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  1. Log: Log file open, 28/03/2017 01:11:21
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log: ... running in INSTALLED mode
  4. Warning: Warning, Unknown language extension . Defaulting to INT
  5. Init: Language extension: INT
  6. Init: Language extension: INT
  7. DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
  8. Init: Version: 170316.47017.154572
  9. Init: Compiled (32-bit): Mar 8 2017 15:33:03
  10. Init: Command line:
  11. Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\
  12. [0000.61] Init: Computer: MELK
  13. [0000.61] Init: User: barry
  14. [0000.61] Init: CPU Page size=4096, Processors=8
  15. [0000.61] Init: High frequency timer resolution =2.338344 MHz
  16. [0000.61] Init: Memory total: Physical=11.9GB (11GB approx) Pagefile=14.0GB Virtual=4.0GB
  17. [0001.63] Log: Steam Client API initialized 1
  18. [0001.66] Log: Steam Game Server API initialized 1
  19. [0001.66] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  20. [0001.66] Init: Object subsystem initialized
  21. [0002.31] Log: Using feature set 'Breakout'
  22. [0003.43] Log: Found D3D11 adapter 0: Intel(R) HD Graphics 4600
  23. [0003.43] Log: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 1792MB of shared system memory
  24. [0003.98] Log: Found D3D11 adapter 1: NVIDIA GeForce GTX 770M
  25. [0003.98] Log: Adapter has 2985MB of dedicated video memory, 0MB of dedicated system memory, and 1110MB of shared system memory
  26. [0004.00] Log: Found D3D11 adapter 2: Microsoft Basic Render Driver
  27. [0004.00] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
  28. [0004.30] Log: Shader platform (RHI): PC-D3D-SM3
  29. [0004.30] Log: Using Secure UDP
  30. [0004.30] Log: Using Secure UDP
  31. [0004.30] Log: Using Secure UDP
  32. [0004.30] Log: Using Secure UDP
  33. [0004.30] Log: Using Secure UDP
  34. [0004.41] Log: PhysX GPU Support: DISABLED
  35. [0007.70] Log: 95418 objects as part of root set at end of initial load.
  36. [0007.70] Log: 0 out of 0 bytes used by permanent object pool.
  37. [0007.70] Log: Initializing Engine...
  38. [0007.70] Log: BuildID: -1677331153 from GPsyonixBuildID
  39. [0007.71] Log: Using Secure UDP
  40. [0007.71] Log: Using Secure UDP
  41. [0007.71] Log: Using Secure UDP
  42. [0007.71] Log: Using Secure UDP
  43. [0007.71] Log: Using Secure UDP
  44. [0007.71] SystemSettings: Loading PC Settings
  45. [0007.80] DevAudio: Allocated 32 sources
  46. [0007.80] DevAudio: CommonAudioPoolSize is set to 0 - disabling persistent pool for audio data
  47. [0007.81] Log: Wwise(R) SDK Version 2016.2.0 Build 5972. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
  48. [0010.18] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
  49. [0010.18] Log: Initializing Steamworks
  50. [0010.19] DevOnline: Steam ID: 76561198352355124
  51. [0010.19] DevOnline: Steam universe: PUBLIC
  52. [0010.19] DevOnline: Steam appid: 252950
  53. [0010.19] DevOnline: Steam IsSubscribed: 1
  54. [0010.19] DevOnline: Steam IsLowViolence: 0
  55. [0010.19] DevOnline: Steam IsCybercafe: 0
  56. [0010.19] DevOnline: Steam IsVACBanned: 0
  57. [0010.19] DevOnline: Steam IP country: NL
  58. [0010.19] DevOnline: Steam official server time: 1490656300
  59. [0010.19] DevOnline: Steam Cloud quota: 71620382 / 100000000
  60. [0010.19] DevOnline: Steam original app owner: 76561198352355124
  61. [0010.19] DevOnline: Logged in as 'PS4 Players are people too'
  62. [0010.19] VoiceChat: The desired playback sample rate is 11000.
