Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local LoginGui = Instance.new("Frame")
- local user = Instance.new("TextBox")
- local pass = Instance.new("TextBox")
- local login = Instance.new("TextButton")
- local Website = Instance.new("TextButton")
- local MainGui = Instance.new("Frame")
- local EveryoneSaysBadWords = Instance.new("TextButton")
- local PLGui = Instance.new("TextButton")
- local ESP = Instance.new("TextButton")
- local SoundTroll = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local Rape = Instance.new("TextButton")
- local AllweaponsRedwood = Instance.new("TextButton")
- local KillAll = Instance.new("TextButton")
- local OpenGui = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- LoginGui.Name = "Login Gui"
- LoginGui.Parent = ScreenGui
- LoginGui.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginGui.BorderSizePixel = 4
- LoginGui.Position = UDim2.new(0.385991812, 0, 0.279179811, 0)
- LoginGui.Size = UDim2.new(0, 255, 0, 299)
- LoginGui.Active = true
- LoginGui.Drqggable = true
- user.Name = "user"
- user.Parent = LoginGui
- user.Active = false
- user.BackgroundColor3 = Color3.new(1, 1, 1)
- user.BorderColor3 = Color3.new(0.184314, 0.184314, 0.184314)
- user.BorderSizePixel = 2
- user.Position = UDim2.new(-0.000153727829, 0, 0.146285862, 0)
- user.Size = UDim2.new(0, 256, 0, 25)
- user.Font = Enum.Font.SourceSans
- user.Text = "Username"
- user.TextColor3 = Color3.new(0, 0, 0)
- user.TextScaled = true
- user.TextSize = 14
- user.TextWrapped = true
- pass.Name = "pass"
- pass.Parent = LoginGui
- pass.BackgroundColor3 = Color3.new(1, 1, 1)
- pass.BorderColor3 = Color3.new(0.184314, 0.184314, 0.184314)
- pass.BorderSizePixel = 2
- pass.Position = UDim2.new(-0.000153727829, 0, 0.458241552, 0)
- pass.Size = UDim2.new(0, 256, 0, 25)
- pass.Font = Enum.Font.SourceSans
- pass.Text = "Password"
- pass.TextColor3 = Color3.new(0, 0, 0)
- pass.TextScaled = true
- pass.TextSize = 14
- pass.TextWrapped = true
- login.Name = "login"
- login.Parent = LoginGui
- login.BackgroundColor3 = Color3.new(1, 1, 1)
- login.BorderSizePixel = 2
- login.Position = UDim2.new(0.0365543142, 0, 0.741066337, 0)
- login.Size = UDim2.new(0, 226, 0, 35)
- login.Font = Enum.Font.SourceSans
- login.Text = "Login"
- login.TextColor3 = Color3.new(0, 0, 0)
- login.TextScaled = true
- login.TextSize = 16
- login.TextWrapped = true
- login.MouseButton1Down:connect(function()
- if user.Text == "JFAN" and pass.Text == "11/3/18" then
- LoginGui.Visible = false
- OpenGui.Visible = true
- end
- end)
- Website.Name = "Website"
- Website.Parent = LoginGui
- Website.BackgroundColor3 = Color3.new(1, 1, 1)
- Website.BorderSizePixel = 2
- Website.Position = UDim2.new(0.0365543142, 0, -0.000763737306, 0)
- Website.Size = UDim2.new(0, 231, 0, 15)
- Website.Font = Enum.Font.SourceSans
- Website.Text = "justiceryderely.wixsite.com/releases"
- Website.TextColor3 = Color3.new(0, 0, 0)
- Website.TextScaled = true
- Website.TextSize = 16
- Website.TextWrapped = true
- MainGui.Name = "Main Gui"
- MainGui.Parent = ScreenGui
- MainGui.BackgroundColor3 = Color3.new(1, 1, 1)
- MainGui.Position = UDim2.new(0.281991184, 0, 0.311934203, 0)
- MainGui.Size = UDim2.new(0, 455, 0, 257)
- MainGui.Visible = false
- MainGui.Active = true
- MainGui.draggable = true
- EveryoneSaysBadWords.Name = "Everyone Says Bad Words"
- EveryoneSaysBadWords.Parent = MainGui
- EveryoneSaysBadWords.BackgroundColor3 = Color3.new(1, 1, 1)
- EveryoneSaysBadWords.BorderSizePixel = 2
- EveryoneSaysBadWords.Position = UDim2.new(-0.0043956046, 0, 0.18496722, 0)
- EveryoneSaysBadWords.Size = UDim2.new(0, 220, 0, 32)
- EveryoneSaysBadWords.Font = Enum.Font.SourceSans
- EveryoneSaysBadWords.Text = "Everyone Says Bad Words"
- EveryoneSaysBadWords.TextColor3 = Color3.new(0, 0, 0)
- EveryoneSaysBadWords.TextScaled = true
- EveryoneSaysBadWords.TextSize = 16
- EveryoneSaysBadWords.TextWrapped = true
- EveryoneSaysBadWords.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do game:GetService("Chat"):Chat(v.Character.Head,"FUCK \n CUNT \n WHORE \n SHIT \n BITCH \n CUM \n JIZZ \n NIGGER") end
