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- Fundamental Movement:
- 20 Hard Monkey Flips
- 20 Soft Monkey Flips
- 20 Max Range Fair Hits
- 20 Max Range Bair Hits
- 15 Soft Banana Pull-> z-catch
- 15 Hard Banana Pull -> z-catch
- 10 Soft Banana Pull -> aerial catch
- 10 Hard Banan Pull -> aerial catch
- 15 Smash Throw Banana OOS
- 15 Soft Throw Banana OOS
- 15 Z Drop banana OOS (confirm to hit)
- 25 Pivot Cancel Banana Toss
- 25 Pivot Cancel dtilts
- 15 Pivot Cancel ftilt
- 15 Pivot Cancel uptilt
- 10 wall clings/jumps
- 1 min of walking and crawling around the stage
- 1 min of foxtrotting
- 1 min of retreating dtilts
- 30 short hops around the stage
- 15 empty hops into grab
- Unapplied Tech:
- 10 b-reverse banana pull
- 10 b-reverse grounded popgun
- 10 b-Reversed Running Popguns
- 10 popgun cancel shield
- 15 banana pull -> z-catch -> instant toss
- 15 jump z catch grounded banana
- 15 Use tilts to pick up grounded banana
- 10 Auto-Cancel dair to pick up grounded banana
- 10 Aerial b-Reverse Popgun Cancels (Holding shield before jumping)
- 10 Running Popguns
- 5 (each) Attack Cancel Fair/Bair/Nair
- Advanced Applied Tech:
- 15 IZAC Rising/Falling AC Fair
- 10 IZAC Rising/Falling Bair
- 10 IZAC Rising/Falling Nair
- 10 IZAC Rising/Falling Upair
- 05 (each) IZAC Rising Aerial OOS
- 10 Instant Trump Bairs
- 10 Monkey Flip Edge Cancels on the Stage
- 10 Monkey Flip Edge Cancels on Platforms
- 15 Angel Drops (zdrop dair at ledge)
- 10 Monkey Flip b-Reverse Popgun Cancel (Hold shield during MF)
- 15 Luigi killer on walled stages (MFK into ledge)
- 15 Luigi killer on non walls stages (MFK into ledge)
- 10 banana throw into ledge -> fair catch (used to 2 frame)
- 10 banana throw into ledge -> dair catch (used to 2 frame)
- 05 Turn around dtilt OOS
- 10 (When Grounded) Popgun Cancel Aerial (The PPPP)
- 15 (When Airborn) Popgun Cancel Aerial
- 10 B-reversed Popgun Cancel Aerial out of monkey flip
- 10 Pick up banana sitting at ledge via ledge jump (jump then input grab, you shouldn't be airdodging)
- Note: IZAC is Instant Zdrop Aerial Catch
- AC is auto cancel
- Practice recovering with barrels offstage at various positions:
- 10 Monkey flipping off stage then returning without your jump
- 10 Returning with no charge barrels
- 10 Returning with fully charged barrels
- 10 Recovering horizontal and snapping to ledge
- 10 Travel under the stage and grab the ledge
- 10 Return to stage without using monkey flip
- 15 Rising barrels off stage when recovering
- On stage barrels:
- 10 Sliding barrels across stage (no explosion)
- 10 Sliding barrels across stage (finish with explosion)
- 10 Barrels into opponent's banana (Diddy should be lag-less)
- Fundamental Confirms:
- 15 Banana -> Dtilt -> follow up
- 15 (each) banana Fsmash/Dsmash/Upsmash
- 10 dthrow double bair
- 10 dthrow monkey flip kick
- 10 dthrow fair
- 10 dthrow dair regrab/uptilt
- 10 upthrow fair
- 10 upthrow bair
- 10 upthrow double bair
- 10 fthrow fair
- 15 dtilt grab
- 15 dtilt fair
- 15 dtilt rar bair
- 15 dtilt instant dash attack
- 15 (each) dtilt Fsmash/Dsmash/Upsmash
- 10 falling Nair -> raising nair
- 10 (each) Falling Nair dair/fair/bair
- 10 (each) Nair OOS bair/fair
- 10 falling bair barrels (initial hit->explosion)
- 10 (each) falling bair ->dash attack/uptilt/up air
- 10 uptilt -> nair -> up air
- 10 dash attack fair
- Intermediate/Advanced confirms:
- 15 dtilt strings into upsmash
- 10 banana barrels (initial hit->explosion)
- 10 dtilt barrels (initial hit->explosion)
- 10 dthrow monkey flip kick fair
- 10 Bair upair bair
- 10 upair dair
- 10 banana Nair dair
- 10 banana dair (into follow up)
- 05 banana dair Nair (into follow up)
- 10 dair barrels
- 10 Nair barrels (explode on platform)
- 10 dthrow delayed upair (into followup)
- 05 jablock barrels
- 5 hard toss Banana-> strong hit dair-> hard toss banana-> soft dair->barrels both hits (frame perfect- see dakpo's advanced Diddy guide for details)
- *rip pyramid scheme*
- Thanks for reading! This pastebin is based off of Zeke's Intensive Monkey Boot Camp but tailored for SSBU Diddy
- You can find Zeke's IMBC here: https://pastebin.com/QcYKadB3
- Diddy's combo tree is far more complex in SSBU than SSB4 so I highly recommend also watching Dakpo's Advanced Diddy Guide (part 1 and 2) and his optimal Diddy combo tutorial, both can be found on his youtube channel: https://www.youtube.com/channel/UC89tWG2Do4ZreK4ioQ32sJw
- Follow me on twitter @jpiskopos
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