Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /* Plugin generated by AMXX-Studio */
- #include <amxmodx>
- #include <fakemeta>
- #include <hamsandwich>
- #include <zombieplague>
- #define PLUGIN "CS-like Buymenu for ZP"
- #define VERSION "1.7"
- #define AUTHOR "Sonic Son'edit"
- const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
- const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE)
- const ZOMBIE_ALLOWED_WEAPONS_BITSUM = (1<<CSW_KNIFE)|(1<<CSW_HEGRENADE)|(1<<CSW_FLASHBANG)|(1<<CSW_SMOKEGRENADE)|(1<<CSW_C4)
- const PEV_ADDITIONAL_AMMO = pev_iuser1
- const OFFSET_AWM_AMMO = 377
- const OFFSET_SCOUT_AMMO = 378
- const OFFSET_PARA_AMMO = 379
- const OFFSET_FAMAS_AMMO = 380
- const OFFSET_M3_AMMO = 381
- const OFFSET_USP_AMMO = 382
- const OFFSET_FIVESEVEN_AMMO = 383
- const OFFSET_DEAGLE_AMMO = 384
- const OFFSET_P228_AMMO = 385
- const OFFSET_GLOCK_AMMO = 386
- const OFFSET_FLASH_AMMO = 387
- const OFFSET_HE_AMMO = 388
- const OFFSET_SMOKE_AMMO = 389
- const OFFSET_C4_AMMO = 390
- const OFFSET_CLIPAMMO = 51
- const OFFSET_TEAM = 114
- const OFFSET_DEATHS = 444
- const OFFSET_MONEY = 115
- //wtf is unknown item ??? P228 unknown he gren xm1014 bomb mac10 aug smogegren elites fivesveen ump45 krieg500 galil famas usp glock awp mp5 m249 m3 m4a1 tmp g3sg1 flashgren deagle krieg552 ak47 ? p90
- new const AMMOOFFSET[] = { -1, OFFSET_P228_AMMO, -1, OFFSET_SCOUT_AMMO, OFFSET_HE_AMMO, OFFSET_M3_AMMO, OFFSET_C4_AMMO, OFFSET_USP_AMMO, OFFSET_FAMAS_AMMO, OFFSET_SMOKE_AMMO, OFFSET_GLOCK_AMMO, OFFSET_FIVESEVEN_AMMO, OFFSET_USP_AMMO, OFFSET_FAMAS_AMMO, OFFSET_FAMAS_AMMO, OFFSET_FAMAS_AMMO,
- OFFSET_USP_AMMO, OFFSET_GLOCK_AMMO, OFFSET_AWM_AMMO, OFFSET_GLOCK_AMMO, OFFSET_PARA_AMMO, OFFSET_M3_AMMO, OFFSET_FAMAS_AMMO, OFFSET_GLOCK_AMMO, OFFSET_SCOUT_AMMO, OFFSET_FLASH_AMMO, OFFSET_DEAGLE_AMMO, OFFSET_FAMAS_AMMO, OFFSET_SCOUT_AMMO, -1, OFFSET_FIVESEVEN_AMMO }
- new const BUYAMMO[] = { -1, 13, -1, 30, -1, 7, -1, 12, 30, -1, 30, 20, 12, 20, 30, 30,
- 12, 30, 10, 30, 50, 8, 30, 30, 20, -1, 7, 30, 30, -1, 50 }
- new const MAXBPAMMO[] = { -1, 52, -1, 90, 1, 32, 1, 100, 90, 1, 120, 100, 100, 90, 90, 90,
- 100, 120, 30, 120, 200, 32, 90, 120, 90, 2, 35, 90, 90, -1, 100 }
- new const AMMOCOST[] = { 1, 30, -1, -1, -1, 65, -1, 25, 60, -1, 50, 20, 25, 85, 60,
- 60, 25, 20, 125, 20, 95, 65, 60, 20, 80, -1, 40, 60, 80, -1, 50 }
- new const AMMOTYPE[][] = { "", "357sig", "", "762nato", "", "buckshot", "", "45acp", "556nato", "", "9mm", "57mm", "45acp",
- "556nato", "556nato", "556nato", "45acp", "9mm", "338magnum", "9mm", "556natobox", "buckshot",
- "556nato", "9mm", "762nato", "", "50ae", "556nato", "762nato", "", "57mm" }
- const OFFSET_LINUX = 5
- const OFFSET_LINUX_WEAPONS = 4
- new const sound_buyammo[] = "items/9mmclip1.wav"
- new g_maxplayers
- new Lang_Roundend_msg[3][] = {"ROUNDEND_SURVIVED","ROUNDEND_WIN_ZOMBIE","ROUNDEND_WIN_HUMAN"};
- const TASK_BUYTIME_END = 100;
- const TASK_RESTORE_MONEY = 200;
- const TASK_KILL_ASSIST = 300;
- new cvar_zp_cs_h_income_cash_rate;
- new cvar_zp_cs_z_income_cash_rate;
- new cvar_zp_cs_n_income_cash_rate
- new cvar_zp_cs_s_income_cash_rate
- new cvar_zp_cs_buytime;
- new cvar_zp_cs_startmoney;
- new cvar_zp_cs_restartround;
- new cvar_zp_cs_moneymax;
- new cvar_zp_cs_money_killbonus
- new cvar_zp_cs_infectmoneybonus
- new cvar_zp_cs_deathmoneybonus
- new cvar_zp_cs_nemesis_canbuy
- new cvar_zp_cs_survivor_canbuy
- new cvar_antidotelimit, cvar_madnesslimit, cvar_infbomblimit, antidoteused, madnessused, infbombused
- new cvar_amx_mode
- new cvar_zp_cs_money_human_win
- new cvar_zp_cs_money_human_lose
- new cvar_zp_cs_money_human_draw
- new cvar_zp_cs_money_zombie_win
- new cvar_zp_cs_money_zombie_lose
- new cvar_zp_cs_money_zombie_draw
- new cvar_zp_cs_drawround_frag_h
- new cvar_zp_cs_drawround_frag_z
- new cvar_zp_cs_drawround_death_h
- new cvar_zp_cs_drawround_death_z
- new cvar_zp_cs_zombie_nodeathscore
- new cvar_zp_cs_killassist_enabled
- new cvar_zp_cs_killassist_mindmg_h
- new cvar_zp_cs_killassist_mindmg_z
- new cvar_zp_human_frags_for_kill
- new cvar_zp_zombie_frags_for_infect
- new cvar_zp_zombie_infect_health
- new cvar_zp_cs_buytime_pistol_mult;
- new cvar_zp_cs_buytime_shotgun_mult;
- new cvar_zp_cs_buytime_smgun_mult;
- new cvar_zp_cs_buytime_rifle_mult;
- new cvar_zp_cs_buytime_biggun_mult;
- new cvar_zp_cs_buytime_gren_mult;
- new cvar_zp_cs_buytime_ammo_mult;
- new Float: zp_cs_h_income_cash_rate;
- new Float: zp_cs_z_income_cash_rate;
- new Float: zp_cs_n_income_cash_rate
- new Float: zp_cs_s_income_cash_rate
- new zp_cs_moneymax;
- new zp_cs_player_money[33]
- new zp_cs_player_moneybonus[33]
- new zp_cs_buytime_passed;
- new Float: zp_cs_damage[33][33] //[attacker][victim]
- new Float: zp_cs_killassist_mindamage_h
- new Float: zp_cs_killassist_mindamage_z
- new zp_human_frags_for_kill
- new zp_zombie_frags_for_infect
- new Float: zp_zombie_infect_health
- new g_MsgMoney, g_msgMoneyBlink, g_msgIconStatus, g_msgScoreInfo, g_msgSayText, g_msgDeathMsg, g_MsgSyncObj1, g_MsgSyncObj2;
- new PlayerOldName[33][32]
- new const sound_buysuit[] = "items/tr_kevlar.wav"
- new zp_cs_buymenu;
- new zp_cs_submenuid[33];
- new zp_cs_buymenu_pistol;
- new zp_cs_buymenu_shotgun;
- new zp_cs_buymenu_smgun;
- new zp_cs_buymenu_rifle;
- new zp_cs_buymenu_biggun;
- new zp_cs_buymenu_knife;
- new zp_cs_buymenu_equiph;
- new zp_cs_buymenu_equipz;
- new zp_cs_buymenu_ready;
- new cvar_zp_cs_buymenu_pistol_name[99];
- new cvar_zp_cs_buymenu_pistol_cost[99];
- new cvar_zp_cs_buymenu_pistol_todo[99];
- new cvar_zp_cs_buymenu_shotgun_name[99];
- new cvar_zp_cs_buymenu_shotgun_cost[99];
- new cvar_zp_cs_buymenu_shotgun_todo[99];
- new cvar_zp_cs_buymenu_smgun_name[99];
- new cvar_zp_cs_buymenu_smgun_cost[99];
- new cvar_zp_cs_buymenu_smgun_todo[99];
- new cvar_zp_cs_buymenu_rifle_name[99];
- new cvar_zp_cs_buymenu_rifle_cost[99];
- new cvar_zp_cs_buymenu_rifle_todo[99];
- new cvar_zp_cs_buymenu_biggun_name[99];
- new cvar_zp_cs_buymenu_biggun_cost[99];
- new cvar_zp_cs_buymenu_biggun_todo[99];
- new cvar_zp_cs_buymenu_equiph_name[99];
- new cvar_zp_cs_buymenu_equiph_cost[99];
- new cvar_zp_cs_buymenu_equiph_todo[99];
- new cvar_zp_cs_buymenu_equipz_name[99];
- new cvar_zp_cs_buymenu_equipz_cost[99];
- new cvar_zp_cs_buymenu_equipz_todo[99];
- public plugin_precache()
- {
- precache_sound(sound_buyammo)
- precache_sound(sound_buysuit)
- }
- public plugin_init()
- {
- register_plugin(PLUGIN,VERSION,AUTHOR)
- register_dictionary("zp_cs_buymenu.txt")
- g_MsgMoney = get_user_msgid("Money")
- g_msgMoneyBlink = get_user_msgid("BlinkAcct")
- g_msgIconStatus = get_user_msgid("StatusIcon")
- g_msgScoreInfo = get_user_msgid("ScoreInfo")
- g_msgSayText = get_user_msgid("SayText")
- g_msgDeathMsg = get_user_msgid("DeathMsg")
- g_MsgSyncObj1 = CreateHudSyncObj()
- g_MsgSyncObj2 = CreateHudSyncObj()
- register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
- register_message(g_msgDeathMsg, "message_DeathMsg")
- RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