- end)
- PLGui.Name = "PL Gui"
- PLGui.Parent = MainGui
- PLGui.BackgroundColor3 = Color3.new(1, 1, 1)
- PLGui.BorderSizePixel = 2
- PLGui.Position = UDim2.new(0.477260858, 0, 0.434895366, 0)
- PLGui.Size = UDim2.new(0, 236, 0, 32)
- PLGui.Font = Enum.Font.SourceSans
- PLGui.Text = "Prison Life Gui"
- PLGui.TextColor3 = Color3.new(0, 0, 0)
- PLGui.TextScaled = true
- PLGui.TextSize = 16
- PLGui.TextWrapped = true
- PLGui.MouseButton1Down:connect(function()
- wait(1)
- -- Local Player
- local p = game.Players.LocalPlayer
- -- Instance Objects
- local gui = Instance.new('ScreenGui',p.PlayerGui)
- local frame = Instance.new('ScrollingFrame',gui)
- local open = Instance.new('TextButton',gui)
- local name = Instance.new('TextLabel',frame)
- local arrest = Instance.new('TextButton',frame)
- local btools = Instance.new('TextButton',frame)
- local escape = Instance.new('TextButton',frame)
- local exit = Instance.new('TextButton',frame)
- local killaura = Instance.new('TextButton',frame)
- local melee = Instance.new('TextButton',frame)
- local removedoors = Instance.new('TextButton',frame)
- local tools = Instance.new('TextButton',frame)
- local speedplus = Instance.new('TextButton',frame)
- local speedminus = Instance.new('TextButton',frame)
- local jumpplus = Instance.new('TextButton',frame)
- local jumpminus = Instance.new('TextButton',frame)
- local sedan = Instance.new('TextButton',frame)
- local squad = Instance.new('TextButton',frame)
- -- Name object
- gui.Name = "Prison Life v2.0 GUI"
- frame.Name = "Commands"
- open.Name = "Open"
- name.Name = "Name"
- arrest.Name = "ArrestButton"
- btools.Name = "BtoolsButton"
- escape.Name = "EscapeButton"
- exit.Name = "ExitButton"
- killaura.Name = "KillauraButton"
- melee.Name = "MeleeButton"
- removedoors.Name = "RemoveDoorsButton"
- tools.Name = "ToolsButton"
- speedplus.Name = "SpeedAdd"
- speedminus.Name = "SpeedReduce"
- jumpplus.Name = "JumpAdd"
- jumpminus.Name = "JumpReduce"
- sedan.Name = "SedanCar"
- squad.Name = "SquadCar"
- -- Object Visible
- frame.Visible = true
- open.Visible = false
- name.Visible = true
- arrest.Visible = true
- btools.Visible = true
- escape.Visible = true
- exit.Visible = true
- killaura.Visible = true
- melee.Visible = true
- removedoors.Visible = true
- tools.Visible = true
- speedplus.Visible = true
- speedminus.Visible = true
- jumpplus.Visible = true
- jumpminus.Visible = true
- sedan.Visible = true
- squad.Visible = true
- -- Background Color
- frame.BackgroundColor3 = Color3.new(255,255,255)
- open.BackgroundColor3 = Color3.new(0,255,255)
- name.BackgroundColor3 = Color3.new(255,255,255)
- arrest.BackgroundColor3 = Color3.new(0,0,255)
- btools.BackgroundColor3 = Color3.new(0,0,255)
- escape.BackgroundColor3 = Color3.new(0,0,255)
- exit.BackgroundColor3 = Color3.new(255,0,0)
- killaura.BackgroundColor3 = Color3.new(0,0,255)
- melee.BackgroundColor3 = Color3.new(0,0,255)
- removedoors.BackgroundColor3 = Color3.new(0,0,255)
- tools.BackgroundColor3 = Color3.new(0,0,255)
- speedplus.BackgroundColor3 = Color3.new(0,0,255)
- speedminus.BackgroundColor3 = Color3.new(0,0,255)
- jumpplus.BackgroundColor3 = Color3.new(0,0,255)
- jumpminus.BackgroundColor3 = Color3.new(0,0,255)
- sedan.BackgroundColor3 = Color3.new(0,0,255)
- squad.BackgroundColor3 = Color3.new(0,0,255)
- -- Background Transparency
- frame.BackgroundTransparency = 0.5
- open.BackgroundTransparency = 0
- name.BackgroundTransparency = 0.6
- arrest.BackgroundTransparency = 0
- btools.BackgroundTransparency = 0
- escape.BackgroundTransparency = 0
- exit.BackgroundTransparency = 0
- killaura.BackgroundTransparency = 0
- melee.BackgroundTransparency = 0
- removedoors.BackgroundTransparency = 0
- tools.BackgroundTransparency = 0
- speedplus.BackgroundTransparency = 0
- speedminus.BackgroundTransparency = 0
- jumpplus.BackgroundTransparency = 0
- jumpminus.BackgroundTransparency = 0
- sedan.BackgroundTransparency = 0
- squad.BackgroundTransparency = 0
- -- Objects Size
- frame.Size = UDim2.new(0,250,0,300)
