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  1. 2020-02-17 12:05:15.763 307-307/? D/ViewRootImpl@4fe04fc[UnityPlayerActivity]: ViewPostImeInputStage processPointer 1
  2. 2020-02-17 12:05:15.932 307-350/? E/Unity: sprite is null
  3. UnityEngine.Logger:Log(LogType, Object, Object)
  4. UnityEngine.Debug:LogError(Object, Object)
  5. AssetReferenceUtils:LoadAssets(GameObject)
  6. BaseDialog:Open(Action`1, Object[])
  7. UIGameWindow:DefaultCoinsClick()
  8. UnityEngine.Events.UnityEvent:Invoke()
  9. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  10. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  11. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  12. UnityEngine.EventSystems.StandaloneInputModule:Process()
  13.  
  14. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  15. 2020-02-17 12:05:15.935 307-350/? E/Unity: sprite is null
  16. UnityEngine.Logger:Log(LogType, Object, Object)
  17. UnityEngine.Debug:LogError(Object, Object)
  18. AssetReferenceUtils:LoadAssets(GameObject)
  19. BaseDialog:Open(Action`1, Object[])
  20. UIGameWindow:DefaultCoinsClick()
  21. UnityEngine.Events.UnityEvent:Invoke()
  22. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  23. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  24. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  25. UnityEngine.EventSystems.StandaloneInputModule:Process()
  26.  
  27. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  28. 2020-02-17 12:05:15.938 307-350/? E/Unity: sprite is null
  29. UnityEngine.Logger:Log(LogType, Object, Object)
  30. UnityEngine.Debug:LogError(Object, Object)
  31. AssetReferenceUtils:LoadAssets(GameObject)
  32. BaseDialog:Open(Action`1, Object[])
  33. UIGameWindow:DefaultCoinsClick()
  34. UnityEngine.Events.UnityEvent:Invoke()
  35. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  36. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  37. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  38. UnityEngine.EventSystems.StandaloneInputModule:Process()
  39.  
  40. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  41. 2020-02-17 12:05:15.941 307-350/? E/Unity: sprite is null
  42. UnityEngine.Logger:Log(LogType, Object, Object)
  43. UnityEngine.Debug:LogError(Object, Object)
  44. AssetReferenceUtils:LoadAssets(GameObject)
  45. BaseDialog:Open(Action`1, Object[])
  46. UIGameWindow:DefaultCoinsClick()
  47. UnityEngine.Events.UnityEvent:Invoke()
  48. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  49. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  50. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  51. UnityEngine.EventSystems.StandaloneInputModule:Process()
  52.  
  53. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  54. 2020-02-17 12:05:15.944 307-350/? E/Unity: sprite is null
  55. UnityEngine.Logger:Log(LogType, Object, Object)
  56. UnityEngine.Debug:LogError(Object, Object)
  57. AssetReferenceUtils:LoadAssets(GameObject)
  58. BaseDialog:Open(Action`1, Object[])
  59. UIGameWindow:DefaultCoinsClick()
  60. UnityEngine.Events.UnityEvent:Invoke()
  61. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  62. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  63. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  64. UnityEngine.EventSystems.StandaloneInputModule:Process()
  65.  
  66. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  67. 2020-02-17 12:05:15.947 307-350/? E/Unity: sprite is null
  68. UnityEngine.Logger:Log(LogType, Object, Object)
  69. UnityEngine.Debug:LogError(Object, Object)
  70. AssetReferenceUtils:LoadAssets(GameObject)
  71. BaseDialog:Open(Action`1, Object[])
  72. UIGameWindow:DefaultCoinsClick()
  73. UnityEngine.Events.UnityEvent:Invoke()
  74. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  75. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  76. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  77. UnityEngine.EventSystems.StandaloneInputModule:Process()
  78.  
  79. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  80. 2020-02-17 12:05:15.949 307-350/? E/Unity: sprite is null
  81. UnityEngine.Logger:Log(LogType, Object, Object)
  82. UnityEngine.Debug:LogError(Object, Object)
  83. AssetReferenceUtils:LoadAssets(GameObject)
  84. BaseDialog:Open(Action`1, Object[])
  85. UIGameWindow:DefaultCoinsClick()
  86. UnityEngine.Events.UnityEvent:Invoke()
  87. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  88. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  89. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  90. UnityEngine.EventSystems.StandaloneInputModule:Process()
  91.  
  92. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  93. 2020-02-17 12:05:15.952 307-350/? E/Unity: sprite is null
  94. UnityEngine.Logger:Log(LogType, Object, Object)
  95. UnityEngine.Debug:LogError(Object, Object)
  96. AssetReferenceUtils:LoadAssets(GameObject)
  97. BaseDialog:Open(Action`1, Object[])
  98. UIGameWindow:DefaultCoinsClick()
  99. UnityEngine.Events.UnityEvent:Invoke()
  100. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  101. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  102. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  103. UnityEngine.EventSystems.StandaloneInputModule:Process()
  104.  
  105. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  106. 2020-02-17 12:05:15.955 307-350/? E/Unity: sprite is null
  107. UnityEngine.Logger:Log(LogType, Object, Object)
  108. UnityEngine.Debug:LogError(Object, Object)
  109. AssetReferenceUtils:LoadAssets(GameObject)
  110. BaseDialog:Open(Action`1, Object[])
  111. UIGameWindow:DefaultCoinsClick()
  112. UnityEngine.Events.UnityEvent:Invoke()
  113. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  114. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  115. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  116. UnityEngine.EventSystems.StandaloneInputModule:Process()
  117.  
  118. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  119. 2020-02-17 12:05:15.958 307-350/? E/Unity: sprite is null
  120. UnityEngine.Logger:Log(LogType, Object, Object)
  121. UnityEngine.Debug:LogError(Object, Object)
  122. AssetReferenceUtils:LoadAssets(GameObject)
  123. BaseDialog:Open(Action`1, Object[])
  124. UIGameWindow:DefaultCoinsClick()
  125. UnityEngine.Events.UnityEvent:Invoke()
  126. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  127. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  128. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  129. UnityEngine.EventSystems.StandaloneInputModule:Process()
  130.  
  131. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  132. 2020-02-17 12:05:15.961 307-350/? E/Unity: sprite is null
  133. UnityEngine.Logger:Log(LogType, Object, Object)
  134. UnityEngine.Debug:LogError(Object, Object)
  135. AssetReferenceUtils:LoadAssets(GameObject)
  136. BaseDialog:Open(Action`1, Object[])
  137. UIGameWindow:DefaultCoinsClick()
  138. UnityEngine.Events.UnityEvent:Invoke()
  139. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  140. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  141. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  142. UnityEngine.EventSystems.StandaloneInputModule:Process()
  143.  
  144. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  145. 2020-02-17 12:05:15.967 307-350/? E/Unity: sprite is null
  146. UnityEngine.Logger:Log(LogType, Object, Object)
  147. UnityEngine.Debug:LogError(Object, Object)
  148. AssetReferenceUtils:LoadAssets(GameObject)
  149. BaseDialog:Open(Action`1, Object[])
  150. UIGameWindow:DefaultCoinsClick()
  151. UnityEngine.Events.UnityEvent:Invoke()
  152. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  153. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  154. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  155. UnityEngine.EventSystems.StandaloneInputModule:Process()
  156.  
  157. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  158. 2020-02-17 12:05:15.970 307-350/? E/Unity: sprite is null
  159. UnityEngine.Logger:Log(LogType, Object, Object)
  160. UnityEngine.Debug:LogError(Object, Object)
  161. AssetReferenceUtils:LoadAssets(GameObject)
  162. BaseDialog:Open(Action`1, Object[])
  163. UIGameWindow:DefaultCoinsClick()
  164. UnityEngine.Events.UnityEvent:Invoke()
  165. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  166. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  167. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  168. UnityEngine.EventSystems.StandaloneInputModule:Process()
  169.  
  170. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  171. 2020-02-17 12:05:15.973 307-350/? E/Unity: sprite is null
  172. UnityEngine.Logger:Log(LogType, Object, Object)
  173. UnityEngine.Debug:LogError(Object, Object)
  174. AssetReferenceUtils:LoadAssets(GameObject)
  175. BaseDialog:Open(Action`1, Object[])
  176. UIGameWindow:DefaultCoinsClick()
  177. UnityEngine.Events.UnityEvent:Invoke()
  178. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  179. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  180. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  181. UnityEngine.EventSystems.StandaloneInputModule:Process()
  182.  
  183. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  184. 2020-02-17 12:05:15.976 307-350/? E/Unity: sprite is null
  185. UnityEngine.Logger:Log(LogType, Object, Object)
  186. UnityEngine.Debug:LogError(Object, Object)
  187. AssetReferenceUtils:LoadAssets(GameObject)
  188. BaseDialog:Open(Action`1, Object[])
  189. UIGameWindow:DefaultCoinsClick()
  190. UnityEngine.Events.UnityEvent:Invoke()
  191. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  192. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  193. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  194. UnityEngine.EventSystems.StandaloneInputModule:Process()
  195.  
  196. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  197. 2020-02-17 12:05:15.979 307-350/? E/Unity: sprite is null
  198. UnityEngine.Logger:Log(LogType, Object, Object)
  199. UnityEngine.Debug:LogError(Object, Object)
  200. AssetReferenceUtils:LoadAssets(GameObject)
  201. BaseDialog:Open(Action`1, Object[])
  202. UIGameWindow:DefaultCoinsClick()
  203. UnityEngine.Events.UnityEvent:Invoke()
  204. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  205. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  206. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  207. UnityEngine.EventSystems.StandaloneInputModule:Process()
  208.  
  209. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  210. 2020-02-17 12:05:15.983 307-350/? E/Unity: sprite is null
  211. UnityEngine.Logger:Log(LogType, Object, Object)
  212. UnityEngine.Debug:LogError(Object, Object)
  213. AssetReferenceUtils:LoadAssets(GameObject)
  214. BaseDialog:Open(Action`1, Object[])
  215. UIGameWindow:DefaultCoinsClick()
  216. UnityEngine.Events.UnityEvent:Invoke()
  217. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  218. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  219. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  220. UnityEngine.EventSystems.StandaloneInputModule:Process()
  221.  
  222. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  223. 2020-02-17 12:05:15.986 307-350/? E/Unity: sprite is null
  224. UnityEngine.Logger:Log(LogType, Object, Object)
  225. UnityEngine.Debug:LogError(Object, Object)
  226. AssetReferenceUtils:LoadAssets(GameObject)
  227. BaseDialog:Open(Action`1, Object[])
  228. UIGameWindow:DefaultCoinsClick()
  229. UnityEngine.Events.UnityEvent:Invoke()
  230. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  231. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  232. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  233. UnityEngine.EventSystems.StandaloneInputModule:Process()
  234.  
  235. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  236. 2020-02-17 12:05:15.989 307-350/? E/Unity: sprite is null
  237. UnityEngine.Logger:Log(LogType, Object, Object)
  238. UnityEngine.Debug:LogError(Object, Object)
  239. AssetReferenceUtils:LoadAssets(GameObject)
  240. BaseDialog:Open(Action`1, Object[])
  241. UIGameWindow:DefaultCoinsClick()
  242. UnityEngine.Events.UnityEvent:Invoke()
  243. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  244. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  245. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  246. UnityEngine.EventSystems.StandaloneInputModule:Process()
  247.  
  248. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  249. 2020-02-17 12:05:15.992 307-350/? E/Unity: sprite is null
  250. UnityEngine.Logger:Log(LogType, Object, Object)
  251. UnityEngine.Debug:LogError(Object, Object)
  252. AssetReferenceUtils:LoadAssets(GameObject)
  253. BaseDialog:Open(Action`1, Object[])
  254. UIGameWindow:DefaultCoinsClick()
  255. UnityEngine.Events.UnityEvent:Invoke()
  256. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  257. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  258. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  259. UnityEngine.EventSystems.StandaloneInputModule:Process()
  260.  
  261. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  262. 2020-02-17 12:05:15.994 307-350/? E/Unity: sprite is null
  263. UnityEngine.Logger:Log(LogType, Object, Object)
  264. UnityEngine.Debug:LogError(Object, Object)
  265. AssetReferenceUtils:LoadAssets(GameObject)
  266. BaseDialog:Open(Action`1, Object[])
  267. UIGameWindow:DefaultCoinsClick()
  268. UnityEngine.Events.UnityEvent:Invoke()
  269. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  270. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  271. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  272. UnityEngine.EventSystems.StandaloneInputModule:Process()
  273.  
  274. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  275. 2020-02-17 12:05:15.997 307-350/? E/Unity: sprite is null
  276. UnityEngine.Logger:Log(LogType, Object, Object)
  277. UnityEngine.Debug:LogError(Object, Object)
  278. AssetReferenceUtils:LoadAssets(GameObject)
  279. BaseDialog:Open(Action`1, Object[])
  280. UIGameWindow:DefaultCoinsClick()
  281. UnityEngine.Events.UnityEvent:Invoke()
  282. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  283. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  284. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  285. UnityEngine.EventSystems.StandaloneInputModule:Process()
  286.  
  287. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  288. 2020-02-17 12:05:16.000 307-350/? E/Unity: sprite is null
  289. UnityEngine.Logger:Log(LogType, Object, Object)
  290. UnityEngine.Debug:LogError(Object, Object)
  291. AssetReferenceUtils:LoadAssets(GameObject)
  292. BaseDialog:Open(Action`1, Object[])
  293. UIGameWindow:DefaultCoinsClick()
  294. UnityEngine.Events.UnityEvent:Invoke()
  295. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  296. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  297. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  298. UnityEngine.EventSystems.StandaloneInputModule:Process()
  299.  
  300. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  301. 2020-02-17 12:05:16.003 307-350/? E/Unity: sprite is null
  302. UnityEngine.Logger:Log(LogType, Object, Object)
  303. UnityEngine.Debug:LogError(Object, Object)
  304. AssetReferenceUtils:LoadAssets(GameObject)
  305. BaseDialog:Open(Action`1, Object[])
  306. UIGameWindow:DefaultCoinsClick()
  307. UnityEngine.Events.UnityEvent:Invoke()
  308. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  309. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  310. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  311. UnityEngine.EventSystems.StandaloneInputModule:Process()
  312.  
  313. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  314. 2020-02-17 12:05:16.006 307-350/? E/Unity: sprite is null
  315. UnityEngine.Logger:Log(LogType, Object, Object)
  316. UnityEngine.Debug:LogError(Object, Object)
  317. AssetReferenceUtils:LoadAssets(GameObject)
  318. BaseDialog:Open(Action`1, Object[])
  319. UIGameWindow:DefaultCoinsClick()
  320. UnityEngine.Events.UnityEvent:Invoke()
  321. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  322. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  323. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  324. UnityEngine.EventSystems.StandaloneInputModule:Process()
  325.  
  326. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  327. 2020-02-17 12:05:16.009 307-350/? E/Unity: sprite is null
  328. UnityEngine.Logger:Log(LogType, Object, Object)
  329. UnityEngine.Debug:LogError(Object, Object)
  330. AssetReferenceUtils:LoadAssets(GameObject)
  331. BaseDialog:Open(Action`1, Object[])
  332. UIGameWindow:DefaultCoinsClick()
  333. UnityEngine.Events.UnityEvent:Invoke()
  334. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  335. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  336. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  337. UnityEngine.EventSystems.StandaloneInputModule:Process()
  338.  