  63. [0010.19] PsyNet: Using environment DBE_Production Prod
  64. [0010.19] Matchmaking: Build Unique ID: -1677331153
  65. [0010.20] DevOnline: Logged in as 'PS4 Players are people too'
  66. [0010.20] Auth: (OnlinePlayerAuthentication_TA_0) OnlinePlayerAuthentication_X::OnlinePlayerAuthentication_TA:HandleLocalPlayerLoginStatusChanged Name=PS4 Players are people too LoggedIn=True SendingLogin=False RequiresAuth=True AuthStatus=AUS_NotStarted
  67. [0010.20] Auth: RequestAuthorizationCode
  68. [0010.20] Auth: AuthInterface.RequestAuthorizationCode
  69. [0010.20] DevOnline: Issuing request for auth session ticket
  70. [0010.20] DevOnline: Issuing request for encrypted app ticket
  71. [0010.20] Auth: AuthStatus=AUS_Pending
  72. [0010.20] DevOnline: Successfully set the friend join URL:
  73. [0010.24] Party: HandleLocalPlayerLoginStatusChanged PlayerName=PS4 Players are people too PlayerID=Steam|76561198352355124|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  74. [0010.24] Matchmaking: Cancel matchmaking because party size changed from 0 to 1
  75. [0010.24] SaveGame: Savedata Load ControllerId=0 File=..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  76. [0010.24] Log: SaveDataImport(0): Mount
  77. [0010.29] SaveGame: LoadGameData(): Result.Code:'BasicLoadResult_Success'
  78. [0010.30] SignIn: Profile OnLoaded LocalID=0
  79. [0010.30] ScriptLog: UpdateProfileVersion 11
  80. [0010.30] SignIn: Profile OnLoaded LocalID=1
  81. [0010.30] ScriptLog: UpdateProfileVersion 11
  82. [0010.30] ScriptLog: GetDLCProducts, UnlockedDLCList=
  83. [0010.30] SignIn: SetProfile Profile=Profile_TA_0 ProfileName=Obi-Juan Kenobi
  84. [0010.41] Log: Flushing async loaders.
  85. [0010.47] Log: Flushed async loaders.
  86. [0010.47] Log: LoadMap: MENU_Main_p
  87. [0010.79] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_GFxMenu_SF.upk
  88. [0011.07] Log: Game class is 'GameInfo_GFxMenu_TA'
  89. [0011.28] Log: Bringing World menu_main_p.TheWorld up for play (0) at 2017.03.28-01.11.32
  90. [0011.29] Log: Bringing up level for play took: 0.203452
  91. [0011.29] DevOnline: RegisterRemoteTalker(0x01100001175ECF34) returned 0x00000000
  92. [0011.29] Log: Flushing async loaders.
  93. [0011.37] Log: Flushed async loaders.
  94. [0011.38] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  95. [0011.38] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  96. [0011.82] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  97. [0011.82] DevOnline: Set rich presence to: Main Menu data: Menu
  98. [0011.82] Log: ########### Finished loading level: 1.353684 seconds
  99. [0012.50] Log: Flushing async loaders.
  100. [0013.00] Log: Flushed async loaders.
  101. [0013.00] Log: Initializing Engine Completed
  102. [0013.00] Log: >>>>>>>>>>>>>> Initial startup: 13.00s <<<<<<<<<<<<<<<
  103. [0013.06] Auth: HandleReceivedAuthorizationCode bSuccess:'True'
  104. [0013.06] DevOnline: Obtained steam user stats, user: 76561198352355124
  105. [0013.23] Log: FSaveDataExportTask(0) wrote 187144 bytes to memory
  106. [0013.23] Log: SaveDataExport(0): Mount
  107. [0013.23] Auth: SendLoginRequest
  108. [0013.24] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  109. [0013.24] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198352355124_1.save
  110. [0013.24] Log: SaveDataExport(0): Finished - File:[(null)] Result:[805473792]
  111. [0013.24] Warning: Warning, Failed to load 'SwfMovie GFX_StartMenu.StartMenu': Failed to find object 'SwfMovie GFX_StartMenu.StartMenu'
  112. [0013.64] DevAudio: UAudioDevice::ApplySoundMode(): Default
  113. [0013.64] Log: Found controller by Product Guid
  114. [0013.64] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  115. [0013.64] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  116. [0014.89] Log: FJsonStructReader - could not find property AddProperties in struct OnlineSaveData_TA.
  117. [0014.89] Log: FJsonStructReader - could not find property SetProperties in struct OnlineProfile_TA.