- open.Size = UDim2.new(0,80,0,30)
- name.Size = UDim2.new(0,180,0,40)
- arrest.Size = UDim2.new(0.9,12,0,30)
- btools.Size = UDim2.new(0.9,12,0,30)
- escape.Size = UDim2.new(0.9,12,0,30)
- exit.Size = UDim2.new(0,50,0,40)
- killaura.Size = UDim2.new(0.9,12,0,30)
- melee.Size = UDim2.new(0.9,12,0,30)
- removedoors.Size = UDim2.new(0.9,12,0,30)
- tools.Size = UDim2.new(0.9,12,0,30)
- speedplus.Size = UDim2.new(0.9,12,0,30)
- speedminus.Size = UDim2.new(0.9,12,0,30)
- jumpplus.Size = UDim2.new(0.9,12,0,30)
- jumpminus.Size = UDim2.new(0.9,12,0,30)
- sedan.Size = UDim2.new(0.9,12,0,30)
- squad.Size = UDim2.new(0.9,12,0,30)
- -- Objects Position
- frame.Position = UDim2.new(0,5,0.4,0)
- open.Position = UDim2.new(0,0,0,0)
- name.Position = UDim2.new(0,0,0,0)
- arrest.Position = UDim2.new(0,0,0,320)
- btools.Position = UDim2.new(0,0,0,185)
- escape.Position = UDim2.new(0,0,0,230)
- exit.Position = UDim2.new(0,184,0,0)
- killaura.Position = UDim2.new(0,0,0,275)
- melee.Position = UDim2.new(0,0,0,140)
- removedoors.Position = UDim2.new(0,0,0,50)
- tools.Position = UDim2.new(0,0,0,95)
- speedplus.Position = UDim2.new(0,0,0,365)
- speedminus.Position = UDim2.new(0,0,0,410)
- jumpplus.Position = UDim2.new(0,0,0,455)
- jumpminus.Position = UDim2.new(0,0,0,500)
- sedan.Position = UDim2.new(0,0,0,545)
- squad.Position = UDim2.new(0,0,0,590)
- -- Objects Text Color
- open.TextColor3 = Color3.new(0,0,0)
- name.TextColor3 = Color3.new(0,255,255)
- arrest.TextColor3 = Color3.new(0,0,0)
- btools.TextColor3 = Color3.new(0,0,0)
- escape.TextColor3 = Color3.new(0,0,0)
- exit.TextColor3 = Color3.new(0,0,0)
- killaura.TextColor3 = Color3.new(0,0,0)
- melee.TextColor3 = Color3.new(0,0,0)
- removedoors.TextColor3 = Color3.new(0,0,0)
- tools.TextColor3 = Color3.new(0,0,0)
- speedplus.TextColor3 = Color3.new(0,0,0)
- speedminus.TextColor3 = Color3.new(0,0,0)
- jumpplus.TextColor3 = Color3.new(0,0,0)
- jumpminus.TextColor3 = Color3.new(0,0,0)
- sedan.TextColor3 = Color3.new(0,0,0)
- squad.TextColor3 = Color3.new(0,0,0)
- -- Object Font
- name.Font = 'Fantasy'
- -- Object Text
- open.Text = 'Open'
- name.Text = 'Prison Life v2.0 Commands'
- arrest.Text = 'Arrest [Cops Only]'
- btools.Text = 'Give Btools'
- escape.Text = 'Escape The Prison'
- exit.Text = 'Exit'
- killaura.Text = 'Kill Aura [Danger]'
- melee.Text = 'Give Melee'
- removedoors.Text = 'Remove Doors'
- tools.Text = 'Give Guns'
- speedplus.Text = 'WalkSpeed + 10'
- speedminus.Text = 'WalkSpeed - 10'
- jumpplus.Text = 'JumpPower + 10'
- jumpminus.Text = 'JumpPower - 10'
- sedan.Text = 'Teleport Seden [If got]'
- squad.Text = 'Teleport Squad [If got]'
- -- Object Text Scaled
- open.TextScaled = true
- name.TextScaled = true
- arrest.TextScaled = true
- btools.TextScaled = true
- escape.TextScaled = true
- exit.TextScaled = true
- killaura.TextScaled = true
- melee.TextScaled = true
- removedoors.TextScaled = true
- tools.TextScaled = true
- speedplus.TextScaled = true
- speedminus.TextScaled = true
- jumpplus.TextScaled = true
- jumpminus.TextScaled = true
- sedan.TextScaled = true
- squad.TextScaled = true
- -- Frame Moveable
- frame.Active = true
- frame.Draggable = true
- -- Open Function
- open.MouseButton1Down:connect(function()
- frame.Visible = true
- frame:TweenPosition(UDim2.new(0,5,0.4,0), "Out", "Bounce",1 ,true)
- open.Visible = false
- open.Position = UDim2.new(0,0,0,0)
- end)
- -- Close/Exit Function
- exit.MouseButton1Down:connect(function()
- frame:TweenPosition(UDim2.new(0.1,-400,0.4,0) , "Out", "Quad", 1, true)
- wait(1)
- frame.Visible = false
- wait(.1)
- open.Visible = true
- open:TweenPosition(UDim2.new(0,2,0.8,15), "Out", "Bounce",1 ,true)
- end)
- -- Remove Doors Function
- removedoors.MouseButton1Down:connect(function()
- game.Workspace.Doors:Destroy()
- end)
- -- Guns Function
- tools.MouseButton1Down:connect(function()
- local weapons = {"Remington 870", "M9", "AK-47", "M4A1", "Riot Shield"}
- for i, v in pairs(game.Workspace["Prison_ITEMS"].giver:GetChildren()) do
- for j, k in pairs(weapons) do
- if v.Name == k then
