Downystram

Manforthing

Apr 17th, 2014
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  1. Takumi Daichi
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  3. +2 Art, Academics
  4. +1 Athletics, Rapport, Archery
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  6. Stress: [] [] [] [] []
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  11. Composure: [] [] [] [] []
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  16. FP: 5
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  18. 1. Oh? That was in chapter four.... - Has an extensive library of books and has usually read up on most boring stuff.
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  20. 2. A minor setback! - Sight becomes terrible when glasses are removed.
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  22. 3. Twaaang - Took archery lessons until his eyesight became bad and he caused an INCIDENT. Has not used a bow since he got his glasses.
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  24. 4. I've figured out your true intentions! - Will research a person in great depth if they show a hint of having ulterior motives.
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  26. 5. Half frame ultra super quit cancel into mega beam - Is pretty alright at videogames when he gets the time to play them between BOOKS.
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  28. 6. Acorn Squash - Should never be allowed to cook anything. Ever.
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  32. Daylight Racers - The story is about a plucky fire fighter, a rude daycare employee, and a joyful college professor. It takes place in a small city on a volcanic planet. The side effects of faster-than-light travel play a major role in the story.
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  34. Daylight Steam - This is a tale about overcoming obstacles and how a utopia is impossible. The story is about a life support technician. It starts in a large nation on a volcanic planet. The blurring of the boundaries between man and machine is a major part of this story.
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  36. Major Project Breaker Sailor Zeshin - The story is about an arch-druid who is constantly opposed by a knight. It takes place in a ghost town on our world after a disaster brought about the return of magic.
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  38. Mermaid Fool - This is a story about destiny and how people can't beat the odds. The story is about nine romantic beastmasters. It starts in a shrine in a village. The return of ancient powers plays an important part in the story.
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  40. Tail Nurse Psycho Machine - The story is about a conjurer. It starts on a world that actually consists of many worlds-inside-worlds. The critical element of the story is someone getting lost
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