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SS Idealist Fail 1

Velvetisis Oct 25th, 2018 93 Never
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  1. GameView Start
  2. Possible achievement: Base_LastHeroStanding
  3. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  4. Possible achievement: Base_NoPowers
  5. Possible achievement: Base_RedirectMany
  6. GameController puts Custom Hand-Cannon into play.
  7. GameController puts Custom Hand-Cannon into play.
  8. GameController puts Automated Turret into play.
  9. GameController puts Sonic Mine into play.
  10. Ambuscade shuffles their the villain deck.
  11. Went to Ambuscade's Start phase.
  12. Went from Ambuscade's Start phase to PlayCard phase.
  13. GameController plays Quick Stim-Patch.
  14. Quick Stim-Patch tried to increase Ambuscade's HP, but they are already at their maximum HP.
  15. Ambuscade shuffles their the villain deck.
  16. Quick Stim-Patch plays Charged Attacks.
  17. GameController moved Quick Stim-Patch to the villain trash.
  18. Went from Ambuscade's PlayCard phase to End phase.
  19. Ambuscade initiates 4 Projectile damage to Legacy.
  20. Charged Attacks increases the damage dealt by Ambuscade by 1.
  21. Ambuscade deals Legacy 5 Projectile damage.
  22. Legacy is now at 27 HP.
  23. Ambuscade initiates 2 Projectile damage to Tempest.
  24. Charged Attacks increases the damage dealt by Ambuscade by 1.
  25. Ambuscade deals Tempest 3 Projectile damage.
  26. Tempest is now at 23 HP.
  27. Ambuscade initiates 2 Projectile damage to Tempest.
  28. Charged Attacks increases the damage dealt by Ambuscade by 1.
  29. Ambuscade deals Tempest 3 Projectile damage.
  30. Tempest is now at 20 HP.
  31. Automated Turret initiates 2 Projectile damage to Freedom Six Tachyon.
  32. Automated Turret deals Freedom Six Tachyon 2 Projectile damage.
  33. Freedom Six Tachyon is now at 26 HP.
  34. Went from Ambuscade's End phase to Legacy's Start phase.
  35. Went from Legacy's Start phase to PlayCard phase.
  36. GameController plays Fortitude.
  37. Went from Legacy's PlayCard phase to UsePower phase.
  38. Legacy uses the power on Legacy.
  39. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  40. Went from Legacy's UsePower phase to DrawCard phase.
  41. Legacy draws Back-Fist Strike.
  42. Went from Legacy's DrawCard phase to End phase.
  43. Went from Legacy's End phase to Tachyon's Start phase.
  44. Went from Tachyon's Start phase to PlayCard phase.
  45. GameController plays Blinding Speed.
  46. Blinding Speed destroys Charged Attacks!
  47. GameController moved Charged Attacks to the villain trash.
  48. GameController moved Blinding Speed to Tachyon's trash.
  49. Went from Tachyon's PlayCard phase to UsePower phase.
  50. Tachyon uses the power on Freedom Six Tachyon.
  51. Legacy draws Lead from the Front.
  52. Tachyon draws Blinding Speed.
  53. The Visionary draws Mental Divergence.
  54. Void Guard The Idealist draws Bright Idea.
  55. Tempest draws Grievous Hail Storm.
  56. Went from Tachyon's UsePower phase to DrawCard phase.
  57. Tachyon draws Research Grant.
  58. Went from Tachyon's DrawCard phase to End phase.
  59. Went from Tachyon's End phase to The Visionary's Start phase.
  60. Went from The Visionary's Start phase to PlayCard phase.
  61. GameController plays Mass Levitation.
  62. Went from The Visionary's PlayCard phase to UsePower phase.
  63. The Visionary uses the power on Mass Levitation.
  64. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  65. Went from The Visionary's UsePower phase to DrawCard phase.
  66. The Visionary draws Mental Divergence.
  67. Went from The Visionary's DrawCard phase to End phase.
  68. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  69. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  70. GameController plays Vivid Thoughts.
  71. Revealed card: Bright Idea
  72. Revealed card: Vivid Thoughts
  73. Revealed card: Focusing Tiara
  74. Vivid Thoughts puts Bright Idea into play.
  75. Void Guard The Idealist draws Flying Stabby Knives.
  76. GameController moved Bright Idea to Void Guard The Idealist's trash.
  77. Vivid Thoughts moved Vivid Thoughts from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
  78. Vivid Thoughts moved Focusing Tiara from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
  79. GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
  80. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  81. Void Guard The Idealist uses the power on The Idealist.
  82. Void Guard The Idealist draws Bored Now.
  83. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  84. Void Guard The Idealist draws Sound Beating.
  85. Went from Void Guard The Idealist's DrawCard phase to End phase.
  86. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  87. Went from Tempest's Start phase to PlayCard phase.
  88. GameController plays Grievous Hail Storm.
  89. Went from Tempest's PlayCard phase to UsePower phase.
  90. Tempest uses the power on Grievous Hail Storm.
  91. Tempest initiates 2 Cold damage to Ambuscade.
  92. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  93. Tempest deals Ambuscade 3 Cold damage.
  94. Ambuscade is now at 47 HP.
  95. Tempest initiates 2 Cold damage to Custom Hand-Cannon.
  96. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  97. Tempest deals Custom Hand-Cannon 3 Cold damage.
  98. Custom Hand-Cannon is now at 2 HP.
  99. Tempest initiates 2 Cold damage to Custom Hand-Cannon.
  100. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  101. Tempest deals Custom Hand-Cannon 3 Cold damage.
  102. Custom Hand-Cannon is now at 2 HP.
  103. Tempest initiates 2 Cold damage to Automated Turret.
  104. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  105. Tempest deals Automated Turret 3 Cold damage.
  106. Automated Turret is now at 5 HP.
  107. Tempest initiates 2 Cold damage to Sonic Mine.
  108. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  109. Tempest deals Sonic Mine 3 Cold damage.
  110. Sonic Mine is now at -2 HP.
  111. Sonic Mine initiates 2 Sonic damage to Legacy.
  112. Fortitude reduces the damage dealt to Legacy by Sonic Mine by 1.
  113. Sonic Mine deals Legacy 1 Sonic damage.
  114. Legacy is now at 26 HP.
  115. Applying ongoing effect: Legacy cannot deal damage.
  116. Sonic Mine initiates 2 Sonic damage to Freedom Six Tachyon.
  117. Sonic Mine deals Freedom Six Tachyon 2 Sonic damage.
  118. Freedom Six Tachyon is now at 24 HP.
  119. Applying ongoing effect: Freedom Six Tachyon cannot deal damage.
  120. Sonic Mine initiates 2 Sonic damage to The Visionary.
  121. Sonic Mine deals The Visionary 2 Sonic damage.
  122. The Visionary is now at 24 HP.
  123. Applying ongoing effect: The Visionary cannot deal damage.
  124. Sonic Mine initiates 2 Sonic damage to The Idealist.
  125. Sonic Mine deals The Idealist 2 Sonic damage.
  126. The Idealist is now at 22 HP.
  127. Applying ongoing effect: The Idealist cannot deal damage.
  128. Sonic Mine initiates 2 Sonic damage to Tempest.
  129. Sonic Mine deals Tempest 2 Sonic damage.
  130. Tempest is now at 18 HP.
  131. Applying ongoing effect: Tempest cannot deal damage.
  132. Tempest's Squall destroys Sonic Mine!
  133. GameController moved Sonic Mine to the villain trash.
  134. Went from Tempest's UsePower phase to DrawCard phase.
  135. Tempest draws Flash Flood.
  136. Went from Tempest's DrawCard phase to End phase.
  137. Went from Tempest's End phase to Insula Primalis's Start phase.
  138. Went from Insula Primalis's Start phase to PlayCard phase.
  139. GameController plays Enraged T-Rex.
  140. Went from Insula Primalis's PlayCard phase to End phase.
  141. Enraged T-Rex initiates 5 Melee damage to Legacy.
  142. Fortitude reduces the damage dealt to Legacy by Enraged T-Rex by 1.
  143. Mass Levitation reduces the damage dealt to Legacy by Enraged T-Rex by 3.
  144. Enraged T-Rex deals Legacy 1 Melee damage.
  145. Legacy is now at 25 HP.
  146. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  147. Notice: an ongoing effect just expired: Legacy cannot deal damage.
  148. Notice: an ongoing effect just expired: Freedom Six Tachyon cannot deal damage.
  149. Notice: an ongoing effect just expired: The Visionary cannot deal damage.
  150. Notice: an ongoing effect just expired: The Idealist cannot deal damage.
  151. Notice: an ongoing effect just expired: Tempest cannot deal damage.
  152. Went from Ambuscade's Start phase to PlayCard phase.
  153. GameController plays Armed and Dangerous.
  154. Revealed card: Snatch and Grab
  155. Revealed card: Armed and Dangerous
  156. Revealed card: Vanish
  157. Revealed card: Rigged to Detonate
  158. Revealed matching card: Sonic Mine
  159. Armed and Dangerous puts Sonic Mine into play.
  160. Armed and Dangerous moves 4 cards to the top of Ambuscade's Deck.
  161. Ambuscade shuffles their the villain deck.
  162. Armed and Dangerous plays Rigged to Detonate.
  163. Rigged to Detonate was moved to the bottom of the villain deck.
  164. Ambuscade shuffles their the villain deck.
  165. GameController moved Armed and Dangerous to the villain trash.
  166. Went from Ambuscade's PlayCard phase to End phase.
  167. Ambuscade initiates 4 Projectile damage to Legacy.
  168. Fortitude reduces the damage dealt to Legacy by Ambuscade by 1.
  169. Ambuscade deals Legacy 3 Projectile damage.
  170. Legacy is now at 22 HP.
  171. Ambuscade initiates 2 Projectile damage to The Visionary.
  172. Ambuscade deals The Visionary 2 Projectile damage.
  173. The Visionary is now at 22 HP.
  174. Ambuscade initiates 2 Projectile damage to The Visionary.
  175. Ambuscade deals The Visionary 2 Projectile damage.
  176. The Visionary is now at 20 HP.
  177. Automated Turret initiates 2 Projectile damage to Freedom Six Tachyon.
  178. Automated Turret deals Freedom Six Tachyon 2 Projectile damage.
  179. Freedom Six Tachyon is now at 22 HP.
  180. Went from Ambuscade's End phase to Legacy's Start phase.
  181. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  182. Went from Legacy's Start phase to PlayCard phase.
  183. GameController plays Danger Sense.
  184. Went from Legacy's PlayCard phase to UsePower phase.
  185. Legacy uses the power on Legacy.
  186. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  187. Went from Legacy's UsePower phase to DrawCard phase.
  188. Legacy draws Bolster Allies.
  189. Went from Legacy's DrawCard phase to End phase.
  190. Went from Legacy's End phase to Tachyon's Start phase.
  191. Went from Tachyon's Start phase to PlayCard phase.
  192. GameController plays Sucker Punch.
  193. Sucker Punch destroys Custom Hand-Cannon!
  194. GameController moved Custom Hand-Cannon to the villain trash.
  195. GameController moved Sucker Punch to Tachyon's trash.
  196. Went from Tachyon's PlayCard phase to UsePower phase.
  197. Tachyon uses the power on Freedom Six Tachyon.
  198. Legacy draws Inspiring Presence.
  199. Tachyon draws Accelerated Assault.
  200. The Visionary draws Suggestion.
  201. Void Guard The Idealist draws Strained Superego.
  202. Tempest draws Flash Flood.
  203. Went from Tachyon's UsePower phase to DrawCard phase.
  204. Tachyon draws Lightspeed Barrage.
  205. Went from Tachyon's DrawCard phase to End phase.
  206. Went from Tachyon's End phase to The Visionary's Start phase.
  207. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  208. Went from The Visionary's Start phase to PlayCard phase.
  209. GameController plays Mental Divergence.
  210. Went from The Visionary's PlayCard phase to UsePower phase.
  211. The Visionary uses the power on Mass Levitation.
  212. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  213. Went from The Visionary's UsePower phase to DrawCard phase.
  214. The Visionary draws Prophetic Vision.
  215. Went from The Visionary's DrawCard phase to End phase.
  216. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  217. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  218. GameController plays Flying Stabby Knives.
  219. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  220. Void Guard The Idealist uses the power on The Idealist.
  221. Void Guard The Idealist draws Karate Robot.
  222. The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Flying Stabby Knives.
  223. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  224. Void Guard The Idealist draws Bored Now.
  225. Went from Void Guard The Idealist's DrawCard phase to End phase.
  226. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  227. Went from Tempest's Start phase to PlayCard phase.
  228. GameController plays Chain Lightning.
  229. Tempest initiates 4 Lightning damage to Automated Turret.
  230. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  231. Tempest deals Automated Turret 5 Lightning damage.
  232. Automated Turret is now at 0 HP.
  233. Tempest's Squall destroys Automated Turret!
  234. GameController moved Automated Turret to the villain trash.
  235. Tempest initiates 3 Lightning damage to Custom Hand-Cannon.
  236. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  237. Tempest deals Custom Hand-Cannon 4 Lightning damage.
  238. Custom Hand-Cannon is now at -2 HP.
  239. Tempest's Squall destroys Custom Hand-Cannon!
  240. GameController moved Custom Hand-Cannon to the villain trash.
  241. Tempest initiates 2 Lightning damage to Ambuscade.
  242. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  243. Tempest deals Ambuscade 3 Lightning damage.
  244. Ambuscade is now at 44 HP.
  245. GameController moved Chain Lightning to Tempest's trash.
  246. Went from Tempest's PlayCard phase to UsePower phase.
  247. Tempest uses the power on Grievous Hail Storm.
  248. Tempest initiates 2 Cold damage to Ambuscade.
  249. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  250. Tempest deals Ambuscade 3 Cold damage.
  251. Ambuscade is now at 41 HP.
  252. Tempest initiates 2 Cold damage to Enraged T-Rex.
  253. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  254. Tempest deals Enraged T-Rex 3 Cold damage.
  255. Enraged T-Rex is now at 12 HP.
  256. Tempest initiates 2 Cold damage to Sonic Mine.
  257. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  258. Tempest deals Sonic Mine 3 Cold damage.
  259. Sonic Mine is now at -2 HP.
  260. Sonic Mine initiates 2 Sonic damage to Legacy.
  261. Fortitude reduces the damage dealt to Legacy by Sonic Mine by 1.
  262. Sonic Mine deals Legacy 1 Sonic damage.
  263. Legacy is now at 21 HP.
  264. Applying ongoing effect: Legacy cannot deal damage.
  265. Sonic Mine initiates 2 Sonic damage to Freedom Six Tachyon.
  266. Sonic Mine deals Freedom Six Tachyon 2 Sonic damage.
  267. Freedom Six Tachyon is now at 20 HP.
  268. Applying ongoing effect: Freedom Six Tachyon cannot deal damage.
  269. Sonic Mine initiates 2 Sonic damage to The Visionary.
  270. Sonic Mine deals The Visionary 2 Sonic damage.
  271. The Visionary is now at 18 HP.
  272. Applying ongoing effect: The Visionary cannot deal damage.
  273. Sonic Mine initiates 2 Sonic damage to The Idealist.
  274. Sonic Mine deals The Idealist 2 Sonic damage.
  275. The Idealist is now at 20 HP.
  276. Applying ongoing effect: The Idealist cannot deal damage.
  277. Sonic Mine initiates 2 Sonic damage to Tempest.
  278. Sonic Mine deals Tempest 2 Sonic damage.
  279. Tempest is now at 16 HP.
  280. Applying ongoing effect: Tempest cannot deal damage.
  281. Tempest's Squall destroys Sonic Mine!
  282. GameController moved Sonic Mine to the villain trash.
  283. Went from Tempest's UsePower phase to DrawCard phase.
  284. Tempest draws Localized Hurricane.
  285. Went from Tempest's DrawCard phase to End phase.
  286. Went from Tempest's End phase to Insula Primalis's Start phase.
  287. Went from Insula Primalis's Start phase to PlayCard phase.
  288. GameController plays Primordial Plant Life.
  289. Primordial Plant Life initiates 4 Toxic damage to Legacy.
  290. Danger Sense made Legacy immune to damage.
  291. Damage amount was 0, so no damage was dealt.
  292. Primordial Plant Life initiates 4 Toxic damage to Freedom Six Tachyon.
  293. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 3.
  294. Primordial Plant Life deals Freedom Six Tachyon 1 Toxic damage.
  295. Freedom Six Tachyon is now at 19 HP.
  296. Primordial Plant Life initiates 4 Toxic damage to The Visionary.
  297. Mass Levitation reduces the damage dealt to The Visionary by Primordial Plant Life by 3.
  298. Primordial Plant Life deals The Visionary 1 Toxic damage.
  299. The Visionary is now at 17 HP.
  300. Primordial Plant Life initiates 4 Toxic damage to The Idealist.
  301. Mass Levitation reduces the damage dealt to The Idealist by Primordial Plant Life by 3.
  302. Primordial Plant Life deals The Idealist 1 Toxic damage.
  303. The Idealist is now at 19 HP.
  304. Primordial Plant Life initiates 4 Toxic damage to Tempest.
  305. Mass Levitation reduces the damage dealt to Tempest by Primordial Plant Life by 3.
  306. Primordial Plant Life deals Tempest 1 Toxic damage.
  307. Tempest is now at 15 HP.
  308. Went from Insula Primalis's PlayCard phase to End phase.
  309. Enraged T-Rex initiates 5 Melee damage to Legacy.
  310. Danger Sense made Legacy immune to damage.
  311. Damage amount was 0, so no damage was dealt.
  312. Primordial Plant Life destroys itself!
  313. GameController moved Primordial Plant Life to the environment trash.
  314. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  315. Notice: an ongoing effect just expired: Legacy cannot deal damage.
  316. Notice: an ongoing effect just expired: Freedom Six Tachyon cannot deal damage.
  317. Notice: an ongoing effect just expired: The Visionary cannot deal damage.
  318. Notice: an ongoing effect just expired: The Idealist cannot deal damage.
  319. Notice: an ongoing effect just expired: Tempest cannot deal damage.
  320. Went from Ambuscade's Start phase to PlayCard phase.
  321. GameController plays Run and Gun.
  322. Ambuscade initiates 2 Projectile damage to Legacy.
  323. Fortitude reduces the damage dealt to Legacy by Ambuscade by 1.
  324. Ambuscade deals Legacy 1 Projectile damage.
  325. Legacy is now at 20 HP.
  326. Run and Gun moves 8 cards to the top of Ambuscade's Deck.
  327. Ambuscade shuffles their the villain deck.
  328. Run and Gun plays Snatch and Grab.
  329. Ambuscade initiates 3 Melee damage to Legacy.
  330. Fortitude reduces the damage dealt to Legacy by Ambuscade by 1.
  331. Ambuscade deals Legacy 2 Melee damage.
  332. Legacy is now at 18 HP.
  333. Ambuscade initiates 4 Energy damage to Legacy.
  334. Fortitude reduces the damage dealt to Legacy by Ambuscade by 1.
  335. Ambuscade deals Legacy 3 Energy damage.
  336. Legacy is now at 15 HP.
  337. GameController moved Snatch and Grab to the villain trash.
  338. GameController moved Run and Gun to the villain trash.
  339. Went from Ambuscade's PlayCard phase to End phase.
  340. Ambuscade initiates 4 Projectile damage to Freedom Six Tachyon.
  341. Ambuscade deals Freedom Six Tachyon 4 Projectile damage.
  342. Freedom Six Tachyon is now at 15 HP.
  343. Went from Ambuscade's End phase to Legacy's Start phase.
  344. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  345. Went from Legacy's Start phase to PlayCard phase.
  346. GameController plays Inspiring Presence.
  347. Inspiring Presence caused Legacy to regain 1 HP. HP is now 16.
  348. Inspiring Presence caused Freedom Six Tachyon to regain 1 HP. HP is now 16.
  349. Inspiring Presence caused The Visionary to regain 1 HP. HP is now 18.
  350. Inspiring Presence caused The Idealist to regain 1 HP. HP is now 20.
  351. Inspiring Presence caused Tempest to regain 1 HP. HP is now 16.
  352. Went from Legacy's PlayCard phase to UsePower phase.
  353. Legacy uses the power on Legacy.
  354. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  355. Went from Legacy's UsePower phase to DrawCard phase.
  356. Legacy draws Fortitude.
  357. Went from Legacy's DrawCard phase to End phase.
  358. Went from Legacy's End phase to Tachyon's Start phase.
  359. Went from Tachyon's Start phase to PlayCard phase.
  360. GameController plays Nimble Strike.
  361. Freedom Six Tachyon initiates 1 Melee damage to Enraged T-Rex.
  362. Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
  363. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  364. Freedom Six Tachyon deals Enraged T-Rex 3 Melee damage.
  365. Enraged T-Rex is now at 9 HP.
  366. Tachyon draws Fleet of Foot.
  367. GameController moved Nimble Strike to Tachyon's trash.
  368. Went from Tachyon's PlayCard phase to UsePower phase.
  369. Tachyon uses the power on Freedom Six Tachyon.
  370. Legacy draws Flying Smash.
  371. Tachyon draws Pushing The Limits.
  372. The Visionary draws Mind Spike.
  373. Void Guard The Idealist draws Spark of Inspiration.
  374. Tempest draws Grievous Hail Storm.
  375. Went from Tachyon's UsePower phase to DrawCard phase.
  376. Tachyon draws Sonic Vortex.
  377. Went from Tachyon's DrawCard phase to End phase.
  378. Went from Tachyon's End phase to The Visionary's Start phase.
  379. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  380. Went from The Visionary's Start phase to PlayCard phase.
  381. GameController plays Decoy Projection.
  382. Went from The Visionary's PlayCard phase to UsePower phase.
  383. The Visionary uses the power on Mass Levitation.
  384. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  385. Went from The Visionary's UsePower phase to DrawCard phase.
  386. The Visionary draws Telekinetic Cocoon.
  387. Went from The Visionary's DrawCard phase to End phase.
  388. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  389. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  390. GameController plays Karate Robot.
  391. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  392. Void Guard The Idealist uses the power on The Idealist.
  393. Void Guard The Idealist draws Focusing Tiara.
  394. The Idealist moved Sound Beating from Void Guard The Idealist's hand under Karate Robot.
  395. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  396. Void Guard The Idealist draws Giant Floaty Head.
  397. Went from Void Guard The Idealist's DrawCard phase to End phase.
  398. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  399. Went from Tempest's Start phase to PlayCard phase.
  400. GameController plays Otherworldly Resilience.
  401. Went from Tempest's PlayCard phase to UsePower phase.
  402. Tempest uses the power on Grievous Hail Storm.
  403. Tempest initiates 2 Cold damage to Ambuscade.
  404. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  405. Inspiring Presence increases the damage dealt by Tempest by 1.
  406. Tempest deals Ambuscade 4 Cold damage.
  407. Ambuscade is now at 37 HP.
  408. Tempest initiates 2 Cold damage to Enraged T-Rex.
  409. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  410. Inspiring Presence increases the damage dealt by Tempest by 1.
  411. Tempest deals Enraged T-Rex 4 Cold damage.
  412. Enraged T-Rex is now at 5 HP.
  413. Went from Tempest's UsePower phase to DrawCard phase.
  414. Tempest draws Electrical Storm.
  415. Went from Tempest's DrawCard phase to End phase.
  416. Went from Tempest's End phase to Insula Primalis's Start phase.
  417. Went from Insula Primalis's Start phase to PlayCard phase.
  418. GameController plays Velociraptor Pack.
  419. Went from Insula Primalis's PlayCard phase to End phase.
  420. Enraged T-Rex initiates 5 Melee damage to The Idealist.
  421. Mass Levitation reduces the damage dealt to The Idealist by Enraged T-Rex by 3.
  422. Enraged T-Rex deals The Idealist 2 Melee damage.
  423. The Idealist is now at 18 HP.
  424. Velociraptor Pack initiates 2 Melee damage to Decoy Projection.
  425. Mass Levitation reduces the damage dealt to Decoy Projection by Velociraptor Pack by 3.
  426. Damage amount was 0, so no damage was dealt.
  427. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  428. Went from Ambuscade's Start phase to PlayCard phase.
  429. GameController plays Snatch and Grab.
  430. Ambuscade initiates 3 Melee damage to The Visionary.
  431. Decoy Projection redirects the damage dealt from The Visionary to Decoy Projection.
  432. Ambuscade deals Decoy Projection 3 Melee damage.
  433. Decoy Projection is now at 2 HP.
  434. Ambuscade initiates 4 Energy damage to The Visionary.
  435. Decoy Projection redirects the damage dealt from The Visionary to Decoy Projection.
  436. Ambuscade deals Decoy Projection 4 Energy damage.
  437. Decoy Projection is now at -2 HP.
  438. Ambuscade destroys Decoy Projection!
  439. GameController moved Decoy Projection to The Visionary's trash.
  440. GameController moved Snatch and Grab to the villain trash.
  441. Went from Ambuscade's PlayCard phase to End phase.
  442. Ambuscade initiates 4 Projectile damage to The Visionary.
  443. Ambuscade deals The Visionary 4 Projectile damage.
  444. The Visionary is now at 14 HP.
  445. Went from Ambuscade's End phase to Legacy's Start phase.
  446. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  447. Went from Legacy's Start phase to PlayCard phase.
  448. GameController plays Bolster Allies.
  449. Legacy draws Surge of Strength.
  450. Tachyon draws Synaptic Interruption.
  451. The Visionary draws Suggestion.
  452. Void Guard The Idealist draws Karate Robot.
  453. Tempest draws Electrical Storm.
  454. GameController moved Bolster Allies to Legacy's trash.
  455. Went from Legacy's PlayCard phase to UsePower phase.
  456. Legacy uses the power on Legacy.
  457. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  458. Went from Legacy's UsePower phase to DrawCard phase.
  459. Legacy draws The Legacy Ring.
  460. Went from Legacy's DrawCard phase to End phase.
  461. Went from Legacy's End phase to Tachyon's Start phase.
  462. Went from Tachyon's Start phase to PlayCard phase.
  463. GameController plays Fleet of Foot.
  464. Legacy draws Bolster Allies.
  465. Tachyon draws Sucker Punch.
  466. The Visionary draws Mind Spike.
  467. Void Guard The Idealist draws Hedgy Hogs.
  468. Tempest draws Ball Lightning.
  469. Fleet of Foot plays Pushing The Limits.
  470. Pushing The Limits increased the action count of PlayCard by 1.
  471. GameController moved Fleet of Foot to Tachyon's trash.
  472. GameController plays Sonic Vortex.
  473. Tachyon may select up to 4 targets.
  474. Freedom Six Tachyon initiates 3 Sonic damage to Enraged T-Rex.
  475. Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
  476. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  477. Freedom Six Tachyon deals Enraged T-Rex 5 Sonic damage.
