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ghostteen14

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Mar 3rd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Joseph Deramus")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. -- Credits by venturiansonic ( https://web.roblox.com/users/53282477/profile )
  84. -- And renzonic ( https://www.roblox.com/users/110484359/profile )
  85. -- This Link will Auto - Update
  86. -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --
  87. -- Updated on 21.03.2018
  88. wait(0.3)
  89. Player = game.Players.josephderamus2985
  90. Mouse = Player:GetMouse()
  91. Character = Player.Character
  92. Humanoid = Character.Humanoid
  93. local Idle = false
  94. local rad = math.rad
  95. local attack = false
  96. local attacktype = 1
  97. local hitted = false
  98. Character:FindFirstChild("Animate"):Destroy()
  99. Humanoid.WalkSpeed = 5
  100. Humanoid.Animator.Parent = nil
  101. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  102. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  103. Character.Head.face.Texture = "rbxassetid://710492060"
  104. Humanoid.JumpPower = 120
  105. Humanoid.BodyDepthScale.Value = 1.1
  106. Humanoid.BodyHeightScale.Value = 1.18
  107. Humanoid.BodyWidthScale.Value = 1.06
  108. Humanoid.HeadScale.Value = 1
  109. Humanoid.MaxHealth = 5000
  110. wait(0.01)
  111. Humanoid.Health = 5000
  112. v3 = Vector3.new
  113. bc = BrickColor.new
  114. for i, v in pairs(Character:children()) do
  115. if v:IsA("Hat") then
  116. v:Destroy()
  117. end
  118. end
  119. for i, v in pairs(Character:children()) do
  120. if v:IsA("Accessory") then
  121. v:Destroy()
  122. end
  123. end
  124. for i, v in pairs(Character:children()) do
  125. if v:IsA("Hair") then
  126. v:Destroy()
  127. end
  128. end
  129. ArtificialHB = Instance.new("BindableEvent", script)
  130. ArtificialHB.Name = "Heartbeat"
  131. script:WaitForChild("Heartbeat")
  132. frame = 0.016666666666666666
  133. tf = 0
  134. allowframeloss = false
  135. tossremainder = false
  136. lastframe = tick()
  137. script.Heartbeat:Fire()
  138. game:GetService("RunService").Heartbeat:connect(function(s, p)
  139. tf = tf + s
  140. if tf >= frame then
  141. if allowframeloss then
  142. script.Heartbeat:Fire()
  143. lastframe = tick()
  144. else
  145. for i = 1, math.floor(tf / frame) do
  146. script.Heartbeat:Fire()
  147. end
  148. lastframe = tick()
  149. end
  150. if tossremainder then
  151. tf = 0
  152. else
  153. tf = tf - frame * math.floor(tf / frame)
  154. end
  155. end
  156. end)
  157. function swait(num)
  158. if num == 0 or num == nil then
  159. ArtificialHB.Event:wait()
  160. else
  161. for i = 0, num do
  162. ArtificialHB.Event:wait()
  163. end
  164. end
  165. end
  166. local LeftUpperArm = Character.LeftUpperArm
  167. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  168. local LeftLowerArm = Character.LeftLowerArm
  169. local LeftElbow = Character.LeftLowerArm.LeftElbow
  170. local LeftUpperLeg = Character.LeftUpperLeg
  171. local LeftHip = Character.LeftUpperLeg.LeftHip
  172. local LeftLowerLeg = Character.LeftLowerLeg
  173. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  174. local RightUpperArm = Character.RightUpperArm
  175. local RightShoulder = Character.RightUpperArm.RightShoulder
  176. local RightLowerArm = Character.RightLowerArm
  177. local RightElbow = Character.RightLowerArm.RightElbow
  178. local RightUpperLeg = Character.RightUpperLeg
  179. local RightHip = Character.RightUpperLeg.RightHip
  180. local RightLowerLeg = Character.RightLowerLeg
  181. local RightKnee = Character.RightLowerLeg.RightKnee
  182. local UpperTorso = Character.UpperTorso
