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insurgencyLogStarwars

Jun 6th, 2023
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  1. Log file open, 06/07/23 10:31:36
  2. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  3. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  4. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk26-WindowsServer_0_P.pak attempting to mount.
  5. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk26-WindowsServer_0_P.pak.
  6. LogPakFile: PakFile PrimaryIndexSize=493
  7. LogPakFile: PakFile PathHashIndexSize=368
  8. LogPakFile: PakFile FullDirectoryIndexSize=1439
  9. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk26-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  10. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk26-WindowsServer_0_P.pak)
  11. LogPakFile: OnPakFileMounted2Time == 0.000026
  12. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk25-WindowsServer_0_P.pak attempting to mount.
  13. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk25-WindowsServer_0_P.pak.
  14. LogPakFile: PakFile PrimaryIndexSize=445
  15. LogPakFile: PakFile PathHashIndexSize=320
  16. LogPakFile: PakFile FullDirectoryIndexSize=1252
  17. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk25-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  18. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk25-WindowsServer_0_P.pak)
  19. LogPakFile: OnPakFileMounted2Time == 0.000012
  20. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk24-WindowsServer_0_P.pak attempting to mount.
  21. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk24-WindowsServer_0_P.pak.
  22. LogPakFile: PakFile PrimaryIndexSize=565
  23. LogPakFile: PakFile PathHashIndexSize=440
  24. LogPakFile: PakFile FullDirectoryIndexSize=1543
  25. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk24-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  26. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk24-WindowsServer_0_P.pak)
  27. LogPakFile: OnPakFileMounted2Time == 0.000021
  28. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk23-WindowsServer_0_P.pak attempting to mount.
  29. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk23-WindowsServer_0_P.pak.
  30. LogPakFile: PakFile PrimaryIndexSize=637
  31. LogPakFile: PakFile PathHashIndexSize=512
  32. LogPakFile: PakFile FullDirectoryIndexSize=1907
  33. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk23-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  34. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk23-WindowsServer_0_P.pak)
  35. LogPakFile: OnPakFileMounted2Time == 0.000012
  36. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk22-WindowsServer_0_P.pak attempting to mount.
  37. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk22-WindowsServer_0_P.pak.
  38. LogPakFile: PakFile PrimaryIndexSize=325
  39. LogPakFile: PakFile PathHashIndexSize=200
  40. LogPakFile: PakFile FullDirectoryIndexSize=800
  41. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk22-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  42. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk22-WindowsServer_0_P.pak)
  43. LogPakFile: OnPakFileMounted2Time == 0.000013
  44. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk21-WindowsServer_0_P.pak attempting to mount.
  45. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk21-WindowsServer_0_P.pak.
  46. LogPakFile: PakFile PrimaryIndexSize=805
  47. LogPakFile: PakFile PathHashIndexSize=680
  48. LogPakFile: PakFile FullDirectoryIndexSize=2450
  49. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk21-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  50. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk21-WindowsServer_0_P.pak)
  51. LogPakFile: OnPakFileMounted2Time == 0.000012
  52. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk20-WindowsServer_0_P.pak attempting to mount.
  53. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk20-WindowsServer_0_P.pak.
  54. LogPakFile: PakFile PrimaryIndexSize=493
  55. LogPakFile: PakFile PathHashIndexSize=368
  56. LogPakFile: PakFile FullDirectoryIndexSize=1385
  57. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk20-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  58. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk20-WindowsServer_0_P.pak)
  59. LogPakFile: OnPakFileMounted2Time == 0.000011
  60. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk19-WindowsServer_0_P.pak attempting to mount.
  61. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk19-WindowsServer_0_P.pak.
  62. LogPakFile: PakFile PrimaryIndexSize=901
  63. LogPakFile: PakFile PathHashIndexSize=776
  64. LogPakFile: PakFile FullDirectoryIndexSize=3310
  65. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk19-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  66. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk19-WindowsServer_0_P.pak)
  67. LogPakFile: OnPakFileMounted2Time == 0.000011
  68. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk18-WindowsServer_0_P.pak attempting to mount.
  69. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk18-WindowsServer_0_P.pak.
  70. LogPakFile: PakFile PrimaryIndexSize=613
  71. LogPakFile: PakFile PathHashIndexSize=488
  72. LogPakFile: PakFile FullDirectoryIndexSize=1866
  73. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk18-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  74. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk18-WindowsServer_0_P.pak)
  75. LogPakFile: OnPakFileMounted2Time == 0.000014
  76. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk17-WindowsServer_0_P.pak attempting to mount.
  77. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk17-WindowsServer_0_P.pak.
  78. LogPakFile: PakFile PrimaryIndexSize=589
  79. LogPakFile: PakFile PathHashIndexSize=464
  80. LogPakFile: PakFile FullDirectoryIndexSize=1920
  81. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk17-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  82. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk17-WindowsServer_0_P.pak)
  83. LogPakFile: OnPakFileMounted2Time == 0.000011
  84. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk16-WindowsServer_0_P.pak attempting to mount.
  85. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk16-WindowsServer_0_P.pak.
  86. LogPakFile: PakFile PrimaryIndexSize=1626
  87. LogPakFile: PakFile PathHashIndexSize=1851
  88. LogPakFile: PakFile FullDirectoryIndexSize=6722
  89. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk16-WindowsServer_0_P.pak' (chunk index 0, root '../../../') mounted
  90. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../ File:../../../Insurgency/Content/Paks/pakchunk16-WindowsServer_0_P.pak)
  91. LogPakFile: OnPakFileMounted2Time == 0.000011
  92. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk15-WindowsServer_0_P.pak attempting to mount.
  93. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk15-WindowsServer_0_P.pak.
  94. LogPakFile: PakFile PrimaryIndexSize=565
  95. LogPakFile: PakFile PathHashIndexSize=440
  96. LogPakFile: PakFile FullDirectoryIndexSize=1691
  97. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk15-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  98. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk15-WindowsServer_0_P.pak)
  99. LogPakFile: OnPakFileMounted2Time == 0.000012
  100. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk14-WindowsServer_0_P.pak attempting to mount.
  101. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk14-WindowsServer_0_P.pak.
  102. LogPakFile: PakFile PrimaryIndexSize=1501
  103. LogPakFile: PakFile PathHashIndexSize=3552
  104. LogPakFile: PakFile FullDirectoryIndexSize=4830
  105. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk14-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  106. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk14-WindowsServer_0_P.pak)
  107. LogPakFile: OnPakFileMounted2Time == 0.000017
  108. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk13-WindowsServer_0_P.pak attempting to mount.
  109. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk13-WindowsServer_0_P.pak.
  110. LogPakFile: PakFile PrimaryIndexSize=973
  111. LogPakFile: PakFile PathHashIndexSize=848
  112. LogPakFile: PakFile FullDirectoryIndexSize=3259
  113. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk13-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  114. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk13-WindowsServer_0_P.pak)
  115. LogPakFile: OnPakFileMounted2Time == 0.000011
  116. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk12-WindowsServer_0_P.pak attempting to mount.
  117. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk12-WindowsServer_0_P.pak.
  118. LogPakFile: PakFile PrimaryIndexSize=565
  119. LogPakFile: PakFile PathHashIndexSize=440
  120. LogPakFile: PakFile FullDirectoryIndexSize=1756
  121. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk12-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  122. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk12-WindowsServer_0_P.pak)
  123. LogPakFile: OnPakFileMounted2Time == 0.000011
  124. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk11-WindowsServer_0_P.pak attempting to mount.
  125. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk11-WindowsServer_0_P.pak.
  126. LogPakFile: PakFile PrimaryIndexSize=829
  127. LogPakFile: PakFile PathHashIndexSize=820
  128. LogPakFile: PakFile FullDirectoryIndexSize=2894
  129. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk11-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  130. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk11-WindowsServer_0_P.pak)
  131. LogPakFile: OnPakFileMounted2Time == 0.000012
  132. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk10-WindowsServer_0_P.pak attempting to mount.
  133. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk10-WindowsServer_0_P.pak.
  134. LogPakFile: PakFile PrimaryIndexSize=1261
  135. LogPakFile: PakFile PathHashIndexSize=1136
  136. LogPakFile: PakFile FullDirectoryIndexSize=4332
  137. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk10-WindowsServer_0_P.pak' (chunk index 0, root '../../../Insurgency/Content/') mounted
  138. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/ File:../../../Insurgency/Content/Paks/pakchunk10-WindowsServer_0_P.pak)
  139. LogPakFile: OnPakFileMounted2Time == 0.000016
  140. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer_0_P.pak attempting to mount.
  141. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer_0_P.pak.
