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- begin $init
- ----- FS_Startup -----
- Current language: english
- Current search path:
- C:\Users\OWNER\AppData\Local\Plutonium\storage\t4/raw
- C:\Users\OWNER\AppData\Local\Activision\CoDWaW/
- C:\Users\OWNER\AppData\Local\Activision\CoDWaW/usermaps
- C:\Users\OWNER\AppData\Local\Activision\CoDWaW/mods
- D:\Call of Duty World at War\main\iw_27.iwd (60 files)
- D:\Call of Duty World at War\main\iw_26.iwd (522 files)
- D:\Call of Duty World at War\main\iw_25.iwd (139 files)
- D:\Call of Duty World at War\main\iw_24.iwd (502 files)
- D:\Call of Duty World at War\main\iw_23.iwd (3 files)
- D:\Call of Duty World at War\main\iw_22.iwd (529 files)
- D:\Call of Duty World at War\main\iw_21.iwd (13 files)
- D:\Call of Duty World at War\main\iw_20.iwd (69 files)
- D:\Call of Duty World at War\main\iw_19.iwd (52 files)
- D:\Call of Duty World at War\main\iw_18.iwd (51 files)
- D:\Call of Duty World at War\main\iw_17.iwd (42 files)
- D:\Call of Duty World at War\main\iw_16.iwd (44 files)
- D:\Call of Duty World at War\main\iw_15.iwd (145 files)
- D:\Call of Duty World at War\main\iw_14.iwd (655 files)
- D:\Call of Duty World at War\main\iw_13.iwd (400 files)
- D:\Call of Duty World at War\main\iw_12.iwd (453 files)
- D:\Call of Duty World at War\main\iw_11.iwd (366 files)
- D:\Call of Duty World at War\main\iw_10.iwd (549 files)
- D:\Call of Duty World at War\main\iw_09.iwd (413 files)
- D:\Call of Duty World at War\main\iw_08.iwd (484 files)
- D:\Call of Duty World at War\main\iw_07.iwd (755 files)
- D:\Call of Duty World at War\main\iw_06.iwd (537 files)
- D:\Call of Duty World at War\main\iw_05.iwd (569 files)
- D:\Call of Duty World at War\main\iw_04.iwd (711 files)
- D:\Call of Duty World at War\main\iw_03.iwd (743 files)
- D:\Call of Duty World at War\main\iw_02.iwd (694 files)
- D:\Call of Duty World at War\main\iw_01.iwd (350 files)
- D:\Call of Duty World at War\main\iw_00.iwd (808 files)
- D:\Call of Duty World at War/main
- D:\Call of Duty World at War/main_shared
- C:\Users\OWNER\AppData\Local\Plutonium\storage\t4/players
- D:\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files)
- localized assets iwd file for english
- D:\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files)
- localized assets iwd file for english
- D:\Call of Duty World at War\main\localized_english_iw04.iwd (363 files)
- localized assets iwd file for english
- D:\Call of Duty World at War\main\localized_english_iw03.iwd (28 files)
- localized assets iwd file for english
- D:\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files)
- localized assets iwd file for english
- D:\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files)
- localized assets iwd file for english
- D:\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files)
- localized assets iwd file for english
- File Handles:
- ----------------------
- 27018 files in iwd files
- Adding channel: error
- Adding channel: gamenotify
- Adding channel: boldgame
- Adding channel: subtitle
- Adding channel: obituary
- Adding channel: logfile_only
- Adding channel: console_only
- Adding channel: gfx
- Adding channel: sound
- Adding channel: files
- Adding channel: devgui
- Adding channel: profile
- Adding channel: ui
- Adding channel: client
- Adding channel: server
- Adding channel: system
- Adding channel: playerweap
- Adding channel: ai
- Adding channel: anim
- Adding channel: physics
- Adding channel: fx
- Adding channel: leaderboards
- Adding channel: parserscript
- Adding channel: script
- No channels added or hidden
- Adding channel: error
- Adding channel: error
- No channels added or hidden
- Adding channel: gamenotify
- Adding channel: obituary
- No channels added or hidden
- Adding channel: boldgame
- No channels added or hidden
- Adding channel: subtitle
- No channels added or hidden
- execing default_mp.cfg from disk
- execing default_mp_controls.cfg from disk
- No channels added or hidden
- execing default_mp_gamesettings.cfg from disk
- execing server_map.cfg from disk
- execing language.cfg from disk