  183. local LowerTorso = Character.LowerTorso
  184. local Root = Character.LowerTorso.Root
  185. local Head = Character.Head
  186. local Neck = Character.Head.Neck
  187. local RootPart = Character.HumanoidRootPart
  188. local LeftHand = Character.LeftHand
  189. local RightHand = Character.RightHand
  190. local LeftFoot = Character.LeftFoot
  191. local RightFoot = Character.RightFoot
  192. local Waist = Character.UpperTorso.Waist
  193. local canfly1 = false
  194. local canfly = true
  195. local flying1 = true
  196. local kicharging = false
  197. local ki = 100
  198. local kigo = 2.3
  199. local ColorsArray = {
  200. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  201. ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
  202. }
  203. function newRay(start, face, range, wat)
  204. local rey = Ray.new(start.p, (face.p - start.p).Unit * range)
  205. hit, pos = Workspace:FindPartOnRayWithIgnoreList(rey, wat)
  206. return rey, hit, pos
  207. end
  208. local Hair = Instance.new("Part", Character)
  209. Hair.Size = Vector3.new(1, 1, 1)
  210. Hair.Material = "SmoothPlastic"
  211. Hair.BrickColor = BrickColor.new("Really black")
  212. Hair.CanCollide = false
  213. local Hair2 = Instance.new("SpecialMesh", Hair)
  214. Hair2.MeshId = "rbxassetid://738716276"
  215. Hair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  216. local Hair3 = Instance.new("Weld", Hair)
  217. Hair3.Part0 = Character.Head
  218. Hair3.Part1 = Hair
  219. Hair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  220. local SS2Hair = Instance.new("Part", Character)
  221. SS2Hair.Size = Vector3.new(1, 1, 1)
  222. SS2Hair.Material = "SmoothPlastic"
  223. SS2Hair.BrickColor = BrickColor.new("Daisy orange")
  224. SS2Hair.CanCollide = false
  225. SS2Hair.Transparency = 1
  226. local SS2Hair2 = Instance.new("SpecialMesh", SS2Hair)
  227. SS2Hair2.MeshId = "rbxassetid://1141408580"
  228. SS2Hair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  229. local SS2Hair3 = Instance.new("Weld", SS2Hair)
  230. SS2Hair3.Part0 = Character.Head
  231. SS2Hair3.Part1 = SS2Hair
  232. SS2Hair3.C0 = CFrame.new(0, 0.98, 0.35)
  233. local SSHair = Instance.new("Part", Character)
  234. SSHair.Size = Vector3.new(1, 1, 1)
  235. SSHair.Material = "SmoothPlastic"
  236. SSHair.BrickColor = BrickColor.new("Daisy orange")
  237. SSHair.CanCollide = false
  238. SSHair.Transparency = 1
  239. local SSHair2 = Instance.new("SpecialMesh", SSHair)
  240. SSHair2.MeshId = "rbxassetid://1141407897"
  241. SSHair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  242. local SSHair3 = Instance.new("Weld", SSHair)
  243. SSHair3.Part0 = Character.Head
  244. SSHair3.Part1 = SSHair
  245. SSHair3.C0 = CFrame.new(0, 0.98, 0.35)
  246. local SS3Hair = Instance.new("Part", Character)
  247. SS3Hair.Size = Vector3.new(1, 1, 1)
  248. SS3Hair.Material = "SmoothPlastic"
  249. SS3Hair.BrickColor = BrickColor.new("Daisy orange")
  250. SS3Hair.CanCollide = false
  251. SS3Hair.Transparency = 1
  252. local SS3Hair2 = Instance.new("SpecialMesh", SS3Hair)
  253. SS3Hair2.MeshId = "rbxassetid://1189305160"
  254. SS3Hair2.Scale = Vector3.new(1, 1, 1)
  255. local SS3Hair3 = Instance.new("Weld", SS3Hair)
  256. SS3Hair3.Part0 = Character.Head
  257. SS3Hair3.Part1 = SS3Hair
  258. SS3Hair3.C0 = CFrame.new(0, -0.79, 0.98)
  259. local Four = Instance.new("Part", Character)
  260. Four.Size = Vector3.new(1, 1, 1)
  261. Four.Material = "SmoothPlastic"
  262. Four.BrickColor = BrickColor.new("Really black")
  263. Four.CanCollide = false
  264. Four.Transparency = 1
  265. local Four2 = Instance.new("SpecialMesh", Four)
  266. Four2.MeshId = "rbxassetid://1286381480"
  267. Four2.Scale = Vector3.new(1.2, 1.2, 1.2)