  142. LogPakFile: PakFile PrimaryIndexSize=1546782
  143. LogPakFile: PakFile PathHashIndexSize=1628343
  144. LogPakFile: PakFile FullDirectoryIndexSize=5545877
  145. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Content/Paks/pakchunk0-WindowsServer_0_P.pak' (chunk index 0, root '../../../') mounted
  146. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../ File:../../../Insurgency/Content/Paks/pakchunk0-WindowsServer_0_P.pak)
  147. LogPakFile: OnPakFileMounted2Time == 0.000031
  148. LogPlatformFile: Not using cached read wrapper
  149. LogTaskGraph: Started task graph with 4 named threads and 8 total threads with 1 sets of task threads.
  150. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +10:00, Platform Override: ''
  151. LogInit: Display: Loading text-based GConfig....
  152. LogPluginManager: Mounting plugin Wwise
  153. LogPluginManager: Mounting plugin GeometryMode
  154. LogPluginManager: Mounting plugin OnlineSubsystemSteamNWI
  155. LogPluginManager: Mounting plugin OnlineSubsystem
  156. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  157. LogPluginManager: Mounting plugin SteamShared
  158. LogPluginManager: Mounting plugin Ansel
  159. LogPluginManager: Mounting plugin NVIDIAGfeSDK
  160. LogPluginManager: Mounting plugin OnlineFramework
  161. LogPluginManager: Mounting plugin MediaPlayerEditor
  162. LogPluginManager: Mounting plugin WmfMedia
  163. LogPluginManager: Mounting plugin OnlineSubsystemNWI
  164. LogPluginManager: Mounting plugin SignificanceManager
  165. LogPluginManager: Mounting plugin Niagara
  166. LogPluginManager: Mounting plugin PythonScriptPlugin
  167. LogPluginManager: Mounting plugin ReplicationGraph
  168. LogPluginManager: Mounting plugin EditorScriptingUtilities
  169. LogPluginManager: Mounting plugin Gauntlet
  170. LogPluginManager: Mounting plugin BlueprintStats
  171. LogPluginManager: Mounting plugin InsurgencyEditor
  172. LogPluginManager: Mounting plugin PluginBrowser
  173. LogPluginManager: Mounting plugin PluginUtils
  174. LogPluginManager: Mounting plugin ModKit
  175. LogPluginManager: Mounting plugin HttpExtensions
  176. LogPluginManager: Mounting plugin ZipUtilities
  177. LogPluginManager: Mounting plugin AnimationBudgetAllocator
  178. LogPluginManager: Mounting plugin InsurgencyUnitTests
  179. LogPluginManager: Mounting plugin DataValidation
  180. LogPluginManager: Mounting plugin RenderDocPlugin
  181. LogPluginManager: Mounting plugin TraceDataFilters
  182. LogPluginManager: Mounting plugin TraceSourceFilters
  183. LogPluginManager: Mounting plugin GameplayInsights
  184. LogPluginManager: Mounting plugin StatsCollector
  185. LogPluginManager: Mounting plugin OnlineSubsystemEOS
  186. LogPluginManager: Mounting plugin VivoxCore
  187. LogPluginManager: Mounting plugin MfMedia
  188. LogPluginManager: Mounting plugin ControlRig
  189. LogPluginManager: Mounting plugin LevelSequenceEditor
  190. LogPluginManager: Mounting plugin Hydra5
  191. LogPluginManager: Mounting plugin NativizedAssets
  192. LogPluginManager: Mounting plugin GameplayCameras
  193. LogPluginManager: Mounting plugin TemplateSequence
  194. LogPluginManager: Mounting plugin PhysXVehicles
  195. LogPluginManager: Mounting plugin GameStats
  196. LogPluginManager: Mounting plugin SlackFeedback
  197. LogPluginManager: Mounting plugin InsurgencyGameplayDebugger
  198. LogPluginManager: Mounting plugin MagicLeapPassableWorld
  199. LogPluginManager: Mounting plugin UMGExtensions
  200. LogPluginManager: Mounting plugin ConsoleCertificationRequirements
  201. LogPluginManager: Mounting plugin DiscordRpc
  202. LogPluginManager: Mounting plugin LocalizationCommandlet
  203. LogPluginManager: Mounting plugin CryptoUtilities
  204. LogPluginManager: Mounting plugin Holidays
  205. LogPluginManager: Mounting plugin PinglePythonExtension
  206. LogPluginManager: Mounting plugin RconSandstorm
  207. LogPluginManager: Mounting plugin Rcon
  208. LogPluginManager: Mounting plugin AISupport
  209. LogPluginManager: Mounting plugin EnvironmentQueryEditor
  210. LogPluginManager: Mounting plugin LightPropagationVolume
  211. LogPluginManager: Mounting plugin CameraShakePreviewer
  212. LogPluginManager: Mounting plugin OodleData
  213. LogPluginManager: Mounting plugin OodleNetwork
  214. LogPluginManager: Mounting plugin AnimationSharing
  215. LogPluginManager: Mounting plugin PropertyAccessEditor
  216. LogPluginManager: Mounting plugin AssetManagerEditor
  217. LogPluginManager: Mounting plugin FacialAnimation
  218. LogPluginManager: Mounting plugin SpeedTreeImporter
  219. LogPluginManager: Mounting plugin VariantManagerContent
  220. LogPluginManager: Mounting plugin AutomationUtils
  221. LogPluginManager: Mounting plugin ScreenshotTools
  222. LogPluginManager: Mounting plugin ChaosClothEditor
  223. LogPluginManager: Mounting plugin ChaosCloth
  224. LogPluginManager: Mounting plugin ChaosEditor
  225. LogPluginManager: Mounting plugin PlanarCut
  226. LogPluginManager: Mounting plugin GeometryProcessing
  227. LogPluginManager: Mounting plugin EditableMesh
  228. LogPluginManager: Mounting plugin GeometryCollectionPlugin
  229. LogPluginManager: Mounting plugin ProceduralMeshComponent
  230. LogPluginManager: Mounting plugin ChaosSolverPlugin
  231. LogPluginManager: Mounting plugin ChaosNiagara
  232. LogPluginManager: Mounting plugin CharacterAI
  233. LogPluginManager: Mounting plugin MotoSynth
  234. LogPluginManager: Mounting plugin OpenImageDenoise
  235. LogPluginManager: Mounting plugin PlatformCrypto
  236. LogPluginManager: Mounting plugin MLSDK
  237. LogPluginManager: Mounting plugin MeshPainting
  238. LogPluginManager: Mounting plugin TcpMessaging
  239. LogPluginManager: Mounting plugin UdpMessaging
  240. LogPluginManager: Mounting plugin ActorSequence
  241. LogPluginManager: Mounting plugin MatineeToLevelSequence
  242. LogPluginManager: Mounting plugin OnlineSubsystemNull
  243. LogPluginManager: Mounting plugin ActorLayerUtilities
  244. LogPluginManager: Mounting plugin AssetTags
  245. LogPluginManager: Mounting plugin ChunkDownloader
  246. LogPluginManager: Mounting plugin GooglePAD
  247. LogPluginManager: Mounting plugin RuntimePhysXCooking
  248. LogPluginManager: Mounting plugin SoundFields
  249. LogPluginManager: Mounting plugin Synthesis
  250. LogPluginManager: Mounting plugin AudioSynesthesia
  251. LogPluginManager: Mounting plugin WindowsMoviePlayer
  252. LogPluginManager: Mounting plugin ExampleContent
  253. LogPluginManager: Mounting plugin NWI_Infected
  254. LogInit: Using libcurl 7.55.1-DEV
  255. LogInit: - built for x86_64-pc-win32
  256. LogInit: - supports SSL with OpenSSL/1.1.1
  257. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  258. LogInit: - other features:
  259. LogInit: CURL_VERSION_SSL
  260. LogInit: CURL_VERSION_LIBZ
  261. LogInit: CURL_VERSION_IPV6
  262. LogInit: CURL_VERSION_ASYNCHDNS
  263. LogInit: CURL_VERSION_LARGEFILE
  264. LogInit: CURL_VERSION_IDN
  265. LogInit: CurlRequestOptions (configurable via config and command line):
  266. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  267. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  268. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  269. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  270. LogInit: - LocalHostAddr = Default
  271. LogInit: - BufferSize = 65536
  272. LogSteamShared: Display: Loading Steam SDK 1.48
  273. LogSteamShared: Steam SDK Loaded!
  274. LogOnline: OSS: Creating online subsystem instance for: SteamNWI
  275. LogOnline: Display: STEAM (NWI): Steam: Starting SteamWorks. Client [0] Server [1]
  276. LogOnline: STEAM (NWI): [AppId: 581320] Game Server API initialized 1
  277. LogOnline: STEAM (NWI): Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default
  278. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  279. LogOnline: STEAM (NWI): AUTH: Steam Auth Enabled
  280. LogOnline: STEAM (NWI): Initializing voice subsystem.
  281. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [SteamNWI]
  282. LogAnsel: Tried to load ../../../Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1
  283. LogTemp: Using NVIDIAGfeSDKPlugin version 1.0.0
  284. LogHydra: StartupModule()
  285. LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set.
  286. LogInit: Build: ++sandstorm+release-1.14-CL-268309
  287. LogInit: Engine Version: 4.27.2-268309+++sandstorm+release-1.14
  288. LogInit: Compatible Engine Version: 4.27.2-268309+++sandstorm+release-1.14
  289. LogInit: Net CL: 268309
  290. LogInit: OS: Windows Server 2019 (Release 1607) (), CPU: Intel(R) Core(TM) i7-7820X CPU @ 3.60GHz, GPU: NVIDIA GeForce GTX 1060 3GB
  291. LogInit: Compiled (64-bit): May 2 2023 00:32:12
  292. LogInit: Compiled with Visual C++: 19.27.29112.00
  293. LogInit: Build Configuration: Shipping
  294. LogInit: Branch Name: ++sandstorm+release-1.14
  295. LogInit: Command Line: Utapau?Scenario=Scenario_Utapau_Checkpoint_Security?Lighting=Day?password= -Mods -CmdModList=1904236,2579049 -log -AdminList=Admins -MapCycle=MapCycle -GameStatsToken= -GameStats -GSLTToken= -ModDownloadTravelTo=Utapau?Scenario=Scenario_Utapau_Checkpoint_Security?Lighting=Day?password= -Port=30202 -QueryPort=30231 -hostname="hottes games Star Wars SAGA" -ModList -Mutators=SWTCW,DisableRZ -Rcon -RconPassword= -RconListenPort=27516 -NoEAC -enablecheats
  296. LogInit: Base Directory: D:/insurgencySandstorm/sandstormDingy/steamapps/common/sandstorm_server/Insurgency/Binaries/Win64/
  297. LogInit: Allocator: binned2
  298. LogInit: Installed Engine Build: 0
  299. LogInit: Presizing for max 2097152 objects, including 130000 objects not considered by GC, pre-allocating 32000000 bytes for permanent pool.