- RegisterHam(Ham_TakeDamage, "player", "ham_TakeDamage")
- RegisterHam(Ham_Killed, "player", "ham_PlayerKilled")
- register_forward(FM_ClientConnect, "fw_ClientConnect_Post",1)
- register_forward(FM_ClientDisconnect, "fw_ClientDisconnect")
- register_clcmd("buy", "clcmd_zp_cs_buymenu")
- register_clcmd("zp_cs_buymenu", "clcmd_zp_cs_buymenu")
- cvar_zp_cs_h_income_cash_rate = register_cvar("zp_cs_human_income_cash_rate", "2.0")
- cvar_zp_cs_z_income_cash_rate = register_cvar("zp_cs_zombie_income_cash_rate", "5.0")
- cvar_zp_cs_n_income_cash_rate = register_cvar("zp_cs_nemesis_income_cash_rate", "0.5")
- cvar_zp_cs_s_income_cash_rate = register_cvar("zp_cs_survivor_income_cash_rate", "0.2")
- cvar_zp_cs_moneymax = register_cvar("zp_cs_moneymax", "150000")
- cvar_zp_cs_infectmoneybonus = register_cvar("zp_cs_infectmoneybonus", "1500")
- cvar_zp_cs_deathmoneybonus = register_cvar("zp_cs_deathmoneybonus", "300")
- cvar_zp_cs_money_killbonus = register_cvar("zp_cs_money_killbonus", "500")
- cvar_zp_cs_buytime = get_cvar_pointer("mp_buytime")
- cvar_zp_cs_startmoney = get_cvar_pointer("mp_startmoney")
- cvar_zp_cs_restartround = get_cvar_pointer("sv_restartround")
- cvar_zp_cs_nemesis_canbuy = register_cvar("zp_cs_nemesis_canbuy", "0")
- cvar_zp_cs_survivor_canbuy = register_cvar("zp_cs_survivor_canbuy", "0")
- cvar_antidotelimit = get_cvar_pointer("zp_extra_antidote_limit")
- cvar_madnesslimit = get_cvar_pointer("zp_extra_madness_limit")
- cvar_infbomblimit = get_cvar_pointer("zp_extra_infbomb_limit")
- cvar_zp_cs_buytime_pistol_mult = register_cvar("zp_cs_buytime_pistol_mult", "3")
- cvar_zp_cs_buytime_shotgun_mult = register_cvar("zp_cs_buytime_shotgun_mult", "3")
- cvar_zp_cs_buytime_smgun_mult = register_cvar("zp_cs_buytime_smgun_mult", "3")
- cvar_zp_cs_buytime_rifle_mult = register_cvar("zp_cs_buytime_rifle_mult", "3")
- cvar_zp_cs_buytime_biggun_mult = register_cvar("zp_cs_buytime_biggun_mult", "3")
- cvar_zp_cs_buytime_gren_mult = register_cvar("zp_cs_buytime_gren_mult", "10")
- cvar_zp_cs_buytime_ammo_mult = register_cvar("zp_cs_buytime_ammo_mult", "10");
- cvar_zp_cs_money_human_win = register_cvar("zp_cs_money_human_win", "10000");
- cvar_zp_cs_money_human_lose = register_cvar("zp_cs_money_human_lose", "1500");
- cvar_zp_cs_money_human_draw = register_cvar("zp_cs_money_human_draw", "7000");
- cvar_zp_cs_money_zombie_win = register_cvar("zp_cs_money_zombie_win", "5000");
- cvar_zp_cs_money_zombie_lose = register_cvar("zp_cs_money_zombie_lose", "1500");
- cvar_zp_cs_money_zombie_draw = register_cvar("zp_cs_money_zombie_draw", "-1500");
- cvar_zp_cs_drawround_frag_h = register_cvar("zp_cs_drawround_frag_h", "2");
- cvar_zp_cs_drawround_frag_z = register_cvar("zp_cs_drawround_frag_z", "-2");
- cvar_zp_cs_drawround_death_h = register_cvar("zp_cs_drawround_death_h", "0");
- cvar_zp_cs_drawround_death_z = register_cvar("zp_cs_drawround_death_z", "2");
- cvar_zp_cs_zombie_nodeathscore = register_cvar("zp_cs_zombie_nodeathscore", "1");
- cvar_zp_cs_killassist_enabled = register_cvar("zp_cs_killassist_enabled", "1")
- cvar_zp_cs_killassist_mindmg_h = register_cvar("zp_cs_killassist_mindamage_h","250.0")
- cvar_zp_cs_killassist_mindmg_z = register_cvar("zp_cs_killassist_mindamage_z","45.0")
- cvar_zp_human_frags_for_kill = get_cvar_pointer("zp_human_frags_for_kill")
- cvar_zp_zombie_frags_for_infect = get_cvar_pointer("zp_zombie_frags_for_infect")
- cvar_zp_zombie_infect_health = get_cvar_pointer("zp_zombie_infect_health")
- cvar_amx_mode = get_cvar_pointer("amx_mode")
- g_maxplayers = get_maxplayers()
- for (new id=1;id<=g_maxplayers;id++)
- {
- zp_cs_player_moneybonus[id]=0;
- zp_cs_player_money[id]=get_pcvar_num(cvar_zp_cs_startmoney)
- }
- zp_cs_buymenu_ready = false;
- new strtemp[2];
- new strtemp2[32];
- for(new i=0;i<99;i++)
- {
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_pistol___name";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_pistol_name[i] = register_cvar(strtemp2, "-");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_pistol___cost";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_pistol_cost[i] = register_cvar(strtemp2, "0");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_pistol___todo";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_pistol_todo[i] = register_cvar(strtemp2, "do_nothing");
- }
- for(new i=0;i<99;i++)
- {
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_shotgun___name";
- if (i>8)
- {
- strtemp2[21]=strtemp[0];
- strtemp2[22]=strtemp[1];
- }
- else
- {
- strtemp2[21]='0';
- strtemp2[22]=strtemp[0];
- }
- cvar_zp_cs_buymenu_shotgun_name[i] = register_cvar(strtemp2, "-");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_shotgun___cost";
- if (i>8)
- {
- strtemp2[21]=strtemp[0];
- strtemp2[22]=strtemp[1];
- }
- else
- {
- strtemp2[21]='0';
- strtemp2[22]=strtemp[0];
- }
- cvar_zp_cs_buymenu_shotgun_cost[i] = register_cvar(strtemp2, "0");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_shotgun___todo";
- if (i>8)
- {
- strtemp2[21]=strtemp[0];
- strtemp2[22]=strtemp[1];
- }
- else
- {
- strtemp2[21]='0';
- strtemp2[22]=strtemp[0];
- }
- cvar_zp_cs_buymenu_shotgun_todo[i] = register_cvar(strtemp2, "do_nothing");
- }
- for(new i=0;i<99;i++)
- {
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_smgun___name";
- if (i>8)
- {
- strtemp2[19]=strtemp[0];
- strtemp2[20]=strtemp[1];
- }
- else
- {
- strtemp2[19]='0';
- strtemp2[20]=strtemp[0];
- }
- cvar_zp_cs_buymenu_smgun_name[i] = register_cvar(strtemp2, "-");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_smgun___cost";
- if (i>8)
- {
- strtemp2[19]=strtemp[0];
- strtemp2[20]=strtemp[1];
- }
- else
- {
- strtemp2[19]='0';
- strtemp2[20]=strtemp[0];
- }
- cvar_zp_cs_buymenu_smgun_cost[i] = register_cvar(strtemp2, "0");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_smgun___todo";
- if (i>8)
- {
- strtemp2[19]=strtemp[0];
- strtemp2[20]=strtemp[1];
- }
- else
- {
- strtemp2[19]='0';
- strtemp2[20]=strtemp[0];
- }
- cvar_zp_cs_buymenu_smgun_todo[i] = register_cvar(strtemp2, "do_nothing");
- }
- for(new i=0;i<99;i++)
- {
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_rifle___name";
- if (i>8)
- {
- strtemp2[19]=strtemp[0];
- strtemp2[20]=strtemp[1];
- }
- else
- {
- strtemp2[19]='0';
- strtemp2[20]=strtemp[0];
- }
- cvar_zp_cs_buymenu_rifle_name[i] = register_cvar(strtemp2, "-");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_rifle___cost";
- if (i>8)
- {
- strtemp2[19]=strtemp[0];
- strtemp2[20]=strtemp[1];
- }
- else
- {
- strtemp2[19]='0';
- strtemp2[20]=strtemp[0];
- }
- cvar_zp_cs_buymenu_rifle_cost[i] = register_cvar(strtemp2, "0");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_rifle___todo";
- if (i>8)
- {
- strtemp2[19]=strtemp[0];
- strtemp2[20]=strtemp[1];
- }
- else
- {
- strtemp2[19]='0';
- strtemp2[20]=strtemp[0];
- }
- cvar_zp_cs_buymenu_rifle_todo[i] = register_cvar(strtemp2, "do_nothing");
- }
- for(new i=0;i<99;i++)
- {