- v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- end
- end
- end
- end)
- -- Melee Function
- melee.MouseButton1Down:connect(function()
- local weapons = {"Crude Knife", "Sharpened stick", "Extendo mirror"}
- for i, v in pairs(game.ReplicatedStorage.Tools:GetChildren()) do
- for j, k in pairs(weapons) do
- if v.Name == k then
- v:Clone().Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end)
- -- Btools Function
- btools.MouseButton1Down:connect(function()
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4
- loadstring(game:GetObjects('rbxassetid://552440069')[1].Source)()
- end)
- -- Escape Function
- escape.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(283, 72, 2213)
- end)
- -- Kill Aura Function
- killaura.MouseButton1Down:connect(function()
- while wait(0.1) do
- for i, plr in pairs(game.Players:GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- for i = 1, 10 do
- game.ReplicatedStorage.meleeEvent:FireServer(plr)
- end
- end
- end
- end
- end)
- -- Arrest Function
- local mouse = game.Players.LocalPlayer:GetMouse()
- local arrestEvent = game.Workspace.Remote.arrest
- mouse.Button1Down:connect(function()
- local obj = mouse.Target
- local response = arrestEvent:InvokeServer(obj)
- end)
- -- WalkSpeed Increase
- speedplus.MouseButton1Down:connect(function()
- p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed + 10
- end)
- -- WalkSpeed Decrease
- speedminus.MouseButton1Down:connect(function()
- p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed - 10
- end)
- -- JumpPower Increase
- jumpplus.MouseButton1Down:connect(function()
- p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower + 10
- end)
- -- JumpPower Decrease
- jumpminus.MouseButton1Down:connect(function()
- p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower - 10
- end)
- -- Seden
- sedan.MouseButton1Down:connect(function()
- local Cars = {"Sedan"}
- for i, v in pairs(game.Workspace["CarContainer"]:GetChildren()) do
- for j, k in pairs(Cars) do
- if v.Name == k then
- v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- wait(.1)
- v.Parent = game.Workspace
- elseif not v.Name == k then
- sedan.Text = 'No Sedan Founded yet !'
- wait(2)
- sedan.Text = 'Teleport Seden [If got]'
- end
- end
- end
- end)
- -- Squad
- squad.MouseButton1Down:connect(function()
- local Cars = {"Squad"}
- for i, v in pairs(game.Workspace["CarContainer"]:GetChildren()) do
- for j, k in pairs(Cars) do
- if v.Name == k then
- v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- wait(.1)
- v.Parent = game.Workspace
- elseif not v.Name == k then
- squad.Text = 'No Squad Founded yet !'
- wait(2)
- squad.Text = 'Teleport Squad [If got]'
- end
- end
- end
- end)
- end)
- ESP.Name = "ESP"
- ESP.Parent = MainGui
- ESP.BackgroundColor3 = Color3.new(1, 1, 1)
- ESP.BorderSizePixel = 2
- ESP.Position = UDim2.new(0.483279049, 0, 0.18496722, 0)
- ESP.Size = UDim2.new(0, 234, 0, 32)
- ESP.Font = Enum.Font.SourceSans
- ESP.Text = "ESP"
- ESP.TextColor3 = Color3.new(0, 0, 0)
- ESP.TextScaled = true
- ESP.TextSize = 16
- ESP.TextWrapped = true
- ESP.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if v ~= game.Players.LocalPlayer.Character.Torso then
- local base = Instance.new("BillboardGui", workspace.Camera)
- local esP = Instance.new("Frame", base)
- -- Billboard
- base.AlwaysOnTop = true
- base.Enabled = true
- base.Size = UDim2.new(4.5,0,6,0)
- base.Name = "ESP"
- base.Adornee = v.Character.Torso
- base.StudsOffset = Vector3.new(0, -0.6, 0)
- -- Frame
- esP.BackgroundColor3 = Color3.new(170, 255, 0)
- esP.BackgroundTransparency = 0.8
- esP.BorderColor3 = Color3.new(0,0,0)
- esP.BorderSizePixel = 1
- esP.Size = UDim2.new(1,0,1,0)
- --Names
- local name = Instance.new("TextLabel",base)
- name.Size = UDim2.new(1,0,1,0)
- name.BackgroundTransparency = 1
- name.Position = UDim2.new(0,0,0,0)
- name.Text = v.Name
- name.TextScaled = true
- name.TextColor3 = Color3.new(255,255,255)
- name.TextXAlignment = "Center"
- name.TextYAlignment = "Top"
- name.Font = "Highway"
- name.Position = UDim2.new(0,0,0,-100)
- end
- end
- print("ESP Loaded!")