  478. Enraged T-Rex is now at 0 HP.
  479. Freedom Six Tachyon's Team Leader destroys Enraged T-Rex!
  480. GameController moved Enraged T-Rex to the environment trash.
  481. Freedom Six Tachyon initiates 3 Sonic damage to Velociraptor Pack.
  482. Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
  483. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  484. Freedom Six Tachyon deals Velociraptor Pack 5 Sonic damage.
  485. Velociraptor Pack is now at 0 HP.
  486. Freedom Six Tachyon's Team Leader destroys Velociraptor Pack!
  487. GameController moved Velociraptor Pack to the environment trash.
  488. GameController moved Sonic Vortex to Tachyon's trash.
  489. Went from Tachyon's PlayCard phase to UsePower phase.
  490. Tachyon uses the power on Freedom Six Tachyon.
  491. Legacy draws Surge of Strength.
  492. Tachyon draws Nimble Strike.
  493. The Visionary draws Precognition.
  494. Void Guard The Idealist draws Spark of Inspiration.
  495. Tempest draws Electrical Storm.
  496. Pushing The Limits increased the action count of DrawCard by 1.
  497. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  498. Tachyon draws Hypersonic Assault.
  499. Tachyon draws HUD Goggles.
  500. Went from Tachyon's DrawCard phase to End phase.
  501. Went from Tachyon's End phase to The Visionary's Start phase.
  502. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  503. Went from The Visionary's Start phase to PlayCard phase.
  504. GameController plays Decoy Projection.
  505. Went from The Visionary's PlayCard phase to UsePower phase.
  506. The Visionary uses the power on Mass Levitation.
  507. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  508. Went from The Visionary's UsePower phase to DrawCard phase.
  509. The Visionary draws Mind Spike.
  510. Went from The Visionary's DrawCard phase to End phase.
  511. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  512. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  513. GameController plays Giant Floaty Head.
  514. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  515. Void Guard The Idealist uses the power on The Idealist.
  516. Void Guard The Idealist draws Better Punching!.
  517. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Giant Floaty Head.
  518. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  519. Void Guard The Idealist draws Giant Floaty Head.
  520. Went from Void Guard The Idealist's DrawCard phase to End phase.
  521. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  522. Went from Tempest's Start phase to PlayCard phase.
  523. ***** LOADED UNDO FILE: undo-112-VoidGuardTheIdealist-Start *****
  524. Possible achievement: Base_CumulativeDamage, progress: 100
  525. Possible achievement: Base_CumulativeHeal, progress: 1082
  526. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  527. Possible achievement: Base_LargeAttack
  528. Possible achievement: Base_LastHeroStanding
  529. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  530. Possible achievement: Base_NoCards
  531. Possible achievement: Base_NoPowers
  532. Possible achievement: Base_RedirectMany
  533. Possible achievement: Base_WinFullHP
  534. Possible achievement: Base_WinGame
  535. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  536. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  537. GameController plays Focusing Tiara.
  538. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  539. Void Guard The Idealist uses the power on The Idealist.
  540. Void Guard The Idealist draws Better Punching!.
  541. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Karate Robot.
  542. Focusing Tiara moved Bright Idea from Void Guard The Idealist's trash under Flying Stabby Knives.
  543. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  544. Void Guard The Idealist draws Giant Floaty Head.
  545. Went from Void Guard The Idealist's DrawCard phase to End phase.
  546. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  547. Went from Tempest's Start phase to PlayCard phase.
  548. Went from Tempest's PlayCard phase to UsePower phase.
  549. Tempest did not play a card or use a power this turn. Increasing draw count by 1.
  550. Went from Tempest's UsePower phase to DrawCard phase. (Count: 2)
  551. Tempest draws Lightning Slash.
  552. Tempest draws Shielding Winds.
  553. Went from Tempest's DrawCard phase to End phase.
  554. Went from Tempest's End phase to Insula Primalis's Start phase.
  555. Went from Insula Primalis's Start phase to PlayCard phase.
  556. GameController plays Pterodactyl Thief.
  557. Went from Insula Primalis's PlayCard phase to End phase.
  558. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  559. Went from Ambuscade's Start phase to PlayCard phase.
  560. GameController plays Custom Hand-Cannon.
  561. Went from Ambuscade's PlayCard phase to End phase.
  562. Ambuscade initiates 4 Projectile damage to The Idealist.
  563. Ambuscade deals The Idealist 4 Projectile damage.
  564. The Idealist is now at 14 HP.
  565. Ambuscade initiates 2 Projectile damage to The Idealist.
  566. Ambuscade deals The Idealist 2 Projectile damage.
  567. The Idealist is now at 12 HP.
  568. Went from Ambuscade's End phase to Legacy's Start phase.
  569. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  570. Went from Legacy's Start phase to PlayCard phase.
  571. GameController plays Lead from the Front.
  572. Went from Legacy's PlayCard phase to UsePower phase.
  573. Legacy uses the power on Legacy.
  574. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  575. Went from Legacy's UsePower phase to DrawCard phase.
  576. Legacy draws Take Down.
  577. ***** LOADED UNDO FILE: undo-129-Legacy-PlayCard *****
  578. Possible achievement: Base_CumulativeDamage, progress: 100
  579. Possible achievement: Base_CumulativeHeal, progress: 1082
  580. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  581. Possible achievement: Base_LargeAttack
  582. Possible achievement: Base_LastHeroStanding
  583. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  584. Possible achievement: Base_NoCards
  585. Possible achievement: Base_NoPowers
  586. Possible achievement: Base_RedirectMany
  587. Possible achievement: Base_WinFullHP
  588. Possible achievement: Base_WinGame
  589. GameController plays Bolster Allies.
  590. Legacy draws Take Down.
  591. Tachyon draws Pushing The Limits.
  592. The Visionary draws Demoralization.
  593. Void Guard The Idealist draws Flying Stabby Knives.
  594. Tempest draws Aquatic Correspondence.
  595. GameController moved Bolster Allies to Legacy's trash.
  596. Went from Legacy's PlayCard phase to UsePower phase.
  597. Legacy uses the power on Legacy.
  598. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  599. Went from Legacy's UsePower phase to DrawCard phase.
  600. Legacy draws Flying Smash.
  601. Went from Legacy's DrawCard phase to End phase.
  602. Went from Legacy's End phase to Tachyon's Start phase.
  603. Pushing The Limits destroys itself!
  604. GameController moved Pushing The Limits to Tachyon's trash.
  605. Went from Tachyon's Start phase to PlayCard phase.
  606. GameController plays Hypersonic Assault.
  607. Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
  608. Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
  609. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  610. Freedom Six Tachyon deals Ambuscade 3 Sonic damage.
  611. Ambuscade is now at 34 HP.
  612. Applying ongoing effect: Ambuscade cannot deal damage.
  613. Freedom Six Tachyon initiates 1 Sonic damage to Custom Hand-Cannon.
  614. Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
  615. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  616. Freedom Six Tachyon deals Custom Hand-Cannon 3 Sonic damage.
  617. Custom Hand-Cannon is now at 2 HP.
  618. Applying ongoing effect: Custom Hand-Cannon cannot deal damage.
  619. Freedom Six Tachyon initiates 1 Sonic damage to Pterodactyl Thief.
  620. Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
  621. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  622. Freedom Six Tachyon deals Pterodactyl Thief 3 Sonic damage.
  623. Pterodactyl Thief is now at 2 HP.
  624. Applying ongoing effect: Pterodactyl Thief cannot deal damage.
  625. GameController moved Hypersonic Assault to Tachyon's trash.
  626. Went from Tachyon's PlayCard phase to UsePower phase.
  627. Tachyon uses the power on Freedom Six Tachyon.
  628. Legacy draws "Thokk!".
  629. Tachyon draws Accelerated Assault.
  630. The Visionary draws Wrest the Mind.
  631. Void Guard The Idealist draws Better Punching!.
  632. Tempest draws Elemental Subwave Inducer.
  633. Went from Tachyon's UsePower phase to DrawCard phase.
  634. Tachyon draws Fleet of Foot.
  635. Went from Tachyon's DrawCard phase to End phase.
  636. Went from Tachyon's End phase to The Visionary's Start phase.
  637. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  638. Went from The Visionary's Start phase to PlayCard phase.
  639. GameController plays Mind Spike.
  640. The Visionary initiates 3 Psychic damage to Custom Hand-Cannon.
  641. Legacy's Galvanize increases the damage dealt by The Visionary by 1.
  642. Inspiring Presence increases the damage dealt by The Visionary by 1.
  643. The Visionary deals Custom Hand-Cannon 5 Psychic damage.
  644. Custom Hand-Cannon is now at -3 HP.
  645. The Visionary's Enlighten destroys Custom Hand-Cannon!
  646. GameController moved Custom Hand-Cannon to the villain trash.
  647. GameController moved Mind Spike to The Visionary's trash.
  648. Went from The Visionary's PlayCard phase to UsePower phase.
  649. The Visionary uses the power on Mass Levitation.
  650. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  651. Went from The Visionary's UsePower phase to DrawCard phase.
  652. The Visionary draws Decoy Projection.
  653. Went from The Visionary's DrawCard phase to End phase.
  654. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  655. Focusing Tiara moved Better Punching! from Void Guard The Idealist's hand under Karate Robot.
  656. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  657. GameController plays Giant Floaty Head.
  658. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  659. Void Guard The Idealist uses the power on The Idealist.
  660. Void Guard The Idealist draws Focusing Tiara.
  661. The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Giant Floaty Head.
  662. Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's trash under Giant Floaty Head.
  663. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  664. Void Guard The Idealist draws Monster of Id.
  665. Monster of Id puts Monster of Id into play.
  666. Went from Void Guard The Idealist's DrawCard phase to End phase.
  667. Monster of Id moved Sound Beating from under Karate Robot under Monster of Id.
  668. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  669. Went from Tempest's Start phase to PlayCard phase.
  670. GameController plays Shielding Winds.
  671. Went from Tempest's PlayCard phase to UsePower phase.
  672. Tempest uses the power on Grievous Hail Storm.
  673. Tempest initiates 2 Cold damage to Ambuscade.
  674. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  675. Inspiring Presence increases the damage dealt by Tempest by 1.
  676. Tempest deals Ambuscade 4 Cold damage.
  677. Ambuscade is now at 30 HP.
  678. Tempest initiates 2 Cold damage to Pterodactyl Thief.
  679. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  680. Inspiring Presence increases the damage dealt by Tempest by 1.
  681. Tempest deals Pterodactyl Thief 4 Cold damage.
  682. Pterodactyl Thief is now at -2 HP.
  683. Tempest's Squall destroys Pterodactyl Thief!
  684. GameController moved Pterodactyl Thief to the environment trash.
  685. Went from Tempest's UsePower phase to DrawCard phase.
  686. Tempest draws Lightning Slash.
  687. Went from Tempest's DrawCard phase to End phase.
  688. Went from Tempest's End phase to Insula Primalis's Start phase.
  689. Went from Insula Primalis's Start phase to PlayCard phase.
  690. GameController plays Obsidian Field.
  691. Went from Insula Primalis's PlayCard phase to End phase.
  692. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  693. Went from Ambuscade's Start phase to PlayCard phase.
  694. GameController plays Quick Stim-Patch.
  695. Quick Stim-Patch caused Ambuscade to regain 5 HP. HP is now 35.
  696. Quick Stim-Patch moves 4 cards to the top of Ambuscade's Deck.
  697. Ambuscade shuffles their the villain deck.
  698. Quick Stim-Patch plays Automated Turret.
  699. GameController moved Quick Stim-Patch to the villain trash.
  700. Went from Ambuscade's PlayCard phase to End phase.
  701. Automated Turret initiates 2 Projectile damage to Tempest.
  702. Obsidian Field increases the damage dealt by Automated Turret by 1.
  703. Otherworldly Resilience reduces the damage dealt to Tempest by Automated Turret by 1.
  704. Automated Turret deals Tempest 2 Projectile damage.
  705. Tempest is now at 14 HP.
  706. Went from Ambuscade's End phase to Legacy's Start phase.
  707. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  708. Went from Legacy's Start phase to PlayCard phase.
  709. GameController plays Lead from the Front.
  710. Went from Legacy's PlayCard phase to UsePower phase.
  711. Legacy uses the power on Legacy.
  712. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  713. Went from Legacy's UsePower phase to DrawCard phase.
  714. Legacy draws Superhuman Durability.
  715. Went from Legacy's DrawCard phase to End phase.
  716. Went from Legacy's End phase to Tachyon's Start phase.
  717. Notice: an ongoing effect just expired: Ambuscade cannot deal damage.
  718. Went from Tachyon's Start phase to PlayCard phase.
  719. GameController plays Fleet of Foot.
  720. Legacy draws Heroic Interception.
  721. Tachyon draws Quick Insight.
  722. The Visionary draws Mind Spike.
  723. Void Guard The Idealist draws Making Things Up.
  724. Tempest draws Reclaim from the Deep.
  725. Fleet of Foot plays HUD Goggles.
  726. HUD Goggles increased the action count of PlayCard by 1.
  727. GameController moved Fleet of Foot to Tachyon's trash.
  728. GameController plays Pushing The Limits.
  729. Pushing The Limits increased the action count of PlayCard by 1.
  730. GameController plays Nimble Strike.
  731. Freedom Six Tachyon initiates 1 Melee damage to Automated Turret.
  732. Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
  733. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  734. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  735. Freedom Six Tachyon deals Automated Turret 4 Melee damage.
  736. Automated Turret is now at 4 HP.
  737. Tachyon draws Nimble Strike.
  738. GameController moved Nimble Strike to Tachyon's trash.
  739. Went from Tachyon's PlayCard phase to UsePower phase.
  740. Tachyon uses the power on Freedom Six Tachyon.
  741. Legacy draws Back-Fist Strike.
  742. Tachyon draws Lightning Reflexes.
  743. The Visionary draws Brain Burn.
  744. Void Guard The Idealist draws Strained Superego.
  745. Tempest draws Elemental Subwave Inducer.
  746. Pushing The Limits increased the action count of DrawCard by 1.
  747. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  748. Tachyon draws Quick Insight.
  749. Tachyon draws Supersonic Response.
  750. Went from Tachyon's DrawCard phase to End phase.
  751. Went from Tachyon's End phase to The Visionary's Start phase.
  752. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  753. Went from The Visionary's Start phase to PlayCard phase.
  754. GameController plays Mind Spike.
  755. The Visionary initiates 3 Psychic damage to Automated Turret.
  756. Legacy's Galvanize increases the damage dealt by The Visionary by 1.
  757. Inspiring Presence increases the damage dealt by The Visionary by 1.
  758. Obsidian Field increases the damage dealt by The Visionary by 1.
  759. The Visionary deals Automated Turret 6 Psychic damage.
  760. Automated Turret is now at -2 HP.
  761. The Visionary's Enlighten destroys Automated Turret!
  762. GameController moved Automated Turret to the villain trash.
  763. GameController moved Mind Spike to The Visionary's trash.
  764. Went from The Visionary's PlayCard phase to UsePower phase.
  765. The Visionary uses the power on Mass Levitation.
  766. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  767. Went from The Visionary's UsePower phase to DrawCard phase.
  768. The Visionary draws Prophetic Vision.
  769. Went from The Visionary's DrawCard phase to End phase.
  770. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  771. Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's hand under Karate Robot.
  772. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  773. GameController plays Strained Superego.
  774. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  775. Void Guard The Idealist uses the power on The Idealist.
  776. Void Guard The Idealist draws Sound Beating.
  777. The Idealist moved Sound Beating from Void Guard The Idealist's hand under Flying Stabby Knives.
  778. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  779. Void Guard The Idealist draws Bored Now.
  780. Went from Void Guard The Idealist's DrawCard phase to End phase.
  781. Monster of Id moved Vivid Thoughts from under Karate Robot under Monster of Id.
  782. Strained Superego moved Vivid Thoughts from under Monster of Id under Flying Stabby Knives.
  783. Void Guard The Idealist draws Conceptualize.
  784. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  785. Went from Tempest's Start phase to PlayCard phase.
  786. GameController plays Aquatic Correspondence.
  787. Tempest draws Reclaim from the Deep.
  788. Tempest draws Aquatic Correspondence.
  789. Tempest draws Into the Stratosphere.
  790. GameController moved Aquatic Correspondence to Tempest's trash.
  791. Went from Tempest's PlayCard phase to UsePower phase.
  792. Went from Tempest's UsePower phase to DrawCard phase.
  793. Tempest draws Grievous Hail Storm.
  794. Went from Tempest's DrawCard phase to End phase.
  795. Went from Tempest's End phase to Insula Primalis's Start phase.
  796. Went from Insula Primalis's Start phase to PlayCard phase.
  797. GameController plays Pterodactyl Thief.
  798. Went from Insula Primalis's PlayCard phase to End phase.
  799. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  800. Went from Ambuscade's Start phase to PlayCard phase.
  801. GameController plays Explosive Launcher.
  802. Went from Ambuscade's PlayCard phase to End phase.
  803. Ambuscade initiates 4 Projectile damage to Freedom Six Tachyon.
  804. Lead from the Front redirects the damage dealt from Freedom Six Tachyon to Legacy.
  805. Obsidian Field increases the damage dealt by Ambuscade by 1.
  806. Shielding Winds reduces the damage dealt to Legacy by Ambuscade by 2.
  807. Fortitude reduces the damage dealt to Legacy by Ambuscade by 1.
  808. Ambuscade deals Legacy 2 Projectile damage.
  809. Legacy is now at 14 HP.
  810. Ambuscade initiates 3 Fire damage to Legacy.
  811. Obsidian Field increases the damage dealt by Ambuscade by 1.
  812. Fortitude reduces the damage dealt to Legacy by Ambuscade by 1.
  813. Ambuscade deals Legacy 3 Fire damage.
  814. Legacy is now at 11 HP.
  815. Ambuscade initiates 3 Fire damage to Freedom Six Tachyon.
  816. Obsidian Field increases the damage dealt by Ambuscade by 1.
  817. Ambuscade deals Freedom Six Tachyon 4 Fire damage.
  818. Freedom Six Tachyon is now at 12 HP.
  819. Ambuscade initiates 3 Fire damage to The Visionary.
  820. Decoy Projection redirects the damage dealt from The Visionary to Decoy Projection.
  821. Obsidian Field increases the damage dealt by Ambuscade by 1.
  822. Ambuscade deals Decoy Projection 4 Fire damage.
  823. Decoy Projection is now at 1 HP.
  824. Ambuscade initiates 3 Fire damage to Decoy Projection.
  825. Obsidian Field increases the damage dealt by Ambuscade by 1.
  826. Ambuscade deals Decoy Projection 4 Fire damage.
  827. Decoy Projection is now at -3 HP.
  828. Ambuscade destroys Decoy Projection!
  829. GameController moved Decoy Projection to The Visionary's trash.
  830. Ambuscade initiates 3 Fire damage to The Idealist.
  831. Lead from the Front redirects the damage dealt from The Idealist to Legacy.
  832. Obsidian Field increases the damage dealt by Ambuscade by 1.
  833. Fortitude reduces the damage dealt to Legacy by Ambuscade by 1.
  834. Ambuscade deals Legacy 3 Fire damage.
  835. Legacy is now at 8 HP.
  836. Ambuscade initiates 3 Fire damage to Tempest.
  837. Obsidian Field increases the damage dealt by Ambuscade by 1.
  838. Otherworldly Resilience reduces the damage dealt to Tempest by Ambuscade by 1.
  839. Ambuscade deals Tempest 3 Fire damage.
  840. Tempest is now at 11 HP.
  841. Went from Ambuscade's End phase to Legacy's Start phase.
  842. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  843. Went from Legacy's Start phase to PlayCard phase.
  844. GameController plays Superhuman Durability.
  845. Went from Legacy's PlayCard phase to UsePower phase.
  846. Legacy uses the power on Legacy.
  847. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  848. Went from Legacy's UsePower phase to DrawCard phase.
  849. Legacy draws Inspiring Presence.
  850. Went from Legacy's DrawCard phase to End phase.
  851. Legacy discards Lead from the Front.
  852. Obsidian Field moved Lead from the Front from Legacy's hand to Legacy's trash.
  853. Legacy discards Surge of Strength.
  854. Obsidian Field moved Surge of Strength from Legacy's hand to Legacy's trash.
  855. Obsidian Field destroys itself!
  856. GameController moved Obsidian Field to the environment trash.
  857. Went from Legacy's End phase to Tachyon's Start phase.
  858. Pushing The Limits destroys itself!
  859. GameController moved Pushing The Limits to Tachyon's trash.
  860. HUD Goggles increased the action count of PlayCard by 1.
  861. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  862. GameController plays Nimble Strike.
  863. Freedom Six Tachyon initiates 1 Melee damage to Pterodactyl Thief.
  864. Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
  865. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  866. Freedom Six Tachyon deals Pterodactyl Thief 3 Melee damage.
  867. Pterodactyl Thief is now at 2 HP.
  868. Tachyon draws Supersonic Response.
  869. GameController moved Nimble Strike to Tachyon's trash.
  870. GameController plays Synaptic Interruption.
  871. Went from Tachyon's PlayCard phase to UsePower phase.
  872. Tachyon uses the power on Freedom Six Tachyon.
  873. Legacy draws The Legacy Ring.
  874. Tachyon draws Lightspeed Barrage.
  875. The Visionary draws Prophetic Vision.
  876. Void Guard The Idealist draws Spark of Inspiration.
  877. Tempest draws Otherworldly Resilience.
  878. Went from Tachyon's UsePower phase to DrawCard phase.
  879. Tachyon draws Pushing The Limits.
  880. Went from Tachyon's DrawCard phase to End phase.
  881. Went from Tachyon's End phase to The Visionary's Start phase.
  882. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  883. Went from The Visionary's Start phase to PlayCard phase.
  884. GameController plays Precognition.
  885. Revealed card: Quick Stim-Patch
  886. Ambuscade initiates 5 Energy damage to The Visionary.
  887. Shielding Winds reduces the damage dealt to The Visionary by Ambuscade by 2.
  888. Ambuscade deals The Visionary 3 Energy damage.
  889. The Visionary is now at 11 HP.
  890. Rigged to Detonate was moved from the villain deck to the villain trash.
  891. Revealed card: Snatch and Grab
  892. Revealed card: Snatch and Grab
  893. Precognition moved Quick Stim-Patch from Ambuscade's revealed cards to the villain deck.
  894. Precognition moved Snatch and Grab from Ambuscade's revealed cards to the bottom of the villain deck.
  895. Precognition moved Snatch and Grab from Ambuscade's revealed cards to the bottom of the villain deck.
  896. GameController moved Precognition to The Visionary's trash.
  897. Went from The Visionary's PlayCard phase to UsePower phase.
  898. The Visionary uses the power on Mass Levitation.
  899. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  900. Went from The Visionary's UsePower phase to DrawCard phase.
  901. The Visionary draws Brain Burn.
  902. Went from The Visionary's DrawCard phase to End phase.
  903. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  904. Void Guard The Idealist draws Conceptualize.
  905. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  906. GameController plays Flying Stabby Knives.
  907. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  908. Void Guard The Idealist uses the power on The Idealist.
  909. Void Guard The Idealist draws Conceptualize.
  910. The Idealist moved Conceptualize from Void Guard The Idealist's hand under Flying Stabby Knives.
  911. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  912. Void Guard The Idealist draws Bright Idea.
  913. Went from Void Guard The Idealist's DrawCard phase to End phase.
  914. Monster of Id moved Bright Idea from under Flying Stabby Knives under Monster of Id.
  915. Strained Superego moved Vivid Thoughts from under Flying Stabby Knives under Flying Stabby Knives.
  916. Void Guard The Idealist draws Hedgy Hogs.
  917. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  918. Went from Tempest's Start phase to PlayCard phase.
  919. GameController plays Aquatic Correspondence.
  920. Tempest draws Into the Stratosphere.
  921. Tempest draws Shielding Winds.
  922. Tempest draws Lightning Slash.
  923. GameController moved Aquatic Correspondence to Tempest's trash.
  924. Went from Tempest's PlayCard phase to UsePower phase.
  925. ***** LOADED UNDO FILE: undo-211-Tempest-PlayCard *****
  926. Possible achievement: Base_CumulativeDamage, progress: 100
  927. Possible achievement: Base_CumulativeHeal, progress: 1082
  928. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  929. Possible achievement: Base_LargeAttack
  930. Possible achievement: Base_LastHeroStanding
  931. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  932. Possible achievement: Base_NoCards
  933. Possible achievement: Base_NoPowers
  934. Possible achievement: Base_RedirectMany
  935. Possible achievement: Base_WinFullHP
  936. Possible achievement: Base_WinGame
  937. GameController plays Lightning Slash.
  938. Tempest initiates 5 Lightning damage to Explosive Launcher.
  939. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  940. Inspiring Presence increases the damage dealt by Tempest by 1.
  941. Tempest deals Explosive Launcher 7 Lightning damage.
  942. Explosive Launcher is now at -1 HP.
  943. Tempest's Squall destroys Explosive Launcher!
  944. GameController moved Explosive Launcher to the villain trash.
  945. GameController moved Lightning Slash to Tempest's trash.
  946. Went from Tempest's PlayCard phase to UsePower phase.
  947. Tempest uses the power on Grievous Hail Storm.
  948. Tempest initiates 2 Cold damage to Ambuscade.
  949. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  950. Inspiring Presence increases the damage dealt by Tempest by 1.
