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Nov 7th, 2017
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  1. adq_fCorpseDebrisFpsTreshold = 125;
  2. adq_fParticlesFpsTreshold = 125;
  3. adq_fRagdollFpsTreshold = 125; _(version="2")
  4. ats_bAutoCreateBugs = 0;
  5. ats_bShowAssetTaskInfoInInfoTips = 1;
  6. ats_bVerifyAssetTaskBugs = 0;
  7. ats_iTasksFilter = 4;
  8. bmk_bBenchmarkDemos = 0;
  9. bmk_bOnScreenReport = 1;
  10. bot_bAllowDeath = 0;
  11. bot_bAllowSprinting = 1;
  12. bot_bExtensiveTestReporting = 0;
  13. bot_bGodMode = 0;
  14. bot_bIgnoreEnemies = 0;
  15. bot_bIgnoreSecrets = 0;
  16. bot_bInfiniteAmmo = 0;
  17. bot_bShowName = 1;
  18. bot_bSkipTerminalsAndMessages = 0;
  19. bot_bTouchScreenAiming = 0;
  20. bot_ctSpectatedNPCs = 1;
  21. bot_ctVRRoundRetries = 10;
  22. bot_fThreatAngleAdd = 1.1; _(version="1")
  23. bot_fThreatAngleMulti = 10; _(version="3")
  24. bot_fThreatDistanceMulti = 0.5; _(version="1")
  25. bot_iLogActivity = 0;
  26. bot_iRecordPlayerActions = 0;
  27. bot_iSpectatedNPCsBottomWindowOffset = 100;
  28. bot_iSpectatedNPCsWindowWidth = 533;
  29. bot_iStopBotOnErrors = 0;
  30. ccn_fLineFadeTime = 2; _(version="1")
  31. ccn_fLineLifeTime = 10; _(version="2")
  32. ccn_fTextStretch = 0.7;
  33. ccn_iLastLines = 8; _(version="1")
  34. ccn_iMaxChatConsoleMessages = 50;
  35. cht_bEnableCheats = 0;
  36. cht_bUnlockMentalMode = 0;
  37. ckey_fBrightness = 0;
  38. ckey_fContrast = 0;
  39. ckey_fGamma = 0;
  40. ckey_ulKeyColor = 65280;
  41. ckey_ulKeyColorSpillReduction = 104;
  42. ckey_ulOpacity = 100;
  43. ckey_ulSimilarity = 20;
  44. ckey_ulSmoothness = 47;
  45. cld_iMaxThreads = 0; _(version="3")
  46. cli_iMaxBPS = 1000000; _(version="4")
  47. cli_iMaxOutBPS = 786432; _(version="3")
  48. cmp_bLowQuality = 0;
  49. cmp_iBaseMip = 0;
  50. cmp_pixMaxSize = 4096; _(version="2")
  51. cmt_bUseSSL = 1;
  52. cmt_strBugzillaServer = "";
  53. cmt_strUserName = "";
  54. con_fHeightRatio = 0.333;
  55. con_fLastLinesFadeTime = 2;
  56. con_fLastLinesStayTime = 5;
  57. con_iLastLines = 0;
  58. con_strLastLinesFilter = "Info|Warning|Error|Fatal|ScriptDbg"; _(version="1")
  59. con_strMainFilter = "Info|Log|Warning|Error|Fatal|Fatal|ScriptDbg"; _(version="1")
  60. crm_bAllowRendering = 1;
  61. crm_bOcclusionCulling = 1;
  62. crm_bRenderFarCrumbs = 1;
  63. crm_fDensityBias = 1.05;
  64. crm_fDistanceBias = 1.05;
  65. crm_fMaxCachingTime = 1;
  66. crm_iCastShadows = 2;
  67. crm_iMaxAllowedLayers = 4;
  68. ctd_fTypingMultiplier = 1;
  69. cwp_fIdleVibrationStrength = 0.8;
  70. d3d_bAllow11_1 = 1;
  71. d3d_bAlternateConstantBuffers = 1;
  72. d3d_bAlternateDynamicBuffers = 0;
  73. d3d_bAmdAGS = 1; _(version="2")
  74. d3d_bCompressCachedPipelines = 0;
  75. d3d_bDisablePipelineCaching = 0;
  76. d3d_bForcePixelProgramPartialPrecision = 1;
  77. d3d_bLiquidVR = 1; _(version="2")
  78. d3d_bMultiThreadedDevice = 1; _(version="2")
  79. d3d_bOptimizeShaders = 1;
  80. d3d_bUseExternalAllocator = 1;
  81. d3d_bVRWorksSLI = 1;
  82. d3d_bVRWorksSPS = 1; _(version="2")
  83. d3d_bWaitFenceViaEvent = 1;
  84. d3d_bWaitOcclusionResult = 1;
  85. d3d_iConstantsBufferSize = 9999;
  86. d3d_iConstantsBufferUpdateMethod = 2;
  87. d3d_iDynamicBuffersUpdateMethod = 2;
  88. d3d_iOcclusionFramesDelay = 1;
  89. d3d_iRenderingDevice = 0;
  90. d3d_iShaderFlowControl = 0;
  91. d3d_iUseCopyQueue = 1;
  92. d3d_iUseExtendedConstantBuffers = 1;
  93. dbg_bShowFreeMemory = 0;
  94. dcl_bAutoRemoveCounterLimitedDecals = 1;
  95. dcl_bAutoRemoveGeometryLimitedDecals = 1;
  96. dcl_bAutoRemoveTimeLimitedDecals = 1;
  97. dcl_ctMaxNewTrianglesPerFrame = 4096;
  98. dcl_ctMaxTrianglesPerGroup = 8192; _(version="2")
  99. dcl_iDynamicDecalAddingPerFrameLimitMilliseconds = 5;
  100. dcl_iDynamicUpdateLevel = 1;
  101. dsd_bAllowEmulation = 1;
  102. dsd_iSoftwareProcessing = 3;
  103. edt_bKeepTextureContent = 0;