- execing default_controller.cfg from disk
- No channels added or hidden
- execing plutonium_mp.cfg from disk
- Hiding channel: error
- Hiding channel: gamenotify
- Hiding channel: boldgame
- Hiding channel: subtitle
- Hiding channel: obituary
- Hiding channel: logfile_only
- Hiding channel: console_only
- Hiding channel: gfx
- Hiding channel: sound
- Hiding channel: files
- Hiding channel: devgui
- Hiding channel: profile
- Hiding channel: ui
- Hiding channel: client
- Hiding channel: server
- Hiding channel: system
- Hiding channel: playerweap
- Hiding channel: ai
- Hiding channel: anim
- Hiding channel: physics
- Hiding channel: fx
- Hiding channel: leaderboards
- Hiding channel: parserscript
- Hiding channel: script
- No channels added or hidden
- Adding channel: error
- Adding channel: gamenotify
- Adding channel: boldgame
- Adding channel: subtitle
- Adding channel: obituary
- Adding channel: logfile_only
- Adding channel: console_only
- Adding channel: gfx
- Adding channel: sound
- Adding channel: files
- Adding channel: devgui
- Adding channel: profile
- Adding channel: ui
- Adding channel: client
- Adding channel: server
- Adding channel: system
- Adding channel: playerweap
- Adding channel: ai
- Adding channel: anim
- Adding channel: physics
- Adding channel: fx
- Adding channel: leaderboards
- Adding channel: parserscript
- Adding channel: script
- CPU vendor is "GenuineIntel"
- CPU name is "Intel(R) Pentium(R) Gold G5400 CPU @ 3.70GHz"
- 4 logical CPUs reported
- 4 physical CPUs detected
- Measured CPU speed is 0.01 GHz
- Total CPU performance is estimated as 0.04 GHz
- System memory is 1024 MB (capped at 1 GB)
- Video card is "NVIDIA GeForce GTX 1660"
- Streaming SIMD Extensions (SSE) supported
- Winsock Initialized
- Opening IP socket: localhost:28960
- Hostname: desktop-123lol
- IP: 192.168.0.138
- ----- Initializing Renderer ----
- execing ragdoll.cfg from disk
- ----- Client Initialization -----
- ----- Client Initialization Complete -----
- Trying SMP acceleration...
- ...succeeded.
- ----- R_Init -----
- Getting Direct3D 9 interface...
- Pixel shader version is 3.0
- Vertex shader version is 3.0
- Shader model 2.0 code path is available.
- Shader model 3.0 code path is available.
- Using Shader model 3.0 code path because it is the best available path on this hardware.
- Attempting 1920 x 1080 fullscreen with 32 bpp at 60 hz
- Game window successfully created.
- Using 8x anti-aliasing
- Creating Direct3D device...
- Com_TouchMemory: 0 msec. Using sum: 0
- Database: Assets Sync Started
- Database: Assets Sync Finished
- Loading fastfile code_post_gfx_mp
- Loading fastfile localized_code_post_gfx_mp
- Loading fastfile ui_mp
- Loading fastfile localized_common_mp
- Loading fastfile common_mp
- Loading fastfile patch_mp
- Loading fastfile plutonium_ui_mp
- Initializing render targets...
- Requested frame buffer to be 24-bit color with 8-bit alpha
- DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
- Initializing static model cache...
- Initializing dynamic buffers...
- Initializing particle cloud buffer...
- Creating Direct3D queries...
- Loading fastfile 'code_post_gfx_mp'
- used 1.33 MB memory in DB alloc
- Setting initial state...
- DirectX reports 2048 MB of video memory and 3970 MB of available texture memory.
- Using video memory size to cap used texture memory at 2032 MB.
- Texture detail is set automatically.
- Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
- Waited 28 msec for asset 'postfx_dof' of type 'material'.
- Loading fastfile 'localized_code_post_gfx_mp'
- used 2.02 MB memory in DB alloc
- ------- sound system initialization -------
- Loading fastfile 'ui_mp'
- used 9.26 MB memory in DB alloc
- ------- sound system successfully initialized -------
- Hostname: desktop-123lol
- PC IP: 192.168.0.138
- end $init 3611 ms
- --- Common Initialization Complete ---
- Unknown command "t4mp"
- Loading fastfile 'localized_common_mp'
- used 1.88 MB memory in DB alloc
- - R_Cinematic_BeginLostDevice()...
- DB_BeginRecoverLostDevice()...
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