  300. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
  301. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  302. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
  303. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  304. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  305. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  306. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  307. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  308. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  309. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  310. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  311. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  312. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  313. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  314. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  315. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false
  316. LogInit: Object subsystem initialized
  317. LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
  318. LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  319. LogConfig: Setting CVar [[demo.RecordHz:20]]
  320. LogConfig: Setting CVar [[r.HZBOcclusion:0]]
  321. LogConfig: Setting CVar [[r.RenderTargetPoolMin:450]]
  322. LogConfig: Setting CVar [[r.EyeAdaptation.BlackHistogramBucketInfluence:1]]
  323. LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
  324. LogConfig: Setting CVar [[net.AllowEncryption:1]]
  325. LogConfig: Setting CVar [[AllowMultiHandlers:1]]
  326. LogConfig: Setting CVar [[r.setres:1280x720]]
  327. LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  328. LogConfig: Setting CVar [[t.FPSChart.ExcludeIdleTime:1]]
  329. [2023.06.07-00.31.36:942][ 0]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
  330. [2023.06.07-00.31.36:943][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  331. [2023.06.07-00.31.36:943][ 0]LogConfig: Setting CVar [[demo.RecordHz:20]]
  332. [2023.06.07-00.31.36:943][ 0]LogConfig: Setting CVar [[r.HZBOcclusion:0]]
  333. [2023.06.07-00.31.36:943][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:450]]
  334. [2023.06.07-00.31.36:944][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.BlackHistogramBucketInfluence:1]]
  335. [2023.06.07-00.31.36:944][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
  336. [2023.06.07-00.31.36:944][ 0]LogConfig: Setting CVar [[net.AllowEncryption:1]]
  337. [2023.06.07-00.31.36:945][ 0]LogConfig: Setting CVar [[AllowMultiHandlers:1]]
  338. [2023.06.07-00.31.36:945][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
  339. [2023.06.07-00.31.36:945][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  340. [2023.06.07-00.31.36:945][ 0]LogConfig: Setting CVar [[t.FPSChart.ExcludeIdleTime:1]]
  341. [2023.06.07-00.31.36:946][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
  342. [2023.06.07-00.31.36:946][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  343. [2023.06.07-00.31.36:946][ 0]LogConfig: Setting CVar [[r.MobileHDR:0]]
  344. [2023.06.07-00.31.36:947][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
  345. [2023.06.07-00.31.36:949][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
  346. [2023.06.07-00.31.36:949][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
  347. [2023.06.07-00.31.36:949][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
  348. [2023.06.07-00.31.36:950][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
  349. [2023.06.07-00.31.36:950][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
  350. [2023.06.07-00.31.36:950][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
  351. [2023.06.07-00.31.36:950][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
  352. [2023.06.07-00.31.36:951][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
  353. [2023.06.07-00.31.36:951][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
  354. [2023.06.07-00.31.36:951][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]
  355. [2023.06.07-00.31.36:951][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]]
  356. [2023.06.07-00.31.36:952][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
  357. [2023.06.07-00.31.36:952][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
  358. [2023.06.07-00.31.36:952][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
  359. [2023.06.07-00.31.36:953][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
  360. [2023.06.07-00.31.36:953][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
  361. [2023.06.07-00.31.36:953][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
  362. [2023.06.07-00.31.36:953][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
  363. [2023.06.07-00.31.36:954][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
  364. [2023.06.07-00.31.36:954][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
  365. [2023.06.07-00.31.36:954][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
  366. [2023.06.07-00.31.36:955][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
  367. [2023.06.07-00.31.36:955][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
  368. [2023.06.07-00.31.36:955][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
  369. [2023.06.07-00.31.36:955][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]]
  370. [2023.06.07-00.31.36:956][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
  371. [2023.06.07-00.31.36:956][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]]
  372. [2023.06.07-00.31.36:956][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:0]]
  373. [2023.06.07-00.31.36:957][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
  374. [2023.06.07-00.31.36:959][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:0]]
  375. [2023.06.07-00.31.36:959][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:0.000000]]
  376. [2023.06.07-00.31.36:959][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
  377. [2023.06.07-00.31.36:960][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
  378. [2023.06.07-00.31.36:960][ 0]LogConfig: Setting CVar [[r.UseLegacyMaintainYFOVViewMatrix:1]]
  379. [2023.06.07-00.31.36:960][ 0]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:0]]
  380. [2023.06.07-00.31.36:961][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
  381. [2023.06.07-00.31.36:961][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
  382. [2023.06.07-00.31.36:961][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  383. [2023.06.07-00.31.36:961][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
  384. [2023.06.07-00.31.36:962][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  385. [2023.06.07-00.31.36:962][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  386. [2023.06.07-00.31.36:962][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  387. [2023.06.07-00.31.36:963][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  388. [2023.06.07-00.31.36:963][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  389. [2023.06.07-00.31.36:963][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  390. [2023.06.07-00.31.36:963][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  391. [2023.06.07-00.31.36:964][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  392. [2023.06.07-00.31.36:964][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  393. [2023.06.07-00.31.36:964][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  394. [2023.06.07-00.31.36:964][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  395. [2023.06.07-00.31.36:965][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  396. [2023.06.07-00.31.36:965][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
  397. [2023.06.07-00.31.36:965][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:130000]]
  398. [2023.06.07-00.31.36:966][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:32000000]]
  399. [2023.06.07-00.31.36:966][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  400. [2023.06.07-00.31.36:966][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  401. [2023.06.07-00.31.36:967][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  402. [2023.06.07-00.31.36:969][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  403. [2023.06.07-00.31.36:969][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
  404. [2023.06.07-00.31.36:969][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  405. [2023.06.07-00.31.36:969][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  406. [2023.06.07-00.31.36:970][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  407. [2023.06.07-00.31.36:970][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]]
  408. [2023.06.07-00.31.36:970][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]]
  409. [2023.06.07-00.31.36:971][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  410. [2023.06.07-00.31.36:971][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
  411. [2023.06.07-00.31.36:971][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
  412. [2023.06.07-00.31.36:971][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  413. [2023.06.07-00.31.36:972][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  414. [2023.06.07-00.31.36:972][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  415. [2023.06.07-00.31.36:972][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODRadiusScale:1]]
  416. [2023.06.07-00.31.36:973][ 0]LogConfig: Setting CVar [[r.LandscapeLODBias:0]]
  417. [2023.06.07-00.31.36:973][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:0]]
  418. [2023.06.07-00.31.36:973][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
  419. [2023.06.07-00.31.36:973][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewAffectsHLOD:1]]
  420. [2023.06.07-00.31.36:974][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:5]]
  421. [2023.06.07-00.31.36:974][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15]]
  422. [2023.06.07-00.31.36:974][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1]]
  423. [2023.06.07-00.31.36:975][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:65]]
  424. [2023.06.07-00.31.36:975][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@5] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  425. [2023.06.07-00.31.36:975][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:5]]
  426. [2023.06.07-00.31.36:975][ 0]LogConfig: Setting CVar [[r.SMAA.Temporal:0]]
  427. [2023.06.07-00.31.36:976][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  428. [2023.06.07-00.31.36:976][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  429. [2023.06.07-00.31.36:976][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  430. [2023.06.07-00.31.36:977][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
  431. [2023.06.07-00.31.36:979][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:4096]]
  432. [2023.06.07-00.31.36:979][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:4096]]
  433. [2023.06.07-00.31.36:979][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  434. [2023.06.07-00.31.36:980][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  435. [2023.06.07-00.31.36:980][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  436. [2023.06.07-00.31.36:980][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  437. [2023.06.07-00.31.36:980][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
  438. [2023.06.07-00.31.36:981][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
  439. [2023.06.07-00.31.36:981][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  440. [2023.06.07-00.31.36:981][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  441. [2023.06.07-00.31.36:982][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
  442. [2023.06.07-00.31.36:982][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  443. [2023.06.07-00.31.36:982][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  444. [2023.06.07-00.31.36:982][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  445. [2023.06.07-00.31.36:983][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  446. [2023.06.07-00.31.36:983][ 0]LogConfig: Setting CVar [[r.Shadow.ForceSingleSampleShadowingFromStationary:1]]
  447. [2023.06.07-00.31.36:983][ 0]LogConfig: Setting CVar [[r.CapsuleShadowsCharacter:1]]
  448. [2023.06.07-00.31.36:984][ 0]LogConfig: Setting CVar [[r.ContactShadows:1]]