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_biggun___name";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_biggun_name[i] = register_cvar(strtemp2, "-");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_biggun___cost";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_biggun_cost[i] = register_cvar(strtemp2, "0");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_biggun___todo";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_biggun_todo[i] = register_cvar(strtemp2, "do_nothing");
- }
- for(new i=0;i<99;i++)
- {
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_equiph___name";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_equiph_name[i] = register_cvar(strtemp2, "-");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_equiph___cost";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_equiph_cost[i] = register_cvar(strtemp2, "0");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_equiph___todo";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_equiph_todo[i] = register_cvar(strtemp2, "do_nothing");
- }
- for(new i=0;i<99;i++)
- {
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_equipz___name";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_equipz_name[i] = register_cvar(strtemp2, "-");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_equipz___cost";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_equipz_cost[i] = register_cvar(strtemp2, "0");
- num_to_str(i+1, strtemp, 2)
- strtemp2 = "zp_cs_buymenu_equipz___todo";
- if (i>8)
- {
- strtemp2[20]=strtemp[0];
- strtemp2[21]=strtemp[1];
- }
- else
- {
- strtemp2[20]='0';
- strtemp2[21]=strtemp[0];
- }
- cvar_zp_cs_buymenu_equipz_todo[i] = register_cvar(strtemp2, "do_nothing");
- }
- }
- public plugin_cfg()
- {
- new cfgdir[32]
- get_localinfo("amxx_configsdir",cfgdir,sizeof cfgdir)
- server_cmd("exec %s/zp_cs_buymenu.cfg", cfgdir)
- build_menu;
- }
- public fw_ClientConnect_Post(id)
- {
- get_user_name(id,PlayerOldName[id],31)
- console_cmd(id,"");
- if (zp_cs_player_moneybonus[id])
- {
- zp_cs_player_money[id]+=zp_cs_player_moneybonus[id]
- zp_cs_player_moneybonus[id]=0
- }
- if (zp_cs_player_money[id]<get_pcvar_num(cvar_zp_cs_startmoney)) zp_cs_player_money[id]=get_pcvar_num(cvar_zp_cs_startmoney)
- return FMRES_IGNORED;
- }
- public event_round_start()
- {
- set_hudmessage(0, 255, 0, -1.0, 0.9, 2, 1.0, 4.5,0.1,0.1,-1)
- ShowSyncHudMsg(0, g_MsgSyncObj2, "%L", LANG_PLAYER, "BUYMENU_INFO1")
- zp_cs_buymenu_ready = false;
- antidoteused = 0
- madnessused = 0
- infbombused = 0
- zp_cs_moneymax = get_pcvar_num(cvar_zp_cs_moneymax);
- zp_cs_h_income_cash_rate = get_pcvar_float(cvar_zp_cs_h_income_cash_rate)
- zp_cs_z_income_cash_rate = get_pcvar_float(cvar_zp_cs_z_income_cash_rate)
- zp_cs_n_income_cash_rate = get_pcvar_float(cvar_zp_cs_n_income_cash_rate)
- zp_cs_s_income_cash_rate = get_pcvar_float(cvar_zp_cs_s_income_cash_rate)
- zp_cs_killassist_mindamage_h = get_pcvar_float(cvar_zp_cs_killassist_mindmg_h)
- zp_cs_killassist_mindamage_z = get_pcvar_float(cvar_zp_cs_killassist_mindmg_z)
- zp_human_frags_for_kill = get_pcvar_num(cvar_zp_human_frags_for_kill)
- zp_zombie_frags_for_infect = get_pcvar_num(cvar_zp_zombie_frags_for_infect)
- zp_zombie_infect_health = get_pcvar_float(cvar_zp_zombie_infect_health)
- static Float:armor
- for (new id=1;id<=g_maxplayers;id++)
- {
- if (!is_user_connected(id)) continue;
- menu_cancel(id);
- pev(id, pev_armorvalue, armor)
- if (armor > 0.0)
- if (armor < 36.0)
- set_task(0.1, "zp_cs_hevsuitstatusiconblink", id)
- else
- set_task(0.1, "zp_cs_hevsuitstatusiconshow", id)
- }
- zp_cs_buytime_passed=false;
- set_task(0.1, "build_menu");
- if (task_exists(TASK_BUYTIME_END)) remove_task(TASK_BUYTIME_END);
- set_task(60.0*get_pcvar_float(cvar_zp_cs_buytime),"rebuild_menu",TASK_BUYTIME_END);
- }
- public zp_round_ended(winteam)
- {
- if (get_pcvar_num(cvar_zp_cs_restartround))
- for (new id=1;id<=g_maxplayers;id++)
- {
- zp_cs_player_moneybonus[id]=0;
- zp_cs_player_money[id]=get_pcvar_num(cvar_zp_cs_startmoney)
- set_task(0.1, "zp_cs_hevsuitstatusiconhide", id)
- return PLUGIN_CONTINUE
- }
- new color[3]
- for (new i=0;i<3;i++)
- color[i]=255*(winteam==i);
- set_hudmessage(color[1], color[2], color[0], 0.05, 0.60, 1, 4.0, 5.0,0.1,0.2,-1)
- ShowSyncHudMsg(0,g_MsgSyncObj1, "%L", LANG_PLAYER,Lang_Roundend_msg[winteam])
- set_task(1.0,"round_results",winteam);
- return PLUGIN_CONTINUE
- }
- public round_results(winteam)
- {
- new strtemp1[16]
- new color[3]
- for (new id=1;id<=g_maxplayers;id++)
- {
- if ((!is_user_connected(id))||(zp_get_user_survivor(id))||(zp_get_user_nemesis(id))) continue;
- new MoneyBonus, FragBonus, DeathPenalty;
- if (zp_get_user_zombie(id)||(zp_get_user_nemesis(id)))
- {
- if (winteam==0)
- {
- color[0]=255;
- strtemp1="ROUNDEND_FAIL"
- MoneyBonus=get_pcvar_num(cvar_zp_cs_money_zombie_draw)
- FragBonus=get_pcvar_num(cvar_zp_cs_drawround_frag_z)
- DeathPenalty=get_pcvar_num(cvar_zp_cs_drawround_death_z)
- }
- if (winteam==1)
- {
- color[1]=255;
- strtemp1="ROUNDEND_WIN"
- MoneyBonus=get_pcvar_num(cvar_zp_cs_money_zombie_win)
- }
- if (winteam==2)
- {
- color[0]=255;
- strtemp1="ROUNDEND_FAIL"
- MoneyBonus=get_pcvar_num(cvar_zp_cs_money_zombie_lose)
- }
- }
- else
- {
- if (winteam==0)
- {
- color[1]=255;
- strtemp1="ROUNDEND_WIN"
- MoneyBonus=get_pcvar_num(cvar_zp_cs_money_human_draw)
- FragBonus=get_pcvar_num(cvar_zp_cs_drawround_frag_h)
- DeathPenalty=get_pcvar_num(cvar_zp_cs_drawround_death_h)
- }
- if (winteam==1)
- {
- color[0]=255;
- strtemp1="ROUNDEND_FAIL"
- MoneyBonus=get_pcvar_num(cvar_zp_cs_money_human_lose)
- }
- if (winteam==2)
- {
- color[1]=255;
- strtemp1="ROUNDEND_WIN"
- MoneyBonus=get_pcvar_num(cvar_zp_cs_money_human_win)
- }
- }
- zp_cs_player_moneybonus[id]+=MoneyBonus
- set_pev(id, pev_frags, float(pev(id, pev_frags)+FragBonus))
- set_pdata_int(id, OFFSET_DEATHS, get_pdata_int(id, OFFSET_DEATHS, OFFSET_LINUX)+DeathPenalty, OFFSET_LINUX)
- set_hudmessage(color[0], color[1], color[2], 0.05, 0.63, 2, 1.0, 3.5,0.05,0.05,-1)
- set_task(0.1,"update_scoreboard",id)
- if (winteam) ShowSyncHudMsg(id, g_MsgSyncObj2, "%L^n%L: %d", LANG_PLAYER, strtemp1, LANG_PLAYER, "ROUNDEND_MONEY", MoneyBonus)
- else ShowSyncHudMsg(id, g_MsgSyncObj2, "%L^n%L: %d^n%L: %d^n%L: %d", LANG_PLAYER, strtemp1, LANG_PLAYER, "ROUNDEND_MONEY", MoneyBonus, LANG_PLAYER, "ROUNDEND_FRAGS",FragBonus, LANG_PLAYER, "ROUNDEND_DEATHS",DeathPenalty)
- }
- }
- public update_scoreboard(id)
- {
- message_begin(MSG_BROADCAST, g_msgScoreInfo)
- write_byte(id)
- write_short(pev(id, pev_frags))
- write_short(get_pdata_int(id, OFFSET_DEATHS, OFFSET_LINUX))
- write_short(0)
- write_short(get_pdata_int(id, OFFSET_TEAM, OFFSET_LINUX))
- message_end()
- }
- public rebuild_menu()
- {
- for (new id=1;id<=g_maxplayers;id++)
- if (!is_user_connected(id))
- continue;
- else
- menu_cancel(id);
- zp_cs_buytime_passed=true;
- build_menu;
- set_hudmessage(0, 255, 0, -1.0, 0.9, 2, 1.0, 4.5,0.1,0.1,-1)
- ShowSyncHudMsg(0, g_MsgSyncObj2, "%L", LANG_PLAYER, "BUYMENU_INFO2")
- }
- public build_menu()
- {
- if (zp_cs_buymenu_ready)
- {
- menu_destroy(zp_cs_buymenu)
- menu_destroy(zp_cs_buymenu_pistol)
