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- on click on iron door:
- if player's tool is diamond hoe:
- set {move.lock.%player%} to true
- Set {_time} to 60
- Loop 61 time
- Wait 1 second
- if {move.lock.%player%} is true:
- send "%{_time}%"
- If {_time} = 1:
- activate block
- set {move.lock.%player%} to false
- wait 10 seconds
- deactivate block
- on move:
- if {move.lock.%player%} is true:
- send "&cTu à bouger tu va devoir recommencer !"
- set {move.lock.%player%} to false
- command /lockpick:
- trigger:
- give a diamond hoe named "&7[&8LockPick&7]" to player
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