  104. efx_bAmbientOcclusion = 1;
  105. efx_bAutoExposure = 1;
  106. efx_bChannelOffset = 1;
  107. efx_bDepthOfField = 1; _(version="2")
  108. efx_bExpandOcclusionEdges = 1;
  109. efx_bFastBloomBlur = 0;
  110. efx_bFastBlur = 1;
  111. efx_bFixOcclusionEdges = 1;
  112. efx_bGaussianBlur = 1; _(version="2")
  113. efx_bLightStreaks = 1;
  114. efx_bMotionBlur = 1; _(version="2")
  115. efx_bOptimizeDoF = 1;
  116. efx_bRealsRGB = 1;
  117. efx_bSharpStreaks = 1;
  118. efx_fBlurPrecision = 0.0001; _(version="2")
  119. efx_fDesiredLuminance = 0.18;
  120. efx_fFixedEV = 0; _(version="2")
  121. efx_fOcclusionDepthOffset = 100; _(version="2")
  122. efx_fOcclusionDithering = 1;
  123. efx_fOcclusionFallOff = 1;
  124. efx_fOcclusionRadius = 1;
  125. efx_fOcclusionRadiusMaxStretch = 100;
  126. efx_fOcclusionRadiusMaxStretchDistance = 1000;
  127. efx_fOcclusionRadiusMinStretchDistance = 1;
  128. efx_fOcclusionRadiusWeaponStretch = 0.01; _(version="2")
  129. efx_fStreaksDithering = 0;
  130. efx_iBloom = 1;
  131. efx_iDownsampleQuality = 3;
  132. efx_iLensFlareQuality = 0;
  133. efx_iMaxRippleSources = 20; _(version="2")
  134. efx_iOcclusionBlur = 0;
  135. efx_iOcclusionPrecision = 2;
  136. efx_iOcclusionQuality = 3;
  137. efx_iStreaksQuality = 3;
  138. fnt_bFontKerning = 1;
  139. fnt_bFontMips = 1;
  140. fnt_bGlyphCachingPass = 1;
  141. fnt_bTrilinearFontFiltering = 1;
  142. fnt_ctGlyphOutlinePoolSize = 100;
  143. fnt_fOutlineStrength = 2; _(version="2")
  144. fnt_iOutlineQuality = 2; _(version="2")
  145. fnt_pixGlyphMapRegionSize = 256; _(version="3")
  146. fnt_pixGlyphMapSize = 1024; _(version="3")
  147. fnt_pixGlyphMapUploadSize = 128; _(version="3")
  148. fnt_pixGlyphMaxSize = 50; _(version="3")
  149. fxd_bAllowFillRateControl = 1;
  150. fxd_bAutoAdaptiveQuality = 1;
  151. fxd_ctMaxActiveEffects = 50;
  152. fxd_ctMaxFadingEffects = 50;
  153. fxd_fDesiredFrameTime = 8;
  154. fxd_fEffectFadeOutTime = 0.5;
  155. gam_bAllowArmorItems = 1;
  156. gam_bAllowHealthItems = 1;
  157. gam_bAllowJoinInProgress = 0;
  158. gam_bAllowPowerupItems = 1;
  159. gam_bAllowSeriousBombItems = 1;
  160. gam_bAmmoStays = 1;
  161. gam_bArmorStays = 1;
  162. gam_bAutoCycleMaps = 0;
  163. gam_bCustomizedDifficulty = 0;
  164. gam_bExtraMPEnemies = 1;
  165. gam_bFlatFriendlyMode = 1;
  166. gam_bForceVRTrackpadLocomotion = 0;
  167. gam_bFriendlyFire = 0;
  168. gam_bHealthStays = 1;
  169. gam_bInfiniteAmmo = 0;
  170. gam_bPowerupsStay = 1;
  171. gam_bRankedMatch = 0;
  172. gam_bRespawnCreditsPerPlayer = 0;
  173. gam_bRespawnInPlace = 1;
  174. gam_bVRFriendlyMode = 0;
  175. gam_bWeaponsStay = 1;
  176. gam_ctFragsLimit = 20;
  177. gam_ctGoalsLimit = 10;
  178. gam_ctMaxPlayers = 1;
  179. gam_ctMinPlayers = 1;
  180. gam_ctPrivateSlots = 0;
  181. gam_ctRoundLimit = 10;
  182. gam_ctTimeLimit = 10;
  183. gam_gdDifficulty = 3;
  184. gam_iExtraEnemyDamagePerPlayer = 0;
  185. gam_iExtraEnemyStrength = 0;
  186. gam_iExtraEnemyStrengthPerPlayer = 0;
  187. gam_iInvulnerableAfterSpawning = 0;
  188. gam_iRespawnCredits = -1;
  189. gfx_bAllowDiscards = 1;
  190. gfx_bAllowMonitorSelection = 0;
  191. gfx_bAutoConfigureExtraWideScreen = 1; _(version="2")
  192. gfx_bAutoUploadGeometry = 1;
  193. gfx_bBatchLimitIndexed = 1;
  194. gfx_bFloatZBuffer = 1;
  195. gfx_bForceSyncPipelineStateCreation = 0;
  196. gfx_bFullScreen = 1;
  197. gfx_bHDROutput = 0;
  198. gfx_bInvertZBuffer = 1;
  199. gfx_bLastGoodFullScreen = 1;
  200. gfx_bLocalPacketReplay = 0;
  201. gfx_bMaximized = 1;
  202. gfx_bPrecreateShaders = 1; _(version="2")
  203. gfx_bReportCanvasManagement = 0;
  204. gfx_bScreenShotAlpha = 0;
  205. gfx_bSimulatedFullScreen = 0;
  206. gfx_fAspectRatio = 0;
  207. gfx_fBlueBias = 1.1;
  208. gfx_fBrightness = 0;
  209. gfx_fContrast = 1;
  210. gfx_fFreeOcclusionTime = 60;
  211. gfx_fGammaCorrection = 0.8;