  951. Tempest deals Ambuscade 4 Cold damage.
  952. Ambuscade is now at 31 HP.
  953. Tempest initiates 2 Cold damage to Pterodactyl Thief.
  954. Legacy's Galvanize increases the damage dealt by Tempest by 1.
  955. Inspiring Presence increases the damage dealt by Tempest by 1.
  956. Tempest deals Pterodactyl Thief 4 Cold damage.
  957. Pterodactyl Thief is now at -2 HP.
  958. Tempest's Squall destroys Pterodactyl Thief!
  959. GameController moved Pterodactyl Thief to the environment trash.
  960. Went from Tempest's UsePower phase to DrawCard phase.
  961. Tempest draws Into the Stratosphere.
  962. Went from Tempest's DrawCard phase to End phase.
  963. Went from Tempest's End phase to Insula Primalis's Start phase.
  964. Went from Insula Primalis's Start phase to PlayCard phase.
  965. GameController plays River of Lava.
  966. Went from Insula Primalis's PlayCard phase to End phase.
  967. River of Lava will destroy 1 equipment cards owned by Tachyon.
  968. River of Lava destroys HUD Goggles!
  969. GameController moved HUD Goggles to Tachyon's trash.
  970. River of Lava will destroy 1 equipment cards owned by Void Guard The Idealist.
  971. River of Lava destroys Focusing Tiara!
  972. GameController moved Focusing Tiara to Void Guard The Idealist's trash.
  973. River of Lava initiates 5 Fire damage to Legacy.
  974. Danger Sense made Legacy immune to damage.
  975. Damage amount was 0, so no damage was dealt.
  976. River of Lava initiates 5 Fire damage to The Visionary.
  977. Shielding Winds reduces the damage dealt to The Visionary by River of Lava by 2.
  978. Mass Levitation reduces the damage dealt to The Visionary by River of Lava by 3.
  979. Damage amount was 0, so no damage was dealt.
  980. River of Lava initiates 5 Fire damage to Tempest.
  981. Shielding Winds reduces the damage dealt to Tempest by River of Lava by 2.
  982. Mass Levitation reduces the damage dealt to Tempest by River of Lava by 3.
  983. Otherworldly Resilience reduces the damage dealt to Tempest by River of Lava by 1.
  984. Damage amount was 0, so no damage was dealt.
  985. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  986. Went from Ambuscade's Start phase to PlayCard phase.
  987. ***** LOADED UNDO FILE: undo-215-InsulaPrimalis-Start *****
  988. Possible achievement: Base_CumulativeDamage, progress: 100
  989. Possible achievement: Base_CumulativeHeal, progress: 1082
  990. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  991. Possible achievement: Base_LargeAttack
  992. Possible achievement: Base_LastHeroStanding
  993. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  994. Possible achievement: Base_NoCards
  995. Possible achievement: Base_NoPowers
  996. Possible achievement: Base_RedirectMany
  997. Possible achievement: Base_WinFullHP
  998. Possible achievement: Base_WinGame
  999. Went from Tempest's End phase to Insula Primalis's Start phase.
  1000. Went from Insula Primalis's Start phase to PlayCard phase.
  1001. GameController plays River of Lava.
  1002. Went from Insula Primalis's PlayCard phase to End phase.
  1003. River of Lava initiates 5 Fire damage to Legacy.
  1004. Danger Sense made Legacy immune to damage.
  1005. Damage amount was 0, so no damage was dealt.
  1006. River of Lava initiates 5 Fire damage to Freedom Six Tachyon.
  1007. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by River of Lava by 2.
  1008. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by River of Lava by 3.
  1009. Damage amount was 0, so no damage was dealt.
  1010. River of Lava initiates 5 Fire damage to The Visionary.
  1011. Shielding Winds reduces the damage dealt to The Visionary by River of Lava by 2.
  1012. Mass Levitation reduces the damage dealt to The Visionary by River of Lava by 3.
  1013. Damage amount was 0, so no damage was dealt.
  1014. River of Lava initiates 5 Fire damage to The Idealist.
  1015. Shielding Winds reduces the damage dealt to The Idealist by River of Lava by 2.
  1016. Mass Levitation reduces the damage dealt to The Idealist by River of Lava by 3.
  1017. Damage amount was 0, so no damage was dealt.
  1018. River of Lava initiates 5 Fire damage to Tempest.
  1019. Otherworldly Resilience reduces the damage dealt to Tempest by River of Lava by 1.
  1020. Mass Levitation reduces the damage dealt to Tempest by River of Lava by 3.
  1021. River of Lava deals Tempest 1 Fire damage.
  1022. Tempest is now at 10 HP.
  1023. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1024. Went from Ambuscade's Start phase to PlayCard phase.
  1025. GameController plays Quick Stim-Patch.
  1026. Quick Stim-Patch caused Ambuscade to regain 5 HP. HP is now 36.
  1027. Quick Stim-Patch moves 4 cards to the top of Ambuscade's Deck.
  1028. Ambuscade shuffles their the villain deck.
  1029. Quick Stim-Patch plays Rigged to Detonate.
  1030. Rigged to Detonate was moved to the bottom of the villain deck.
  1031. Ambuscade shuffles their the villain deck.
  1032. GameController moved Quick Stim-Patch to the villain trash.
  1033. Went from Ambuscade's PlayCard phase to End phase.
  1034. Ambuscade initiates 4 Projectile damage to Freedom Six Tachyon.
  1035. Synaptic Interruption redirects the damage dealt from Freedom Six Tachyon to Ambuscade.
  1036. Synaptic Interruption destroys itself!
  1037. GameController moved Synaptic Interruption to Tachyon's trash.
  1038. Ambuscade deals Ambuscade 4 Projectile damage.
  1039. Ambuscade is now at 32 HP.
  1040. Went from Ambuscade's End phase to Legacy's Start phase.
  1041. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  1042. Went from Legacy's Start phase to PlayCard phase.
  1043. GameController plays The Legacy Ring.
  1044. The Legacy Ring increased the action count of UsePower by 1.
  1045. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1046. Legacy uses the power on Legacy.
  1047. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  1048. Went from Legacy's UsePower phase to DrawCard phase.
  1049. Legacy draws Heroic Interception.
  1050. Went from Legacy's DrawCard phase to End phase.
  1051. Went from Legacy's End phase to Tachyon's Start phase.
  1052. HUD Goggles increased the action count of PlayCard by 1.
  1053. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1054. GameController plays Blinding Speed.
  1055. Blinding Speed destroys River of Lava!
  1056. GameController moved River of Lava to the environment trash.
  1057. GameController moved Blinding Speed to Tachyon's trash.
  1058. GameController plays Synaptic Interruption.
  1059. Went from Tachyon's PlayCard phase to UsePower phase.
  1060. Tachyon uses the power on Freedom Six Tachyon.
  1061. Legacy draws Inspiring Presence.
  1062. Tachyon draws Hypersonic Assault.
  1063. The Visionary draws Cerebral Hemorrhage.
  1064. Void Guard The Idealist draws Strained Superego.
  1065. Tempest draws Shielding Winds.
  1066. Went from Tachyon's UsePower phase to DrawCard phase.
  1067. Tachyon draws Synaptic Interruption.
  1068. Went from Tachyon's DrawCard phase to End phase.
  1069. Went from Tachyon's End phase to The Visionary's Start phase.
  1070. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  1071. Went from The Visionary's Start phase to PlayCard phase.
  1072. GameController plays Decoy Projection.
  1073. Went from The Visionary's PlayCard phase to UsePower phase.
  1074. The Visionary uses the power on Mass Levitation.
  1075. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  1076. Went from The Visionary's UsePower phase to DrawCard phase.
  1077. The Visionary draws Wrest the Mind.
  1078. Went from The Visionary's DrawCard phase to End phase.
  1079. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  1080. Focusing Tiara moved Making Things Up from Void Guard The Idealist's hand under Flying Stabby Knives.
  1081. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1082. GameController plays Spark of Inspiration.
  1083. Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 13.
  1084. The Idealist initiates 1 Psychic damage to Ambuscade.
  1085. Legacy's Galvanize increases the damage dealt by The Idealist by 1.
  1086. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1087. Monster of Id increases the damage dealt by The Idealist by 1.
  1088. The Idealist deals Ambuscade 4 Psychic damage.
  1089. Ambuscade is now at 28 HP.
  1090. Void Guard The Idealist draws Vivid Thoughts.
  1091. Spark of Inspiration was moved under Monster of Id.
  1092. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1093. Void Guard The Idealist uses the power on The Idealist.
  1094. Void Guard The Idealist draws Better Punching!.
  1095. The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Monster of Id.
  1096. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  1097. Void Guard The Idealist draws Sound Beating.
  1098. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1099. Monster of Id moved Sound Beating from under Flying Stabby Knives under Monster of Id.
  1100. Strained Superego moved Hedgy Hogs from under Flying Stabby Knives under Monster of Id.
  1101. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1102. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  1103. Went from Tempest's Start phase to PlayCard phase.
  1104. GameController plays Elemental Subwave Inducer.
  1105. Went from Tempest's PlayCard phase to UsePower phase.
  1106. Went from Tempest's UsePower phase to DrawCard phase.
  1107. Tempest draws Lightning Slash.
  1108. Went from Tempest's DrawCard phase to End phase.
  1109. Went from Tempest's End phase to Insula Primalis's Start phase.
  1110. Went from Insula Primalis's Start phase to PlayCard phase.
  1111. GameController plays Volcanic Eruption.
  1112. Went from Insula Primalis's PlayCard phase to End phase.
  1113. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1114. Went from Ambuscade's Start phase to PlayCard phase.
  1115. Ambuscade initiates 5 Energy damage to The Idealist.
  1116. Shielding Winds reduces the damage dealt to The Idealist by Ambuscade by 2.
  1117. Ambuscade deals The Idealist 3 Energy damage.
  1118. The Idealist is now at 10 HP.
  1119. Rigged to Detonate was moved from the villain deck to the villain trash.
  1120. GameController plays Run and Gun.
  1121. Ambuscade initiates 2 Projectile damage to Freedom Six Tachyon.
  1122. Ambuscade deals Freedom Six Tachyon 2 Projectile damage.
  1123. Freedom Six Tachyon is now at 10 HP.
  1124. Run and Gun moves 2 cards to the top of Ambuscade's Deck.
  1125. Ambuscade shuffles their the villain deck.
  1126. Run and Gun plays Unavoidable Explosive.
  1127. Unavoidable Explosive was moved to the bottom of the villain deck.
  1128. Ambuscade shuffles their the villain deck.
  1129. GameController moved Run and Gun to the villain trash.
  1130. Went from Ambuscade's PlayCard phase to End phase.
  1131. Ambuscade initiates 4 Projectile damage to The Visionary.
  1132. Decoy Projection redirects the damage dealt from The Visionary to Decoy Projection.
  1133. Ambuscade deals Decoy Projection 4 Projectile damage.
  1134. Decoy Projection is now at 1 HP.
  1135. Went from Ambuscade's End phase to Legacy's Start phase.
  1136. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  1137. Went from Legacy's Start phase to PlayCard phase.
  1138. GameController plays "Thokk!".
  1139. Legacy initiates 3 Melee damage to Ambuscade.
  1140. Inspiring Presence increases the damage dealt by Legacy by 1.
  1141. Legacy deals Ambuscade 4 Melee damage.
  1142. Ambuscade is now at 24 HP.
  1143. Legacy draws Take Down.
  1144. GameController moved "Thokk!" to Legacy's trash.
  1145. The Legacy Ring increased the action count of UsePower by 1.
  1146. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1147. Legacy uses the power on Legacy.
  1148. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  1149. Went from Legacy's UsePower phase to DrawCard phase.
  1150. Legacy draws "Thokk!".
  1151. Went from Legacy's DrawCard phase to End phase.
  1152. Went from Legacy's End phase to Tachyon's Start phase.
  1153. HUD Goggles increased the action count of PlayCard by 1.
  1154. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1155. GameController plays Quick Insight.
  1156. Tachyon draws Fleet of Foot.
  1157. Tachyon draws HUD Goggles.
  1158. Tachyon draws Hypersonic Assault.
  1159. Tachyon discards Sucker Punch.
  1160. Quick Insight moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  1161. Tachyon discards Supersonic Response.
  1162. Quick Insight moved Supersonic Response from Tachyon's hand to Tachyon's trash.
  1163. GameController moved Quick Insight to Tachyon's trash.
  1164. GameController plays Lightning Reflexes.
  1165. Lightning Reflexes plays Fleet of Foot.
  1166. Legacy draws Motivational Charge.
  1167. Tachyon draws Research Grant.
  1168. The Visionary draws Twist the Ether.
  1169. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1170. Tempest draws Vicious Cyclone.
  1171. Fleet of Foot plays Hypersonic Assault.
  1172. Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
  1173. Legacy's Galvanize increases the damage dealt by Freedom Six Tachyon by 1.
  1174. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1175. Freedom Six Tachyon deals Ambuscade 3 Sonic damage.
  1176. Ambuscade is now at 21 HP.
  1177. Applying ongoing effect: Ambuscade cannot deal damage.
  1178. GameController moved Hypersonic Assault to Tachyon's trash.
  1179. GameController moved Fleet of Foot to Tachyon's trash.
  1180. Lightning Reflexes plays Synaptic Interruption.
  1181. GameController moved Lightning Reflexes to Tachyon's trash.
  1182. Went from Tachyon's PlayCard phase to UsePower phase.
  1183. Tachyon uses the power on Freedom Six Tachyon.
  1184. Legacy draws Motivational Charge.
  1185. Tachyon draws Lightning Reflexes.
  1186. The Visionary draws Demoralization.
  1187. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1188. Tempest draws Cleansing Downpour.
  1189. Went from Tachyon's UsePower phase to DrawCard phase.
  1190. Tachyon draws Accelerated Assault.
  1191. Went from Tachyon's DrawCard phase to End phase.
  1192. Went from Tachyon's End phase to The Visionary's Start phase.
  1193. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  1194. Went from The Visionary's Start phase to PlayCard phase.
  1195. GameController plays Twist the Ether.
  1196. GameController moved Twist the Ether from The Visionary's hand next to Ambuscade.
  1197. Went from The Visionary's PlayCard phase to UsePower phase.
  1198. The Visionary uses the power on Mass Levitation.
  1199. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  1200. Went from The Visionary's UsePower phase to DrawCard phase.
  1201. The Visionary draws Psychic Maelstrom.
  1202. Went from The Visionary's DrawCard phase to End phase.
  1203. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  1204. Focusing Tiara moved Focusing Tiara from Void Guard The Idealist's hand under Monster of Id.
  1205. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1206. GameController plays Spark of Inspiration.
  1207. Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 11.
  1208. The Idealist initiates 1 Psychic damage to Ambuscade.
  1209. Legacy's Galvanize increases the damage dealt by The Idealist by 1.
  1210. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1211. Monster of Id increases the damage dealt by The Idealist by 1.
  1212. The Idealist deals Ambuscade 4 Psychic damage.
  1213. Ambuscade is now at 17 HP.
  1214. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1215. Spark of Inspiration was moved under Monster of Id.
  1216. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1217. Void Guard The Idealist uses the power on The Idealist.
  1218. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1219. The Idealist moved Conceptualize from Void Guard The Idealist's hand under Monster of Id.
  1220. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  1221. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1222. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1223. Monster of Id moved Better Punching! from under Karate Robot under Monster of Id.
  1224. Strained Superego moved Bright Idea from under Karate Robot under Monster of Id.
  1225. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1226. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  1227. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  1228. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  1229. Volcanic Eruption puts Obsidian Field into play.
  1230. Volcanic Eruption destroys itself!
  1231. GameController moved Volcanic Eruption to the environment trash.
  1232. Went from Tempest's Start phase to Insula Primalis's Start phase.
  1233. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  1234. Went from Insula Primalis's Start phase to PlayCard phase.
  1235. GameController plays Obsidian Field.
  1236. Went from Insula Primalis's PlayCard phase to End phase.
  1237. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1238. Went from Ambuscade's Start phase to PlayCard phase.
  1239. GameController plays Quick Stim-Patch.
  1240. Quick Stim-Patch caused Ambuscade to regain 5 HP. HP is now 22.
  1241. Quick Stim-Patch moves 1 cards to the top of Ambuscade's Deck.
  1242. Ambuscade shuffles their the villain deck.
  1243. Quick Stim-Patch plays Reactive Plating.
  1244. GameController moved Quick Stim-Patch to the villain trash.
  1245. Went from Ambuscade's PlayCard phase to End phase.
  1246. Went from Ambuscade's End phase to Legacy's Start phase.
  1247. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  1248. Went from Legacy's Start phase to PlayCard phase.
  1249. GameController plays Motivational Charge.
  1250. The Legacy Ring increased the action count of UsePower by 1.
  1251. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1252. Legacy uses the power on Motivational Charge.
  1253. Legacy initiates 2 Melee damage to Reactive Plating.
  1254. Inspiring Presence increases the damage dealt by Legacy by 1.
  1255. Obsidian Field increases the damage dealt by Legacy by 1.
  1256. Obsidian Field increases the damage dealt by Legacy by 1.
  1257. Reactive Plating reduces the damage dealt to Reactive Plating by Legacy by 1.
  1258. Legacy deals Reactive Plating 4 Melee damage.
  1259. Reactive Plating is now at 6 HP.
  1260. Motivational Charge caused Legacy to regain 1 HP. HP is now 9.
  1261. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 11.
  1262. Motivational Charge caused The Visionary to regain 1 HP. HP is now 12.
  1263. Motivational Charge caused Decoy Projection to regain 1 HP. HP is now 2.
  1264. Motivational Charge caused The Idealist to regain 1 HP. HP is now 12.
  1265. Motivational Charge caused Tempest to regain 1 HP. HP is now 11.
  1266. Legacy uses the power on Legacy.
  1267. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  1268. Went from Legacy's UsePower phase to DrawCard phase.
  1269. Legacy draws Lead from the Front.
  1270. Went from Legacy's DrawCard phase to End phase.
  1271. Legacy discards Fortitude.
  1272. Obsidian Field moved Fortitude from Legacy's hand to Legacy's trash.
  1273. Legacy discards Back-Fist Strike.
  1274. Obsidian Field moved Back-Fist Strike from Legacy's hand to Legacy's trash.
  1275. Obsidian Field destroys itself!
  1276. GameController moved Obsidian Field to the environment trash.
  1277. Legacy discards Surge of Strength.
  1278. Obsidian Field moved Surge of Strength from Legacy's hand to Legacy's trash.
  1279. Legacy discards Surge of Strength.
  1280. Obsidian Field moved Surge of Strength from Legacy's hand to Legacy's trash.
  1281. Obsidian Field destroys itself!
  1282. GameController moved Obsidian Field to the environment trash.
  1283. Went from Legacy's End phase to Tachyon's Start phase.
  1284. Notice: an ongoing effect just expired: Ambuscade cannot deal damage.
  1285. HUD Goggles increased the action count of PlayCard by 1.
  1286. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1287. GameController plays Research Grant.
  1288. Went from Tachyon's PlayCard phase to UsePower phase.
  1289. Tachyon uses the power on Freedom Six Tachyon.
  1290. Legacy draws Motivational Charge.
  1291. Tachyon draws Lightspeed Barrage.
  1292. The Visionary draws Wrest the Mind.
  1293. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1294. Tempest draws Gene-Bound Shackles.
  1295. Went from Tachyon's UsePower phase to DrawCard phase.
  1296. Tachyon draws Sucker Punch.
  1297. Went from Tachyon's DrawCard phase to End phase.
  1298. Went from Tachyon's End phase to The Visionary's Start phase.
  1299. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  1300. Went from The Visionary's Start phase to PlayCard phase.
  1301. Went from The Visionary's PlayCard phase to UsePower phase.
  1302. The Visionary uses the power on Mass Levitation.
  1303. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  1304. Went from The Visionary's UsePower phase to DrawCard phase.
  1305. The Visionary draws Precognition.
  1306. Went from The Visionary's DrawCard phase to End phase.
  1307. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  1308. Focusing Tiara moved Making Things Up from Void Guard The Idealist's hand under Monster of Id.
  1309. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1310. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1311. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1312. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1313. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1314. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1315. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1316. Monster of Id moved Hedgy Hogs from under Giant Floaty Head under Monster of Id.
  1317. Strained Superego moved Vivid Thoughts from under Giant Floaty Head under Monster of Id.
  1318. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1319. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  1320. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  1321. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  1322. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  1323. Went from Tempest's Start phase to PlayCard phase.
  1324. GameController plays Cleansing Downpour.
  1325. Went from Tempest's PlayCard phase to UsePower phase.
  1326. Tempest uses the power on Cleansing Downpour.
  1327. Cleansing Downpour caused Legacy to regain 2 HP. HP is now 11.
  1328. Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP. HP is now 13.
  1329. Cleansing Downpour caused The Visionary to regain 2 HP. HP is now 14.
  1330. Cleansing Downpour caused Decoy Projection to regain 2 HP. HP is now 4.
  1331. Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 14.
  1332. Cleansing Downpour caused Tempest to regain 2 HP. HP is now 13.
  1333. Went from Tempest's UsePower phase to DrawCard phase.
  1334. Tempest draws Shielding Winds.
  1335. Went from Tempest's DrawCard phase to End phase.
  1336. Went from Tempest's End phase to Insula Primalis's Start phase.
  1337. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  1338. Went from Insula Primalis's Start phase to PlayCard phase.
  1339. GameController plays Velociraptor Pack.
  1340. Went from Insula Primalis's PlayCard phase to End phase.
  1341. Velociraptor Pack initiates 2 Melee damage to Decoy Projection.
  1342. Mass Levitation reduces the damage dealt to Decoy Projection by Velociraptor Pack by 3.
  1343. Damage amount was 0, so no damage was dealt.
  1344. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1345. Went from Ambuscade's Start phase to PlayCard phase.
  1346. GameController plays Armed and Dangerous.
  1347. Revealed card: Armed and Dangerous
  1348. Revealed matching card: Custom Hand-Cannon
  1349. Armed and Dangerous puts Custom Hand-Cannon into play.
  1350. Armed and Dangerous moves 1 cards to the top of Ambuscade's Deck.
  1351. Ambuscade shuffles their the villain deck.
  1352. Armed and Dangerous plays Charged Attacks.
  1353. GameController moved Armed and Dangerous to the villain trash.
  1354. Went from Ambuscade's PlayCard phase to End phase.
  1355. While in preview mode, a decision made the result unknowable.
  1356. Ambuscade initiates 4 Projectile damage to The Visionary.
  1357. Decoy Projection redirects the damage dealt from The Visionary to Decoy Projection.
  1358. Twist the Ether changes the damage type to Sonic.
  1359. Charged Attacks increases the damage dealt by Ambuscade by 1.
  1360. Twist the Ether reduces the damage dealt to Decoy Projection by Ambuscade by 1.
  1361. Ambuscade deals Decoy Projection 4 Sonic damage.
  1362. Decoy Projection is now at 0 HP.
  1363. Ambuscade destroys Decoy Projection!
  1364. GameController moved Decoy Projection to The Visionary's trash.
  1365. Ambuscade initiates 2 Projectile damage to The Idealist.
  1366. Twist the Ether changes the damage type to Sonic.
  1367. Charged Attacks increases the damage dealt by Ambuscade by 1.
  1368. Twist the Ether reduces the damage dealt to The Idealist by Ambuscade by 1.
  1369. Ambuscade deals The Idealist 2 Sonic damage.
  1370. The Idealist is now at 12 HP.
  1371. Went from Ambuscade's End phase to Legacy's Start phase.
  1372. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  1373. Went from Legacy's Start phase to PlayCard phase.
  1374. GameController plays Flying Smash.
  1375. Legacy initiates 3 Melee damage to Custom Hand-Cannon.
  1376. Inspiring Presence increases the damage dealt by Legacy by 1.
  1377. Legacy deals Custom Hand-Cannon 4 Melee damage.
  1378. Custom Hand-Cannon is now at 1 HP.
  1379. Legacy initiates 3 Melee damage to Velociraptor Pack.
  1380. Inspiring Presence increases the damage dealt by Legacy by 1.
  1381. Legacy deals Velociraptor Pack 4 Melee damage.
  1382. Velociraptor Pack is now at 1 HP.
  1383. Legacy initiates 3 Melee damage to Reactive Plating.
  1384. Inspiring Presence increases the damage dealt by Legacy by 1.
  1385. Reactive Plating reduces the damage dealt to Reactive Plating by Legacy by 1.
  1386. Legacy deals Reactive Plating 3 Melee damage.
  1387. Reactive Plating is now at 3 HP.
  1388. GameController moved Flying Smash to Legacy's trash.
  1389. The Legacy Ring increased the action count of UsePower by 1.
  1390. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1391. Legacy uses the power on Legacy.
  1392. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  1393. Legacy uses the power on Motivational Charge.
  1394. Legacy initiates 2 Melee damage to Reactive Plating.
  1395. Legacy's Galvanize increases the damage dealt by Legacy by 1.
  1396. Inspiring Presence increases the damage dealt by Legacy by 1.
  1397. Reactive Plating reduces the damage dealt to Reactive Plating by Legacy by 1.
  1398. Legacy deals Reactive Plating 3 Melee damage.
  1399. Reactive Plating is now at 0 HP.
  1400. Legacy's Galvanize destroys Reactive Plating!
  1401. ***** LOADED UNDO FILE: undo-312-Legacy-UsePower *****
  1402. Possible achievement: Base_CumulativeDamage, progress: 100
  1403. Possible achievement: Base_CumulativeHeal, progress: 1092
  1404. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  1405. Possible achievement: Base_LargeAttack
  1406. Possible achievement: Base_LastHeroStanding
  1407. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1408. Possible achievement: Base_NoCards
  1409. Possible achievement: Base_NoPowers
  1410. Possible achievement: Base_RedirectMany
  1411. Possible achievement: Base_WinFullHP
  1412. Possible achievement: Base_WinGame
  1413. Legacy uses the power on Legacy.
  1414. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  1415. Legacy uses the power on Motivational Charge.
  1416. Legacy initiates 2 Melee damage to Velociraptor Pack.
  1417. Legacy's Galvanize increases the damage dealt by Legacy by 1.
  1418. Inspiring Presence increases the damage dealt by Legacy by 1.
  1419. Legacy deals Velociraptor Pack 4 Melee damage.
  1420. Velociraptor Pack is now at -3 HP.
  1421. Legacy's Galvanize destroys Velociraptor Pack!
  1422. GameController moved Velociraptor Pack to the environment trash.
  1423. Motivational Charge caused Legacy to regain 1 HP. HP is now 12.
  1424. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 14.
  1425. Motivational Charge caused The Visionary to regain 1 HP. HP is now 15.
  1426. Motivational Charge caused The Idealist to regain 1 HP. HP is now 13.
  1427. Motivational Charge caused Tempest to regain 1 HP. HP is now 14.
  1428. Went from Legacy's UsePower phase to DrawCard phase.
  1429. Legacy draws "Thokk!".
  1430. Went from Legacy's DrawCard phase to End phase.
  1431. Went from Legacy's End phase to Tachyon's Start phase.
  1432. HUD Goggles increased the action count of PlayCard by 1.
  1433. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1434. Went from Tachyon's PlayCard phase to UsePower phase.
  1435. Tachyon uses the power on Freedom Six Tachyon.
  1436. Legacy draws Danger Sense.
  1437. Tachyon draws Blinding Speed.
  1438. The Visionary draws Cerebral Hemorrhage.
  1439. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1440. Tempest draws Gene-Bound Shackles.
  1441. Went from Tachyon's UsePower phase to DrawCard phase.
  1442. Tachyon draws HUD Goggles.
  1443. Went from Tachyon's DrawCard phase to End phase.
  1444. Went from Tachyon's End phase to The Visionary's Start phase.
  1445. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  1446. Went from The Visionary's Start phase to PlayCard phase.
