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- CMD:quests(playerid, params[])
- {
- if(Misiune1[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune(Jefuieste banca). Progres: %d/1", PlayerInfo[playerid][pProgres1]);
- SCM(playerid, COLOR_YELLOW, szMessage);
- }
- else if(Misiune2[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune(Mergi pana pe muntele Chilliad). Progres: %d/1", PlayerInfo[playerid][pProgres2]);
- SCM(playerid, COLOR_YELLOW, szMessage);
- SetPlayerCheckpoint(playerid, -2317.8091,-1637.5575,483.7031, 5.0);
- CP[playerid] = 1234;
- }
- else if(Misiune3[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune(Omoara 5 politisti). Progres: %d/5", PlayerInfo[playerid][pProgres3]);
- SCM(playerid, COLOR_YELLOW, szMessage);
- }
- else if(Misiune4[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune(Cumpara un gram de drugs si foloseste-l). Progres: %d/1", PlayerInfo[playerid][pProgres4]);
- SCM(playerid, COLOR_YELLOW, szMessage);
- }
- else if(Misiune5[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune: Mergi pana pe stadionul de baseball din Las Venturas. Progres: %d/1.", PlayerInfo[playerid][pProgres5]);
- SetPlayerCheckpoint(playerid, 1350.4325,2156.4529,11.0156, 5.0);
- CP[playerid] = 1235;
- }
- else if(Misiune6[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune: Mergi pana pe stadionul de baseball din Las Venturas. Progres: %d/1.", PlayerInfo[playerid][pProgres6]);
- SetPlayerCheckpoint(playerid, -1722.5575,1359.3947,7.1875, 5.0);
- CP[playerid] = 1237;
- }
- else if(Misiune7[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune(Omoara 15 jucatori la paintball). Progres: %d/15", PlayerInfo[playerid][pProgres7]);
- SCM(playerid, COLOR_YELLOW, szMessage);
- }
- else if(Misiune8[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune: Vinde 10 pesti. Progres: %d/10.", PlayerInfo[playerid][pProgres8]);
- SCM(playerid, COLOR_YELLOW, szMessage);
- }
- else if(Misiune9[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune: Jefuieste 6 jucatori: %d/6.", PlayerInfo[playerid][pProgres9]);
- SCM(playerid, COLOR_YELLOW, szMessage);
- }
- else if(Misiune10[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune: Livreaza 30 de cutii de pizza. Progres: %d/30.", PlayerInfo[playerid][pProgres10]);
- SCM(playerid, COLOR_YELLOW, szMessage);
- }
- else if(Misiune11[playerid] == 1)
- {
- if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pMember] == 10)
- {
- Misiune11[playerid] = 1;
- format(szMessage, sizeof(szMessage), "Misiune: Omoara 7 adversari la war. Progres: %d/7.", PlayerInfo[playerid][pProgres11]);
- SCM(playerid, COLOR_YELLOW, szMessage);
- }
- }
- else if(Misiune12[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune: Castiga 6 runde de barbut. Progres: %d/6.", PlayerInfo[playerid][pProgres12]);
- SCM(playerid, COLOR_YELLOW, szMessage);
- }
- else if(Misiune13[playerid] == 1)
- {
- format(szMessage, sizeof(szMessage), "Misiune: Mergi pana la aeroportul din Las Venturas. Progres: %d/1.", PlayerInfo[playerid][pProgres13]);
- SCM(playerid, COLOR_YELLOW, szMessage);
- SetPlayerCheckpoint(playerid, 1472.2202,1681.6331,10.8125, 5.0);
- CP[playerid] = 1239;
- }
- return 1;
- }
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