- menu_destroy(zp_cs_buymenu_shotgun)
- menu_destroy(zp_cs_buymenu_smgun)
- menu_destroy(zp_cs_buymenu_rifle)
- menu_destroy(zp_cs_buymenu_biggun)
- menu_destroy(zp_cs_buymenu_knife)
- menu_destroy(zp_cs_buymenu_equiph)
- menu_destroy(zp_cs_buymenu_equipz)
- }
- //register menus
- zp_cs_buymenu = menu_create("Buy Item","zp_cs_buymenu_handle")
- zp_cs_buymenu_pistol = menu_create("Buy Handgun\R$ Cost^n(Secondary weapon)","zp_cs_subbuymenu_handle")
- zp_cs_buymenu_shotgun = menu_create("Buy Shotgun\R$ Cost^n(Primary weapon)","zp_cs_subbuymenu_handle")
- zp_cs_buymenu_smgun = menu_create("Buy Sub-Machnie gun\R$ Cost^n(Primary weapon)","zp_cs_subbuymenu_handle")
- zp_cs_buymenu_rifle = menu_create("Buy Rifle\R$ Cost^n(Primary weapon)","zp_cs_subbuymenu_handle")
- zp_cs_buymenu_biggun = menu_create("Buy Heavy Weapons\R$ Cost^n(Primary weapon)","zp_cs_subbuymenu_handle")
- zp_cs_buymenu_knife = menu_create("Knife Mod\R$ Cost^n(Primary weapon)","zp_cs_subbuymenu_handle")
- zp_cs_buymenu_equiph = menu_create("Buy Equipemnt\R$ Cost","zp_cs_subbuymenu_handle")
- zp_cs_buymenu_equipz = menu_create("Buy Equipemnt\R$ Cost","zp_cs_subbuymenu_handle")
- new strtemp0[100];
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_MENU1")
- menu_additem(zp_cs_buymenu, strtemp0, "1");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_MENU2")
- menu_additem(zp_cs_buymenu, strtemp0, "2");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_MENU3")
- menu_additem(zp_cs_buymenu, strtemp0, "3");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_MENU4")
- menu_additem(zp_cs_buymenu, strtemp0, "4");
- formatex(strtemp0, charsmax(strtemp0), "%L^n", LANG_PLAYER, "BUYMENU_MENU5")
- menu_additem(zp_cs_buymenu, strtemp0, "5");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_MENU6")
- menu_additem(zp_cs_buymenu, strtemp0, "6");
- formatex(strtemp0, charsmax(strtemp0), "%L^n", LANG_PLAYER, "BUYMENU_MENU7")
- menu_additem(zp_cs_buymenu, strtemp0, "7");
- formatex(strtemp0, charsmax(strtemp0), "%L^n", LANG_PLAYER, "BUYMENU_MENU8")
- menu_additem(zp_cs_buymenu, strtemp0, "8");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_MENU9")
- menu_additem(zp_cs_buymenu, strtemp0, "9");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_MENU0")
- menu_additem(zp_cs_buymenu, strtemp0, "0");
- menu_setprop(zp_cs_buymenu, MPROP_PERPAGE, 0);
- menu_setprop(zp_cs_buymenu, MPROP_NUMBER_COLOR, "\w");
- new strtemp[100];
- new strtemp2[100];
- new strtemp3[100];
- for(new i=0;i<99;i++)
- {
- get_pcvar_string(cvar_zp_cs_buymenu_pistol_name[i], strtemp , 32)
- if (strtemp[0] != '-')
- {
- get_pcvar_string(cvar_zp_cs_buymenu_pistol_todo[i], strtemp3 , 32)
- if (!zp_cs_buytime_passed)
- num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_pistol_cost[i]), strtemp2, 32)
- else
- num_to_str((get_pcvar_num(cvar_zp_cs_buymenu_pistol_cost[i])*get_pcvar_num(cvar_zp_cs_buytime_pistol_mult)), strtemp2, 32)
- add(strtemp,sizeof strtemp, "\R\y",4)
- add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
- menu_additem(zp_cs_buymenu_pistol, strtemp, strtemp3)
- }
- }
- menu_setprop(zp_cs_buymenu_pistol, MPROP_NUMBER_COLOR, "\w");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_BACK")
- menu_setprop(zp_cs_buymenu_pistol, MPROP_BACKNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_NEXT")
- menu_setprop(zp_cs_buymenu_pistol, MPROP_NEXTNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_EXIT")
- menu_setprop(zp_cs_buymenu_pistol, MPROP_EXITNAME, strtemp0)
- for(new i=0;i<99;i++)
- {
- get_pcvar_string(cvar_zp_cs_buymenu_shotgun_name[i], strtemp , 32)
- if (strtemp[0] != '-')
- {
- get_pcvar_string(cvar_zp_cs_buymenu_shotgun_todo[i], strtemp3 , 32)
- if (!zp_cs_buytime_passed)
- num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_shotgun_cost[i]), strtemp2, 32)
- else
- num_to_str((get_pcvar_num(cvar_zp_cs_buymenu_shotgun_cost[i])*get_pcvar_num(cvar_zp_cs_buytime_shotgun_mult)), strtemp2, 32)
- add(strtemp,sizeof strtemp, "\R\y",4)
- add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
- menu_additem(zp_cs_buymenu_shotgun, strtemp, strtemp3)
- }
- }
- menu_setprop(zp_cs_buymenu_shotgun, MPROP_NUMBER_COLOR, "\w");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_BACK")
- menu_setprop(zp_cs_buymenu_shotgun, MPROP_BACKNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_NEXT")
- menu_setprop(zp_cs_buymenu_shotgun, MPROP_NEXTNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_EXIT")
- menu_setprop(zp_cs_buymenu_shotgun, MPROP_EXITNAME, strtemp0)
- for(new i=0;i<99;i++)
- {
- get_pcvar_string(cvar_zp_cs_buymenu_smgun_name[i], strtemp , 32)
- if (strtemp[0] != '-')
- {
- get_pcvar_string(cvar_zp_cs_buymenu_smgun_todo[i], strtemp3 , 32)
- if (!zp_cs_buytime_passed)
- num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_smgun_cost[i]), strtemp2, 32)
- else
- num_to_str((get_pcvar_num(cvar_zp_cs_buymenu_smgun_cost[i])*get_pcvar_num(cvar_zp_cs_buytime_smgun_mult)), strtemp2, 32)
- add(strtemp,sizeof strtemp, "\R\y",4)
- add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
- menu_additem(zp_cs_buymenu_smgun, strtemp, strtemp3)
- }
- }
- menu_setprop(zp_cs_buymenu_smgun, MPROP_NUMBER_COLOR, "\w");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_BACK")
- menu_setprop(zp_cs_buymenu_smgun, MPROP_BACKNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_NEXT")
- menu_setprop(zp_cs_buymenu_smgun, MPROP_NEXTNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_EXIT")
- menu_setprop(zp_cs_buymenu_smgun, MPROP_EXITNAME, strtemp0)
- for(new i=0;i<99;i++)
- {
- get_pcvar_string(cvar_zp_cs_buymenu_rifle_name[i], strtemp , 32)
- if (strtemp[0] != '-')
- {
- get_pcvar_string(cvar_zp_cs_buymenu_rifle_todo[i], strtemp3 , 32)
- if (!zp_cs_buytime_passed)
- num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_rifle_cost[i]), strtemp2, 32)
- else
- num_to_str((get_pcvar_num(cvar_zp_cs_buymenu_rifle_cost[i])*get_pcvar_num(cvar_zp_cs_buytime_rifle_mult)), strtemp2, 32)
- add(strtemp,sizeof strtemp, "\R\y",4)
- add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
- menu_additem(zp_cs_buymenu_rifle, strtemp, strtemp3)
- }
- }
- menu_setprop(zp_cs_buymenu_rifle, MPROP_NUMBER_COLOR, "\w");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_BACK")
- menu_setprop(zp_cs_buymenu_rifle, MPROP_BACKNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_NEXT")
- menu_setprop(zp_cs_buymenu_rifle, MPROP_NEXTNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_EXIT")
- menu_setprop(zp_cs_buymenu_rifle, MPROP_EXITNAME, strtemp0)
- for(new i=0;i<99;i++)
- {
- get_pcvar_string(cvar_zp_cs_buymenu_biggun_name[i], strtemp , 32)
- if (strtemp[0] != '-')
- {
- get_pcvar_string(cvar_zp_cs_buymenu_biggun_todo[i], strtemp3 , 32)
- if (!zp_cs_buytime_passed)
- num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_biggun_cost[i]), strtemp2, 32)
- else
- num_to_str((get_pcvar_num(cvar_zp_cs_buymenu_biggun_cost[i])*get_pcvar_num(cvar_zp_cs_buytime_biggun_mult)), strtemp2, 32)
- add(strtemp,sizeof strtemp, "\R\y",4)
- add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
