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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Input System module state changed to: Initialized.
- [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
- Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2022.3.62f2 (7670c08855a9)
- [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX TITAN X (ID=0x17c2)
- Vendor: NVIDIA
- VRAM: 12226 MB
- Driver: 32.0.15.6094
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.618 seconds
- - Finished resetting the current domain, in 0.002 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
- UnloadTime: 1.442700 ms
- 2025-10-26T13:51:03 0.060 INF Backtrace Initialized
- 2025-10-26T13:51:03 0.110 INF Version: V 2.4 (b7) Compatibility Version: V 2.4, Build: WindowsPlayer 64 Bit
- 2025-10-26T13:51:03 0.111 INF System information:
- 2025-10-26T13:51:03 0.112 INF OS: Windows 10 (10.0.19045) 64bit
- 2025-10-26T13:51:03 0.114 INF CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (cores: 12)
- 2025-10-26T13:51:03 0.115 INF RAM: 32634 MB
- 2025-10-26T13:51:03 0.116 INF GPU: NVIDIA GeForce GTX TITAN X (12226 MB)
- 2025-10-26T13:51:03 0.123 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
- 2025-10-26T13:51:03 0.125 INF Local UTC offset: 1 hours
- 2025-10-26T13:51:03 0.155 INF Command line arguments: "D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe" -force-d3d11 -nogs -logfile C:\Users\laurent\AppData\Roaming\7DaysToDie\logs\output_log_client__2025-10-26__13-50-46.txt
- 2025-10-26T13:51:03 0.157 INF UserDataFolder: C:\Users\laurent\AppData\Roaming/7DaysToDie
- 2025-10-26T13:51:03 0.161 INF [Platform] Init
- 2025-10-26T13:51:03 0.227 INF [Platform] Using native platform: Steam
- 2025-10-26T13:51:03 0.230 INF [Platform] Using cross platform: EOS
- 2025-10-26T13:51:03 0.231 INF [Platform] Using server platform: Steam
- 2025-10-26T13:51:03 0.232 INF [Platform] Using server platform: XBL
- 2025-10-26T13:51:03 0.232 INF [Platform] Using server platform: PSN
- 2025-10-26T13:51:03 0.233 INF [Platform] Using server platform: LAN
- 2025-10-26T13:51:03 0.249 INF Starting PlayerInputManager...
- 2025-10-26T13:51:03 0.252 INF InControl (version 1.8.9 build 9376, native module = True, XInput = True)
- 2025-10-26T13:51:03 0.257 INF InControl (version 1.8.9 build 9376)
- 2025-10-26T13:51:03 0.322 INF InControl Native (version 1.0.6)
- 2025-10-26T13:51:03 0.472 INF [InControl] NativeInputDeviceManager enabled.
- 2025-10-26T13:51:03 0.500 INF [Platform] Initializing Steam
- 2025-10-26T13:51:04 0.968 INF [Steamworks.NET] SteamAPI_Init() ok
- 2025-10-26T13:51:04 0.970 INF [Steamworks.NET] Registering auth callbacks
- 2025-10-26T13:51:04 0.972 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2025-10-26T13:51:04 0.973 INF [Platform] Initializing EOS
- 2025-10-26T13:51:04 1.296 INF [EOS] Initialize: Success
- 2025-10-26T13:51:04 1.547 INF [EOS-Voice] Successfully initialized.
- 2025-10-26T13:51:04 1.550 INF [Platform] Initializing XBL
- 2025-10-26T13:51:04 1.551 INF [Platform] Initializing PSN
- 2025-10-26T13:51:04 1.552 INF [Platform] Initializing LAN
- 2025-10-26T13:51:04 1.555 INF [SaveDataUtils] InitStatic Begin
- 2025-10-26T13:51:04 1.558 INF [SaveDataUtils] SdPlayerPrefs -> Unity
- 2025-10-26T13:51:04 1.559 INF [SaveDataUtils] InitStatic Complete
- 2025-10-26T13:51:05 1.795 INF Last played version: V 2.4
- 2025-10-26T13:51:05 2.131 INF Localization language from platform: french
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
- UnloadTime: 1.799400 ms
- 2025-10-26T13:51:05 2.169 INF Texture quality is set to 0
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 6245.
- Total: 14.354900 ms (FindLiveObjects: 0.460400 ms CreateObjectMapping: 0.169900 ms MarkObjects: 13.650300 ms DeleteObjects: 0.074000 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
- UnloadTime: 3.226700 ms
- 2025-10-26T13:51:13 10.086 INF Awake IsFocused: True
- 2025-10-26T13:51:13 10.087 INF Awake
- 2025-10-26T13:51:13 10.528 INF Occlusion: Awake
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6448.
- Total: 19.899900 ms (FindLiveObjects: 0.359200 ms CreateObjectMapping: 0.158900 ms MarkObjects: 19.344300 ms DeleteObjects: 0.037000 ms)
- 2025-10-26T13:51:13 10.611 INF ApplyAllOptions streaming budget 11003.4 MB
- 2025-10-26T13:51:13 10.617 INF ApplyAllOptions current screen 2560 x 1440, 119.998hz, window 2560 x 1440, mode FullScreenWindow
- 2025-10-26T13:51:13 10.619 INF Texture quality is set to 0
- 2025-10-26T13:51:13 10.620 INF ApplyTextureFilter 2, AF Enable
- 2025-10-26T13:51:13 10.622 INF ApplyTerrainOptions 3
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