  118. [0014.89] Products: (GFxData_ItemDrops_TA_0) GFxData_ItemDrops_TA::None:AddDrop (Uid=76561198352355124,Platform=OnlinePlatform_Steam) PS4 Players are people too DropID=876701720
  119. [0014.89] Products: (GFxData_ItemDrops_TA_0) GFxData_ItemDrops_TA::None:AddDrop (Uid=76561198352355124,Platform=OnlinePlatform_Steam) PS4 Players are people too DropID=876701721
  120. [0014.89] Products: (GFxData_ItemDrops_TA_0) GFxData_ItemDrops_TA::None:AddDrop (Uid=76561198352355124,Platform=OnlinePlatform_Steam) PS4 Players are people too DropID=876701722
  121. [0133.87] StartMenu: ControllerIndex:'0'
  122. [0133.87] DevOnline: Set rich presence to: Main Menu data: Menu
  123. [0133.89] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
  124. [0134.07] ScriptLog: GetAppPriceInfo http://store.steampowered.com/api/dlcforapp?appid=252950 Transient.GFxData_DLC_TA_0.HandleGetAppPriceInfoComplete
  125. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_scallop' Price:'$1.99'
  126. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_bone' Price:'$1.99'
  127. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_gilliam' Price:'$1.99'
  128. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Number6' Price:'$1.99'
  129. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_cannonboy' Price:'$1.99'
  130. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Aftershock' Price:'$1.99'
  131. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Marauder' Price:'$1.99'
  132. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_NeoBike' Price:'$1.99'
  133. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_NeoCar' Price:'$1.99'
  134. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'NBA' Price:'$1.99'
  135. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'DarkCar' Price:'$1.99'
  136. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Wasteland' Price:'$3.99'
  137. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'GreyCar' Price:'$1.99'
  138. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Revenge' Price:'$3.99'
  139. [0134.22] ScriptLog: HandleGetAppPriceInfoComplete AppName:'SuperSonic' Price:'$3.99'
  140. [0134.23] Warning: Warning, Failed to load 'SwfMovie GFX_UnlockMenu.UnlockMenu': Failed to find object 'SwfMovie GFX_UnlockMenu.UnlockMenu'
  141. [0134.63] Log: FSaveDataExportTask(0) wrote 187352 bytes to memory
  142. [0134.64] Log: SaveDataExport(0): Mount
  143. [0134.69] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198352355124_2.save
  144. [0134.69] Log: SaveDataExport(0): Finished - File:[(null)] Result:[297951744]
  145. [0134.79] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  146. [0134.79] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  147. [0140.03] ScriptLog: (GFxData_ItemDrops_TA_0) GFxData_ItemDrops_TA::None:OnDropsHandled (Uid=76561198352355124,Platform=OnlinePlatform_Steam) PS4 Players are people too DropID=876701720
  148. [0140.03] ScriptLog: (GFxData_ItemDrops_TA_0) GFxData_ItemDrops_TA::None:OnDropsHandled (Uid=76561198352355124,Platform=OnlinePlatform_Steam) PS4 Players are people too DropID=876701721
  149. [0140.03] ScriptLog: (GFxData_ItemDrops_TA_0) GFxData_ItemDrops_TA::None:OnDropsHandled (Uid=76561198352355124,Platform=OnlinePlatform_Steam) PS4 Players are people too DropID=876701722
  150. [0140.05] Log: FSaveDataExportTask(0) wrote 187352 bytes to memory
  151. [0140.06] Log: SaveDataExport(0): Mount
  152. [0140.06] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198352355124_3.save
  153. [0140.06] Log: SaveDataExport(0): Finished - File:[(null)] Result:[805495936]
  154. [0140.06] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  155. [0140.06] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  156. [0142.40] Log: Flushing async loaders.
  157. [0142.41] Log: Flushed async loaders.
