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- [22:31:34] Outdated graphic pack or unknown version in 'D:/CEMU/cemu_1.22.2/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
- [22:31:34] ------- Init Cemu 1.22.2 -------
- [22:31:34] Init Wii U memory space (base: 0x1d017280000)
- [22:31:34] mlc01 path: D:\
- [22:31:34] Cemuhook version: 0.5.7.3
- [22:31:34] CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
- [22:31:34] RAM: 16336MB
- [22:31:34] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [22:34:28] Loading U-King.rpx
- [22:34:28] ------- Init Vulkan graphics backend -------
- [22:34:28] Using GPU: GeForce GTX 1060
- [22:34:28] Driver version (as stored in device info): 724CC000
- [22:34:28] Vulkan device memory info:
- [22:34:28] Heap 0 - Size 2987MB Flags 0x00000001
- [22:34:28] Heap 1 - Size 8168MB Flags 0x00000000
- [22:34:28] Heap 2 - Size 246MB Flags 0x00000001
- [22:34:28] Memory 0 - HeapIndex 1 Flags 0x00000000
- [22:34:28] Memory 1 - HeapIndex 1 Flags 0x00000000
- [22:34:28] Memory 2 - HeapIndex 1 Flags 0x00000000
- [22:34:28] Memory 3 - HeapIndex 1 Flags 0x00000000
- [22:34:28] Memory 4 - HeapIndex 1 Flags 0x00000000
- [22:34:28] Memory 5 - HeapIndex 1 Flags 0x00000000
- [22:34:28] Memory 6 - HeapIndex 1 Flags 0x00000000
- [22:34:28] Memory 7 - HeapIndex 0 Flags 0x00000001
- [22:34:28] Memory 8 - HeapIndex 1 Flags 0x00000006
- [22:34:28] Memory 9 - HeapIndex 1 Flags 0x0000000e
- [22:34:28] Memory 10 - HeapIndex 2 Flags 0x00000007
- [22:34:28] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [22:34:28] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [22:34:28] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
- [22:34:29] Loaded RPL module u-king (checksum 0x6267BFD0)
- [22:34:29] ------- Loaded title -------
- [22:34:29] TitleId: 00050000-101c9500
- [22:34:29] TitleVersion: v208
- [22:34:29] Update path: <mlc01>\usr\title\0005000e\101c9500\
- [22:34:29] AOC path: <mlc01>\usr\title\0005000c\101c9500\
- [22:34:29] Save path: <mlc01>\usr\save\00050000\101C9500\user\
- [22:34:29] Shader cache file: shaderCache\transferable\00050000101c9500.bin
- [22:34:29] gameprofile path: gameProfiles\default\00050000101c9500.ini
- [22:34:29] RPX hash (updated): fb7911ad
- [22:34:29] RPX hash (base): dcac9927
- [22:34:29] Loaded module 'u-king' with checksum 0x6267bfd0
- [22:34:29] RPL link time: 156ms
- [22:34:30] HLE scan time: 110ms
- [22:34:30] ------- Active settings -------
- [22:34:30] CPU-Mode: Multi-core recompiler
- [22:34:30] Load shared libraries: true
- [22:34:30] Use precompiled shaders: auto (gameprofile)
- [22:34:30] Full sync at GX2DrawDone: true
- [22:34:30] Async compile: true
- [22:34:30] Console language: English
- [22:34:30] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [22:34:30] ------- Activate graphic packs -------
- [22:34:30] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/No Depth of Field
- [22:34:30] Applying patch group 'BotwFPSV208' (Codecave: 01800000-01800124)
- [22:34:30] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Presets: 16 Frames Averaged]
- [22:34:30] Applying patch group 'BotwFenceV208' (Codecave: 01800200-01800250)
- [22:34:30] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Presets: Performance Fence]
- [22:34:30] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Presets: 60FPS (ideal for 240/120/60Hz displays)]
- [22:34:30] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
- [22:34:30] Applying patch group 'BotwFPSV208'
- [22:34:30] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
- [22:34:30] Applying patch group 'BotwAspectsV208'
- [22:34:30] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Presets: 1280x720 (16:9) (Default)]
- [22:34:30] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Presets: Medium (100%, Default)]
- [22:34:30] ------- Init Audio backend -------
- [22:34:30] DirectSound: available
- [22:34:30] XAudio 2.8: available
- [22:34:30] ------- Run title -------
- [22:34:31] Shader cache loaded with 805 shaders. Commited mem 109MB. Took 1016ms
- [22:34:31] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [22:34:31] Custom timer mode: none
- [22:34:31] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0)
- [22:34:31] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0)
- [22:34:31] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0)
- [22:34:31] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
- [22:34:31] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [22:34:31] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [22:34:31] IOSU_ACT: using account default in first slot
- [22:34:39] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [22:34:47] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [22:34:47] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [22:34:47] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [22:34:48] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [22:34:58] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [22:35:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [22:36:48] Vulkan-Info: Allocated additional memory for textures from device-local memory
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