  339. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  340. 2020-02-17 12:05:16.012 307-350/? E/Unity: sprite is null
  341. UnityEngine.Logger:Log(LogType, Object, Object)
  342. UnityEngine.Debug:LogError(Object, Object)
  343. AssetReferenceUtils:LoadAssets(GameObject)
  344. BaseDialog:Open(Action`1, Object[])
  345. UIGameWindow:DefaultCoinsClick()
  346. UnityEngine.Events.UnityEvent:Invoke()
  347. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  348. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  349. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  350. UnityEngine.EventSystems.StandaloneInputModule:Process()
  351.  
  352. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  353. 2020-02-17 12:05:16.015 307-350/? E/Unity: sprite is null
  354. UnityEngine.Logger:Log(LogType, Object, Object)
  355. UnityEngine.Debug:LogError(Object, Object)
  356. AssetReferenceUtils:LoadAssets(GameObject)
  357. BaseDialog:Open(Action`1, Object[])
  358. UIGameWindow:DefaultCoinsClick()
  359. UnityEngine.Events.UnityEvent:Invoke()
  360. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  361. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  362. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  363. UnityEngine.EventSystems.StandaloneInputModule:Process()
  364.  
  365. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  366. 2020-02-17 12:05:16.018 307-350/? E/Unity: sprite is null
  367. UnityEngine.Logger:Log(LogType, Object, Object)
  368. UnityEngine.Debug:LogError(Object, Object)
  369. AssetReferenceUtils:LoadAssets(GameObject)
  370. BaseDialog:Open(Action`1, Object[])
  371. UIGameWindow:DefaultCoinsClick()
  372. UnityEngine.Events.UnityEvent:Invoke()
  373. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  374. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  375. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  376. UnityEngine.EventSystems.StandaloneInputModule:Process()
  377.  
  378. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  379. 2020-02-17 12:05:16.020 307-350/? E/Unity: sprite is null
  380. UnityEngine.Logger:Log(LogType, Object, Object)
  381. UnityEngine.Debug:LogError(Object, Object)
  382. AssetReferenceUtils:LoadAssets(GameObject)
  383. BaseDialog:Open(Action`1, Object[])
  384. UIGameWindow:DefaultCoinsClick()
  385. UnityEngine.Events.UnityEvent:Invoke()
  386. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  387. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  388. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  389. UnityEngine.EventSystems.StandaloneInputModule:Process()
  390.  
  391. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  392. 2020-02-17 12:05:16.023 307-350/? E/Unity: sprite is null
  393. UnityEngine.Logger:Log(LogType, Object, Object)
  394. UnityEngine.Debug:LogError(Object, Object)
  395. AssetReferenceUtils:LoadAssets(GameObject)
  396. BaseDialog:Open(Action`1, Object[])
  397. UIGameWindow:DefaultCoinsClick()
  398. UnityEngine.Events.UnityEvent:Invoke()
  399. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  400. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  401. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  402. UnityEngine.EventSystems.StandaloneInputModule:Process()
  403.  
  404. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  405. 2020-02-17 12:05:16.026 307-350/? E/Unity: sprite is null
  406. UnityEngine.Logger:Log(LogType, Object, Object)
  407. UnityEngine.Debug:LogError(Object, Object)
  408. AssetReferenceUtils:LoadAssets(GameObject)
  409. BaseDialog:Open(Action`1, Object[])
  410. UIGameWindow:DefaultCoinsClick()
  411. UnityEngine.Events.UnityEvent:Invoke()
  412. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  413. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  414. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  415. UnityEngine.EventSystems.StandaloneInputModule:Process()
  416.  
  417. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  418. 2020-02-17 12:05:16.029 307-350/? E/Unity: sprite is null
  419. UnityEngine.Logger:Log(LogType, Object, Object)
  420. UnityEngine.Debug:LogError(Object, Object)
  421. AssetReferenceUtils:LoadAssets(GameObject)
  422. BaseDialog:Open(Action`1, Object[])
  423. UIGameWindow:DefaultCoinsClick()
  424. UnityEngine.Events.UnityEvent:Invoke()
  425. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  426. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  427. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  428. UnityEngine.EventSystems.StandaloneInputModule:Process()
  429.  
  430. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  431. 2020-02-17 12:05:16.031 307-350/? E/Unity: sprite is null
  432. UnityEngine.Logger:Log(LogType, Object, Object)
  433. UnityEngine.Debug:LogError(Object, Object)
  434. AssetReferenceUtils:LoadAssets(GameObject)
  435. BaseDialog:Open(Action`1, Object[])
  436. UIGameWindow:DefaultCoinsClick()
  437. UnityEngine.Events.UnityEvent:Invoke()
  438. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  439. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  440. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  441. UnityEngine.EventSystems.StandaloneInputModule:Process()
  442.  
  443. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  444. 2020-02-17 12:05:16.034 307-350/? E/Unity: sprite is null
  445. UnityEngine.Logger:Log(LogType, Object, Object)
  446. UnityEngine.Debug:LogError(Object, Object)
  447. AssetReferenceUtils:LoadAssets(GameObject)
  448. BaseDialog:Open(Action`1, Object[])
  449. UIGameWindow:DefaultCoinsClick()
  450. UnityEngine.Events.UnityEvent:Invoke()
  451. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  452. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  453. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  454. UnityEngine.EventSystems.StandaloneInputModule:Process()
  455.  
  456. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  457. 2020-02-17 12:05:16.037 307-350/? E/Unity: sprite is null
  458. UnityEngine.Logger:Log(LogType, Object, Object)
  459. UnityEngine.Debug:LogError(Object, Object)
  460. AssetReferenceUtils:LoadAssets(GameObject)
  461. BaseDialog:Open(Action`1, Object[])
  462. UIGameWindow:DefaultCoinsClick()
  463. UnityEngine.Events.UnityEvent:Invoke()
  464. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  465. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  466. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  467. UnityEngine.EventSystems.StandaloneInputModule:Process()
  468.  
  469. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  470. 2020-02-17 12:05:16.040 307-350/? E/Unity: sprite is null
  471. UnityEngine.Logger:Log(LogType, Object, Object)
  472. UnityEngine.Debug:LogError(Object, Object)
  473. AssetReferenceUtils:LoadAssets(GameObject)
  474. BaseDialog:Open(Action`1, Object[])
  475. UIGameWindow:DefaultCoinsClick()
  476. UnityEngine.Events.UnityEvent:Invoke()
  477. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  478. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  479. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  480. UnityEngine.EventSystems.StandaloneInputModule:Process()
  481.  
  482. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  483. 2020-02-17 12:05:16.043 307-350/? E/Unity: sprite is null
  484. UnityEngine.Logger:Log(LogType, Object, Object)
  485. UnityEngine.Debug:LogError(Object, Object)
  486. AssetReferenceUtils:LoadAssets(GameObject)
  487. BaseDialog:Open(Action`1, Object[])
  488. UIGameWindow:DefaultCoinsClick()
  489. UnityEngine.Events.UnityEvent:Invoke()
  490. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  491. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  492. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  493. UnityEngine.EventSystems.StandaloneInputModule:Process()
  494.  
  495. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  496. 2020-02-17 12:05:16.046 307-350/? E/Unity: sprite is null
  497. UnityEngine.Logger:Log(LogType, Object, Object)
  498. UnityEngine.Debug:LogError(Object, Object)
  499. AssetReferenceUtils:LoadAssets(GameObject)
  500. BaseDialog:Open(Action`1, Object[])
  501. UIGameWindow:DefaultCoinsClick()
  502. UnityEngine.Events.UnityEvent:Invoke()
  503. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  504. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  505. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  506. UnityEngine.EventSystems.StandaloneInputModule:Process()
  507.  
  508. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  509. 2020-02-17 12:05:16.048 307-350/? E/Unity: sprite is null
  510. UnityEngine.Logger:Log(LogType, Object, Object)
  511. UnityEngine.Debug:LogError(Object, Object)
  512. AssetReferenceUtils:LoadAssets(GameObject)
  513. BaseDialog:Open(Action`1, Object[])
  514. UIGameWindow:DefaultCoinsClick()
  515. UnityEngine.Events.UnityEvent:Invoke()
  516. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  517. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  518. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  519. UnityEngine.EventSystems.StandaloneInputModule:Process()
  520.  
  521. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  522. 2020-02-17 12:05:16.051 307-350/? E/Unity: sprite is null
  523. UnityEngine.Logger:Log(LogType, Object, Object)
  524. UnityEngine.Debug:LogError(Object, Object)
  525. AssetReferenceUtils:LoadAssets(GameObject)
  526. BaseDialog:Open(Action`1, Object[])
  527. UIGameWindow:DefaultCoinsClick()
  528. UnityEngine.Events.UnityEvent:Invoke()
  529. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  530. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  531. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  532. UnityEngine.EventSystems.StandaloneInputModule:Process()
  533.  
  534. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  535. 2020-02-17 12:05:16.054 307-350/? E/Unity: sprite is null
  536. UnityEngine.Logger:Log(LogType, Object, Object)
  537. UnityEngine.Debug:LogError(Object, Object)
  538. AssetReferenceUtils:LoadAssets(GameObject)
  539. BaseDialog:Open(Action`1, Object[])
  540. UIGameWindow:DefaultCoinsClick()
  541. UnityEngine.Events.UnityEvent:Invoke()
  542. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  543. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  544. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  545. UnityEngine.EventSystems.StandaloneInputModule:Process()
  546.  
  547. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  548. 2020-02-17 12:05:16.057 307-350/? E/Unity: sprite is null
  549. UnityEngine.Logger:Log(LogType, Object, Object)
  550. UnityEngine.Debug:LogError(Object, Object)
  551. AssetReferenceUtils:LoadAssets(GameObject)
  552. BaseDialog:Open(Action`1, Object[])
  553. UIGameWindow:DefaultCoinsClick()
  554. UnityEngine.Events.UnityEvent:Invoke()
  555. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  556. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  557. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  558. UnityEngine.EventSystems.StandaloneInputModule:Process()
  559.  
  560. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  561. 2020-02-17 12:05:16.060 307-350/? E/Unity: sprite is null
  562. UnityEngine.Logger:Log(LogType, Object, Object)
  563. UnityEngine.Debug:LogError(Object, Object)
  564. AssetReferenceUtils:LoadAssets(GameObject)
  565. BaseDialog:Open(Action`1, Object[])
  566. UIGameWindow:DefaultCoinsClick()
  567. UnityEngine.Events.UnityEvent:Invoke()
  568. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  569. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  570. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  571. UnityEngine.EventSystems.StandaloneInputModule:Process()
  572.  
  573. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  574. 2020-02-17 12:05:16.062 307-350/? E/Unity: sprite is null
  575. UnityEngine.Logger:Log(LogType, Object, Object)
  576. UnityEngine.Debug:LogError(Object, Object)
  577. AssetReferenceUtils:LoadAssets(GameObject)
  578. BaseDialog:Open(Action`1, Object[])
  579. UIGameWindow:DefaultCoinsClick()
  580. UnityEngine.Events.UnityEvent:Invoke()
  581. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  582. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  583. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  584. UnityEngine.EventSystems.StandaloneInputModule:Process()
  585.  
  586. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  587. 2020-02-17 12:05:16.065 307-350/? E/Unity: sprite is null
  588. UnityEngine.Logger:Log(LogType, Object, Object)
  589. UnityEngine.Debug:LogError(Object, Object)
  590. AssetReferenceUtils:LoadAssets(GameObject)
  591. BaseDialog:Open(Action`1, Object[])
  592. UIGameWindow:DefaultCoinsClick()
  593. UnityEngine.Events.UnityEvent:Invoke()
  594. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  595. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  596. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  597. UnityEngine.EventSystems.StandaloneInputModule:Process()
  598.  
  599. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  600. 2020-02-17 12:05:16.068 307-350/? E/Unity: sprite is null
  601. UnityEngine.Logger:Log(LogType, Object, Object)
  602. UnityEngine.Debug:LogError(Object, Object)
  603. AssetReferenceUtils:LoadAssets(GameObject)
  604. BaseDialog:Open(Action`1, Object[])
  605. UIGameWindow:DefaultCoinsClick()
  606. UnityEngine.Events.UnityEvent:Invoke()
  607. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  608. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  609. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  610. UnityEngine.EventSystems.StandaloneInputModule:Process()
  611.  
  612. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  613. 2020-02-17 12:05:16.071 307-350/? E/Unity: sprite is null
  614. UnityEngine.Logger:Log(LogType, Object, Object)
  615. UnityEngine.Debug:LogError(Object, Object)
  616. AssetReferenceUtils:LoadAssets(GameObject)
  617. BaseDialog:Open(Action`1, Object[])
  618. UIGameWindow:DefaultCoinsClick()
  619. UnityEngine.Events.UnityEvent:Invoke()
  620. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  621. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  622. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  623. UnityEngine.EventSystems.StandaloneInputModule:Process()
  624.  
  625. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  626. 2020-02-17 12:05:16.074 307-350/? E/Unity: sprite is null
  627. UnityEngine.Logger:Log(LogType, Object, Object)
  628. UnityEngine.Debug:LogError(Object, Object)
  629. AssetReferenceUtils:LoadAssets(GameObject)
  630. BaseDialog:Open(Action`1, Object[])
  631. UIGameWindow:DefaultCoinsClick()
  632. UnityEngine.Events.UnityEvent:Invoke()
  633. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  634. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  635. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  636. UnityEngine.EventSystems.StandaloneInputModule:Process()
  637.  
  638. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  639. 2020-02-17 12:05:16.076 307-350/? E/Unity: sprite is null
  640. UnityEngine.Logger:Log(LogType, Object, Object)
  641. UnityEngine.Debug:LogError(Object, Object)
  642. AssetReferenceUtils:LoadAssets(GameObject)
  643. BaseDialog:Open(Action`1, Object[])
  644. UIGameWindow:DefaultCoinsClick()
  645. UnityEngine.Events.UnityEvent:Invoke()
  646. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  647. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  648. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  649. UnityEngine.EventSystems.StandaloneInputModule:Process()
  650.  
  651. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  652. 2020-02-17 12:05:16.079 307-350/? E/Unity: sprite is null
  653. UnityEngine.Logger:Log(LogType, Object, Object)
  654. UnityEngine.Debug:LogError(Object, Object)
  655. AssetReferenceUtils:LoadAssets(GameObject)
  656. BaseDialog:Open(Action`1, Object[])
  657. UIGameWindow:DefaultCoinsClick()
  658. UnityEngine.Events.UnityEvent:Invoke()
  659. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  660. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  661. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  662. UnityEngine.EventSystems.StandaloneInputModule:Process()
  663.  
  664. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  665. 2020-02-17 12:05:16.082 307-350/? E/Unity: sprite is null
  666. UnityEngine.Logger:Log(LogType, Object, Object)
  667. UnityEngine.Debug:LogError(Object, Object)
  668. AssetReferenceUtils:LoadAssets(GameObject)
  669. BaseDialog:Open(Action`1, Object[])
  670. UIGameWindow:DefaultCoinsClick()
  671. UnityEngine.Events.UnityEvent:Invoke()
  672. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  673. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  674. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  675. UnityEngine.EventSystems.StandaloneInputModule:Process()
  676.  
