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- Log uploaded on Wednesday, August 14, 2019, 2:09:46 AM
- Loaded mods:
- Core: (no assemblies)
- Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- Giddy-up! Core[ov:1.1.6]: GiddyUpCore(0.0.0.0)
- Turret Collection: (no assemblies)
- Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0)
- RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
- Giddy-up! Ride and Roll[ov:1.2.0]: DependencyChecker(1.0.0.0), GiddyUpRideAndRoll(0.0.0.0)
- Vanilla Weapons Expanded: 0Harmony(1.0.9.1), CompOversizedWeapon(1.18.0.0), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShake(1.0.0.0), SmokingGun(1.0.0.0), Submunition(1.0.0.0), OPToxic(1.0.0.0)
- Questionable Ethics Enhanced: 0Harmony(1.2.0.1), QuestionableEthicsEnhanced(1.0.0.0)
- Magical Menagerie: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6985.20208), AnimalBehavioursAndEvents(1.0.0.0), ModCheck(1.8.1.0)
- Xeva FB Pack: (no assemblies)
- Xeva's Rimhair: (no assemblies)
- Xeva Faction: (no assemblies)
- Repair Workbench: RepairBench(1.0.0.0)
- Mercenaries For Me: 0Harmony(1.2.0.1), MercenariesForMe(1.0.5.1)
- Active Harmony patches:
- ArmorUtility.ApplyArmor: (no patches)
- Building_CommsConsole.GetFloatMenuOptions: post: aRandomKiwi.MFM.Building_CommsConsole_GetFloatMenuOption_Patch+GetFloatMenuOptions.Listener
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- CaravanEnterMapUtility.Enter: TRANS: GiddyUpRideAndRoll.Harmony.CaravanEnterMapUtility_Enter.Transpiler
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_Trade.CacheTradeables: post: aRandomKiwi.MFM.Dialog_Trade_Patch+CacheTradeables.Listener
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FloatMenuMakerMap.AddHumanlikeOrders: TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- InteractionWorker_RecruitAttempt.DoRecruit: post: aRandomKiwi.MFM.InteractionWorker_RecruitAttempt_Patch+DoRecruit.Listener
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix, GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
- JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
- JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
- JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Manhunter.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MassUtility.Capacity: post: GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- MedicalRecipesUtility.SpawnNaturalPartIfClean: post: QEthics.HarmonyPatches+SpawnNaturalPartIfClean_Patch.SpawnNaturalPartIfCleanPostfix
- MentalStateHandler.TryStartMentalState: post: aRandomKiwi.MFM.MentalStateHandler_Patch+TryStartMentalState.Listener, RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Pawn.GetGizmos: post: RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_GetGizmos.Postfix
- Pawn.Kill: post: aRandomKiwi.MFM.Pawn_Patch+Kill.Listener
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.TryGetAttackVerb: PRE: AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- PawnBanishUtility.ShowBanishPawnConfirmationDialog: PRE: aRandomKiwi.MFM.PawnBanishUtility_Patch+ShowBanishPawnConfirmationDialog.Listener
- PawnRenderer.DrawEquipmentAiming: PRE: CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix
- Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix
- Pawn_HealthTracker.MakeDowned: post: aRandomKiwi.MFM.Pawn_HealthTracker_Patch+MakeDowned.Listener, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: post: QEthics.HarmonyPatches+ApplyOnPawn_Patch.ApplyOnPawnPostfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, com.rimworld.modcheck, mehni.rimworld.pickupandhaul.main, KongMD.QEE, com.github.rimworld.mod.AlphaAnimalRangeAttack, rimworld.randomKiwi.MFM, HugsLib.RunAndGun, HugsLib.GiddyUpCore, HugsLib.GiddyUpCaravan, HugsLib.GiddyUpRideAndRoll; 1.0.9.1: rimworld.jecrell.comps.oversized
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1183 at 0,-103
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- DependencyChecker!
- Parsed 0.01 as int.
- Parsed 0.01 as int.
- Parsed 0.01 as int.
- Parsed 0.01 as int.
- Parsed 0.01 as int.
- Parsed 0.01 as int.
- Parsed 0.01 as int.
- Parsed 0.01 as int.
- Could not resolve cross-reference: No Verse.SoundDef named X_AdestoryerHit found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named X_VdestoryerHit found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
- Translation data for language English has 5 errors. Generate translation report for more info.
- PickUpAndHaul v0.1.0.5ΒΌ welcomes you to RimWorld with pointless logspam.
- [HugsLib] initializing GiddyUpCore, GiddyUpCaravan, RunAndGun, GiddyUpRideAndRoll
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 10362.
- Total: 99.335487 ms (FindLiveObjects: 0.446469 ms CreateObjectMapping: 0.841923 ms MarkObjects: 97.992149 ms DeleteObjects: 0.054337 ms)
- Loading game from file Isin Orderly Alliance with mods Core, 1279012058, 818773962, 1216999901, 1828462622, 1253251478, 1204108550, 1331961995, 1814383360, 1787359789, 1821617793, 1823548713, 705924057, 1823549410, 733997423, 1832318107
- Cleaned up 107 depricated records from Giddy-up!
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17010.
- Total: 177.107590 ms (FindLiveObjects: 1.320995 ms CreateObjectMapping: 2.246537 ms MarkObjects: 173.464890 ms DeleteObjects: 0.074562 ms)
- TryMakePreToilReservations() returned false right after TryTakeOrderedJob(). This should have been checked before. job=HaulToContainer (Job_199729) A=Thing_Steel31507 B=Thing_Blueprint_Hopper49258 C=Thing_Blueprint_Wall48314
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID LogEntry_2094846_1934 is referenced (xml node name: combatLogEntry) but is not deep-saved. This will cause errors during loading.