  268. local Blue3 = Instance.new("Weld", Four)
  269. Blue3.Part0 = Character.Head
  270. Blue3.Part1 = Four
  271. Blue3.C0 = CFrame.new(0, 0.1, 0.1)
  272. local Blue = Instance.new("Part", Character)
  273. Blue.Size = Vector3.new(1, 1, 1)
  274. Blue.Material = "SmoothPlastic"
  275. Blue.BrickColor = BrickColor.new("Cyan")
  276. Blue.CanCollide = false
  277. Blue.Transparency = 1
  278. local Blue2 = Instance.new("SpecialMesh", Blue)
  279. Blue2.MeshId = "rbxassetid://1141407897"
  280. Blue2.Scale = Vector3.new(0.05, 0.05, 0.05)
  281. local Blue3 = Instance.new("Weld", Blue)
  282. Blue3.Part0 = Character.Head
  283. Blue3.Part1 = Blue
  284. Blue3.C0 = CFrame.new(0, 0.98, 0.35)
  285. local HairG = Instance.new("Part", Character)
  286. HairG.Size = Vector3.new(1, 1, 1)
  287. HairG.Material = "SmoothPlastic"
  288. HairG.BrickColor = BrickColor.new("Persimmon")
  289. HairG.CanCollide = false
  290. HairG.Transparency = 1
  291. local HairG2 = Instance.new("SpecialMesh", HairG)
  292. HairG2.MeshId = "rbxassetid://738716276"
  293. HairG2.Scale = Vector3.new(0.5, 0.5, 0.5)
  294. local HairG3 = Instance.new("Weld", HairG)
  295. HairG3.Part0 = Character.Head
  296. HairG3.Part1 = HairG
  297. HairG3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  298. local RbxUtility = LoadLibrary("RbxUtility")
  299. local Create = RbxUtility.Create
  300. function RemoveOutlines(part)
  301. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  302. end
  303. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  304. if hit.Parent == nil then
  305. return
  306. end
  307. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  308. for _, v in pairs(hit.Parent:children()) do
  309. if v:IsA("Humanoid") then
  310. h = v
  311. end
  312. end
  313. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  314. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  315. return
  316. end
  317. local c = Create("ObjectValue")({
  318. Name = "creator",
  319. Value = game:service("Players").LocalPlayer,
  320. Parent = h
  321. })
  322. game:GetService("Debris"):AddItem(c, 0.5)
  323. if HitSound ~= nil and HitPitch ~= nil then
  324. CreateSound(HitSound, hit, 1, HitPitch)
  325. end
  326. local Damage = math.random(minim, maxim)
  327. local blocked = false
  328. local block = hit.Parent:findFirstChild("Block")
  329. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  330. blocked = true
  331. block.Value = block.Value - 1
  332. print(block.Value)
  333. end
  334. if blocked == false then
  335. h.Health = h.Health - Damage
  336. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  337. else
  338. h.Health = h.Health - Damage / 2
  339. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  340. end
  341. if Type == "Knockdown" then
  342. local hum = hit.Parent.Humanoid
  343. hum.PlatformStand = true
  344. coroutine.resume(coroutine.create(function(HHumanoid)
  345. swait(1)
  346. HHumanoid.PlatformStand = false
  347. end), hum)
  348. local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit
  349. local bodvol = Create("BodyVelocity")({
  350. velocity = angle * knockback,
  351. P = 5000,
  352. maxForce = Vector3.new(8000, 8000, 8000),
  353. Parent = hit
  354. })
  355. local rl = Create("BodyAngularVelocity")({
  356. P = 3000,
  357. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  358. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  359. Parent = hit
  360. })
  361. game:GetService("Debris"):AddItem(bodvol, 0.5)
  362. game:GetService("Debris"):AddItem(rl, 0.5)
  363. elseif Type == "Normal" then
  364. local vp = Create("BodyVelocity")({
  365. P = 500,
  366. maxForce = Vector3.new(math.huge, 0, math.huge),
  367. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  368. })