  212. gfx_fGreenBias = 1.05;
  213. gfx_fRedBias = 1;
  214. gfx_fSafeAreaPosX = 0.5;
  215. gfx_fSafeAreaPosY = 0.5;
  216. gfx_fSafeAreaSDX = 0.85;
  217. gfx_fSafeAreaSDY = 0.85;
  218. gfx_fSafeAreaX = 1;
  219. gfx_fSafeAreaY = 1;
  220. gfx_fSaturation = 0.2;
  221. gfx_fSplitDepthDivisor = 2048;
  222. gfx_fSplitDepthExponent = 4;
  223. gfx_iAllowPreClears = 1;
  224. gfx_iAntiAliasingSamples = 4;
  225. gfx_iCommandBufferSize = 8192; _(version="3")
  226. gfx_iCommonVertexBuffers = 8;
  227. gfx_iCommonVertexBufferSize = 8192;
  228. gfx_iDebugPreClears = 1;
  229. gfx_iDelayReleaseDuration = 1;
  230. gfx_iExtraBackBuffers = 1;
  231. gfx_iFinish = 0; _(version="2")
  232. gfx_iFullscreenMonitor = 0;
  233. gfx_iFXAA = 0; _(version="2")
  234. gfx_iMaxCreatedShadersPerFrame = 1024;
  235. gfx_iMaxFPSActive = 10000; _(version="2")
  236. gfx_iMaxFPSInactive = 20;
  237. gfx_iMaxQueryIterations = 999999;
  238. gfx_iOutputLevels = 256;
  239. gfx_iRefreshRate = 120;
  240. gfx_iRelaxedOcclusionTest = 0;
  241. gfx_iScreenShotFormat = 4; _(version="2")
  242. gfx_iScreenShotJpgQuality = 100; _(version="2")
  243. gfx_iScreenShotPngCompression = 0;
  244. gfx_iTransparencyAntiAliasing = 2;
  245. gfx_iVRScreenShotView = 0;
  246. gfx_iWaitVSyncs = 0;
  247. gfx_pixLastGoodResHeight = 1080;
  248. gfx_pixLastGoodResWidth = 1920;
  249. gfx_pixLastGoodWinHeight = 1080;
  250. gfx_pixLastGoodWinWidth = 1920;
  251. gfx_pixResHeight = 1080;
  252. gfx_pixResWidth = 1920;
  253. gfx_pixWinHeight = 1080;
  254. gfx_pixWinPosX = 0;
  255. gfx_pixWinPosXMaximized = 0;
  256. gfx_pixWinPosY = 0;
  257. gfx_pixWinPosYMaximized = 0;
  258. gfx_pixWinWidth = 1920;
  259. gfx_strAPI = "Direct3D11";
  260. gst_iStatsUploadType = 0; _(version="3")
  261. gt_strGameTitle = "";
  262. hud_bAllowBatching = 1; _(version="2")
  263. hud_bAnimateRodSelection = 1; _(version="1")
  264. hud_bFixedCrosshair = 0; _(version="3")
  265. hud_bFullScreenClock = 1;
  266. hud_bShowAnalyze = 1;
  267. hud_bShowCheats = 1;
  268. hud_bShowClock = 0;
  269. hud_bShowCoords = 0;
  270. hud_bShowCrosshair = 1;
  271. hud_bShowGfxAPI = 0;
  272. hud_bShowHudInfo = 1;
  273. hud_bShowLevelName = 0;
  274. hud_bShowPause = 1; _(version="2")
  275. hud_bShowPing = 0;
  276. hud_bShowRenderingResolution = 0;
  277. hud_bShowShortPlayerList = 1;
  278. hud_bShowTerminalUI = 1;
  279. hud_bShowTime = 0;
  280. hud_fCustomHudScale = 1; _(version="3")
  281. hud_fNetricsaHUDSpeed = 10;
  282. hud_fShortPlayerListScale = 1;
  283. hud_fStereoDepth = 1;
  284. hud_fVotingInfoScale = 1; _(version="2")
  285. hud_iShowBandwidth = 0;
  286. inp_bDebugTouchEvents = 0;
  287. inp_bDisableGamepads = 0;
  288. inp_bDisableWinMMGamepads = 0;
  289. inp_bInvertTouchLook = 0; _(version="2")
  290. inp_bInvertTouchMove = 0; _(version="3")
  291. inp_bRawInput = 1; _(version="2")
  292. inp_bTouchGamepadControls = 0;
  293. inp_bTouchLookInertia = 1;
  294. inp_bTouchMoveInertia = 1;
  295. inp_bTouchSmoothing = 0;
  296. inp_fAutoMoveGoalThreshold = 1;
  297. inp_fDesiredHorizonPitch = -8;
  298. inp_fGamepadDetectionTime = 5;
  299. inp_fGuidedJumpTapRadius = 0.5;
  300. inp_fLookMinPitchRatio = 0.30000002;
  301. inp_fTouchGamepadDeadzone = 0.1;
  302. inp_fTouchLookInertiaCutoff = 200;
  303. inp_fTouchLookSensitivity = 1; _(version="2")
  304. inp_fTouchLookVelocityDamping = 2;
  305. inp_fTouchMoveInertiaCutoff = 0.2;
  306. inp_fTouchMoveSensitivityX = 2;
  307. inp_fTouchMoveSensitivityZ = 5;
  308. inp_fTouchMoveVelocityDamping = 5;
  309. lfx_bEnabled = 0;
  310. lfx_colDamage = -65536;
  311. lfx_colHealthMax = -16711936;
  312. lfx_colHealthMed = -256;
  313. lfx_colHealthMin = -65536;
  314. lfx_colMenu = -32768;
  315. lfx_colPlayerDead = -65536;
  316. lg_bAutoStart = 1;
  317. lg_bEnableLCD = 1; _(version="1")
  318. lg_ulUpdatesPerSec = 2;
  319. lmp_bLowQuality = 0;
  320. lmp_iBaseMip = 0;
