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- 2020-02-17 12:05:15.763 307-307/? D/ViewRootImpl@4fe04fc[UnityPlayerActivity]: ViewPostImeInputStage processPointer 1
- 2020-02-17 12:05:15.932 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.935 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.938 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.941 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.944 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.947 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.949 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.952 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.955 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.958 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.961 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.967 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.970 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.973 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.976 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.979 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.983 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.986 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.989 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.992 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.994 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:15.997 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.000 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.003 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.006 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.009 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.012 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.015 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.018 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.020 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.023 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.026 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.029 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.031 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.034 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.037 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.040 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.043 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.046 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.048 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.051 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.054 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.057 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.060 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.062 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.065 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.068 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.071 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.074 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.076 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.079 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.082 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.085 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.088 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.090 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.093 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.096 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.099 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.101 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.104 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.107 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.110 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.113 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.115 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.118 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.121 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.124 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.127 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.130 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.132 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.135 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.138 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.141 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.144 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.147 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.149 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.152 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.155 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.158 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.161 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.164 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.167 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.170 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.172 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.175 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.178 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.181 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.184 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.187 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.190 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.240 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.244 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.248 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.253 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.257 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.261 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.264 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.268 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.272 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.276 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.279 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.283 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.298 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.304 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.313 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.317 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.320 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.324 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.328 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.331 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.335 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.338 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.342 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.345 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.349 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.355 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.361 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.367 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.373 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.382 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.385 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.389 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.393 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.396 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.400 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.403 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.407 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.411 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.414 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.418 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.424 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.430 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.435 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.441 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.449 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.453 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.456 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.460 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.464 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.467 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.471 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.474 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.478 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.482 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.485 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.491 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.498 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.503 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.509 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.518 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.522 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.525 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.529 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.532 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.536 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.539 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.543 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.547 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.550 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.554 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.560 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.566 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.571 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.577 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.585 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.588 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.592 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.595 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.599 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.602 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.606 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.609 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.613 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.616 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.620 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.626 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.631 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.637 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.642 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- AssetReferenceUtils:LoadAssets(GameObject)
- UiPackElement:UpdateRewardsElements()
- UiPackElement:SetPack(IOfferPack)
- BankDialog:UpdateSpecialOfferPacks()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.738 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.743 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.749 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.755 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.760 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.766 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.771 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.777 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.782 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.788 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.793 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.799 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.807 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- 2020-02-17 12:05:16.813 307-350/? E/Unity: sprite is null
- UnityEngine.Logger:Log(LogType, Object, Object)
- UnityEngine.Debug:LogError(Object, Object)
- UIAssetReferences:LoadAssets()
- BankDialog:OpenPage(Page)
- BankDialog:OpenPage(Int32)
- BankDialog:OpenMainPage()
- BankDialog:OnOpen(Object[])
- BaseDialog:Open(Action`1, Object[])
- UIGameWindow:DefaultCoinsClick()
- UnityEngine.Events.UnityEvent:Invoke()
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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