  677. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  678. 2020-02-17 12:05:16.085 307-350/? E/Unity: sprite is null
  679. UnityEngine.Logger:Log(LogType, Object, Object)
  680. UnityEngine.Debug:LogError(Object, Object)
  681. AssetReferenceUtils:LoadAssets(GameObject)
  682. BaseDialog:Open(Action`1, Object[])
  683. UIGameWindow:DefaultCoinsClick()
  684. UnityEngine.Events.UnityEvent:Invoke()
  685. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  686. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  687. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  688. UnityEngine.EventSystems.StandaloneInputModule:Process()
  689.  
  690. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  691. 2020-02-17 12:05:16.088 307-350/? E/Unity: sprite is null
  692. UnityEngine.Logger:Log(LogType, Object, Object)
  693. UnityEngine.Debug:LogError(Object, Object)
  694. AssetReferenceUtils:LoadAssets(GameObject)
  695. BaseDialog:Open(Action`1, Object[])
  696. UIGameWindow:DefaultCoinsClick()
  697. UnityEngine.Events.UnityEvent:Invoke()
  698. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  699. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  700. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  701. UnityEngine.EventSystems.StandaloneInputModule:Process()
  702.  
  703. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  704. 2020-02-17 12:05:16.090 307-350/? E/Unity: sprite is null
  705. UnityEngine.Logger:Log(LogType, Object, Object)
  706. UnityEngine.Debug:LogError(Object, Object)
  707. AssetReferenceUtils:LoadAssets(GameObject)
  708. BaseDialog:Open(Action`1, Object[])
  709. UIGameWindow:DefaultCoinsClick()
  710. UnityEngine.Events.UnityEvent:Invoke()
  711. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  712. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  713. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  714. UnityEngine.EventSystems.StandaloneInputModule:Process()
  715.  
  716. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  717. 2020-02-17 12:05:16.093 307-350/? E/Unity: sprite is null
  718. UnityEngine.Logger:Log(LogType, Object, Object)
  719. UnityEngine.Debug:LogError(Object, Object)
  720. AssetReferenceUtils:LoadAssets(GameObject)
  721. BaseDialog:Open(Action`1, Object[])
  722. UIGameWindow:DefaultCoinsClick()
  723. UnityEngine.Events.UnityEvent:Invoke()
  724. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  725. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  726. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  727. UnityEngine.EventSystems.StandaloneInputModule:Process()
  728.  
  729. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  730. 2020-02-17 12:05:16.096 307-350/? E/Unity: sprite is null
  731. UnityEngine.Logger:Log(LogType, Object, Object)
  732. UnityEngine.Debug:LogError(Object, Object)
  733. AssetReferenceUtils:LoadAssets(GameObject)
  734. BaseDialog:Open(Action`1, Object[])
  735. UIGameWindow:DefaultCoinsClick()
  736. UnityEngine.Events.UnityEvent:Invoke()
  737. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  738. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  739. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  740. UnityEngine.EventSystems.StandaloneInputModule:Process()
  741.  
  742. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  743. 2020-02-17 12:05:16.099 307-350/? E/Unity: sprite is null
  744. UnityEngine.Logger:Log(LogType, Object, Object)
  745. UnityEngine.Debug:LogError(Object, Object)
  746. AssetReferenceUtils:LoadAssets(GameObject)
  747. BaseDialog:Open(Action`1, Object[])
  748. UIGameWindow:DefaultCoinsClick()
  749. UnityEngine.Events.UnityEvent:Invoke()
  750. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  751. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  752. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  753. UnityEngine.EventSystems.StandaloneInputModule:Process()
  754.  
  755. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  756. 2020-02-17 12:05:16.101 307-350/? E/Unity: sprite is null
  757. UnityEngine.Logger:Log(LogType, Object, Object)
  758. UnityEngine.Debug:LogError(Object, Object)
  759. AssetReferenceUtils:LoadAssets(GameObject)
  760. BaseDialog:Open(Action`1, Object[])
  761. UIGameWindow:DefaultCoinsClick()
  762. UnityEngine.Events.UnityEvent:Invoke()
  763. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  764. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  765. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  766. UnityEngine.EventSystems.StandaloneInputModule:Process()
  767.  
  768. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  769. 2020-02-17 12:05:16.104 307-350/? E/Unity: sprite is null
  770. UnityEngine.Logger:Log(LogType, Object, Object)
  771. UnityEngine.Debug:LogError(Object, Object)
  772. AssetReferenceUtils:LoadAssets(GameObject)
  773. BaseDialog:Open(Action`1, Object[])
  774. UIGameWindow:DefaultCoinsClick()
  775. UnityEngine.Events.UnityEvent:Invoke()
  776. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  777. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  778. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  779. UnityEngine.EventSystems.StandaloneInputModule:Process()
  780.  
  781. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  782. 2020-02-17 12:05:16.107 307-350/? E/Unity: sprite is null
  783. UnityEngine.Logger:Log(LogType, Object, Object)
  784. UnityEngine.Debug:LogError(Object, Object)
  785. AssetReferenceUtils:LoadAssets(GameObject)
  786. BaseDialog:Open(Action`1, Object[])
  787. UIGameWindow:DefaultCoinsClick()
  788. UnityEngine.Events.UnityEvent:Invoke()
  789. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  790. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  791. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  792. UnityEngine.EventSystems.StandaloneInputModule:Process()
  793.  
  794. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  795. 2020-02-17 12:05:16.110 307-350/? E/Unity: sprite is null
  796. UnityEngine.Logger:Log(LogType, Object, Object)
  797. UnityEngine.Debug:LogError(Object, Object)
  798. AssetReferenceUtils:LoadAssets(GameObject)
  799. BaseDialog:Open(Action`1, Object[])
  800. UIGameWindow:DefaultCoinsClick()
  801. UnityEngine.Events.UnityEvent:Invoke()
  802. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  803. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  804. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  805. UnityEngine.EventSystems.StandaloneInputModule:Process()
  806.  
  807. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  808. 2020-02-17 12:05:16.113 307-350/? E/Unity: sprite is null
  809. UnityEngine.Logger:Log(LogType, Object, Object)
  810. UnityEngine.Debug:LogError(Object, Object)
  811. AssetReferenceUtils:LoadAssets(GameObject)
  812. BaseDialog:Open(Action`1, Object[])
  813. UIGameWindow:DefaultCoinsClick()
  814. UnityEngine.Events.UnityEvent:Invoke()
  815. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  816. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  817. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  818. UnityEngine.EventSystems.StandaloneInputModule:Process()
  819.  
  820. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  821. 2020-02-17 12:05:16.115 307-350/? E/Unity: sprite is null
  822. UnityEngine.Logger:Log(LogType, Object, Object)
  823. UnityEngine.Debug:LogError(Object, Object)
  824. AssetReferenceUtils:LoadAssets(GameObject)
  825. BaseDialog:Open(Action`1, Object[])
  826. UIGameWindow:DefaultCoinsClick()
  827. UnityEngine.Events.UnityEvent:Invoke()
  828. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  829. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  830. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  831. UnityEngine.EventSystems.StandaloneInputModule:Process()
  832.  
  833. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  834. 2020-02-17 12:05:16.118 307-350/? E/Unity: sprite is null
  835. UnityEngine.Logger:Log(LogType, Object, Object)
  836. UnityEngine.Debug:LogError(Object, Object)
  837. AssetReferenceUtils:LoadAssets(GameObject)
  838. BaseDialog:Open(Action`1, Object[])
  839. UIGameWindow:DefaultCoinsClick()
  840. UnityEngine.Events.UnityEvent:Invoke()
  841. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  842. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  843. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  844. UnityEngine.EventSystems.StandaloneInputModule:Process()
  845.  
  846. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  847. 2020-02-17 12:05:16.121 307-350/? E/Unity: sprite is null
  848. UnityEngine.Logger:Log(LogType, Object, Object)
  849. UnityEngine.Debug:LogError(Object, Object)
  850. AssetReferenceUtils:LoadAssets(GameObject)
  851. BaseDialog:Open(Action`1, Object[])
  852. UIGameWindow:DefaultCoinsClick()
  853. UnityEngine.Events.UnityEvent:Invoke()
  854. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  855. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  856. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  857. UnityEngine.EventSystems.StandaloneInputModule:Process()
  858.  
  859. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  860. 2020-02-17 12:05:16.124 307-350/? E/Unity: sprite is null
  861. UnityEngine.Logger:Log(LogType, Object, Object)
  862. UnityEngine.Debug:LogError(Object, Object)
  863. AssetReferenceUtils:LoadAssets(GameObject)
  864. BaseDialog:Open(Action`1, Object[])
  865. UIGameWindow:DefaultCoinsClick()
  866. UnityEngine.Events.UnityEvent:Invoke()
  867. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  868. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  869. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  870. UnityEngine.EventSystems.StandaloneInputModule:Process()
  871.  
  872. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  873. 2020-02-17 12:05:16.127 307-350/? E/Unity: sprite is null
  874. UnityEngine.Logger:Log(LogType, Object, Object)
  875. UnityEngine.Debug:LogError(Object, Object)
  876. AssetReferenceUtils:LoadAssets(GameObject)
  877. BaseDialog:Open(Action`1, Object[])
  878. UIGameWindow:DefaultCoinsClick()
  879. UnityEngine.Events.UnityEvent:Invoke()
  880. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  881. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  882. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  883. UnityEngine.EventSystems.StandaloneInputModule:Process()
  884.  
  885. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  886. 2020-02-17 12:05:16.130 307-350/? E/Unity: sprite is null
  887. UnityEngine.Logger:Log(LogType, Object, Object)
  888. UnityEngine.Debug:LogError(Object, Object)
  889. AssetReferenceUtils:LoadAssets(GameObject)
  890. BaseDialog:Open(Action`1, Object[])
  891. UIGameWindow:DefaultCoinsClick()
  892. UnityEngine.Events.UnityEvent:Invoke()
  893. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  894. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  895. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  896. UnityEngine.EventSystems.StandaloneInputModule:Process()
  897.  
  898. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  899. 2020-02-17 12:05:16.132 307-350/? E/Unity: sprite is null
  900. UnityEngine.Logger:Log(LogType, Object, Object)
  901. UnityEngine.Debug:LogError(Object, Object)
  902. AssetReferenceUtils:LoadAssets(GameObject)
  903. BaseDialog:Open(Action`1, Object[])
  904. UIGameWindow:DefaultCoinsClick()
  905. UnityEngine.Events.UnityEvent:Invoke()
  906. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  907. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  908. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  909. UnityEngine.EventSystems.StandaloneInputModule:Process()
  910.  
  911. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  912. 2020-02-17 12:05:16.135 307-350/? E/Unity: sprite is null
  913. UnityEngine.Logger:Log(LogType, Object, Object)
  914. UnityEngine.Debug:LogError(Object, Object)
  915. AssetReferenceUtils:LoadAssets(GameObject)
  916. BaseDialog:Open(Action`1, Object[])
  917. UIGameWindow:DefaultCoinsClick()
  918. UnityEngine.Events.UnityEvent:Invoke()
  919. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  920. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  921. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  922. UnityEngine.EventSystems.StandaloneInputModule:Process()
  923.  
  924. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  925. 2020-02-17 12:05:16.138 307-350/? E/Unity: sprite is null
  926. UnityEngine.Logger:Log(LogType, Object, Object)
  927. UnityEngine.Debug:LogError(Object, Object)
  928. AssetReferenceUtils:LoadAssets(GameObject)
  929. BaseDialog:Open(Action`1, Object[])
  930. UIGameWindow:DefaultCoinsClick()
  931. UnityEngine.Events.UnityEvent:Invoke()
  932. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  933. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  934. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  935. UnityEngine.EventSystems.StandaloneInputModule:Process()
  936.  
  937. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  938. 2020-02-17 12:05:16.141 307-350/? E/Unity: sprite is null
  939. UnityEngine.Logger:Log(LogType, Object, Object)
  940. UnityEngine.Debug:LogError(Object, Object)
  941. AssetReferenceUtils:LoadAssets(GameObject)
  942. BaseDialog:Open(Action`1, Object[])
  943. UIGameWindow:DefaultCoinsClick()
  944. UnityEngine.Events.UnityEvent:Invoke()
  945. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  946. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  947. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  948. UnityEngine.EventSystems.StandaloneInputModule:Process()
  949.  
  950. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  951. 2020-02-17 12:05:16.144 307-350/? E/Unity: sprite is null
  952. UnityEngine.Logger:Log(LogType, Object, Object)
  953. UnityEngine.Debug:LogError(Object, Object)
  954. AssetReferenceUtils:LoadAssets(GameObject)
  955. BaseDialog:Open(Action`1, Object[])
  956. UIGameWindow:DefaultCoinsClick()
  957. UnityEngine.Events.UnityEvent:Invoke()
  958. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  959. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  960. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  961. UnityEngine.EventSystems.StandaloneInputModule:Process()
  962.  
  963. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  964. 2020-02-17 12:05:16.147 307-350/? E/Unity: sprite is null
  965. UnityEngine.Logger:Log(LogType, Object, Object)
  966. UnityEngine.Debug:LogError(Object, Object)
  967. AssetReferenceUtils:LoadAssets(GameObject)
  968. BaseDialog:Open(Action`1, Object[])
  969. UIGameWindow:DefaultCoinsClick()
  970. UnityEngine.Events.UnityEvent:Invoke()
  971. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  972. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  973. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  974. UnityEngine.EventSystems.StandaloneInputModule:Process()
  975.  
  976. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  977. 2020-02-17 12:05:16.149 307-350/? E/Unity: sprite is null
  978. UnityEngine.Logger:Log(LogType, Object, Object)
  979. UnityEngine.Debug:LogError(Object, Object)
  980. AssetReferenceUtils:LoadAssets(GameObject)
  981. BaseDialog:Open(Action`1, Object[])
  982. UIGameWindow:DefaultCoinsClick()
  983. UnityEngine.Events.UnityEvent:Invoke()
  984. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  985. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  986. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  987. UnityEngine.EventSystems.StandaloneInputModule:Process()
  988.  
  989. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  990. 2020-02-17 12:05:16.152 307-350/? E/Unity: sprite is null
  991. UnityEngine.Logger:Log(LogType, Object, Object)
  992. UnityEngine.Debug:LogError(Object, Object)
  993. AssetReferenceUtils:LoadAssets(GameObject)
  994. BaseDialog:Open(Action`1, Object[])
  995. UIGameWindow:DefaultCoinsClick()
  996. UnityEngine.Events.UnityEvent:Invoke()
  997. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  998. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  999. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1000. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1001.  
  1002. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1003. 2020-02-17 12:05:16.155 307-350/? E/Unity: sprite is null
  1004. UnityEngine.Logger:Log(LogType, Object, Object)
  1005. UnityEngine.Debug:LogError(Object, Object)
  1006. AssetReferenceUtils:LoadAssets(GameObject)
  1007. BaseDialog:Open(Action`1, Object[])
  1008. UIGameWindow:DefaultCoinsClick()
  1009. UnityEngine.Events.UnityEvent:Invoke()
  1010. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1011. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1012. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1013. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1014.  
  1015. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1016. 2020-02-17 12:05:16.158 307-350/? E/Unity: sprite is null
  1017. UnityEngine.Logger:Log(LogType, Object, Object)
  1018. UnityEngine.Debug:LogError(Object, Object)
  1019. AssetReferenceUtils:LoadAssets(GameObject)
  1020. BaseDialog:Open(Action`1, Object[])
  1021. UIGameWindow:DefaultCoinsClick()
  1022. UnityEngine.Events.UnityEvent:Invoke()
  1023. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1024. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1025. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1026. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1027.  
