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ToSPatch

20/10/2015 - v2 (T)

Oct 19th, 2015
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  1. ◆ Maintenance: 04:00~04:10
  2.  
  3. 1. Class balance has been changed as follows
  4. - Schwarzer Reiter class' "Retreat Shot": Nullification increase attribute has been added, "Use Pistol" attribute has been removed.
  5. - Wugushi Class' wugushi: poison saving/retaining attribute has been added.
  6. - Fencer Class' Rapier: Aggression attribute has been added.
  7. - "Flame Ground" skill's range has been reduced.
  8. - "Magnum Opus" skill's max level is now 5.
  9. - "Cartar Stroke" skills' casting time has increased, damage application system has been changed.
  10. - Pardoner Class' Magic defense increase: duration attribute has been added.
  11. - Druid class' druid: Animal shape specialization, plant shape specialization, insect shape specialization attributes have been added.
  12. - Oracle Class' "Arcane Energy": duration, Forecast: nullification/cancelling increase, Resetting: waiting time reduced, Death Sentence: slow attribute has been added.
  13. - Falconer class' "Circling": nullification reduced, Hovering: Enhanced, Dummy Pheasant: Enhancing attribute has been added.
  14. 2. The phenomenon where camouflage dissapeared quickly if you reached the weight limit and it decreased after using it has been fixed.
  15. 3. [선공몬스터]<--Successful(?) monsters in some areas' awareness range has increased.
  16. 4. Monster appearance frequency in certain areas have increased.
  17. 5. Pistol has been changed from main weapon to sub weapon. (players who have been using a pistol as their main weapon before this change can un-equip then equip again to receive this modification.)
  18. 6. NPC locations in the Fedimian area has been changed.
  19. 7. Pistol sockets have increased to 2.
  20. 8. The phenomenon where Rapier item names were not displayed in the auction house has been fixed.
  21. 9. "Claymore" skill animation has been changed.
  22. 10. If you re-do a main quest after failing it once, you will no longer receive exp. and dropped items from normal monsters that are related or are included in that quest.
  23. 11. The reward received from advancing into the "Schwarzer Reiter" class has been changed from "Revolver" to "Training Revolver".
  24.  
  25. ◆ Maintenance: 19:10~19:20
  26. >The following attributes have been modified.
  27. >The problem where you could not turn attributes on/off after using the "Iron Hook" skill has been fixed.
  28. >Pierce: the issue where the Continuous Hit attribute gave 7 consecutive hits to boss monsters has been fixed.
  29. >Samediveve: movement speed tool tip has been modified.
  30. >Flesh Cannon: The issue where the duration and probability of the decay attribute did not activate normally has been fixed.
  31. >(Sadhu) Fluid Body Basic Attack: The problem where you could turn the "Enemy Defense Lowering" attribute on/off during Fluid State has been fixed.
  32. >Vashita Siddhi: "SP reduction" attribute's SP reduction figure has been changed, maximum acquisition level has increased.
  33.  
  34. >Skills have been modified as follows.
  35. >"Revive" skill's tool tip has been changed.
  36. >"Cartar Stroke" skill's casting time has been reduced, damage has increased.
  37. >Golden Finger Flick: The problem where silver was not consumed when using this skill has been fixed..
  38. >The problem where the skill "Scan"'s duration period did not increase has been fixed.
  39.  
  40. >The problem where the "Necroventer" monster did not drop any items has been fixed.
  41. >"Blue GraveGolem" is now an elite monster.
  42. >The problem where the "Student Ryers[라이어스?]'s circumstances" quest could not be completed has been fixed.
  43. >The problem where the Mage Tower 3F NPC, [큐플 지드로네], did not appear has been fixed.
  44.  
  45. ◆ Maintenance: 22:00~22:10
  46. >Server Stabilization has been put into progress.
  47.  
  48. Credit to indigou for the translation.
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