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- $${
- if(britadeira);
- unset(britadeira);
- echo("/g &6Britadeira &fBy @NaziJew &3desligada &3%#exp%XP adquirido &5hehe xd");
- log( );
- log( );
- log("&6&lBritadeira &fBy NaziJew &4>>OFF<< &2%#exp%XP adquirido &5hehe xD");
- log( );
- log( );
- unset(@britadeira);
- stop();
- else;
- set(britadeira);
- unset(@britadeira2);
- echo("/g &6Britadeira &fBy @NaziJew &3ligada &5hehe xd");
- log( );
- log( );
- log("&6&lBritadeira &fBy NaziJew &3>>ON<< &5hehe xD");
- log( );
- log( );
- set(@britadeira);
- IFMATCHES(%DIRECTION%,N);
- &olhando = NORTH;
- ENDIF;
- IFMATCHES(%DIRECTION%,S);
- &olhando = SOUTH;
- ENDIF;
- IFMATCHES(%DIRECTION%,W);
- &olhando = WEST;
- ENDIF;
- IFMATCHES(%DIRECTION%,E);
- &olhando = EAST;
- ENDIF;
- #exp = 0;
- #paslot = 3;
- PROMPT(#terrinha,$$i, Selecione o bloco usado para cavar -- Dirt=3 Sand=12 Gravel=13 SoulSand=88);
- PROMPT(#delay,$$?, Selecione o delay - 0 é o menor possivel, indo até o infinito);
- endif;
- endif;
- #reparando=0;
- else;
- look(%&olhando%);
- look(,50);
- set(britadeira2);
- set(@britadeira2);
- do;
- do(500);
- pick(%#terrinha%);
- key(use);
- if(%#delay% > 0);
- wait(%#delay%ms);
- endif;
- if(%#delay% <= 0);
- wait(1t);
- endif;
- slot(%#paslot%);
- if(%DURABILITY%<100);
- inc(#paslot,1);
- endif;
- endif;
- look(%&olhando%);
- look(,50);
- if(%#delay% > 0);
- do(%#delay%);
- key(attack);
- loop;
- endif;
- if(%#delay% <= 0);
- key(attack);
- endif;
- inc(#exp, 20);
- loop;
- if(@britadeira2);
- gui(inventory);
- wait(50ms);
- gui();
- wait(50ms);
- gui(inventory);
- for(#slotn2,23,33);
- GETSLOTITEM(%#slotn2%,#id2,#stack2);
- if(%#id2%=0);
- slotclick(%#slotn2%,l,false);
- wait(10ms);
- slotclick(%#slotn2%,l,false);
- wait(5ms);
- endif;
- next;
- next;
- wait(50ms);
- getslotitem(30,#id,#stack);
- wait(50ms);
- if(%#id%=0);
- gui();
- else;
- do;
- wait(100ms);
- look(SOUTH);
- wait(100ms);
- for(#slotn,9,35);
- GETSLOTITEM(%#slotn%,#id,#stack);
- if((%#id%=277) || (%#id%=%#terrinha%) || (%#id%=387) || (%#id%=0) || (%#id%=264));
- else;
- slotclick(%#slotn%,l,false);
- slotclick(-999,l,false);
- wait(30ms);
- endif;
- next;
- wait(100ms);
- for(#slotn,9,35);
- GETSLOTITEM(%#slotn%,#id,#stack);
- if((%#id%=277) || (%#id%=%#terrinha%) || (%#id%=387) || (%#id%=0) || (%#id%=264));
- else;
- slotclick(%#slotn%,l,false);
- slotclick(-999,l,false);
- wait(10ms);
- endif;
- next;
- wait(300ms);
- endif;
- gui();
- until(%#stack%=0);
- wait(1);
- endif;
- endif;
- gui(inventory);
- wait(600ms);
- for(#slot,9,35);
- GETSLOTITEM(%#slot%,#id,#stack);
- if((%#id%=277) || (%#id%=%#terrinha%));
- slotclick(%#slot%,l,true);wait(30ms);
- endif;
- next;
- gui();
- loop;
- endif;
- }$$
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