  1028. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1029. 2020-02-17 12:05:16.161 307-350/? E/Unity: sprite is null
  1030. UnityEngine.Logger:Log(LogType, Object, Object)
  1031. UnityEngine.Debug:LogError(Object, Object)
  1032. AssetReferenceUtils:LoadAssets(GameObject)
  1033. BaseDialog:Open(Action`1, Object[])
  1034. UIGameWindow:DefaultCoinsClick()
  1035. UnityEngine.Events.UnityEvent:Invoke()
  1036. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1037. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1038. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1039. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1040.  
  1041. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1042. 2020-02-17 12:05:16.164 307-350/? E/Unity: sprite is null
  1043. UnityEngine.Logger:Log(LogType, Object, Object)
  1044. UnityEngine.Debug:LogError(Object, Object)
  1045. AssetReferenceUtils:LoadAssets(GameObject)
  1046. BaseDialog:Open(Action`1, Object[])
  1047. UIGameWindow:DefaultCoinsClick()
  1048. UnityEngine.Events.UnityEvent:Invoke()
  1049. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1050. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1051. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1052. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1053.  
  1054. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1055. 2020-02-17 12:05:16.167 307-350/? E/Unity: sprite is null
  1056. UnityEngine.Logger:Log(LogType, Object, Object)
  1057. UnityEngine.Debug:LogError(Object, Object)
  1058. AssetReferenceUtils:LoadAssets(GameObject)
  1059. BaseDialog:Open(Action`1, Object[])
  1060. UIGameWindow:DefaultCoinsClick()
  1061. UnityEngine.Events.UnityEvent:Invoke()
  1062. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1063. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1064. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1065. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1066.  
  1067. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1068. 2020-02-17 12:05:16.170 307-350/? E/Unity: sprite is null
  1069. UnityEngine.Logger:Log(LogType, Object, Object)
  1070. UnityEngine.Debug:LogError(Object, Object)
  1071. AssetReferenceUtils:LoadAssets(GameObject)
  1072. BaseDialog:Open(Action`1, Object[])
  1073. UIGameWindow:DefaultCoinsClick()
  1074. UnityEngine.Events.UnityEvent:Invoke()
  1075. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1076. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1077. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1078. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1079.  
  1080. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1081. 2020-02-17 12:05:16.172 307-350/? E/Unity: sprite is null
  1082. UnityEngine.Logger:Log(LogType, Object, Object)
  1083. UnityEngine.Debug:LogError(Object, Object)
  1084. AssetReferenceUtils:LoadAssets(GameObject)
  1085. BaseDialog:Open(Action`1, Object[])
  1086. UIGameWindow:DefaultCoinsClick()
  1087. UnityEngine.Events.UnityEvent:Invoke()
  1088. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1089. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1090. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1091. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1092.  
  1093. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1094. 2020-02-17 12:05:16.175 307-350/? E/Unity: sprite is null
  1095. UnityEngine.Logger:Log(LogType, Object, Object)
  1096. UnityEngine.Debug:LogError(Object, Object)
  1097. AssetReferenceUtils:LoadAssets(GameObject)
  1098. BaseDialog:Open(Action`1, Object[])
  1099. UIGameWindow:DefaultCoinsClick()
  1100. UnityEngine.Events.UnityEvent:Invoke()
  1101. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1102. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1103. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1104. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1105.  
  1106. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1107. 2020-02-17 12:05:16.178 307-350/? E/Unity: sprite is null
  1108. UnityEngine.Logger:Log(LogType, Object, Object)
  1109. UnityEngine.Debug:LogError(Object, Object)
  1110. AssetReferenceUtils:LoadAssets(GameObject)
  1111. BaseDialog:Open(Action`1, Object[])
  1112. UIGameWindow:DefaultCoinsClick()
  1113. UnityEngine.Events.UnityEvent:Invoke()
  1114. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1115. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1116. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1117. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1118.  
  1119. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1120. 2020-02-17 12:05:16.181 307-350/? E/Unity: sprite is null
  1121. UnityEngine.Logger:Log(LogType, Object, Object)
  1122. UnityEngine.Debug:LogError(Object, Object)
  1123. AssetReferenceUtils:LoadAssets(GameObject)
  1124. BaseDialog:Open(Action`1, Object[])
  1125. UIGameWindow:DefaultCoinsClick()
  1126. UnityEngine.Events.UnityEvent:Invoke()
  1127. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1128. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1129. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1130. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1131.  
  1132. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1133. 2020-02-17 12:05:16.184 307-350/? E/Unity: sprite is null
  1134. UnityEngine.Logger:Log(LogType, Object, Object)
  1135. UnityEngine.Debug:LogError(Object, Object)
  1136. AssetReferenceUtils:LoadAssets(GameObject)
  1137. BaseDialog:Open(Action`1, Object[])
  1138. UIGameWindow:DefaultCoinsClick()
  1139. UnityEngine.Events.UnityEvent:Invoke()
  1140. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1141. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1142. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1143. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1144.  
  1145. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1146. 2020-02-17 12:05:16.187 307-350/? E/Unity: sprite is null
  1147. UnityEngine.Logger:Log(LogType, Object, Object)
  1148. UnityEngine.Debug:LogError(Object, Object)
  1149. AssetReferenceUtils:LoadAssets(GameObject)
  1150. BaseDialog:Open(Action`1, Object[])
  1151. UIGameWindow:DefaultCoinsClick()
  1152. UnityEngine.Events.UnityEvent:Invoke()
  1153. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1154. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1155. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1156. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1157.  
  1158. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1159. 2020-02-17 12:05:16.190 307-350/? E/Unity: sprite is null
  1160. UnityEngine.Logger:Log(LogType, Object, Object)
  1161. UnityEngine.Debug:LogError(Object, Object)
  1162. AssetReferenceUtils:LoadAssets(GameObject)
  1163. BaseDialog:Open(Action`1, Object[])
  1164. UIGameWindow:DefaultCoinsClick()
  1165. UnityEngine.Events.UnityEvent:Invoke()
  1166. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1167. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1168. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1169. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1170.  
  1171. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1172. 2020-02-17 12:05:16.240 307-350/? E/Unity: sprite is null
  1173. UnityEngine.Logger:Log(LogType, Object, Object)
  1174. UnityEngine.Debug:LogError(Object, Object)
  1175. AssetReferenceUtils:LoadAssets(GameObject)
  1176. BankDialog:UpdateSpecialOfferPacks()
  1177. BankDialog:OnOpen(Object[])
  1178. BaseDialog:Open(Action`1, Object[])
  1179. UIGameWindow:DefaultCoinsClick()
  1180. UnityEngine.Events.UnityEvent:Invoke()
  1181. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1182. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1183. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1184. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1185.  
  1186. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1187. 2020-02-17 12:05:16.244 307-350/? E/Unity: sprite is null
  1188. UnityEngine.Logger:Log(LogType, Object, Object)
  1189. UnityEngine.Debug:LogError(Object, Object)
  1190. AssetReferenceUtils:LoadAssets(GameObject)
  1191. BankDialog:UpdateSpecialOfferPacks()
  1192. BankDialog:OnOpen(Object[])
  1193. BaseDialog:Open(Action`1, Object[])
  1194. UIGameWindow:DefaultCoinsClick()
  1195. UnityEngine.Events.UnityEvent:Invoke()
  1196. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1197. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1198. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1199. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1200.  
  1201. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1202. 2020-02-17 12:05:16.248 307-350/? E/Unity: sprite is null
  1203. UnityEngine.Logger:Log(LogType, Object, Object)
  1204. UnityEngine.Debug:LogError(Object, Object)
  1205. AssetReferenceUtils:LoadAssets(GameObject)
  1206. BankDialog:UpdateSpecialOfferPacks()
  1207. BankDialog:OnOpen(Object[])
  1208. BaseDialog:Open(Action`1, Object[])
  1209. UIGameWindow:DefaultCoinsClick()
  1210. UnityEngine.Events.UnityEvent:Invoke()
  1211. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1212. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1213. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1214. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1215.  
  1216. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1217. 2020-02-17 12:05:16.253 307-350/? E/Unity: sprite is null
  1218. UnityEngine.Logger:Log(LogType, Object, Object)
  1219. UnityEngine.Debug:LogError(Object, Object)
  1220. AssetReferenceUtils:LoadAssets(GameObject)
  1221. BankDialog:UpdateSpecialOfferPacks()
  1222. BankDialog:OnOpen(Object[])
  1223. BaseDialog:Open(Action`1, Object[])
  1224. UIGameWindow:DefaultCoinsClick()
  1225. UnityEngine.Events.UnityEvent:Invoke()
  1226. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1227. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1228. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1229. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1230.  
  1231. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1232. 2020-02-17 12:05:16.257 307-350/? E/Unity: sprite is null
  1233. UnityEngine.Logger:Log(LogType, Object, Object)
  1234. UnityEngine.Debug:LogError(Object, Object)
  1235. AssetReferenceUtils:LoadAssets(GameObject)
  1236. BankDialog:UpdateSpecialOfferPacks()
  1237. BankDialog:OnOpen(Object[])
  1238. BaseDialog:Open(Action`1, Object[])
  1239. UIGameWindow:DefaultCoinsClick()
  1240. UnityEngine.Events.UnityEvent:Invoke()
  1241. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1242. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1243. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1244. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1245.  
  1246. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1247. 2020-02-17 12:05:16.261 307-350/? E/Unity: sprite is null
  1248. UnityEngine.Logger:Log(LogType, Object, Object)
  1249. UnityEngine.Debug:LogError(Object, Object)
  1250. AssetReferenceUtils:LoadAssets(GameObject)
  1251. BankDialog:UpdateSpecialOfferPacks()
  1252. BankDialog:OnOpen(Object[])
  1253. BaseDialog:Open(Action`1, Object[])
  1254. UIGameWindow:DefaultCoinsClick()
  1255. UnityEngine.Events.UnityEvent:Invoke()
  1256. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1257. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1258. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1259. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1260.  
  1261. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1262. 2020-02-17 12:05:16.264 307-350/? E/Unity: sprite is null
  1263. UnityEngine.Logger:Log(LogType, Object, Object)
  1264. UnityEngine.Debug:LogError(Object, Object)
  1265. AssetReferenceUtils:LoadAssets(GameObject)
  1266. BankDialog:UpdateSpecialOfferPacks()
  1267. BankDialog:OnOpen(Object[])
  1268. BaseDialog:Open(Action`1, Object[])
  1269. UIGameWindow:DefaultCoinsClick()
  1270. UnityEngine.Events.UnityEvent:Invoke()
  1271. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1272. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1273. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1274. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1275.  
  1276. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1277. 2020-02-17 12:05:16.268 307-350/? E/Unity: sprite is null
  1278. UnityEngine.Logger:Log(LogType, Object, Object)
  1279. UnityEngine.Debug:LogError(Object, Object)
  1280. AssetReferenceUtils:LoadAssets(GameObject)
  1281. BankDialog:UpdateSpecialOfferPacks()
  1282. BankDialog:OnOpen(Object[])
  1283. BaseDialog:Open(Action`1, Object[])
  1284. UIGameWindow:DefaultCoinsClick()
  1285. UnityEngine.Events.UnityEvent:Invoke()
  1286. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1287. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1288. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1289. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1290.  
  1291. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1292. 2020-02-17 12:05:16.272 307-350/? E/Unity: sprite is null
  1293. UnityEngine.Logger:Log(LogType, Object, Object)
  1294. UnityEngine.Debug:LogError(Object, Object)
  1295. AssetReferenceUtils:LoadAssets(GameObject)
  1296. BankDialog:UpdateSpecialOfferPacks()
  1297. BankDialog:OnOpen(Object[])
  1298. BaseDialog:Open(Action`1, Object[])
  1299. UIGameWindow:DefaultCoinsClick()
  1300. UnityEngine.Events.UnityEvent:Invoke()
  1301. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1302. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1303. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1304. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1305.  
  1306. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1307. 2020-02-17 12:05:16.276 307-350/? E/Unity: sprite is null
  1308. UnityEngine.Logger:Log(LogType, Object, Object)
  1309. UnityEngine.Debug:LogError(Object, Object)
  1310. AssetReferenceUtils:LoadAssets(GameObject)
  1311. BankDialog:UpdateSpecialOfferPacks()
  1312. BankDialog:OnOpen(Object[])
  1313. BaseDialog:Open(Action`1, Object[])
  1314. UIGameWindow:DefaultCoinsClick()
  1315. UnityEngine.Events.UnityEvent:Invoke()
  1316. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1317. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1318. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1319. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1320.  
  1321. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1322. 2020-02-17 12:05:16.279 307-350/? E/Unity: sprite is null
  1323. UnityEngine.Logger:Log(LogType, Object, Object)
  1324. UnityEngine.Debug:LogError(Object, Object)
  1325. AssetReferenceUtils:LoadAssets(GameObject)
  1326. BankDialog:UpdateSpecialOfferPacks()
  1327. BankDialog:OnOpen(Object[])
  1328. BaseDialog:Open(Action`1, Object[])
  1329. UIGameWindow:DefaultCoinsClick()
  1330. UnityEngine.Events.UnityEvent:Invoke()
  1331. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1332. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1333. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1334. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1335.  
  1336. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1337. 2020-02-17 12:05:16.283 307-350/? E/Unity: sprite is null
  1338. UnityEngine.Logger:Log(LogType, Object, Object)
  1339. UnityEngine.Debug:LogError(Object, Object)
  1340. AssetReferenceUtils:LoadAssets(GameObject)
  1341. BankDialog:UpdateSpecialOfferPacks()
  1342. BankDialog:OnOpen(Object[])
  1343. BaseDialog:Open(Action`1, Object[])
  1344. UIGameWindow:DefaultCoinsClick()
  1345. UnityEngine.Events.UnityEvent:Invoke()
  1346. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1347. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1348. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1349. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1350.  
  1351. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1352. 2020-02-17 12:05:16.298 307-350/? E/Unity: sprite is null
  1353. UnityEngine.Logger:Log(LogType, Object, Object)
  1354. UnityEngine.Debug:LogError(Object, Object)
  1355. AssetReferenceUtils:LoadAssets(GameObject)
  1356. UiPackElement:UpdateRewardsElements()
  1357. UiPackElement:SetPack(IOfferPack)
  1358. BankDialog:UpdateSpecialOfferPacks()
  1359. BankDialog:OnOpen(Object[])
  1360. BaseDialog:Open(Action`1, Object[])
  1361. UIGameWindow:DefaultCoinsClick()
  1362. UnityEngine.Events.UnityEvent:Invoke()
  1363. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1364. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1365. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1366. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1367.  
  1368. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1369. 2020-02-17 12:05:16.304 307-350/? E/Unity: sprite is null
  1370. UnityEngine.Logger:Log(LogType, Object, Object)
  1371. UnityEngine.Debug:LogError(Object, Object)
  1372. AssetReferenceUtils:LoadAssets(GameObject)
  1373. UiPackElement:UpdateRewardsElements()
  1374. UiPackElement:SetPack(IOfferPack)
  1375. BankDialog:UpdateSpecialOfferPacks()
  1376. BankDialog:OnOpen(Object[])
  1377. BaseDialog:Open(Action`1, Object[])
  1378. UIGameWindow:DefaultCoinsClick()
  1379. UnityEngine.Events.UnityEvent:Invoke()
  1380. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1381. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1382. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1383. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1384.  
