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- ◆ Maintenance: 04:00~04:10
- 1. Class balance has been changed as follows
- - Schwarzer Reiter class' "Retreat Shot": Nullification increase attribute has been added, "Use Pistol" attribute has been removed.
- - Wugushi Class' wugushi: poison saving/retaining attribute has been added.
- - Fencer Class' Rapier: Aggression attribute has been added.
- - "Flame Ground" skill's range has been reduced.
- - "Magnum Opus" skill's max level is now 5.
- - "Cartar Stroke" skills' casting time has increased, damage application system has been changed.
- - Pardoner Class' Magic defense increase: duration attribute has been added.
- - Druid class' druid: Animal shape specialization, plant shape specialization, insect shape specialization attributes have been added.
- - Oracle Class' "Arcane Energy": duration, Forecast: nullification/cancelling increase, Resetting: waiting time reduced, Death Sentence: slow attribute has been added.
- - Falconer class' "Circling": nullification reduced, Hovering: Enhanced, Dummy Pheasant: Enhancing attribute has been added.
- 2. The phenomenon where camouflage dissapeared quickly if you reached the weight limit and it decreased after using it has been fixed.
- 3. [선공몬스터]<--Successful(?) monsters in some areas' awareness range has increased.
- 4. Monster appearance frequency in certain areas have increased.
- 5. Pistol has been changed from main weapon to sub weapon. (players who have been using a pistol as their main weapon before this change can un-equip then equip again to receive this modification.)
- 6. NPC locations in the Fedimian area has been changed.
- 7. Pistol sockets have increased to 2.
- 8. The phenomenon where Rapier item names were not displayed in the auction house has been fixed.
- 9. "Claymore" skill animation has been changed.
- 10. If you re-do a main quest after failing it once, you will no longer receive exp. and dropped items from normal monsters that are related or are included in that quest.
- 11. The reward received from advancing into the "Schwarzer Reiter" class has been changed from "Revolver" to "Training Revolver".
- ◆ Maintenance: 19:10~19:20
- >The following attributes have been modified.
- >The problem where you could not turn attributes on/off after using the "Iron Hook" skill has been fixed.
- >Pierce: the issue where the Continuous Hit attribute gave 7 consecutive hits to boss monsters has been fixed.
- >Samediveve: movement speed tool tip has been modified.
- >Flesh Cannon: The issue where the duration and probability of the decay attribute did not activate normally has been fixed.
- >(Sadhu) Fluid Body Basic Attack: The problem where you could turn the "Enemy Defense Lowering" attribute on/off during Fluid State has been fixed.
- >Vashita Siddhi: "SP reduction" attribute's SP reduction figure has been changed, maximum acquisition level has increased.
- >Skills have been modified as follows.
- >"Revive" skill's tool tip has been changed.
- >"Cartar Stroke" skill's casting time has been reduced, damage has increased.
- >Golden Finger Flick: The problem where silver was not consumed when using this skill has been fixed..
- >The problem where the skill "Scan"'s duration period did not increase has been fixed.
- >The problem where the "Necroventer" monster did not drop any items has been fixed.
- >"Blue GraveGolem" is now an elite monster.
- >The problem where the "Student Ryers[라이어스?]'s circumstances" quest could not be completed has been fixed.
- >The problem where the Mage Tower 3F NPC, [큐플 지드로네], did not appear has been fixed.
- ◆ Maintenance: 22:00~22:10
- >Server Stabilization has been put into progress.
- Credit to indigou for the translation.
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