- menu_additem(zp_cs_buymenu_biggun, strtemp, strtemp3)
- }
- }
- menu_setprop(zp_cs_buymenu_biggun, MPROP_NUMBER_COLOR, "\w");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_BACK")
- menu_setprop(zp_cs_buymenu_biggun, MPROP_BACKNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_NEXT")
- menu_setprop(zp_cs_buymenu_biggun, MPROP_NEXTNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_EXIT")
- menu_setprop(zp_cs_buymenu_biggun, MPROP_EXITNAME, strtemp0)
- for(new i=0;i<99;i++)
- {
- get_pcvar_string(cvar_zp_cs_buymenu_equiph_name[i], strtemp , 32)
- if (strtemp[0] != '-')
- {
- get_pcvar_string(cvar_zp_cs_buymenu_equiph_todo[i], strtemp3 , 32)
- num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_equiph_cost[i]), strtemp2, 32)
- if (((strfind(strtemp3, "zp_cs_buy_flashbang") == 0)||(strfind(strtemp3, "zp_cs_buy_hegrenade") == 0)||(strfind(strtemp3, "zp_cs_buy_smokegrenade") == 0))&&(zp_cs_buytime_passed))
- num_to_str((get_pcvar_num(cvar_zp_cs_buymenu_equiph_cost[i])*get_pcvar_num(cvar_zp_cs_buytime_gren_mult)), strtemp2, 32)
- add(strtemp,sizeof strtemp, "\R\y",4)
- add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
- menu_additem(zp_cs_buymenu_equiph, strtemp, strtemp3)
- }
- }
- menu_setprop(zp_cs_buymenu_equiph, MPROP_NUMBER_COLOR, "\w");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_BACK")
- menu_setprop(zp_cs_buymenu_equiph, MPROP_BACKNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_NEXT")
- menu_setprop(zp_cs_buymenu_equiph, MPROP_NEXTNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_EXIT")
- menu_setprop(zp_cs_buymenu_equiph, MPROP_EXITNAME, strtemp0)
- for(new i=0;i<99;i++)
- {
- get_pcvar_string(cvar_zp_cs_buymenu_equipz_name[i], strtemp , 32)
- if (strtemp[0] != '-')
- {
- get_pcvar_string(cvar_zp_cs_buymenu_equipz_todo[i], strtemp3 , 32)
- num_to_str(get_pcvar_num(cvar_zp_cs_buymenu_equipz_cost[i]), strtemp2, 32)
- add(strtemp,sizeof strtemp, "\R\y",4)
- add(strtemp,sizeof strtemp, strtemp2, sizeof strtemp2)
- menu_additem(zp_cs_buymenu_equipz, strtemp, strtemp3)
- }
- }
- menu_setprop(zp_cs_buymenu_equipz, MPROP_NUMBER_COLOR, "\w");
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_BACK")
- menu_setprop(zp_cs_buymenu_equipz, MPROP_BACKNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_NEXT")
- menu_setprop(zp_cs_buymenu_equipz, MPROP_NEXTNAME, strtemp0)
- formatex(strtemp0, charsmax(strtemp0), "%L", LANG_PLAYER, "BUYMENU_EXIT")
- menu_setprop(zp_cs_buymenu_equipz, MPROP_EXITNAME, strtemp0)
- zp_cs_buymenu_ready=true;
- }
- stock fm_give_item(id, const item[])
- {
- static ent
- ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, item))
- if (!pev_valid(ent))
- return;
- static Float:originF[3]
- pev(id, pev_origin, originF)
- set_pev(ent, pev_origin, originF)
- set_pev(ent, pev_spawnflags, pev(ent, pev_spawnflags) | SF_NORESPAWN)
- dllfunc(DLLFunc_Spawn, ent)
- static save
- save = pev(ent, pev_solid)
- dllfunc(DLLFunc_Touch, ent, id)
- if (pev(ent, pev_solid) != save)
- return;
- engfunc(EngFunc_RemoveEntity, ent)
- }
- stock drop_weapons(id, dropwhat)
- {
- static weapons[32], num, i, weaponid
- num = 0
- get_user_weapons(id, weapons, num)
- for (i = 0; i < num; i++)
- {
- weaponid = weapons[i]
- if ((dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) || (dropwhat == 2 && ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM)))
- {
- static wname[32], weapon_ent
- get_weaponname(weaponid, wname, sizeof wname - 1)
- weapon_ent = fm_find_ent_by_owner(-1, wname, id);
- set_pev(weapon_ent, PEV_ADDITIONAL_AMMO, fm_get_user_bpammo(id, weaponid))
- engclient_cmd(id, "drop", wname)
- fm_set_user_bpammo(id, weaponid, 0)
- }
- }
- }
- stock fm_find_ent_by_owner(entity, const classname[], owner)
- {
- while ((entity = engfunc(EngFunc_FindEntityByString, entity, "classname", classname)) && pev(entity, pev_owner) != owner) {}
- return entity;
- }
- stock fm_get_user_bpammo(id, weapon)
- {
- return get_pdata_int(id, AMMOOFFSET[weapon], OFFSET_LINUX);
- }
- stock fm_set_user_bpammo(id, weapon, amount)
- {
- set_pdata_int(id, AMMOOFFSET[weapon], amount, OFFSET_LINUX)
- }
- public clcmd_zp_cs_buymenu(id)
- {
- if (!is_user_alive(id))
- return PLUGIN_HANDLED;
- if ((zp_get_user_nemesis(id))&&(!get_pcvar_num(cvar_zp_cs_nemesis_canbuy)))
- {
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_CANTBUY_NEMESIS")
- return PLUGIN_HANDLED;
- }
- if ((zp_get_user_survivor(id))&&(!get_pcvar_num(cvar_zp_cs_survivor_canbuy)))
- {
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_CANTBUY_SURVIVOR")
- return PLUGIN_HANDLED;
- }
- if (zp_cs_buymenu_ready)
- menu_display(id, zp_cs_buymenu)
- return PLUGIN_HANDLED;
- }
- public zp_cs_buymenu_handle(id, menu, item)
- {
- new cmd[32];
- new access, callback;
- menu_item_getinfo(menu, item, access, cmd,2,_,_, callback);
- zp_cs_submenuid[id] = str_to_num(cmd);
- if (zp_cs_submenuid[id] == 0)
- return PLUGIN_HANDLED;
- if ((zp_get_user_zombie(id))&&(zp_cs_submenuid[id] != 8))
- {
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_ONLY_HUMAH");
- return PLUGIN_HANDLED;
- }
- if (zp_cs_submenuid[id] == 1)
- menu_display(id, zp_cs_buymenu_pistol, 0);
- if (zp_cs_submenuid[id] == 2)
- menu_display(id, zp_cs_buymenu_shotgun, 0);
- if (zp_cs_submenuid[id] == 3)
- menu_display(id, zp_cs_buymenu_smgun, 0);
- if (zp_cs_submenuid[id] == 4)
- menu_display(id, zp_cs_buymenu_rifle, 0);
- if (zp_cs_submenuid[id] == 5)
- menu_display(id, zp_cs_buymenu_biggun, 0);
- if (zp_cs_submenuid[id] == 9)
- menu_display(id, zp_cs_buymenu_knife, 0);
- if (zp_cs_submenuid[id] == 8)
- if (zp_get_user_zombie(id))
- {
- zp_cs_submenuid[id] = 82
- menu_display(id, zp_cs_buymenu_equipz, 0);
- }
- else
- {
- zp_cs_submenuid[id] = 81
- menu_display(id, zp_cs_buymenu_equiph, 0);
- }
- if (zp_cs_submenuid[id] == 9)
- {
- client_cmd(id, "/knife")
- }
- if ((zp_cs_submenuid[id] == 6)||(zp_cs_submenuid[id] == 7))
- {
- static weapons[32], num, i, currentammo, weaponid, currentammocost, refreshHUD
- num = 0
- refreshHUD = false;
- get_user_weapons(id, weapons, num)
- for (i = 0; i < num; i++)
- {
- weaponid = weapons[i]
- if ((((weaponid != 17)&&(weaponid != 16)&&(weaponid != 1)&&(weaponid != 26)&&(weaponid != 0)&&(weaponid != 11)&&(weaponid != 10)&&(zp_cs_submenuid[id] == 6))||(((weaponid == 17)||(weaponid == 16)||(weaponid == 1)||(weaponid == 26)||(weaponid == 0)||(weaponid == 11)||(weaponid == 10))&&(zp_cs_submenuid[id] == 7)))&&(MAXBPAMMO[weaponid] > 2))
- {
- currentammo = fm_get_user_bpammo(id, weaponid)
- currentammocost = AMMOCOST[weaponid];
- if (zp_cs_buytime_passed) currentammocost = currentammocost * get_pcvar_num(cvar_zp_cs_buytime_ammo_mult);
- while((currentammo < MAXBPAMMO[weaponid])&&(zp_cs_player_money[id]>=currentammocost))
- {
- currentammo += BUYAMMO[weaponid]
- ExecuteHamB(Ham_GiveAmmo, id, BUYAMMO[weaponid], AMMOTYPE[weaponid], MAXBPAMMO[weaponid])
- zp_cs_player_money[id] -= currentammocost;
- refreshHUD = true;
- }
- if ((currentammo < MAXBPAMMO[weaponid])&&(zp_cs_player_money[id]<currentammocost))
- {