- print("Created by Kid Atlaas/FileExplorer")
- end)
- SoundTroll.Name = "SoundTroll"
- SoundTroll.Parent = MainGui
- SoundTroll.BackgroundColor3 = Color3.new(1, 1, 1)
- SoundTroll.BorderSizePixel = 2
- SoundTroll.Position = UDim2.new(-0.0021978023, 0, 0.434895366, 0)
- SoundTroll.Size = UDim2.new(0, 219, 0, 32)
- SoundTroll.Font = Enum.Font.SourceSans
- SoundTroll.Text = "SoundTroll"
- SoundTroll.TextColor3 = Color3.new(0, 0, 0)
- SoundTroll.TextScaled = true
- SoundTroll.TextSize = 16
- SoundTroll.TextWrapped = true
- SoundTroll.MouseButton1Down:connect(function()
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true end
- end
- end
- end
- end
- end)
- Close.Name = "Close"
- Close.Parent = MainGui
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.Position = UDim2.new(0.949450552, 0, 0, 0)
- Close.Size = UDim2.new(0, 23, 0, 23)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 14
- Close.MouseButton1Down:connect(function()
- MainGui.Visible = false
- end)
- Rape.Name = "Rape"
- Rape.Parent = MainGui
- Rape.BackgroundColor3 = Color3.new(1, 1, 1)
- Rape.BorderSizePixel = 2
- Rape.Position = UDim2.new(0.485476851, 0, 0.686912715, 0)
- Rape.Size = UDim2.new(0, 234, 0, 32)
- Rape.Font = Enum.Font.SourceSans
- Rape.Text = "Rape"
- Rape.TextColor3 = Color3.new(0, 0, 0)
- Rape.TextScaled = true
- Rape.TextSize = 16
- Rape.TextWrapped = true
- Rape.MouseButton1Down:connect(function()
- --[[=========================================[DK PLR GUI V1.0 lOCAL SCRIPT BY HEAT507]========================]]---
- --This is a script that when you put the users name in the box and clcik "dk plr" you will dk them or.. Get a dk and put it all on them
- users=game:GetService("Players") -- call the service.
- usr=users.LocalPlayer-- local because I dont need you finding out my code -- Its what you can't comprehend.
- usrg=usr.PlayerGui --- to reconnect ur joint from the usr
- --pcall(function() usr:Remove() end) -- you will unblock this if you cant script
- --bannd={"noob" , "noob" , "h4x" , "some cballr"}
- --Keeping it a function , so to where it will always be on your plr gui "PlayerAdded"
- TheChat=true TheGhost=false TheLag=false -- random distractions
- usr.Chatted:connect(function(msg)
- if msg=="noban" then
- usr.Character.Parent=workspace
- if msg=='nochat' then
- TheChat=false
- end
- end end)
- usr.Chatted:connect(function(WhatChat)
- if TheChat==true then
- Game:GetService("Chat"):Chat(usr.Character:FindFirstChild("Head") , WhatChat, "Blue")
- end end) DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs=Instance.new("ScreenGui",usrg)
- DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs.Name="NastySQLAdded"
- TextBoxForTheDakGuiOneCreated = Instance.new("TextBox" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextBoxForTheDakGuiOneCreated.Position = UDim2.new(0,0,0,156)
- TextBoxForTheDakGuiOneCreated.TextColor = BrickColor.new(255,255,255)
- TextBoxForTheDakGuiOneCreated.FontSize = "Size11"
- TextBoxForTheDakGuiOneCreated.Font = "ArialBold"
- --TextBoxForTheDakGuiOneCreated.TextStrokeColor3 = Color3.new(0,0,1) error('Thus is a broken function!');
- --TextBoxForTheDakGuiOneCreated.TextStrokeTransparency = 0 ;
- TextBoxForTheDakGuiOneCreated.Size = UDim2.new(0,156,0,100)
- TextBoxForTheDakGuiOneCreated.Text = "Player Name gose here [FULL NAME]"
- TextBoxForTheDakGuiOneCreated.BackgroundTransparency = 0.8
- TextBoxForTheDakGuiOneCreated.BackgroundColor = BrickColor.new("Really Black")
- TextBoxForTheDakGuiOneCreated.BorderColor = BrickColor.new("Black")
- TextBoxForTheDakGuiOneCreated.MultiLine = true
- TextButtonNumberOneInTheDakGuiXSDA = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSDA.Position = UDim2.new(0,68,0,386)
- TextButtonNumberOneInTheDakGuiXSDA.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSDA.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSDA.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSDA.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSDA.Text = "KICK"
- TextButtonNumberOneInTheDakGuiXSDA.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSDA.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSDA.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSDA.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXSD = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSD.Position = UDim2.new(0,0,0,386)
- TextButtonNumberOneInTheDakGuiXSD.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSD.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSD.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSD.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSD.Text = "FF"
- TextButtonNumberOneInTheDakGuiXSD.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSD.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSD.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSD.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXSFL = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSFL.Position = UDim2.new(0,0,0,586)
- TextButtonNumberOneInTheDakGuiXSFL.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSFL.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSFL.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSFL.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSFL.Text = "COM"