  369. if knockback > 0 then
  370. vp.Parent = hit.Parent.Torso
  371. end
  372. game:GetService("Debris"):AddItem(vp, 0.5)
  373. elseif Type == "Impale" then
  374. local Spike = CreateSpike(Services.Workspace, "Ice Spike", "Pastel light blue", Vector3.new(1, 1, 1), "Neon", 0.7, Vector3.new(1, 25, 1))
  375. Spike.Anchored = true
  376. Spike.Rotation = Vector3.new(math.random(-10, 10), 0, math.random(-10, 10))
  377. Spike.Position = hit.Parent.Torso.Position
  378. for i = 1, 5 do
  379. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  380. end
  381. Services.Debris:AddItem(Spike, 4)
  382. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, 0.8, 2)
  383. hit.Parent.Humanoid.PlatformStand = true
  384. swait(1)
  385. hit.Parent.Humanoid.PlatformStand = false
  386. elseif Type == "Up" then
  387. local bodyVelocity = Create("BodyVelocity")({
  388. velocity = Vector3.new(0, 20, 0),
  389. P = 5000,
  390. maxForce = Vector3.new(8000, 8000, 8000),
  391. Parent = hit
  392. })
  393. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  394. local bodyVelocity = Create("BodyVelocity")({
  395. velocity = Vector3.new(0, 20, 0),
  396. P = 5000,
  397. maxForce = Vector3.new(8000, 8000, 8000),
  398. Parent = hit
  399. })
  400. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  401. elseif Type == "Snare" then
  402. local bp = Create("BodyPosition")({
  403. P = 900,
  404. D = 1000,
  405. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  406. position = hit.Parent.Torso.Position,
  407. Parent = hit.Parent.Torso
  408. })
  409. game:GetService("Debris"):AddItem(bp, 1)
  410. elseif Type == "Slowness" then
  411. local SpeedSave = hit.Parent.Humanoid.WalkSpeed
  412. for i = 1, 25 do
  413. hit.Parent.Humanoid.WalkSpeed = 4
  414. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  415. end
  416. wait(4)
  417. hit.Parent.Humanoid.WalkSpeed = SpeedSave
  418. elseif Type == "FireDmg" then
  419. for i = 1, math.random(60, 150) do
  420. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3)
  421. BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3)
  422. BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3)
  423. wait(0.1)
  424. MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal")
  425. end
  426. elseif Type == "Freeze" then
  427. local bp = Create("BodyPosition")({
  428. P = 900,
  429. D = 1000,
  430. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  431. position = hit.Parent.Torso.Position,
  432. Parent = hit.Parent.Torso
  433. })
  434. game:GetService("Debris"):AddItem(bp, 4)
  435. for i = 1, 25 do
  436. IcePartFunk(hit.Parent.Torso, 1, 1.5, 2)
  437. end
  438. elseif Type == "Freeze2" then
  439. local BodPos = Create("BodyPosition")({
  440. P = 50000,
  441. D = 1000,
  442. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  443. position = hit.Parent.Torso.Position,
  444. Parent = hit.Parent.Torso
  445. })
  446. local BodGy = Create("BodyGyro")({
  447. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  448. P = 20000,
  449. Parent = hit.Parent.Torso,
  450. cframe = hit.Parent.Torso.CFrame
  451. })
  452. hit.Parent.Torso.Anchored = true
  453. coroutine.resume(coroutine.create(function(Part)
  454. swait(1.5)
  455. Part.Anchored = false
  456. end), hit.Parent.Torso)
  457. game:GetService("Debris"):AddItem(BodPos, 3)
  458. game:GetService("Debris"):AddItem(BodGy, 3)
  459. end
  460. local debounce = Create("BoolValue")({
  461. Name = "DebounceHit",
  462. Parent = hit.Parent,
  463. Value = true
  464. })
  465. game:GetService("Debris"):AddItem(debounce, Delay)
  466. c = Instance.new("ObjectValue")
  467. c.Name = "creator"
  468. c.Value = Player
  469. c.Parent = h
