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Kavaeric

Radiation Server Mod

Jul 4th, 2013
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  1. ### Radiation Mod ###
  2. Server game mod that will add radiation as an game element for RPs and other minigames.
  3.  
  4. Radiation will be a special variable that each individual player has. Each player also has a "Geiger counter", which is simply a bottomPrint, that shows the current dose, as well as a Geiger warning and the player's current radiation sickness level. OGG loops will also be used to make an audio effect when walking into contaminated areas.
  5.  
  6. ## Variables present:
  7. Rems: Stores amount of radiation as a value for each player.
  8. Geiger warning: String variable, stores the radiation warning for the zone the player is currently standing in
  9. Radiation sickness warning: String variable, stores warning for the player's radiation dose.
  10.  
  11. ###################
  12.  
  13. Special zonebricks will be needed for different radiation levels. These will modify the player's radiation dose and also produce some visual effects. These zones are as follows:
  14.  
  15. ## "Minimal"
  16. Rem intake: 0.1
  17. Geiger warning: "Minor contamination"
  18. Player whiteout flash: 0.200
  19. Player damage flash: 0.000
  20. OGG Loop: Geiger level1
  21.  
  22. ## "Low"
  23. Rem intake: 1.0
  24. Geiger warning: "Contaminated"
  25. Player whiteout flash: 0.500
  26. Player damage flash: 0.000
  27. OGG Loop: Geiger level2
  28.  
  29. ## "Moderate"
  30. Rem intake: 5.0
  31. Geiger warning: "Irradiated"
  32. Player whiteout flash: 0.300
  33. Player damage flash: 0.200
  34. OGG Loop: Geiger level3
  35.  
  36. ## "High"
  37. Rem intake: 10.0
  38. Geiger warning: "Highly irradiated"
  39. Player whiteout flash: 0.300
  40. Player damage flash: 0.500
  41. OGG Loop: Geiger level4
  42.  
  43. ## "Severe"
  44. Rem intake: 20.0
  45. Geiger warning: "Severely irradiated"
  46. Player whiteout flash: 0.500
  47. Player damage flash: 0.500
  48. OGG Loop: Geiger level5
  49.  
  50. ## "Extreme"
  51. Rem intake: 30.0
  52. Geiger warning: "Extremely irradiated"
  53. Player whiteout flash: 0.500
  54. Player damage flash: 0.800
  55. OGG Loop: Geiger level6
  56.  
  57. ## "Decontamination"
  58. Rem intake: -10.0
  59. Geiger warning: "Decontaminating"
  60. Player whiteout flash: 0.000
  61. Player damage flash: 0.000
  62. OGG Loop: (None)
  63.  
  64. ##############################
  65.  
  66. When the player is too irradiated, certain side effects take place even outside of irradiated zones. Note that effects are cumulative:
  67.  
  68. REMS | HP LOSS | OTHER EFFECTS
  69. ----------------------------------------------------
  70. 0 | | None
  71. 30 | | Vignette colour darkening
  72. 100 | -0.1 | Slight slowed movement, vignette colour reddening
  73. 400 | -0.2 | Vignette colour reddening
  74. 1000 | -0.5 | Vigenette colour red, whiting-out
  75. 2000 | -1.0 | White and redout
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