  1447. Went from The Visionary's PlayCard phase to UsePower phase.
  1448. The Visionary uses the power on Mental Divergence.
  1449. Mental Divergence will destroy 1 ongoing cards.
  1450. Mental Divergence destroys Charged Attacks!
  1451. GameController moved Charged Attacks to the villain trash.
  1452. Went from The Visionary's UsePower phase to DrawCard phase.
  1453. The Visionary draws Twist the Ether.
  1454. Went from The Visionary's DrawCard phase to End phase.
  1455. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  1456. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1457. GameController plays Spark of Inspiration.
  1458. Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 14.
  1459. The Idealist initiates 1 Psychic damage to Custom Hand-Cannon.
  1460. Legacy's Galvanize increases the damage dealt by The Idealist by 1.
  1461. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1462. Monster of Id increases the damage dealt by The Idealist by 1.
  1463. The Idealist deals Custom Hand-Cannon 4 Psychic damage.
  1464. Custom Hand-Cannon is now at -3 HP.
  1465. The Idealist's Wild Imagination destroys Custom Hand-Cannon!
  1466. GameController moved Custom Hand-Cannon to the villain trash.
  1467. The Idealist initiates 1 Psychic damage to Reactive Plating.
  1468. Legacy's Galvanize increases the damage dealt by The Idealist by 1.
  1469. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1470. Monster of Id increases the damage dealt by The Idealist by 1.
  1471. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  1472. The Idealist deals Reactive Plating 3 Psychic damage.
  1473. Reactive Plating is now at 0 HP.
  1474. The Idealist's Wild Imagination destroys Reactive Plating!
  1475. GameController moved Reactive Plating to the villain trash.
  1476. The Idealist initiates 1 Psychic damage to Ambuscade.
  1477. Legacy's Galvanize increases the damage dealt by The Idealist by 1.
  1478. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1479. Monster of Id increases the damage dealt by The Idealist by 1.
  1480. The Idealist deals Ambuscade 4 Psychic damage.
  1481. Ambuscade is now at 18 HP.
  1482. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1483. Spark of Inspiration was moved under Monster of Id.
  1484. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1485. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  1486. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1487. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1488. Monster of Id moved Vivid Thoughts from under Flying Stabby Knives under Monster of Id.
  1489. Strained Superego moved Making Things Up from under Flying Stabby Knives under Monster of Id.
  1490. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1491. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  1492. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  1493. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  1494. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  1495. Went from Tempest's Start phase to PlayCard phase.
  1496. Went from Tempest's PlayCard phase to UsePower phase.
  1497. Tempest uses the power on Cleansing Downpour.
  1498. Cleansing Downpour caused Legacy to regain 2 HP. HP is now 14.
  1499. Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP. HP is now 16.
  1500. Cleansing Downpour caused The Visionary to regain 2 HP. HP is now 17.
  1501. Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 16.
  1502. Cleansing Downpour caused Tempest to regain 2 HP. HP is now 16.
  1503. Went from Tempest's UsePower phase to DrawCard phase.
  1504. Tempest draws Otherworldly Resilience.
  1505. Went from Tempest's DrawCard phase to End phase.
  1506. Went from Tempest's End phase to Insula Primalis's Start phase.
  1507. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  1508. Went from Insula Primalis's Start phase to PlayCard phase.
  1509. GameController plays River of Lava.
  1510. Went from Insula Primalis's PlayCard phase to End phase.
  1511. River of Lava initiates 5 Fire damage to Legacy.
  1512. Danger Sense made Legacy immune to damage.
  1513. Damage amount was 0, so no damage was dealt.
  1514. River of Lava initiates 5 Fire damage to Freedom Six Tachyon.
  1515. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by River of Lava by 2.
  1516. River of Lava deals Freedom Six Tachyon 3 Fire damage.
  1517. Freedom Six Tachyon is now at 13 HP.
  1518. River of Lava initiates 5 Fire damage to The Visionary.
  1519. Shielding Winds reduces the damage dealt to The Visionary by River of Lava by 2.
  1520. River of Lava deals The Visionary 3 Fire damage.
  1521. The Visionary is now at 14 HP.
  1522. River of Lava initiates 5 Fire damage to The Idealist.
  1523. Shielding Winds reduces the damage dealt to The Idealist by River of Lava by 2.
  1524. River of Lava deals The Idealist 3 Fire damage.
  1525. The Idealist is now at 13 HP.
  1526. River of Lava initiates 5 Fire damage to Tempest.
  1527. Shielding Winds reduces the damage dealt to Tempest by River of Lava by 2.
  1528. Otherworldly Resilience reduces the damage dealt to Tempest by River of Lava by 1.
  1529. River of Lava deals Tempest 2 Fire damage.
  1530. Tempest is now at 14 HP.
  1531. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1532. Went from Ambuscade's Start phase to PlayCard phase.
  1533. GameController plays Custom Hand-Cannon.
  1534. Went from Ambuscade's PlayCard phase to End phase.
  1535. While in preview mode, a decision made the result unknowable.
  1536. Ambuscade initiates 4 Projectile damage to Tempest.
  1537. Twist the Ether changes the damage type to Sonic.
  1538. Twist the Ether reduces the damage dealt to Tempest by Ambuscade by 1.
  1539. Otherworldly Resilience reduces the damage dealt to Tempest by Ambuscade by 1.
  1540. Elemental Subwave Inducer reduces the damage dealt to Tempest by Ambuscade by 1.
  1541. Ambuscade deals Tempest 1 Sonic damage.
  1542. Tempest is now at 13 HP.
  1543. Ambuscade initiates 2 Projectile damage to The Idealist.
  1544. Twist the Ether changes the damage type to Sonic.
  1545. Twist the Ether reduces the damage dealt to The Idealist by Ambuscade by 1.
  1546. Ambuscade deals The Idealist 1 Sonic damage.
  1547. The Idealist is now at 12 HP.
  1548. Went from Ambuscade's End phase to Legacy's Start phase.
  1549. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  1550. Went from Legacy's Start phase to PlayCard phase.
  1551. GameController plays "Thokk!".
  1552. Legacy initiates 3 Melee damage to Custom Hand-Cannon.
  1553. Inspiring Presence increases the damage dealt by Legacy by 1.
  1554. Legacy deals Custom Hand-Cannon 4 Melee damage.
  1555. Custom Hand-Cannon is now at 1 HP.
  1556. Legacy draws Next Evolution.
  1557. GameController moved "Thokk!" to Legacy's trash.
  1558. The Legacy Ring increased the action count of UsePower by 1.
  1559. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1560. Legacy uses the power on Legacy.
  1561. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  1562. Legacy uses the power on Motivational Charge.
  1563. Legacy initiates 2 Melee damage to Custom Hand-Cannon.
  1564. Legacy's Galvanize increases the damage dealt by Legacy by 1.
  1565. Inspiring Presence increases the damage dealt by Legacy by 1.
  1566. Legacy deals Custom Hand-Cannon 4 Melee damage.
  1567. Custom Hand-Cannon is now at -3 HP.
  1568. Legacy's Galvanize destroys Custom Hand-Cannon!
  1569. GameController moved Custom Hand-Cannon to the villain trash.
  1570. Motivational Charge caused Legacy to regain 1 HP. HP is now 15.
  1571. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 14.
  1572. Motivational Charge caused The Visionary to regain 1 HP. HP is now 15.
  1573. Motivational Charge caused The Idealist to regain 1 HP. HP is now 13.
  1574. Motivational Charge caused Tempest to regain 1 HP. HP is now 14.
  1575. Went from Legacy's UsePower phase to DrawCard phase.
  1576. Legacy draws Superhuman Durability.
  1577. Went from Legacy's DrawCard phase to End phase.
  1578. Went from Legacy's End phase to Tachyon's Start phase.
  1579. HUD Goggles increased the action count of PlayCard by 1.
  1580. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1581. GameController plays Blinding Speed.
  1582. Blinding Speed destroys River of Lava!
  1583. GameController moved River of Lava to the environment trash.
  1584. GameController moved Blinding Speed to Tachyon's trash.
  1585. Went from Tachyon's PlayCard phase to UsePower phase.
  1586. Tachyon uses the power on Freedom Six Tachyon.
  1587. Legacy draws Danger Sense.
  1588. Tachyon draws Sonic Vortex.
  1589. The Visionary draws Mass Levitation.
  1590. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1591. Tempest draws Cleansing Downpour.
  1592. Went from Tachyon's UsePower phase to DrawCard phase.
  1593. Went from Tachyon's DrawCard phase to End phase.
  1594. Went from Tachyon's End phase to The Visionary's Start phase.
  1595. Went from The Visionary's Start phase to PlayCard phase.
  1596. GameController plays Twist the Ether.
  1597. GameController moved Twist the Ether from The Visionary's hand next to Legacy.
  1598. Went from The Visionary's PlayCard phase to UsePower phase.
  1599. The Visionary uses the power on Mass Levitation.
  1600. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  1601. Went from The Visionary's UsePower phase to DrawCard phase.
  1602. The Visionary draws Cerebral Hemorrhage.
  1603. Went from The Visionary's DrawCard phase to End phase.
  1604. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  1605. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1606. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1607. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1608. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1609. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1610. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1611. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1612. Monster of Id moved Conceptualize from under Flying Stabby Knives under Monster of Id.
  1613. ***** LOADED UNDO FILE: undo-360-VoidGuardTheIdealist-End *****
  1614. Possible achievement: Base_CumulativeDamage, progress: 100
  1615. Possible achievement: Base_CumulativeHeal, progress: 1102.5
  1616. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  1617. Possible achievement: Base_LargeAttack
  1618. Possible achievement: Base_LastHeroStanding
  1619. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1620. Possible achievement: Base_NoCards
  1621. Possible achievement: Base_NoPowers
  1622. Possible achievement: Base_RedirectMany
  1623. Possible achievement: Base_WinFullHP
  1624. Possible achievement: Base_WinGame
  1625. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1626. Monster of Id moved Conceptualize from under Flying Stabby Knives under Monster of Id.
  1627. Strained Superego moved Conceptualize from under Monster of Id under Flying Stabby Knives.
  1628. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1629. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  1630. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  1631. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  1632. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  1633. Went from Tempest's Start phase to PlayCard phase.
  1634. Went from Tempest's PlayCard phase to UsePower phase.
  1635. Tempest uses the power on Cleansing Downpour.
  1636. Cleansing Downpour caused Legacy to regain 2 HP. HP is now 17.
  1637. Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP. HP is now 16.
  1638. Cleansing Downpour caused The Visionary to regain 2 HP. HP is now 17.
  1639. Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 15.
  1640. Cleansing Downpour caused Tempest to regain 2 HP. HP is now 16.
  1641. Went from Tempest's UsePower phase to DrawCard phase.
  1642. Tempest draws Chain Lightning.
  1643. Went from Tempest's DrawCard phase to End phase.
  1644. Went from Tempest's End phase to Insula Primalis's Start phase.
  1645. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  1646. Went from Insula Primalis's Start phase to PlayCard phase.
  1647. GameController plays Obsidian Field.
  1648. Went from Insula Primalis's PlayCard phase to End phase.
  1649. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1650. Went from Ambuscade's Start phase to PlayCard phase.
  1651. GameController plays Rigged to Detonate.
  1652. Rigged to Detonate was moved to the bottom of the villain deck.
  1653. Ambuscade shuffles their the villain deck.
  1654. Went from Ambuscade's PlayCard phase to End phase.
  1655. While in preview mode, a decision made the result unknowable.
  1656. Ambuscade initiates 4 Projectile damage to The Visionary.
  1657. Twist the Ether changes the damage type to Sonic.
  1658. Obsidian Field increases the damage dealt by Ambuscade by 1.
  1659. Twist the Ether reduces the damage dealt to The Visionary by Ambuscade by 1.
  1660. Ambuscade deals The Visionary 4 Sonic damage.
  1661. The Visionary is now at 13 HP.
  1662. Went from Ambuscade's End phase to Legacy's Start phase.
  1663. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  1664. Went from Legacy's Start phase to PlayCard phase.
  1665. GameController plays Next Evolution.
  1666. The Legacy Ring increased the action count of UsePower by 1.
  1667. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1668. Legacy uses the power on Next Evolution.
  1669. Applying ongoing effect: Legacy is immune to Sonic damage.
  1670. Legacy uses the power on Motivational Charge.
  1671. While in preview mode, a decision made the result unknowable.
  1672. While in preview mode, a decision made the result unknowable.
  1673. While in preview mode, a decision made the result unknowable.
  1674. While in preview mode, a decision made the result unknowable.
  1675. While in preview mode, a decision made the result unknowable.
  1676. Legacy initiates 2 Melee damage to Legacy.
  1677. Twist the Ether changes the damage type to Sonic.
  1678. Next Evolution made Legacy immune to damage.
  1679. Damage amount was 0, so no damage was dealt.
  1680. Motivational Charge caused Legacy to regain 1 HP. HP is now 18.
  1681. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 17.
  1682. Motivational Charge caused The Visionary to regain 1 HP. HP is now 14.
  1683. Motivational Charge caused The Idealist to regain 1 HP. HP is now 16.
  1684. Motivational Charge caused Tempest to regain 1 HP. HP is now 17.
  1685. Went from Legacy's UsePower phase to DrawCard phase.
  1686. Legacy draws Bolster Allies.
  1687. Went from Legacy's DrawCard phase to End phase.
  1688. Went from Legacy's End phase to Tachyon's Start phase.
  1689. HUD Goggles increased the action count of PlayCard by 1.
  1690. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1691. Went from Tachyon's PlayCard phase to UsePower phase.
  1692. Tachyon uses the power on Freedom Six Tachyon.
  1693. Legacy draws Heroic Interception.
  1694. Freedom Six Tachyon's Team Leader moves 20 cards to the top of Tachyon's Deck.
  1695. Tachyon shuffles their Tachyon's deck.
  1696. Tachyon draws Hypersonic Assault.
  1697. The Visionary draws Psychic Maelstrom.
  1698. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1699. Tempest draws Vicious Cyclone.
  1700. Went from Tachyon's UsePower phase to DrawCard phase.
  1701. Tachyon draws Fleet of Foot.
  1702. Went from Tachyon's DrawCard phase to End phase.
  1703. Went from Tachyon's End phase to The Visionary's Start phase.
  1704. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  1705. Went from The Visionary's Start phase to PlayCard phase.
  1706. Went from The Visionary's PlayCard phase to UsePower phase.
  1707. The Visionary uses the power on Mass Levitation.
  1708. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  1709. Went from The Visionary's UsePower phase to DrawCard phase.
  1710. The Visionary draws Foresight.
  1711. Went from The Visionary's DrawCard phase to End phase.
  1712. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  1713. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1714. GameController plays Bored Now.
  1715. Bored Now moved Sound Beating from under Monster of Id to Void Guard The Idealist's hand.
  1716. Bored Now moved Bright Idea from under Monster of Id to Void Guard The Idealist's hand.
  1717. Bored Now moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's hand.
  1718. Bored Now moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's hand.
  1719. Bored Now moved Sound Beating from under Monster of Id to Void Guard The Idealist's hand.
  1720. Bored Now moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's hand.
  1721. Bored Now moved Focusing Tiara from under Monster of Id to Void Guard The Idealist's hand.
  1722. Bored Now moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's hand.
  1723. Bored Now moved Better Punching! from under Monster of Id to Void Guard The Idealist's hand.
  1724. Bored Now moved Bright Idea from under Monster of Id to Void Guard The Idealist's hand.
  1725. Bored Now moved Making Things Up from under Monster of Id to Void Guard The Idealist's hand.
  1726. Bored Now moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's hand.
  1727. Bored Now moved Vivid Thoughts from under Monster of Id to Void Guard The Idealist's hand.
  1728. Bored Now moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's hand.
  1729. Bored Now moved Vivid Thoughts from under Monster of Id to Void Guard The Idealist's hand.
  1730. Bored Now moved Making Things Up from under Monster of Id to Void Guard The Idealist's hand.
  1731. Bored Now moved Conceptualize from under Monster of Id to Void Guard The Idealist's hand.
  1732. Bored Now moved Monster of Id to Void Guard The Idealist's deck.
  1733. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1734. ***** LOADED UNDO FILE: undo-387-VoidGuardTheIdealist-Start *****
  1735. Possible achievement: Base_CumulativeDamage, progress: 100
  1736. Possible achievement: Base_CumulativeHeal, progress: 1110
  1737. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  1738. Possible achievement: Base_LargeAttack
  1739. Possible achievement: Base_LastHeroStanding
  1740. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1741. Possible achievement: Base_NoCards
  1742. Possible achievement: Base_NoPowers
  1743. Possible achievement: Base_RedirectMany
  1744. Possible achievement: Base_WinFullHP
  1745. Possible achievement: Base_WinGame
  1746. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  1747. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1748. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1749. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1750. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1751. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1752. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1753. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1754. Monster of Id moved Conceptualize from under Flying Stabby Knives under Monster of Id.
  1755. Strained Superego destroys Flying Stabby Knives!
  1756. GameController moved Flying Stabby Knives to Void Guard The Idealist's trash.
  1757. Strained Superego moves 1 cards to the top of Void Guard The Idealist's Deck.
  1758. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1759. Void Guard The Idealist draws Flying Stabby Knives.
  1760. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  1761. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  1762. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  1763. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  1764. Went from Tempest's Start phase to PlayCard phase.
  1765. Went from Tempest's PlayCard phase to UsePower phase.
  1766. Tempest uses the power on Cleansing Downpour.
  1767. Cleansing Downpour caused Legacy to regain 2 HP. HP is now 20.
  1768. Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP. HP is now 19.
  1769. Cleansing Downpour caused The Visionary to regain 2 HP. HP is now 16.
  1770. Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 18.
  1771. Cleansing Downpour caused Tempest to regain 2 HP. HP is now 19.
  1772. Went from Tempest's UsePower phase to DrawCard phase.
  1773. Tempest draws Into the Stratosphere.
  1774. Went from Tempest's DrawCard phase to End phase.
  1775. Went from Tempest's End phase to Insula Primalis's Start phase.
  1776. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  1777. Went from Insula Primalis's Start phase to PlayCard phase.
  1778. GameController plays Enraged T-Rex.
  1779. Went from Insula Primalis's PlayCard phase to End phase.
  1780. Enraged T-Rex initiates 5 Melee damage to Tempest.
  1781. Obsidian Field increases the damage dealt by Enraged T-Rex by 1.
  1782. Shielding Winds reduces the damage dealt to Tempest by Enraged T-Rex by 2.
  1783. Mass Levitation reduces the damage dealt to Tempest by Enraged T-Rex by 3.
  1784. Otherworldly Resilience reduces the damage dealt to Tempest by Enraged T-Rex by 1.
  1785. Damage amount was 0, so no damage was dealt.
  1786. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1787. Went from Ambuscade's Start phase to PlayCard phase.
  1788. GameController plays Rigged to Detonate.
  1789. Rigged to Detonate was moved to the bottom of the villain deck.
  1790. Ambuscade shuffles their the villain deck.
  1791. Went from Ambuscade's PlayCard phase to End phase.
  1792. Ambuscade initiates 4 Projectile damage to Legacy.
  1793. Twist the Ether changes the damage type to Sonic.
  1794. Next Evolution made Legacy immune to damage.
  1795. Damage amount was 0, so no damage was dealt.
  1796. Went from Ambuscade's End phase to Legacy's Start phase.
  1797. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  1798. Went from Legacy's Start phase to PlayCard phase.
  1799. The Legacy Ring increased the action count of UsePower by 1.
  1800. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1801. Legacy uses the power on Next Evolution.
  1802. Applying ongoing effect: Legacy is immune to Sonic damage.
  1803. Legacy uses the power on Motivational Charge.
  1804. While in preview mode, a decision made the result unknowable.
  1805. While in preview mode, a decision made the result unknowable.
  1806. Legacy initiates 2 Melee damage to Enraged T-Rex.
  1807. Twist the Ether changes the damage type to Sonic.
  1808. Inspiring Presence increases the damage dealt by Legacy by 1.
  1809. Obsidian Field increases the damage dealt by Legacy by 1.
  1810. Twist the Ether increases the damage dealt by Legacy by 1.
  1811. Legacy deals Enraged T-Rex 5 Sonic damage.
  1812. Enraged T-Rex is now at 10 HP.
  1813. Motivational Charge caused Legacy to regain 1 HP. HP is now 21.
  1814. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 20.
  1815. Motivational Charge caused The Visionary to regain 1 HP. HP is now 17.
  1816. Motivational Charge caused The Idealist to regain 1 HP. HP is now 19.
  1817. Motivational Charge caused Tempest to regain 1 HP. HP is now 20.
  1818. Went from Legacy's UsePower phase to DrawCard phase.
  1819. Legacy draws Next Evolution.
  1820. Went from Legacy's DrawCard phase to End phase.
  1821. Went from Legacy's End phase to Tachyon's Start phase.
  1822. HUD Goggles increased the action count of PlayCard by 1.
  1823. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1824. GameController plays Fleet of Foot.
  1825. Legacy draws Fortitude.
  1826. Tachyon draws Sucker Punch.
  1827. The Visionary draws Telekinetic Cocoon.
  1828. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1829. Tempest draws Localized Hurricane.
  1830. GameController moved Fleet of Foot to Tachyon's trash.
  1831. Went from Tachyon's PlayCard phase to UsePower phase.
  1832. Tachyon uses the power on Freedom Six Tachyon.
  1833. Legacy draws Next Evolution.
  1834. Tachyon draws Blinding Speed.
  1835. The Visionary draws Psychic Maelstrom.
  1836. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1837. Tempest draws Chain Lightning.
  1838. Went from Tachyon's UsePower phase to DrawCard phase.
  1839. Tachyon draws Blinding Speed.
  1840. Went from Tachyon's DrawCard phase to End phase.
  1841. Went from Tachyon's End phase to The Visionary's Start phase.
  1842. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  1843. Went from The Visionary's Start phase to PlayCard phase.
  1844. Went from The Visionary's PlayCard phase to UsePower phase.
  1845. The Visionary uses the power on Mass Levitation.
  1846. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  1847. Went from The Visionary's UsePower phase to DrawCard phase.
  1848. The Visionary draws Precognition.
  1849. Went from The Visionary's DrawCard phase to End phase.
  1850. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  1851. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1852. GameController plays Bored Now.
  1853. Bored Now moved Sound Beating from under Monster of Id to Void Guard The Idealist's hand.
  1854. Bored Now moved Bright Idea from under Monster of Id to Void Guard The Idealist's hand.
  1855. Bored Now moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's hand.
  1856. Bored Now moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's hand.
  1857. Bored Now moved Sound Beating from under Monster of Id to Void Guard The Idealist's hand.
  1858. Bored Now moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's hand.
  1859. Bored Now moved Focusing Tiara from under Monster of Id to Void Guard The Idealist's hand.
  1860. Bored Now moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's hand.
  1861. Bored Now moved Better Punching! from under Monster of Id to Void Guard The Idealist's hand.
  1862. Bored Now moved Bright Idea from under Monster of Id to Void Guard The Idealist's hand.
  1863. Bored Now moved Making Things Up from under Monster of Id to Void Guard The Idealist's hand.
  1864. Bored Now moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's hand.
  1865. Bored Now moved Vivid Thoughts from under Monster of Id to Void Guard The Idealist's hand.
  1866. Bored Now moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's hand.
  1867. Bored Now moved Vivid Thoughts from under Monster of Id to Void Guard The Idealist's hand.
  1868. Bored Now moved Making Things Up from under Monster of Id to Void Guard The Idealist's hand.
  1869. Bored Now moved Conceptualize from under Monster of Id to Void Guard The Idealist's hand.
  1870. Bored Now moved Conceptualize from under Monster of Id to Void Guard The Idealist's hand.
  1871. Bored Now moved Monster of Id to Void Guard The Idealist's deck.
  1872. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1873. The Idealist initiates 19 Psychic damage to Enraged T-Rex.
  1874. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1875. Obsidian Field increases the damage dealt by The Idealist by 1.
  1876. The Idealist deals Enraged T-Rex 21 Psychic damage.
  1877. Enraged T-Rex is now at -11 HP.
  1878. The Idealist's Wild Imagination destroys Enraged T-Rex!
  1879. GameController moved Enraged T-Rex to the environment trash.
  1880. GameController moved Bored Now to Void Guard The Idealist's trash.
  1881. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1882. Void Guard The Idealist uses the power on The Idealist.
  1883. Void Guard The Idealist draws Monster of Id.
  1884. Monster of Id puts Monster of Id into play.
  1885. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Giant Floaty Head.
  1886. Focusing Tiara moved Bored Now from Void Guard The Idealist's trash under Karate Robot.
  1887. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  1888. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1889. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1890. Strained Superego moved Bright Idea from under Giant Floaty Head under Karate Robot.
  1891. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1892. Monster of Id moved Bright Idea from under Karate Robot under Monster of Id.
  1893. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  1894. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  1895. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  1896. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  1897. Went from Tempest's Start phase to PlayCard phase.
  1898. Went from Tempest's PlayCard phase to UsePower phase.
  1899. Tempest uses the power on Cleansing Downpour.
  1900. Cleansing Downpour caused Legacy to regain 2 HP. HP is now 23.
  1901. Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP. HP is now 22.
  1902. Cleansing Downpour caused The Visionary to regain 2 HP. HP is now 19.
  1903. Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 21.
  1904. Cleansing Downpour caused Tempest to regain 2 HP. HP is now 22.
  1905. Went from Tempest's UsePower phase to DrawCard phase.
  1906. GameController moves 3 cards to the top of Tempest's Deck.
  1907. Tempest shuffles their Tempest's deck.
  1908. Tempest draws Aquatic Correspondence.
  1909. Went from Tempest's DrawCard phase to End phase.
  1910. Went from Tempest's End phase to Insula Primalis's Start phase.
  1911. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  1912. Went from Insula Primalis's Start phase to PlayCard phase.
  1913. GameController plays Primordial Plant Life.
  1914. Primordial Plant Life initiates 4 Toxic damage to Legacy.
  1915. Danger Sense made Legacy immune to damage.
  1916. Damage amount was 0, so no damage was dealt.
  1917. Primordial Plant Life initiates 4 Toxic damage to Freedom Six Tachyon.
  1918. Obsidian Field increases the damage dealt by Primordial Plant Life by 1.
  1919. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 2.
  1920. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 3.
