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Jan 8th, 2020
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  1. on any movement:
  2. if {strength::%player%::active} is true:
  3. loop all items in player's inventory:
  4. if loop-item is a prismarine shard named "&b&lOptic Rune (&c&lStrength&b&l)" with lore "&7Keep this item in your inventory.||&7Can be used by anyone to gain||&7a passive advantage against enemies!||||&b&lRune Bonus:|| &b&l*&b Strength IV":
  5. stop
  6. else:
  7. message ""
  8. message "&b&l(!) Optic Rune:&b You have &cdisabled&b your strength rune!"
  9. message ""
  10. remove strength from player
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