jonathanLY

Bug de lancement 7dd

Oct 26th, 2025
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Input System module state changed to: Initialized.
  4. [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
  5. Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  6. Initialize engine version: 2022.3.62f2 (7670c08855a9)
  7. [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  8. Forcing GfxDevice: Direct3D 11
  9. GfxDevice: creating device client; threaded=1; jobified=1
  10. Direct3D:
  11. Version: Direct3D 11.0 [level 11.1]
  12. Renderer: NVIDIA GeForce GTX TITAN X (ID=0x17c2)
  13. Vendor: NVIDIA
  14. VRAM: 12226 MB
  15. Driver: 32.0.15.6094
  16. Begin MonoManager ReloadAssembly
  17. - Loaded All Assemblies, in 0.618 seconds
  18. - Finished resetting the current domain, in 0.002 seconds
  19. <RI> Initializing input.
  20.  
  21. <RI> Input initialized.
  22.  
  23. <RI> Initialized touch support.
  24.  
  25. [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
  26. UnloadTime: 1.442700 ms
  27. 2025-10-26T13:51:03 0.060 INF Backtrace Initialized
  28. 2025-10-26T13:51:03 0.110 INF Version: V 2.4 (b7) Compatibility Version: V 2.4, Build: WindowsPlayer 64 Bit
  29. 2025-10-26T13:51:03 0.111 INF System information:
  30. 2025-10-26T13:51:03 0.112 INF OS: Windows 10 (10.0.19045) 64bit
  31. 2025-10-26T13:51:03 0.114 INF CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (cores: 12)
  32. 2025-10-26T13:51:03 0.115 INF RAM: 32634 MB
  33. 2025-10-26T13:51:03 0.116 INF GPU: NVIDIA GeForce GTX TITAN X (12226 MB)
  34. 2025-10-26T13:51:03 0.123 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
  35. 2025-10-26T13:51:03 0.125 INF Local UTC offset: 1 hours
  36. 2025-10-26T13:51:03 0.155 INF Command line arguments: "D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe" -force-d3d11 -nogs -logfile C:\Users\laurent\AppData\Roaming\7DaysToDie\logs\output_log_client__2025-10-26__13-50-46.txt
  37. 2025-10-26T13:51:03 0.157 INF UserDataFolder: C:\Users\laurent\AppData\Roaming/7DaysToDie
  38. 2025-10-26T13:51:03 0.161 INF [Platform] Init
  39. 2025-10-26T13:51:03 0.227 INF [Platform] Using native platform: Steam
  40. 2025-10-26T13:51:03 0.230 INF [Platform] Using cross platform: EOS
  41. 2025-10-26T13:51:03 0.231 INF [Platform] Using server platform: Steam
  42. 2025-10-26T13:51:03 0.232 INF [Platform] Using server platform: XBL
  43. 2025-10-26T13:51:03 0.232 INF [Platform] Using server platform: PSN
  44. 2025-10-26T13:51:03 0.233 INF [Platform] Using server platform: LAN
  45. 2025-10-26T13:51:03 0.249 INF Starting PlayerInputManager...
  46. 2025-10-26T13:51:03 0.252 INF InControl (version 1.8.9 build 9376, native module = True, XInput = True)
  47. 2025-10-26T13:51:03 0.257 INF InControl (version 1.8.9 build 9376)
  48. 2025-10-26T13:51:03 0.322 INF InControl Native (version 1.0.6)
  49. 2025-10-26T13:51:03 0.472 INF [InControl] NativeInputDeviceManager enabled.
  50. 2025-10-26T13:51:03 0.500 INF [Platform] Initializing Steam
  51. 2025-10-26T13:51:04 0.968 INF [Steamworks.NET] SteamAPI_Init() ok
  52. 2025-10-26T13:51:04 0.970 INF [Steamworks.NET] Registering auth callbacks
  53. 2025-10-26T13:51:04 0.972 INF Not running in Big Picture Mode, no on-screen keyboard available
  54. 2025-10-26T13:51:04 0.973 INF [Platform] Initializing EOS
  55. 2025-10-26T13:51:04 1.296 INF [EOS] Initialize: Success
  56. 2025-10-26T13:51:04 1.547 INF [EOS-Voice] Successfully initialized.
  57. 2025-10-26T13:51:04 1.550 INF [Platform] Initializing XBL
  58. 2025-10-26T13:51:04 1.551 INF [Platform] Initializing PSN
  59. 2025-10-26T13:51:04 1.552 INF [Platform] Initializing LAN
  60. 2025-10-26T13:51:04 1.555 INF [SaveDataUtils] InitStatic Begin
  61. 2025-10-26T13:51:04 1.558 INF [SaveDataUtils] SdPlayerPrefs -> Unity
  62. 2025-10-26T13:51:04 1.559 INF [SaveDataUtils] InitStatic Complete
  63. 2025-10-26T13:51:05 1.795 INF Last played version: V 2.4
  64. 2025-10-26T13:51:05 2.131 INF Localization language from platform: french
  65. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  66. [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
  67. UnloadTime: 1.799400 ms
  68. 2025-10-26T13:51:05 2.169 INF Texture quality is set to 0
  69. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 6245.
  70. Total: 14.354900 ms (FindLiveObjects: 0.460400 ms CreateObjectMapping: 0.169900 ms MarkObjects: 13.650300 ms DeleteObjects: 0.074000 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  73. [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
  74. UnloadTime: 3.226700 ms
  75. 2025-10-26T13:51:13 10.086 INF Awake IsFocused: True
  76. 2025-10-26T13:51:13 10.087 INF Awake
  77. 2025-10-26T13:51:13 10.528 INF Occlusion: Awake
  78. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6448.
  79. Total: 19.899900 ms (FindLiveObjects: 0.359200 ms CreateObjectMapping: 0.158900 ms MarkObjects: 19.344300 ms DeleteObjects: 0.037000 ms)
  80.  
  81. 2025-10-26T13:51:13 10.611 INF ApplyAllOptions streaming budget 11003.4 MB
  82. 2025-10-26T13:51:13 10.617 INF ApplyAllOptions current screen 2560 x 1440, 119.998hz, window 2560 x 1440, mode FullScreenWindow
  83. 2025-10-26T13:51:13 10.619 INF Texture quality is set to 0
  84. 2025-10-26T13:51:13 10.620 INF ApplyTextureFilter 2, AF Enable
  85. 2025-10-26T13:51:13 10.622 INF ApplyTerrainOptions 3
Tags: bug 7DD
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