Piski

Piski's Monkey Boot Camp - Diddy Kong Training/Practice Regime

Oct 14th, 2020 (edited)
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  1. Fundamental Movement:
  2. 20 Hard Monkey Flips
  3. 20 Soft Monkey Flips
  4. 20 Max Range Fair Hits
  5. 20 Max Range Bair Hits
  6. 15 Soft Banana Pull-> z-catch
  7. 15 Hard Banana Pull -> z-catch
  8. 10 Soft Banana Pull -> aerial catch
  9. 10 Hard Banan Pull -> aerial catch
  10. 15 Smash Throw Banana OOS
  11. 15 Soft Throw Banana OOS
  12. 15 Z Drop banana OOS (confirm to hit)
  13. 25 Pivot Cancel Banana Toss
  14. 25 Pivot Cancel dtilts
  15. 15 Pivot Cancel ftilt
  16. 15 Pivot Cancel uptilt
  17. 10 wall clings/jumps
  18. 1 min of walking and crawling around the stage
  19. 1 min of foxtrotting
  20. 1 min of retreating dtilts
  21. 30 short hops around the stage
  22. 15 empty hops into grab
  23.  
  24.  
  25. Unapplied Tech:
  26. 10 b-reverse banana pull
  27. 10 b-reverse grounded popgun
  28. 10 b-Reversed Running Popguns
  29. 10 popgun cancel shield
  30. 15 banana pull -> z-catch -> instant toss
  31. 15 jump z catch grounded banana
  32. 15 Use tilts to pick up grounded banana
  33. 10 Auto-Cancel dair to pick up grounded banana
  34. 10 Aerial b-Reverse Popgun Cancels (Holding shield before jumping)
  35. 10 Running Popguns
  36. 5 (each) Attack Cancel Fair/Bair/Nair
  37.  
  38.  
  39. Advanced Applied Tech:
  40. 15 IZAC Rising/Falling AC Fair
  41. 10 IZAC Rising/Falling Bair
  42. 10 IZAC Rising/Falling Nair
  43. 10 IZAC Rising/Falling Upair
  44. 05 (each) IZAC Rising Aerial OOS
  45. 10 Instant Trump Bairs
  46. 10 Monkey Flip Edge Cancels on the Stage
  47. 10 Monkey Flip Edge Cancels on Platforms
  48. 15 Angel Drops (zdrop dair at ledge)
  49. 10 Monkey Flip b-Reverse Popgun Cancel (Hold shield during MF)
  50. 15 Luigi killer on walled stages (MFK into ledge)
  51. 15 Luigi killer on non walls stages (MFK into ledge)
  52. 10 banana throw into ledge -> fair catch (used to 2 frame)
  53. 10 banana throw into ledge -> dair catch (used to 2 frame)
  54. 05 Turn around dtilt OOS
  55. 10 (When Grounded) Popgun Cancel Aerial (The PPPP)
  56. 15 (When Airborn) Popgun Cancel Aerial
  57. 10 B-reversed Popgun Cancel Aerial out of monkey flip
  58. 10 Pick up banana sitting at ledge via ledge jump (jump then input grab, you shouldn't be airdodging)
  59.  
  60.  
  61. Note: IZAC is Instant Zdrop Aerial Catch
  62. AC is auto cancel
  63.  
  64.  
  65. Practice recovering with barrels offstage at various positions:
  66. 10 Monkey flipping off stage then returning without your jump
  67. 10 Returning with no charge barrels
  68. 10 Returning with fully charged barrels
  69. 10 Recovering horizontal and snapping to ledge
  70. 10 Travel under the stage and grab the ledge
  71. 10 Return to stage without using monkey flip
  72. 15 Rising barrels off stage when recovering
  73.  
  74. On stage barrels:
  75. 10 Sliding barrels across stage (no explosion)
  76. 10 Sliding barrels across stage (finish with explosion)
  77. 10 Barrels into opponent's banana (Diddy should be lag-less)
  78.  
  79.  
  80. Fundamental Confirms:
  81. 15 Banana -> Dtilt -> follow up
  82. 15 (each) banana Fsmash/Dsmash/Upsmash
  83.  
  84. 10 dthrow double bair
  85. 10 dthrow monkey flip kick
  86. 10 dthrow fair
  87. 10 dthrow dair regrab/uptilt
  88. 10 upthrow fair
  89. 10 upthrow bair
  90. 10 upthrow double bair
  91. 10 fthrow fair
  92.  
  93. 15 dtilt grab
  94. 15 dtilt fair
  95. 15 dtilt rar bair
  96. 15 dtilt instant dash attack
  97. 15 (each) dtilt Fsmash/Dsmash/Upsmash
  98.  
  99. 10 falling Nair -> raising nair
  100. 10 (each) Falling Nair dair/fair/bair
  101. 10 (each) Nair OOS bair/fair
  102.  
  103. 10 falling bair barrels (initial hit->explosion)
  104. 10 (each) falling bair ->dash attack/uptilt/up air
  105.  
  106. 10 uptilt -> nair -> up air
  107. 10 dash attack fair
  108.  
  109.  
  110. Intermediate/Advanced confirms:
  111. 15 dtilt strings into upsmash
  112. 10 banana barrels (initial hit->explosion)
  113. 10 dtilt barrels (initial hit->explosion)
  114. 10 dthrow monkey flip kick fair
  115. 10 Bair upair bair
  116. 10 upair dair
  117. 10 banana Nair dair
  118. 10 banana dair (into follow up)
  119. 05 banana dair Nair (into follow up)
  120. 10 dair barrels
  121. 10 Nair barrels (explode on platform)
  122. 10 dthrow delayed upair (into followup)
  123. 05 jablock barrels
  124.  
  125. 5 hard toss Banana-> strong hit dair-> hard toss banana-> soft dair->barrels both hits (frame perfect- see dakpo's advanced Diddy guide for details)
  126. *rip pyramid scheme*
  127.  
  128. Thanks for reading! This pastebin is based off of Zeke's Intensive Monkey Boot Camp but tailored for SSBU Diddy
  129. You can find Zeke's IMBC here: https://pastebin.com/QcYKadB3
  130.  
  131. Diddy's combo tree is far more complex in SSBU than SSB4 so I highly recommend also watching Dakpo's Advanced Diddy Guide (part 1 and 2) and his optimal Diddy combo tutorial, both can be found on his youtube channel: https://www.youtube.com/channel/UC89tWG2Do4ZreK4ioQ32sJw
  132.  
  133. Follow me on twitter @jpiskopos
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