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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  8. Vendor:
  9. VRAM: 4043 MB
  10. Driver: 26.21.14.3615
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.222 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.865000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/26/2020 3:34:15 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 2f50 -> priority: 1
  32. Thread -> id: b18 -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174178.
  39. Total: 374.286800 ms (FindLiveObjects: 10.643200 ms CreateObjectMapping: 19.925900 ms MarkObjects: 343.298800 ms DeleteObjects: 0.418600 ms)
  40.  
  41. Tamer ID: 262064
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174984.
  48. Total: 357.512600 ms (FindLiveObjects: 8.467300 ms CreateObjectMapping: 16.820000 ms MarkObjects: 331.935800 ms DeleteObjects: 0.289200 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  51.  
  52. Unloading 618 unused Assets to reduce memory usage. Loaded Objects now: 193924.
  53. Total: 367.624200 ms (FindLiveObjects: 11.948300 ms CreateObjectMapping: 18.189200 ms MarkObjects: 336.292300 ms DeleteObjects: 1.194100 ms)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  56.  
  57. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199775.
  58. Total: 386.186800 ms (FindLiveObjects: 10.633900 ms CreateObjectMapping: 19.857000 ms MarkObjects: 354.867000 ms DeleteObjects: 0.828500 ms)
  59.  
  60. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  61.  
  62. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206955.
  63. Total: 373.637300 ms (FindLiveObjects: 10.869800 ms CreateObjectMapping: 16.913900 ms MarkObjects: 345.075100 ms DeleteObjects: 0.777900 ms)
  64.  
  65. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  66.  
  67. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211564.
  68. Total: 383.845700 ms (FindLiveObjects: 12.483000 ms CreateObjectMapping: 19.722100 ms MarkObjects: 350.630600 ms DeleteObjects: 1.009700 ms)
  69.  
  70. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  71.  
  72. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211659.
  73. Total: 369.600900 ms (FindLiveObjects: 10.610400 ms CreateObjectMapping: 17.471700 ms MarkObjects: 341.210700 ms DeleteObjects: 0.307800 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  76.  
  77. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219331.
  78. Total: 388.707000 ms (FindLiveObjects: 12.323600 ms CreateObjectMapping: 23.047900 ms MarkObjects: 352.420400 ms DeleteObjects: 0.914600 ms)
  79.  
  80. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  81.  
  82. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224623.
  83. Total: 390.499900 ms (FindLiveObjects: 12.773900 ms CreateObjectMapping: 22.385300 ms MarkObjects: 354.968100 ms DeleteObjects: 0.372200 ms)
  84.  
  85. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  86.  
  87. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230710.
  88. Total: 394.753900 ms (FindLiveObjects: 12.464700 ms CreateObjectMapping: 23.828600 ms MarkObjects: 357.850900 ms DeleteObjects: 0.609300 ms)
  89.  
  90. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  91.  
  92. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239252.
  93. Total: 392.093000 ms (FindLiveObjects: 12.970200 ms CreateObjectMapping: 22.815900 ms MarkObjects: 356.064500 ms DeleteObjects: 0.242100 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239252.
  98. Total: 391.257600 ms (FindLiveObjects: 12.133200 ms CreateObjectMapping: 22.484400 ms MarkObjects: 356.271400 ms DeleteObjects: 0.368100 ms)
  99.  
  100. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  101.  
  102. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239252.
  103. Total: 394.131600 ms (FindLiveObjects: 12.379500 ms CreateObjectMapping: 22.922800 ms MarkObjects: 358.597200 ms DeleteObjects: 0.231800 ms)
  104.  
  105. Join 6
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  108.  
  109. Close Time: 1/26/2020 3:34:36 PM
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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