  321. mdl_bHardwareSkinning = 1;
  322. mdl_bMorphedShadows = 0;
  323. mdl_ctMaxCachedModels = 256;
  324. mem_iOptimizeCopy = 8;
  325. men_bAllowGlowing = 1; _(version="2")
  326. men_bConsoleButton = 0;
  327. men_bDetectVideoChange = 0; _(version="2")
  328. men_bDontWaitForConfirmations = 0;
  329. men_bHideNetricsaExit = 0;
  330. men_bHideNetricsaInfo = 0;
  331. men_bHideNetricsaList = 0;
  332. men_bShowActiveProfile = 0;
  333. men_bShowIntroCutscene = 0; _(version="2")
  334. men_bSplitScreenInputDeviceSharing = 0;
  335. men_bUseMenuSimulation = 1;
  336. men_ctMaxHistoryEntries = 40;
  337. men_fFlashDelay = 5;
  338. men_fFlashPeriod = 3;
  339. men_fMusicVolumeLoadingMenu = 1;
  340. men_fMusicVolumeMainMenu = 0.2; _(version="1")
  341. men_fMusicVolumeStartMenu = 1;
  342. men_fPulseFrequency = 1.3333;
  343. men_fScaleOverride = 0; _(version="3")
  344. men_fTextScrollSpeed = 30;
  345. men_fWidgetGlowStrength = 0.12;
  346. men_iMaxAllowedFPS = 66;
  347. men_iMaxGlows = 5;
  348. men_pixWidgetGlowRadius = 6; _(version="3")
  349. mgr_fTextureSizeMultiplier = 2;
  350. mgr_slMaxBatchTextureSize = 1024;
  351. mgr_slMaxModelTextureSize = 1024;
  352. nav_bRenderOneWayVerticalLinks = 1;
  353. nav_bRenderVerticalLinks = 1;
  354. nav_fRenderAlpha = 0.7; _(version="2")
  355. net_bClientsMayPause = 0;
  356. net_bEnableDynamicFlowControl = 1;
  357. net_bSubscribedItemsChecking = 1;
  358. net_fConnectionTimeout = 15;
  359. net_fProblemsTimeout = 15;
  360. net_fRenderableRelevantDistanceMultiplier = 1.3;
  361. net_strLocalHost = "";
  362. nex_iTerminalDisplayQuality = 96185984; _(version="2")
  363. nmp_bLowQuality = 0;
  364. nmp_iBaseMip = 0;
  365. nmp_pixMaxSize = 4096; _(version="2")
  366. ogl_bCompressCachedShaders = 0;
  367. ogl_bConservativeOcclusion = 1;
  368. ogl_bDisableShaderCaching = 0;
  369. ogl_bEmulateOSX = 0;
  370. ogl_bFastSRGB = 1;
  371. ogl_bPreferDiscard = 0;
  372. ogl_bStreamDynamicBuffers = 1;
  373. ogl_bUseSamplerObjects = 1;
  374. ogl_bUseSeparateShaders = 1;
  375. ogl_bUseTextureStorage = 1; _(version="2")
  376. ogl_bVSyncTearing = 1; _(version="3")
  377. ogl_bWaitOcclusionResult = 1;
  378. ogl_iFlushDynamicBuffers = 1;
  379. ogl_iUseDynamicBuffers = 1;
  380. pfx_lrmLightningRenderingMode = 0;
  381. phe_fontMagnifier = 3;
  382. phy_fPolygonCacheExpand = 0.5;
  383. phy_fPolygonCacheLimit = 5;
  384. phy_fPolygonCacheTime = 0.5;
  385. phy_iMaxSweepingThreads = 0;
  386. phy_iMaxThreads = 0; _(version="2")
  387. plr_bAllowGuidedJump = 1;
  388. plr_bAllowPlayerAutoJump = 1;
  389. plr_bDeathScreenMuffling = 1;
  390. plr_bTouchRemoteUse = 0;
  391. plr_fFOVOverride = 110;
  392. prf_bShowFPS = 0;
  393. prf_bShowFPSGraph = 0;
  394. prf_bSimulationFPSGraph = 0;
  395. prf_fFPSGraphMax = -1;
  396. prf_fFPSGraphMin = -1;
  397. prf_iShowFPSVariation = 1;
  398. prf_strFPSTicker = "---\\\\\\|||///";
  399. prf_tmGfxStallsInterval = 1;
  400. prf_tmGraphInterval = 0;
  401. prf_tmRefreshInterval = 1;
  402. prj_bAimDOF = 1;
  403. prj_bAllowGibs = 1;
  404. prj_bAutoContinuePlayedGameEpisode = 0;
  405. prj_bBlockCloseEvent = 0;
  406. prj_bConfirmPreviousVersionLoad = 1;
  407. prj_bDebrisCastShadow = 1; _(version="2")
  408. prj_bDisableConsolePause = 0;
  409. prj_bDisableRagdollDeaths = 0; _(version="1")
  410. prj_bEnableClientSideEffects = 1;
  411. prj_bEnableDynamicDecals = 1;
  412. prj_bGenerateChapterAutoSaveThumbnail = 1;
  413. prj_bHardwareMouseCursor = 1;
  414. prj_bIdleAutoRestart = 0;
  415. prj_bIdleAutoShutdownInstead = 0;
  416. prj_bKioskMode = 0;
  417. prj_bKioskModeSkipStartScreen = 0;
  418. prj_bRenderVRLaserSight = 1;
  419. prj_bSimpleCharacterDestructions = 0; _(version="1")
  420. prj_bStartupAutoDetection = 0;
  421. prj_bSymbolicPingDisplay = 0;
  422. prj_bVRSmoothViewY = 1;
  423. prj_ctFeetAdjustmentIKIterations = 4;
  424. prj_ctMaxCorpses = 50;