  158. [0144.17] Warning: Warning, Failed to load 'SwfMovie GFx_GarageMenu.GarageMenu': Failed to find object 'SwfMovie GFx_GarageMenu.GarageMenu'
  159. [0148.79] Log: FSaveDataExportTask(0) wrote 187352 bytes to memory
  160. [0148.79] Log: SaveDataExport(0): Mount
  161. [0148.81] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  162. [0148.81] Log: SaveDataExport(0): Finished - File:[(null)] Result:[297936128]
  163. [0148.81] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  164. [0148.81] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  165. [0162.24] Log: Assigning DI controller to 0
  166. [0163.28] Log: FSaveDataExportTask(0) wrote 187352 bytes to memory
  167. [0163.31] Log: SaveDataExport(0): Mount
  168. [0163.31] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198352355124_1.save
  169. [0163.31] Log: SaveDataExport(0): Finished - File:[(null)] Result:[297934976]
  170. [0163.31] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  171. [0163.31] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  172. [0163.34] Log: FSaveDataExportTask(0) wrote 187352 bytes to memory
  173. [0163.35] Log: SaveDataExport(0): Mount
  174. [0163.35] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198352355124_2.save
  175. [0163.35] Log: SaveDataExport(0): Finished - File:[(null)] Result:[297934464]
  176. [0163.35] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  177. [0163.35] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  178. [0163.47] Log: Using Secure Websockets
  179. [0163.47] Log: Using Secure Websockets
  180. [0163.47] Log: Using Secure Websockets
  181. [0163.47] Log: Using Secure Websockets
  182. [0163.47] Log: Using Secure Websockets
  183. [0163.47] Log: Using Secure Websockets
  184. [0163.47] Log: Using Secure Websockets
  185. [0163.47] Log: Using Secure Websockets
  186. [0163.49] Log: FSaveDataExportTask(0) wrote 187352 bytes to memory
  187. [0163.49] Log: SaveDataExport(0): Mount
  188. [0163.50] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  189. [0163.50] Log: SaveDataExport(0): Finished - File:[(null)] Result:[297934336]
  190. [0163.50] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  191. [0163.50] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198352355124.save
  192. [0163.87] Matchmaking: Ping Received EU 0.4033
  193. [0163.92] Matchmaking: Ping Received EU 0.0484
  194. [0163.98] Matchmaking: Ping Received EU 0.0645
  195. [0164.50] Matchmaking: Ping Received ME 1.0377
  196. [0164.74] Matchmaking: Ping Received ME 0.2329
  197. [0164.82] Matchmaking: Ping Received USE 1.3539
  198. [0164.95] Matchmaking: Ping Received ME 0.2168
  199. [0164.97] Matchmaking: Ping Received USE 0.1501
  200. [0165.07] Online: TryToPlayOnline ControllerID:'-1'
  201. [0165.07] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPrivilege'
  202. [0165.07] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
  203. [0165.07] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
  204. [0165.07] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckInternet'
  205. [0165.07] Online: CheckInternet
  206. [0165.07] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPsyNet'
  207. [0165.07] Online: CheckPsyNet
  208. [0165.07] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_0.CheckPrivilege'
  209. [0165.07] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
  210. [0165.07] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
  211. [0165.07] Online: StartNextCheck OnFinished
  212. [0165.07] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
  213. [0165.07] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction:'False'
  214. [0165.07] Matchmaking: StartMatchmaking IsSearching=False OnlineStatusError=
  215. [0165.07] ScriptLog: GFxData_OnlineMatchStatus_TA_0 StatusOwner is now StatusOwner_Matchmaking
  216. [0165.15] Matchmaking: Ping Received USE 0.1833
  217. [0165.19] Matchmaking: Ping Received ASC 1.7207
  218. [0165.34] Matchmaking: Ping Received JPN 1.8706
  219. [0165.54] Matchmaking: Ping Received ASC 0.3497
  220. [0165.65] Matchmaking: Ping Received JPN 0.3164
  221. [0165.82] Matchmaking: Ping Received ASC 0.2832
  222. [0165.97] Matchmaking: Ping Received JPN 0.3166
  223. [0166.89] Matchmaking: Ping Received OCE 3.4201
  224. [0167.20] Matchmaking: Ping Received OCE 0.3163
  225. [0167.57] Matchmaking: Ping Received OCE 0.3667