  1921. Damage amount was 0, so no damage was dealt.
  1922. Primordial Plant Life initiates 4 Toxic damage to The Visionary.
  1923. Obsidian Field increases the damage dealt by Primordial Plant Life by 1.
  1924. Shielding Winds reduces the damage dealt to The Visionary by Primordial Plant Life by 2.
  1925. Mass Levitation reduces the damage dealt to The Visionary by Primordial Plant Life by 3.
  1926. Damage amount was 0, so no damage was dealt.
  1927. Primordial Plant Life initiates 4 Toxic damage to The Idealist.
  1928. Obsidian Field increases the damage dealt by Primordial Plant Life by 1.
  1929. Shielding Winds reduces the damage dealt to The Idealist by Primordial Plant Life by 2.
  1930. Mass Levitation reduces the damage dealt to The Idealist by Primordial Plant Life by 3.
  1931. Damage amount was 0, so no damage was dealt.
  1932. Primordial Plant Life initiates 4 Toxic damage to Tempest.
  1933. Obsidian Field increases the damage dealt by Primordial Plant Life by 1.
  1934. Otherworldly Resilience reduces the damage dealt to Tempest by Primordial Plant Life by 1.
  1935. Mass Levitation reduces the damage dealt to Tempest by Primordial Plant Life by 3.
  1936. Primordial Plant Life deals Tempest 1 Toxic damage.
  1937. Tempest is now at 21 HP.
  1938. Went from Insula Primalis's PlayCard phase to End phase.
  1939. Primordial Plant Life destroys itself!
  1940. GameController moved Primordial Plant Life to the environment trash.
  1941. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  1942. Went from Ambuscade's Start phase to PlayCard phase.
  1943. GameController plays Vanish.
  1944. Ambuscade initiates 5 Energy damage to Legacy.
  1945. Twist the Ether changes the damage type to Sonic.
  1946. Next Evolution made Legacy immune to damage.
  1947. Damage amount was 0, so no damage was dealt.
  1948. Rigged to Detonate was moved from the villain deck to the villain trash.
  1949. Vanish puts Personal Cloaking Device into play.
  1950. Ambuscade was flipped to its back side.
  1951. Ambuscade shuffles their the villain deck.
  1952. While in preview mode, a decision made the result unknowable.
  1953. While in preview mode, a decision made the result unknowable.
  1954. Ambuscade initiates 4 Energy damage to Legacy.
  1955. Twist the Ether changes the damage type to Sonic.
  1956. Next Evolution made Legacy immune to damage.
  1957. Damage amount was 0, so no damage was dealt.
  1958. Ambuscade initiates 4 Energy damage to Freedom Six Tachyon.
  1959. Lead from the Front redirects the damage dealt from Freedom Six Tachyon to Legacy.
  1960. Twist the Ether changes the damage type to Sonic.
  1961. Next Evolution made Legacy immune to damage.
  1962. Damage amount was 0, so no damage was dealt.
  1963. Ambuscade initiates 4 Energy damage to The Visionary.
  1964. Lead from the Front redirects the damage dealt from The Visionary to Legacy.
  1965. Twist the Ether changes the damage type to Sonic.
  1966. Next Evolution made Legacy immune to damage.
  1967. Damage amount was 0, so no damage was dealt.
  1968. Ambuscade initiates 4 Energy damage to The Idealist.
  1969. Lead from the Front redirects the damage dealt from The Idealist to Legacy.
  1970. Twist the Ether changes the damage type to Sonic.
  1971. Next Evolution made Legacy immune to damage.
  1972. Damage amount was 0, so no damage was dealt.
  1973. Ambuscade initiates 4 Energy damage to Tempest.
  1974. Lead from the Front redirects the damage dealt from Tempest to Legacy.
  1975. Twist the Ether changes the damage type to Sonic.
  1976. Next Evolution made Legacy immune to damage.
  1977. Damage amount was 0, so no damage was dealt.
  1978. Unavoidable Explosive was moved from the villain deck to the villain trash.
  1979. GameController moved Vanish to the villain trash.
  1980. Went from Ambuscade's PlayCard phase to End phase.
  1981. Ambuscade initiates 4 Energy damage to The Visionary.
  1982. Lead from the Front redirects the damage dealt from The Visionary to Legacy.
  1983. Twist the Ether changes the damage type to Sonic.
  1984. Next Evolution made Legacy immune to damage.
  1985. Damage amount was 0, so no damage was dealt.
  1986. Went from Ambuscade's End phase to Legacy's Start phase.
  1987. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  1988. Went from Legacy's Start phase to PlayCard phase.
  1989. The Legacy Ring increased the action count of UsePower by 1.
  1990. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1991. Legacy uses the power on Next Evolution.
  1992. Applying ongoing effect: Legacy is immune to Sonic damage.
  1993. Legacy uses the power on Motivational Charge.
  1994. While in preview mode, a decision made the result unknowable.
  1995. While in preview mode, a decision made the result unknowable.
  1996. Legacy initiates 2 Melee damage to Personal Cloaking Device.
  1997. Twist the Ether changes the damage type to Sonic.
  1998. Inspiring Presence increases the damage dealt by Legacy by 1.
  1999. Obsidian Field increases the damage dealt by Legacy by 1.
  2000. Twist the Ether reduces the damage dealt to Personal Cloaking Device by Legacy by 1.
  2001. Legacy deals Personal Cloaking Device 3 Sonic damage.
  2002. Personal Cloaking Device is now at 6 HP.
  2003. Motivational Charge caused Legacy to regain 1 HP. HP is now 24.
  2004. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 23.
  2005. Motivational Charge caused The Visionary to regain 1 HP. HP is now 20.
  2006. Motivational Charge caused The Idealist to regain 1 HP. HP is now 22.
  2007. Motivational Charge caused Tempest to regain 1 HP. HP is now 22.
  2008. Went from Legacy's UsePower phase to DrawCard phase.
  2009. GameController moves 11 cards to the top of Legacy's Deck.
  2010. Legacy shuffles their Legacy's deck.
  2011. Legacy draws Back-Fist Strike.
  2012. Went from Legacy's DrawCard phase to End phase.
  2013. Went from Legacy's End phase to Tachyon's Start phase.
  2014. HUD Goggles increased the action count of PlayCard by 1.
  2015. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  2016. Went from Tachyon's PlayCard phase to UsePower phase.
  2017. Tachyon uses the power on Freedom Six Tachyon.
  2018. Legacy draws Fortitude.
  2019. Tachyon draws Quick Insight.
  2020. The Visionary draws Suggestion.
  2021. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2022. Tempest draws Lightning Slash.
  2023. Went from Tachyon's UsePower phase to DrawCard phase.
  2024. Tachyon draws Pushing The Limits.
  2025. Went from Tachyon's DrawCard phase to End phase.
  2026. Went from Tachyon's End phase to The Visionary's Start phase.
  2027. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  2028. Went from The Visionary's Start phase to PlayCard phase.
  2029. Went from The Visionary's PlayCard phase to UsePower phase.
  2030. The Visionary uses the power on Mass Levitation.
  2031. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  2032. Went from The Visionary's UsePower phase to DrawCard phase.
  2033. The Visionary draws Foresight.
  2034. Went from The Visionary's DrawCard phase to End phase.
  2035. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  2036. Focusing Tiara moved Better Punching! from Void Guard The Idealist's hand under Giant Floaty Head.
  2037. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  2038. GameController plays Giant Floaty Head.
  2039. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  2040. Void Guard The Idealist uses the power on The Idealist.
  2041. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2042. The Idealist moved Conceptualize from Void Guard The Idealist's hand under Flying Stabby Knives.
  2043. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  2044. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2045. Went from Void Guard The Idealist's DrawCard phase to End phase.
  2046. Strained Superego moved Bright Idea from under Monster of Id under Giant Floaty Head.
  2047. Void Guard The Idealist uses the power on Strained Superego.
  2048. Strained Superego plays Hedgy Hogs.
  2049. The Idealist initiates 2 Melee damage to Personal Cloaking Device.
  2050. Inspiring Presence increases the damage dealt by The Idealist by 1.
  2051. Obsidian Field increases the damage dealt by The Idealist by 1.
  2052. Monster of Id increases the damage dealt by The Idealist by 1.
  2053. The Idealist deals Personal Cloaking Device 5 Melee damage.
  2054. Personal Cloaking Device is now at 1 HP.
  2055. The Idealist initiates 2 Melee damage to Ambuscade.
  2056. Ambuscade made Ambuscade immune to damage.
  2057. Damage amount was 0, so no damage was dealt.
  2058. Hedgy Hogs was moved under Giant Floaty Head.
  2059. Monster of Id moved Hedgy Hogs from under Giant Floaty Head under Monster of Id.
  2060. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  2061. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  2062. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  2063. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  2064. Went from Tempest's Start phase to PlayCard phase.
  2065. Went from Tempest's PlayCard phase to UsePower phase.
  2066. Tempest uses the power on Cleansing Downpour.
  2067. Cleansing Downpour caused Legacy to regain 2 HP. HP is now 26.
  2068. Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP. HP is now 25.
  2069. Cleansing Downpour caused The Visionary to regain 2 HP. HP is now 22.
  2070. Cleansing Downpour caused The Idealist to regain 2 HP, up to their maximum HP. HP is now 24.
  2071. Cleansing Downpour caused Tempest to regain 2 HP. HP is now 24.
  2072. Went from Tempest's UsePower phase to DrawCard phase.
  2073. Tempest draws Chain Lightning.
  2074. Went from Tempest's DrawCard phase to End phase.
  2075. Went from Tempest's End phase to Insula Primalis's Start phase.
  2076. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  2077. Went from Insula Primalis's Start phase to PlayCard phase.
  2078. GameController plays Velociraptor Pack.
  2079. Went from Insula Primalis's PlayCard phase to End phase.
  2080. Velociraptor Pack initiates 2 Melee damage to Personal Cloaking Device.
  2081. Obsidian Field increases the damage dealt by Velociraptor Pack by 1.
  2082. Mass Levitation reduces the damage dealt to Personal Cloaking Device by Velociraptor Pack by 3.
  2083. Damage amount was 0, so no damage was dealt.
  2084. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  2085. Went from Ambuscade's Start phase to PlayCard phase.
  2086. GameController plays Snatch and Grab.
  2087. Ambuscade initiates 3 Melee damage to Legacy.
  2088. Twist the Ether changes the damage type to Sonic.
  2089. Next Evolution made Legacy immune to damage.
  2090. Damage amount was 0, so no damage was dealt.
  2091. Ambuscade initiates 4 Energy damage to Legacy.
  2092. Twist the Ether changes the damage type to Sonic.
  2093. Next Evolution made Legacy immune to damage.
  2094. Damage amount was 0, so no damage was dealt.
  2095. GameController moved Snatch and Grab to the villain trash.
  2096. Went from Ambuscade's PlayCard phase to End phase.
  2097. Ambuscade initiates 4 Energy damage to The Visionary.
  2098. Lead from the Front redirects the damage dealt from The Visionary to Legacy.
  2099. Twist the Ether changes the damage type to Sonic.
  2100. Next Evolution made Legacy immune to damage.
  2101. Damage amount was 0, so no damage was dealt.
  2102. Went from Ambuscade's End phase to Legacy's Start phase.
  2103. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  2104. Went from Legacy's Start phase to PlayCard phase.
  2105. The Legacy Ring increased the action count of UsePower by 1.
  2106. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2107. Legacy uses the power on Next Evolution.
  2108. Applying ongoing effect: Legacy is immune to Sonic damage.
  2109. Legacy uses the power on Motivational Charge.
  2110. While in preview mode, a decision made the result unknowable.
  2111. While in preview mode, a decision made the result unknowable.
  2112. Legacy initiates 2 Melee damage to Velociraptor Pack.
  2113. Twist the Ether changes the damage type to Sonic.
  2114. Inspiring Presence increases the damage dealt by Legacy by 1.
  2115. Obsidian Field increases the damage dealt by Legacy by 1.
  2116. Twist the Ether increases the damage dealt by Legacy by 1.
  2117. Legacy deals Velociraptor Pack 5 Sonic damage.
  2118. Velociraptor Pack is now at 0 HP.
  2119. Legacy's Galvanize destroys Velociraptor Pack!
  2120. GameController moved Velociraptor Pack to the environment trash.
  2121. Motivational Charge caused Legacy to regain 1 HP. HP is now 27.
  2122. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 26.
  2123. Motivational Charge caused The Visionary to regain 1 HP. HP is now 23.
  2124. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  2125. Motivational Charge caused Tempest to regain 1 HP. HP is now 25.
  2126. Went from Legacy's UsePower phase to DrawCard phase.
  2127. Legacy draws Bolster Allies.
  2128. Went from Legacy's DrawCard phase to End phase.
  2129. Went from Legacy's End phase to Tachyon's Start phase.
  2130. HUD Goggles increased the action count of PlayCard by 1.
  2131. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  2132. Went from Tachyon's PlayCard phase to UsePower phase.
  2133. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  2134. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  2135. Tachyon draws Pushing The Limits.
  2136. Tachyon draws Nimble Strike.
  2137. Went from Tachyon's DrawCard phase to End phase.
  2138. Went from Tachyon's End phase to The Visionary's Start phase.
  2139. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  2140. Went from The Visionary's Start phase to PlayCard phase.
  2141. Went from The Visionary's PlayCard phase to UsePower phase.
  2142. The Visionary uses the power on Mass Levitation.
  2143. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  2144. Went from The Visionary's UsePower phase to DrawCard phase.
  2145. GameController moves 6 cards to the top of The Visionary's Deck.
  2146. The Visionary shuffles their The Visionary's deck.
  2147. The Visionary draws Precognition.
  2148. Went from The Visionary's DrawCard phase to End phase.
  2149. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  2150. Focusing Tiara moved Conceptualize from Void Guard The Idealist's hand under Flying Stabby Knives.
  2151. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  2152. GameController plays Flying Stabby Knives.
  2153. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  2154. Void Guard The Idealist uses the power on The Idealist.
  2155. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2156. The Idealist moved Conceptualize from Void Guard The Idealist's hand under Flying Stabby Knives.
  2157. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  2158. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2159. Went from Void Guard The Idealist's DrawCard phase to End phase.
  2160. Strained Superego moved Hedgy Hogs from under Monster of Id under Karate Robot.
  2161. Void Guard The Idealist uses the power on Strained Superego.
  2162. Strained Superego plays Sound Beating.
  2163. The Idealist initiates 3 Sonic damage to Legacy.
  2164. Next Evolution made Legacy immune to damage.
  2165. Damage amount was 0, so no damage was dealt.
  2166. Sound Beating was moved under Giant Floaty Head.
  2167. Monster of Id moved Sound Beating from under Giant Floaty Head under Monster of Id.
  2168. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  2169. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  2170. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  2171. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  2172. Went from Tempest's Start phase to PlayCard phase.
  2173. Went from Tempest's PlayCard phase to UsePower phase.
  2174. Tempest uses the power on Cleansing Downpour.
  2175. Cleansing Downpour caused Legacy to regain 2 HP. HP is now 29.
  2176. Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP, up to their maximum HP. HP is now 28.
  2177. Cleansing Downpour caused The Visionary to regain 2 HP. HP is now 25.
  2178. Cleansing Downpour tried to increase The Idealist's HP, but they are already at their maximum HP.
  2179. Cleansing Downpour caused Tempest to regain 1 HP, up to their maximum HP. HP is now 26.
  2180. Went from Tempest's UsePower phase to DrawCard phase.
  2181. Tempest shuffles their Tempest's deck.
  2182. Went from Tempest's DrawCard phase to End phase.
  2183. Went from Tempest's End phase to Insula Primalis's Start phase.
  2184. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  2185. Went from Insula Primalis's Start phase to PlayCard phase.
  2186. GameController moves 14 cards to the top of Insula Primalis's Deck.
  2187. Insula Primalis shuffles their the environment deck.
  2188. GameController plays Primordial Plant Life.
  2189. Primordial Plant Life initiates 4 Toxic damage to Legacy.
  2190. Danger Sense made Legacy immune to damage.
  2191. Damage amount was 0, so no damage was dealt.
  2192. Primordial Plant Life initiates 4 Toxic damage to Freedom Six Tachyon.
  2193. Obsidian Field increases the damage dealt by Primordial Plant Life by 1.
  2194. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 2.
  2195. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 3.
  2196. Damage amount was 0, so no damage was dealt.
  2197. Primordial Plant Life initiates 4 Toxic damage to The Visionary.
  2198. Obsidian Field increases the damage dealt by Primordial Plant Life by 1.
  2199. Shielding Winds reduces the damage dealt to The Visionary by Primordial Plant Life by 2.
  2200. Mass Levitation reduces the damage dealt to The Visionary by Primordial Plant Life by 3.
  2201. Damage amount was 0, so no damage was dealt.
  2202. Primordial Plant Life initiates 4 Toxic damage to The Idealist.
  2203. Obsidian Field increases the damage dealt by Primordial Plant Life by 1.
  2204. Shielding Winds reduces the damage dealt to The Idealist by Primordial Plant Life by 2.
  2205. Mass Levitation reduces the damage dealt to The Idealist by Primordial Plant Life by 3.
  2206. Damage amount was 0, so no damage was dealt.
  2207. Primordial Plant Life initiates 4 Toxic damage to Tempest.
  2208. Obsidian Field increases the damage dealt by Primordial Plant Life by 1.
  2209. Otherworldly Resilience reduces the damage dealt to Tempest by Primordial Plant Life by 1.
  2210. Mass Levitation reduces the damage dealt to Tempest by Primordial Plant Life by 3.
  2211. Primordial Plant Life deals Tempest 1 Toxic damage.
  2212. Tempest is now at 25 HP.
  2213. Went from Insula Primalis's PlayCard phase to End phase.
  2214. Primordial Plant Life destroys itself!
  2215. GameController moved Primordial Plant Life to the environment trash.
  2216. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  2217. Went from Ambuscade's Start phase to PlayCard phase.
  2218. GameController plays Automated Turret.
  2219. Went from Ambuscade's PlayCard phase to End phase.
  2220. Ambuscade initiates 4 Energy damage to The Idealist.
  2221. Lead from the Front redirects the damage dealt from The Idealist to Legacy.
  2222. Twist the Ether changes the damage type to Sonic.
  2223. Next Evolution made Legacy immune to damage.
  2224. Damage amount was 0, so no damage was dealt.
  2225. Automated Turret initiates 2 Projectile damage to Legacy.
  2226. Obsidian Field increases the damage dealt by Automated Turret by 1.
  2227. Fortitude reduces the damage dealt to Legacy by Automated Turret by 1.
  2228. Automated Turret deals Legacy 2 Projectile damage.
  2229. Legacy is now at 27 HP.
  2230. Went from Ambuscade's End phase to Legacy's Start phase.
  2231. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  2232. Went from Legacy's Start phase to PlayCard phase.
  2233. GameController plays Back-Fist Strike.
  2234. While in preview mode, a decision made the result unknowable.
  2235. While in preview mode, a decision made the result unknowable.
  2236. Legacy initiates 4 Melee damage to Automated Turret.
  2237. Twist the Ether changes the damage type to Energy.
  2238. Inspiring Presence increases the damage dealt by Legacy by 1.
  2239. Obsidian Field increases the damage dealt by Legacy by 1.
  2240. Twist the Ether increases the damage dealt by Legacy by 1.
  2241. Legacy deals Automated Turret 7 Energy damage.
  2242. Automated Turret is now at 1 HP.
  2243. GameController moved Back-Fist Strike to Legacy's trash.
  2244. The Legacy Ring increased the action count of UsePower by 1.
  2245. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2246. Legacy uses the power on Next Evolution.
  2247. Applying ongoing effect: Legacy is immune to Sonic damage.
  2248. Legacy uses the power on Motivational Charge.
  2249. While in preview mode, a decision made the result unknowable.
  2250. While in preview mode, a decision made the result unknowable.
  2251. Legacy initiates 2 Melee damage to Automated Turret.
  2252. Twist the Ether changes the damage type to Sonic.
  2253. Inspiring Presence increases the damage dealt by Legacy by 1.
  2254. Obsidian Field increases the damage dealt by Legacy by 1.
  2255. Twist the Ether increases the damage dealt by Legacy by 1.
  2256. Legacy deals Automated Turret 5 Sonic damage.
  2257. Automated Turret is now at -4 HP.
  2258. Legacy's Galvanize destroys Automated Turret!
  2259. GameController moved Automated Turret to the villain trash.
  2260. Motivational Charge caused Legacy to regain 1 HP. HP is now 28.
  2261. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  2262. Motivational Charge caused The Visionary to regain 1 HP, up to their maximum HP. HP is now 26.
  2263. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  2264. Motivational Charge caused Tempest to regain 1 HP, up to their maximum HP. HP is now 26.
  2265. Went from Legacy's UsePower phase to DrawCard phase.
  2266. Legacy draws "Thokk!".
  2267. Went from Legacy's DrawCard phase to End phase.
  2268. Went from Legacy's End phase to Tachyon's Start phase.
  2269. HUD Goggles increased the action count of PlayCard by 1.
  2270. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  2271. Went from Tachyon's PlayCard phase to UsePower phase.
  2272. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  2273. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  2274. Tachyon draws Fleet of Foot.
  2275. Tachyon draws Nimble Strike.
  2276. Went from Tachyon's DrawCard phase to End phase.
  2277. Tachyon discards Accelerated Assault.
  2278. Obsidian Field moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  2279. Tachyon discards Accelerated Assault.
  2280. Obsidian Field moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  2281. Obsidian Field destroys itself!
  2282. GameController moved Obsidian Field to the environment trash.
  2283. Went from Tachyon's End phase to The Visionary's Start phase.
  2284. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  2285. Went from The Visionary's Start phase to PlayCard phase.
  2286. Went from The Visionary's PlayCard phase to UsePower phase.
  2287. The Visionary uses the power on Mass Levitation.
  2288. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  2289. Went from The Visionary's UsePower phase to DrawCard phase.
  2290. The Visionary draws Decoy Projection.
  2291. Went from The Visionary's DrawCard phase to End phase.
  2292. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  2293. Focusing Tiara moved Focusing Tiara from Void Guard The Idealist's hand under Giant Floaty Head.
  2294. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  2295. GameController plays Sound Beating.
  2296. The Idealist initiates 3 Sonic damage to Legacy.
  2297. Next Evolution made Legacy immune to damage.
  2298. Damage amount was 0, so no damage was dealt.
  2299. Sound Beating was moved under Flying Stabby Knives.
  2300. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  2301. Void Guard The Idealist uses the power on The Idealist.
  2302. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2303. The Idealist moved Spark of Inspiration from Void Guard The Idealist's hand under Giant Floaty Head.
  2304. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  2305. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2306. Went from Void Guard The Idealist's DrawCard phase to End phase.
  2307. Strained Superego moved Sound Beating from under Flying Stabby Knives under Flying Stabby Knives.
  2308. Void Guard The Idealist uses the power on Strained Superego.
  2309. Strained Superego plays Sound Beating.
  2310. The Idealist initiates 3 Sonic damage to Legacy.
  2311. Next Evolution made Legacy immune to damage.
  2312. Damage amount was 0, so no damage was dealt.
  2313. Sound Beating was moved under Flying Stabby Knives.
  2314. Monster of Id moved Sound Beating from under Flying Stabby Knives under Monster of Id.
  2315. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  2316. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  2317. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  2318. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  2319. Went from Tempest's Start phase to PlayCard phase.
  2320. Went from Tempest's PlayCard phase to UsePower phase.
  2321. Tempest uses the power on Cleansing Downpour.
  2322. Cleansing Downpour caused Legacy to regain 2 HP. HP is now 30.
  2323. Cleansing Downpour tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  2324. Cleansing Downpour tried to increase The Visionary's HP, but they are already at their maximum HP.
  2325. Cleansing Downpour tried to increase The Idealist's HP, but they are already at their maximum HP.
  2326. Cleansing Downpour tried to increase Tempest's HP, but they are already at their maximum HP.
  2327. Went from Tempest's UsePower phase to DrawCard phase.
  2328. Tempest shuffles their Tempest's deck.
  2329. Went from Tempest's DrawCard phase to End phase.
  2330. Went from Tempest's End phase to Insula Primalis's Start phase.
  2331. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  2332. Went from Insula Primalis's Start phase to PlayCard phase.
  2333. GameController plays Primordial Plant Life.
  2334. Primordial Plant Life initiates 4 Toxic damage to Legacy.
  2335. Danger Sense made Legacy immune to damage.
  2336. Damage amount was 0, so no damage was dealt.
  2337. Primordial Plant Life initiates 4 Toxic damage to Freedom Six Tachyon.
  2338. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Primordial Plant Life by 3.
  2339. Primordial Plant Life deals Freedom Six Tachyon 1 Toxic damage.
  2340. Freedom Six Tachyon is now at 27 HP.
  2341. Primordial Plant Life initiates 4 Toxic damage to The Visionary.
  2342. Mass Levitation reduces the damage dealt to The Visionary by Primordial Plant Life by 3.
  2343. Primordial Plant Life deals The Visionary 1 Toxic damage.
  2344. The Visionary is now at 25 HP.
  2345. Primordial Plant Life initiates 4 Toxic damage to The Idealist.
  2346. Mass Levitation reduces the damage dealt to The Idealist by Primordial Plant Life by 3.
  2347. Primordial Plant Life deals The Idealist 1 Toxic damage.
  2348. The Idealist is now at 23 HP.
  2349. Primordial Plant Life initiates 4 Toxic damage to Tempest.
  2350. Mass Levitation reduces the damage dealt to Tempest by Primordial Plant Life by 3.
  2351. Otherworldly Resilience reduces the damage dealt to Tempest by Primordial Plant Life by 1.
  2352. Damage amount was 0, so no damage was dealt.
  2353. Went from Insula Primalis's PlayCard phase to End phase.
  2354. Primordial Plant Life destroys itself!
  2355. GameController moved Primordial Plant Life to the environment trash.
  2356. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  2357. Went from Ambuscade's Start phase to PlayCard phase.
  2358. GameController plays Sonic Mine.
  2359. Went from Ambuscade's PlayCard phase to End phase.
  2360. Ambuscade initiates 4 Energy damage to The Idealist.
  2361. Lead from the Front redirects the damage dealt from The Idealist to Legacy.
  2362. Twist the Ether changes the damage type to Sonic.
  2363. Next Evolution made Legacy immune to damage.
  2364. Damage amount was 0, so no damage was dealt.
  2365. Went from Ambuscade's End phase to Legacy's Start phase.
  2366. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  2367. Went from Legacy's Start phase to PlayCard phase.
  2368. The Legacy Ring increased the action count of UsePower by 1.
  2369. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2370. Legacy uses the power on Next Evolution.