- TextButtonNumberOneInTheDakGuiXSFL.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSFL.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSFL.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSFL.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXSF = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXSF.Position = UDim2.new(0,136,0,386)
- TextButtonNumberOneInTheDakGuiXSF.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXSF.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXSF.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXSF.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXSF.Text = "S3X"
- TextButtonNumberOneInTheDakGuiXSF.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXSF.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXSF.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXSF.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiXS = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiXS.Position = UDim2.new(0,68,0,586)
- TextButtonNumberOneInTheDakGuiXS.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiXS.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiXS.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiXS.Size = UDim2.new(0, 56, 0, 100)
- TextButtonNumberOneInTheDakGuiXS.Text = "GOD HEALTH"
- TextButtonNumberOneInTheDakGuiXS.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiXS.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiXS.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiXS.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGuiX = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGuiX.Position = UDim2.new(0,0,0,256)
- TextButtonNumberOneInTheDakGuiX.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8) --YoGetSuMuKuizALoPusFromGakuza
- TextButtonNumberOneInTheDakGuiX.FontSize = "Size11"
- TextButtonNumberOneInTheDakGuiX.Font = "ArialBold"
- TextButtonNumberOneInTheDakGuiX.Size = UDim2.new(0, 156, 0, 100)
- TextButtonNumberOneInTheDakGuiX.Text = "DK PLR [BIGGA]"
- TextButtonNumberOneInTheDakGuiX.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGuiX.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGuiX.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGuiX.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGui = Instance.new("TextButton" ,DakGuiInstanceWithANewTypeOfObjectThatControllYouSirs)
- TextButtonNumberOneInTheDakGui.Position = UDim2.new(0,0,0,0)
- TextButtonNumberOneInTheDakGui.TextColor = BrickColor.new(255,255,255)
- --sd.TextStrokeColor = bcn(8,8,8)
- TextButtonNumberOneInTheDakGui.FontSize = "Size11"
- TextButtonNumberOneInTheDakGui.Font = "ArialBold"
- TextButtonNumberOneInTheDakGui.Size = UDim2.new(0, 156, 0, 100)
- TextButtonNumberOneInTheDakGui.Text = "DK PLR"
- TextButtonNumberOneInTheDakGui.BackgroundTransparency = 0
- TextButtonNumberOneInTheDakGui.BackgroundColor = BrickColor.new("Really Black")
- TextButtonNumberOneInTheDakGui.BorderColor = BrickColor.new("Black")
- TextButtonNumberOneInTheDakGui.Style = "RobloxButton"
- TextButtonNumberOneInTheDakGui.MouseButton1Up:connect(function()
- v=workspace:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- person=v.Name
- color = "Pastel brown"
- pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
- D = Instance.new("Model",workspace[person])
- D.Name = "Nice thing"
- bg = Instance.new("BodyGyro",workspace[person].Torso)
- d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = workspace[person]["Nice thing"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6,2.5,0.6)
- d.BrickColor = BrickColor.new(color)
- d.Position = workspace[person].Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- w = Instance.new("Weld")
- w.Parent = workspace[person].Head
- w.Part0 = d
- w.Part1 = workspace[person].Head
- w.C0 = CFrame.new(0,0.25,2.1)*CFrame.Angles(math.rad(45),0,0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6,0.6,0.6)
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("Pink")
- c.CanCollide = false
- c.Parent = workspace[person]["Nice thing"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0,1.3,0)
- local ball1 = Instance.new("Part")
- ball1.Parent = workspace[person]["Nice thing"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1,1,1)
- ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = workspace[person]["Left Leg"]
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0,0.5,-.5)
- local ball2 = Instance.new("Part")
- ball2.Parent = workspace[person]["Nice thing"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1,1,1)
- ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = workspace[person]["Right Leg"]
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0,0.5,-.5)
- end)
- DakGuiComBrick=function()
- ComBrick=Instance.new("Part" ,game.Players.LocalPlayer.Character)
- ComBrick.Name="ComBrickFromTheDakGuiByUkikarus"
- ComBrick.BrickColor=BrickColor.new("White")
- ComBrick.FormFactor="Custom"
- ComBrick.Size=Vector3.new(0.4,0.4,0.4)
- ComBrick.CFrame=CFrame.new(usr.Head.Position)