  1385. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1386. 2020-02-17 12:05:16.313 307-350/? E/Unity: sprite is null
  1387. UnityEngine.Logger:Log(LogType, Object, Object)
  1388. UnityEngine.Debug:LogError(Object, Object)
  1389. AssetReferenceUtils:LoadAssets(GameObject)
  1390. BankDialog:UpdateSpecialOfferPacks()
  1391. BankDialog:OnOpen(Object[])
  1392. BaseDialog:Open(Action`1, Object[])
  1393. UIGameWindow:DefaultCoinsClick()
  1394. UnityEngine.Events.UnityEvent:Invoke()
  1395. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1396. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1397. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1398. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1399.  
  1400. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1401. 2020-02-17 12:05:16.317 307-350/? E/Unity: sprite is null
  1402. UnityEngine.Logger:Log(LogType, Object, Object)
  1403. UnityEngine.Debug:LogError(Object, Object)
  1404. AssetReferenceUtils:LoadAssets(GameObject)
  1405. BankDialog:UpdateSpecialOfferPacks()
  1406. BankDialog:OnOpen(Object[])
  1407. BaseDialog:Open(Action`1, Object[])
  1408. UIGameWindow:DefaultCoinsClick()
  1409. UnityEngine.Events.UnityEvent:Invoke()
  1410. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1411. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1412. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1413. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1414.  
  1415. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1416. 2020-02-17 12:05:16.320 307-350/? E/Unity: sprite is null
  1417. UnityEngine.Logger:Log(LogType, Object, Object)
  1418. UnityEngine.Debug:LogError(Object, Object)
  1419. AssetReferenceUtils:LoadAssets(GameObject)
  1420. BankDialog:UpdateSpecialOfferPacks()
  1421. BankDialog:OnOpen(Object[])
  1422. BaseDialog:Open(Action`1, Object[])
  1423. UIGameWindow:DefaultCoinsClick()
  1424. UnityEngine.Events.UnityEvent:Invoke()
  1425. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1426. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1427. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1428. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1429.  
  1430. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1431. 2020-02-17 12:05:16.324 307-350/? E/Unity: sprite is null
  1432. UnityEngine.Logger:Log(LogType, Object, Object)
  1433. UnityEngine.Debug:LogError(Object, Object)
  1434. AssetReferenceUtils:LoadAssets(GameObject)
  1435. BankDialog:UpdateSpecialOfferPacks()
  1436. BankDialog:OnOpen(Object[])
  1437. BaseDialog:Open(Action`1, Object[])
  1438. UIGameWindow:DefaultCoinsClick()
  1439. UnityEngine.Events.UnityEvent:Invoke()
  1440. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1441. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1442. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1443. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1444.  
  1445. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1446. 2020-02-17 12:05:16.328 307-350/? E/Unity: sprite is null
  1447. UnityEngine.Logger:Log(LogType, Object, Object)
  1448. UnityEngine.Debug:LogError(Object, Object)
  1449. AssetReferenceUtils:LoadAssets(GameObject)
  1450. BankDialog:UpdateSpecialOfferPacks()
  1451. BankDialog:OnOpen(Object[])
  1452. BaseDialog:Open(Action`1, Object[])
  1453. UIGameWindow:DefaultCoinsClick()
  1454. UnityEngine.Events.UnityEvent:Invoke()
  1455. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1456. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1457. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1458. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1459.  
  1460. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1461. 2020-02-17 12:05:16.331 307-350/? E/Unity: sprite is null
  1462. UnityEngine.Logger:Log(LogType, Object, Object)
  1463. UnityEngine.Debug:LogError(Object, Object)
  1464. AssetReferenceUtils:LoadAssets(GameObject)
  1465. BankDialog:UpdateSpecialOfferPacks()
  1466. BankDialog:OnOpen(Object[])
  1467. BaseDialog:Open(Action`1, Object[])
  1468. UIGameWindow:DefaultCoinsClick()
  1469. UnityEngine.Events.UnityEvent:Invoke()
  1470. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1471. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1472. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1473. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1474.  
  1475. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1476. 2020-02-17 12:05:16.335 307-350/? E/Unity: sprite is null
  1477. UnityEngine.Logger:Log(LogType, Object, Object)
  1478. UnityEngine.Debug:LogError(Object, Object)
  1479. AssetReferenceUtils:LoadAssets(GameObject)
  1480. BankDialog:UpdateSpecialOfferPacks()
  1481. BankDialog:OnOpen(Object[])
  1482. BaseDialog:Open(Action`1, Object[])
  1483. UIGameWindow:DefaultCoinsClick()
  1484. UnityEngine.Events.UnityEvent:Invoke()
  1485. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1486. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1487. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1488. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1489.  
  1490. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1491. 2020-02-17 12:05:16.338 307-350/? E/Unity: sprite is null
  1492. UnityEngine.Logger:Log(LogType, Object, Object)
  1493. UnityEngine.Debug:LogError(Object, Object)
  1494. AssetReferenceUtils:LoadAssets(GameObject)
  1495. BankDialog:UpdateSpecialOfferPacks()
  1496. BankDialog:OnOpen(Object[])
  1497. BaseDialog:Open(Action`1, Object[])
  1498. UIGameWindow:DefaultCoinsClick()
  1499. UnityEngine.Events.UnityEvent:Invoke()
  1500. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1501. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1502. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1503. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1504.  
  1505. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1506. 2020-02-17 12:05:16.342 307-350/? E/Unity: sprite is null
  1507. UnityEngine.Logger:Log(LogType, Object, Object)
  1508. UnityEngine.Debug:LogError(Object, Object)
  1509. AssetReferenceUtils:LoadAssets(GameObject)
  1510. BankDialog:UpdateSpecialOfferPacks()
  1511. BankDialog:OnOpen(Object[])
  1512. BaseDialog:Open(Action`1, Object[])
  1513. UIGameWindow:DefaultCoinsClick()
  1514. UnityEngine.Events.UnityEvent:Invoke()
  1515. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1516. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1517. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1518. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1519.  
  1520. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1521. 2020-02-17 12:05:16.345 307-350/? E/Unity: sprite is null
  1522. UnityEngine.Logger:Log(LogType, Object, Object)
  1523. UnityEngine.Debug:LogError(Object, Object)
  1524. AssetReferenceUtils:LoadAssets(GameObject)
  1525. BankDialog:UpdateSpecialOfferPacks()
  1526. BankDialog:OnOpen(Object[])
  1527. BaseDialog:Open(Action`1, Object[])
  1528. UIGameWindow:DefaultCoinsClick()
  1529. UnityEngine.Events.UnityEvent:Invoke()
  1530. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1531. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1532. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1533. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1534.  
  1535. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1536. 2020-02-17 12:05:16.349 307-350/? E/Unity: sprite is null
  1537. UnityEngine.Logger:Log(LogType, Object, Object)
  1538. UnityEngine.Debug:LogError(Object, Object)
  1539. AssetReferenceUtils:LoadAssets(GameObject)
  1540. BankDialog:UpdateSpecialOfferPacks()
  1541. BankDialog:OnOpen(Object[])
  1542. BaseDialog:Open(Action`1, Object[])
  1543. UIGameWindow:DefaultCoinsClick()
  1544. UnityEngine.Events.UnityEvent:Invoke()
  1545. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1546. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1547. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1548. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1549.  
  1550. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1551. 2020-02-17 12:05:16.355 307-350/? E/Unity: sprite is null
  1552. UnityEngine.Logger:Log(LogType, Object, Object)
  1553. UnityEngine.Debug:LogError(Object, Object)
  1554. AssetReferenceUtils:LoadAssets(GameObject)
  1555. UiPackElement:UpdateRewardsElements()
  1556. UiPackElement:SetPack(IOfferPack)
  1557. BankDialog:UpdateSpecialOfferPacks()
  1558. BankDialog:OnOpen(Object[])
  1559. BaseDialog:Open(Action`1, Object[])
  1560. UIGameWindow:DefaultCoinsClick()
  1561. UnityEngine.Events.UnityEvent:Invoke()
  1562. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1563. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1564. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1565. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1566.  
  1567. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1568. 2020-02-17 12:05:16.361 307-350/? E/Unity: sprite is null
  1569. UnityEngine.Logger:Log(LogType, Object, Object)
  1570. UnityEngine.Debug:LogError(Object, Object)
  1571. AssetReferenceUtils:LoadAssets(GameObject)
  1572. UiPackElement:UpdateRewardsElements()
  1573. UiPackElement:SetPack(IOfferPack)
  1574. BankDialog:UpdateSpecialOfferPacks()
  1575. BankDialog:OnOpen(Object[])
  1576. BaseDialog:Open(Action`1, Object[])
  1577. UIGameWindow:DefaultCoinsClick()
  1578. UnityEngine.Events.UnityEvent:Invoke()
  1579. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1580. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1581. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1582. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1583.  
  1584. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1585. 2020-02-17 12:05:16.367 307-350/? E/Unity: sprite is null
  1586. UnityEngine.Logger:Log(LogType, Object, Object)
  1587. UnityEngine.Debug:LogError(Object, Object)
  1588. AssetReferenceUtils:LoadAssets(GameObject)
  1589. UiPackElement:UpdateRewardsElements()
  1590. UiPackElement:SetPack(IOfferPack)
  1591. BankDialog:UpdateSpecialOfferPacks()
  1592. BankDialog:OnOpen(Object[])
  1593. BaseDialog:Open(Action`1, Object[])
  1594. UIGameWindow:DefaultCoinsClick()
  1595. UnityEngine.Events.UnityEvent:Invoke()
  1596. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1597. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1598. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1599. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1600.  
  1601. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1602. 2020-02-17 12:05:16.373 307-350/? E/Unity: sprite is null
  1603. UnityEngine.Logger:Log(LogType, Object, Object)
  1604. UnityEngine.Debug:LogError(Object, Object)
  1605. AssetReferenceUtils:LoadAssets(GameObject)
  1606. UiPackElement:UpdateRewardsElements()
  1607. UiPackElement:SetPack(IOfferPack)
  1608. BankDialog:UpdateSpecialOfferPacks()
  1609. BankDialog:OnOpen(Object[])
  1610. BaseDialog:Open(Action`1, Object[])
  1611. UIGameWindow:DefaultCoinsClick()
  1612. UnityEngine.Events.UnityEvent:Invoke()
  1613. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1614. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1615. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1616. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1617.  
  1618. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1619. 2020-02-17 12:05:16.382 307-350/? E/Unity: sprite is null
  1620. UnityEngine.Logger:Log(LogType, Object, Object)
  1621. UnityEngine.Debug:LogError(Object, Object)
  1622. AssetReferenceUtils:LoadAssets(GameObject)
  1623. BankDialog:UpdateSpecialOfferPacks()
  1624. BankDialog:OnOpen(Object[])
  1625. BaseDialog:Open(Action`1, Object[])
  1626. UIGameWindow:DefaultCoinsClick()
  1627. UnityEngine.Events.UnityEvent:Invoke()
  1628. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1629. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1630. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1631. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1632.  
  1633. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1634. 2020-02-17 12:05:16.385 307-350/? E/Unity: sprite is null
  1635. UnityEngine.Logger:Log(LogType, Object, Object)
  1636. UnityEngine.Debug:LogError(Object, Object)
  1637. AssetReferenceUtils:LoadAssets(GameObject)
  1638. BankDialog:UpdateSpecialOfferPacks()
  1639. BankDialog:OnOpen(Object[])
  1640. BaseDialog:Open(Action`1, Object[])
  1641. UIGameWindow:DefaultCoinsClick()
  1642. UnityEngine.Events.UnityEvent:Invoke()
  1643. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1644. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1645. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1646. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1647.  
  1648. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1649. 2020-02-17 12:05:16.389 307-350/? E/Unity: sprite is null
  1650. UnityEngine.Logger:Log(LogType, Object, Object)
  1651. UnityEngine.Debug:LogError(Object, Object)
  1652. AssetReferenceUtils:LoadAssets(GameObject)
  1653. BankDialog:UpdateSpecialOfferPacks()
  1654. BankDialog:OnOpen(Object[])
  1655. BaseDialog:Open(Action`1, Object[])
  1656. UIGameWindow:DefaultCoinsClick()
  1657. UnityEngine.Events.UnityEvent:Invoke()
  1658. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1659. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1660. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1661. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1662.  
  1663. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1664. 2020-02-17 12:05:16.393 307-350/? E/Unity: sprite is null
  1665. UnityEngine.Logger:Log(LogType, Object, Object)
  1666. UnityEngine.Debug:LogError(Object, Object)
  1667. AssetReferenceUtils:LoadAssets(GameObject)
  1668. BankDialog:UpdateSpecialOfferPacks()
  1669. BankDialog:OnOpen(Object[])
  1670. BaseDialog:Open(Action`1, Object[])
  1671. UIGameWindow:DefaultCoinsClick()
  1672. UnityEngine.Events.UnityEvent:Invoke()
  1673. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1674. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1675. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1676. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1677.  
  1678. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1679. 2020-02-17 12:05:16.396 307-350/? E/Unity: sprite is null
  1680. UnityEngine.Logger:Log(LogType, Object, Object)
  1681. UnityEngine.Debug:LogError(Object, Object)
  1682. AssetReferenceUtils:LoadAssets(GameObject)
  1683. BankDialog:UpdateSpecialOfferPacks()
  1684. BankDialog:OnOpen(Object[])
  1685. BaseDialog:Open(Action`1, Object[])
  1686. UIGameWindow:DefaultCoinsClick()
  1687. UnityEngine.Events.UnityEvent:Invoke()
  1688. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1689. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1690. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1691. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1692.  
  1693. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1694. 2020-02-17 12:05:16.400 307-350/? E/Unity: sprite is null
  1695. UnityEngine.Logger:Log(LogType, Object, Object)
  1696. UnityEngine.Debug:LogError(Object, Object)
  1697. AssetReferenceUtils:LoadAssets(GameObject)
  1698. BankDialog:UpdateSpecialOfferPacks()
  1699. BankDialog:OnOpen(Object[])
  1700. BaseDialog:Open(Action`1, Object[])
  1701. UIGameWindow:DefaultCoinsClick()
  1702. UnityEngine.Events.UnityEvent:Invoke()
  1703. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1704. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1705. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1706. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1707.  
  1708. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1709. 2020-02-17 12:05:16.403 307-350/? E/Unity: sprite is null
  1710. UnityEngine.Logger:Log(LogType, Object, Object)
  1711. UnityEngine.Debug:LogError(Object, Object)
  1712. AssetReferenceUtils:LoadAssets(GameObject)
  1713. BankDialog:UpdateSpecialOfferPacks()
  1714. BankDialog:OnOpen(Object[])
  1715. BaseDialog:Open(Action`1, Object[])
  1716. UIGameWindow:DefaultCoinsClick()
  1717. UnityEngine.Events.UnityEvent:Invoke()
  1718. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1719. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1720. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1721. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1722.  
  1723. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1724. 2020-02-17 12:05:16.407 307-350/? E/Unity: sprite is null
  1725. UnityEngine.Logger:Log(LogType, Object, Object)
  1726. UnityEngine.Debug:LogError(Object, Object)
  1727. AssetReferenceUtils:LoadAssets(GameObject)
  1728. BankDialog:UpdateSpecialOfferPacks()
  1729. BankDialog:OnOpen(Object[])
  1730. BaseDialog:Open(Action`1, Object[])
  1731. UIGameWindow:DefaultCoinsClick()
  1732. UnityEngine.Events.UnityEvent:Invoke()
  1733. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1734. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1735. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1736. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1737.  