- message_begin(MSG_ONE_UNRELIABLE, g_msgMoneyBlink, _, id)
- write_byte(5);
- message_end();
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_NO_MONEY");
- }
- if (refreshHUD)
- {
- message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, id)
- write_long(zp_cs_player_money[id]);
- write_byte(1);
- message_end();
- engfunc(EngFunc_EmitSound, id, CHAN_ITEM, sound_buyammo, 1.0, ATTN_NORM, 0, PITCH_NORM)
- }
- }
- }
- }
- return PLUGIN_HANDLED;
- }
- public zp_cs_subbuymenu_handle(id, menu, item)
- {
- new cmd[32];
- cmd [0] = '-';
- new access, callback;
- menu_item_getinfo(menu, item, access, cmd, charsmax(cmd),_,_, callback);
- if (cmd[0]=='-') return PLUGIN_HANDLED;
- new strtemp[100];
- new itemcost;
- if (strfind(cmd, "do_nothing") != 0)
- for (new i=0;i<99;i++)
- {
- if (zp_cs_submenuid[id] == 1)
- get_pcvar_string(cvar_zp_cs_buymenu_pistol_todo[i], strtemp , 32)
- if (zp_cs_submenuid[id] == 2)
- get_pcvar_string(cvar_zp_cs_buymenu_shotgun_todo[i], strtemp , 32)
- if (zp_cs_submenuid[id] == 3)
- get_pcvar_string(cvar_zp_cs_buymenu_smgun_todo[i], strtemp , 32)
- if (zp_cs_submenuid[id] == 4)
- get_pcvar_string(cvar_zp_cs_buymenu_rifle_todo[i], strtemp , 32)
- if (zp_cs_submenuid[id] == 5)
- get_pcvar_string(cvar_zp_cs_buymenu_biggun_todo[i], strtemp , 32)
- if (zp_cs_submenuid[id] == 81)
- get_pcvar_string(cvar_zp_cs_buymenu_equiph_todo[i], strtemp , 32)
- if (zp_cs_submenuid[id] == 82)
- get_pcvar_string(cvar_zp_cs_buymenu_equipz_todo[i], strtemp , 32)
- if (strfind(cmd, strtemp) == 0)
- {
- if (zp_cs_submenuid[id] == 1)
- itemcost = get_pcvar_num(cvar_zp_cs_buymenu_pistol_cost[i])
- if (zp_cs_submenuid[id] == 2)
- itemcost = get_pcvar_num(cvar_zp_cs_buymenu_shotgun_cost[i])
- if (zp_cs_submenuid[id] == 3)
- itemcost = get_pcvar_num(cvar_zp_cs_buymenu_smgun_cost[i])
- if (zp_cs_submenuid[id] == 4)
- itemcost = get_pcvar_num(cvar_zp_cs_buymenu_rifle_cost[i])
- if (zp_cs_submenuid[id] == 5)
- itemcost = get_pcvar_num(cvar_zp_cs_buymenu_biggun_cost[i])
- if (zp_cs_submenuid[id] == 81)
- itemcost = get_pcvar_num(cvar_zp_cs_buymenu_equiph_cost[i])
- if (zp_cs_submenuid[id] == 82)
- itemcost = get_pcvar_num(cvar_zp_cs_buymenu_equipz_cost[i])
- if (zp_cs_buytime_passed)
- {
- if (zp_cs_submenuid[id] == 1)
- itemcost = itemcost * get_pcvar_num(cvar_zp_cs_buytime_pistol_mult)
- if (zp_cs_submenuid[id] == 2)
- itemcost = itemcost * get_pcvar_num(cvar_zp_cs_buytime_shotgun_mult)
- if (zp_cs_submenuid[id] == 3)
- itemcost = itemcost * get_pcvar_num(cvar_zp_cs_buytime_smgun_mult)
- if (zp_cs_submenuid[id] == 4)
- itemcost = itemcost * get_pcvar_num(cvar_zp_cs_buytime_rifle_mult)
- if (zp_cs_submenuid[id] == 5)
- itemcost = itemcost * get_pcvar_num(cvar_zp_cs_buytime_biggun_mult)
- if (((strfind(cmd, "zp_cs_buy_flashbang") == 0)||(strfind(cmd, "zp_cs_buy_hegrenade") == 0)||(strfind(cmd, "zp_cs_buy_smokegrenade") == 0))&&(zp_cs_submenuid[id] == 81))
- itemcost = itemcost * get_pcvar_num(cvar_zp_cs_buytime_gren_mult)
- }
- if (zp_cs_player_money[id] < itemcost) //check if player has enough money
- {
- message_begin(MSG_ONE_UNRELIABLE, g_msgMoneyBlink, _, id) //HUD
- write_byte(5);
- message_end();
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_NO_MONEY")
- return PLUGIN_HANDLED;
- }
- else break;
- }
- }
- if (strfind(cmd, "zp_cs_buy") == 0)
- {
- if ((user_has_weapon(id, CSW_HEGRENADE))&&(strfind(cmd, "zp_cs_buy_hegrenade") == 0))
- if (fm_get_user_bpammo(id, CSW_HEGRENADE)>=MAXBPAMMO[CSW_HEGRENADE])
- {
- if ((zp_get_user_zombie(id))||(zp_get_user_nemesis(id))) client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_NOMORE_INFECTGREN")
- else client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_ALREADYHAVE_NAPALM")
- return PLUGIN_HANDLED;
- }
- else if (zp_get_user_zombie(id))
- if (infbombused>=get_pcvar_num(cvar_infbomblimit))
- {
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_RANOUTOF_INFECTGREN")
- return PLUGIN_HANDLED;
- }
- else infbombused++;
- if ((user_has_weapon(id, CSW_FLASHBANG))&&(strfind(cmd, "zp_cs_buy_flashbang") == 0))
- if (fm_get_user_bpammo(id, CSW_FLASHBANG)>=MAXBPAMMO[CSW_FLASHBANG])
- {
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_ALREADYHAVE_FREEZE")
- return PLUGIN_HANDLED;
- }
- if ((user_has_weapon(id, CSW_SMOKEGRENADE))&&(strfind(cmd, "zp_cs_buy_smokegrenade") == 0))
- if (fm_get_user_bpammo(id, CSW_SMOKEGRENADE)>=MAXBPAMMO[CSW_SMOKEGRENADE])
- {
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_ALREADYHAVE_FLARES")
- return PLUGIN_HANDLED;
- }
- replace(cmd,charsmax(cmd),"zp_cs_buy_","weapon_")
- if ((strfind(cmd, "flashbang") == -1)&&(strfind(cmd, "hegrenade") == -1)&&(strfind(cmd, "smokegrenade") == -1))
- if ((strfind(cmd, "glock18") > -1)||(strfind(cmd, "usp") > -1)||(strfind(cmd, "p228") > -1)||(strfind(cmd, "deagle") > -1)||(strfind(cmd, "elite") > -1)||(strfind(cmd, "fiveseven") > -1))
- drop_weapons(id, 2);
- else
- drop_weapons(id, 1);
- fm_give_item(id, cmd);
- replace(cmd,charsmax(cmd),"weapon_","zp_cs_buy_")
- }
- if (strfind(cmd, "zp_cs_HEVsuit") == 0)
- { static Float:armor
- pev(id, pev_armorvalue, armor)
- if (armor >= 100.0)
- {
- client_print(id, print_center, "%L", LANG_PLAYER, "BUYMENU_ALREADYHAVE_ARMOR")
- return PLUGIN_HANDLED;
- }
- set_pev(id, pev_armorvalue, 100.0)
- set_task(0.1, "zp_cs_hevsuitstatusiconblink", id)
- set_task(1.0, "zp_cs_hevsuitstatusiconshow", id)
- engfunc(EngFunc_EmitSound, id, CHAN_ITEM, sound_buysuit, 1.0, ATTN_NORM, 0, PITCH_NORM)
- }
- if (strfind(cmd, "zp_cs_moarHEVsuit") == 0)
- {
- static Float:armor
- pev(id, pev_armorvalue, armor)
- armor+=100.0;
- set_pev(id, pev_armorvalue, armor)
- set_task(0.1, "zp_cs_hevsuitstatusiconblink", id)
- set_task(1.0, "zp_cs_hevsuitstatusiconshow", id)
- engfunc(EngFunc_EmitSound, id, CHAN_ITEM, sound_buysuit, 1.0, ATTN_NORM, 0, PITCH_NORM)
- }
- if (strfind(cmd, "zp_cs_nightvision") == 0)
- if (!zp_get_user_nightvision(id))
- zp_force_buy_extra_item(id,0,1);
- else
- {
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_ALREADYHAVE_NIGHTVISION");
- return PLUGIN_HANDLED;
- }
- if (strfind(cmd, "zp_cs_antidote") == 0)
- if (antidoteused<get_pcvar_num(cvar_antidotelimit))
- if (!zp_disinfect_user(id))
- {
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_CANTBUY_ANTIDOTE");
- return PLUGIN_HANDLED;
- }
- else antidoteused++;
- else
- {
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_RANOUTOF_ANTIDOTE");
- return PLUGIN_HANDLED;
- }
- if (strfind(cmd, "zp_cs_zombie_madness") == 0)
- if (madnessused<get_pcvar_num(cvar_madnesslimit))
- zp_force_buy_extra_item(id,2,1);
- else
- {
- client_print(id,print_center,"%L", LANG_PLAYER, "BUYMENU_RANOUTOF_MADNESS");
- return PLUGIN_HANDLED;
- }
- if (strfind(cmd, "zp_cs_") != 0)
- {
- new temp_itemid=zp_get_extra_item_id(cmd);
- if (temp_itemid>-1)
- (zp_force_buy_extra_item(id,temp_itemid,1))
- else
- {
- client_print(id, print_chat, "[zp_cs_buymenu]: ERROR! ITEM %s NOT FOUND!",cmd)
- }
- }
- if (strfind(cmd, "do_nothing") == 0) client_print(id, print_chat, "[zp_cs_buymenu]: This item does nothing.")