  2371. Applying ongoing effect: Legacy is immune to Sonic damage.
  2372. Legacy uses the power on Motivational Charge.
  2373. While in preview mode, a decision made the result unknowable.
  2374. Legacy initiates 2 Melee damage to Sonic Mine.
  2375. Twist the Ether changes the damage type to Sonic.
  2376. Inspiring Presence increases the damage dealt by Legacy by 1.
  2377. Twist the Ether increases the damage dealt by Legacy by 1.
  2378. Legacy deals Sonic Mine 4 Sonic damage.
  2379. Sonic Mine is now at -3 HP.
  2380. Sonic Mine initiates 2 Sonic damage to Legacy.
  2381. Next Evolution made Legacy immune to damage.
  2382. Damage amount was 0, so no damage was dealt.
  2383. Sonic Mine initiates 2 Sonic damage to Freedom Six Tachyon.
  2384. Lead from the Front redirects the damage dealt from Freedom Six Tachyon to Legacy.
  2385. Next Evolution made Legacy immune to damage.
  2386. Damage amount was 0, so no damage was dealt.
  2387. Sonic Mine initiates 2 Sonic damage to The Visionary.
  2388. Lead from the Front redirects the damage dealt from The Visionary to Legacy.
  2389. Next Evolution made Legacy immune to damage.
  2390. Damage amount was 0, so no damage was dealt.
  2391. Sonic Mine initiates 2 Sonic damage to The Idealist.
  2392. Lead from the Front redirects the damage dealt from The Idealist to Legacy.
  2393. Next Evolution made Legacy immune to damage.
  2394. Damage amount was 0, so no damage was dealt.
  2395. Sonic Mine initiates 2 Sonic damage to Tempest.
  2396. Otherworldly Resilience reduces the damage dealt to Tempest by Sonic Mine by 1.
  2397. Elemental Subwave Inducer reduces the damage dealt to Tempest by Sonic Mine by 1.
  2398. Damage amount was 0, so no damage was dealt.
  2399. Legacy's Galvanize destroys Sonic Mine!
  2400. GameController moved Sonic Mine to the villain trash.
  2401. Motivational Charge caused Legacy to regain 1 HP. HP is now 31.
  2402. Motivational Charge caused Freedom Six Tachyon to regain 1 HP, up to their maximum HP. HP is now 28.
  2403. Motivational Charge caused The Visionary to regain 1 HP, up to their maximum HP. HP is now 26.
  2404. Motivational Charge caused The Idealist to regain 1 HP, up to their maximum HP. HP is now 24.
  2405. Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
  2406. Went from Legacy's UsePower phase to DrawCard phase.
  2407. Legacy draws Lead from the Front.
  2408. Went from Legacy's DrawCard phase to End phase.
  2409. Went from Legacy's End phase to Tachyon's Start phase.
  2410. HUD Goggles increased the action count of PlayCard by 1.
  2411. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  2412. Went from Tachyon's PlayCard phase to UsePower phase.
  2413. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  2414. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  2415. Tachyon draws Hypersonic Assault.
  2416. Tachyon draws Sonic Vortex.
  2417. Went from Tachyon's DrawCard phase to End phase.
  2418. Went from Tachyon's End phase to The Visionary's Start phase.
  2419. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  2420. Went from The Visionary's Start phase to PlayCard phase.
  2421. Went from The Visionary's PlayCard phase to UsePower phase.
  2422. The Visionary uses the power on Mass Levitation.
  2423. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  2424. Went from The Visionary's UsePower phase to DrawCard phase.
  2425. The Visionary draws Mind Spike.
  2426. Went from The Visionary's DrawCard phase to End phase.
  2427. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  2428. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  2429. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  2430. Void Guard The Idealist uses the power on Strained Superego.
  2431. Strained Superego plays Bright Idea.
  2432. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2433. Bright Idea was moved under Giant Floaty Head.
  2434. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  2435. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2436. Went from Void Guard The Idealist's DrawCard phase to End phase.
  2437. Strained Superego moved Sound Beating from under Flying Stabby Knives under Flying Stabby Knives.
  2438. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2439. Monster of Id moved Bright Idea from under Giant Floaty Head under Monster of Id.
  2440. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  2441. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  2442. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  2443. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  2444. Went from Tempest's Start phase to PlayCard phase.
  2445. Went from Tempest's PlayCard phase to UsePower phase.
  2446. Tempest uses the power on Cleansing Downpour.
  2447. Cleansing Downpour caused Legacy to regain 1 HP, up to their maximum HP. HP is now 32.
  2448. Cleansing Downpour tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  2449. Cleansing Downpour tried to increase The Visionary's HP, but they are already at their maximum HP.
  2450. Cleansing Downpour tried to increase The Idealist's HP, but they are already at their maximum HP.
  2451. Cleansing Downpour tried to increase Tempest's HP, but they are already at their maximum HP.
  2452. Went from Tempest's UsePower phase to DrawCard phase.
  2453. Tempest shuffles their Tempest's deck.
  2454. Went from Tempest's DrawCard phase to End phase.
  2455. Went from Tempest's End phase to Insula Primalis's Start phase.
  2456. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  2457. Went from Insula Primalis's Start phase to PlayCard phase.
  2458. GameController plays Enraged T-Rex.
  2459. Went from Insula Primalis's PlayCard phase to End phase.
  2460. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  2461. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 2.
  2462. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 3.
  2463. Damage amount was 0, so no damage was dealt.
  2464. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  2465. Went from Ambuscade's Start phase to PlayCard phase.
  2466. GameController plays Automated Turret.
  2467. Went from Ambuscade's PlayCard phase to End phase.
  2468. Ambuscade initiates 4 Energy damage to The Idealist.
  2469. Lead from the Front redirects the damage dealt from The Idealist to Legacy.
  2470. Twist the Ether changes the damage type to Sonic.
  2471. Next Evolution made Legacy immune to damage.
  2472. Damage amount was 0, so no damage was dealt.
  2473. Automated Turret initiates 2 Projectile damage to Legacy.
  2474. Fortitude reduces the damage dealt to Legacy by Automated Turret by 1.
  2475. Automated Turret deals Legacy 1 Projectile damage.
  2476. Legacy is now at 31 HP.
  2477. Went from Ambuscade's End phase to Legacy's Start phase.
  2478. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  2479. Went from Legacy's Start phase to PlayCard phase.
  2480. GameController plays Back-Fist Strike.
  2481. While in preview mode, a decision made the result unknowable.
  2482. Legacy initiates 4 Melee damage to Automated Turret.
  2483. Twist the Ether changes the damage type to Sonic.
  2484. Inspiring Presence increases the damage dealt by Legacy by 1.
  2485. Twist the Ether increases the damage dealt by Legacy by 1.
  2486. Legacy deals Automated Turret 6 Sonic damage.
  2487. Automated Turret is now at 2 HP.
  2488. GameController moved Back-Fist Strike to Legacy's trash.
  2489. The Legacy Ring increased the action count of UsePower by 1.
  2490. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2491. Legacy uses the power on Next Evolution.
  2492. Applying ongoing effect: Legacy is immune to Sonic damage.
  2493. Legacy uses the power on Motivational Charge.
  2494. While in preview mode, a decision made the result unknowable.
  2495. Legacy initiates 2 Melee damage to Automated Turret.
  2496. Twist the Ether changes the damage type to Sonic.
  2497. Inspiring Presence increases the damage dealt by Legacy by 1.
  2498. Twist the Ether increases the damage dealt by Legacy by 1.
  2499. Legacy deals Automated Turret 4 Sonic damage.
  2500. Automated Turret is now at -2 HP.
  2501. Legacy's Galvanize destroys Automated Turret!
  2502. GameController moved Automated Turret to the villain trash.
  2503. Motivational Charge caused Legacy to regain 1 HP, up to their maximum HP. HP is now 32.
  2504. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  2505. Motivational Charge tried to increase The Visionary's HP, but they are already at their maximum HP.
  2506. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  2507. Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
  2508. Went from Legacy's UsePower phase to DrawCard phase.
  2509. Legacy draws Surge of Strength.
  2510. Went from Legacy's DrawCard phase to End phase.
  2511. Went from Legacy's End phase to Tachyon's Start phase.
  2512. HUD Goggles increased the action count of PlayCard by 1.
  2513. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  2514. Went from Tachyon's PlayCard phase to UsePower phase.
  2515. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  2516. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  2517. Tachyon draws Supersonic Response.
  2518. Tachyon draws Fleet of Foot.
  2519. Went from Tachyon's DrawCard phase to End phase.
  2520. Went from Tachyon's End phase to The Visionary's Start phase.
  2521. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  2522. Went from The Visionary's Start phase to PlayCard phase.
  2523. GameController plays Decoy Projection.
  2524. Went from The Visionary's PlayCard phase to UsePower phase.
  2525. The Visionary uses the power on Mass Levitation.
  2526. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  2527. Went from The Visionary's UsePower phase to DrawCard phase.
  2528. The Visionary draws Decoy Projection.
  2529. Went from The Visionary's DrawCard phase to End phase.
  2530. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  2531. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  2532. GameController plays Bright Idea.
  2533. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2534. Bright Idea was moved under Giant Floaty Head.
  2535. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  2536. Void Guard The Idealist uses the power on The Idealist.
  2537. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2538. The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Giant Floaty Head.
  2539. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  2540. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2541. Went from Void Guard The Idealist's DrawCard phase to End phase.
  2542. Strained Superego moved Conceptualize from under Flying Stabby Knives under Flying Stabby Knives.
  2543. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2544. Monster of Id moved Focusing Tiara from under Giant Floaty Head under Monster of Id.
  2545. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  2546. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  2547. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  2548. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  2549. Went from Tempest's Start phase to PlayCard phase.
  2550. Went from Tempest's PlayCard phase to UsePower phase.
  2551. Tempest did not play a card or use a power this turn. Increasing draw count by 1.
  2552. Went from Tempest's UsePower phase to DrawCard phase. (Count: 2)
  2553. Tempest shuffles their Tempest's deck.
  2554. Tempest shuffles their Tempest's deck.
  2555. Went from Tempest's DrawCard phase to End phase.
  2556. Went from Tempest's End phase to Insula Primalis's Start phase.
  2557. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  2558. Went from Insula Primalis's Start phase to PlayCard phase.
  2559. GameController plays Pterodactyl Thief.
  2560. Went from Insula Primalis's PlayCard phase to End phase.
  2561. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  2562. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 2.
  2563. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 3.
  2564. Damage amount was 0, so no damage was dealt.
  2565. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  2566. Went from Ambuscade's Start phase to PlayCard phase.
  2567. GameController plays Armed and Dangerous.
  2568. Revealed card: Run and Gun
  2569. Revealed matching card: Explosive Launcher
  2570. Armed and Dangerous puts Explosive Launcher into play.
  2571. Armed and Dangerous moves 1 cards to the top of Ambuscade's Deck.
  2572. Ambuscade shuffles their the villain deck.
  2573. Ambuscade initiates 5 Energy damage to Legacy.
  2574. Twist the Ether changes the damage type to Sonic.
  2575. Next Evolution made Legacy immune to damage.
  2576. Damage amount was 0, so no damage was dealt.
  2577. Rigged to Detonate was moved from the villain deck to the villain trash.
  2578. Armed and Dangerous plays Snatch and Grab.
  2579. Ambuscade initiates 3 Melee damage to Legacy.
  2580. Twist the Ether changes the damage type to Sonic.
  2581. Next Evolution made Legacy immune to damage.
  2582. Damage amount was 0, so no damage was dealt.
  2583. Ambuscade initiates 4 Energy damage to Legacy.
  2584. Twist the Ether changes the damage type to Sonic.
  2585. Next Evolution made Legacy immune to damage.
  2586. Damage amount was 0, so no damage was dealt.
  2587. GameController moved Snatch and Grab to the villain trash.
  2588. GameController moved Armed and Dangerous to the villain trash.
  2589. Went from Ambuscade's PlayCard phase to End phase.
  2590. Ambuscade initiates 4 Energy damage to Decoy Projection.
  2591. Lead from the Front redirects the damage dealt from Decoy Projection to Legacy.
  2592. Twist the Ether changes the damage type to Sonic.
  2593. Next Evolution made Legacy immune to damage.
  2594. Damage amount was 0, so no damage was dealt.
  2595. While in preview mode, a decision made the result unknowable.
  2596. Ambuscade initiates 3 Fire damage to Legacy.
  2597. Twist the Ether changes the damage type to Sonic.
  2598. Next Evolution made Legacy immune to damage.
  2599. Damage amount was 0, so no damage was dealt.
  2600. Ambuscade initiates 3 Fire damage to Freedom Six Tachyon.
  2601. Lead from the Front redirects the damage dealt from Freedom Six Tachyon to Legacy.
  2602. Twist the Ether changes the damage type to Sonic.
  2603. Next Evolution made Legacy immune to damage.
  2604. Damage amount was 0, so no damage was dealt.
  2605. Ambuscade initiates 3 Fire damage to The Visionary.
  2606. Lead from the Front redirects the damage dealt from The Visionary to Legacy.
  2607. Twist the Ether changes the damage type to Sonic.
  2608. Next Evolution made Legacy immune to damage.
  2609. Damage amount was 0, so no damage was dealt.
  2610. Ambuscade initiates 3 Fire damage to Decoy Projection.
  2611. Lead from the Front redirects the damage dealt from Decoy Projection to Legacy.
  2612. Twist the Ether changes the damage type to Sonic.
  2613. Next Evolution made Legacy immune to damage.
  2614. Damage amount was 0, so no damage was dealt.
  2615. Ambuscade initiates 3 Fire damage to The Idealist.
  2616. Lead from the Front redirects the damage dealt from The Idealist to Legacy.
  2617. Twist the Ether changes the damage type to Sonic.
  2618. Next Evolution made Legacy immune to damage.
  2619. Damage amount was 0, so no damage was dealt.
  2620. Ambuscade initiates 3 Fire damage to Tempest.
  2621. Twist the Ether changes the damage type to Sonic.
  2622. Twist the Ether reduces the damage dealt to Tempest by Ambuscade by 1.
  2623. Otherworldly Resilience reduces the damage dealt to Tempest by Ambuscade by 1.
  2624. Elemental Subwave Inducer reduces the damage dealt to Tempest by Ambuscade by 1.
  2625. Damage amount was 0, so no damage was dealt.
  2626. Went from Ambuscade's End phase to Legacy's Start phase.
  2627. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  2628. Went from Legacy's Start phase to PlayCard phase.
  2629. GameController plays Flying Smash.
  2630. While in preview mode, a decision made the result unknowable.
  2631. Legacy initiates 3 Melee damage to Explosive Launcher.
  2632. Twist the Ether changes the damage type to Sonic.
  2633. Inspiring Presence increases the damage dealt by Legacy by 1.
  2634. Twist the Ether increases the damage dealt by Legacy by 1.
  2635. Legacy deals Explosive Launcher 5 Sonic damage.
  2636. Explosive Launcher is now at 1 HP.
  2637. While in preview mode, a decision made the result unknowable.
  2638. Legacy initiates 3 Melee damage to Pterodactyl Thief.
  2639. Twist the Ether changes the damage type to Sonic.
  2640. Inspiring Presence increases the damage dealt by Legacy by 1.
  2641. Twist the Ether increases the damage dealt by Legacy by 1.
  2642. Legacy deals Pterodactyl Thief 5 Sonic damage.
  2643. Pterodactyl Thief is now at 0 HP.
  2644. Legacy's Galvanize destroys Pterodactyl Thief!
  2645. GameController moved Pterodactyl Thief to the environment trash.
  2646. While in preview mode, a decision made the result unknowable.
  2647. Legacy initiates 3 Melee damage to Enraged T-Rex.
  2648. Twist the Ether changes the damage type to Toxic.
  2649. Inspiring Presence increases the damage dealt by Legacy by 1.
  2650. Twist the Ether increases the damage dealt by Legacy by 1.
  2651. Legacy deals Enraged T-Rex 5 Toxic damage.
  2652. Enraged T-Rex is now at 10 HP.
  2653. GameController moved Flying Smash to Legacy's trash.
  2654. The Legacy Ring increased the action count of UsePower by 1.
  2655. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2656. Legacy uses the power on Next Evolution.
  2657. Applying ongoing effect: Legacy is immune to Sonic damage.
  2658. Legacy uses the power on Motivational Charge.
  2659. While in preview mode, a decision made the result unknowable.
  2660. Legacy initiates 2 Melee damage to Explosive Launcher.
  2661. Twist the Ether changes the damage type to Sonic.
  2662. Inspiring Presence increases the damage dealt by Legacy by 1.
  2663. Twist the Ether increases the damage dealt by Legacy by 1.
  2664. Legacy deals Explosive Launcher 4 Sonic damage.
  2665. Explosive Launcher is now at -3 HP.
  2666. Legacy's Galvanize destroys Explosive Launcher!
  2667. GameController moved Explosive Launcher to the villain trash.
  2668. Motivational Charge tried to increase Legacy's HP, but they are already at their maximum HP.
  2669. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  2670. Motivational Charge tried to increase The Visionary's HP, but they are already at their maximum HP.
  2671. Motivational Charge tried to increase Decoy Projection's HP, but they are already at their maximum HP.
  2672. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  2673. Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
  2674. Went from Legacy's UsePower phase to DrawCard phase.
  2675. Legacy draws Flying Smash.
  2676. Went from Legacy's DrawCard phase to End phase.
  2677. Went from Legacy's End phase to Tachyon's Start phase.
  2678. HUD Goggles increased the action count of PlayCard by 1.
  2679. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  2680. Went from Tachyon's PlayCard phase to UsePower phase.
  2681. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  2682. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  2683. Tachyon draws Blinding Speed.
  2684. Tachyon draws Sucker Punch.
  2685. Went from Tachyon's DrawCard phase to End phase.
  2686. Went from Tachyon's End phase to The Visionary's Start phase.
  2687. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  2688. Went from The Visionary's Start phase to PlayCard phase.
  2689. Went from The Visionary's PlayCard phase to UsePower phase.
  2690. The Visionary uses the power on Mass Levitation.
  2691. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  2692. Went from The Visionary's UsePower phase to DrawCard phase.
  2693. The Visionary draws Mind Spike.
  2694. Went from The Visionary's DrawCard phase to End phase.
  2695. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  2696. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  2697. GameController plays Karate Robot.
  2698. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  2699. Void Guard The Idealist uses the power on Strained Superego.
  2700. Strained Superego plays Spark of Inspiration.
  2701. Spark of Inspiration tried to increase The Idealist's HP, but they are already at their maximum HP.
  2702. The Idealist initiates 1 Psychic damage to Ambuscade.
  2703. Ambuscade made Ambuscade immune to damage.
  2704. Damage amount was 0, so no damage was dealt.
  2705. The Idealist initiates 1 Psychic damage to Personal Cloaking Device.
  2706. Inspiring Presence increases the damage dealt by The Idealist by 1.
  2707. Monster of Id increases the damage dealt by The Idealist by 1.
  2708. The Idealist deals Personal Cloaking Device 3 Psychic damage.
  2709. Personal Cloaking Device is now at -2 HP.
  2710. The Idealist's Wild Imagination destroys Personal Cloaking Device!
  2711. GameController moved Personal Cloaking Device to the villain trash.
  2712. The Idealist initiates 1 Psychic damage to Enraged T-Rex.
  2713. Inspiring Presence increases the damage dealt by The Idealist by 1.
  2714. Monster of Id increases the damage dealt by The Idealist by 1.
  2715. The Idealist deals Enraged T-Rex 3 Psychic damage.
  2716. Enraged T-Rex is now at 7 HP.
  2717. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2718. Spark of Inspiration was moved under Karate Robot.
  2719. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  2720. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2721. Went from Void Guard The Idealist's DrawCard phase to End phase.
  2722. Strained Superego moved Hedgy Hogs from under Karate Robot under Flying Stabby Knives.
  2723. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2724. Monster of Id moved Spark of Inspiration from under Karate Robot under Monster of Id.
  2725. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  2726. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  2727. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  2728. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  2729. Went from Tempest's Start phase to PlayCard phase.
  2730. Went from Tempest's PlayCard phase to UsePower phase.
  2731. Tempest did not play a card or use a power this turn. Increasing draw count by 1.
  2732. Went from Tempest's UsePower phase to DrawCard phase. (Count: 2)
  2733. Tempest shuffles their Tempest's deck.
  2734. Tempest shuffles their Tempest's deck.
  2735. Went from Tempest's DrawCard phase to End phase.
  2736. Went from Tempest's End phase to Insula Primalis's Start phase.
  2737. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  2738. Went from Insula Primalis's Start phase to PlayCard phase.
  2739. GameController plays Velociraptor Pack.
  2740. Went from Insula Primalis's PlayCard phase to End phase.
  2741. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  2742. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 2.
  2743. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 3.
  2744. Damage amount was 0, so no damage was dealt.
  2745. Velociraptor Pack initiates 2 Melee damage to Decoy Projection.
  2746. Mass Levitation reduces the damage dealt to Decoy Projection by Velociraptor Pack by 3.
  2747. Damage amount was 0, so no damage was dealt.
  2748. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  2749. Ambuscade was flipped to its front side.
  2750. Went from Ambuscade's Start phase to PlayCard phase.
  2751. GameController plays Quick Stim-Patch.
  2752. Quick Stim-Patch caused Ambuscade to regain 5 HP. HP is now 23.
  2753. Quick Stim-Patch moves 18 cards to the top of Ambuscade's Deck.
  2754. Ambuscade shuffles their the villain deck.
  2755. Quick Stim-Patch plays Unavoidable Explosive.
  2756. Unavoidable Explosive was moved to the bottom of the villain deck.
  2757. Ambuscade shuffles their the villain deck.
  2758. GameController moved Quick Stim-Patch to the villain trash.
  2759. Went from Ambuscade's PlayCard phase to End phase.
  2760. Ambuscade initiates 4 Projectile damage to Legacy.
  2761. Twist the Ether changes the damage type to Sonic.
  2762. Next Evolution made Legacy immune to damage.
  2763. Damage amount was 0, so no damage was dealt.
  2764. Went from Ambuscade's End phase to Legacy's Start phase.
  2765. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  2766. Went from Legacy's Start phase to PlayCard phase.
  2767. The Legacy Ring increased the action count of UsePower by 1.
  2768. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2769. Legacy uses the power on Next Evolution.
  2770. Applying ongoing effect: Legacy is immune to Sonic damage.
  2771. Legacy uses the power on Motivational Charge.
  2772. While in preview mode, a decision made the result unknowable.
  2773. Legacy initiates 2 Melee damage to Velociraptor Pack.
  2774. Twist the Ether changes the damage type to Sonic.
  2775. Inspiring Presence increases the damage dealt by Legacy by 1.
  2776. Twist the Ether increases the damage dealt by Legacy by 1.
  2777. Legacy deals Velociraptor Pack 4 Sonic damage.
  2778. Velociraptor Pack is now at 1 HP.
  2779. Motivational Charge tried to increase Legacy's HP, but they are already at their maximum HP.
  2780. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  2781. Motivational Charge tried to increase The Visionary's HP, but they are already at their maximum HP.
  2782. Motivational Charge tried to increase Decoy Projection's HP, but they are already at their maximum HP.
  2783. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  2784. Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
  2785. Went from Legacy's UsePower phase to DrawCard phase.
  2786. Legacy draws Bolster Allies.
  2787. Went from Legacy's DrawCard phase to End phase.
  2788. Went from Legacy's End phase to Tachyon's Start phase.
  2789. HUD Goggles increased the action count of PlayCard by 1.
  2790. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  2791. Went from Tachyon's PlayCard phase to UsePower phase.
  2792. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  2793. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  2794. Tachyon draws Lightning Reflexes.
  2795. Tachyon draws Synaptic Interruption.
  2796. Went from Tachyon's DrawCard phase to End phase.
  2797. Went from Tachyon's End phase to The Visionary's Start phase.
  2798. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  2799. Went from The Visionary's Start phase to PlayCard phase.
  2800. GameController plays Mind Spike.
  2801. The Visionary initiates 3 Psychic damage to Velociraptor Pack.
  2802. Inspiring Presence increases the damage dealt by The Visionary by 1.
  2803. The Visionary deals Velociraptor Pack 4 Psychic damage.
  2804. Velociraptor Pack is now at -3 HP.
  2805. The Visionary's Enlighten destroys Velociraptor Pack!
  2806. GameController moved Velociraptor Pack to the environment trash.
  2807. GameController moved Mind Spike to The Visionary's trash.
  2808. Went from The Visionary's PlayCard phase to UsePower phase.
  2809. The Visionary uses the power on Mass Levitation.
  2810. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  2811. Went from The Visionary's UsePower phase to DrawCard phase.
  2812. The Visionary draws Decoy Projection.
  2813. Went from The Visionary's DrawCard phase to End phase.
  2814. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  2815. Focusing Tiara moved Focusing Tiara from Void Guard The Idealist's hand under Karate Robot.
  2816. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  2817. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  2818. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  2819. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  2820. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2821. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2822. Went from Void Guard The Idealist's DrawCard phase to End phase.
  2823. Strained Superego moved Bored Now from under Karate Robot under Flying Stabby Knives.
  2824. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2825. Monster of Id moved Focusing Tiara from under Karate Robot under Monster of Id.
  2826. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  2827. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  2828. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  2829. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  2830. Went from Tempest's Start phase to PlayCard phase.
  2831. Went from Tempest's PlayCard phase to UsePower phase.
  2832. Tempest did not play a card or use a power this turn. Increasing draw count by 1.
  2833. Went from Tempest's UsePower phase to DrawCard phase. (Count: 2)
  2834. Tempest shuffles their Tempest's deck.
  2835. Tempest shuffles their Tempest's deck.
  2836. Went from Tempest's DrawCard phase to End phase.
  2837. Went from Tempest's End phase to Insula Primalis's Start phase.
  2838. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  2839. Went from Insula Primalis's Start phase to PlayCard phase.
  2840. GameController plays Volcanic Eruption.
  2841. Went from Insula Primalis's PlayCard phase to End phase.
  2842. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  2843. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 2.
  2844. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 3.
  2845. Damage amount was 0, so no damage was dealt.
  2846. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  2847. Went from Ambuscade's Start phase to PlayCard phase.
  2848. GameController plays Personal Cloaking Device.
  2849. Ambuscade was flipped to its back side.
  2850. Went from Ambuscade's PlayCard phase to End phase.
  2851. Ambuscade initiates 4 Energy damage to Decoy Projection.
  2852. Lead from the Front redirects the damage dealt from Decoy Projection to Legacy.
  2853. Twist the Ether changes the damage type to Sonic.
  2854. Next Evolution made Legacy immune to damage.
  2855. Damage amount was 0, so no damage was dealt.
  2856. Went from Ambuscade's End phase to Legacy's Start phase.
  2857. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  2858. Went from Legacy's Start phase to PlayCard phase.
