GamePL7

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Dec 3rd, 2017
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  1. on script load:
  2. register new shaped recipe for bow named "&5&lZ&c&la&5&lc&c&lz&5&la&c&lr&5&lo&c&lw&5&la&c&ln&5&ly &c&lL&5&lu&c&lk &5&lA&c&lp&5&lo&c&ll&5&ll&c&la" with lore "&e&lTen luk zostal odebrany Apollowi! Dzieki niemu gracz mogl zostac teleportowany! Super, co nie?" using none, ender pearl, none, ender pearl, bow, ender pearl, none, ender pearl, none
  3. on projectile hit:
  4. if shooter is player:
  5. projectile is an arrow:
  6. if name of shooter's tool is "&5&lZ&c&la&5&lc&c&lz&5&la&c&lr&5&lo&c&lw&5&la&c&ln&5&ly &c&lL&5&lu&c&lk &5&lA&c&lp&5&lo&c&ll&5&ll&c&la":
  7. if lore of shooter's tool is "&e&lTen luk zostal odebrany Apollowi! Dzieki niemu gracz mogl zostac teleportowany! Super, co nie?":
  8. teleport shooter to the projectile
  9. spawn 100 of particle witch magic at location of shooter
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