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Ryuri Akatsuki Extreme Mode Fight Mk.3

May 1st, 2019 (edited)
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  1. == Ryuri Akatsuki (Auri) EX Mode ==
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  3. Takes place on one of the striking dummy duty locations for finding out your DPS/etc. She stands in the middle of one of the large striking dummy circles smiling warmly at the party. She glances at whoever comes closest to her, but doesn't attack/aggro no matter how close, her icon is blue colored as such.
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  5. Her hair is long, iris purple, her eyes light purple colored. Raen, maximum height. Thick down pointing horns. (Face 3.) She has a "Stun Immunity" Buff as well.
  6.  
  7. -- Phase Zero --
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  9. She will only start this phase when anyone attempts to attack her. All attacks will miss. She will start walking around the field at walk speed. She will talk every now and again saying "Such a waste of potential," and whatnot. When players stop attacking her for at least 5 seconds, she will stop and do her idle pose again smiling at whoever is closest like prior to the pull. In addition, players will notice she has a buff with a timer. Each time she's attacked, even if it misses, this timer will reset to 30 seconds. Once it ends, she will move to the next phase.
  10.  
  11. -- Phase 0.5 --
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  13. She will immediately vanish, then re-appear pointing a hand up at the sky. the ground will blink orange with caution symbols. Energy beams will rain down above as the circular platforms start to blink orange as well with caution symbols. Players caught in the Area of Effect attacks will gain vulnerability up stacks. She will then disappear after these attacks, then re-appear to one side, charging a massive energy beam, the bottom or top half. Then she twirls about, and charges another for the half she didn't attack. She will vanish again, and large circle area of effect attacks will start appearing all over at random, raining down beams of energy shortly after each one. She will appear once more in the middle. Her body will flash bright, and a massive burst of energy explodes from her, dealing half of everyone's HP in damage at least. She will then vanish once more and re-appear on the striking dummy platform in the center, soon with her white mage staff unsheathed, it glimmers purple, slightly holographic. "Huh, no wonder people don't use their powerful attacks first." She will say to the party.
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  15. Shortly after this, a text message will appear in the center saying, with no person as its source, "You feel like you are going to have a bad time." While Ryuri still remains not aggressive, Area of Effect Attacks will randomly rain down around the area, even while not pulled a second time.
  16.  
  17. -- Phase 1 --
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  19. Once pulled, she will immediately use swiftcast, then use "Augmented Stoneskin" on herself. She then does a self-circle "Synthetic Holy" then a circular ring area of effect attack outside of that shortly after. She will then disappear, re-appear on another striking dummy platform circle, and chain one of the healers. She will tether the chain to a newly summoned holographic striking dummy that players must destroy to free the chained healer. She will then jump to one of the tanks to stun them for 5 seconds, then jump to another striking dummy platform to chain another healer to a newly summoned holographic striking dummy. Afterwards, she will jump to the tank she did not stun, and stun them for 5 seconds. After this, she will start attacking a random DPS until they reach half health, then attack another DPS until they are at half health. She will then jump to the first healer she chained, then stun them for 5 seconds before grabbing them and throwing them to the middle striking dummy platform.
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  21. Once on the middle striking dummy platform, she will split into several clones of herself, all targetable, around the edge oft he striking dummy platform. She will be casting line area of effect attacks at the now "Down for the Count" healer. All clones must be destroyed, with one remaining to keep the healer alive. She will then jump to the down for the count healer, tossing them to another striking dummy platform and chaining them once more to a striking dummy. This repeats previous mechanics over and over until Phase 2 occurs at 75% HP. All the while, area of effect beam attacks rain down randomly around the area.
  22.  
  23. -- Phase 2 --
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  25. Once her HP is reduced to 75% HP, she will immediately vanish, and a large striking dummy will appear in the center, she will appear on top of it. Area of effect attacks will speed up and become more plentiful as the massive striking dummy starts to glow and ready a massive explosion. Players must defeat the large dummy. Once defeated, Ryuri will vanish off the destroyed dummy, and re-appear next to the person with the second highest enmity. She will grab them and fly into the air around the arena. Ryuri will spawn seemingly endless clones of herself while area of effect attacks rain down. The party must defeat them before a newly displayed Gauge called "Aetherial Collection" fills. If it fills, the player grabbed by Ryuri will be absorbed by her, and she will wipe the entire party with a massive burst of energy. Each copy slain will drop a strange holographic purple cube. Players must run into them to collect them, and bring them to the center striking dummy platform where an "Accelerator" is now, from the wreckage of the large dummy. Once the accelerator has enough of these, it will pulse out an Electromagnetic Pulse, stunning Ryuri and forcing her down, dropping the grabbed player character.
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  27. She will jump to random spots afterward, casting line area of effect attacks at random players, spawning copies, and ignoring all enmity during this time. She will re-do the previous accelerator mechanics twice more at maximum before she automatically wipes the party when a third grab occurs. She must be dropped to 60% HP by this time.
  28.  
