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  1. <i><h1>Homebrew v1.1 & Pathfinder Rules Reminders</h1></i>
  2. <h2>Time Pool:</h2>
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  4.    <li>In-game time is tracked using the time pool.  For every ten minutes that passes, the DM adds a die to the time pool.  Once there are 6 dice in the pool, it is emptied, and an hour has passed.</li>
  5.    <li>In-game time is tracked using the time pool.  For every ten minutes that passes, the DM adds a die to the time pool.  Once there are 6 dice in the pool, it is emptied, and an hour has passed.</li>
  6.    <li>For spells and effects that last between 5 to 10 minutes, the DM will generally accept that they last ten minutes, so once you see a die added to the pool, the effect ends.</li>
  7. <li>For spells and effects that last between 10 minutes and an hour, the DM will generally accept that they last an hour, so once you see the pool emptied, the effect ends.</li>
  8. <li>Spells and effects that last longer than an hour will be measured in hours only.</li>
  9. <li>The DM reserves the right to track effects in greater detail if the situation demands it.</li>
  10. <li>In situations where time is not a critical factor, the time pool may not be used; in these situations, use common sense to track the duration of spells and effects.</li>
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  12. <h2>Header</h2>
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