- ComBrick.Transparency=0
- end
- DakGuiFkPlayer=function()
- v=workspace:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- n1 = usr.Name
- n2 = v.Name
- function fWeld(zName,zParent,zPart0,zPart1,zCoco,a,b,c,d,e,f)
- local funcw = Instance.new("Weld")
- funcw.Name = zName
- funcw.Parent = zParent
- funcw.Part0 = zPart0
- funcw.Part1 = zPart1
- if (zCoco == true) then
- funcw.C0 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
- else
- funcw.C1 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
- end
- return funcw
- end
- t1 = workspace[n1].Torso
- t2 = workspace[n2].Torso
- t2.Parent.Humanoid.PlatformStand = true
- t1["Left Shoulder"]:Remove()
- ls1 = Instance.new("Weld")
- ls1.Parent = t1
- ls1.Part0 = t1
- ls1.Part1 = t1.Parent["Left Arm"]
- ls1.C0 = CFrame.new(-1.5,0,0)
- ls1.Name = "Left Shoulder"
- t1["Right Shoulder"]:Remove()
- rs1 = Instance.new("Weld")
- rs1.Parent = t1
- rs1.Part0 = t1
- rs1.Part1 = t1.Parent["Right Arm"]
- rs1.C0 = CFrame.new(1.5,0,0)
- rs1.Name = "Right Shoulder"
- --[[
- t1["Left Hip"]:Remove()
- lh1 = Instance.new("Weld")
- lh1.Parent = t1
- lh1.Part0 = t1
- lh1.Part1 = t1.Parent["Left Leg"]
- lh1.C0 = CFrame.new(-0.5,-2,0)
- lh1.Name = "Left Hip"
- t1["Right Hip"]:Remove()
- rh1 = Instance.new("Weld")
- rh1.Parent = t1
- rh1.Part0 = t1
- rh1.Part1 = t1.Parent["Right Leg"]
- rh1.C0 = CFrame.new(0.5,-2,0)
- rh1.Name = "Right Hip"]]
- ---------------------------------
- t2["Left Shoulder"]:Remove()
- ls2 = Instance.new("Weld")
- ls2.Parent = t2
- ls2.Part0 = t2
- ls2.Part1 = t2.Parent["Left Arm"]
- ls2.C0 = CFrame.new(-1.5,0,0)
- ls2.Name = "Left Shoulder"
- t2["Right Shoulder"]:Remove()
- rs2 = Instance.new("Weld")
- rs2.Parent = t2
- rs2.Part0 = t2
- rs2.Part1 = t2.Parent["Right Arm"]
- rs2.C0 = CFrame.new(1.5,0,0)
- rs2.Name = "Right Shoulder"
- t2["Left Hip"]:Remove()
- lh2 = Instance.new("Weld")
- lh2.Parent = t2
- lh2.Part0 = t2
- lh2.Part1 = t2.Parent["Left Leg"]
- lh2.C0 = CFrame.new(-0.5,-2,0)
- lh2.Name = "Left Hip"
- t2["Right Hip"]:Remove()
- rh2 = Instance.new("Weld")
- rh2.Parent = t2
- rh2.Part0 = t2
- rh2.Part1 = t2.Parent["Right Leg"]
- rh2.C0 = CFrame.new(0.5,-2,0)
- rh2.Name = "Right Hip"
- local d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.CanCollide = false
- d.BrickColor = BrickColor.new("Reddish brown")
- d.Shape = "Ball"
- d.Parent = t1
- d.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = d
- dm.Scale = Vector3.new(0.4,0.4,0.4)
- fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
- d2 = d:Clone()
- d2.Parent = t1
- fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
- local c = Instance.new("Part")
- c.TopSurface = 0
- c.BottomSurface = 0
- c.CanCollide = false
- c.BrickColor = BrickColor.new("Reddish brown")
- c.Parent = t1
- c.formFactor = "Custom"
- c.Size = Vector3.new(0.4,1.3,0.4)
- cm = Instance.new("CylinderMesh")
- cm.Parent = c
- a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
- c2 = d:Clone()
- c2.BrickColor = BrickColor.new("Reddish brown")
- c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
- c2.Parent = t1
- fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
- local bl = Instance.new("Part")
- bl.TopSurface = 0
- bl.BottomSurface = 0
- bl.CanCollide = false
- bl.BrickColor = BrickColor.new("Reddish brown")
- bl.Shape = "Ball"
- bl.Parent = t2
- bl.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = bl
- dm.Scale = Vector3.new(1.2,1.2,1.2)
- fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
- local br = Instance.new("Part")
- br.TopSurface = 0
- br.BottomSurface = 0
- br.CanCollide = false
- br.BrickColor = BrickColor.new("Reddish brown")
- br.Shape = "Ball"
- br.Parent = t2
- br.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = br
- dm.Scale = Vector3.new(1.2,1.2,1.2)
- fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
- local bln = Instance.new("Part")
- bln.TopSurface = 0
- bln.BottomSurface = 0
- bln.CanCollide = false
- bln.Shape = "Ball"
- bln.Parent = t2
- bln.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = bln
- dm.Scale = Vector3.new(0.2,0.2,0.2)
- fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
- local brn = Instance.new("Part")
- brn.TopSurface = 0
- brn.BottomSurface = 0
- brn.CanCollide = false
- brn.Shape = "Ball"
- brn.Parent = t2
- brn.Size = Vector3.new(1,1,1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = brn
- dm.Scale = Vector3.new(0.2,0.2,0.2)
- fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
- lh2.C1 = CFrame.new(0,-1.5,-0.5) *CFrame.Angles(0.9,-0.4,0)
- rh2.C1 = CFrame.new(0,-1.5,-0.5) *CFrame.Angles(0.9,0.4,0)
- ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) *CFrame.Angles(0.9,-0.4,0)
- rs2.C1 = CFrame.new(0.5,-1.3,-0.5) *CFrame.Angles(0.9,0.4,0)
- ls1.C1 = CFrame.new(-0.5,0.7,0) *CFrame.Angles(-0.9,-0.4,0)
- rs1.C1 = CFrame.new(0.5,0.7,0) *CFrame.Angles(-0.9,0.4,0)
- if t1:findFirstChild("weldx") ~= nil then t1.weldx:Remove() end
- we = fWeld("weldx",t1,t1,t2,true,0,-0.9,-1.3,math.rad(-90),0,0)
- n = t2.Neck
- n.C0 = CFrame.new(0,1.5,0) *CFrame.Angles(math.rad(-210),math.rad(180),0)
- while true do
- wait()
- for i=1,6 do