  425. prj_ctMaxDebris = 1800;
  426. prj_ctMaxFlamesPerSurface = 15; _(version="2")
  427. prj_ctMaxQuickMatchTries = 5; _(version="2")
  428. prj_ctTimeBanMinutes = 60;
  429. prj_fAllItemsDistanceFar = 300; _(version="2")
  430. prj_fAllItemsDistanceNear = 60; _(version="3")
  431. prj_fCameraDistanceFactor = 1;
  432. prj_fCutSceneDontSkipPeriod = 1;
  433. prj_fDebrisScreenSizeRatioCull = 0.006; _(version="2")
  434. prj_fDistanceBetweenVRPlayersOnChapter = 1;
  435. prj_fIdleAutoRestartTimer = 120;
  436. prj_fMaxFeetAdjustmentDistance = 100;
  437. prj_fMaxWaitForPeacefulAutoSaveTimeOut = 30;
  438. prj_fMinAutoSaveDeltaTime = 60;
  439. prj_fMinFlameFastLightDistance = 1;
  440. prj_fRaycastVehicleSubstepFPS = 100;
  441. prj_fVoteDuration = 60;
  442. prj_fVoteEndDelay = 3;
  443. prj_fVotePercentageToPass = 0.5;
  444. prj_fVRMovementDeadZoneRadius = 0.25;
  445. prj_fVRMovementThresholdY = 0; _(version="2")
  446. prj_fVRViewDampeningThresholdY = 0.1; _(version="1")
  447. prj_fVRWeaponAdjustB = 0;
  448. prj_fVRWeaponAdjustH = 0;
  449. prj_fVRWeaponAdjustP = 0;
  450. prj_fVRWeaponAdjustX = 0;
  451. prj_fVRWeaponAdjustY = 0;
  452. prj_fVRWeaponAdjustZ = 0;
  453. prj_iBloodAndGoreSkin = 0;
  454. prj_iBotViewType = 0;
  455. prj_iCPUSpeed = 4;
  456. prj_iFlashlightType = 3; _(version="3")
  457. prj_iGPUMemory = 4;
  458. prj_iGPUSpeed = 4;
  459. prj_iWorldCacheMode = 4; _(version="5")
  460. prj_smSubtitleMode_copy = 2;
  461. prj_strDisabledCompatibilityCheckMessages = "";
  462. prj_strDisabledVoteTypes = "";
  463. prj_strElohimVoice = "";
  464. prj_strGfxUserInfoDate = "";
  465. prj_strGraphicCardName = "";
  466. prj_strKioskModeStartEpisodeOverride = "";
  467. prj_strLastAutoDetectSetup = "sys_bUserSpaceGPU=false,vr_bSteamVRForceInterleavedReprojection=false,sys_iCPUMHz=4008,gfx_iShaderModelVersion=50,sys_strPlatform=Win64,sys_iGPUVendorID=4318,gfx_ulVideoMemoryMB=8071,gfx_ctConcurrentGPUs=1,sys_strCPUVendor=GenuineIntel,gfx_ulFreeTextureMemoryMB=24412,vr_iUsingSinglePassStereo=0,sys_iCPUFamily=6,gfx_iRelaxedOcclusionTest=0,gfx_bTileBasedGPU=false,sys_iGPUDeviceID=7040,sys_slRAMPhysMB=32683,sys_b32bitOS=0,";
  468. prj_strLastCompatibilityCheckSetup = "";
  469. prj_strMapList = "";
  470. prj_strMultiplayerSessionName = ""; _(version="2")
  471. prj_strPlayedGameEpisode = "";
  472. prj_strTalosPlayerModel = "";
  473. prt_bSmoothTextureAnimation = 1;
  474. prt_fDampingFactor = 0.5;
  475. ptt_strDefault = "9e9fe455d181dcac27827ebd188d2778661d184f77b9e1b4a00029e4eee7111f";
  476. ptt_strDemo = "bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf";
  477. ptt_strUnrestricted = "bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf";
  478. rcon_slMaxBufferSize = 131072;
  479. rcts_bDebugNegotiations = 0;
  480. rcts_bLocalMode = 0; _(version="3")
  481. rcts_strAcceptFilter = "127.0.0.1; <IP>/24";
  482. rcts_strAdminPassword = "*";
  483. rcts_strWelcomeNote = "RCon telnet server";
  484. ren_bAllowMainThreadRecording = 1;
  485. ren_bAmbientShadows = 1;
  486. ren_bAntiAliasedMirrors = 1;
  487. ren_bDynamicFastLights = 1;
  488. ren_bEffectsOcclusion = 1;
  489. ren_bFixFastLightsEdges = 1;
  490. ren_bForceOcclusionHullsTest = 0;
  491. ren_bGeometryInstancing = 1;
  492. ren_bHeatShimmer = 1;
  493. ren_bInstancedOcclusion = 1;
  494. ren_bLightsOcclusion = 1;
  495. ren_bMaterialSort = 1; _(version="2")
  496. ren_bMirrorFastLights = 1; _(version="2")
  497. ren_bMirrorReflections = 1; _(version="2")
  498. ren_bModelGrouping = 1;
  499. ren_bMultiThreadedRendering = 1; _(version="4")
  500. ren_bOcclusionCulling = 1;
  501. ren_bPrebakedDynamicLights = 0; _(version="2")
  502. ren_bSaltMaterialForSort = 1; _(version="2")
  503. ren_bShowComments = 0; _(version="3")
  504. ren_bUseDissolvingTexture = 1;
  505. ren_bWeaponIsOccluder = 1;
  506. ren_fCullDistanceBias = 0.5;
  507. ren_fFarClipPlaneDistance = 2.00000E+005; _(version="2")