  1738. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1739. 2020-02-17 12:05:16.411 307-350/? E/Unity: sprite is null
  1740. UnityEngine.Logger:Log(LogType, Object, Object)
  1741. UnityEngine.Debug:LogError(Object, Object)
  1742. AssetReferenceUtils:LoadAssets(GameObject)
  1743. BankDialog:UpdateSpecialOfferPacks()
  1744. BankDialog:OnOpen(Object[])
  1745. BaseDialog:Open(Action`1, Object[])
  1746. UIGameWindow:DefaultCoinsClick()
  1747. UnityEngine.Events.UnityEvent:Invoke()
  1748. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1749. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1750. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1751. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1752.  
  1753. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1754. 2020-02-17 12:05:16.414 307-350/? E/Unity: sprite is null
  1755. UnityEngine.Logger:Log(LogType, Object, Object)
  1756. UnityEngine.Debug:LogError(Object, Object)
  1757. AssetReferenceUtils:LoadAssets(GameObject)
  1758. BankDialog:UpdateSpecialOfferPacks()
  1759. BankDialog:OnOpen(Object[])
  1760. BaseDialog:Open(Action`1, Object[])
  1761. UIGameWindow:DefaultCoinsClick()
  1762. UnityEngine.Events.UnityEvent:Invoke()
  1763. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1764. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1765. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1766. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1767.  
  1768. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1769. 2020-02-17 12:05:16.418 307-350/? E/Unity: sprite is null
  1770. UnityEngine.Logger:Log(LogType, Object, Object)
  1771. UnityEngine.Debug:LogError(Object, Object)
  1772. AssetReferenceUtils:LoadAssets(GameObject)
  1773. BankDialog:UpdateSpecialOfferPacks()
  1774. BankDialog:OnOpen(Object[])
  1775. BaseDialog:Open(Action`1, Object[])
  1776. UIGameWindow:DefaultCoinsClick()
  1777. UnityEngine.Events.UnityEvent:Invoke()
  1778. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1779. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1780. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1781. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1782.  
  1783. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1784. 2020-02-17 12:05:16.424 307-350/? E/Unity: sprite is null
  1785. UnityEngine.Logger:Log(LogType, Object, Object)
  1786. UnityEngine.Debug:LogError(Object, Object)
  1787. AssetReferenceUtils:LoadAssets(GameObject)
  1788. UiPackElement:UpdateRewardsElements()
  1789. UiPackElement:SetPack(IOfferPack)
  1790. BankDialog:UpdateSpecialOfferPacks()
  1791. BankDialog:OnOpen(Object[])
  1792. BaseDialog:Open(Action`1, Object[])
  1793. UIGameWindow:DefaultCoinsClick()
  1794. UnityEngine.Events.UnityEvent:Invoke()
  1795. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1796. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1797. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1798. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1799.  
  1800. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1801. 2020-02-17 12:05:16.430 307-350/? E/Unity: sprite is null
  1802. UnityEngine.Logger:Log(LogType, Object, Object)
  1803. UnityEngine.Debug:LogError(Object, Object)
  1804. AssetReferenceUtils:LoadAssets(GameObject)
  1805. UiPackElement:UpdateRewardsElements()
  1806. UiPackElement:SetPack(IOfferPack)
  1807. BankDialog:UpdateSpecialOfferPacks()
  1808. BankDialog:OnOpen(Object[])
  1809. BaseDialog:Open(Action`1, Object[])
  1810. UIGameWindow:DefaultCoinsClick()
  1811. UnityEngine.Events.UnityEvent:Invoke()
  1812. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1813. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1814. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1815. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1816.  
  1817. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1818. 2020-02-17 12:05:16.435 307-350/? E/Unity: sprite is null
  1819. UnityEngine.Logger:Log(LogType, Object, Object)
  1820. UnityEngine.Debug:LogError(Object, Object)
  1821. AssetReferenceUtils:LoadAssets(GameObject)
  1822. UiPackElement:UpdateRewardsElements()
  1823. UiPackElement:SetPack(IOfferPack)
  1824. BankDialog:UpdateSpecialOfferPacks()
  1825. BankDialog:OnOpen(Object[])
  1826. BaseDialog:Open(Action`1, Object[])
  1827. UIGameWindow:DefaultCoinsClick()
  1828. UnityEngine.Events.UnityEvent:Invoke()
  1829. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1830. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1831. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1832. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1833.  
  1834. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1835. 2020-02-17 12:05:16.441 307-350/? E/Unity: sprite is null
  1836. UnityEngine.Logger:Log(LogType, Object, Object)
  1837. UnityEngine.Debug:LogError(Object, Object)
  1838. AssetReferenceUtils:LoadAssets(GameObject)
  1839. UiPackElement:UpdateRewardsElements()
  1840. UiPackElement:SetPack(IOfferPack)
  1841. BankDialog:UpdateSpecialOfferPacks()
  1842. BankDialog:OnOpen(Object[])
  1843. BaseDialog:Open(Action`1, Object[])
  1844. UIGameWindow:DefaultCoinsClick()
  1845. UnityEngine.Events.UnityEvent:Invoke()
  1846. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1847. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1848. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1849. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1850.  
  1851. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1852. 2020-02-17 12:05:16.449 307-350/? E/Unity: sprite is null
  1853. UnityEngine.Logger:Log(LogType, Object, Object)
  1854. UnityEngine.Debug:LogError(Object, Object)
  1855. AssetReferenceUtils:LoadAssets(GameObject)
  1856. BankDialog:UpdateSpecialOfferPacks()
  1857. BankDialog:OnOpen(Object[])
  1858. BaseDialog:Open(Action`1, Object[])
  1859. UIGameWindow:DefaultCoinsClick()
  1860. UnityEngine.Events.UnityEvent:Invoke()
  1861. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1862. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1863. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1864. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1865.  
  1866. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1867. 2020-02-17 12:05:16.453 307-350/? E/Unity: sprite is null
  1868. UnityEngine.Logger:Log(LogType, Object, Object)
  1869. UnityEngine.Debug:LogError(Object, Object)
  1870. AssetReferenceUtils:LoadAssets(GameObject)
  1871. BankDialog:UpdateSpecialOfferPacks()
  1872. BankDialog:OnOpen(Object[])
  1873. BaseDialog:Open(Action`1, Object[])
  1874. UIGameWindow:DefaultCoinsClick()
  1875. UnityEngine.Events.UnityEvent:Invoke()
  1876. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1877. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1878. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1879. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1880.  
  1881. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1882. 2020-02-17 12:05:16.456 307-350/? E/Unity: sprite is null
  1883. UnityEngine.Logger:Log(LogType, Object, Object)
  1884. UnityEngine.Debug:LogError(Object, Object)
  1885. AssetReferenceUtils:LoadAssets(GameObject)
  1886. BankDialog:UpdateSpecialOfferPacks()
  1887. BankDialog:OnOpen(Object[])
  1888. BaseDialog:Open(Action`1, Object[])
  1889. UIGameWindow:DefaultCoinsClick()
  1890. UnityEngine.Events.UnityEvent:Invoke()
  1891. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1892. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1893. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1894. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1895.  
  1896. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1897. 2020-02-17 12:05:16.460 307-350/? E/Unity: sprite is null
  1898. UnityEngine.Logger:Log(LogType, Object, Object)
  1899. UnityEngine.Debug:LogError(Object, Object)
  1900. AssetReferenceUtils:LoadAssets(GameObject)
  1901. BankDialog:UpdateSpecialOfferPacks()
  1902. BankDialog:OnOpen(Object[])
  1903. BaseDialog:Open(Action`1, Object[])
  1904. UIGameWindow:DefaultCoinsClick()
  1905. UnityEngine.Events.UnityEvent:Invoke()
  1906. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1907. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1908. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1909. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1910.  
  1911. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1912. 2020-02-17 12:05:16.464 307-350/? E/Unity: sprite is null
  1913. UnityEngine.Logger:Log(LogType, Object, Object)
  1914. UnityEngine.Debug:LogError(Object, Object)
  1915. AssetReferenceUtils:LoadAssets(GameObject)
  1916. BankDialog:UpdateSpecialOfferPacks()
  1917. BankDialog:OnOpen(Object[])
  1918. BaseDialog:Open(Action`1, Object[])
  1919. UIGameWindow:DefaultCoinsClick()
  1920. UnityEngine.Events.UnityEvent:Invoke()
  1921. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1922. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1923. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1924. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1925.  
  1926. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1927. 2020-02-17 12:05:16.467 307-350/? E/Unity: sprite is null
  1928. UnityEngine.Logger:Log(LogType, Object, Object)
  1929. UnityEngine.Debug:LogError(Object, Object)
  1930. AssetReferenceUtils:LoadAssets(GameObject)
  1931. BankDialog:UpdateSpecialOfferPacks()
  1932. BankDialog:OnOpen(Object[])
  1933. BaseDialog:Open(Action`1, Object[])
  1934. UIGameWindow:DefaultCoinsClick()
  1935. UnityEngine.Events.UnityEvent:Invoke()
  1936. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1937. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1938. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1939. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1940.  
  1941. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1942. 2020-02-17 12:05:16.471 307-350/? E/Unity: sprite is null
  1943. UnityEngine.Logger:Log(LogType, Object, Object)
  1944. UnityEngine.Debug:LogError(Object, Object)
  1945. AssetReferenceUtils:LoadAssets(GameObject)
  1946. BankDialog:UpdateSpecialOfferPacks()
  1947. BankDialog:OnOpen(Object[])
  1948. BaseDialog:Open(Action`1, Object[])
  1949. UIGameWindow:DefaultCoinsClick()
  1950. UnityEngine.Events.UnityEvent:Invoke()
  1951. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1952. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1953. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1954. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1955.  
  1956. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1957. 2020-02-17 12:05:16.474 307-350/? E/Unity: sprite is null
  1958. UnityEngine.Logger:Log(LogType, Object, Object)
  1959. UnityEngine.Debug:LogError(Object, Object)
  1960. AssetReferenceUtils:LoadAssets(GameObject)
  1961. BankDialog:UpdateSpecialOfferPacks()
  1962. BankDialog:OnOpen(Object[])
  1963. BaseDialog:Open(Action`1, Object[])
  1964. UIGameWindow:DefaultCoinsClick()
  1965. UnityEngine.Events.UnityEvent:Invoke()
  1966. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1967. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1968. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1969. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1970.  
  1971. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1972. 2020-02-17 12:05:16.478 307-350/? E/Unity: sprite is null
  1973. UnityEngine.Logger:Log(LogType, Object, Object)
  1974. UnityEngine.Debug:LogError(Object, Object)
  1975. AssetReferenceUtils:LoadAssets(GameObject)
  1976. BankDialog:UpdateSpecialOfferPacks()
  1977. BankDialog:OnOpen(Object[])
  1978. BaseDialog:Open(Action`1, Object[])
  1979. UIGameWindow:DefaultCoinsClick()
  1980. UnityEngine.Events.UnityEvent:Invoke()
  1981. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1982. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1983. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1984. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1985.  
  1986. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1987. 2020-02-17 12:05:16.482 307-350/? E/Unity: sprite is null
  1988. UnityEngine.Logger:Log(LogType, Object, Object)
  1989. UnityEngine.Debug:LogError(Object, Object)
  1990. AssetReferenceUtils:LoadAssets(GameObject)
  1991. BankDialog:UpdateSpecialOfferPacks()
  1992. BankDialog:OnOpen(Object[])
  1993. BaseDialog:Open(Action`1, Object[])
  1994. UIGameWindow:DefaultCoinsClick()
  1995. UnityEngine.Events.UnityEvent:Invoke()
  1996. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1997. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1998. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  1999. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2000.  
  2001. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2002. 2020-02-17 12:05:16.485 307-350/? E/Unity: sprite is null
  2003. UnityEngine.Logger:Log(LogType, Object, Object)
  2004. UnityEngine.Debug:LogError(Object, Object)
  2005. AssetReferenceUtils:LoadAssets(GameObject)
  2006. BankDialog:UpdateSpecialOfferPacks()
  2007. BankDialog:OnOpen(Object[])
  2008. BaseDialog:Open(Action`1, Object[])
  2009. UIGameWindow:DefaultCoinsClick()
  2010. UnityEngine.Events.UnityEvent:Invoke()
  2011. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2012. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2013. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2014. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2015.  
  2016. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2017. 2020-02-17 12:05:16.491 307-350/? E/Unity: sprite is null
  2018. UnityEngine.Logger:Log(LogType, Object, Object)
  2019. UnityEngine.Debug:LogError(Object, Object)
  2020. AssetReferenceUtils:LoadAssets(GameObject)
  2021. UiPackElement:UpdateRewardsElements()
  2022. UiPackElement:SetPack(IOfferPack)
  2023. BankDialog:UpdateSpecialOfferPacks()
  2024. BankDialog:OnOpen(Object[])
  2025. BaseDialog:Open(Action`1, Object[])
  2026. UIGameWindow:DefaultCoinsClick()
  2027. UnityEngine.Events.UnityEvent:Invoke()
  2028. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2029. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2030. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2031. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2032.  
  2033. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2034. 2020-02-17 12:05:16.498 307-350/? E/Unity: sprite is null
  2035. UnityEngine.Logger:Log(LogType, Object, Object)
  2036. UnityEngine.Debug:LogError(Object, Object)
  2037. AssetReferenceUtils:LoadAssets(GameObject)
  2038. UiPackElement:UpdateRewardsElements()
  2039. UiPackElement:SetPack(IOfferPack)
  2040. BankDialog:UpdateSpecialOfferPacks()
  2041. BankDialog:OnOpen(Object[])
  2042. BaseDialog:Open(Action`1, Object[])
  2043. UIGameWindow:DefaultCoinsClick()
  2044. UnityEngine.Events.UnityEvent:Invoke()
  2045. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2046. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2047. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2048. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2049.  
  2050. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2051. 2020-02-17 12:05:16.503 307-350/? E/Unity: sprite is null
  2052. UnityEngine.Logger:Log(LogType, Object, Object)
  2053. UnityEngine.Debug:LogError(Object, Object)
  2054. AssetReferenceUtils:LoadAssets(GameObject)
  2055. UiPackElement:UpdateRewardsElements()
  2056. UiPackElement:SetPack(IOfferPack)
  2057. BankDialog:UpdateSpecialOfferPacks()
  2058. BankDialog:OnOpen(Object[])
  2059. BaseDialog:Open(Action`1, Object[])
  2060. UIGameWindow:DefaultCoinsClick()
  2061. UnityEngine.Events.UnityEvent:Invoke()
  2062. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2063. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2064. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2065. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2066.  
  2067. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2068. 2020-02-17 12:05:16.509 307-350/? E/Unity: sprite is null
  2069. UnityEngine.Logger:Log(LogType, Object, Object)
  2070. UnityEngine.Debug:LogError(Object, Object)
  2071. AssetReferenceUtils:LoadAssets(GameObject)
  2072. UiPackElement:UpdateRewardsElements()
  2073. UiPackElement:SetPack(IOfferPack)
  2074. BankDialog:UpdateSpecialOfferPacks()
  2075. BankDialog:OnOpen(Object[])
  2076. BaseDialog:Open(Action`1, Object[])
  2077. UIGameWindow:DefaultCoinsClick()
  2078. UnityEngine.Events.UnityEvent:Invoke()
  2079. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2080. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2081. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2082. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2083.  