  449. [2023.06.07-00.31.36:984][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  450. [2023.06.07-00.31.36:984][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  451. [2023.06.07-00.31.36:984][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  452. [2023.06.07-00.31.36:985][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  453. [2023.06.07-00.31.36:985][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  454. [2023.06.07-00.31.36:985][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  455. [2023.06.07-00.31.36:986][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  456. [2023.06.07-00.31.36:986][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  457. [2023.06.07-00.31.36:986][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  458. [2023.06.07-00.31.36:986][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  459. [2023.06.07-00.31.36:987][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  460. [2023.06.07-00.31.36:988][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  461. [2023.06.07-00.31.36:989][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  462. [2023.06.07-00.31.36:989][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  463. [2023.06.07-00.31.36:992][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  464. [2023.06.07-00.31.36:992][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  465. [2023.06.07-00.31.36:995][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  466. [2023.06.07-00.31.36:995][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  467. [2023.06.07-00.31.36:996][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  468. [2023.06.07-00.31.36:996][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  469. [2023.06.07-00.31.36:997][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  470. [2023.06.07-00.31.36:998][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  471. [2023.06.07-00.31.36:998][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  472. [2023.06.07-00.31.36:999][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  473. [2023.06.07-00.31.36:999][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  474. [2023.06.07-00.31.36:999][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  475. [2023.06.07-00.31.36:999][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  476. [2023.06.07-00.31.37:000][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  477. [2023.06.07-00.31.37:000][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  478. [2023.06.07-00.31.37:000][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  479. [2023.06.07-00.31.37:001][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  480. [2023.06.07-00.31.37:001][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  481. [2023.06.07-00.31.37:001][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  482. [2023.06.07-00.31.37:001][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  483. [2023.06.07-00.31.37:002][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  484. [2023.06.07-00.31.37:002][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1.0]]
  485. [2023.06.07-00.31.37:002][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:16]]
  486. [2023.06.07-00.31.37:003][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  487. [2023.06.07-00.31.37:003][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  488. [2023.06.07-00.31.37:003][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]]
  489. [2023.06.07-00.31.37:003][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  490. [2023.06.07-00.31.37:004][ 0]LogConfig: Setting CVar [[r.SlavePlayerCamera:1]]
  491. [2023.06.07-00.31.37:004][ 0]LogConfig: Setting CVar [[r.SlavePlayerCameraSpectator:0]]
  492. [2023.06.07-00.31.37:004][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  493. [2023.06.07-00.31.37:005][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  494. [2023.06.07-00.31.37:005][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  495. [2023.06.07-00.31.37:005][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  496. [2023.06.07-00.31.37:005][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  497. [2023.06.07-00.31.37:006][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  498. [2023.06.07-00.31.37:006][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  499. [2023.06.07-00.31.37:006][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  500. [2023.06.07-00.31.37:008][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  501. [2023.06.07-00.31.37:009][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
  502. [2023.06.07-00.31.37:009][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  503. [2023.06.07-00.31.37:009][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  504. [2023.06.07-00.31.37:010][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  505. [2023.06.07-00.31.37:010][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  506. [2023.06.07-00.31.37:010][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  507. [2023.06.07-00.31.37:010][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  508. [2023.06.07-00.31.37:011][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  509. [2023.06.07-00.31.37:011][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  510. [2023.06.07-00.31.37:011][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  511. [2023.06.07-00.31.37:012][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  512. [2023.06.07-00.31.37:012][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  513. [2023.06.07-00.31.37:012][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  514. [2023.06.07-00.31.37:012][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  515. [2023.06.07-00.31.37:013][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  516. [2023.06.07-00.31.37:013][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  517. [2023.06.07-00.31.37:013][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  518. [2023.06.07-00.31.37:014][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  519. [2023.06.07-00.31.37:014][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  520. [2023.06.07-00.31.37:014][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
  521. [2023.06.07-00.31.37:014][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
  522. [2023.06.07-00.31.37:015][ 0]LogConfig: Setting CVar [[r.RenderTargetViewportSize:1.0]]
  523. [2023.06.07-00.31.37:015][ 0]LogConfig: Setting CVar [[r.SurfReac.Particles.PoolSize:80]]
  524. [2023.06.07-00.31.37:015][ 0]LogConfig: Setting CVar [[r.ScopeRenderMode:0]]
  525. [2023.06.07-00.31.37:016][ 0]LogConfig: Setting CVar [[r.SeparateTranslucencyScreenPercentage:100]]
  526. [2023.06.07-00.31.37:016][ 0]LogConfig: Setting CVar [[r.RagdollMaximum:16]]
  527. [2023.06.07-00.31.37:016][ 0]LogConfig: Setting CVar [[r.Dismemberment:1]]
  528. [2023.06.07-00.31.37:017][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  529. [2023.06.07-00.31.37:018][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  530. [2023.06.07-00.31.37:019][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  531. [2023.06.07-00.31.37:019][ 0]LogConfig: Setting CVar [[r.FoliageInteractionQuality:1]]
  532. [2023.06.07-00.31.37:019][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  533. [2023.06.07-00.31.37:019][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  534. [2023.06.07-00.31.37:020][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  535. [2023.06.07-00.31.37:020][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  536. [2023.06.07-00.31.37:020][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
  537. [2023.06.07-00.31.37:021][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
  538. [2023.06.07-00.31.37:021][ 0]LogHAL: Display: Platform has ~ 64 GB [68376158208 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  539. [2023.06.07-00.31.37:021][ 0]LogInit: Going up to parent DeviceProfile [Windows]
  540. [2023.06.07-00.31.37:022][ 0]LogInit: Going up to parent DeviceProfile []
  541. [2023.06.07-00.31.37:022][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  542. [2023.06.07-00.31.37:022][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  543. [2023.06.07-00.31.37:022][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  544. [2023.06.07-00.31.37:023][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODRadiusScale:0.5]]
  545. [2023.06.07-00.31.37:023][ 0]LogConfig: Setting CVar [[r.LandscapeLODBias:0]]
  546. [2023.06.07-00.31.37:023][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:8000]]
  547. [2023.06.07-00.31.37:024][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:0.9]]
  548. [2023.06.07-00.31.37:024][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewAffectsHLOD:0]]
  549. [2023.06.07-00.31.37:024][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  550. [2023.06.07-00.31.37:024][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:1]]
  551. [2023.06.07-00.31.37:025][ 0]LogConfig: Setting CVar [[r.SMAA.Temporal:0]]
  552. [2023.06.07-00.31.37:025][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  553. [2023.06.07-00.31.37:025][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  554. [2023.06.07-00.31.37:026][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]]
  555. [2023.06.07-00.31.37:026][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
  556. [2023.06.07-00.31.37:026][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
  557. [2023.06.07-00.31.37:026][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]]
  558. [2023.06.07-00.31.37:027][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  559. [2023.06.07-00.31.37:029][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.7]]
  560. [2023.06.07-00.31.37:029][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]]
  561. [2023.06.07-00.31.37:029][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  562. [2023.06.07-00.31.37:030][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
  563. [2023.06.07-00.31.37:030][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
  564. [2023.06.07-00.31.37:030][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  565. [2023.06.07-00.31.37:031][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
  566. [2023.06.07-00.31.37:031][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
  567. [2023.06.07-00.31.37:031][ 0]LogConfig: Setting CVar [[r.Shadow.ForceSingleSampleShadowingFromStationary:1]]
  568. [2023.06.07-00.31.37:032][ 0]LogConfig: Setting CVar [[r.CapsuleShadowsCharacter:0]]
  569. [2023.06.07-00.31.37:032][ 0]LogConfig: Setting CVar [[r.ContactShadows:0]]
  570. [2023.06.07-00.31.37:032][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:64]]
  571. [2023.06.07-00.31.37:032][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
  572. [2023.06.07-00.31.37:033][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  573. [2023.06.07-00.31.37:033][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  574. [2023.06.07-00.31.37:033][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
  575. [2023.06.07-00.31.37:033][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
  576. [2023.06.07-00.31.37:034][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]]
  577. [2023.06.07-00.31.37:034][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  578. [2023.06.07-00.31.37:034][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
  579. [2023.06.07-00.31.37:035][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]]
  580. [2023.06.07-00.31.37:035][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]]
  581. [2023.06.07-00.31.37:035][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
  582. [2023.06.07-00.31.37:035][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
  583. [2023.06.07-00.31.37:036][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  584. [2023.06.07-00.31.37:036][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]]
  585. [2023.06.07-00.31.37:036][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]]
  586. [2023.06.07-00.31.37:037][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
  587. [2023.06.07-00.31.37:037][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
  588. [2023.06.07-00.31.37:037][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
  589. [2023.06.07-00.31.37:039][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]]
  590. [2023.06.07-00.31.37:039][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]]
  591. [2023.06.07-00.31.37:040][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
  592. [2023.06.07-00.31.37:040][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
  593. [2023.06.07-00.31.37:040][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  594. [2023.06.07-00.31.37:041][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]]
  595. [2023.06.07-00.31.37:041][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]]
  596. [2023.06.07-00.31.37:041][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]]
  597. [2023.06.07-00.31.37:041][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
  598. [2023.06.07-00.31.37:042][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
  599. [2023.06.07-00.31.37:042][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
  600. [2023.06.07-00.31.37:042][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
  601. [2023.06.07-00.31.37:043][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  602. [2023.06.07-00.31.37:043][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:2]]