  2859. The Legacy Ring increased the action count of UsePower by 1.
  2860. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2861. Legacy uses the power on Next Evolution.
  2862. Applying ongoing effect: Legacy is immune to Sonic damage.
  2863. Went from Legacy's UsePower phase to DrawCard phase.
  2864. Legacy draws Surge of Strength.
  2865. Went from Legacy's DrawCard phase to End phase.
  2866. Went from Legacy's End phase to Tachyon's Start phase.
  2867. Volcanic Eruption puts Obsidian Field into play.
  2868. Volcanic Eruption destroys itself!
  2869. GameController moved Volcanic Eruption to the environment trash.
  2870. Went from Tachyon's Start phase to The Visionary's Start phase.
  2871. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  2872. Went from The Visionary's Start phase to PlayCard phase.
  2873. Went from The Visionary's PlayCard phase to UsePower phase.
  2874. The Visionary uses the power on Mass Levitation.
  2875. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  2876. Went from The Visionary's UsePower phase to DrawCard phase.
  2877. GameController moves 1 cards to the top of The Visionary's Deck.
  2878. The Visionary shuffles their The Visionary's deck.
  2879. The Visionary draws Mind Spike.
  2880. Went from The Visionary's DrawCard phase to End phase.
  2881. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  2882. Focusing Tiara moved Making Things Up from Void Guard The Idealist's hand under Karate Robot.
  2883. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  2884. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  2885. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  2886. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  2887. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2888. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2889. Went from Void Guard The Idealist's DrawCard phase to End phase.
  2890. Strained Superego moved Spark of Inspiration from under Giant Floaty Head under Flying Stabby Knives.
  2891. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2892. Monster of Id moved Making Things Up from under Karate Robot under Monster of Id.
  2893. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  2894. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  2895. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  2896. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  2897. Went from Tempest's Start phase to PlayCard phase.
  2898. Went from Tempest's PlayCard phase to UsePower phase.
  2899. Tempest did not play a card or use a power this turn. Increasing draw count by 1.
  2900. Went from Tempest's UsePower phase to DrawCard phase. (Count: 2)
  2901. Tempest shuffles their Tempest's deck.
  2902. Tempest shuffles their Tempest's deck.
  2903. Went from Tempest's DrawCard phase to End phase.
  2904. Went from Tempest's End phase to Insula Primalis's Start phase.
  2905. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  2906. Went from Insula Primalis's Start phase to PlayCard phase.
  2907. GameController plays Enraged T-Rex.
  2908. Went from Insula Primalis's PlayCard phase to End phase.
  2909. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  2910. Obsidian Field increases the damage dealt by Enraged T-Rex by 1.
  2911. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 2.
  2912. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 3.
  2913. Enraged T-Rex deals Freedom Six Tachyon 1 Melee damage.
  2914. Freedom Six Tachyon is now at 27 HP.
  2915. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  2916. Obsidian Field increases the damage dealt by Enraged T-Rex by 1.
  2917. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 2.
  2918. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 3.
  2919. Enraged T-Rex deals Freedom Six Tachyon 1 Melee damage.
  2920. Freedom Six Tachyon is now at 26 HP.
  2921. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  2922. Went from Ambuscade's Start phase to PlayCard phase.
  2923. GameController plays Snatch and Grab.
  2924. Ambuscade initiates 3 Melee damage to Legacy.
  2925. Twist the Ether changes the damage type to Sonic.
  2926. Next Evolution made Legacy immune to damage.
  2927. Damage amount was 0, so no damage was dealt.
  2928. Ambuscade initiates 4 Energy damage to Legacy.
  2929. Twist the Ether changes the damage type to Sonic.
  2930. Next Evolution made Legacy immune to damage.
  2931. Damage amount was 0, so no damage was dealt.
  2932. GameController moved Snatch and Grab to the villain trash.
  2933. Went from Ambuscade's PlayCard phase to End phase.
  2934. Ambuscade initiates 4 Energy damage to Decoy Projection.
  2935. Lead from the Front redirects the damage dealt from Decoy Projection to Legacy.
  2936. Twist the Ether changes the damage type to Sonic.
  2937. Next Evolution made Legacy immune to damage.
  2938. Damage amount was 0, so no damage was dealt.
  2939. Went from Ambuscade's End phase to Legacy's Start phase.
  2940. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  2941. Went from Legacy's Start phase to PlayCard phase.
  2942. The Legacy Ring increased the action count of UsePower by 1.
  2943. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  2944. Legacy uses the power on Next Evolution.
  2945. Applying ongoing effect: Legacy is immune to Sonic damage.
  2946. Legacy uses the power on Motivational Charge.
  2947. While in preview mode, a decision made the result unknowable.
  2948. While in preview mode, a decision made the result unknowable.
  2949. Legacy initiates 2 Melee damage to Enraged T-Rex.
  2950. Twist the Ether changes the damage type to Sonic.
  2951. Inspiring Presence increases the damage dealt by Legacy by 1.
  2952. Obsidian Field increases the damage dealt by Legacy by 1.
  2953. Twist the Ether increases the damage dealt by Legacy by 1.
  2954. Legacy deals Enraged T-Rex 5 Sonic damage.
  2955. Enraged T-Rex is now at 2 HP.
  2956. Motivational Charge tried to increase Legacy's HP, but they are already at their maximum HP.
  2957. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 27.
  2958. Motivational Charge tried to increase The Visionary's HP, but they are already at their maximum HP.
  2959. Motivational Charge tried to increase Decoy Projection's HP, but they are already at their maximum HP.
  2960. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  2961. Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
  2962. Went from Legacy's UsePower phase to DrawCard phase.
  2963. Legacy draws Surge of Strength.
  2964. Went from Legacy's DrawCard phase to End phase.
  2965. Went from Legacy's End phase to Tachyon's Start phase.
  2966. HUD Goggles increased the action count of PlayCard by 1.
  2967. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  2968. Went from Tachyon's PlayCard phase to UsePower phase.
  2969. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  2970. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  2971. Tachyon draws Nimble Strike.
  2972. GameController moves 3 cards to the top of Tachyon's Deck.
  2973. Tachyon shuffles their Tachyon's deck.
  2974. Tachyon draws Accelerated Assault.
  2975. Went from Tachyon's DrawCard phase to End phase.
  2976. Went from Tachyon's End phase to The Visionary's Start phase.
  2977. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  2978. Went from The Visionary's Start phase to PlayCard phase.
  2979. Went from The Visionary's PlayCard phase to UsePower phase.
  2980. The Visionary uses the power on Mass Levitation.
  2981. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  2982. Went from The Visionary's UsePower phase to DrawCard phase.
  2983. The Visionary shuffles their The Visionary's deck.
  2984. Went from The Visionary's DrawCard phase to End phase.
  2985. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  2986. Focusing Tiara moved Making Things Up from Void Guard The Idealist's hand under Karate Robot.
  2987. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  2988. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  2989. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  2990. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  2991. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2992. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2993. Went from Void Guard The Idealist's DrawCard phase to End phase.
  2994. Strained Superego moved Better Punching! from under Giant Floaty Head under Flying Stabby Knives.
  2995. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  2996. Monster of Id moved Making Things Up from under Karate Robot under Monster of Id.
  2997. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  2998. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  2999. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  3000. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  3001. Went from Tempest's Start phase to PlayCard phase.
  3002. Went from Tempest's PlayCard phase to UsePower phase.
  3003. Tempest did not play a card or use a power this turn. Increasing draw count by 1.
  3004. Went from Tempest's UsePower phase to DrawCard phase. (Count: 2)
  3005. Tempest shuffles their Tempest's deck.
  3006. Tempest shuffles their Tempest's deck.
  3007. Went from Tempest's DrawCard phase to End phase.
  3008. Tempest discards Chain Lightning.
  3009. Obsidian Field moved Chain Lightning from Tempest's hand to Tempest's trash.
  3010. Tempest discards Aquatic Correspondence.
  3011. Obsidian Field moved Aquatic Correspondence from Tempest's hand to Tempest's trash.
  3012. Obsidian Field destroys itself!
  3013. GameController moved Obsidian Field to the environment trash.
  3014. Went from Tempest's End phase to Insula Primalis's Start phase.
  3015. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  3016. Went from Insula Primalis's Start phase to PlayCard phase.
  3017. GameController plays Velociraptor Pack.
  3018. Went from Insula Primalis's PlayCard phase to End phase.
  3019. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  3020. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 2.
  3021. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 3.
  3022. Damage amount was 0, so no damage was dealt.
  3023. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  3024. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 2.
  3025. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 3.
  3026. Damage amount was 0, so no damage was dealt.
  3027. Velociraptor Pack initiates 2 Melee damage to Decoy Projection.
  3028. Mass Levitation reduces the damage dealt to Decoy Projection by Velociraptor Pack by 3.
  3029. Damage amount was 0, so no damage was dealt.
  3030. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  3031. Went from Ambuscade's Start phase to PlayCard phase.
  3032. GameController plays Run and Gun.
  3033. Ambuscade initiates 2 Projectile damage to Legacy.
  3034. Twist the Ether changes the damage type to Sonic.
  3035. Next Evolution made Legacy immune to damage.
  3036. Damage amount was 0, so no damage was dealt.
  3037. Run and Gun moves 2 cards to the top of Ambuscade's Deck.
  3038. Ambuscade shuffles their the villain deck.
  3039. Run and Gun plays Automated Turret.
  3040. GameController moved Run and Gun to the villain trash.
  3041. Went from Ambuscade's PlayCard phase to End phase.
  3042. Ambuscade initiates 4 Energy damage to Decoy Projection.
  3043. Lead from the Front redirects the damage dealt from Decoy Projection to Legacy.
  3044. Twist the Ether changes the damage type to Sonic.
  3045. Next Evolution made Legacy immune to damage.
  3046. Damage amount was 0, so no damage was dealt.
  3047. Automated Turret initiates 2 Projectile damage to Legacy.
  3048. Fortitude reduces the damage dealt to Legacy by Automated Turret by 1.
  3049. Automated Turret deals Legacy 1 Projectile damage.
  3050. Legacy is now at 31 HP.
  3051. Went from Ambuscade's End phase to Legacy's Start phase.
  3052. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  3053. Went from Legacy's Start phase to PlayCard phase.
  3054. GameController plays Flying Smash.
  3055. While in preview mode, a decision made the result unknowable.
  3056. Legacy initiates 3 Melee damage to Velociraptor Pack.
  3057. Twist the Ether changes the damage type to Toxic.
  3058. Inspiring Presence increases the damage dealt by Legacy by 1.
  3059. Twist the Ether increases the damage dealt by Legacy by 1.
  3060. Legacy deals Velociraptor Pack 5 Toxic damage.
  3061. Velociraptor Pack is now at 0 HP.
  3062. Legacy's Galvanize destroys Velociraptor Pack!
  3063. GameController moved Velociraptor Pack to the environment trash.
  3064. While in preview mode, a decision made the result unknowable.
  3065. Legacy initiates 3 Melee damage to Automated Turret.
  3066. Twist the Ether changes the damage type to Toxic.
  3067. Inspiring Presence increases the damage dealt by Legacy by 1.
  3068. Twist the Ether increases the damage dealt by Legacy by 1.
  3069. Legacy deals Automated Turret 5 Toxic damage.
  3070. Automated Turret is now at 3 HP.
  3071. While in preview mode, a decision made the result unknowable.
  3072. While in preview mode, a decision made the result unknowable.
  3073. Legacy initiates 3 Melee damage to Enraged T-Rex.
  3074. Twist the Ether changes the damage type to Toxic.
  3075. Inspiring Presence increases the damage dealt by Legacy by 1.
  3076. Twist the Ether increases the damage dealt by Legacy by 1.
  3077. Legacy deals Enraged T-Rex 5 Toxic damage.
  3078. Enraged T-Rex is now at -3 HP.
  3079. Legacy's Galvanize destroys Enraged T-Rex!
  3080. GameController moved Enraged T-Rex to the environment trash.
  3081. GameController moved Flying Smash to Legacy's trash.
  3082. The Legacy Ring increased the action count of UsePower by 1.
  3083. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  3084. Legacy uses the power on Next Evolution.
  3085. Applying ongoing effect: Legacy is immune to Sonic damage.
  3086. Legacy uses the power on Motivational Charge.
  3087. While in preview mode, a decision made the result unknowable.
  3088. Legacy initiates 2 Melee damage to Automated Turret.
  3089. Twist the Ether changes the damage type to Fire.
  3090. Inspiring Presence increases the damage dealt by Legacy by 1.
  3091. Twist the Ether increases the damage dealt by Legacy by 1.
  3092. Legacy deals Automated Turret 4 Fire damage.
  3093. Automated Turret is now at -1 HP.
  3094. Legacy's Galvanize destroys Automated Turret!
  3095. GameController moved Automated Turret to the villain trash.
  3096. Motivational Charge caused Legacy to regain 1 HP, up to their maximum HP. HP is now 32.
  3097. Motivational Charge caused Freedom Six Tachyon to regain 1 HP, up to their maximum HP. HP is now 28.
  3098. Motivational Charge tried to increase The Visionary's HP, but they are already at their maximum HP.
  3099. Motivational Charge tried to increase Decoy Projection's HP, but they are already at their maximum HP.
  3100. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  3101. Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
  3102. Went from Legacy's UsePower phase to DrawCard phase.
  3103. Legacy draws "Thokk!".
  3104. Went from Legacy's DrawCard phase to End phase.
  3105. Went from Legacy's End phase to Tachyon's Start phase.
  3106. HUD Goggles increased the action count of PlayCard by 1.
  3107. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  3108. Went from Tachyon's PlayCard phase to UsePower phase.
  3109. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  3110. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  3111. Tachyon draws Accelerated Assault.
  3112. Tachyon draws Fleet of Foot.
  3113. Went from Tachyon's DrawCard phase to End phase.
  3114. Went from Tachyon's End phase to The Visionary's Start phase.
  3115. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  3116. Went from The Visionary's Start phase to PlayCard phase.
  3117. Went from The Visionary's PlayCard phase to UsePower phase.
  3118. The Visionary uses the power on Mass Levitation.
  3119. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  3120. Went from The Visionary's UsePower phase to DrawCard phase.
  3121. The Visionary shuffles their The Visionary's deck.
  3122. Went from The Visionary's DrawCard phase to End phase.
  3123. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  3124. Focusing Tiara moved Making Things Up from Void Guard The Idealist's hand under Karate Robot.
  3125. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  3126. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  3127. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  3128. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  3129. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3130. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3131. Went from Void Guard The Idealist's DrawCard phase to End phase.
  3132. Strained Superego moved Hedgy Hogs from under Giant Floaty Head under Flying Stabby Knives.
  3133. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3134. Monster of Id moved Making Things Up from under Karate Robot under Monster of Id.
  3135. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  3136. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  3137. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  3138. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  3139. Went from Tempest's Start phase to PlayCard phase.
  3140. Went from Tempest's PlayCard phase to UsePower phase.
  3141. Tempest did not play a card or use a power this turn. Increasing draw count by 1.
  3142. Went from Tempest's UsePower phase to DrawCard phase. (Count: 2)
  3143. GameController moves 2 cards to the top of Tempest's Deck.
  3144. Tempest shuffles their Tempest's deck.
  3145. Tempest draws Aquatic Correspondence.
  3146. Tempest draws Chain Lightning.
  3147. Went from Tempest's DrawCard phase to End phase.
  3148. Went from Tempest's End phase to Insula Primalis's Start phase.
  3149. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  3150. Went from Insula Primalis's Start phase to PlayCard phase.
  3151. GameController plays River of Lava.
  3152. Went from Insula Primalis's PlayCard phase to End phase.
  3153. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  3154. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 2.
  3155. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 3.
  3156. Damage amount was 0, so no damage was dealt.
  3157. River of Lava initiates 5 Fire damage to Legacy.
  3158. Danger Sense made Legacy immune to damage.
  3159. Damage amount was 0, so no damage was dealt.
  3160. River of Lava initiates 5 Fire damage to Freedom Six Tachyon.
  3161. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by River of Lava by 2.
  3162. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by River of Lava by 3.
  3163. Damage amount was 0, so no damage was dealt.
  3164. River of Lava initiates 5 Fire damage to The Visionary.
  3165. Shielding Winds reduces the damage dealt to The Visionary by River of Lava by 2.
  3166. Mass Levitation reduces the damage dealt to The Visionary by River of Lava by 3.
  3167. Damage amount was 0, so no damage was dealt.
  3168. River of Lava initiates 5 Fire damage to The Idealist.
  3169. Shielding Winds reduces the damage dealt to The Idealist by River of Lava by 2.
  3170. Mass Levitation reduces the damage dealt to The Idealist by River of Lava by 3.
  3171. Damage amount was 0, so no damage was dealt.
  3172. River of Lava initiates 5 Fire damage to Tempest.
  3173. Shielding Winds reduces the damage dealt to Tempest by River of Lava by 2.
  3174. Mass Levitation reduces the damage dealt to Tempest by River of Lava by 3.
  3175. Otherworldly Resilience reduces the damage dealt to Tempest by River of Lava by 1.
  3176. Damage amount was 0, so no damage was dealt.
  3177. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  3178. Went from Ambuscade's Start phase to PlayCard phase.
  3179. GameController plays Armed and Dangerous.
  3180. Revealed matching card: Sonic Mine
  3181. Armed and Dangerous puts Sonic Mine into play.
  3182. Armed and Dangerous moves 0 cards to the top of Ambuscade's Deck.
  3183. Ambuscade shuffles their the villain deck.
  3184. Armed and Dangerous plays Automated Turret.
  3185. GameController moved Armed and Dangerous to the villain trash.
  3186. Went from Ambuscade's PlayCard phase to End phase.
  3187. Ambuscade initiates 4 Energy damage to Decoy Projection.
  3188. Lead from the Front redirects the damage dealt from Decoy Projection to Legacy.
  3189. Twist the Ether changes the damage type to Sonic.
  3190. Next Evolution made Legacy immune to damage.
  3191. Damage amount was 0, so no damage was dealt.
  3192. Automated Turret initiates 2 Projectile damage to Legacy.
  3193. Fortitude reduces the damage dealt to Legacy by Automated Turret by 1.
  3194. Automated Turret deals Legacy 1 Projectile damage.
  3195. Legacy is now at 31 HP.
  3196. Went from Ambuscade's End phase to Legacy's Start phase.
  3197. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  3198. Went from Legacy's Start phase to PlayCard phase.
  3199. The Legacy Ring increased the action count of UsePower by 1.
  3200. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  3201. Legacy uses the power on Next Evolution.
  3202. Applying ongoing effect: Legacy is immune to Sonic damage.
  3203. Legacy uses the power on Motivational Charge.
  3204. While in preview mode, a decision made the result unknowable.
  3205. Legacy initiates 2 Melee damage to Automated Turret.
  3206. Twist the Ether changes the damage type to Fire.
  3207. Inspiring Presence increases the damage dealt by Legacy by 1.
  3208. Twist the Ether increases the damage dealt by Legacy by 1.
  3209. Legacy deals Automated Turret 4 Fire damage.
  3210. Automated Turret is now at 4 HP.
  3211. Motivational Charge caused Legacy to regain 1 HP, up to their maximum HP. HP is now 32.
  3212. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  3213. Motivational Charge tried to increase The Visionary's HP, but they are already at their maximum HP.
  3214. Motivational Charge tried to increase Decoy Projection's HP, but they are already at their maximum HP.
  3215. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  3216. Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
  3217. Went from Legacy's UsePower phase to DrawCard phase.
  3218. GameController moves 4 cards to the top of Legacy's Deck.
  3219. Legacy shuffles their Legacy's deck.
  3220. Legacy draws Back-Fist Strike.
  3221. Went from Legacy's DrawCard phase to End phase.
  3222. Went from Legacy's End phase to Tachyon's Start phase.
  3223. HUD Goggles increased the action count of PlayCard by 1.
  3224. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  3225. GameController plays Blinding Speed.
  3226. Blinding Speed destroys River of Lava!
  3227. GameController moved River of Lava to the environment trash.
  3228. GameController moved Blinding Speed to Tachyon's trash.
  3229. Went from Tachyon's PlayCard phase to UsePower phase.
  3230. Went from Tachyon's UsePower phase to DrawCard phase.
  3231. GameController moves 1 cards to the top of Tachyon's Deck.
  3232. Tachyon shuffles their Tachyon's deck.
  3233. Tachyon draws Blinding Speed.
  3234. Went from Tachyon's DrawCard phase to End phase.
  3235. Went from Tachyon's End phase to The Visionary's Start phase.
  3236. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  3237. Went from The Visionary's Start phase to PlayCard phase.
  3238. Went from The Visionary's PlayCard phase to UsePower phase.
  3239. The Visionary uses the power on Mass Levitation.
  3240. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  3241. Went from The Visionary's UsePower phase to DrawCard phase.
  3242. The Visionary shuffles their The Visionary's deck.
  3243. Went from The Visionary's DrawCard phase to End phase.
  3244. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  3245. Focusing Tiara moved Strained Superego from Void Guard The Idealist's hand under Karate Robot.
  3246. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  3247. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  3248. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  3249. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  3250. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3251. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3252. Went from Void Guard The Idealist's DrawCard phase to End phase.
  3253. Strained Superego moved Bright Idea from under Giant Floaty Head under Flying Stabby Knives.
  3254. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3255. Monster of Id moved Strained Superego from under Karate Robot under Monster of Id.
  3256. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  3257. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  3258. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  3259. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  3260. Went from Tempest's Start phase to PlayCard phase.
  3261. Went from Tempest's PlayCard phase to UsePower phase.
  3262. Tempest did not play a card or use a power this turn. Increasing draw count by 1.
  3263. Went from Tempest's UsePower phase to DrawCard phase. (Count: 2)
  3264. Tempest shuffles their Tempest's deck.
  3265. Tempest shuffles their Tempest's deck.
  3266. Went from Tempest's DrawCard phase to End phase.
  3267. Went from Tempest's End phase to Insula Primalis's Start phase.
  3268. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  3269. Went from Insula Primalis's Start phase to PlayCard phase.
  3270. GameController plays Velociraptor Pack.
  3271. Went from Insula Primalis's PlayCard phase to End phase.
  3272. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  3273. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 2.
  3274. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 3.
  3275. Damage amount was 0, so no damage was dealt.
  3276. Velociraptor Pack initiates 2 Melee damage to Sonic Mine.
  3277. Mass Levitation reduces the damage dealt to Sonic Mine by Velociraptor Pack by 3.
  3278. Damage amount was 0, so no damage was dealt.
  3279. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  3280. Went from Ambuscade's Start phase to PlayCard phase.
  3281. GameController plays Reactive Plating.
  3282. Went from Ambuscade's PlayCard phase to End phase.
  3283. Ambuscade initiates 4 Energy damage to Decoy Projection.
  3284. Lead from the Front redirects the damage dealt from Decoy Projection to Legacy.
  3285. Twist the Ether changes the damage type to Sonic.
  3286. Next Evolution made Legacy immune to damage.
  3287. Damage amount was 0, so no damage was dealt.
  3288. Automated Turret initiates 2 Projectile damage to Legacy.
  3289. Fortitude reduces the damage dealt to Legacy by Automated Turret by 1.
  3290. Automated Turret deals Legacy 1 Projectile damage.
  3291. Legacy is now at 31 HP.
  3292. Went from Ambuscade's End phase to Legacy's Start phase.
  3293. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  3294. Went from Legacy's Start phase to PlayCard phase.
  3295. The Legacy Ring increased the action count of UsePower by 1.
  3296. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  3297. Legacy uses the power on Next Evolution.
  3298. Applying ongoing effect: Legacy is immune to Sonic damage.
  3299. Legacy uses the power on Motivational Charge.
  3300. While in preview mode, a decision made the result unknowable.
  3301. Legacy initiates 2 Melee damage to Automated Turret.
  3302. Twist the Ether changes the damage type to Fire.
  3303. Inspiring Presence increases the damage dealt by Legacy by 1.
  3304. Twist the Ether increases the damage dealt by Legacy by 1.
  3305. Legacy deals Automated Turret 4 Fire damage.
  3306. Automated Turret is now at 0 HP.
  3307. Legacy's Galvanize destroys Automated Turret!
  3308. GameController moved Automated Turret to the villain trash.
  3309. Motivational Charge caused Legacy to regain 1 HP, up to their maximum HP. HP is now 32.
  3310. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  3311. Motivational Charge tried to increase The Visionary's HP, but they are already at their maximum HP.
  3312. Motivational Charge tried to increase Decoy Projection's HP, but they are already at their maximum HP.
  3313. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  3314. Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
  3315. Went from Legacy's UsePower phase to DrawCard phase.
  3316. Legacy draws Flying Smash.
  3317. Went from Legacy's DrawCard phase to End phase.
  3318. Went from Legacy's End phase to Tachyon's Start phase.
  3319. HUD Goggles increased the action count of PlayCard by 1.
  3320. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  3321. GameController plays Blinding Speed.
  3322. Blinding Speed destroys Velociraptor Pack!
  3323. GameController moved Velociraptor Pack to the environment trash.
  3324. GameController moved Blinding Speed to Tachyon's trash.
  3325. Went from Tachyon's PlayCard phase to UsePower phase.
  3326. Went from Tachyon's UsePower phase to DrawCard phase.
  3327. GameController moves 1 cards to the top of Tachyon's Deck.
  3328. Tachyon shuffles their Tachyon's deck.
  3329. Tachyon draws Blinding Speed.
  3330. Went from Tachyon's DrawCard phase to End phase.
  3331. Went from Tachyon's End phase to The Visionary's Start phase.
  3332. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  3333. Went from The Visionary's Start phase to PlayCard phase.
  3334. Went from The Visionary's PlayCard phase to UsePower phase.
  3335. The Visionary uses the power on Mass Levitation.
  3336. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  3337. Went from The Visionary's UsePower phase to DrawCard phase.
  3338. The Visionary shuffles their The Visionary's deck.
  3339. Went from The Visionary's DrawCard phase to End phase.
  3340. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  3341. Focusing Tiara moved Vivid Thoughts from Void Guard The Idealist's hand under Karate Robot.
  3342. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  3343. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  3344. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  3345. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  3346. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3347. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3348. Went from Void Guard The Idealist's DrawCard phase to End phase.
  3349. Strained Superego moved Bright Idea from under Giant Floaty Head under Flying Stabby Knives.
  3350. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3351. Monster of Id moved Vivid Thoughts from under Karate Robot under Monster of Id.
  3352. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  3353. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  3354. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  3355. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  3356. Went from Tempest's Start phase to PlayCard phase.