- Object with load ID LogEntry_2094907_1944 is referenced (xml node name: combatLogEntry) but is not deep-saved. This will cause errors during loading.
- Object with load ID LogEntry_2095149_1966 is referenced (xml node name: combatLogEntry) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- System.NullReferenceException: Object reference not set to an instance of an object
- at aRandomKiwi.MFM.Utils.processMercGear (Verse.Pawn p, MercenaryType type, Int32 gear, Int32 intGearColor) [0x00000] in <filename unknown>:0
- at aRandomKiwi.MFM.IncidentWorker_Raid.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
- at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- Object with load ID Thing_Human79063 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human121127 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human79063 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human121127 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human79063 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_250871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Thing_Human121127 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 13567 unused Assets to reduce memory usage. Loaded Objects now: 16386.
- Total: 199.903519 ms (FindLiveObjects: 1.380464 ms CreateObjectMapping: 3.141288 ms MarkObjects: 161.585892 ms DeleteObjects: 33.788929 ms)
- Loading game from file Autosave-3 with mods Core, 1279012058, 818773962, 1216999901, 1828462622, 1253251478, 1204108550, 1331961995, 1814383360, 1787359789, 1821617793, 1823548713, 705924057, 1823549410, 733997423, 1832318107
- Could not resolve reference to object with loadID Thing_Human79063 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- Could not resolve reference to object with loadID Thing_Human79063 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- Could not resolve reference to object with loadID Thing_Human79063 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human79063 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_MeleeAttackDamage(HeadClaw/Thing_Megaspider42927_0_Slash) curPathRelToParent=/currentTarget
- Could not resolve reference to object with loadID Job_250871 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human121127 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Anri has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Cleaned up 220 depricated records from Giddy-up!
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23429.
- Total: 229.303818 ms (FindLiveObjects: 2.712629 ms CreateObjectMapping: 2.668254 ms MarkObjects: 223.887619 ms DeleteObjects: 0.034413 ms)
- System.NullReferenceException: Object reference not set to an instance of an object
- at aRandomKiwi.MFM.Utils.processMercGear (Verse.Pawn p, MercenaryType type, Int32 gear, Int32 intGearColor) [0x00000] in <filename unknown>:0
- at aRandomKiwi.MFM.IncidentWorker_Raid.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
- at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
- at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
- at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- Object with load ID Job_965871 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_968192 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_982232 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_970615 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_979965 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986977 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986315 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_993725 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_989805 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986977 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986315 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_993725 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_989805 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986315 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_993725 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_989805 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_999781 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986315 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_993725 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_989805 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_999781 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986315 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1010186 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1012211 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1004964 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_989805 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_999781 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986315 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1025471 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1004964 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_989805 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_999781 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986315 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1043225 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1055510 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1004964 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1049304 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1062370 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986315 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1077807 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1055510 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1004964 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1049304 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1092307 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986315 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1093954 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1079311 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1049304 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1092307 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_986315 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1093954 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1049304 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1140909 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1123024 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1145979 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1093954 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1134172 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1049304 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1157258 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1165284 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1167369 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1093954 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1167346 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1049304 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1182600 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1165284 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1178271 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1093954 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1178454 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1184882 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1182600 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1165284 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1191020 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1184882 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1182600 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1200506 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1200926 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1201647 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1184882 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1182600 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1200506 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1203160 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1201647 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID Job_1184882 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- Object with load ID LogEntry_4256498_6023 is referenced (xml node name: combatLogEntry) but is not deep-saved. This will cause errors during loading.
- Object with load ID LogEntry_4256619_6025 is referenced (xml node name: combatLogEntry) but is not deep-saved. This will cause errors during loading.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9664 unused Assets to reduce memory usage. Loaded Objects now: 21445.
- Total: 205.631256 ms (FindLiveObjects: 1.416689 ms CreateObjectMapping: 3.962684 ms MarkObjects: 178.343460 ms DeleteObjects: 21.906912 ms)
- Loading game from file Isin Orderly Alliance with mods Core, 1279012058, 818773962, 1216999901, 1828462622, 1253251478, 1204108550, 1331961995, 1814383360, 1787359789, 1821617793, 1823548713, 705924057, 1823549410, 733997423, 1832318107
- Could not resolve reference to object with loadID Thing_MineableComponentsIndustrial137008 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
- Could not resolve reference to object with loadID Job_1182600 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Could not resolve reference to object with loadID Job_1200506 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Could not resolve reference to object with loadID Job_1203160 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Could not resolve reference to object with loadID Job_1201647 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Could not resolve reference to object with loadID Job_1184882 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- Could not resolve reference to object with loadID LogEntry_4256498_6023 of type Verse.LogEntry. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Bruise body ticksSinceCreation=41486) curPathRelToParent=
- Could not resolve reference to object with loadID LogEntry_4256619_6025 of type Verse.LogEntry. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Bruise neck ticksSinceCreation=41365) curPathRelToParent=
- Cleaned up 171 depricated records from Giddy-up!
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28097.
- Total: 272.141113 ms (FindLiveObjects: 2.400191 ms CreateObjectMapping: 3.920120 ms MarkObjects: 265.774902 ms DeleteObjects: 0.045582 ms)
- Could not reserve Thing_MealFine195660(current stack count: 1) (layer: null) for Lyall for job Ingest (Job_1230382) A=Thing_MealFine195660 (now doing job Ingest (Job_1230382) A=Thing_MealFine195660(curToil=5)) for maxPawns 1 and stackCount -1. Existing reserver: Muffins doing job Ingest (Job_1230694) A=Thing_MealFine195660 (toilIndex=4)
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