  603. [2023.06.07-00.31.37:043][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  604. [2023.06.07-00.31.37:044][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  605. [2023.06.07-00.31.37:044][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1.0]]
  606. [2023.06.07-00.31.37:044][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
  607. [2023.06.07-00.31.37:044][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:4]]
  608. [2023.06.07-00.31.37:045][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  609. [2023.06.07-00.31.37:045][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  610. [2023.06.07-00.31.37:045][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  611. [2023.06.07-00.31.37:045][ 0]LogConfig: Setting CVar [[r.SlavePlayerCamera:1]]
  612. [2023.06.07-00.31.37:046][ 0]LogConfig: Setting CVar [[r.SlavePlayerCameraSpectator:0]]
  613. [2023.06.07-00.31.37:046][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  614. [2023.06.07-00.31.37:046][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]]
  615. [2023.06.07-00.31.37:047][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
  616. [2023.06.07-00.31.37:047][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
  617. [2023.06.07-00.31.37:047][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]]
  618. [2023.06.07-00.31.37:049][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  619. [2023.06.07-00.31.37:049][ 0]LogConfig: Setting CVar [[r.DetailMode:1]]
  620. [2023.06.07-00.31.37:050][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
  621. [2023.06.07-00.31.37:050][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:2 ; Medium quality]]
  622. [2023.06.07-00.31.37:050][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]]
  623. [2023.06.07-00.31.37:051][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]]
  624. [2023.06.07-00.31.37:051][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
  625. [2023.06.07-00.31.37:051][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
  626. [2023.06.07-00.31.37:051][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  627. [2023.06.07-00.31.37:052][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:1]]
  628. [2023.06.07-00.31.37:052][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.6]]
  629. [2023.06.07-00.31.37:052][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
  630. [2023.06.07-00.31.37:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  631. [2023.06.07-00.31.37:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
  632. [2023.06.07-00.31.37:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  633. [2023.06.07-00.31.37:053][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  634. [2023.06.07-00.31.37:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  635. [2023.06.07-00.31.37:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
  636. [2023.06.07-00.31.37:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  637. [2023.06.07-00.31.37:055][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
  638. [2023.06.07-00.31.37:055][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  639. [2023.06.07-00.31.37:055][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  640. [2023.06.07-00.31.37:055][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  641. [2023.06.07-00.31.37:056][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:0]]
  642. [2023.06.07-00.31.37:056][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:1]]
  643. [2023.06.07-00.31.37:056][ 0]LogConfig: Setting CVar [[r.RenderTargetViewportSize:1.0]]
  644. [2023.06.07-00.31.37:056][ 0]LogConfig: Setting CVar [[r.SurfReac.Particles.PoolSize:40]]
  645. [2023.06.07-00.31.37:057][ 0]LogConfig: Setting CVar [[r.ScopeRenderMode:0]]
  646. [2023.06.07-00.31.37:059][ 0]LogConfig: Setting CVar [[r.SeparateTranslucencyScreenPercentage:100]]
  647. [2023.06.07-00.31.37:059][ 0]LogConfig: Setting CVar [[r.RagdollMaximum:8]]
  648. [2023.06.07-00.31.37:060][ 0]LogConfig: Setting CVar [[r.Dismemberment:1]]
  649. [2023.06.07-00.31.37:060][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  650. [2023.06.07-00.31.37:060][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  651. [2023.06.07-00.31.37:061][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  652. [2023.06.07-00.31.37:061][ 0]LogConfig: Setting CVar [[r.FoliageInteractionQuality:1]]
  653. [2023.06.07-00.31.37:061][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini]
  654. [2023.06.07-00.31.37:062][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  655. [2023.06.07-00.31.37:062][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  656. [2023.06.07-00.31.37:062][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  657. [2023.06.07-00.31.37:062][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini]
  658. [2023.06.07-00.31.37:063][ 0]LogInit: Computer: WIN-6L4DK4G0J81
  659. [2023.06.07-00.31.37:063][ 0]LogInit: User: Administrator
  660. [2023.06.07-00.31.37:063][ 0]LogInit: CPU Page size=4096, Cores=8
  661. [2023.06.07-00.31.37:064][ 0]LogInit: High frequency timer resolution =3.515628 MHz
  662. [2023.06.07-00.31.37:064][ 0]LogMemory: Memory total: Physical=63.7GB (64GB approx)
  663. [2023.06.07-00.31.37:064][ 0]LogMemory: Platform Memory Stats for WindowsServer
  664. [2023.06.07-00.31.37:064][ 0]LogMemory: Process Physical Memory: 146.43 MB used, 191.73 MB peak
  665. [2023.06.07-00.31.37:065][ 0]LogMemory: Process Virtual Memory: 177.12 MB used, 177.12 MB peak
  666. [2023.06.07-00.31.37:065][ 0]LogMemory: Physical Memory: 25281.67 MB used, 39926.92 MB free, 65208.59 MB total
  667. [2023.06.07-00.31.37:065][ 0]LogMemory: Virtual Memory: 134118168.00 MB used, 99556.33 MB free, 134217728.00 MB total
  668. [2023.06.07-00.31.37:066][ 0]LogWindows: WindowsPlatformFeatures disabled or dedicated server build
  669. [2023.06.07-00.31.37:083][ 0]LogInit: Physics initialised using underlying interface: PhysX
  670. [2023.06.07-00.31.37:083][ 0]LogInit: Using OS detected language (en-US).
  671. [2023.06.07-00.31.37:084][ 0]LogInit: Using OS detected locale (en-AU).
  672. [2023.06.07-00.31.37:087][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  673. [2023.06.07-00.31.37:101][ 0]LogInit: Setting process to per monitor DPI aware
  674. [2023.06.07-00.31.37:105][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
  675. [2023.06.07-00.31.37:110][ 0]LogInit: Using OS detected language (en-US).
  676. [2023.06.07-00.31.37:110][ 0]LogInit: Using OS detected locale (en-AU).
  677. [2023.06.07-00.31.37:110][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  678. [2023.06.07-00.31.37:118][ 0]LogTextLocalizationManager: Compacting localization data took 0.99ms
  679. [2023.06.07-00.31.37:118][ 0]LogAssetRegistry: FAssetRegistry took 0.0072 seconds to start up
  680. [2023.06.07-00.31.37:209][ 0]LogCollisionProfile: Warning: Profile (BlockAll) - Custom Channel Name = 'ClientsideDestructible' hasn't been found
  681. [2023.06.07-00.31.37:210][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
  682. [2023.06.07-00.31.37:210][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
  683. [2023.06.07-00.31.37:211][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel10' hasn't been found
  684. [2023.06.07-00.31.37:211][ 0]LogCollisionProfile: Warning: Profile (Pawn) - Custom Channel Name = 'None' hasn't been found
  685. [2023.06.07-00.31.37:211][ 0]LogCollisionProfile: Warning: Profile (Destructible) - Custom Channel Name = 'ClientsideDestructible' hasn't been found
  686. [2023.06.07-00.31.37:213][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages
  687. [2023.06.07-00.31.37:213][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer_0_P.pak added to pak precacher.
  688. [2023.06.07-00.31.37:213][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
  689. [2023.06.07-00.31.37:214][ 0]LogInit: Active device profile: [000002CAC2A7E8A0][000002CABC7824A0 49] WindowsServer
  690. [2023.06.07-00.31.37:214][ 0]LogInit: Profiles: [000002CAC2A7E700][000002CAB8323400 49] Windows, [000002CAC2A7E8A0][000002CABC7824A0 49] WindowsServer,
  691. [2023.06.07-00.31.37:221][ 0]LogSerialization: Display: AllowBulkDataInIoStore: 'true'
  692. [2023.06.07-00.31.37:226][ 0]LogNetVersion: Insurgency 1.0.0, NetCL: 268309, EngineNetVer: 17, GameNetVer: 0 (Checksum: 2503168661)
  693. [2023.06.07-00.31.37:237][ 0]LogStreaming: Error: Couldn't find file for package /StatsCollector/BP_DebugStatCollectorMenu requested by async loading code. NameToLoad: /StatsCollector/BP_DebugStatCollectorMenu
  694. [2023.06.07-00.31.37:238][ 0]LogStreaming: Error: Found 0 dependent packages...
  695. [2023.06.07-00.31.37:239][ 0]LogStreaming: Error: Couldn't find file for package /StatsCollector/FPSCounter requested by async loading code. NameToLoad: /StatsCollector/FPSCounter
  696. [2023.06.07-00.31.37:239][ 0]LogStreaming: Error: Found 0 dependent packages...
  697. [2023.06.07-00.31.37:241][ 0]LogGameStatsServer: Display: GameStatsServer INIT: Ready to issue login
  698. [2023.06.07-00.31.37:243][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__AircraftBase. Directly setting bReplicates is the correct procedure for pre-init actors.
  699. [2023.06.07-00.31.37:243][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__AircraftStrafing. Directly setting bReplicates is the correct procedure for pre-init actors.
  700. [2023.06.07-00.31.37:244][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ObjectiveBase. Directly setting bReplicates is the correct procedure for pre-init actors.
  701. [2023.06.07-00.31.37:244][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ObjectiveCapturable. Directly setting bReplicates is the correct procedure for pre-init actors.
  702. [2023.06.07-00.31.37:244][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__AmbushObjective. Directly setting bReplicates is the correct procedure for pre-init actors.
  703. [2023.06.07-00.31.37:267][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ProjectileGrenade. Directly setting bReplicates is the correct procedure for pre-init actors.
  704. [2023.06.07-00.31.37:268][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_Shrapnel_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  705. [2023.06.07-00.31.37:269][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_IED_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  706. [2023.06.07-00.31.37:269][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_IED_SuicideBomber_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  707. [2023.06.07-00.31.37:276][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__FireSupportBase. Directly setting bReplicates is the correct procedure for pre-init actors.
  708. [2023.06.07-00.31.37:276][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__FireSupportAircraft. Directly setting bReplicates is the correct procedure for pre-init actors.
  709. [2023.06.07-00.31.37:277][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__FireSupportArtillery. Directly setting bReplicates is the correct procedure for pre-init actors.
  710. [2023.06.07-00.31.37:278][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__FireSupportHoveringVehicle. Directly setting bReplicates is the correct procedure for pre-init actors.
  711. [2023.06.07-00.31.37:287][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__TeamInfo. Directly setting bReplicates is the correct procedure for pre-init actors.
  712. [2023.06.07-00.31.37:288][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__INSFrontlineTeamInfo. Directly setting bReplicates is the correct procedure for pre-init actors.
  713. [2023.06.07-00.31.37:289][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Widgets/WelcomeScreen/BP_WelcomeScreen requested by async loading code. NameToLoad: /Game/UI/Widgets/WelcomeScreen/BP_WelcomeScreen
  714. [2023.06.07-00.31.37:289][ 0]LogStreaming: Error: Found 0 dependent packages...
  715. [2023.06.07-00.31.37:298][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ItemTimeDetonator. Directly setting bReplicates is the correct procedure for pre-init actors.
  716. [2023.06.07-00.31.37:300][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Fonts/Oswald requested by async loading code. NameToLoad: /Game/UI/Fonts/Oswald
  717. [2023.06.07-00.31.37:301][ 0]LogStreaming: Error: Found 0 dependent packages...
  718. [2023.06.07-00.31.37:301][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Fonts/SourceSansPro requested by async loading code. NameToLoad: /Game/UI/Fonts/SourceSansPro
  719. [2023.06.07-00.31.37:302][ 0]LogStreaming: Error: Found 0 dependent packages...
  720. [2023.06.07-00.31.37:303][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__MagazineDebris. Directly setting bReplicates is the correct procedure for pre-init actors.
  721. [2023.06.07-00.31.37:306][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ObjectiveAction. Directly setting bReplicates is the correct procedure for pre-init actors.