  508. ren_fLODBias = 0.1;
  509. ren_fMax3DRenderingMPix = 0;
  510. ren_fMirrorBias = 2;
  511. ren_fMirrorQuality = 0.5; _(version="3")
  512. ren_fNearClipPlaneDistance = 0.1;
  513. ren_fOcclusionSizeTreshold = 0.5;
  514. ren_fRenderingPixelRatio = 1;
  515. ren_fRenderingSizeRatio = 1;
  516. ren_fWireDistanceCullingBias = 1;
  517. ren_iCutFrustumOcclusion = 2;
  518. ren_iFastLightsInvZ = 1;
  519. ren_iMaxThreads = 3; _(version="2")
  520. ren_iMirrorLevelBias = 0;
  521. ren_iRescalingFilter = 4;
  522. ren_iTransparencySorting = 1;
  523. ren_iWiresCastShadows = 2;
  524. res_bStreamingShowDebug = 0;
  525. res_fBigResourcesLimit = -1;
  526. res_iUnloadResourcesAfterFrames = 0;
  527. scr_strCustomCfg = "Scripts/CustomCfg.lua";
  528. ser_iMaxClientBPS = 1000000; _(version="2")
  529. ser_strBanList = "";
  530. sfx_bAllowEAX = 1;
  531. sfx_bLowSampleRate = 0;
  532. sfx_bSoftwareMixer = 1; _(version="4")
  533. sfx_bUseCompressor = 0;
  534. sfx_bUseReverb = 1;
  535. sfx_ctSoundMixerOutputStepPackets = 4;
  536. sfx_ctSoundMixerOutputSteps = 3;
  537. sfx_fCompressorAttackTime = 2;
  538. sfx_fCompressorHighRatio = 20;
  539. sfx_fCompressorHighThreshold = 0.7;
  540. sfx_fCompressorLookAheadTime = 5;
  541. sfx_fCompressorLowRatio = 2.5;
  542. sfx_fCompressorLowReleaseTime = 5000;
  543. sfx_fCompressorLowThreshold = 0.2;
  544. sfx_fCompressorReleaseTime = 500;
  545. sfx_fCompressorRMSLength = 0.5;
  546. sfx_fDopplerEffectBias = 2;
  547. sfx_fMasterVolume = 0.09; _(version="3")
  548. sfx_fMaxTotalVolume = 3; _(version="3")
  549. sfx_fMixingTimeFactor = 0.1; _(version="2")
  550. sfx_fSoundMixerReverbGain = 1;
  551. sfx_fSoundMixerThreadInterval = 0.02;
  552. sfx_iMaxActiveSounds = 50;
  553. sfx_iStreamingBufferSize = 352; _(version="2")
  554. sfx_strAPI = "XAudio2 2.8";
  555. sfx_strAudioDevice = "ID:\\\\?\\swd#mmdevapi#{0.0.0.00000000}.{8e0668c9-fc0e-4d16-b6c9-1afbd1a66cfa}#{e6327cad-dcec-4949-ae8a-991e976a79d2}";
  556. sha_bAllowRefractions = 1;
  557. sha_bAllowZoomBlurring = 1;
  558. sha_bCreateAllVariations = 1; _(version="2")
  559. sha_bFastVolumeticShader = 0;
  560. sha_bNoProgressBar = 0; _(version="3")
  561. sha_bShadowFiltering = 1;
  562. sha_bShadowTrilinearDithering = 0;
  563. sha_bVertexShadows = 0 = +efx_iOcclusionDitherTexture;
  564. sha_bVertexShadows=1 = +efx_iOcclusionDitherTexture=1;
  565. sha_fBumpsDistanceBias = 4;
  566. sha_fCascadeChoiceBias = 0.01;
  567. sha_fFilledHighlightingDistance = 50; _(version="2")
  568. sha_fParallaxDistanceBias = 4;
  569. sha_fShadowDarkness = 1; _(version="2")
  570. sha_fShadowDithering = 0;
  571. sha_fShadowSmoothness = 1; _(version="2")
  572. sha_fShadowTrilinearSpan = 0.5;
  573. sha_iAllowTreeSwaying = 2; _(version="2")
  574. sha_iMaxShockwaves = 20;
  575. sha_iParallaxMappingMethod = 3;
  576. sha_iParallaxMappingQuality = 3;
  577. sha_iShadowThickness = 1; _(version="2")
  578. sha_iZoomBlurMip = 0;
  579. sha_iZoomBlurQuality = 5;
  580. shb_bForceBilinearFiltering = 0;
  581. shb_bGeometryInstancing = 1;
  582. shb_bOcclusionCulling = 1;
  583. shb_bSoftShadows = 1;
  584. shb_fCascadedStepFactor = 2;
  585. shb_fNearShadowDistance = 20;
  586. shb_fOcclusionSizeTreshold = 15;
  587. shb_fShadowDepthScaleDistant = 0.0010000002; _(version="3")
  588. shb_fShadowDepthScaleOmni = 0.015; _(version="3")
  589. shb_fShadowDepthScaleSpot = 0.0010000002; _(version="3")
  590. shb_iShadowFormat = 0;
  591. shb_iShadowSlopeBias = 2; _(version="2")
  592. shb_pixMaxShadowSize = 4096; _(version="2")
  593. shb_pixShadowDensity = 128; _(version="2")
  594. sim_bAutoDecreaseQuality = 1;
  595. sim_bAutoPause = 1;
  596. sim_bBlockingWorldPreparing = 0;
  597. sim_bFinalizeOutEntitiesInEditor = 1; _(version="2")
  598. sim_bPrecacheStreamingResources = 1;
  599. sim_fRealTimeFactorStep = -1;
  600. sim_fWorldPrecachingStreamingLoadingDoneThreshold = 1; _(version="2")