  2084. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2085. 2020-02-17 12:05:16.518 307-350/? E/Unity: sprite is null
  2086. UnityEngine.Logger:Log(LogType, Object, Object)
  2087. UnityEngine.Debug:LogError(Object, Object)
  2088. AssetReferenceUtils:LoadAssets(GameObject)
  2089. BankDialog:UpdateSpecialOfferPacks()
  2090. BankDialog:OnOpen(Object[])
  2091. BaseDialog:Open(Action`1, Object[])
  2092. UIGameWindow:DefaultCoinsClick()
  2093. UnityEngine.Events.UnityEvent:Invoke()
  2094. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2095. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2096. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2097. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2098.  
  2099. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2100. 2020-02-17 12:05:16.522 307-350/? E/Unity: sprite is null
  2101. UnityEngine.Logger:Log(LogType, Object, Object)
  2102. UnityEngine.Debug:LogError(Object, Object)
  2103. AssetReferenceUtils:LoadAssets(GameObject)
  2104. BankDialog:UpdateSpecialOfferPacks()
  2105. BankDialog:OnOpen(Object[])
  2106. BaseDialog:Open(Action`1, Object[])
  2107. UIGameWindow:DefaultCoinsClick()
  2108. UnityEngine.Events.UnityEvent:Invoke()
  2109. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2110. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2111. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2112. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2113.  
  2114. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2115. 2020-02-17 12:05:16.525 307-350/? E/Unity: sprite is null
  2116. UnityEngine.Logger:Log(LogType, Object, Object)
  2117. UnityEngine.Debug:LogError(Object, Object)
  2118. AssetReferenceUtils:LoadAssets(GameObject)
  2119. BankDialog:UpdateSpecialOfferPacks()
  2120. BankDialog:OnOpen(Object[])
  2121. BaseDialog:Open(Action`1, Object[])
  2122. UIGameWindow:DefaultCoinsClick()
  2123. UnityEngine.Events.UnityEvent:Invoke()
  2124. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2125. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2126. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2127. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2128.  
  2129. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2130. 2020-02-17 12:05:16.529 307-350/? E/Unity: sprite is null
  2131. UnityEngine.Logger:Log(LogType, Object, Object)
  2132. UnityEngine.Debug:LogError(Object, Object)
  2133. AssetReferenceUtils:LoadAssets(GameObject)
  2134. BankDialog:UpdateSpecialOfferPacks()
  2135. BankDialog:OnOpen(Object[])
  2136. BaseDialog:Open(Action`1, Object[])
  2137. UIGameWindow:DefaultCoinsClick()
  2138. UnityEngine.Events.UnityEvent:Invoke()
  2139. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2140. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2141. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2142. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2143.  
  2144. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2145. 2020-02-17 12:05:16.532 307-350/? E/Unity: sprite is null
  2146. UnityEngine.Logger:Log(LogType, Object, Object)
  2147. UnityEngine.Debug:LogError(Object, Object)
  2148. AssetReferenceUtils:LoadAssets(GameObject)
  2149. BankDialog:UpdateSpecialOfferPacks()
  2150. BankDialog:OnOpen(Object[])
  2151. BaseDialog:Open(Action`1, Object[])
  2152. UIGameWindow:DefaultCoinsClick()
  2153. UnityEngine.Events.UnityEvent:Invoke()
  2154. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2155. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2156. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2157. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2158.  
  2159. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2160. 2020-02-17 12:05:16.536 307-350/? E/Unity: sprite is null
  2161. UnityEngine.Logger:Log(LogType, Object, Object)
  2162. UnityEngine.Debug:LogError(Object, Object)
  2163. AssetReferenceUtils:LoadAssets(GameObject)
  2164. BankDialog:UpdateSpecialOfferPacks()
  2165. BankDialog:OnOpen(Object[])
  2166. BaseDialog:Open(Action`1, Object[])
  2167. UIGameWindow:DefaultCoinsClick()
  2168. UnityEngine.Events.UnityEvent:Invoke()
  2169. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2170. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2171. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2172. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2173.  
  2174. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2175. 2020-02-17 12:05:16.539 307-350/? E/Unity: sprite is null
  2176. UnityEngine.Logger:Log(LogType, Object, Object)
  2177. UnityEngine.Debug:LogError(Object, Object)
  2178. AssetReferenceUtils:LoadAssets(GameObject)
  2179. BankDialog:UpdateSpecialOfferPacks()
  2180. BankDialog:OnOpen(Object[])
  2181. BaseDialog:Open(Action`1, Object[])
  2182. UIGameWindow:DefaultCoinsClick()
  2183. UnityEngine.Events.UnityEvent:Invoke()
  2184. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2185. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2186. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2187. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2188.  
  2189. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2190. 2020-02-17 12:05:16.543 307-350/? E/Unity: sprite is null
  2191. UnityEngine.Logger:Log(LogType, Object, Object)
  2192. UnityEngine.Debug:LogError(Object, Object)
  2193. AssetReferenceUtils:LoadAssets(GameObject)
  2194. BankDialog:UpdateSpecialOfferPacks()
  2195. BankDialog:OnOpen(Object[])
  2196. BaseDialog:Open(Action`1, Object[])
  2197. UIGameWindow:DefaultCoinsClick()
  2198. UnityEngine.Events.UnityEvent:Invoke()
  2199. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2200. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2201. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2202. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2203.  
  2204. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2205. 2020-02-17 12:05:16.547 307-350/? E/Unity: sprite is null
  2206. UnityEngine.Logger:Log(LogType, Object, Object)
  2207. UnityEngine.Debug:LogError(Object, Object)
  2208. AssetReferenceUtils:LoadAssets(GameObject)
  2209. BankDialog:UpdateSpecialOfferPacks()
  2210. BankDialog:OnOpen(Object[])
  2211. BaseDialog:Open(Action`1, Object[])
  2212. UIGameWindow:DefaultCoinsClick()
  2213. UnityEngine.Events.UnityEvent:Invoke()
  2214. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2215. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2216. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2217. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2218.  
  2219. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2220. 2020-02-17 12:05:16.550 307-350/? E/Unity: sprite is null
  2221. UnityEngine.Logger:Log(LogType, Object, Object)
  2222. UnityEngine.Debug:LogError(Object, Object)
  2223. AssetReferenceUtils:LoadAssets(GameObject)
  2224. BankDialog:UpdateSpecialOfferPacks()
  2225. BankDialog:OnOpen(Object[])
  2226. BaseDialog:Open(Action`1, Object[])
  2227. UIGameWindow:DefaultCoinsClick()
  2228. UnityEngine.Events.UnityEvent:Invoke()
  2229. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2230. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2231. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2232. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2233.  
  2234. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2235. 2020-02-17 12:05:16.554 307-350/? E/Unity: sprite is null
  2236. UnityEngine.Logger:Log(LogType, Object, Object)
  2237. UnityEngine.Debug:LogError(Object, Object)
  2238. AssetReferenceUtils:LoadAssets(GameObject)
  2239. BankDialog:UpdateSpecialOfferPacks()
  2240. BankDialog:OnOpen(Object[])
  2241. BaseDialog:Open(Action`1, Object[])
  2242. UIGameWindow:DefaultCoinsClick()
  2243. UnityEngine.Events.UnityEvent:Invoke()
  2244. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2245. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2246. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2247. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2248.  
  2249. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2250. 2020-02-17 12:05:16.560 307-350/? E/Unity: sprite is null
  2251. UnityEngine.Logger:Log(LogType, Object, Object)
  2252. UnityEngine.Debug:LogError(Object, Object)
  2253. AssetReferenceUtils:LoadAssets(GameObject)
  2254. UiPackElement:UpdateRewardsElements()
  2255. UiPackElement:SetPack(IOfferPack)
  2256. BankDialog:UpdateSpecialOfferPacks()
  2257. BankDialog:OnOpen(Object[])
  2258. BaseDialog:Open(Action`1, Object[])
  2259. UIGameWindow:DefaultCoinsClick()
  2260. UnityEngine.Events.UnityEvent:Invoke()
  2261. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2262. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2263. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2264. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2265.  
  2266. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2267. 2020-02-17 12:05:16.566 307-350/? E/Unity: sprite is null
  2268. UnityEngine.Logger:Log(LogType, Object, Object)
  2269. UnityEngine.Debug:LogError(Object, Object)
  2270. AssetReferenceUtils:LoadAssets(GameObject)
  2271. UiPackElement:UpdateRewardsElements()
  2272. UiPackElement:SetPack(IOfferPack)
  2273. BankDialog:UpdateSpecialOfferPacks()
  2274. BankDialog:OnOpen(Object[])
  2275. BaseDialog:Open(Action`1, Object[])
  2276. UIGameWindow:DefaultCoinsClick()
  2277. UnityEngine.Events.UnityEvent:Invoke()
  2278. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2279. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2280. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2281. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2282.  
  2283. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2284. 2020-02-17 12:05:16.571 307-350/? E/Unity: sprite is null
  2285. UnityEngine.Logger:Log(LogType, Object, Object)
  2286. UnityEngine.Debug:LogError(Object, Object)
  2287. AssetReferenceUtils:LoadAssets(GameObject)
  2288. UiPackElement:UpdateRewardsElements()
  2289. UiPackElement:SetPack(IOfferPack)
  2290. BankDialog:UpdateSpecialOfferPacks()
  2291. BankDialog:OnOpen(Object[])
  2292. BaseDialog:Open(Action`1, Object[])
  2293. UIGameWindow:DefaultCoinsClick()
  2294. UnityEngine.Events.UnityEvent:Invoke()
  2295. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2296. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2297. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2298. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2299.  
  2300. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2301. 2020-02-17 12:05:16.577 307-350/? E/Unity: sprite is null
  2302. UnityEngine.Logger:Log(LogType, Object, Object)
  2303. UnityEngine.Debug:LogError(Object, Object)
  2304. AssetReferenceUtils:LoadAssets(GameObject)
  2305. UiPackElement:UpdateRewardsElements()
  2306. UiPackElement:SetPack(IOfferPack)
  2307. BankDialog:UpdateSpecialOfferPacks()
  2308. BankDialog:OnOpen(Object[])
  2309. BaseDialog:Open(Action`1, Object[])
  2310. UIGameWindow:DefaultCoinsClick()
  2311. UnityEngine.Events.UnityEvent:Invoke()
  2312. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2313. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2314. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2315. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2316.  
  2317. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2318. 2020-02-17 12:05:16.585 307-350/? E/Unity: sprite is null
  2319. UnityEngine.Logger:Log(LogType, Object, Object)
  2320. UnityEngine.Debug:LogError(Object, Object)
  2321. AssetReferenceUtils:LoadAssets(GameObject)
  2322. BankDialog:UpdateSpecialOfferPacks()
  2323. BankDialog:OnOpen(Object[])
  2324. BaseDialog:Open(Action`1, Object[])
  2325. UIGameWindow:DefaultCoinsClick()
  2326. UnityEngine.Events.UnityEvent:Invoke()
  2327. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2328. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2329. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2330. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2331.  
  2332. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2333. 2020-02-17 12:05:16.588 307-350/? E/Unity: sprite is null
  2334. UnityEngine.Logger:Log(LogType, Object, Object)
  2335. UnityEngine.Debug:LogError(Object, Object)
  2336. AssetReferenceUtils:LoadAssets(GameObject)
  2337. BankDialog:UpdateSpecialOfferPacks()
  2338. BankDialog:OnOpen(Object[])
  2339. BaseDialog:Open(Action`1, Object[])
  2340. UIGameWindow:DefaultCoinsClick()
  2341. UnityEngine.Events.UnityEvent:Invoke()
  2342. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2343. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2344. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2345. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2346.  
  2347. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2348. 2020-02-17 12:05:16.592 307-350/? E/Unity: sprite is null
  2349. UnityEngine.Logger:Log(LogType, Object, Object)
  2350. UnityEngine.Debug:LogError(Object, Object)
  2351. AssetReferenceUtils:LoadAssets(GameObject)
  2352. BankDialog:UpdateSpecialOfferPacks()
  2353. BankDialog:OnOpen(Object[])
  2354. BaseDialog:Open(Action`1, Object[])
  2355. UIGameWindow:DefaultCoinsClick()
  2356. UnityEngine.Events.UnityEvent:Invoke()
  2357. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2358. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2359. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2360. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2361.  
  2362. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2363. 2020-02-17 12:05:16.595 307-350/? E/Unity: sprite is null
  2364. UnityEngine.Logger:Log(LogType, Object, Object)
  2365. UnityEngine.Debug:LogError(Object, Object)
  2366. AssetReferenceUtils:LoadAssets(GameObject)
  2367. BankDialog:UpdateSpecialOfferPacks()
  2368. BankDialog:OnOpen(Object[])
  2369. BaseDialog:Open(Action`1, Object[])
  2370. UIGameWindow:DefaultCoinsClick()
  2371. UnityEngine.Events.UnityEvent:Invoke()
  2372. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2373. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2374. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2375. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2376.  
  2377. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2378. 2020-02-17 12:05:16.599 307-350/? E/Unity: sprite is null
  2379. UnityEngine.Logger:Log(LogType, Object, Object)
  2380. UnityEngine.Debug:LogError(Object, Object)
  2381. AssetReferenceUtils:LoadAssets(GameObject)
  2382. BankDialog:UpdateSpecialOfferPacks()
  2383. BankDialog:OnOpen(Object[])
  2384. BaseDialog:Open(Action`1, Object[])
  2385. UIGameWindow:DefaultCoinsClick()
  2386. UnityEngine.Events.UnityEvent:Invoke()
  2387. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2388. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2389. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2390. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2391.  
  2392. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2393. 2020-02-17 12:05:16.602 307-350/? E/Unity: sprite is null
  2394. UnityEngine.Logger:Log(LogType, Object, Object)
  2395. UnityEngine.Debug:LogError(Object, Object)
  2396. AssetReferenceUtils:LoadAssets(GameObject)
  2397. BankDialog:UpdateSpecialOfferPacks()
  2398. BankDialog:OnOpen(Object[])
  2399. BaseDialog:Open(Action`1, Object[])
  2400. UIGameWindow:DefaultCoinsClick()
  2401. UnityEngine.Events.UnityEvent:Invoke()
  2402. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2403. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2404. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2405. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2406.  
  2407. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2408. 2020-02-17 12:05:16.606 307-350/? E/Unity: sprite is null
  2409. UnityEngine.Logger:Log(LogType, Object, Object)
  2410. UnityEngine.Debug:LogError(Object, Object)
  2411. AssetReferenceUtils:LoadAssets(GameObject)
  2412. BankDialog:UpdateSpecialOfferPacks()
  2413. BankDialog:OnOpen(Object[])
  2414. BaseDialog:Open(Action`1, Object[])
  2415. UIGameWindow:DefaultCoinsClick()
  2416. UnityEngine.Events.UnityEvent:Invoke()
  2417. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2418. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2419. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2420. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2421.  
  2422. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2423. 2020-02-17 12:05:16.609 307-350/? E/Unity: sprite is null
  2424. UnityEngine.Logger:Log(LogType, Object, Object)
  2425. UnityEngine.Debug:LogError(Object, Object)
  2426. AssetReferenceUtils:LoadAssets(GameObject)
  2427. BankDialog:UpdateSpecialOfferPacks()
  2428. BankDialog:OnOpen(Object[])
  2429. BaseDialog:Open(Action`1, Object[])
  2430. UIGameWindow:DefaultCoinsClick()
  2431. UnityEngine.Events.UnityEvent:Invoke()
  2432. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2433. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2434. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2435. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2436.  