  722. [2023.06.07-00.31.37:307][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ObjectiveCharacter. Directly setting bReplicates is the correct procedure for pre-init actors.
  723. [2023.06.07-00.31.37:308][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ObjectiveDestructible. Directly setting bReplicates is the correct procedure for pre-init actors.
  724. [2023.06.07-00.31.37:308][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ObjectiveTruck. Directly setting bReplicates is the correct procedure for pre-init actors.
  725. [2023.06.07-00.31.37:309][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ProjectileFlashbang. Directly setting bReplicates is the correct procedure for pre-init actors.
  726. [2023.06.07-00.31.37:309][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ProjectileMine. Directly setting bReplicates is the correct procedure for pre-init actors.
  727. [2023.06.07-00.31.37:310][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ProjectilePlantableGrenade. Directly setting bReplicates is the correct procedure for pre-init actors.
  728. [2023.06.07-00.31.37:310][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ProjectileRocket. Directly setting bReplicates is the correct procedure for pre-init actors.
  729. [2023.06.07-00.31.37:310][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ProjectileSmokeGrenade. Directly setting bReplicates is the correct procedure for pre-init actors.
  730. [2023.06.07-00.31.37:311][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__ProjectileThermiteGrenade. Directly setting bReplicates is the correct procedure for pre-init actors.
  731. [2023.06.07-00.31.37:311][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__RestrictedArea. Directly setting bReplicates is the correct procedure for pre-init actors.
  732. [2023.06.07-00.31.37:319][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__SpawnZone. Directly setting bReplicates is the correct procedure for pre-init actors.
  733. [2023.06.07-00.31.37:319][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__SpawnZoneCounterAttack. Directly setting bReplicates is the correct procedure for pre-init actors.
  734. [2023.06.07-00.31.37:320][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__SupplyCrate. Directly setting bReplicates is the correct procedure for pre-init actors.
  735. [2023.06.07-00.31.37:320][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__SurvivalObjective. Directly setting bReplicates is the correct procedure for pre-init actors.
  736. [2023.06.07-00.31.37:322][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__VehicleHoveringBase. Directly setting bReplicates is the correct procedure for pre-init actors.
  737. [2023.06.07-00.31.37:322][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__VehicleDrone. Directly setting bReplicates is the correct procedure for pre-init actors.
  738. [2023.06.07-00.31.37:336][ 0]LogUObjectArray: 24772 objects as part of root set at end of initial load.
  739. [2023.06.07-00.31.37:336][ 0]LogUObjectAllocator: 6117864 out of 32000000 bytes used by permanent object pool.
  740. [2023.06.07-00.31.37:336][ 0]LogUObjectArray: CloseDisregardForGC: 24772/0 objects in disregard for GC pool
  741. [2023.06.07-00.31.37:339][ 0]LogGauntlet: Display: Gauntlet Initialized
  742. [2023.06.07-00.31.37:341][ 0]LogOnline: FOnlineSubsystemNWIModule::StartupModule
  743. [2023.06.07-00.31.37:344][ 0]LogConsoleManager: Warning: Console object named 'StartFPSCounter' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
  744. [2023.06.07-00.31.37:355][ 0]VivoxCore: FVivoxCoreModule::StartupModule
  745. [2023.06.07-00.31.37:356][ 0]VivoxCore: Loaded Library (../../../Insurgency/Plugins/VivoxCore/Source/ThirdParty/VivoxCoreLibrary/Windows/Release/x64/vivoxsdk.dll)
  746. [2023.06.07-00.31.37:356][ 0]LogEngine: Initializing Engine...
  747. [2023.06.07-00.31.37:357][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s
  748. [2023.06.07-00.31.37:365][ 0]LogInit: Initializing FReadOnlyCVARCache
  749. [2023.06.07-00.31.37:365][ 0]LogNetVersion: Set ProjectVersion to 1.14.0. Version Checksum will be recalculated on next use.
  750. [2023.06.07-00.31.37:366][ 0]LogInit: Texture streaming: Disabled
  751. [2023.06.07-00.31.37:755][ 0]LogPakFile: Precache HighWater 16MB
  752.  
  753. [2023.06.07-00.31.37:755][ 0]LogPakFile: Precache HighWater 32MB
  754.  
  755. [2023.06.07-00.31.37:756][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_TimeExplosive_TimeDetonator_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  756. [2023.06.07-00.31.37:757][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_IED_DefusalCache_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  757. [2023.06.07-00.31.37:759][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_IED_Cache_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  758. [2023.06.07-00.31.37:759][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_C4_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  759. [2023.06.07-00.31.37:760][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_C4_Cache_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  760. [2023.06.07-00.31.37:791][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_40mm_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  761. [2023.06.07-00.31.37:795][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_IED_Drone_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  762. [2023.06.07-00.31.37:796][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Drone_IED_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  763. [2023.06.07-00.31.37:798][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_Mortar_Chemical_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  764. [2023.06.07-00.31.37:799][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_Artillery_Smoke_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  765. [2023.06.07-00.31.37:799][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_Mortar_Smoke_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  766. [2023.06.07-00.31.37:800][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_RocketBase_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  767. [2023.06.07-00.31.37:800][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_RocketM3_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  768. [2023.06.07-00.31.37:802][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_RocketPanzer_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  769. [2023.06.07-00.31.37:803][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_RocketRPG7_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  770. [2023.06.07-00.31.37:803][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_RocketAT4_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  771. [2023.06.07-00.31.37:804][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_GAU8_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  772. [2023.06.07-00.31.37:804][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_ApacheRocket_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  773. [2023.06.07-00.31.37:805][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_30mm_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  774. [2023.06.07-00.31.37:805][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_Artillery_HE_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  775. [2023.06.07-00.31.37:806][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_IED_BomberDrone_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  776. [2023.06.07-00.31.37:806][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Drone_Grenade_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  777. [2023.06.07-00.31.37:807][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_Mortar_HE_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  778. [2023.06.07-00.31.37:807][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_RocketBarrage_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  779. [2023.06.07-00.31.37:808][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_FireSupport_Artillery_HE_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  780. [2023.06.07-00.31.37:808][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_FireSupport_Artillery_Smoke_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  781. [2023.06.07-00.31.37:809][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_FireSupport_Drone_Grenade_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  782. [2023.06.07-00.31.37:809][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_FireSupport_Drone_IED_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  783. [2023.06.07-00.31.37:810][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_FireSupport_Mortar_Chemical_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  784. [2023.06.07-00.31.37:810][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_FireSupport_Mortar_HE_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  785. [2023.06.07-00.31.37:810][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_FireSupport_Mortar_Smoke_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  786. [2023.06.07-00.31.37:811][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_FireSupport_RocketBarrage_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  787. [2023.06.07-00.31.38:019][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Apache_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  788. [2023.06.07-00.31.38:021][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_FireSupport_Apache_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  789. [2023.06.07-00.31.38:022][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Blackhawk_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  790. [2023.06.07-00.31.38:023][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_FireSupport_BlackHawk_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  791. [2023.06.07-00.31.38:104][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Aircraft_A10_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  792. [2023.06.07-00.31.38:105][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Firesupport_A10_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  793. [2023.06.07-00.31.38:184][ 0]LogINSAssetManager: Display: Preloading 1057 cosmetic assets
  794. [2023.06.07-00.31.38:188][ 0]LogStreaming: Error: Couldn't find file for package /Game/Game/Collectibles/Cosmetics/Character/FaceWear/CC_INS_FACEWEAR_Prisoner_Shemagh requested by async loading code. NameToLoad: /Game/Game/Collectibles/Cosmetics/Character/FaceWear/CC_INS_FACEWEAR_Prisoner_Shemagh
  795. [2023.06.07-00.31.38:189][ 0]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
  796. [2023.06.07-00.31.38:189][ 0]LogStreaming: Error: Found 0 dependent packages...
  797. [2023.06.07-00.31.38:190][ 0]LogStreaming: Error: Couldn't find file for package /Game/Game/Collectibles/Cosmetics/Character/FaceWear/CC_INS_FACEWEAR_SmoothMask_BalaclavaEyehole requested by async loading code. NameToLoad: /Game/Game/Collectibles/Cosmetics/Character/FaceWear/CC_INS_FACEWEAR_SmoothMask_BalaclavaEyehole
  798. [2023.06.07-00.31.38:190][ 0]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
  799. [2023.06.07-00.31.38:190][ 0]LogStreaming: Error: Found 0 dependent packages...
  800. [2023.06.07-00.31.38:717][ 0]LogPakFile: Precache HighWater 48MB
  801.  
  802. [2023.06.07-00.31.38:717][ 0]LogPakFile: Precache HighWater 64MB
  803.  
  804. [2023.06.07-00.31.38:718][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_22mm_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  805. [2023.06.07-00.31.38:722][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_20mm_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  806. [2023.06.07-00.31.38:724][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_35mmSmoke_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  807. [2023.06.07-00.31.38:725][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_22mmSmoke_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  808. [2023.06.07-00.31.38:728][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_20mmSmoke_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  809. [2023.06.07-00.31.38:730][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_40mmSmoke_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  810. [2023.06.07-00.31.38:733][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_VehicleMine_Base_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  811. [2023.06.07-00.31.38:735][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_VehicleMine_M19_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  812. [2023.06.07-00.31.38:736][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_VehicleMine_TM62_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  813. [2023.06.07-00.31.38:737][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_ANM14_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  814. [2023.06.07-00.31.38:739][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_M18_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  815. [2023.06.07-00.31.38:740][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_F1_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  816. [2023.06.07-00.31.38:741][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_M67_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  817. [2023.06.07-00.31.38:743][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_M84_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  818. [2023.06.07-00.31.38:751][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_Molotov_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  819. [2023.06.07-00.31.39:058][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_Projectile_35mm_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  820. [2023.06.07-00.31.39:107][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation.
  821. [2023.06.07-00.31.39:323][ 0]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets!