  226. [0168.29] Matchmaking: Ping Received USW 4.8191
  227. [0168.47] Matchmaking: All Regions Pinged: ASC (0.2832), EU (0.0484), JPN (0.3164), ME (0.2168), OCE (0.3163), SAM (1000.0000), USE (0.1501), USW (4.8191)
  228. [0168.47] Matchmaking: PlayerStartMatchmaking 47-02-25 17-04-11
  229. [0168.47] Matchmaking: Searching in EU for playlists 11 on game server 0
  230. [0173.83] CheckReservation: Received game server ip31-204-146-69.datahound.com:7804 EU730695 11
  231. [0173.83] JoinGame: StartJoin ip31-204-146-69.datahound.com:7804 JoinSettings.PlaylistID:'11' JoinSettings.bFriendJoin:'False' JoinSettings.bMigration:'False' JoinSettings.MatchType:'JMT_Public'
  232. [0173.83] DevOnline: Successfully set the friend join URL:
  233. [0173.83] Online: TryToPlayOnline ControllerID:'-1'
  234. [0173.83] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPrivilege'
  235. [0173.83] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
  236. [0173.83] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
  237. [0173.83] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckInternet'
  238. [0173.83] Online: CheckInternet
  239. [0173.83] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPsyNet'
  240. [0173.83] Online: CheckPsyNet
  241. [0173.83] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_1.CheckPrivilege'
  242. [0173.83] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
  243. [0173.83] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
  244. [0173.83] Online: StartNextCheck OnFinished
  245. [0173.83] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
  246. [0174.08] Log: FJsonStructReader - could not find property bServerKey in struct RPC_GenerateKeys_X.
  247. [0174.08] JoinGame: Sending Reservation to server
  248. [0174.08] Log: Using Secure Websockets
  249. [0174.28] JoinGame: Waiting for more players to add reservations
  250. [0174.53] JoinGame: Waiting for more players to add reservations
  251. [0174.87] JoinGame: Waiting for more players to add reservations
  252. [0177.93] JoinGame: Starting join countdown
  253. [0180.97] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
  254. [0180.97] Log: --- LOADING MOVIE START ---
  255. [0180.97] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  256. [0180.97] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  257. [0181.41] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
  258. [0181.41] Log: Game class is 'GameInfo_Transition_TA'
  259. [0181.45] Log: Bringing World joingametransition.TheWorld up for play (0) at 2017.03.28-01.14.22
  260. [0181.45] Log: Bringing up level for play took: 0.043515
  261. [0181.45] DevOnline: Remote talker is being re-registered
  262. [0181.45] JoinGame: CheckAllLocalPlayersHaveJoined OpeningLoadingScreen 1/1
  263. [0181.45] JoinGame: Loaded into empty map, so we can join new server 31.204.146.69:7802
  264. [0181.46] JoinGame: Joining New Server, sending command open 31.204.146.69:7802?Name=PS4+Players+are+people+too
  265. [0181.46] Log: ########### Finished loading level: 0.481152 seconds
  266. [0181.46] Log: Using Secure UDP
  267. [0181.66] Log: Flushing async loaders.
  268. [0181.67] Log: Flushed async loaders.
  269. [0181.67] Log: LoadMap: 31.204.146.69:7802/TrainStation_Night_P?Name=PS4+Players+are+people+too?game=TAGame.GameInfo_Soccar_TA
  270. [0181.77] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Soccar_SF.upk
  271. [0182.88] Log: Octree Warning (AddPrimitive): StaticMeshActor_SMC_475 (Owner: TrainStation_Night_P.TheWorld:PersistentLevel.MeshCollector1) Outside World.
  272. [0182.88] Log: Octree Warning (AddPrimitive): StaticMeshActor_SMC_722 (Owner: TrainStation_Night_P.TheWorld:PersistentLevel.MeshCollector1) Outside World.
  273. [0183.61] Log: Bringing World TrainStation_Night_P.TheWorld up for play (0) at 2017.03.28-01.14.25
  274. [0183.61] Log: Bringing up level for play took: 0.728243
  275. [0183.61] JoinGame: CheckAllLocalPlayersHaveJoined JoiningNewServer 1/1
  276. [0183.61] JoinGame: OnJoinGameComplete bSuccess:'True' FailReason:'' BugItReason:''
  277. [0183.61] ScriptLog: GFxData_OnlineMatchStatus_TA_0 StatusOwner is now StatusOwner_None
  278. [0183.71] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  279. [0183.71] Log: ########### Finished loading level: 2.036697 seconds
  280. [0183.78] Error: StopLocalVoi
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