localized assets iwd file for english
  42. D:\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files)
  43. localized assets iwd file for english
  44. D:\Call of Duty World at War\main\localized_english_iw04.iwd (363 files)
  45. localized assets iwd file for english
  46. D:\Call of Duty World at War\main\localized_english_iw03.iwd (28 files)
  47. localized assets iwd file for english
  48. D:\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files)
  49. localized assets iwd file for english
  50. D:\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files)
  51. localized assets iwd file for english
  52. D:\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files)
  53. localized assets iwd file for english
  54.  
  55. File Handles:
  56. ----------------------
  57. 27018 files in iwd files
  58. Adding channel: error
  59. Adding channel: gamenotify
  60. Adding channel: boldgame
  61. Adding channel: subtitle
  62. Adding channel: obituary
  63. Adding channel: logfile_only
  64. Adding channel: console_only
  65. Adding channel: gfx
  66. Adding channel: sound
  67. Adding channel: files
  68. Adding channel: devgui
  69. Adding channel: profile
  70. Adding channel: ui
  71. Adding channel: client
  72. Adding channel: server
  73. Adding channel: system
  74. Adding channel: playerweap
  75. Adding channel: ai
  76. Adding channel: anim
  77. Adding channel: physics
  78. Adding channel: fx
  79. Adding channel: leaderboards
  80. Adding channel: parserscript
  81. Adding channel: script
  82. No channels added or hidden
  83. Adding channel: error
  84. Adding channel: error
  85. No channels added or hidden
  86. Adding channel: gamenotify
  87. Adding channel: obituary
  88. No channels added or hidden
  89. Adding channel: boldgame
  90. No channels added or hidden
  91. Adding channel: subtitle
  92. No channels added or hidden
  93. execing default_mp.cfg from disk
  94. execing default_mp_controls.cfg from disk
  95. No channels added or hidden
  96. execing default_mp_gamesettings.cfg from disk
  97. execing server_map.cfg from disk
  98. execing language.cfg from disk
  99. execing default_controller.cfg from disk
  100. No channels added or hidden
  101. execing plutonium_mp.cfg from disk
  102. Hiding channel: error
  103. Hiding channel: gamenotify
  104. Hiding channel: boldgame
  105. Hiding channel: subtitle
  106. Hiding channel: obituary
  107. Hiding channel: logfile_only
  108. Hiding channel: console_only
  109. Hiding channel: gfx
  110. Hiding channel: sound
  111. Hiding channel: files
  112. Hiding channel: devgui
  113. Hiding channel: profile
  114. Hiding channel: ui
  115. Hiding channel: client
  116. Hiding channel: server
  117. Hiding channel: system
  118. Hiding channel: playerweap
  119. Hiding channel: ai
  120. Hiding channel: anim
  121. Hiding channel: physics
  122. Hiding channel: fx
  123. Hiding channel: leaderboards
  124. Hiding channel: parserscript
  125. Hiding channel: script
  126. No channels added or hidden
  127. Adding channel: error
  128. Adding channel: gamenotify
  129. Adding channel: boldgame
  130. Adding channel: subtitle
  131. Adding channel: obituary
  132. Adding channel: logfile_only
  133. Adding channel: console_only
  134. Adding channel: gfx
  135. Adding channel: sound
  136. Adding channel: files
  137. Adding channel: devgui
  138. Adding channel: profile
  139. Adding channel: ui
  140. Adding channel: client
  141. Adding channel: server
  142. Adding channel: system
  143. Adding channel: playerweap
  144. Adding channel: ai
  145. Adding channel: anim
  146. Adding channel: physics
  147. Adding channel: fx
  148. Adding channel: leaderboards
  149. Adding channel: parserscript
  150. Adding channel: script
  151. CPU vendor is "GenuineIntel"
  152. CPU name is "Intel(R) Pentium(R) Gold G5400 CPU @ 3.70GHz"
  153. 4 logical CPUs reported
  154. 4 physical CPUs detected
  155. Measured CPU speed is 0.01 GHz
  156. Total CPU performance is estimated as 0.04 GHz
  157. System memory is 1024 MB (capped at 1 GB)
  158. Video card is "NVIDIA GeForce GTX 1660"
  159. Streaming SIMD Extensions (SSE) supported
  160.  
  161. Winsock Initialized
  162. Opening IP socket: localhost:28960
  163. Hostname: desktop-123lol
  164. IP: 192.168.0.138
  165. ----- Initializing Renderer ----
  166. execing ragdoll.cfg from disk
  167. ----- Client Initialization -----
  168. ----- Client Initialization Complete -----
  169. Trying SMP acceleration...
  170. ...succeeded.
  171. ----- R_Init -----
  172. Getting Direct3D 9 interface...
  173. Pixel shader version is 3.0
  174. Vertex shader version is 3.0
  175. Shader model 2.0 code path is available.
  176. Shader model 3.0 code path is available.
  177. Using Shader model 3.0 code path because it is the best available path on this hardware.
  178. Attempting 1920 x 1080 fullscreen with 32 bpp at 60 hz
  179. Game window successfully created.
  180. Using 8x anti-aliasing
  181. Creating Direct3D device...
  182. Com_TouchMemory: 0 msec. Using sum: 0
  183. Database: Assets Sync Started
  184. Database: Assets Sync Finished
  185. Loading fastfile code_post_gfx_mp
  186. Loading fastfile localized_code_post_gfx_mp
  187. Loading fastfile ui_mp
  188. Loading fastfile localized_common_mp
  189. Loading fastfile common_mp
  190. Loading fastfile patch_mp
  191. Loading fastfile plutonium_ui_mp
  192. Initializing render targets...
  193. Requested frame buffer to be 24-bit color with 8-bit alpha
  194. DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
  195. Initializing static model cache...
  196. Initializing dynamic buffers...
  197. Initializing particle cloud buffer...
  198. Creating Direct3D queries...
  199. Loading fastfile 'code_post_gfx_mp'
  200. used 1.33 MB memory in DB alloc
  201. Setting initial state...
  202. DirectX reports 2048 MB of video memory and 3970 MB of available texture memory.
  203. Using video memory size to cap used texture memory at 2032 MB.
  204. Texture detail is set automatically.
  205. Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
  206. Waited 28 msec for asset 'postfx_dof' of type 'material'.
  207. Loading fastfile 'localized_code_post_gfx_mp'
  208. used 2.02 MB memory in DB alloc
  209.  
  210. ------- sound system initialization -------
  211. Loading fastfile 'ui_mp'
  212. used 9.26 MB memory in DB alloc
  213. ------- sound system successfully initialized -------
  214. Hostname: desktop-123lol
  215. PC IP: 192.168.0.138
  216. end $init 3611 ms
  217. --- Common Initialization Complete ---
  218. Unknown command "t4mp"
  219. Loading fastfile 'localized_common_mp'
  220. used 1.88 MB memory in DB alloc
  221. - R_Cinematic_BeginLostDevice()...
  222. DB_BeginRecoverLostDevice()...
  223.  
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