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Jul 21st, 2016
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  1. diff --git a/engine/battle/core.asm b/engine/battle/core.asm
  2. index 9241ce6..3a4a8e6 100755
  3. --- a/engine/battle/core.asm
  4. +++ b/engine/battle/core.asm
  5. @@ -6416,7 +6416,10 @@ LoadPlayerBackPic:
  6.  .next
  7.     ld a, BANK(RedPicBack)
  8.     call UncompressSpriteFromDE
  9. -   predef ScaleSpriteByTwo
  10. +
  11. +   ;predef ScaleSpriteByTwo
  12. +   call LoadBackSpriteUnzoomed
  13. +
  14.     ld hl, wOAMBuffer
  15.     xor a
  16.     ld [hOAMTile], a ; initial tile number
  17. @@ -6448,8 +6451,10 @@ LoadPlayerBackPic:
  18.     ld e, a
  19.     dec b
  20.     jr nz, .loop
  21. -   ld de, vBackPic
  22. -   call InterlaceMergeSpriteBuffers
  23. +
  24. +   ;ld de, vBackPic
  25. +   ;call InterlaceMergeSpriteBuffers
  26. +
  27.     ld a, $a
  28.     ld [$0], a
  29.     xor a
  30. @@ -7108,9 +7113,12 @@ LoadMonBackPic:
  31.     call ClearScreenArea
  32.     ld hl,  wMonHBackSprite - wMonHeader
  33.     call UncompressMonSprite
  34. -   predef ScaleSpriteByTwo
  35. -   ld de, vBackPic
  36. -   call InterlaceMergeSpriteBuffers ; combine the two buffers to a single 2bpp sprite
  37. +
  38. +   ;predef ScaleSpriteByTwo
  39. +   ;ld de, vBackPic
  40. +   ;call InterlaceMergeSpriteBuffers ; combine the two buffers to a single 2bpp sprite
  41. +   call LoadBackSpriteUnzoomed
  42. +
  43.     ld hl, vSprites
  44.     ld de, vBackPic
  45.     ld c, (2*SPRITEBUFFERSIZE)/16 ; count of 16-byte chunks to be copied
  46. @@ -7118,6 +7126,12 @@ LoadMonBackPic:
  47.     ld b, a
  48.     jp CopyVideoData
  49.  
  50. +LoadBackSpriteUnzoomed:
  51. +   ld a, $44
  52. +   ld de, vBackPic
  53. +   push de
  54. +   jp LoadUncompressedBackSprite
  55. +
  56.  JumpMoveEffect:
  57.     call _JumpMoveEffect
  58.     ld b, $1
  59. diff --git a/engine/hall_of_fame.asm b/engine/hall_of_fame.asm
  60. index 9eb4edc..01cd4dc 100755
  61. --- a/engine/hall_of_fame.asm
  62. +++ b/engine/hall_of_fame.asm
  63. @@ -195,10 +195,12 @@ HoFLoadPlayerPics:
  64.     ld de, RedPicBack
  65.     ld a, BANK(RedPicBack)
  66.     call UncompressSpriteFromDE
  67. -   predef ScaleSpriteByTwo
  68. -   ld de, vBackPic
  69. -   call InterlaceMergeSpriteBuffers
  70. -   ld c, $1
  71. +
  72. +   ;predef ScaleSpriteByTwo
  73. +   ;ld de, vBackPic
  74. +   ;call InterlaceMergeSpriteBuffers
  75. +   ;ld c, $1
  76. +   callba LoadBackSpriteUnzoomed
  77.  
  78.  HoFLoadMonPlayerPicTileIDs:
  79.  ; c = base tile ID
  80. diff --git a/home.asm b/home.asm
  81. index 62a176c..3c18e1f 100644
  82. --- a/home.asm
  83. +++ b/home.asm
  84. @@ -766,6 +766,7 @@ LoadMonFrontSprite::
  85.     call UncompressMonSprite
  86.     ld hl, wMonHSpriteDim
  87.     ld a, [hli]
  88. +LoadUncompressedBackSprite:
  89.     ld c, a
  90.     pop de
  91.     ; fall through
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