  29. -- Phase 3 --
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  31. Ryuri will now spark with purple static every now and again starting in this phase. She will leave trails of purple behind as she jumps around and vanishes, moving quickly while she's invisible. She will jump to random players to do a self-circle area of effect attack, if it gets off with anyone in it, everyone within will be put into down for the count for 10 seconds. She will do another self-circle area of effect attack if anyone is down for the count with a cast of 5 seconds. She will do this three times, then re-appear in the center to do a room wide burst of energy attack called "Inhibitor Field." All players will gain stacks of "Inhibited" each time she uses this. Once it has been gained 5 times, all players with 5 stacks will go down for the count and she will do an instant-cast "Full Swing," to wipe the party. She will also target healers at random to chain them like before. However, each tick of the chain this time will spark purple and give the healer "Inhibited" stacks for each one. Inhibited stacks last for 30 seconds, and she will do the room wide attack once every 20 seconds. She will need to be brought down to 50% HP. She will have a vulnerability up debuff during this phase, with increasing stacks gained each time she uses the room wide.
  32.  
  33. -- Phase 4 --
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  35. Once she is brought to half HP, she will suddenly go down and become not targetable. Her body sparks heavily as if defeated. The rain of area of effect attacks will start to slow and eventually stop. Rain will begin to fall heavily. Her purple sparks will start to arc up into the rainfall shortly after. A moment passes before one massive spark turns golden, and shoots into the sky. Shortly after, a bolt of lightning crashes down upon her, golden in color. Her body pulses with life, changing in size, getting larger/taller. Her hair shimmering and changing to a gold color. Her skin slowly changing to a tan color. She opens her eyes and they too are golden in color.
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  37. She immediately rushes at a healer at high speed, knocking them to the edge of the arena. She raises a hand that sparks golden, drawing in aether/sparking gold. A gauge appears once more "Aetherial Collection." But, as soon as it gets to half, regardless of how much damage she's taken, she rushes at the other healer, leaving the first healer down for the count for 10 seconds. Now, lightning begins to strike at random around the area. She pins the second healer to the side of the area, beginning the "Aetherial Collection" from 50% once more. The gauge will fill to 100% no matter what. She will exclaim, "Power Reserves at Maximum, beginning Orbital Cannon wind-up." She will let go of the healer, vanish and re-appear in the center. Lightning will start striking around her, and pulsing outward in waves of lightning strikes. She will also select a direction to do a large cone area of effect attack. A gauge will appear once she goes to the middle, "Orbital Strike." It will VERY slowly begin to fill.
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  39. Players will have to take her down to 30% HP before this gauge fills. Healers will sometimes get chained, without Ryuri even jumping or dashing to them. She will also sometimes split into clones to do random line area of effect attacks, and one large cone area of effect attack.
  40.  
  41. -- Phase 5 --
  42.  
  43. When Ryuri's HP is reduced to 30%, she will suddenly burst in a bright golden pillar of energy. The gauge will vanish, and everything will soon turn white. Once the white fades, Ryuri will be in the center, battered, broken. Sparking gold and purple. She will slowly begin to walk toward players at random. If she attacks anyone that is not a tank, she will immediately one-shot them, dealing 999,999 damage, which cannot be covered or dodged with invulnerability. After her HP is reduced to 20%, one of her arms will break off, shattering. She will start leaving behind a trail of area of effect sparking puddles, which will not go away as she walks around. Once her HP is reduced to 15%, she will jump to the center and topple over slightly. She will start doing phase one mechanics once again, where the ground becomes an area of effect attack, then the platforms. She will repeat this a few times before jumping to another striking dummy platform and doing it again. After three jumps, players will notice that her white mage staff suddenly slams down into the middle of the area doing damage to all players, and begins pulsing a room wide "Synthetic Medica II." Players must destroy the white mage staff before it does this. Ryuri's HP will be restored to 30% HP and she will start the phase over again, though a second staff will not slam down.
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  45. Once she reaches 5% HP, she will chain all of the players and an active time maneuver will occur. All of the players are shot into the sky along with Ryuri. Players must continually press buttons to stay alive during this rapid ascent. If the ATM gauge is depleted, the player who depletes it will die immediately, shot back down by air drag. Players will eventually be brought to a large orbital satellite of sorts, thrown onto one of the large solar panel structures. Ryuri will drop down on the center structure and smash her arm into the satellite, directly interfacing with it. A Gauge will appear saying "Goddess Tear." Players must destroy the satellite before this gauge fills. If it fills, a small cut-scene will play showing the orbital satellite destroying the entirety of Aldenard, reducing it to nothing but more ocean. (Battle will start again from Phase 4 with the golden Ryuri afterward.)
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  47. Once destroyed, players will begin to fall back to Hydaelyn. They must use a Duty Action to "Hang On" to the satellite. A second Duty action called "Dodge Roll" will appear allowing players to dodge debris/etc. coming at them. After a short while, the whole screen goes white as they enter clouds, and the satellite shatters dealing damage to all players. Forcing players to free fall. During this time, Ryuri is below shooting a large beam of energy at random up at the players. At least one player must survive this section.
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  49. Once at ground-level, Ryuri will smash into the ground, sparking, strewn across the field. Her body will power down soon after, sparks slowly ceasing until no life is left within her.
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