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- [21:17:10] ------- Init Cemu 1.15.10 -------
- [21:17:10] mlc01 path: E:\Game Roms and ISO's\The Legend of Zelda Breath of the Wild\code\
- [21:17:10] Cemuhook version: 0.5.7.3
- [21:17:10] CPU: AMD Ryzen 9 3900X 12-Core Processor
- [21:17:10] RAM: 32715MB
- [21:17:10] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [21:18:53] Loading U-King.rpx
- [21:18:54] Creating OpenGL canvas
- [21:18:54] Loaded RPL module u-king (checksum 0x6267BFD0)
- [21:18:54] ------- Loaded title -------
- [21:18:54] TitleId: 00050000-101c9400
- [21:18:54] TitleVersion: v208
- [21:18:54] Update path: <mlc01>\usr\title\00050000\101C9400\
- [21:18:54] AOC path: <mlc01>\usr\title\00050000\101C9400\aoc\
- [21:18:54] Save path: <mlc01>\usr\save\00050000\101C9400\user\
- [21:18:54] shaderCache name: fb7911ad
- [21:18:54] gameprofile path: gameProfiles\00050000101c9400.ini
- [21:18:54] RPX hash: fb7911ad
- [21:18:54] RPL link time: 156ms
- [21:18:54] HLE scan time: 78ms
- [21:18:54] ------- Active settings -------
- [21:18:54] CPU-Mode: Triple-core recompiler
- [21:18:54] Load shared libraries: true
- [21:18:54] GPUBufferCacheAccuracy: low (gameprofile)
- [21:18:54] Use precompiled shaders: auto (gameprofile)
- [21:18:54] Full sync at GX2DrawDone: true
- [21:18:54] ------- Init OpenGL graphics backend -------
- [21:18:54] GL_VENDOR: NVIDIA Corporation
- [21:18:54] GL_RENDERER: GeForce RTX 2070 SUPER/PCIe/SSE2
- [21:18:54] GL_VERSION: 4.6.0 NVIDIA 431.60
- [21:18:54] Using precompiled shaders: false
- [21:18:54] OpenGL extensions:
- [21:18:54] ARB_clip_control: available
- [21:18:54] ARB_get_program_binary: available
- [21:18:54] ARB_clear_texture: available
- [21:18:54] ARB_copy_image: available
- [21:18:54] NV_depth_buffer_float: available
- [21:18:54] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Anti-Aliasing [Preset: Alternative FXAA (Nvidia's implementation)]
- [21:18:54] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Preset: 32 Frames Averaged]
- [21:18:54] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Preset: Performance Fence]
- [21:18:54] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Preset: 60FPS (ideal for 240/120/60Hz displays)]
- [21:18:54] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
- [21:18:54] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
- [21:18:54] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/LWZX Crash
- [21:18:54] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/GPU specific workarounds/Nvidia: Explosion Smoke
- [21:18:54] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Enhanced Reflections
- [21:18:54] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Preset: 1280x720 (16:9) (Default)]
- [21:18:54] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Preset: Medium (1.00x, Default)]
- [21:18:54] ------- Init Audio backend -------
- [21:18:54] DirectSound: available
- [21:18:54] XAudio 2.8: available
- [21:18:54] ------- Run title -------
- [21:18:54] Shader cache loaded. Commited mem 19MB. Took 15ms
- [21:18:55] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [21:18:55] Custom timer mode: none
- [21:18:55] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0)
- [21:18:55] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0)
- [21:18:55] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0)
- [21:18:55] Applying patch group BotwPlsNoCrashV208 from pack '' v3 to module u-king (checksum 0x6267BFD0)
- [21:18:55] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
- [21:18:55] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [21:18:55] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- Crashlog for Cemu 1.15.10
- Date: 29-07-2019 21:18:58
- -----------------------------------------
- Stack trace
- -----------------------------------------
- Exception 0xc0000005 at 0x2e34c9f3048
- cemu.exe at 0x7ff75b6f0000
- RAX=000000007c65a9bc RBX=0000000000000000 RCX=000002e34c9f3078 RDX=0000000003be66a4
- RSP=000002e479771c80 RBP=0000000000000000 RDI=0000000000000024 RSI=0000000000000000
- R8 =000000000308001f R9 =0000000000000800 R10=0000000000000000 R11=0000000000001000
- R12=0000000000000000 R13=000002e375c60000 R14=0000000000000000 R15=000002e30ad90000
- -----------------------------------------
- Game info
- -----------------------------------------
- Game: Breath of the Wild [US v208]
- TitleId: 50000101c9400
- RPXHash: fb7911ad
- -----------------------------------------
- Active PPC instance
- -----------------------------------------
- IP 0x03c149d0 LR 0x03c163c8 Thread 0x7c65b730
- -----------------------------------------
- PPC threads
- -----------------------------------------
- 7c65b730 Ent 00e06460 IP 00e03c38 LR 03c15c4c RUNNING Aff 010 Pri 80 Name NULL
- 109f8c78 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
- 12afc060 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
- 12b3c938 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
- 15b477b0 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
- 15b49498 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 001 Pri 83 Name DecompThread
- 302dd538 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 001 Pri 83 Name Resource Loading
- 302e8148 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Control
- 302f2ec8 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Memory
- 302fddb8 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name MovableMemory
- 36c65948 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name res::Compaction
- 1059e0c0 Ent 042180cc IP 00e0493c LR 04218258 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
- 7c32f5f8 Ent 00e064a8 IP 00e064a8 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL
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