  822. [2023.06.07-00.31.39:324][ 0]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets!
  823. [2023.06.07-00.31.39:324][ 0]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets!
  824. [2023.06.07-00.31.39:325][ 0]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets!
  825. [2023.06.07-00.31.39:327][ 0]LogHydra: FHydra5Module::OnWorldInit World=Untitled
  826. [2023.06.07-00.31.39:327][ 0]LogGameStatsServer: Display: GameStatsServer INIT: Ready to issue login
  827. [2023.06.07-00.31.39:327][ 0]LogAnalytics: Display: [NewWorld.Sandstorm.Release] APIServer = https://analytics.sandstorm.game/prod1/. AppVersion = ++sandstorm+release-1.14-CL-268309
  828. [2023.06.07-00.31.39:328][ 0]ImportText (MapCycleEntry): Missing closing parenthesis: (Scenario "Scenario_Yavin_Domination_Arena",Lighting="Day",Opti)
  829. [2023.06.07-00.31.39:328][ 0]ImportText (MapCycleEntry): Missing closing parenthesis: (Scenario "Scenario_Utapau_Domination",Lighting="Day",Opti)
  830. [2023.06.07-00.31.39:328][ 0]ImportText (MapCycleEntry): Missing closing parenthesis: (Scenario "Scenario_MosEisley_Domination",Lighting="Day",Opti)
  831. [2023.06.07-00.31.39:328][ 0]LogOnline: Display: Printing active map cycle with 8 entries:
  832. [2023.06.07-00.31.39:329][ 0]LogOnline: Display: [0] Map: , Scenario: Scenario_RhenVar_Checkpoint_Security, Mode: Default, Lighting: Day, Options: None Specified
  833. [2023.06.07-00.31.39:329][ 0]LogOnline: Display: [1] Map: , Scenario: Scenario_MosEisley_Checkpoint_Security, Mode: Default, Lighting: Day, Options: None Specified
  834. [2023.06.07-00.31.39:330][ 0]LogOnline: Display: [2] Map: , Scenario: Scenario_Utapau_Checkpoint_Security, Mode: Default, Lighting: Day, Options: None Specified
  835. [2023.06.07-00.31.39:330][ 0]LogOnline: Display: [3] Map: , Scenario: Scenario_Factory_Checkpoint_Security_EXT, Mode: Default, Lighting: Day, Options: None Specified
  836. [2023.06.07-00.31.39:331][ 0]LogOnline: Display: [4] Map: , Scenario: Scenario_Yavin_Checkpoint_Security, Mode: Default, Lighting: Day, Options: None Specified
  837. [2023.06.07-00.31.39:331][ 0]LogOnline: Display: [5] Map: , Scenario: , Mode: Default, Lighting: , Options: None Specified
  838. [2023.06.07-00.31.39:331][ 0]LogOnline: Display: [6] Map: , Scenario: , Mode: Default, Lighting: , Options: None Specified
  839. [2023.06.07-00.31.39:331][ 0]LogOnline: Display: [7] Map: , Scenario: , Mode: Default, Lighting: , Options: None Specified
  840. [2023.06.07-00.31.39:332][ 0]LogOnline: OSS: Creating online subsystem instance for: NWI
  841. [2023.06.07-00.31.39:335][ 0]LogOnline: OSS: Creating online subsystem instance for: EOS
  842. [2023.06.07-00.31.39:335][ 0]LogOnline: Display: OSS: AUTH : EOS Auth (Client-Server) Enabled
  843. [2023.06.07-00.31.39:335][ 0]LogInit: Using OS detected language (en-US).
  844. [2023.06.07-00.31.39:335][ 0]LogInit: Using OS detected locale (en-AU).
  845. [2023.06.07-00.31.39:337][ 0]LogInit: Valid culture detected: en in place of: (en-US).
  846. [2023.06.07-00.31.39:352][ 0]LogInit: Display: Game Engine Initialized.
  847. [2023.06.07-00.31.39:352][ 0]LogMod: InitServerMods: 1904236 queued for download.
  848. [2023.06.07-00.31.39:353][ 0]LogMod: InitServerMods: 2579049 queued for download.
  849. [2023.06.07-00.31.39:353][ 0]LogMod: InitServerMods: 1904236 queued for download.
  850. [2023.06.07-00.31.39:354][ 0]LogMod: InitServerMods: 2579049 queued for download.
  851. [2023.06.07-00.31.39:355][ 0]LogModKit: [FBatchModDownload] Querying metadata for batch download...
  852. [2023.06.07-00.31.39:355][ 0]LogInit: Display: Starting Game.
  853. [2023.06.07-00.31.41:399][ 0]LogPackageName: SearchForPackageOnDisk took 2.043s, but failed to resolve Utapau.umap.
  854. [2023.06.07-00.31.41:399][ 0]LogLoad: Error: Failed to enter /Game/Maps/Farmhouse/Farmhouse: . Please check the log for errors.
  855. [2023.06.07-00.31.41:400][ 0]LogNet: Browse: /Game/Maps/Farmhouse/Farmhouse?Name=Player
  856. [2023.06.07-00.31.41:400][ 0]LogLoad: UINSGameInstance::OnBeginLoadMap(/Game/Maps/Farmhouse/Farmhouse?Name=Player)
  857. [2023.06.07-00.31.41:401][ 0]LogLoad: Warning: UINSGameInstance::OnPreLoadMap: Invalid NextURL, loading /Game/Maps/Farmhouse/Farmhouse
  858. [2023.06.07-00.31.41:401][ 0]LogLoad: LoadMap: /Game/Maps/Farmhouse/Farmhouse?Name=Player
  859. [2023.06.07-00.31.41:401][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_27
  860. [2023.06.07-00.31.41:402][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  861. [2023.06.07-00.31.41:418][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms
  862. [2023.06.07-00.31.41:435][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk11-WindowsServer_0_P.pak added to pak precacher.
  863. [2023.06.07-00.31.42:281][ 0]LogAIModule: Creating AISystem for world Farmhouse
  864. [2023.06.07-00.31.42:281][ 0]LogHydra: FHydra5Module::OnWorldInit World=Farmhouse
  865. [2023.06.07-00.31.42:282][ 0]LogLoad: Game class is 'INSCheckpointGameMode'
  866. [2023.06.07-00.31.42:283][ 0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  867. [2023.06.07-00.31.42:283][ 0]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0
  868. [2023.06.07-00.31.42:283][ 0]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072)
  869. [2023.06.07-00.31.42:283][ 0]LogNet: Created socket for bind address: 0.0.0.0 on port 30202
  870. [2023.06.07-00.31.42:283][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  871. [2023.06.07-00.31.42:284][ 0]LogNet: GameNetDriver IpNetDriver_2147482538 IpNetDriver listening on port 30202
  872. [2023.06.07-00.31.42:284][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_DirtMounds_Merged) is flushing async loading
  873. [2023.06.07-00.31.42:287][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Reflections) is flushing async loading
  874. [2023.06.07-00.31.42:288][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Cables_Merged) is flushing async loading
  875. [2023.06.07-00.31.42:298][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Sound) is flushing async loading
  876. [2023.06.07-00.31.42:307][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Decals) is flushing async loading
  877. [2023.06.07-00.31.42:327][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Props_Unmerged) is flushing async loading
  878. [2023.06.07-00.31.42:559][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_BlockingVolumes) is flushing async loading
  879. [2023.06.07-00.31.42:567][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_KitSelectionroom_sec) is flushing async loading
  880. [2023.06.07-00.31.42:570][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Landscape) is flushing async loading
  881. [2023.06.07-00.31.42:681][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Structures_Merged_New) is flushing async loading
  882. [2023.06.07-00.31.43:037][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_DynamicProps) is flushing async loading
  883. [2023.06.07-00.31.43:178][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Rocks_Merged) is flushing async loading
  884. [2023.06.07-00.31.43:191][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Backdrop) is flushing async loading
  885. [2023.06.07-00.31.43:206][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Particles) is flushing async loading
  886. [2023.06.07-00.31.43:212][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_KitSelectionroom_ins) is flushing async loading
  887. [2023.06.07-00.31.43:215][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Doors) is flushing async loading
  888. [2023.06.07-00.31.43:223][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_AI) is flushing async loading
  889. [2023.06.07-00.31.43:291][ 0]LogWorld: Bringing World /Game/Maps/Farmhouse/Farmhouse.Farmhouse up for play (max tick rate 60) at 2023.06.07-10.31.43
  890. [2023.06.07-00.31.43:293][ 0]LogServerQuery: FServerQueryModule::StartupModule
  891. [2023.06.07-00.31.43:293][ 0]LogGameMode: Display: Attempting to initialize mutators from list: SWTCW, DisableRZ
  892. [2023.06.07-00.31.43:294][ 0]LogGameMode: Warning: Mutator path 'SWTCW' is invalid ().
  893. [2023.06.07-00.31.43:294][ 0]LogGameMode: Warning: Mutator path 'DisableRZ' is invalid ().
  894. [2023.06.07-00.31.43:304][ 0]LogActor: Warning: SetReplicates called on non-initialized actor INSSoldier_2147482156. Directly setting bReplicates is the correct procedure for pre-init actors.
  895. [2023.06.07-00.31.43:304][ 0]LogSession: ----- Register Server (SteamNWI) -----
  896. [2023.06.07-00.31.43:305][ 0]LogSession: ----- Register Server (EOS) -----
  897. [2023.06.07-00.31.43:306][ 0]LogOnlineSession: Error: OSS: EOS_SessionModification_AddAttribute() failed for attribute name (ModList) with EOS result code (EOS_InvalidParameters)
  898. [2023.06.07-00.31.43:307][ 0]LogAI: Warning: AI difficulty set to 0.2
  899. [2023.06.07-00.31.43:318][ 0]LogWorld: Bringing up level for play took: 0.040050
  900. [2023.06.07-00.31.43:318][ 0]LogGameMode: Display: State: EnteringMap -> LoadingAssets
  901. [2023.06.07-00.31.43:318][ 0]LogGameState: Match State Changed from EnteringMap to LoadingAssets
  902. [2023.06.07-00.31.43:319][ 0]LogScenario: Display: Loading scenario 'Scenario_Farmhouse_Checkpoint_Security' (Map Default)...