- zp_cs_player_money[id] -= itemcost;
- message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, id)
- write_long(zp_cs_player_money[id]);
- write_byte(1);
- message_end();
- return PLUGIN_HANDLED;
- }
- public ham_PlayerSpawn_Post(id)
- {
- if (!task_exists(id+TASK_RESTORE_MONEY)) set_task(0.5,"restore_player_money",id+TASK_RESTORE_MONEY)
- }
- public ham_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type)
- {
- if ((attacker<1)||(attacker>g_maxplayers)||(victim == attacker)||(!is_user_connected(attacker)))
- return HAM_IGNORED;
- zp_cs_damage[attacker][victim]+=damage
- if (zp_get_user_survivor(attacker))
- {
- zp_cs_player_money[attacker] += floatround(damage*zp_cs_s_income_cash_rate);
- if (zp_cs_player_money[attacker] > zp_cs_moneymax)
- zp_cs_player_money[attacker]=zp_cs_moneymax;
- message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, attacker);
- write_long(zp_cs_player_money[attacker]);
- write_byte(1);
- message_end();
- return HAM_IGNORED;
- }
- if (zp_get_user_zombie(attacker)||zp_get_user_nemesis(attacker))
- {
- static Float:armor
- pev(victim, pev_armorvalue, armor)
- if (armor < 36.0) set_task(0.1, "zp_cs_hevsuitstatusiconblink", victim);
- if (armor < 1.0) set_task(0.1, "zp_cs_hevsuitstatusiconhide", victim);
- if (!zp_get_user_nemesis(attacker)||zp_get_user_survivor(victim))
- {
- if (!zp_get_user_nemesis(attacker))
- zp_cs_player_money[attacker] +=floatround(damage*zp_cs_z_income_cash_rate);
- else
- zp_cs_player_money[attacker] +=floatround(damage*zp_cs_n_income_cash_rate);
- if (zp_cs_player_money[attacker] > zp_cs_moneymax)
- zp_cs_player_money[attacker]=zp_cs_moneymax;
- message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, attacker);
- write_long(zp_cs_player_money[attacker]);
- write_byte(1);
- message_end();
- }
- return HAM_IGNORED;
- }
- else
- {
- zp_cs_player_money[attacker] += floatround(damage*zp_cs_h_income_cash_rate);
- if (zp_cs_player_money[attacker] > zp_cs_moneymax)
- zp_cs_player_money[attacker]=zp_cs_moneymax;
- message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, attacker);
- write_long(zp_cs_player_money[attacker]);
- write_byte(1);
- message_end();
- return HAM_IGNORED;
- }
- return HAM_IGNORED;
- }
- public ham_PlayerKilled(victim, attacker, shouldgib)
- {
- if ((attacker<1)||(attacker>g_maxplayers)||(attacker==victim)) return HAM_IGNORED;
- if (zp_get_user_zombie(attacker)&&!zp_get_user_nemesis(attacker))
- {
- menu_cancel(victim);
- set_task(0.1, "zp_cs_hevsuitstatusiconhide", victim);
- zp_cs_player_moneybonus[attacker]+=get_pcvar_num(cvar_zp_cs_infectmoneybonus)
- }
- else if (zp_get_user_nemesis(attacker))
- {
- menu_cancel(victim);
- set_task(0.1, "zp_cs_hevsuitstatusiconhide", victim);
- zp_cs_player_moneybonus[attacker]+=floatround(float(get_pcvar_num(cvar_zp_cs_infectmoneybonus))*zp_cs_n_income_cash_rate);
- }
- else if (zp_get_user_survivor(attacker))
- zp_cs_player_moneybonus[attacker]+=floatround(float(get_pcvar_num(cvar_zp_cs_money_killbonus))*zp_cs_s_income_cash_rate);
- else
- zp_cs_player_moneybonus[attacker]+=get_pcvar_num(cvar_zp_cs_money_killbonus);
- if (zp_get_user_zombie(attacker)&&!zp_get_user_nemesis(attacker))
- {
- if (get_pcvar_num(cvar_zp_cs_zombie_nodeathscore)) set_pdata_int(victim, OFFSET_DEATHS, get_pdata_int(victim, OFFSET_DEATHS, OFFSET_LINUX)-1, OFFSET_LINUX)
- zp_cs_player_moneybonus[victim]+=get_pcvar_num(cvar_zp_cs_deathmoneybonus)
- }
- if (!task_exists(attacker+TASK_RESTORE_MONEY))
- set_task(0.1,"restore_player_money",attacker+TASK_RESTORE_MONEY)
- return HAM_IGNORED;
- }
- public zp_user_humanized_pre(id,survivor)
- {
- if (survivor)
- menu_cancel(id);
- return PLUGIN_CONTINUE;
- }
- public message_DeathMsg()
- {
- if (!get_pcvar_num(cvar_zp_cs_killassist_enabled))
- return PLUGIN_CONTINUE;
- new attacker = read_data(1)
- new victim = read_data(2)
- new headshot = read_data(3)
- new assistant_id=0
- new Float: assistant_damage
- new FragBonus
- new MoneyBonus
- static weapon_name[32], weapon_name_full[32]
- if (zp_get_user_zombie(attacker))
- {
- assistant_damage=zp_cs_killassist_mindamage_z
- FragBonus=zp_zombie_frags_for_infect
- MoneyBonus=get_pcvar_num(cvar_zp_cs_infectmoneybonus)
- }
- else
- {
- assistant_damage=zp_cs_killassist_mindamage_h
- FragBonus=zp_human_frags_for_kill
- MoneyBonus=get_pcvar_num(cvar_zp_cs_money_killbonus)
- }
- for (new id=1;id<=g_maxplayers;id++)
- {
- if ((is_user_connected(id))&&(id!=attacker)&&(zp_cs_damage[id][victim]>=assistant_damage)&&(zp_get_user_zombie(id)==zp_get_user_zombie(attacker)))
- {
- assistant_damage=zp_cs_damage[id][victim]
- assistant_id=id
- }
- zp_cs_damage[id][victim]=0.0
- }
- if (!assistant_id)
- return PLUGIN_CONTINUE
- static attacker_name[32], attacker_name_len, assistant_id_name[32], assistant_id_name_len
- set_pev(assistant_id, pev_frags, float(pev(assistant_id, pev_frags)+FragBonus))
- zp_cs_player_moneybonus[assistant_id]+=MoneyBonus
- attacker_name_len = get_user_name(attacker, attacker_name, charsmax(attacker_name))
- assistant_id_name_len = get_user_name(assistant_id, assistant_id_name, charsmax(assistant_id_name))
- attacker_name=PlayerOldName[attacker]
- if(attacker_name_len < 14)
- {
- formatex(attacker_name, attacker_name_len, "%s", attacker_name)
- formatex(assistant_id_name, 28-attacker_name_len, "%s", assistant_id_name)
- }
- else if(assistant_id_name_len < 14)
- {
- formatex(attacker_name, 28-assistant_id_name_len, "%s", attacker_name)
- formatex(assistant_id_name, assistant_id_name_len, "%s", assistant_id_name)
- }
- else
- {
- formatex(attacker_name, 13, "%s", attacker_name)
- formatex(assistant_id_name, 13, "%s", assistant_id_name)
- }
- formatex(attacker_name, charsmax(attacker_name), "%s + %s", attacker_name, assistant_id_name)
- set_msg_block(g_msgSayText, BLOCK_ONCE)
- new temp1 = get_pcvar_num(cvar_amx_mode)
- set_pcvar_num(cvar_amx_mode,0)
- set_user_info(attacker, "name", attacker_name)
- set_pcvar_num(cvar_amx_mode,temp1)
- if (zp_get_user_zombie(assistant_id))
- {
- new Float: currentHP = pev(assistant_id,pev_health)
- if ((currentHP+zp_zombie_infect_health)<float(zp_get_zombie_maxhealth(assistant_id)))
- set_pev(assistant_id,pev_health,currentHP+zp_zombie_infect_health)
- else
- set_pev(assistant_id,pev_health,float(zp_get_zombie_maxhealth(assistant_id)))
- }
- set_task(0.1,"update_scoreboard",assistant_id)
- if (!task_exists(assistant_id+TASK_RESTORE_MONEY))
- set_task(0.1,"restore_player_money",assistant_id+TASK_RESTORE_MONEY)
- read_data(4, weapon_name, charsmax(weapon_name))
- if (equal(weapon_name,"grenade"))
- weapon_name="hegrenade"
- formatex(weapon_name_full, charsmax(weapon_name_full), "weapon_%s", weapon_name)
- new arg[4]
- arg[0] = attacker
- arg[1] = victim
- arg[2] = headshot
- arg[3] = get_weaponid(weapon_name_full)
- set_task(0.1, "zp_cs_kill_assist", 0, arg, 4)
- return PLUGIN_HANDLED
- }
- public zp_cs_kill_assist(arg[])
- {
- static weapon_name[32]
- get_weaponname(arg[3], weapon_name, charsmax(weapon_name))
- replace(weapon_name, charsmax(weapon_name), "weapon_", "")
