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  1.  
  2. ** Executing...
  3. ** Command: Change Directory
  4. ** Parameters: C:\Program Files (x86)\Steam\steamapps\mrbob00\deathmatch classic\
  5.  
  6.  
  7. ** Executing...
  8. ** Command: Copy File
  9. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\mrbob00\deathmatch classic\maps\dmc_electrk_test.map" "C:\Program Files (x86)\Steam\steamapps\mrbob00\deathmatch classic\dmc\maps\dmc_electrk_test.map"
  10.  
  11.  
  12. ** Executing...
  13. ** Command: C:\VALVEH~1\tools\zhlt\hlcsg.exe
  14. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\mrbob00\deathmatch classic\dmc\maps\dmc_electrk_test"
  15.  
  16. hlcsg v3.4 Final (Feb 25 2006)
  17. Zoner's Half-Life Compilation Tools -- Custom Build
  18. Based on code modifications by Sean 'Zoner' Cavanaugh
  19. Based on Valve's version, modified with permission.
  20. Submit detailed bug reports to (amckern@yahoo.com)
  21. ----- BEGIN hlcsg -----
  22. Command line: C:\VALVEH~1\tools\zhlt\hlcsg.exe "C:\Program Files (x86)\Steam\steamapps\mrbob00\deathmatch classic\dmc\maps\dmc_electrk_test"
  23. Entering C:\Program Files (x86)\Steam\steamapps\mrbob00\deathmatch classic\dmc\maps\dmc_electrk_test.map
  24.  
  25. Current hlcsg Settings
  26. Name | Setting | Default
  27. ---------------------|-----------|-------------------------
  28. threads [ 4 ] [ Varies ]
  29. verbose [ off ] [ off ]
  30. log [ on ] [ on ]
  31. developer [ 0 ] [ 0 ]
  32. chart [ off ] [ off ]
  33. estimate [ off ] [ off ]
  34. max texture memory [ 4194304 ] [ 4194304 ]
  35. max lighting memory [ 6291456 ] [ 6291456 ]
  36. priority [ Normal ] [ Normal ]
  37.  
  38. noclip [ off ] [ off ]
  39. null texture stripping[ on ] [ on ]
  40. clipnode economy mode [ on ] [ on ]
  41. clip hull type [ legacy ] [ legacy ]
  42. onlyents [ off ] [ off ]
  43. wadtextures [ on ] [ on ]
  44. skyclip [ on ] [ on ]
  45. hullfile [ None ] [ None ]
  46. nullfile [ None ] [ None ]
  47. min surface area [ 0.500 ] [ 0.500 ]
  48. brush union threshold [ 0.000 ] [ 0.000 ]
  49.  
  50. Using mapfile wad configuration
  51. Wadinclude list :
  52. [zhlt.wad]
  53.  
  54. 0 brushes (totalling 0 sides) discarded from clipping hulls
  55. CreateBrush:
  56. 50%... (0.00 seconds)
  57. SetModelCenters:
  58. (0.01 seconds)
  59. CSGBrush:
  60. 50%... (0.00 seconds)
  61.  
  62. Using Wadfile: \valve hammer editor\wads\decals.wad
  63. - Contains 0 used textures, 0.00 percent of map (222 textures in wad)
  64. Using Wadfile: \valve hammer editor\wads\dmc.wad
  65. - Contains 0 used textures, 0.00 percent of map (93 textures in wad)
  66. Using Wadfile: \valve hammer editor\wads\halflife.wad
  67. - Contains 3 used textures, 100.00 percent of map (3116 textures in wad)
  68. Using Wadfile: \valve hammer editor\wads\liquids.wad
  69. - Contains 0 used textures, 0.00 percent of map (32 textures in wad)
  70. Using Wadfile: \valve hammer editor\wads\xeno.wad
  71. - Contains 0 used textures, 0.00 percent of map (264 textures in wad)
  72. Including Wadfile: \valve hammer editor\tools\zhlt\zhlt.wad
  73. - Contains 0 used textures, 0.00 percent of map (8 textures in wad)
  74.  
  75. Texture usage is at 0.04 mb (of 4.00 mb MAX)
  76. 0.01 seconds elapsed
  77.  