  903. [2023.06.07-00.31.43:323][ 0]LogINSAssetManager: Display: Loading scenario asset 'Scenario_Farmhouse_Checkpoint_Security' (path: /Game/Game/Scenarios/Coop/Farmhouse/Scenario_Farmhouse_Checkpoint_Security.Scenario_Farmhouse_Checkpoint_Security)...
  904. [2023.06.07-00.31.43:323][ 0]LogScenario: Display: CheckLoadingComplete - Pending, scenario assets not loaded.
  905. [2023.06.07-00.31.43:323][ 0]LogGameMode: Display: High priority async loading ENABLED
  906. [2023.06.07-00.31.43:324][ 0]LogAudioCues: Error: Unable to load banks at this time, deferring load.
  907. [2023.06.07-00.31.43:325][ 0]LogRcon: InitRconServer: Initialzing rcon server at 0.0.0.0:27516
  908. [2023.06.07-00.31.43:325][ 0]LogRcon: Rcon listening at 0.0.0.0:27516
  909. [2023.06.07-00.31.43:326][ 0]LogLoad: Took 1.924266 seconds to LoadMap(/Game/Maps/Farmhouse/Farmhouse)
  910. [2023.06.07-00.31.43:326][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  911. [2023.06.07-00.31.43:326][ 0]LogLoad: (Engine Initialization) Total time: 6.68 seconds
  912. [2023.06.07-00.31.43:358][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__Obj_WeaponCache_Base_C. Directly setting bReplicates is the correct procedure for pre-init actors.
  913. [2023.06.07-00.31.43:363][ 0]LogINSAssetManager: Display: OnUpgradePreloadComplete : Loaded upgrades count : (16)/(16)
  914. [2023.06.07-00.31.43:369][ 1]LogModKit: [FBatchModDownload] Adding Star Wars: Sagas[1904236] to download queue.
  915. [2023.06.07-00.31.43:370][ 1]LogMod: OnModActivatedFromCloud: Star Wars: Sagas[1904236] bFromGameServer = true
  916. [2023.06.07-00.31.43:370][ 1]LogMod: MountMod: SWINS in ../../../Insurgency/Mods/modio/1904236/3406801 (id: 1904236, package: /SWINS/, content: ../../../Insurgency/Mods/SWINS/Content)
  917. [2023.06.07-00.31.43:374][ 1]LogPakFile: PakFile PrimaryIndexSize=348902
  918. [2023.06.07-00.31.43:374][ 1]LogPakFile: PakFile PathHashIndexSize=82280
  919. [2023.06.07-00.31.43:374][ 1]LogPakFile: PakFile FullDirectoryIndexSize=350808
  920. [2023.06.07-00.31.43:375][ 1]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Mods/modio/1904236/3406801/SWINSpakchunk0-WindowsClient.pak' (chunk index 0, root '../../../') mounted
  921. [2023.06.07-00.31.43:375][ 1]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../ File:../../../Insurgency/Mods/modio/1904236/3406801/SWINSpakchunk0-WindowsClient.pak)
  922. [2023.06.07-00.31.43:376][ 1]LogPakFile: OnPakFileMounted2Time == 0.000537
  923. [2023.06.07-00.31.43:376][ 1]LogMod: MountPak: ../../../Insurgency/Mods/modio/1904236/3406801/SWINSpakchunk0-WindowsClient.pak was successful
  924. [2023.06.07-00.31.43:376][ 1]LogPakFile: PakFile PrimaryIndexSize=13085
  925. [2023.06.07-00.31.43:376][ 1]LogPakFile: PakFile PathHashIndexSize=476
  926. [2023.06.07-00.31.43:377][ 1]LogPakFile: PakFile FullDirectoryIndexSize=3275
  927. [2023.06.07-00.31.43:378][ 1]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Mods/modio/1904236/3406801/SWINSpakchunk0optional-WindowsClient.pak' (chunk index 0, root '../../../Insurgency/') mounted
  928. [2023.06.07-00.31.43:379][ 1]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/ File:../../../Insurgency/Mods/modio/1904236/3406801/SWINSpakchunk0optional-WindowsClient.pak)
  929. [2023.06.07-00.31.43:379][ 1]LogPakFile: OnPakFileMounted2Time == 0.000528
  930. [2023.06.07-00.31.43:379][ 1]LogMod: MountPak: ../../../Insurgency/Mods/modio/1904236/3406801/SWINSpakchunk0optional-WindowsClient.pak was successful
  931. [2023.06.07-00.31.43:380][ 1]LogPakFile: PakFile PrimaryIndexSize=55548
  932. [2023.06.07-00.31.43:380][ 1]LogPakFile: PakFile PathHashIndexSize=248
  933. [2023.06.07-00.31.43:380][ 1]LogPakFile: PakFile FullDirectoryIndexSize=431
  934. [2023.06.07-00.31.43:381][ 1]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Mods/modio/1904236/3406801/SWINSSounds.pak' (chunk index 0, root '../../../Insurgency/Content/WwiseAudio/Windows/') mounted
  935. [2023.06.07-00.31.43:381][ 1]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../Insurgency/Content/WwiseAudio/Windows/ File:../../../Insurgency/Mods/modio/1904236/3406801/SWINSSounds.pak)
  936. [2023.06.07-00.31.43:381][ 1]LogPakFile: OnPakFileMounted2Time == 0.000525
  937. [2023.06.07-00.31.43:381][ 1]LogMod: MountPak: ../../../Insurgency/Mods/modio/1904236/3406801/SWINSSounds.pak was successful
  938. [2023.06.07-00.31.43:388][ 1]LogAssetRegistry: Error: AddAssetData called with ObjectPath /Game/Environment/Props/Vehicles/Materials/MI_CarGlass.MI_CarGlass which already exists. This will overwrite and leak the existing AssetData.
  939. [2023.06.07-00.31.43:402][ 1]LogMod: LoadModAssetRegistry: Read asset registry for /SWINS/ at path ../../../Insurgency/Mods/SWINS/AssetRegistry.bin.
  940. [2023.06.07-00.31.43:402][ 1]LogMod: [SWINS] Loading mod data at path /SWINS/SWINS.SWINS
  941. [2023.06.07-00.31.43:402][ 1]LogModKit: [FBatchModDownload] Adding No Restricted Zones/Area limits[2579049] to download queue.
  942. [2023.06.07-00.31.43:403][ 1]LogMod: OnModActivatedFromCloud: No Restricted Zones/Area limits[2579049] bFromGameServer = true
  943. [2023.06.07-00.31.43:403][ 1]LogMod: MountMod: DisableRestrictionZones in ../../../Insurgency/Mods/modio/2579049/3686815 (id: 2579049, package: /DisableRestrictionZones/, content: ../../../Insurgency/Mods/DisableRestrictionZones/Content)
  944. [2023.06.07-00.31.43:404][ 1]LogPakFile: PakFile PrimaryIndexSize=294
  945. [2023.06.07-00.31.43:404][ 1]LogPakFile: PakFile PathHashIndexSize=188
  946. [2023.06.07-00.31.43:404][ 1]LogPakFile: PakFile FullDirectoryIndexSize=1324
  947. [2023.06.07-00.31.43:405][ 1]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Insurgency/Mods/modio/2579049/3686815/DisableRestrictionZonespakchunk0-WindowsClient.pak' (chunk index 0, root '../../../') mounted
  948. [2023.06.07-00.31.43:406][ 1]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../ File:../../../Insurgency/Mods/modio/2579049/3686815/DisableRestrictionZonespakchunk0-WindowsClient.pak)
  949. [2023.06.07-00.31.43:406][ 1]LogPakFile: OnPakFileMounted2Time == 0.001339
  950. [2023.06.07-00.31.43:406][ 1]LogMod: MountPak: ../../../Insurgency/Mods/modio/2579049/3686815/DisableRestrictionZonespakchunk0-WindowsClient.pak was successful
  951. [2023.06.07-00.31.43:406][ 1]LogAssetRegistry: Error: AddAssetData called with ObjectPath /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.Blueprint_64x which already exists. This will overwrite and leak the existing AssetData.
  952. [2023.06.07-00.31.43:407][ 1]LogMod: LoadModAssetRegistry: Read asset registry for /DisableRestrictionZones/ at path ../../../Insurgency/Mods/DisableRestrictionZones/AssetRegistry.bin.
  953. [2023.06.07-00.31.43:407][ 1]LogMod: [DisableRestrictionZones] Loading mod data at path /DisableRestrictionZones/ModData_DisableRestrictionZones.ModData_DisableRestrictionZones
  954. [2023.06.07-00.31.43:407][ 1]LogModKit: [FBatchModDownload] Batch download completed with 2 completed, 0 failed.
  955. [2023.06.07-00.31.43:408][ 1]LogGameMode: Display: State: LoadingAssets -> LeavingMap
  956. [2023.06.07-00.31.43:408][ 1]LogGameState: Match State Changed from LoadingAssets to LeavingMap
  957. [2023.06.07-00.31.43:408][ 1]LogINSAssetManager: Display: Purging tracked asset handles.
  958. [2023.06.07-00.31.43:408][ 1]LogGameMode: ProcessServerTravel: Utapau?Scenario=Scenario_Utapau_Checkpoint_Security?Lighting=Day?password=something
  959. [2023.06.07-00.31.45:894][ 1]LogPackageName: SearchForPackageOnDisk took 2.485s, but failed to resolve Utapau.umap.
  960. [2023.06.07-00.31.45:894][ 1]LogPakFile: Ne
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