  601. sim_iFixMicroStuttering = 2;
  602. snd_fDistanceAttenuationPower = 2; _(version="2")
  603. snd_fEffectsVolume = 0.54000004; _(version="3")
  604. snd_fMovieVolume = 0.7; _(version="3")
  605. snd_fMusicVolume = 0.68; _(version="3")
  606. snd_fVoiceCommVolume = 1;
  607. snd_fVoiceoverVolume = 1;
  608. str_strForcedLocale = "";
  609. str_strForcedVoiceLocale = "";
  610. str_strGenvAutoLocale = "enu";
  611. sys_strLastReviewRequestDate = "";
  612. tex_bAllowDownload = 1;
  613. tex_bAutoUploading = 1;
  614. tex_bLowQuality = 0;
  615. tex_bNoProgressBar = 0;
  616. tex_bReloadDefragsVRAM = 1;
  617. tex_fLODBias = -1;
  618. tex_iAnisotropy = 16; _(version="2")
  619. tex_iBaseMip = 0;
  620. tex_iFiltering = 22; _(version="2")
  621. tex_iSquishCompressionQuality = 4;
  622. tex_pixMaxNonStreamingHDRCubeMapSize = -1; _(version="2")
  623. tex_pixMaxSize = 4096;
  624. thr_bBusyWaitingWorkers = 0;
  625. thr_iAffinityStrictness = 0; _(version="5")
  626. thr_iCoreOffset = 0;
  627. thr_iMaxWorkerThreads = 0;
  628. thr_iOverrideNumberOfCPUs = 4;
  629. thr_iOverrideSupportThreadCores = -1;
  630. thr_iOverrideWorkerCoresSharing = -1;
  631. thr_iOverrideWorkerThreadCores = -1;
  632. tim_bLogTimerOffsets = 0;
  633. tobii_bAimAtGazeOn = 1;
  634. tobii_bCleanUIOn = 1;
  635. tobii_bDynamicLightOn = 1;
  636. tobii_bExtendedViewOn = 1;
  637. tobii_bEyeTrackingOn = 1;
  638. tobii_bFlashlightControlOn = 1;
  639. tobii_bInteractAtGazeOn = 1;
  640. tobii_fCleanUIOpacity = 0.2;
  641. tobii_fExtendedViewGazeAngle = 0.5;
  642. tobii_fExtendedViewHeadSpeed = 0.5;
  643. tobii_fExtendedViewResponsiveness = 0.5;
  644. vidc_strDisabledVideoCaptureDevices = "MMP SDK;Elgato Helper Device (unavailable);HTC VIVE"; _(version="3")
  645. vis_iScannerPolyFilter = -1;
  646. vlk_bAllowPreciseOcclusion = 1;
  647. vlk_bAlternateBufferUpload = 1;
  648. vlk_bBatchQueryResets = 1;
  649. vlk_bBatchQueryResults = 1;
  650. vlk_bCompressCachedPipelines = 0;
  651. vlk_bDisablePipelineCaching = 0;
  652. vlk_bMultiThreadedDevice = 1;
  653. vlk_bOutputCompiledShader = 0;
  654. vlk_bUseDedicatedAlloc = 1;
  655. vlk_bVSyncTearing = 1;
  656. vlk_bWaitOcclusionResult = 1;
  657. vlk_iAllowValidation = 1;
  658. vlk_iConstantsBufferSize = 9999;
  659. vlk_iConstantsBufferUpdateMethod = 3;
  660. vlk_iDirectAllocThreshold = 0;
  661. vlk_iDynamicBuffersUpdateMethod = 3;
  662. vlk_iEmulateAlphaTest = 1;
  663. vlk_iOcclusionFramesDelay = 1; _(version="3")
  664. vlk_iOutputErrorShader = 1;
  665. vlk_iRemapShaders = 0;
  666. vlk_iRenderingDevice = 0;
  667. vlk_iUseTransferQueue = 1;
  668. vo_bMicBoost = 1;
  669. vo_bUsingPushToTalk = 1;
  670. vo_bVoiceEnabled = 1;
  671. vo_fMicSensitivity = 0; _(version="3")
  672. vo_fVoiceReceiveVolume = 1;
  673. vo_fVoiceTransmitVolume = 1;
  674. vr_bAllowMovementOnRotationController = 1;
  675. vr_bDisableCinemaWorld = 0;
  676. vr_bEmulatedVRControllers = 0;
  677. vr_bEnableComfortLocomotion = 1; _(version="2")
  678. vr_bEnableGPUAffinity = 1;
  679. vr_bFixedMixedRealityCamera = 0;
  680. vr_bForceImmersiveMode = 0;
  681. vr_bMixedRealityVideoCapturePortraitMode = 0;
  682. vr_bRenderFirstPersonInMixedReality = 0;
  683. vr_bShowFPS = 1;
  684. vr_bSinglePrepareRendering = 1; _(version="3")
  685. vr_bSkipLeftEyeRender = 0;
  686. vr_bSkipMixedRealityLaserSightRendering = 1; _(version="2")
  687. vr_bSkipMixedRealityWeaponRendering = 0;
  688. vr_bSkipRightEyeRender = 0;
  689. vr_bSteamVRDisableAlwaysOnReprojection = 1;
  690. vr_bSteamVRForceInterleavedReprojection = 0;
  691. vr_bSteamVRSwapGripTrigger = 0;
  692. vr_bVRControllerExclusiveInput = 0;
  693. vr_bVRIdleDetectionDebug = 0;
  694. vr_fCanvasHeight = -0.55;
  695. vr_fComfortLocomotionFadeDuration = 0.2;
  696. vr_fComfortLocomotionMaskDistance = 1.5;
  697. vr_fComfortLocomotionMaskGradientExponent = 4; _(version="2")