- message_begin(MSG_ALL, g_msgDeathMsg)
- write_byte(arg[0])
- write_byte(arg[1])
- write_byte(arg[2])
- write_string(weapon_name)
- message_end()
- new temp1 = get_pcvar_num(cvar_amx_mode)
- set_pcvar_num(cvar_amx_mode,0)
- set_msg_block(g_msgSayText, BLOCK_ONCE)
- set_user_info(arg[0],"name",PlayerOldName[arg[0]])
- set_pcvar_num(cvar_amx_mode,temp1)
- }
- public zp_user_infected_pre(id,infector,nemesis)
- {
- if (get_pcvar_num(cvar_zp_cs_killassist_enabled))
- {
- new assistant_id=0
- new Float: assistant_damage = zp_cs_killassist_mindamage_z
- for (new i=1;i<=g_maxplayers;i++)
- {
- if ((is_user_connected(i))&&(i!=infector)&&(zp_cs_damage[i][id]>=assistant_damage)&&(zp_get_user_zombie(i)))
- {
- assistant_damage=zp_cs_damage[i][id]
- assistant_id=i
- }
- zp_cs_damage[i][id]=0.0
- }
- if (!assistant_id)
- return PLUGIN_CONTINUE
- static infector_name[32], infector_name_len, assistant_id_name[32], assistant_id_name_len
- set_pev(assistant_id, pev_frags, float(pev(assistant_id, pev_frags)+zp_zombie_frags_for_infect))
- zp_cs_player_moneybonus[assistant_id]+=get_pcvar_num(cvar_zp_cs_infectmoneybonus)
- infector_name_len = get_user_name(infector, infector_name, charsmax(infector_name))
- assistant_id_name_len = get_user_name(assistant_id, assistant_id_name, charsmax(assistant_id_name))
- infector_name=PlayerOldName[infector]
- if(infector_name_len < 14)
- {
- formatex(infector_name, infector_name_len, "%s", infector_name)
- formatex(assistant_id_name, 28-infector_name_len, "%s", assistant_id_name)
- }
- else if(assistant_id_name_len < 14)
- {
- formatex(infector_name, 28-assistant_id_name_len, "%s", infector_name)
- formatex(assistant_id_name, assistant_id_name_len, "%s", assistant_id_name)
- }
- else
- {
- formatex(infector_name, 13, "%s", infector_name)
- formatex(assistant_id_name, 13, "%s", assistant_id_name)
- }
- formatex(infector_name, charsmax(infector_name), "%s + %s", infector_name, assistant_id_name)
- set_msg_block(g_msgSayText, BLOCK_ONCE)
- new temp1 = get_pcvar_num(cvar_amx_mode)
- set_pcvar_num(cvar_amx_mode,0)
- set_user_info(infector, "name", infector_name)
- set_pcvar_num(cvar_amx_mode,temp1)
- new Float: currentHP = pev(assistant_id,pev_health)
- if ((currentHP+zp_zombie_infect_health)<float(zp_get_zombie_maxhealth(assistant_id)))
- set_pev(assistant_id,pev_health,currentHP+zp_zombie_infect_health)
- else
- set_pev(assistant_id,pev_health,float(zp_get_zombie_maxhealth(assistant_id)))
- set_task(0.1,"update_scoreboard",assistant_id)
- if (!task_exists(assistant_id+TASK_RESTORE_MONEY))
- set_task(0.1,"restore_player_money",assistant_id+TASK_RESTORE_MONEY)
- }
- if (zp_get_user_nemesis(id)||(infector!=0))
- return PLUGIN_CONTINUE;
- static strtemp1[100],strtemp2[100], weapons[32], num, i
- num = 0
- get_user_weapons(id, weapons, num)
- for (i = 0; i < num; i++)
- {
- strtemp1 = ""
- get_weaponname(weapons[i],strtemp1,charsmax(strtemp1));
- replace(strtemp1,charsmax(strtemp1),"weapon_","zp_cs_buy_")
- for(new i=0;i<99;i++)
- {
- strtemp2 = ""
- get_pcvar_string(cvar_zp_cs_buymenu_pistol_todo[i], strtemp2 , charsmax(strtemp2))
- if (equal(strtemp1,strtemp2)) zp_cs_player_moneybonus[id]+=get_pcvar_num(cvar_zp_cs_buymenu_pistol_cost[i])
- }
- for(new i=0;i<99;i++)
- {
- strtemp2 = ""
- get_pcvar_string(cvar_zp_cs_buymenu_shotgun_todo[i], strtemp2 , charsmax(strtemp2))
- if (equal(strtemp1,strtemp2)) zp_cs_player_moneybonus[id]+=get_pcvar_num(cvar_zp_cs_buymenu_shotgun_cost[i])
- }
- for(new i=0;i<99;i++)
- {
- strtemp2 = ""
- get_pcvar_string(cvar_zp_cs_buymenu_smgun_todo[i], strtemp2 , charsmax(strtemp2))
- if (equal(strtemp1,strtemp2)) zp_cs_player_moneybonus[id]+=get_pcvar_num(cvar_zp_cs_buymenu_smgun_cost[i])
- }
- for(new i=0;i<99;i++)
- {
- strtemp2 = ""
- get_pcvar_string(cvar_zp_cs_buymenu_rifle_todo[i], strtemp2 , charsmax(strtemp2))
- if (equal(strtemp1,strtemp2)) zp_cs_player_moneybonus[id]+=get_pcvar_num(cvar_zp_cs_buymenu_rifle_cost[i])
- }
- for(new i=0;i<99;i++)
- {
- strtemp2 = ""
- get_pcvar_string(cvar_zp_cs_buymenu_biggun_todo[i], strtemp2 , charsmax(strtemp2))
- if (equal(strtemp1,strtemp2)) zp_cs_player_moneybonus[id]+=get_pcvar_num(cvar_zp_cs_buymenu_biggun_cost[i])
- }
- }
- if (!task_exists(id+TASK_RESTORE_MONEY))
- set_task(0.1,"restore_player_money",id+TASK_RESTORE_MONEY)
- client_print(id,print_chat,"%L", LANG_PLAYER, "BUYMENU_MONEYBACK")
- return PLUGIN_CONTINUE;
- }
- public zp_user_infected_post(id, infector)
- {
- if ((infector<=g_maxplayers)&&(infector>0)&&(id!=infector))
- {
- if (!zp_get_user_nemesis(infector))
- zp_cs_player_moneybonus[infector]+=get_pcvar_num(cvar_zp_cs_infectmoneybonus)
- else
- zp_cs_player_moneybonus[infector]+=floatround(float(get_pcvar_num(cvar_zp_cs_infectmoneybonus))*zp_cs_n_income_cash_rate);
- if (!task_exists(infector+TASK_RESTORE_MONEY))
- set_task(0.1,"restore_player_money",infector+TASK_RESTORE_MONEY)
- if (get_pcvar_num(cvar_zp_cs_killassist_enabled))
- {
- new temp1 = get_pcvar_num(cvar_amx_mode)
- set_pcvar_num(cvar_amx_mode,0)
- set_msg_block(g_msgSayText, BLOCK_ONCE)
- set_user_info(infector,"name",PlayerOldName[infector])
- set_pcvar_num(cvar_amx_mode,temp1)
- }
- }
- if ((id<1)||(id>g_maxplayers))
- return PLUGIN_CONTINUE;
- menu_cancel(id)
- set_task(0.1, "zp_cs_hevsuitstatusiconhide", id)
- return PLUGIN_CONTINUE;
- }
- public restore_player_money(id)
- {
- id-=TASK_RESTORE_MONEY;
- if (is_user_bot(id))
- set_pdata_int(id,OFFSET_MONEY,16000,OFFSET_LINUX)
- else
- set_pdata_int(id,OFFSET_MONEY,0,OFFSET_LINUX)
- message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, id);
- write_long(zp_cs_player_money[id]);
- write_byte(1);
- message_end();
- zp_cs_player_money[id]+=zp_cs_player_moneybonus[id];
- if (zp_cs_player_money[id] > zp_cs_moneymax) zp_cs_player_money[id]=zp_cs_moneymax;
- if (zp_cs_player_money[id] < 0) zp_cs_player_money[id]=0;
- message_begin(MSG_ONE_UNRELIABLE, g_MsgMoney, _, id);
- write_long(zp_cs_player_money[id]);
- write_byte(1);
- message_end();
- zp_cs_player_moneybonus[id]=0;
- }
- public fm_strip_user_weapons(id)
- {
- static ent
- ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "player_weaponstrip"))
- if (!pev_valid(ent)) return;
- dllfunc(DLLFunc_Spawn, ent)
- dllfunc(DLLFunc_Use, ent, id)
- engfunc(EngFunc_RemoveEntity, ent)
- }
- public zp_cs_hevsuitstatusiconshow(id)
- {
- message_begin(MSG_ONE,g_msgIconStatus,{0,0,0},id)
- write_byte(1)
- write_string("item_battery")
- write_byte(150)
- write_byte(150)
- write_byte(100)
- message_end();
- }
- public zp_cs_hevsuitstatusiconhide(id)
- {
- message_begin(MSG_ONE,g_msgIconStatus,{0,0,0},id)
- write_byte(0)
- write_string("item_battery")
- write_byte(150)
- write_byte(150)
- write_byte(100)
- message_end();
- }
- public zp_cs_hevsuitstatusiconblink(id)
- {
- message_begin(MSG_ONE,g_msgIconStatus,{0,0,0},id)
- write_byte(2)
- write_string("item_battery")
- write_byte(150)
- write_byte(150)
- write_byte(100)
- message_end();
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement