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- Pokemon Prism Version 0.91 notes (!luckypls route)
- These notes will only cover movement during puzzles, watch a run to get other movements and item locations.
- There are some maps on speedrun.com
- Important things to note:
- Hold b to run (Can manip spinners gen 3 style with this)
- These notes could be wrong anywhere
- Before the run:
- Hard reset the emulator (which should be GSR)
- Set text speed to inst.
- Set battle animations to off
- Set battle style to set
- Set turning speed to fast
- Date is irrelevant
- Player character is probably irrelevant
- Choose a preset name
- Set time to 8 or 9 am
- Get Larvitar (no name)
- Don't kill an encounter
- Upon exiting the cave, run to Ilk's Lab
- Rival 1: Scratch x5
- Return to Ilk
- Buy 11 potions
- Pick up oran berry on next route
- Hiker: Scratch x4
- Get free pokeballs from guy in gatehouse
- Potion before next fight only on 9- health
- Scratch x3, leer if growled, scratch spam
- Run to Oxalis City
- Run to route north
- Save before grass if playing safe
- Catch a Marill (No name, yoloball)
- If saved, check ability and reset if thick fat
- (If didn't save, wait until Ralts to find out)
- Potion Larvitar if it's still alive, PC heal if it died (Also deposit bird if so)
- Nerd: mud slap x3
- Switch Marill to front
- Guy: tackle x3
- If traces thick fat, hold a+b+start+select
- Heal Marill to full, equip oran
- Guy: Tackle x4, water gun x2
- PC heal, switching larvitar to front
- Koffing: Leer x3, Scratch, leer until dead, tackle
- Snorunt: Doubleslap x5 total hits
- Save here if in a race or something
- Blackbelt: Doubleslap spam
- Recieve Cyndaquil (no name)
- If saved, check stats here (need good special, good attack is useful but not required, speed is irrelevant)
- want 19 special attack, 17 attack (can run lower attack, but may miss some ranges)
- [stats matter a lot less now since we get infifnite candies]
- Deposit all but Cyndaquil, withdraw all
- Run to Gym
- Cooltrainer: Tackle x3, Tackle x3
- check stats at level 11, 21 special attack is 13-15, 20 is 9-12, 19 or lower is probably a reset
- attack is 16-18, 17 or lower may cause some missed ranges
- Potion if 13- health
- Cooltrainer: Tackle x3, switch to Marill+water gun x2/3
- *Quick attack over smokescreen*
- Potion if 13- health on cyndaquil
- Joshia: Tackle x3, switch to Marill+Water gun+Tackle x2
- If marill is below 20 hp, either potion before, or switch to pidgey, then marill
- Go to mart
- Buy: 9 repels (11 if can afford to)
- put excess money into potions?
- Center
- Go to north route
- Picnicker: Ember
- Repel at grass to the right, grab 2 repels unless bought 11
- Collector: Tackle+ember
- Potion if self destruct
- Rival: Ember, Ember+Ember/Quick Attack, Leer+switch to Marill+Doubleslap
- Pick up escape rope
- Potion and save before fight
- (This saving is optional, but beware that all these Eevees have sing, and you don't have awakenings)
- Black power ranger:
- Tackle x3,
- Ember x2+ember/quick attack,
- Ember x1/2
- Grab Dynamite after fight (same for all 5)
- Heal to full-ish and save before next fight
- Blue power ranger:
- Ember+quick attack, (Switching if confused is recommended)
- Tackle x2,
- Ember x2+Quick attack
- Heal to full-ish, potion Marill if below 18 hp, options to shift, save before next fight
- Green power ranger:
- Ember+Quick attack
- Switch to Marill, water gun x2
- Switch to Quilava, ember x2
- Heal out of blaze if in blaze, options to set, save before next fight
- Pink power ranger:
- Tackle
- Ember x2, Quick attack
- Ember, adapt (Pain split makes this inconsistent)
- Potion only if on really low health, save before next fight
- Yellow power ranger:
- Ember x1/2
- Tackle x2
- Ember x2, quick attack
- *Flame wheel over Leer*
- Rope out after grabbing the last dynamite
- Re-enter cave and take other path
- Pick up Super potion
- Don't refresh repel after leaving Mound cave
- Center if less than 3 potions
- Get swift
- *Teach swift over Tackle*
- potion to full
- Sailor: Quick attack x2, Swift x2, Flame wheel
- Pokefan: Swift x2
- Super potion before this fight
- Red power ranger:
- spam swift
- Hopefully Eevee knocks you into blaze
- Get bike from guy in SW of town
- Repel, teach cut over quick attack, register and use bike
- flame wheel all gym minions
- Rinji:
- Blaze: Flame wheel x2, ember
- No Blaze: Flame wheel x2, swift+swift/ember, ember
- After Rinji, potion if low blaze, then cut the bush and bike out
- Beauty: Flame wheel, swift x2
- Bird keeper: Flame wheel x3/4
- ***Lucky bs begins here***
- Go to the building in the north and get a fossil case
- go to the pokemon center, deposit the fossil case
- repeat until you receive your 5th fossil case
- withdraw the other 4 fossil cases
- bike to the mart
- open key item pack
- swap the 4th and 5th fossil cases
- swap the energy root with the second fossil case
- swap the top fossil case with the blk apricorn
- swap the blk apricorn with the top fossil case
- sell 99 energy root twice
- buy 99 pokeballs
- buy 99 more pokeballs
- buy 50 pokeballs, plus an extra one for each ball used on marill
- (so the stack has 55)
- buy 7 great balls
- buy 11 potion
- buy 11 super potion
- sell 44 pokeballs for the top 2 stacks
- bike back to the center
- go to pc and deposit bicycle
- deposit tokenfinder from balls pocket
- deposit fossil case from key item pocket
- deposit tokenfinder
- deposit fossil case
- deposit tokenfinder
- withdraw all 3 tokenfinders
- open bag, swap 2nd and 3rd tokenfinders
- deposit coin case
- open bag, swap 1st and 2nd tokenfinders (nothing will happen)
- deposit 1st tokenfinder
- SAVE IF NOT CONFIDENT< CRASHING THE GAME IS VERY EASY HERE
- YOU MUST BE DOING A SWAP WHEN SCROLLING PAST ITEM 00
- Swap the tokenfinder with any of the other tokenfinders way down in inventory
- swap the bicycle a little below with the top of the key items pocket
- press select again, then scroll down and press b when you reach a masterball x[]5 stack
- Go to the deposit menu and deposit the following
- 15 master ball
- 21 max potion
- 53 max elixir
- 49 x special
- 40 x attack
- 38 max revive
- 43 full heal
- 19 max repel
- 32 escape rope
- 138 rare candy
- 192 charcoal
- 250 safety goggles
- go to the withdraw menu and withdraw all these items except the masterballs
- exit the center
- open the menu
- use a repel
- candy quilava to level 100, teaching flamethrower, reversal and wild charge
- equip the charcoal
- go to key items pocket, swap the magnet pass with the bike way up at the top
- ***lucky bs ends here***
- Flamethrower both trainers
- Enter forest
- Use a max repel when the repel runs out
- Go directly to the beach, press the button, get rock, press button
- Go to the maze and get only the giant rock
- Give Charmander both rocks
- Go round cave, wild charge charizard
- Scientist: flamethrower x2
- Scientist: Flamethrower
- Talk to Totodile
- Rope out, bike to gym
- reversal x2
- flamethrower x3
- flamethrower x3
- Bike to Magikarp cave
- Right
- Down
- Left
- Left
- Left
- Down
- Down
- Down
- Left
- Up
- Up
- Up
- Down
- Left
- Down
- Right
- Down
- Right
- Down
- Right
- Left
- Right
- Left
- Go down other path in forest
- Flamethrower all
- Go to the train station, go to Johto
- Bike to the south and begin the long journey to the pokemon league
- (Note that any time you use a healing item out of battle, consider using a max elixir too)
- wild charge x2, flamethrower, flamethrower (can wild charge swellow with no charm, take 47)
- flamethrower x3 (brelooms can mach punch)
- flamethrower, wild charge (52), flamethrower
- want <10% health for next fight
- x attack/x spec/potion, flamethrower, flamethrower/reversal, flamethrower
- (Camerupt dies to a 10% reversal, a 20% reversal at +1, or a blaze flamethrower at +1)
- reversal, flamethrower, reversal
- heal to full
- flamethrower, x attack+wild charge, wild charge
- flamethrower x3
- flamethrower, flamethrower (max revive), reversal, flamethrower+reversal
- flamethrower x3 (wild charge if out of blaze)
- flamethrower x3
- heal to high blaze/slightly above blaze, max elixir
- flamethrower+flamethrower/wild charge, flamethrower
- flamethrower x2
- flamethrower x3
- flamethrower x2
- flamethrower x3
- heal to full, max elixir
- flamethrower+reversal, flamethrower+reversal
- flamethrower, flamethrower (x2), flamethrower+reversal
- flamethrower x3 (wild charge on crobat has 49 recoil, need blaze for rhyperior)
- flamethrower x3
- heal to full, max elixir
- x spec, flamethrower, flamethrower+reversal, flamethrower
- heal to full
- flamethrower(+reversal), flamethrower, max potion until boom
- in Jearu city, deposit all slaves
- reversal (20%), reversal (10%), reversal
- flamethrower x4
- flamethrower x2
- flamethrower x3 (wild charge kills all 3, 33, 37, 38)
- if repel wears out, die to an encounter, otherwise die to trainer outside (cut)
- bike north to pokemon league
- rival: flamethrower x6
- yuki: flamethrower x5
- Sora: wild charge, flamethrower x3, x spec+flamethrower
- Daichi: flamethrower, reversal+(x spec)+flamethrower, flamethrower x2, flamethrower+reversal
- Want to leave this fight in blaze
- Equip safety goggles, max elixir
- Mura: flamethrower, reversal, flamethrower, reversal, flamethrower x2
- lance: x spec, flamethrower x6
- you did it, hopefully sub 1:30
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