  78. ----- END hlcsg -----
  79.  
  80.  
  81.  
  82.  
  83. ** Executing...
  84. ** Command: C:\VALVEH~1\tools\zhlt\hlbsp.exe
  85. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\mrbob00\deathmatch classic\dmc\maps\dmc_electrk_test"
  86.  
  87. hlbsp v3.4 Final (Feb 25 2006)
  88. Zoner's Half-Life Compilation Tools -- Custom Build
  89. Based on code modifications by Sean 'Zoner' Cavanaugh
  90. Based on Valve's version, modified with permission.
  91. Submit detailed bug reports to (amckern@yahoo.com)
  92. ----- BEGIN hlbsp -----
  93. Command line: C:\VALVEH~1\tools\zhlt\hlbsp.exe "C:\Program Files (x86)\Steam\steamapps\mrbob00\deathmatch classic\dmc\maps\dmc_electrk_test"
  94.  
  95. Current hlbsp Settings
  96. Name | Setting | Default
  97. -------------------|-----------|-------------------------
  98. threads [ 4 ] [ Varies ]
  99. verbose [ off ] [ off ]
  100. log [ on ] [ on ]
  101. developer [ 0 ] [ 0 ]
  102. chart [ off ] [ off ]
  103. estimate [ off ] [ off ]
  104. max texture memory [ 4194304 ] [ 4194304 ]
  105. priority [ Normal ] [ Normal ]
  106.  
  107. noclip [ off ] [ off ]
  108. nofill [ off ] [ off ]
  109. noopt [ off ] [ off ]
  110. null tex. stripping [ on ] [ on ]
  111. notjunc [ off ] [ off ]
  112. subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
  113. max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
  114.  
  115.  
  116. SolidBSP [hull 0] 16 (0.00 seconds)
  117. BSP generation successful, writing portal file 'C:\Program Files (x86)\Steam\steamapps\mrbob00\deathmatch classic\dmc\maps\dmc_electrk_test.prt'
  118. SolidBSP [hull 1] 17 (0.00 seconds)
  119. SolidBSP [hull 2] 17 (0.00 seconds)
  120. SolidBSP [hull 3] 17 (0.00 seconds)
  121. 0.00 seconds elapsed
  122.  
  123. ----- END hlbsp -----
  124.  
  125.  
  126.  
  127.  
  128. ** Executing...
  129. ** Command: C:\VALVEH~1\tools\zhlt\hlvis.exe
  130. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\mrbob00\deathmatch classic\dmc\maps\dmc_electrk_test"
  131.  
  132. hlvis v3.4 Final (Feb 25 2006)
  133. Zoner's Half-Life Compilation Tools -- Custom Build
  134. Based on code modifications by Sean 'Zoner' Cavanaugh
  135. Based on Valve's version, modified with permission.
  136. Submit detailed bug reports to (amckern@yahoo.com)
  137. ----- BEGIN hlvis -----
  138. Command line: C:\VALVEH~1\tools\zhlt\hlvis.exe "C:\Program Files (x86)\Steam\steamapps\mrbob00\deathmatch classic\dmc\maps\dmc_electrk_test"
  139. 1 portalleafs
  140. 0 numportals
  141.  
  142. -= Current hlvis Settings =-
  143. Name | Setting | Default
  144. -------------------|-----------|-------------------------
  145. threads [ 4 ] [ Varies ]
  146. verbose [ off ] [ off ]
  147. log [ on ] [ on ]
  148. developer [ 0 ] [ 0 ]
  149. chart [ off ] [ off ]
  150. estimate [ off ] [ off ]
  151. max texture memory [ 4194304 ] [ 4194304 ]
  152. max vis distance [ 0 ] [ 0 ]
  153. priority [ Normal ] [ Normal ]
  154.  
  155. fast vis [ off ] [ off ]
  156. full vis [ off ] [ off ]
  157.  
  158.  
  159. BasePortalVis:
  160. (0.00 seconds)
  161. LeafThread:
  162. (0.00 seconds)
  163. average leafs visible: 0
  164. g_visdatasize:3 compressed from 1
  165. 0.00 seconds elapsed
  166.  
  167. ----- END hlvis -----
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