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- 1>------ Build started: Project: Engine.Core, Configuration: Debug x86 ------
- 1>Build started 11/29/2012 3:24:24 AM.
- 1>ResolveAssemblyReferences:
- 1> A TargetFramework profile exclusion list will be generated.
- 1>EmbedXnaFrameworkRuntimeProfile:
- 1>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files.
- 1>GenerateTargetFrameworkMonikerAttribute:
- 1>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files.
- 1>CoreCompile:
- 1>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files.
- 1>XnaWriteCacheFile:
- 1>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files.
- 1>_CopyOutOfDateSourceItemsToOutputDirectoryAlways:
- 1> Copying file from "<solution-dir>srcEngine.CoreDialoguePrototypeTestDB.s3db" to "binx86DebugDialoguePrototypeTestDB.s3db".
- 1>_CopyAppConfigFile:
- 1>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files.
- 1>CopyFilesToOutputDirectory:
- 1> Engine.Core -> <solution-dir>srcEngine.Corebinx86DebugTimeSink.Engine.Core.dll
- 1>
- 1>Build succeeded.
- 1>
- 1>Time Elapsed 00:00:00.13
- 2>------ Build started: Project: TimeSink.Entities, Configuration: Debug x86 ------
- 2>Build started 11/29/2012 3:24:25 AM.
- 2>ResolveAssemblyReferences:
- 2> A TargetFramework profile exclusion list will be generated.
- 2>EmbedXnaFrameworkRuntimeProfile:
- 2>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files.
- 2>GenerateTargetFrameworkMonikerAttribute:
- 2>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files.
- 2>CoreCompile:
- 2>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files.
- 2>XnaWriteCacheFile:
- 2>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files.
- 2>_CopyOutOfDateSourceItemsToOutputDirectoryAlways:
- 2> Copying file from "<solution-dir>srcEngine.CoreDialoguePrototypeTestDB.s3db" to "binx86DebugDialoguePrototypeTestDB.s3db".
- 2>CopyFilesToOutputDirectory:
- 2> TimeSink.Entities -> <solution-dir>srcTimeSink.Entitiesbinx86DebugTimeSink.Entities.dll
- 2>
- 2>Build succeeded.
- 2>
- 2>Time Elapsed 00:00:00.11
- 3>------ Build started: Project: Editor (EditorEditor), Configuration: Debug x86 ------
- 4>------ Build started: Project: Engine.Game, Configuration: Debug x86 ------
- 3>Build started 11/29/2012 3:24:25 AM.
- 3>CoreCompile:
- 3> All content is already up to date
- 3>ResolveAssemblyReferences:
- 3> A TargetFramework profile exclusion list will be generated.
- 3>EmbedXnaFrameworkRuntimeProfile:
- 3>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files.
- 3>GenerateTargetFrameworkMonikerAttribute:
- 3>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files.
- 3>CoreCompile:
- 3>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files.
- 3>XnaWriteCacheFile:
- 3>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files.
- 3>_CopyOutOfDateSourceItemsToOutputDirectoryAlways:
- 3> Copying file from "<solution-dir>srcEngine.CoreDialoguePrototypeTestDB.s3db" to "binx86DebugDialoguePrototypeTestDB.s3db".
- 3>_CopyOutOfDateNestedContentItemsToOutputDirectory:
- 3>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files.
- 3>CopyFilesToOutputDirectory:
- 3> Editor -> <solution-dir>srcEditorEditorbinx86DebugEditor.dll
- 3>
- 3>Build succeeded.
- 3>
- 3>Time Elapsed 00:00:00.39
- 4>Build started 11/29/2012 3:24:25 AM.
- 4>CoreCompile:
- 4> Rebuilding all content because build settings have changed
- 4> Building Texturescircle.png -> <solution-dir>srcEngine.GameEngine.Gamebinx86DebugContentTexturescircle.xnb
- 4> Importing Texturescircle.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter
- 4> Processing Texturescircle.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor
- 4> Compiling <solution-dir>srcEngine.GameEngine.Gamebinx86DebugContentTexturescircle.xnb
- 4> Building Texturesgiroux.png -> <solution-dir>srcEngine.GameEngine.Gamebinx86DebugContentTexturesgiroux.xnb
- 4> Importing Texturesgiroux.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter
- 4> Processing Texturesgiroux.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor
- 4> Compiling <solution-dir>srcEngine.GameEngine.Gamebinx86DebugContentTexturesgiroux.xnb
- 4> Building TexturesBody_Neutral.png -> <solution-dir>srcEngine.GameEngine.Gamebinx86DebugContentTexturesBody_Neutral.xnb
- 4> Importing TexturesBody_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter
- 4> Processing TexturesBody_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor
- 4> Compiling <solution-dir>srcEngine.GameEngine.Gamebinx86DebugContentTexturesBody_Neutral.xnb
- 4> Building font.spritefont -> <solution-dir>srcEngine.GameEngine.Gamebinx86DebugContentfont.xnb
- 4> Importing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.FontDescriptionImporter
- 4> Processing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor
- 4> Compiling <solution-dir>srcEngine.GameEngine.Gamebinx86DebugContentfont.xnb
- 4>ResolveAssemblyReferences:
- 4> A TargetFramework profile exclusion list will be generated.
- 4>EmbedXnaFrameworkRuntimeProfile:
- 4>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files.
- 4>GenerateTargetFrameworkMonikerAttribute:
- 4>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files.
- 4>CoreCompile:
- 4>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files.
- 4>_CopyOutOfDateSourceItemsToOutputDirectoryAlways:
- 4> Copying file from "<solution-dir>srcEngine.CoreDialoguePrototypeTestDB.s3db" to "binx86DebugDialoguePrototypeTestDB.s3db".
- 4>_CopyOutOfDateNestedContentItemsToOutputDirectory:
- 4>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files.
- 4>_CopyAppConfigFile:
- 4>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files.
- 4>CopyFilesToOutputDirectory:
- 4> Engine.Game -> <solution-dir>srcEngine.GameEngine.Gamebinx86DebugEngine.Game.exe
- 4>IncrementalClean:
- 4> Deleting file "<solution-dir>srcEngine.GameEngine.Gamebinx86Debugcircle.xnb".
- 4> Deleting file "<solution-dir>srcEngine.GameEngine.Gamebinx86Debuggiroux.xnb".
- 4> Deleting file "<solution-dir>srcEngine.GameEngine.Gamebinx86DebugBody_Neutral.xnb".
- 4> Deleting file "<solution-dir>srcEngine.GameEngine.Gamebinx86Debugfont.xnb".
- 4>
- 4>Build succeeded.
- 4>
- 4>Time Elapsed 00:00:01.72
- ========== Build: 4 succeeded, 0 failed, 1 up-to-date, 0 skipped ==========
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