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Aug 17th, 2017
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  1. #define NPC_KARYNAKU 22112
  2.  
  3. class go_zuluhed_s_chains : public GameObjectScript
  4. {
  5. public:
  6. go_zuluhed_s_chains() : GameObjectScript("go_zuluhed_s_chains") { }
  7.  
  8. bool OnGossipHello(Player *pPlayer, GameObject *pGO)
  9. {
  10. pPlayer->CastedCreatureOrGO(NPC_KARYNAKU, MAKE_NEW_GUID(0, 0, HIGHGUID_UNIT), 38790);
  11. return true;
  12. }
  13. };
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