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- #
- # SignTag: text that should be placed between [] on tree signs
- #
- # Allowed values : Alphanumeric text, no spaces
- #
- SignTag: Appleseed
- #
- # ShowErrorsInClient: toggle that determines if permissions or other error messages
- # are displayed client-side
- #
- # Allowed values : Yes (shows errors to players)
- # No (errors only show up in server console)
- #
- ShowErrorsInClient: Yes
- #
- # AllowNonOpAccess: if there is no permissions plugin loaded, then this setting
- # allows users without op status to plant and place signs
- #
- # Allowed values are: Yes
- # No
- #
- AllowNonOpAccess: Yes
- #
- # DropInterval: length of time, in seconds, between drops
- #
- # Allowed values: numbers bigger than 1 (no decimals)
- #
- DropInterval: 60
- #
- # FertilizerItem: item used in game to fertilize a tree
- #
- # Allowed values: any item id or item name (default is bone_meal)
- #
- FertilizerItem: bone_meal
- #
- # MaxUncollectedItems: optional parameter, approximate maximum number of items that will be left on
- # the ground around a tree
- #
- # Allowed values: any integer bigger than 1 (set to -1 to disable, or comment out the parameter)
- #
- MaxUncollectedItems: 2
- #
- # MaxTreesPerPlayer: optional parameter, maximum number of trees a player can plant
- #
- # Allowed values: any integer bigger than 1 (set to -1 to disable, or comment out the parameter)
- #
- #MaxTreesPerPlayer: 10
- #
- # MaxIsPerWorld: optional parameter, determines if MaxTreesPerPlayer setting is server wide or per world
- # defaults to "No"
- #
- # Allowed values : Yes (players can plant MaxTreesPerPlayer trees in each world)
- # No (players can plant MaxTreesPerPlayer regardless of which world they are planted in)
- #
- #MaxIsPerWorld: No
- #
- # WandItem: item used in game to see what type a tree is and if it needs fertilizer
- #
- # Allowed values: any item id or item name (default is wood_hoe)
- #
- WandItem: wood_hoe
- #
- # MinimumTreeDistance: optional parameter specifies minimum block distance between planted trees
- #
- # Allowed values: any number bigger than 1 (set to -1 to disable, or comment out the parameter)
- #
- #MinimumTreeDistance: 8
- #
- #
- # TreeTypes: list of items that can be planted in soil(aka farmland)
- #
- # Example:
- # - "apple" # Name of the item that must be planted and will be dropped
- # DropLikelihood: 33 # Chance an item will drop under a tree (numbers 1-100)
- # RequireFertilizer: Yes # Yes if the tree should require occasional fertilizer
- # DropsBeforeFertilizer: 50 # Approximate number of drops before fertilizer is required
- # MaxFertilizer: 5 # Approximate number of times a tree can be fertilized (optional, or set to -1 to disable)
- # TreeType: Standard # Type of tree that should grow from the sapling (Standard/Spruce/Birch)
- #
- TreeTypes:
- apple:
- DropLikelihood: 20
- RequireFertilizer: Yes
- DropsBeforeFertilizer: 50
- # MaxFertilizer: 10
- TreeType: Standard
- cocoa_beans:
- DropLikelihood: 11
- RequireFertilizer: Yes
- DropsBeforeFertilizer: 25
- # MaxFertilizer: 10
- TreeType: Standard
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