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- (Connecting) for packet type
- 43.278 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197966102235}): invalid state (Connecting) for packet type
- 43.278 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197966102235}): invalid state (Connecting) for packet type
- 43.294 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197966102235}): invalid state (Connecting) for packet type
- 43.311 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561197966102235}): invalid state (Connecting) for packet type
- 43.461 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
- 43.461 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
- 43.461 Info ClientRouter.cpp:221: ConnectionAccepted
- 50.775 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
- 50.775 Downloading file C:\Users\Ludo\AppData\Roaming\Factorio\temp\mp-download.zip (46317157 B, 92082 blocks)
- 50.815 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 171.505 Finished download (120 s, 46.3 MB, 383 kB/s)
- 172.007 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
- 172.007 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 172.007 Loading map C:\Users\Ludo\AppData\Roaming\Factorio\temp\mp-download.zip: 46317157 bytes.
- 172.170 Loading level.dat: 117835682 bytes.
- 172.176 Info Scenario.cpp:187: Map version 0.17.77-2
- 174.676 Loading script.dat: 6185718 bytes.
- 174.678 Checksum for script C:/Users/Ludo/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4051211387
- 174.711 Checksum for script __Rampant__/control.lua: 3846799185
- 179.262 Info ClientMultiplayerManager.cpp:592: UpdateTick(23035621) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
- 179.276 Info ClientMultiplayerManager.cpp:592: UpdateTick(23035621) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
- 179.408 Info ClientMultiplayerManager.cpp:592: UpdateTick(23035621) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
- 181.045 Info GameActionHandler.cpp:4168: UpdateTick (23035621) processed PlayerJoinGame peerID(1) playerIndex(2) mode(connect)
- 182.032 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(23035649) serverCRC(3181914651) localCRC(396485264)
- 182.032 Info ClientMultiplayerManager.cpp:592: UpdateTick(23035650) changing state from(InGame) to(DesyncedWaitingForMap)
- 182.194 Info ClientMultiplayerManager.cpp:759: updateTick(23035660) received player (1) desynced
- 195.138 Info ClientMultiplayerManager.cpp:147: Disconnecting multiplayer connection. Reason: Quit.
- 195.138 Info ClientMultiplayerManager.cpp:592: UpdateTick(23035680) changing state from(DesyncedWaitingForMap) to(DisconnectScheduled)
- 195.155 Info ClientMultiplayerManager.cpp:592: UpdateTick(23035680) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
- 195.289 Info ClientMultiplayerManager.cpp:592: UpdateTick(23035680) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
- 195.289 Info ClientMultiplayerManager.cpp:906: Disconnect notification for peer (1)
- 195.791 Info UDPSocket.cpp:218: Closing socket
- 195.791 Info UDPSocket.cpp:248: Socket closed
- 247.038 Quitting: user-quit.
- 247.219 DSound: Stopping voice
- 247.219 DSound: Joining thread
- 247.223 DSound: Exit _dsound_update; tid=8452
- 247.223 DSound: Waiting for voice to stop ... signaled
- 247.224 DSound: Joined thread
- 247.224 DSound: Destroying thread
- 247.224 DSound: Thread destroyed
- 247.224 DSound: Releasing buffer
- 247.224 DSound: Voice stopped
- 247.224 DSound: Deallocating voice
- 247.224 DSound: Deallocated voice
- 247.357 Steam API shutdown.
- 247.359 Goodbye
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