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Apr 17th, 2020
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  1. CrashHandlerException: Program crashed
  2. Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues
  3. [0] StringName::StringName (x:\inne\godot\source\godot\core\string_name.cpp:173)
  4. [1] ClassDB::is_parent_class (x:\inne\godot\source\godot\core\class_db.cpp:277)
  5. [2] GDScriptFunction::call (x:\inne\godot\source\godot\modules\gdscript\gdscript_function.cpp:919)
  6. [3] GDScriptInstance::call (x:\inne\godot\source\godot\modules\gdscript\gdscript.cpp:1208)
  7. [4] Object::call (x:\inne\godot\source\godot\core\object.cpp:900)
  8. [5] Variant::call_ptr (x:\inne\godot\source\godot\core\variant_call.cpp:1112)
  9. [6] GDScriptFunction::call (x:\inne\godot\source\godot\modules\gdscript\gdscript_function.cpp:1088)
  10. [7] GDScriptInstance::call_multilevel (x:\inne\godot\source\godot\modules\gdscript\gdscript.cpp:1218)
  11. [8] Node::_notification (x:\inne\godot\source\godot\scene\main\node.cpp:69)
  12. [9] CanvasItem::_notificationv (x:\inne\godot\source\godot\scene\2d\canvas_item.h:166)
  13. [10] CollisionObject2D::_notificationv (x:\inne\godot\source\godot\scene\2d\collision_object_2d.h:39)
  14. [11] KinematicBody2D::_notificationv (x:\inne\godot\source\godot\scene\2d\physics_body_2d.h:290)
  15. [12] Object::notification (x:\inne\godot\source\godot\core\object.cpp:933)
  16. [13] SceneTree::_notify_group_pause (x:\inne\godot\source\godot\scene\main\scene_tree.cpp:976)
  17. [14] SceneTree::iteration (x:\inne\godot\source\godot\scene\main\scene_tree.cpp:482)
  18. [15] Main::iteration (x:\inne\godot\source\godot\main\main.cpp:2025)
  19. [16] OS_Windows::run (x:\inne\godot\source\godot\platform\windows\os_windows.cpp:3152)
  20. [17] widechar_main (x:\inne\godot\source\godot\platform\windows\godot_windows.cpp:162)
  21. [18] _main (x:\inne\godot\source\godot\platform\windows\godot_windows.cpp:186)
  22. [19] main (x:\inne\godot\source\godot\platform\windows\godot_windows.cpp:196)
  23. [20] __scrt_common_main_seh (f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283)
  24. [21] BaseThreadInitThunk
  25. -- END OF BACKTRACE --
  26.  
  27. CrashHandlerException: Program crashed
  28. Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues
  29. [0] GDScriptFunction::call (x:\inne\godot\source\godot\modules\gdscript\gdscript_function.cpp:919)
  30. [1] GDScriptFunction::call (x:\inne\godot\source\godot\modules\gdscript\gdscript_function.cpp:919)
  31. [2] GDScriptInstance::call (x:\inne\godot\source\godot\modules\gdscript\gdscript.cpp:1208)
  32. [3] Object::call (x:\inne\godot\source\godot\core\object.cpp:900)
  33. [4] Variant::call_ptr (x:\inne\godot\source\godot\core\variant_call.cpp:1112)
  34. [5] GDScriptFunction::call (x:\inne\godot\source\godot\modules\gdscript\gdscript_function.cpp:1088)
  35. [6] GDScriptInstance::call_multilevel (x:\inne\godot\source\godot\modules\gdscript\gdscript.cpp:1218)
  36. [7] Node::_notification (x:\inne\godot\source\godot\scene\main\node.cpp:69)
  37. [8] CanvasItem::_notificationv (x:\inne\godot\source\godot\scene\2d\canvas_item.h:166)
  38. [9] CollisionObject2D::_notificationv (x:\inne\godot\source\godot\scene\2d\collision_object_2d.h:39)
  39. [10] KinematicBody2D::_notificationv (x:\inne\godot\source\godot\scene\2d\physics_body_2d.h:290)
  40. [11] Object::notification (x:\inne\godot\source\godot\core\object.cpp:933)
  41. [12] SceneTree::_notify_group_pause (x:\inne\godot\source\godot\scene\main\scene_tree.cpp:976)
  42. [13] SceneTree::iteration (x:\inne\godot\source\godot\scene\main\scene_tree.cpp:482)
  43. [14] Main::iteration (x:\inne\godot\source\godot\main\main.cpp:2025)
  44. [15] OS_Windows::run (x:\inne\godot\source\godot\platform\windows\os_windows.cpp:3152)
  45. [16] widechar_main (x:\inne\godot\source\godot\platform\windows\godot_windows.cpp:162)
  46. [17] _main (x:\inne\godot\source\godot\platform\windows\godot_windows.cpp:186)
  47. [18] main (x:\inne\godot\source\godot\platform\windows\godot_windows.cpp:196)
  48. [19] __scrt_common_main_seh (f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283)
  49. [20] BaseThreadInitThunk
  50. -- END OF BACKTRACE --
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