- we.C1 = we.C1 * CFrame.new(0,-0.3,0)
- wait()
- end
- for i=1,6 do
- we.C1 = we.C1 * CFrame.new(0,0.3,0)
- wait()
- end
- end
- end
- DakGuiFk=function()
- usr.Character.Humanoid.MaxHealth=math.huge
- end
- DakGuiKickNEbola=function()
- s=Instance.new("ForceField" ,game.Players.LocalPlayer.Character)
- end
- DakGuiKickPlay=function()
- s=game.Players:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- s:Destroy();
- end
- --YoZuMinGetSutotMazmi
- DakGuiButt=function()
- v=workspace:FindFirstChild(TextBoxForTheDakGuiOneCreated.Text);
- person=v.Name
- color = "Black"
- pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
- D = Instance.new("Model",workspace[person])
- D.Name = "Nice thing"
- bg = Instance.new("BodyGyro",workspace[person].Torso)
- d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = workspace[person]["Nice thing"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6,3.1,0.6)
- d.BrickColor = BrickColor.new(color)
- d.Position = workspace[person].Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- w = Instance.new("Weld")
- w.Parent = workspace[person].Head
- w.Part0 = d
- w.Part1 = workspace[person].Head
- w.C0 = CFrame.new(0,0.30,2.1)*CFrame.Angles(math.rad(45),0,0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6,0.6,0.6)
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("Pink")
- c.CanCollide = false
- c.Parent = workspace[person]["Nice thing"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0,1.3,0)
- local ball1 = Instance.new("Part")
- ball1.Parent = workspace[person]["Nice thing"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1,1,1)
- ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = workspace[person]["Left Leg"]
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0,0.5,-.5)
- local ball2 = Instance.new("Part")
- ball2.Parent = workspace[person]["Nice thing"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1,1,1)
- ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = workspace[person]["Right Leg"]
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0,0.5,-.5)
- end
- TextButtonNumberOneInTheDakGuiXSFL.MouseButton1Up:connect(DakGuiComBrick);
- TextButtonNumberOneInTheDakGuiXSDA.MouseButton1Up:connect(DakGuiKickPlay);
- TextButtonNumberOneInTheDakGuiXSD.MouseButton1Up:connect(DakGuiKickNEbola);
- TextButtonNumberOneInTheDakGuiXSF.MouseButton1Up:connect(DakGuiFkPlayer);
- TextButtonNumberOneInTheDakGuiXS.MouseButton1Up:connect(DakGuiFk);
- TextButtonNumberOneInTheDakGuiX.MouseButton1Up:connect(DakGuiButt);
- game:GetService("Chat"):Chat(usr.Character:FindFirstChild("Head") , "Loaded.", "Blue")
- --mediafire gtfo password
- end)
- AllweaponsRedwood.Name = "AllweaponsRedwood"
- AllweaponsRedwood.Parent = MainGui
- AllweaponsRedwood.BackgroundColor3 = Color3.new(1, 1, 1)
- AllweaponsRedwood.BorderSizePixel = 2
- AllweaponsRedwood.Position = UDim2.new(-0.000237433458, 0, 0.686912715, 0)
- AllweaponsRedwood.Size = UDim2.new(0, 221, 0, 32)
- AllweaponsRedwood.Font = Enum.Font.SourceSans
- AllweaponsRedwood.Text = "AllweaponsRedwood"
- AllweaponsRedwood.TextColor3 = Color3.new(0, 0, 0)
- AllweaponsRedwood.TextScaled = true
- AllweaponsRedwood.TextSize = 16
- AllweaponsRedwood.TextWrapped = true
- AllweaponsRedwood.MouseButton1Down:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "M98B")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Revolver")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "UMP-45")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Parachute")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "ACR")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "M60")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Btools")
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Fake ID Card")
- end)
- KillAll.Name = "Kill All"
- KillAll.Parent = MainGui
- KillAll.BackgroundColor3 = Color3.new(1, 1, 1)
- KillAll.BorderSizePixel = 2
- KillAll.Position = UDim2.new(-0.000534235965, 0, 0.635684609, 0)
- KillAll.Size = UDim2.new(0, 221, 0, 32)
- KillAll.Font = Enum.Font.SourceSans
- KillAll.Text = "Kill All Redwood"
- KillAll.TextColor3 = Color3.new(0, 0, 0)
- KillAll.TextScaled = true
- KillAll.TextSize = 16
- KillAll.TextWrapped = true
- KillAll.MouseButton1Down:connect(function()
- for _, v in pairs(game.Players:GetChildren()) do
- game.Workspace.resources.RemoteEvent:FireServer("dealDamage", v.Character.Humanoid, 100) --keep in mind friendly fire is off
- end
- end)
- OpenGui.Name = "Open Gui"
- OpenGui.Parent = ScreenGui
- OpenGui.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenGui.Position = UDim2.new(0, 0, 0.484577209, 0)
- OpenGui.Size = UDim2.new(0, 35, 0, 42)
- OpenGui.Visible = false
- Open.Name = "Open"
- Open.Parent = OpenGui
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.Position = UDim2.new(-0.0113563538, 0, -0.00264355727, 0)
- Open.Size = UDim2.new(0, 35, 0, 40)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "-->"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 14
- Open.MouseButton1Down:connect(function()
- MainGui.Visible = true
- end)
- --Scripts
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement