KaorinSakura

Dirty Fighter

Feb 26th, 2015
266
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.59 KB | None | 0 0
  1. Dirty Fighter
  2. [Class][+1 Any][+1 Any]
  3. Prerequisites: Novice Charm or Novice Guile and Novice Acrobatics or Novice Athletics
  4. Static
  5. Select either Cute Tears or Prankster. Gain the selected ability.
  6.  
  7. Anything Goes
  8. [Ranked 3][+1 Any][+1 Any]
  9. Rank 1 Prerequisites: Dirty Fighter
  10. Rank 2 Prerequisites: Dirty Fighter, Anything Goes Rank 1 and Adept Charm or Adept Guile
  11. Rank 3 Prerequisites: Dirty Fighter, Anything Goes Rank 2 and Expert Charm or Expert Guile
  12. Static
  13. Select two Moves equal to the rank of this feature or less. Learn those Moves.
  14.  
  15. Anything Goes Moves
  16.  
  17. Rank 1 Rank 2 Rank 3
  18. Baby-Doll Eyes Flatter Snatch
  19. Bite Knock-Off Sucker Punch
  20. Fake Tears Swagger Switcheroo
  21. Sand-Attack Thief Taunt
  22.  
  23. Spine / Throat Strike
  24. [+1 Any][+1 Any]
  25. Prerequisites: Dirty Fighter, Anything Goes Rank 1
  26. 1 AP - Free Action
  27. Trigger: You roll a 15+ on an accuracy check with a melee range attack against a creature denied its Speed Evasion or is Flanked.
  28. The target becomes Flinched. If you rolled 18+ you can spend an additional 1 AP to cause the target to also gain an injury.
  29.  
  30. Offensive Grappling
  31. [+1 Any][+1 Any]
  32. Prerequisites: Dirty Fighter, Spine / Throat Strike and Expert Acrobatics or Expert Athletics
  33. 2 AP - Standard Action
  34. Target: A creature you're in a grapple with and you're in control of the grapple
  35. Choose One Effect:
  36. * Eye Gough: Roll 1d20. The Target becomes blind for 5 rounds. On a roll of 15+ the Target instead becomes blind until the end of the Scene. On a roll of 20 the Target instead becomes blind until cured.
  37. * Collar Bone Strike: The Target suffers an injury which reduces either Defense or Special Defense Combat Stage - your choice. Collar Bone Strike may only target the same creature once a day.
  38.  
  39. Defense Grappling
  40. [+1 Any][+1 Any]
  41. Prerequisites: Dirty Fighter, Spine / Throat Strike and Expert Acrobatics or Expert Athletics
  42. 2 AP - Standard Action
  43. Target: A creature you're in a grapple with and you're not in control of the grapple
  44. Choose One Effect:
  45. * Ear Bite / Strike: Roll 1d20. The Target becomes deaf for 5 rounds. On a roll of 15+ the Target instead becomes deaf until the end of the Scene. On a roll of 20 the Target instead becomes deaf until cured.
  46. * Low Blow: The Target suffers an injury which reduces either Defense or Special Defense Combat Stage - your choice. Low Blow may only target the same creature once a day.
  47.  
  48. Dirtiest Fighter
  49. [+1 Any][+1 Any]
  50. Prerequisites: Dirty Fighter and Master Acrobatics, Athletics, Charm, or Guile
  51. Static
  52. Select the ability you did not choose when you acquired the Dirty Fighter feature. Gain that ability.
Advertisement
Add Comment
Please, Sign In to add comment