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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "C:\Users\jamie pc\Desktop\Vapor bois\notworked.vmf"
- Valve Software - vbsp.exe (Jun 30 2019)
- 4 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\jamie pc\Desktop\Vapor bois\notworked.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- material "" not found.
- Material not found!:
- material "de_nuke/nuke_ceiling_02" not found.
- Material not found!: DE_NUKE/NUKE_CEILING_02
- material "cs_havana/woodf01" not found.
- Material not found!: CS_HAVANA/WOODF01
- material "ponyvote/whitewall" not found.
- Material not found!: PONYVOTE/WHITEWALL
- material "mytextures/custom_ponyville_storeroof2" not found.
- Material not found!: MYTEXTURES/CUSTOM_PONYVILLE_STOREROOF2
- material "durpytextures/credits001a" not found.
- Material not found!: DURPYTEXTURES/CREDITS001A
- material "de_chateau/stairsa" not found.
- Material not found!: DE_CHATEAU/STAIRSA
- material "mlp/mlp_celestia_cm" not found.
- Material not found!: MLP/MLP_CELESTIA_CM
- material "de_train/train_metalceiling_01" not found.
- Material not found!: DE_TRAIN/TRAIN_METALCEILING_01
- material "cs_italy/ironmetal01" not found.
- Material not found!: CS_ITALY/IRONMETAL01
- material "de_cbble/woodbeam01" not found.
- Material not found!: DE_CBBLE/WOODBEAM01
- material "decals/ceilingluna" not found.
- Material not found!: DECALS/CEILINGLUNA
- material "mytextures/custom_ponyville_beam3" not found.
- Material not found!: MYTEXTURES/CUSTOM_PONYVILLE_BEAM3
- material "mlp/mlp_trainfloor001" not found.
- Material not found!: MLP/MLP_TRAINFLOOR001
- material "mytextures/custom_ponyville_applewall1" not found.
- Material not found!: MYTEXTURES/CUSTOM_PONYVILLE_APPLEWALL1
- material "cs_assault/assault_train_sched01" not found.
- Material not found!: CS_ASSAULT/ASSAULT_TRAIN_SCHED01
- material "pony/holzred" not found.
- Material not found!: PONY/HOLZRED
- material "pony/ppthree" not found.
- Material not found!: PONY/PPTHREE
- material "mytextures/custom_ponyville_applewall" not found.
- Material not found!: MYTEXTURES/CUSTOM_PONYVILLE_APPLEWALL
- material "pony/holzblu" not found.
- Material not found!: PONY/HOLZBLU
- material "test_speakers/cuwoodm" not found.
- Material not found!: TEST_SPEAKERS/CUWOODM
- Patching WVT material: maps/notworked/nature/blendsandgrass008a_wvt_patch
- Patching WVT material: maps/notworked/nature/blendrocksand008d_wvt_patch
- Patching WVT material: maps/notworked/nature/blendsandweed005a_wvt_patch
- Patching WVT material: maps/notworked/nature/blenddirtgrass006a_wvt_patch
- Patching WVT material: maps/notworked/nature/blenddirtgrass001b_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-5519.0 623.6 318.5)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents: CONTENTS_WATER CONTENTS_TRANSLUCENT
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 1436:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-5487.2 598.0 318.5)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents: CONTENTS_WATER CONTENTS_TRANSLUCENT
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 1436:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-5487.2 610.9 338.5)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 1436:
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 2198 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (3748 prims, max 32768 :: 65547 indices, max 65536)
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" -fast "C:\Users\jamie pc\Desktop\Vapor bois\notworked"
- Valve Software - vvis.exe (Jun 30 2019)
- fastvis = true
- 4 threads
- reading c:\users\jamie pc\desktop\vapor bois\notworked.bsp
- reading c:\users\jamie pc\desktop\vapor bois\notworked.prt
- LoadPortals: couldn't read c:\users\jamie pc\desktop\vapor bois\notworked.prt
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" -noextra "C:\Users\jamie pc\Desktop\Vapor bois\notworked"
- Valve Software - vrad.exe SSE (Jun 30 2019)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\jamie pc\desktop\vapor bois\notworked.bsp
- PREP OK
- Setting up ray-trace acceleration structure... Done (5.52 seconds)
- 28579 faces
- 15 degenerate faces
- 3167813 square feet [456165056.00 square inches]
- 151 Displacements
- 404615 Square Feet [58264560.00 Square Inches]
- 28564 patches before subdivision
- 156954 patches after subdivision
- sun extent from map=0.087156
- 491 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (6)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (34)
- transfers 16581160, max 1914
- transfer lists: 126.5 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(865639, 768740, 547475)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #2 added RGB(240522, 173247, 110148)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(98641, 57300, 36067)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(46700, 23992, 15661)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(24204, 11662, 8091)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #6 added RGB(13227, 6455, 4760)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(7501, 3824, 2975)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(4374, 2382, 1939)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(2606, 1521, 1286)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(1581, 988, 863)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #11 added RGB(973, 647, 583)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #12 added RGB(607, 427, 395)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #13 added RGB(382, 283, 269)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #14 added RGB(243, 188, 183)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #15 added RGB(156, 125, 125)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #16 added RGB(101, 83, 85)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #17 added RGB(66, 56, 58)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #18 added RGB(43, 37, 40)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #19 added RGB(28, 25, 27)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #20 added RGB(19, 17, 19)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #21 added RGB(12, 11, 13)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #22 added RGB(8, 8, 9)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #23 added RGB(5, 5, 6)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #24 added RGB(4, 3, 4)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #25 added RGB(2, 2, 3)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #26 added RGB(2, 2, 2)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #27 added RGB(1, 1, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #28 added RGB(1, 1, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0464 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (14)
- FinalLightFace Done
- 0 of 4 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (26)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 477/1024 22896/49152 (46.6%)
- brushes 7961/16384 95532/196608 (48.6%)
- brushsides 56651/65536 453208/524288 (86.4%) VERY FULL!
- planes 28564/65536 571280/1310720 (43.6%)
- vertexes 49518/65536 594216/786432 (75.6%)
- nodes 15195/65536 486240/2097152 (23.2%)
- texinfos 6625/12288 477000/884736 (53.9%)
- texdata 521/2048 16672/65536 (25.4%)
- dispinfos 151/0 26576/0 ( 0.0%)
- disp_verts 12231/0 244620/0 ( 0.0%)
- disp_tris 19328/0 38656/0 ( 0.0%)
- disp_lmsamples 841712/0 841712/0 ( 0.0%)
- faces 28579/65536 1600424/3670016 (43.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 20572/65536 1152032/3670016 (31.4%)
- leaves 15673/65536 501536/2097152 (23.9%)
- leaffaces 36620/65536 73240/131072 (55.9%)
- leafbrushes 19139/65536 38278/131072 (29.2%)
- areas 52/1024 416/8192 ( 5.1%)
- surfedges 221861/512000 887444/2048000 (43.3%)
- edges 139793/256000 559172/1024000 (54.6%)
- LDR worldlights 491/8192 43208/720896 ( 6.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 5/32768 60/393216 ( 0.0%)
- waterstrips 3039/32768 30390/327680 ( 9.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 55056/65536 110112/131072 (84.0%) VERY FULL!
- cubemapsamples 189/1024 3024/16384 (18.5%)
- overlays 49/512 17248/180224 ( 9.6%)
- LDR lightdata [variable] 5975636/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 3341741/16777216 (19.9%)
- entdata [variable] 658056/393216 (167.4%) VERY FULL!
- LDR ambient table 15673/65536 62692/262144 (23.9%)
- HDR ambient table 15673/65536 62692/262144 (23.9%)
- LDR leaf ambient 54350/65536 1521800/1835008 (82.9%) VERY FULL!
- HDR leaf ambient 15673/65536 438844/1835008 (23.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/54816 ( 0.0%)
- pakfile [variable] 20167217/0 ( 0.0%)
- physics [variable] 2935105/4194304 (70.0%)
- physics terrain [variable] 46085/1048576 ( 4.4%)
- Level flags = 0
- Total triangle count: 81743
- Writing c:\users\jamie pc\desktop\vapor bois\notworked.bsp
- 1 minute, 29 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\jamie pc\Desktop\Vapor bois\notworked.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\notworked.bsp"
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