  3357. GameController plays Chain Lightning.
  3358. Tempest initiates 4 Lightning damage to Reactive Plating.
  3359. Elemental Subwave Inducer changes the damage type to Sonic.
  3360. Inspiring Presence increases the damage dealt by Tempest by 1.
  3361. Reactive Plating reduces the damage dealt to Reactive Plating by Tempest by 1.
  3362. Tempest deals Reactive Plating 4 Sonic damage.
  3363. Reactive Plating is now at 6 HP.
  3364. Tempest initiates 3 Lightning damage to Sonic Mine.
  3365. Elemental Subwave Inducer changes the damage type to Sonic.
  3366. Inspiring Presence increases the damage dealt by Tempest by 1.
  3367. Tempest deals Sonic Mine 4 Sonic damage.
  3368. Sonic Mine is now at -3 HP.
  3369. Sonic Mine initiates 2 Sonic damage to Legacy.
  3370. Next Evolution made Legacy immune to damage.
  3371. Damage amount was 0, so no damage was dealt.
  3372. Sonic Mine initiates 2 Sonic damage to Freedom Six Tachyon.
  3373. Lead from the Front redirects the damage dealt from Freedom Six Tachyon to Legacy.
  3374. Next Evolution made Legacy immune to damage.
  3375. Damage amount was 0, so no damage was dealt.
  3376. Sonic Mine initiates 2 Sonic damage to The Visionary.
  3377. Lead from the Front redirects the damage dealt from The Visionary to Legacy.
  3378. Next Evolution made Legacy immune to damage.
  3379. Damage amount was 0, so no damage was dealt.
  3380. Sonic Mine initiates 2 Sonic damage to Decoy Projection.
  3381. Lead from the Front redirects the damage dealt from Decoy Projection to Legacy.
  3382. Next Evolution made Legacy immune to damage.
  3383. Damage amount was 0, so no damage was dealt.
  3384. Sonic Mine initiates 2 Sonic damage to The Idealist.
  3385. Lead from the Front redirects the damage dealt from The Idealist to Legacy.
  3386. Next Evolution made Legacy immune to damage.
  3387. Damage amount was 0, so no damage was dealt.
  3388. Sonic Mine initiates 2 Sonic damage to Tempest.
  3389. Otherworldly Resilience reduces the damage dealt to Tempest by Sonic Mine by 1.
  3390. Elemental Subwave Inducer reduces the damage dealt to Tempest by Sonic Mine by 1.
  3391. Damage amount was 0, so no damage was dealt.
  3392. Tempest's Squall destroys Sonic Mine!
  3393. GameController moved Sonic Mine to the villain trash.
  3394. Tempest initiates 2 Lightning damage to Personal Cloaking Device.
  3395. Elemental Subwave Inducer changes the damage type to Sonic.
  3396. Inspiring Presence increases the damage dealt by Tempest by 1.
  3397. Tempest deals Personal Cloaking Device 3 Sonic damage.
  3398. Personal Cloaking Device is now at 6 HP.
  3399. GameController moved Chain Lightning to Tempest's trash.
  3400. Went from Tempest's PlayCard phase to UsePower phase.
  3401. Went from Tempest's UsePower phase to DrawCard phase.
  3402. GameController moves 1 cards to the top of Tempest's Deck.
  3403. Tempest shuffles their Tempest's deck.
  3404. Tempest draws Chain Lightning.
  3405. Went from Tempest's DrawCard phase to End phase.
  3406. Went from Tempest's End phase to Insula Primalis's Start phase.
  3407. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  3408. Went from Insula Primalis's Start phase to PlayCard phase.
  3409. GameController plays Obsidian Field.
  3410. Went from Insula Primalis's PlayCard phase to End phase.
  3411. Enraged T-Rex initiates 5 Melee damage to Freedom Six Tachyon.
  3412. Obsidian Field increases the damage dealt by Enraged T-Rex by 1.
  3413. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 2.
  3414. Mass Levitation reduces the damage dealt to Freedom Six Tachyon by Enraged T-Rex by 3.
  3415. Enraged T-Rex deals Freedom Six Tachyon 1 Melee damage.
  3416. Freedom Six Tachyon is now at 27 HP.
  3417. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  3418. Went from Ambuscade's Start phase to PlayCard phase.
  3419. GameController plays Charged Attacks.
  3420. Went from Ambuscade's PlayCard phase to End phase.
  3421. Ambuscade initiates 4 Energy damage to Decoy Projection.
  3422. Lead from the Front redirects the damage dealt from Decoy Projection to Legacy.
  3423. Twist the Ether changes the damage type to Sonic.
  3424. Next Evolution made Legacy immune to damage.
  3425. Damage amount was 0, so no damage was dealt.
  3426. Went from Ambuscade's End phase to Legacy's Start phase.
  3427. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  3428. Went from Legacy's Start phase to PlayCard phase.
  3429. The Legacy Ring increased the action count of UsePower by 1.
  3430. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  3431. Legacy uses the power on Next Evolution.
  3432. Applying ongoing effect: Legacy is immune to Sonic damage.
  3433. Went from Legacy's UsePower phase to DrawCard phase.
  3434. Legacy draws Back-Fist Strike.
  3435. Went from Legacy's DrawCard phase to End phase.
  3436. Went from Legacy's End phase to Tachyon's Start phase.
  3437. HUD Goggles increased the action count of PlayCard by 1.
  3438. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  3439. GameController plays Blinding Speed.
  3440. Blinding Speed destroys Charged Attacks!
  3441. GameController moved Charged Attacks to the villain trash.
  3442. GameController moved Blinding Speed to Tachyon's trash.
  3443. GameController plays Nimble Strike.
  3444. Freedom Six Tachyon initiates 1 Melee damage to Reactive Plating.
  3445. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  3446. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  3447. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  3448. Freedom Six Tachyon deals Reactive Plating 2 Melee damage.
  3449. Reactive Plating is now at 4 HP.
  3450. Nimble Strike moves 1 cards to the top of Tachyon's Deck.
  3451. Tachyon shuffles their Tachyon's deck.
  3452. Tachyon draws Blinding Speed.
  3453. GameController moved Nimble Strike to Tachyon's trash.
  3454. Went from Tachyon's PlayCard phase to UsePower phase.
  3455. Went from Tachyon's UsePower phase to DrawCard phase.
  3456. GameController moves 1 cards to the top of Tachyon's Deck.
  3457. Tachyon shuffles their Tachyon's deck.
  3458. Tachyon draws Nimble Strike.
  3459. Went from Tachyon's DrawCard phase to End phase.
  3460. Went from Tachyon's End phase to The Visionary's Start phase.
  3461. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  3462. Went from The Visionary's Start phase to PlayCard phase.
  3463. Went from The Visionary's PlayCard phase to UsePower phase.
  3464. The Visionary uses the power on Mass Levitation.
  3465. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  3466. Went from The Visionary's UsePower phase to DrawCard phase.
  3467. The Visionary shuffles their The Visionary's deck.
  3468. Went from The Visionary's DrawCard phase to End phase.
  3469. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  3470. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  3471. GameController plays Bored Now.
  3472. Bored Now moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's hand.
  3473. Bored Now moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's hand.
  3474. Bored Now moved Sound Beating from under Flying Stabby Knives to Void Guard The Idealist's hand.
  3475. Bored Now moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's hand.
  3476. Bored Now moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's hand.
  3477. Bored Now moved Bored Now from under Flying Stabby Knives to Void Guard The Idealist's hand.
  3478. Bored Now moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's hand.
  3479. Bored Now moved Better Punching! from under Flying Stabby Knives to Void Guard The Idealist's hand.
  3480. Bored Now moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's hand.
  3481. Bored Now moved Bright Idea from under Flying Stabby Knives to Void Guard The Idealist's hand.
  3482. Bored Now moved Bright Idea from under Flying Stabby Knives to Void Guard The Idealist's hand.
  3483. Bored Now moved Flying Stabby Knives to Void Guard The Idealist's deck.
  3484. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3485. The Idealist initiates 12 Psychic damage to Enraged T-Rex.
  3486. Inspiring Presence increases the damage dealt by The Idealist by 1.
  3487. Monster of Id increases the damage dealt by The Idealist by 1.
  3488. Obsidian Field increases the damage dealt by The Idealist by 1.
  3489. The Idealist deals Enraged T-Rex 15 Psychic damage.
  3490. Enraged T-Rex is now at 0 HP.
  3491. The Idealist's Wild Imagination destroys Enraged T-Rex!
  3492. GameController moved Enraged T-Rex to the environment trash.
  3493. GameController moved Bored Now to Void Guard The Idealist's trash.
  3494. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  3495. Void Guard The Idealist uses the power on The Idealist.
  3496. Void Guard The Idealist draws Flying Stabby Knives.
  3497. The Idealist moved Conceptualize from Void Guard The Idealist's hand under Giant Floaty Head.
  3498. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  3499. GameController moves 1 cards to the top of Void Guard The Idealist's Deck.
  3500. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3501. Void Guard The Idealist draws Bored Now.
  3502. Went from Void Guard The Idealist's DrawCard phase to End phase.
  3503. Strained Superego destroys Karate Robot!
  3504. GameController moved Karate Robot to Void Guard The Idealist's trash.
  3505. Strained Superego moves 1 cards to the top of Void Guard The Idealist's Deck.
  3506. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3507. Void Guard The Idealist draws Karate Robot.
  3508. Monster of Id moved Conceptualize from under Giant Floaty Head under Monster of Id.
  3509. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  3510. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  3511. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  3512. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  3513. Went from Tempest's Start phase to PlayCard phase.
  3514. GameController plays Chain Lightning.
  3515. Tempest initiates 4 Lightning damage to Personal Cloaking Device.
  3516. Elemental Subwave Inducer changes the damage type to Sonic.
  3517. Inspiring Presence increases the damage dealt by Tempest by 1.
  3518. Obsidian Field increases the damage dealt by Tempest by 1.
  3519. Tempest deals Personal Cloaking Device 6 Sonic damage.
  3520. Personal Cloaking Device is now at 0 HP.
  3521. Tempest's Squall destroys Personal Cloaking Device!
  3522. GameController moved Personal Cloaking Device to the villain trash.
  3523. Tempest initiates 3 Lightning damage to Reactive Plating.
  3524. Elemental Subwave Inducer changes the damage type to Sonic.
  3525. Inspiring Presence increases the damage dealt by Tempest by 1.
  3526. Obsidian Field increases the damage dealt by Tempest by 1.
  3527. Reactive Plating reduces the damage dealt to Reactive Plating by Tempest by 1.
  3528. Tempest deals Reactive Plating 4 Sonic damage.
  3529. Reactive Plating is now at 0 HP.
  3530. Tempest's Squall destroys Reactive Plating!
  3531. GameController moved Reactive Plating to the villain trash.
  3532. Tempest initiates 2 Lightning damage to Ambuscade.
  3533. Elemental Subwave Inducer changes the damage type to Sonic.
  3534. Ambuscade made Ambuscade immune to damage.
  3535. Damage amount was 0, so no damage was dealt.
  3536. GameController moved Chain Lightning to Tempest's trash.
  3537. Went from Tempest's PlayCard phase to UsePower phase.
  3538. Went from Tempest's UsePower phase to DrawCard phase.
  3539. GameController moves 1 cards to the top of Tempest's Deck.
  3540. Tempest shuffles their Tempest's deck.
  3541. Tempest draws Chain Lightning.
  3542. Went from Tempest's DrawCard phase to End phase.
  3543. Went from Tempest's End phase to Insula Primalis's Start phase.
  3544. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  3545. Went from Insula Primalis's Start phase to PlayCard phase.
  3546. GameController plays Obsidian Field.
  3547. Went from Insula Primalis's PlayCard phase to End phase.
  3548. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  3549. Ambuscade was flipped to its front side.
  3550. Went from Ambuscade's Start phase to PlayCard phase.
  3551. GameController plays Vanish.
  3552. Vanish puts Personal Cloaking Device into play.
  3553. Ambuscade was flipped to its back side.
  3554. GameController moved Vanish to the villain trash.
  3555. Went from Ambuscade's PlayCard phase to End phase.
  3556. Ambuscade initiates 4 Energy damage to Decoy Projection.
  3557. Lead from the Front redirects the damage dealt from Decoy Projection to Legacy.
  3558. Twist the Ether changes the damage type to Sonic.
  3559. Next Evolution made Legacy immune to damage.
  3560. Damage amount was 0, so no damage was dealt.
  3561. Went from Ambuscade's End phase to Legacy's Start phase.
  3562. Notice: an ongoing effect just expired: Legacy is immune to Sonic damage.
  3563. Went from Legacy's Start phase to PlayCard phase.
  3564. GameController plays Back-Fist Strike.
  3565. While in preview mode, a decision made the result unknowable.
  3566. While in preview mode, a decision made the result unknowable.
  3567. While in preview mode, a decision made the result unknowable.
  3568. Legacy initiates 4 Melee damage to Personal Cloaking Device.
  3569. Twist the Ether changes the damage type to Toxic.
  3570. Inspiring Presence increases the damage dealt by Legacy by 1.
  3571. Obsidian Field increases the damage dealt by Legacy by 1.
  3572. Obsidian Field increases the damage dealt by Legacy by 1.
  3573. Twist the Ether increases the damage dealt by Legacy by 1.
  3574. Legacy deals Personal Cloaking Device 8 Toxic damage.
  3575. Personal Cloaking Device is now at 1 HP.
  3576. GameController moved Back-Fist Strike to Legacy's trash.
  3577. The Legacy Ring increased the action count of UsePower by 1.
  3578. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  3579. Legacy uses the power on Motivational Charge.
  3580. While in preview mode, a decision made the result unknowable.
  3581. While in preview mode, a decision made the result unknowable.
  3582. While in preview mode, a decision made the result unknowable.
  3583. Legacy initiates 2 Melee damage to Personal Cloaking Device.
  3584. Twist the Ether changes the damage type to Toxic.
  3585. Inspiring Presence increases the damage dealt by Legacy by 1.
  3586. Obsidian Field increases the damage dealt by Legacy by 1.
  3587. Obsidian Field increases the damage dealt by Legacy by 1.
  3588. Twist the Ether increases the damage dealt by Legacy by 1.
  3589. Legacy deals Personal Cloaking Device 6 Toxic damage.
  3590. Personal Cloaking Device is now at -5 HP.
  3591. Legacy's Galvanize destroys Personal Cloaking Device!
  3592. GameController moved Personal Cloaking Device to the villain trash.
  3593. Motivational Charge tried to increase Legacy's HP, but they are already at their maximum HP.
  3594. Motivational Charge caused Freedom Six Tachyon to regain 1 HP, up to their maximum HP. HP is now 28.
  3595. Motivational Charge tried to increase The Visionary's HP, but they are already at their maximum HP.
  3596. Motivational Charge tried to increase Decoy Projection's HP, but they are already at their maximum HP.
  3597. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  3598. Motivational Charge tried to increase Tempest's HP, but they are already at their maximum HP.
  3599. Went from Legacy's UsePower phase to DrawCard phase.
  3600. Legacy draws Flying Smash.
  3601. Went from Legacy's DrawCard phase to End phase.
  3602. Went from Legacy's End phase to Tachyon's Start phase.
  3603. HUD Goggles increased the action count of PlayCard by 1.
  3604. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  3605. Went from Tachyon's PlayCard phase to UsePower phase.
  3606. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  3607. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  3608. Tachyon shuffles their Tachyon's deck.
  3609. Tachyon shuffles their Tachyon's deck.
  3610. Went from Tachyon's DrawCard phase to End phase.
  3611. Went from Tachyon's End phase to The Visionary's Start phase.
  3612. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  3613. Went from The Visionary's Start phase to PlayCard phase.
  3614. Went from The Visionary's PlayCard phase to UsePower phase.
  3615. The Visionary did not play a card or use a power this turn. Increasing draw count by 1.
  3616. Went from The Visionary's UsePower phase to DrawCard phase. (Count: 2)
  3617. The Visionary shuffles their The Visionary's deck.
  3618. The Visionary shuffles their The Visionary's deck.
  3619. Went from The Visionary's DrawCard phase to End phase.
  3620. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  3621. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  3622. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  3623. Void Guard The Idealist uses the power on The Idealist.
  3624. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3625. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Flying Stabby Knives.
  3626. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  3627. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3628. Went from Void Guard The Idealist's DrawCard phase to End phase.
  3629. Strained Superego destroys Giant Floaty Head!
  3630. GameController moved Giant Floaty Head to Void Guard The Idealist's trash.
  3631. Strained Superego moves 1 cards to the top of Void Guard The Idealist's Deck.
  3632. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3633. Void Guard The Idealist draws Giant Floaty Head.
  3634. Monster of Id moved Bright Idea from under Flying Stabby Knives under Monster of Id.
  3635. Went from Void Guard The Idealist's End phase to Tempest's Start phase.
  3636. Notice: an ongoing effect just expired: Reduce Sonic damage dealt to Tempest by 1.
  3637. Applying ongoing effect: damage dealt by Tempest is changed to Sonic.
  3638. Applying ongoing effect: Reduce Sonic damage dealt to Tempest by 1.
  3639. Went from Tempest's Start phase to PlayCard phase.
  3640. Went from Tempest's PlayCard phase to UsePower phase.
  3641. Tempest did not play a card or use a power this turn. Increasing draw count by 1.
  3642. Went from Tempest's UsePower phase to DrawCard phase. (Count: 2)
  3643. Tempest shuffles their Tempest's deck.
  3644. Tempest shuffles their Tempest's deck.
  3645. Went from Tempest's DrawCard phase to End phase.
  3646. Went from Tempest's End phase to Insula Primalis's Start phase.
  3647. Notice: an ongoing effect just expired: damage dealt by Tempest is changed to Sonic.
  3648. Went from Insula Primalis's Start phase to PlayCard phase.
  3649. GameController plays River of Lava.
  3650. Went from Insula Primalis's PlayCard phase to End phase.
  3651. River of Lava initiates 5 Fire damage to Legacy.
  3652. Danger Sense made Legacy immune to damage.
  3653. Damage amount was 0, so no damage was dealt.
  3654. River of Lava initiates 5 Fire damage to Freedom Six Tachyon.
  3655. Obsidian Field increases the damage dealt by River of Lava by 1.
  3656. Obsidian Field increases the damage dealt by River of Lava by 1.
  3657. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by River of Lava by 2.
  3658. River of Lava deals Freedom Six Tachyon 5 Fire damage.
  3659. Freedom Six Tachyon is now at 23 HP.
  3660. River of Lava initiates 5 Fire damage to The Visionary.
  3661. Decoy Projection redirects the damage dealt from The Visionary to Decoy Projection.
  3662. Obsidian Field increases the damage dealt by River of Lava by 1.
  3663. Obsidian Field increases the damage dealt by River of Lava by 1.
  3664. Shielding Winds reduces the damage dealt to Decoy Projection by River of Lava by 2.
  3665. River of Lava deals Decoy Projection 5 Fire damage.
  3666. Decoy Projection is now at 0 HP.
  3667. River of Lava destroys Decoy Projection!
  3668. GameController moved Decoy Projection to The Visionary's trash.
  3669. River of Lava initiates 5 Fire damage to The Idealist.
  3670. Obsidian Field increases the damage dealt by River of Lava by 1.
  3671. Obsidian Field increases the damage dealt by River of Lava by 1.
  3672. Shielding Winds reduces the damage dealt to The Idealist by River of Lava by 2.
  3673. River of Lava deals The Idealist 5 Fire damage.
  3674. The Idealist is now at 19 HP.
  3675. River of Lava initiates 5 Fire damage to Tempest.
  3676. Obsidian Field increases the damage dealt by River of Lava by 1.
  3677. Obsidian Field increases the damage dealt by River of Lava by 1.
  3678. Otherworldly Resilience reduces the damage dealt to Tempest by River of Lava by 1.
  3679. Shielding Winds reduces the damage dealt to Tempest by River of Lava by 2.
  3680. River of Lava deals Tempest 4 Fire damage.
  3681. Tempest is now at 22 HP.
  3682. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  3683. Ambuscade was flipped to its front side.
  3684. Went from Ambuscade's Start phase to PlayCard phase.
  3685. GameController plays Explosive Launcher.
  3686. Went from Ambuscade's PlayCard phase to End phase.
  3687. Ambuscade initiates 4 Projectile damage to Legacy.
  3688. Twist the Ether changes the damage type to Sonic.
  3689. Obsidian Field increases the damage dealt by Ambuscade by 1.
  3690. Obsidian Field increases the damage dealt by Ambuscade by 1.
  3691. Twist the Ether reduces the damage dealt to Legacy by Ambuscade by 1.
  3692. Superhuman Durability reduces the damage dealt to Legacy by Ambuscade by 3.
  3693. Fortitude reduces the damage dealt to Legacy by Ambuscade by 1.
  3694. Ambuscade deals Legacy 1 Sonic damage.
  3695. Legacy is now at 31 HP.
  3696. Ambuscade initiates 3 Fire damage to Legacy.
  3697. Twist the Ether changes the damage type to Sonic.
  3698. Obsidian Field increases the damage dealt by Ambuscade by 1.
  3699. Obsidian Field increases the damage dealt by Ambuscade by 1.
  3700. Twist the Ether reduces the damage dealt to Legacy by Ambuscade by 1.
  3701. Fortitude reduces the damage dealt to Legacy by Ambuscade by 1.
  3702. Ambuscade deals Legacy 3 Sonic damage.
  3703. Legacy is now at 28 HP.
  3704. Ambuscade initiates 3 Fire damage to Freedom Six Tachyon.
  3705. While in preview mode, a decision made the result unknowable.
  3706. While in preview mode, a decision made the result unknowable.
  3707. While in preview mode, a decision made the result unknowable.
  3708. While in preview mode, a decision made the result unknowable.
  3709. While in preview mode, a decision made the result unknowable.
  3710. While in preview mode, a decision made the result unknowable.
  3711. While in preview mode, a decision made the result unknowable.
  3712. While in preview mode, a decision made the result unknowable.
  3713. While in preview mode, a decision made the result unknowable.
  3714. Synaptic Interruption redirects the damage dealt from Freedom Six Tachyon to Explosive Launcher.
  3715. Synaptic Interruption destroys itself!
  3716. GameController moved Synaptic Interruption to Tachyon's trash.
  3717. Twist the Ether changes the damage type to Fire.
  3718. Obsidian Field increases the damage dealt by Ambuscade by 1.
  3719. Obsidian Field increases the damage dealt by Ambuscade by 1.
  3720. Twist the Ether increases the damage dealt by Ambuscade by 1.
  3721. Ambuscade deals Explosive Launcher 6 Fire damage.
  3722. Explosive Launcher is now at 0 HP.
  3723. Ambuscade destroys Explosive Launcher!
  3724. GameController moved Explosive Launcher to the villain trash.
  3725. Went from Ambuscade's End phase to Legacy's Start phase.
  3726. Went from Legacy's Start phase to PlayCard phase.
  3727. GameController plays Back-Fist Strike.
  3728. While in preview mode, a decision made the result unknowable.
  3729. While in preview mode, a decision made the result unknowable.
  3730. While in preview mode, a decision made the result unknowable.
  3731. Legacy initiates 4 Melee damage to Ambuscade.
  3732. Twist the Ether changes the damage type to Energy.
  3733. Inspiring Presence increases the damage dealt by Legacy by 1.
  3734. Obsidian Field increases the damage dealt by Legacy by 1.
  3735. Obsidian Field increases the damage dealt by Legacy by 1.
  3736. Twist the Ether increases the damage dealt by Legacy by 1.
  3737. Legacy deals Ambuscade 8 Energy damage.
  3738. Ambuscade is now at 15 HP.
  3739. GameController moved Back-Fist Strike to Legacy's trash.
  3740. The Legacy Ring increased the action count of UsePower by 1.
  3741. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  3742. Went from Legacy's UsePower phase to DrawCard phase.
  3743. Went from Legacy's DrawCard phase to End phase.
  3744. Went from Legacy's End phase to Tachyon's Start phase.
  3745. HUD Goggles increased the action count of PlayCard by 1.
  3746. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  3747. Went from Tachyon's PlayCard phase to UsePower phase.
  3748. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  3749. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  3750. Went from Tachyon's DrawCard phase to End phase.
  3751. Went from Tachyon's End phase to The Visionary's Start phase.
  3752. Went from The Visionary's Start phase to PlayCard phase.
  3753. Went from The Visionary's PlayCard phase to UsePower phase.
  3754. The Visionary did not play a card or use a power this turn. Increasing draw count by 1.
  3755. Went from The Visionary's UsePower phase to DrawCard phase. (Count: 2)
  3756. Went from The Visionary's DrawCard phase to End phase.
  3757. Went from The Visionary's End phase to Void Guard The Idealist's Start phase.
  3758. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  3759. GameController plays Bored Now.
  3760. Bored Now moved Sound Beating from under Monster of Id to Void Guard The Idealist's hand.
  3761. Bored Now moved Sound Beating from under Monster of Id to Void Guard The Idealist's hand.
  3762. Bored Now moved Bright Idea from under Monster of Id to Void Guard The Idealist's hand.
  3763. Bored Now moved Focusing Tiara from under Monster of Id to Void Guard The Idealist's hand.
  3764. Bored Now moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's hand.
  3765. Bored Now moved Focusing Tiara from under Monster of Id to Void Guard The Idealist's hand.
  3766. Bored Now moved Making Things Up from under Monster of Id to Void Guard The Idealist's hand.
  3767. Bored Now moved Making Things Up from under Monster of Id to Void Guard The Idealist's hand.
  3768. Bored Now moved Making Things Up from under Monster of Id to Void Guard The Idealist's hand.
  3769. Bored Now moved Strained Superego from under Monster of Id to Void Guard The Idealist's hand.
  3770. Bored Now moved Vivid Thoughts from under Monster of Id to Void Guard The Idealist's hand.
  3771. Bored Now moved Conceptualize from under Monster of Id to Void Guard The Idealist's hand.
  3772. Bored Now moved Bright Idea from under Monster of Id to Void Guard The Idealist's hand.
  3773. Bored Now moved Monster of Id to Void Guard The Idealist's deck.
  3774. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  3775. The Idealist initiates 14 Psychic damage to Ambuscade.
  3776. Inspiring Presence increases the damage dealt by The Idealist by 1.
  3777. Obsidian Field increases the damage dealt by The Idealist by 1.
  3778. Obsidian Field increases the damage dealt by The Idealist by 1.
  3779. The Idealist deals Ambuscade 17 Psychic damage.
  3780. Ambuscade is now at -2 HP.
  3781. Legacy, Freedom Six Tachyon, The Visionary, The Idealist and Tempest all defeated Ambuscade! Congratulations!
RAW Paste Data
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