  698. vr_fComfortLocomotionMaskRadius = 0.25; _(version="2")
  699. vr_fComfortLocomotionMaskXOffset = 0;
  700. vr_fContinuousMovementDeadzone = 0.2;
  701. vr_fCutsceneFadeTimes = 0.30000002;
  702. vr_fDesiredVRHeadHeight = -1;
  703. vr_fEmulatedAllowedPlayerEyeHeightOffset = 0;
  704. vr_fEmulatedPlayerEyeHeight = 1.7;
  705. vr_fFirstPersonInMixedRealityAspectRatio = 1.3333334;
  706. vr_fFirstPersonInMixedRealitySizeRatio = 0.30000002;
  707. vr_fForceVideoFPS = -1;
  708. vr_fMenuMovementSpeed = 0.1;
  709. vr_fMixedRealityCameraAspectRatio = 1.7777778;
  710. vr_fMixedRealityCameraFarClipPlaneDistance = 10000;
  711. vr_fMixedRealityCameraNearClipPlaneDistance = 0.1;
  712. vr_fMixedRealityCameraOffset_Banking = 0;
  713. vr_fMixedRealityCameraOffset_Heading = 0;
  714. vr_fMixedRealityCameraOffset_Pitch = 0;
  715. vr_fMixedRealityCameraOffset_X = 0;
  716. vr_fMixedRealityCameraOffset_Y = 0;
  717. vr_fMixedRealityCameraOffset_Z = 0;
  718. vr_fMixedRealityCameraVerticalFOV = 90;
  719. vr_fMixedRealityControllerPredictionTimeOffset = -0.07; _(version="2")
  720. vr_fMixedRealityPlayerImposterBrightness = 0.5;
  721. vr_fMixedRealityPlayerImposterHeight = 2.3;
  722. vr_fMixedRealityPlayerImposterWidth = 1.8;
  723. vr_fMixedRealityRealCameraVerticalFOV = 90;
  724. vr_fOculusEyeLevelOriginHeightAdjustment = 1;
  725. vr_fOculusVibrationCoef = 0.30000002;
  726. vr_fRenderingPixelRatio = 1;
  727. vr_fRotationAngle = 45;
  728. vr_fRotationFrequency = 2;
  729. vr_fRotationSensitivity = 0.5;
  730. vr_fScreenRenderZoomFactor = 1.25;
  731. vr_fSteamVRPitchAdjustment = 0; _(version="2")
  732. vr_fStrafeThreshold = 0.5;
  733. vr_fTeleportFadeTime = 0.1;
  734. vr_fVRControllerIdleRotationPositionInsensibility = 10;
  735. vr_fVRControllerIdleTime = 1;
  736. vr_fVRIdleDistanceThreshold = 0.01; _(version="3")
  737. vr_fVRIdleTestSamplingTime = 0.02;
  738. vr_fVRMinStopIdleDistance = 0.5; _(version="3")
  739. vr_fVROffsetFromHandsX = 0;
  740. vr_fVROffsetFromHandsY = 0;
  741. vr_fVROffsetFromHandsZ = 0;
  742. vr_fVRWeaponPitchAdjustment = 0;
  743. vr_fWeaponSelectionDepthDistanceFromHead = 0.64999996;
  744. vr_fWeaponSelectionHeightDistanceFromHead = 0.4;
  745. vr_fWeaponSelectionStretchOverride = -1; _(version="1")
  746. vr_iDisplayEyeOnScreen = 1;
  747. vr_iEnableMixedRealityControllerPredictionTimeOffset = 2; _(version="2")
  748. vr_iFirstPersonInMixedRealityCorner = 0;
  749. vr_iForceVideoColorMatrix = -1;
  750. vr_iForceVideoFormat = -1;
  751. vr_iForceVideoHeight = -1;
  752. vr_iForceVideoStride = -1;
  753. vr_iForceVideoUpsideDown = -1;
  754. vr_iForceVideoWidth = -1;
  755. vr_iMixedRealityCameraVerticalRenderingResolution = -1; _(version="2")
  756. vr_iMixedRealityVideoCaptureAPI = 0;
  757. vr_iMixedRealityVideoCaptureDeviceIndex = 0;
  758. vr_iMixedRealityVideoCaptureFormatIndex = -1;
  759. vr_iOculusTrackingOrigin = 0;
  760. vr_iRotationController = 2;
  761. vr_iRotationMethod = 0;
  762. vr_iSteamVRPostPresentHandoffCallTime = 4;
  763. vr_iSteamVRWaitGetPosesCallTime = 0;
  764. vr_strAPI = "Emulated";
  765. vr_strForceAux0ControllerSN = "";
  766. vr_strForceLeftHandControllerSN = "";
  767. vr_strForceRightHandControllerSN = "";
  768. vr_strWeaponEffectsSkippedInMidedRealityView = "";
  769. vr_vMixedRealityPlayerImposterOffset.x = 0;
  770. vr_vMixedRealityPlayerImposterOffset.y = 0;
  771. vr_vMixedRealityPlayerImposterOffset.z = 0;
  772. vr_vwsslWeaponSelectionLocation = 0; _(version="2")
  773. vsl_fGlobalVibrationStrength = 1; _(version="2")
  774. wbs_bAutoPopulateP4Changelists = 1;
  775. wbs_bHighlightMine = 1;
  776. wbs_bLogBugzillaRequestInfo = 0;
  777. wbs_iStatusFilter = 0;
  778. wbs_strDefaultAssignee = "";
  779. wbs_strProductName = "";
  780. xad_bInstantUpdates = 0;
  781. xad_bReuseVoices = 1;
  782. xad_fStereoSeparation = 1;
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