  2437. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2438. 2020-02-17 12:05:16.613 307-350/? E/Unity: sprite is null
  2439. UnityEngine.Logger:Log(LogType, Object, Object)
  2440. UnityEngine.Debug:LogError(Object, Object)
  2441. AssetReferenceUtils:LoadAssets(GameObject)
  2442. BankDialog:UpdateSpecialOfferPacks()
  2443. BankDialog:OnOpen(Object[])
  2444. BaseDialog:Open(Action`1, Object[])
  2445. UIGameWindow:DefaultCoinsClick()
  2446. UnityEngine.Events.UnityEvent:Invoke()
  2447. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2448. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2449. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2450. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2451.  
  2452. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2453. 2020-02-17 12:05:16.616 307-350/? E/Unity: sprite is null
  2454. UnityEngine.Logger:Log(LogType, Object, Object)
  2455. UnityEngine.Debug:LogError(Object, Object)
  2456. AssetReferenceUtils:LoadAssets(GameObject)
  2457. BankDialog:UpdateSpecialOfferPacks()
  2458. BankDialog:OnOpen(Object[])
  2459. BaseDialog:Open(Action`1, Object[])
  2460. UIGameWindow:DefaultCoinsClick()
  2461. UnityEngine.Events.UnityEvent:Invoke()
  2462. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2463. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2464. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2465. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2466.  
  2467. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2468. 2020-02-17 12:05:16.620 307-350/? E/Unity: sprite is null
  2469. UnityEngine.Logger:Log(LogType, Object, Object)
  2470. UnityEngine.Debug:LogError(Object, Object)
  2471. AssetReferenceUtils:LoadAssets(GameObject)
  2472. BankDialog:UpdateSpecialOfferPacks()
  2473. BankDialog:OnOpen(Object[])
  2474. BaseDialog:Open(Action`1, Object[])
  2475. UIGameWindow:DefaultCoinsClick()
  2476. UnityEngine.Events.UnityEvent:Invoke()
  2477. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2478. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2479. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2480. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2481.  
  2482. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2483. 2020-02-17 12:05:16.626 307-350/? E/Unity: sprite is null
  2484. UnityEngine.Logger:Log(LogType, Object, Object)
  2485. UnityEngine.Debug:LogError(Object, Object)
  2486. AssetReferenceUtils:LoadAssets(GameObject)
  2487. UiPackElement:UpdateRewardsElements()
  2488. UiPackElement:SetPack(IOfferPack)
  2489. BankDialog:UpdateSpecialOfferPacks()
  2490. BankDialog:OnOpen(Object[])
  2491. BaseDialog:Open(Action`1, Object[])
  2492. UIGameWindow:DefaultCoinsClick()
  2493. UnityEngine.Events.UnityEvent:Invoke()
  2494. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2495. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2496. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2497. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2498.  
  2499. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2500. 2020-02-17 12:05:16.631 307-350/? E/Unity: sprite is null
  2501. UnityEngine.Logger:Log(LogType, Object, Object)
  2502. UnityEngine.Debug:LogError(Object, Object)
  2503. AssetReferenceUtils:LoadAssets(GameObject)
  2504. UiPackElement:UpdateRewardsElements()
  2505. UiPackElement:SetPack(IOfferPack)
  2506. BankDialog:UpdateSpecialOfferPacks()
  2507. BankDialog:OnOpen(Object[])
  2508. BaseDialog:Open(Action`1, Object[])
  2509. UIGameWindow:DefaultCoinsClick()
  2510. UnityEngine.Events.UnityEvent:Invoke()
  2511. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2512. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2513. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2514. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2515.  
  2516. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2517. 2020-02-17 12:05:16.637 307-350/? E/Unity: sprite is null
  2518. UnityEngine.Logger:Log(LogType, Object, Object)
  2519. UnityEngine.Debug:LogError(Object, Object)
  2520. AssetReferenceUtils:LoadAssets(GameObject)
  2521. UiPackElement:UpdateRewardsElements()
  2522. UiPackElement:SetPack(IOfferPack)
  2523. BankDialog:UpdateSpecialOfferPacks()
  2524. BankDialog:OnOpen(Object[])
  2525. BaseDialog:Open(Action`1, Object[])
  2526. UIGameWindow:DefaultCoinsClick()
  2527. UnityEngine.Events.UnityEvent:Invoke()
  2528. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2529. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2530. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2531. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2532.  
  2533. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2534. 2020-02-17 12:05:16.642 307-350/? E/Unity: sprite is null
  2535. UnityEngine.Logger:Log(LogType, Object, Object)
  2536. UnityEngine.Debug:LogError(Object, Object)
  2537. AssetReferenceUtils:LoadAssets(GameObject)
  2538. UiPackElement:UpdateRewardsElements()
  2539. UiPackElement:SetPack(IOfferPack)
  2540. BankDialog:UpdateSpecialOfferPacks()
  2541. BankDialog:OnOpen(Object[])
  2542. BaseDialog:Open(Action`1, Object[])
  2543. UIGameWindow:DefaultCoinsClick()
  2544. UnityEngine.Events.UnityEvent:Invoke()
  2545. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2546. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2547. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2548. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2549.  
  2550. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2551. 2020-02-17 12:05:16.738 307-350/? E/Unity: sprite is null
  2552. UnityEngine.Logger:Log(LogType, Object, Object)
  2553. UnityEngine.Debug:LogError(Object, Object)
  2554. UIAssetReferences:LoadAssets()
  2555. BankDialog:OpenPage(Page)
  2556. BankDialog:OpenPage(Int32)
  2557. BankDialog:OpenMainPage()
  2558. BankDialog:OnOpen(Object[])
  2559. BaseDialog:Open(Action`1, Object[])
  2560. UIGameWindow:DefaultCoinsClick()
  2561. UnityEngine.Events.UnityEvent:Invoke()
  2562. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2563. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2564. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2565. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2566.  
  2567. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2568. 2020-02-17 12:05:16.743 307-350/? E/Unity: sprite is null
  2569. UnityEngine.Logger:Log(LogType, Object, Object)
  2570. UnityEngine.Debug:LogError(Object, Object)
  2571. UIAssetReferences:LoadAssets()
  2572. BankDialog:OpenPage(Page)
  2573. BankDialog:OpenPage(Int32)
  2574. BankDialog:OpenMainPage()
  2575. BankDialog:OnOpen(Object[])
  2576. BaseDialog:Open(Action`1, Object[])
  2577. UIGameWindow:DefaultCoinsClick()
  2578. UnityEngine.Events.UnityEvent:Invoke()
  2579. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2580. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2581. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2582. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2583.  
  2584. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2585. 2020-02-17 12:05:16.749 307-350/? E/Unity: sprite is null
  2586. UnityEngine.Logger:Log(LogType, Object, Object)
  2587. UnityEngine.Debug:LogError(Object, Object)
  2588. UIAssetReferences:LoadAssets()
  2589. BankDialog:OpenPage(Page)
  2590. BankDialog:OpenPage(Int32)
  2591. BankDialog:OpenMainPage()
  2592. BankDialog:OnOpen(Object[])
  2593. BaseDialog:Open(Action`1, Object[])
  2594. UIGameWindow:DefaultCoinsClick()
  2595. UnityEngine.Events.UnityEvent:Invoke()
  2596. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2597. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2598. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2599. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2600.  
  2601. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2602. 2020-02-17 12:05:16.755 307-350/? E/Unity: sprite is null
  2603. UnityEngine.Logger:Log(LogType, Object, Object)
  2604. UnityEngine.Debug:LogError(Object, Object)
  2605. UIAssetReferences:LoadAssets()
  2606. BankDialog:OpenPage(Page)
  2607. BankDialog:OpenPage(Int32)
  2608. BankDialog:OpenMainPage()
  2609. BankDialog:OnOpen(Object[])
  2610. BaseDialog:Open(Action`1, Object[])
  2611. UIGameWindow:DefaultCoinsClick()
  2612. UnityEngine.Events.UnityEvent:Invoke()
  2613. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2614. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2615. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2616. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2617.  
  2618. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2619. 2020-02-17 12:05:16.760 307-350/? E/Unity: sprite is null
  2620. UnityEngine.Logger:Log(LogType, Object, Object)
  2621. UnityEngine.Debug:LogError(Object, Object)
  2622. UIAssetReferences:LoadAssets()
  2623. BankDialog:OpenPage(Page)
  2624. BankDialog:OpenPage(Int32)
  2625. BankDialog:OpenMainPage()
  2626. BankDialog:OnOpen(Object[])
  2627. BaseDialog:Open(Action`1, Object[])
  2628. UIGameWindow:DefaultCoinsClick()
  2629. UnityEngine.Events.UnityEvent:Invoke()
  2630. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2631. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2632. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2633. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2634.  
  2635. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2636. 2020-02-17 12:05:16.766 307-350/? E/Unity: sprite is null
  2637. UnityEngine.Logger:Log(LogType, Object, Object)
  2638. UnityEngine.Debug:LogError(Object, Object)
  2639. UIAssetReferences:LoadAssets()
  2640. BankDialog:OpenPage(Page)
  2641. BankDialog:OpenPage(Int32)
  2642. BankDialog:OpenMainPage()
  2643. BankDialog:OnOpen(Object[])
  2644. BaseDialog:Open(Action`1, Object[])
  2645. UIGameWindow:DefaultCoinsClick()
  2646. UnityEngine.Events.UnityEvent:Invoke()
  2647. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2648. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2649. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2650. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2651.  
  2652. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2653. 2020-02-17 12:05:16.771 307-350/? E/Unity: sprite is null
  2654. UnityEngine.Logger:Log(LogType, Object, Object)
  2655. UnityEngine.Debug:LogError(Object, Object)
  2656. UIAssetReferences:LoadAssets()
  2657. BankDialog:OpenPage(Page)
  2658. BankDialog:OpenPage(Int32)
  2659. BankDialog:OpenMainPage()
  2660. BankDialog:OnOpen(Object[])
  2661. BaseDialog:Open(Action`1, Object[])
  2662. UIGameWindow:DefaultCoinsClick()
  2663. UnityEngine.Events.UnityEvent:Invoke()
  2664. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2665. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2666. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2667. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2668.  
  2669. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2670. 2020-02-17 12:05:16.777 307-350/? E/Unity: sprite is null
  2671. UnityEngine.Logger:Log(LogType, Object, Object)
  2672. UnityEngine.Debug:LogError(Object, Object)
  2673. UIAssetReferences:LoadAssets()
  2674. BankDialog:OpenPage(Page)
  2675. BankDialog:OpenPage(Int32)
  2676. BankDialog:OpenMainPage()
  2677. BankDialog:OnOpen(Object[])
  2678. BaseDialog:Open(Action`1, Object[])
  2679. UIGameWindow:DefaultCoinsClick()
  2680. UnityEngine.Events.UnityEvent:Invoke()
  2681. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2682. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2683. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2684. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2685.  
  2686. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2687. 2020-02-17 12:05:16.782 307-350/? E/Unity: sprite is null
  2688. UnityEngine.Logger:Log(LogType, Object, Object)
  2689. UnityEngine.Debug:LogError(Object, Object)
  2690. UIAssetReferences:LoadAssets()
  2691. BankDialog:OpenPage(Page)
  2692. BankDialog:OpenPage(Int32)
  2693. BankDialog:OpenMainPage()
  2694. BankDialog:OnOpen(Object[])
  2695. BaseDialog:Open(Action`1, Object[])
  2696. UIGameWindow:DefaultCoinsClick()
  2697. UnityEngine.Events.UnityEvent:Invoke()
  2698. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2699. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2700. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2701. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2702.  
  2703. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2704. 2020-02-17 12:05:16.788 307-350/? E/Unity: sprite is null
  2705. UnityEngine.Logger:Log(LogType, Object, Object)
  2706. UnityEngine.Debug:LogError(Object, Object)
  2707. UIAssetReferences:LoadAssets()
  2708. BankDialog:OpenPage(Page)
  2709. BankDialog:OpenPage(Int32)
  2710. BankDialog:OpenMainPage()
  2711. BankDialog:OnOpen(Object[])
  2712. BaseDialog:Open(Action`1, Object[])
  2713. UIGameWindow:DefaultCoinsClick()
  2714. UnityEngine.Events.UnityEvent:Invoke()
  2715. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2716. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2717. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2718. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2719.  
  2720. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2721. 2020-02-17 12:05:16.793 307-350/? E/Unity: sprite is null
  2722. UnityEngine.Logger:Log(LogType, Object, Object)
  2723. UnityEngine.Debug:LogError(Object, Object)
  2724. UIAssetReferences:LoadAssets()
  2725. BankDialog:OpenPage(Page)
  2726. BankDialog:OpenPage(Int32)
  2727. BankDialog:OpenMainPage()
  2728. BankDialog:OnOpen(Object[])
  2729. BaseDialog:Open(Action`1, Object[])
  2730. UIGameWindow:DefaultCoinsClick()
  2731. UnityEngine.Events.UnityEvent:Invoke()
  2732. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2733. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2734. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2735. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2736.  
  2737. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2738. 2020-02-17 12:05:16.799 307-350/? E/Unity: sprite is null
  2739. UnityEngine.Logger:Log(LogType, Object, Object)
  2740. UnityEngine.Debug:LogError(Object, Object)
  2741. UIAssetReferences:LoadAssets()
  2742. BankDialog:OpenPage(Page)
  2743. BankDialog:OpenPage(Int32)
  2744. BankDialog:OpenMainPage()
  2745. BankDialog:OnOpen(Object[])
  2746. BaseDialog:Open(Action`1, Object[])
  2747. UIGameWindow:DefaultCoinsClick()
  2748. UnityEngine.Events.UnityEvent:Invoke()
  2749. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2750. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2751. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2752. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2753.  
  2754. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2755. 2020-02-17 12:05:16.807 307-350/? E/Unity: sprite is null
  2756. UnityEngine.Logger:Log(LogType, Object, Object)
  2757. UnityEngine.Debug:LogError(Object, Object)
  2758. UIAssetReferences:LoadAssets()
  2759. BankDialog:OpenPage(Page)
  2760. BankDialog:OpenPage(Int32)
  2761. BankDialog:OpenMainPage()
  2762. BankDialog:OnOpen(Object[])
  2763. BaseDialog:Open(Action`1, Object[])
  2764. UIGameWindow:DefaultCoinsClick()
  2765. UnityEngine.Events.UnityEvent:Invoke()
  2766. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2767. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2768. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2769. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2770.  
  2771. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2772. 2020-02-17 12:05:16.813 307-350/? E/Unity: sprite is null
  2773. UnityEngine.Logger:Log(LogType, Object, Object)
  2774. UnityEngine.Debug:LogError(Object, Object)
  2775. UIAssetReferences:LoadAssets()
  2776. BankDialog:OpenPage(Page)
  2777. BankDialog:OpenPage(Int32)
  2778. BankDialog:OpenMainPage()
  2779. BankDialog:OnOpen(Object[])
  2780. BaseDialog:Open(Action`1, Object[])
  2781. UIGameWindow:DefaultCoinsClick()
  2782. UnityEngine.Events.UnityEvent:Invoke()
  2783. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2784. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2785. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  2786. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2787.  
  2788. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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