  470. game:GetService("Debris"):AddItem(c, 0.5)
  471. end
  472. end
  473. function ShowDamage(Pos, Text, Time, Color)
  474. local Rate = 0.033333333333333
  475. if not Pos then
  476. local Pos = Vector3.new(0, 0, 0)
  477. end
  478. local Text = Text or ""
  479. local Time = Time or 2
  480. if not Color then
  481. local Color = Color3.new(1, 0, 1)
  482. end
  483. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  484. EffectPart.Anchored = true
  485. local BillboardGui = Create("BillboardGui")({
  486. Size = UDim2.new(3, 0, 3, 0),
  487. Adornee = EffectPart,
  488. Parent = EffectPart
  489. })
  490. local TextLabel = Create("TextLabel")({
  491. BackgroundTransparency = 1,
  492. Size = UDim2.new(1, 0, 1, 0),
  493. Text = Text,
  494. TextColor3 = Color,
  495. TextScaled = true,
  496. Font = Enum.Font.ArialBold,
  497. Parent = BillboardGui
  498. })
  499. game.Debris:AddItem(EffectPart, Time + 0.1)
  500. EffectPart.Parent = game:GetService("Workspace")
  501. delay(0, function()
  502. local Frames = Time / Rate
  503. for Frame = 1, Frames do
  504. wait(Rate)
  505. local Percent = Frame / Frames
  506. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  507. TextLabel.TextTransparency = Percent
  508. end
  509. if EffectPart and EffectPart.Parent then
  510. EffectPart:Destroy()
  511. end
  512. end)
  513. end
  514. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  515. for _, c in pairs(workspace:children()) do
  516. local hum = c:findFirstChild("Humanoid")
  517. if hum ~= nil then
  518. local head = c:findFirstChild("Head")
  519. if head ~= nil then
  520. local targ = head.Position - Part.Position
  521. local mag = targ.magnitude
  522. if magni >= mag and c.Name ~= Player.Name then
  523. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  524. end
  525. end
  526. end
  527. end
  528. end
  529. function MagniKILL(Part, magni, knock, Type)
  530. for _, c in pairs(workspace:children()) do
  531. local hum = c:findFirstChild("Humanoid")
  532. if hum ~= nil then
  533. local head = c:findFirstChild("Head")
  534. if head ~= nil then
  535. local targ = head.Position - Part.Position
  536. local mag = targ.magnitude
  537. if magni >= mag and c.Name ~= Player.Name then
  538. hum.Health = 0
  539. end
  540. end
  541. end
  542. end
  543. end
  544. local angles = CFrame.Angles
  545. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  546. local Part = Create("Part")({
  547. formFactor = FormFactor,
  548. Parent = Parent,
  549. Reflectance = Reflectance,
  550. Transparency = Transparency,
  551. CanCollide = false,
  552. Locked = true,
  553. BrickColor = BrickColor.new(tostring(BColor)),
  554. Name = Name,
  555. Size = Size,
  556. Material = Material
  557. })
  558. RemoveOutlines(Part)
  559. return Part
  560. end
  561. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  562. local Msh = Create(Mesh)({
  563. Parent = Part,
  564. Offset = OffSet,
  565. Scale = Scale
  566. })
  567. if Mesh == "SpecialMesh" then
  568. Msh.MeshType = MeshType
  569. Msh.MeshId = MeshId
  570. end
  571. return Msh
  572. end
  573. function CreateWeld(Parent, Part0, Part1, C0, C1)
  574. local Weld = Create("Weld")({
  575. Parent = Parent,
  576. Part0 = Part0,
  577. Part1 = Part1,
  578. C0 = C0,
  579. C1 = C1
  580. })
  581. return Weld
  582. end
  583. EffectModel = Instance.new("Model", Character)
  584. EffectModel.Name = "Effects"
  585. Effects = {
  586. Block = {
  587. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  588. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  589. prt.Anchored = true
  590. prt.CFrame = cframe
  591. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  592. game:GetService("Debris"):AddItem(prt, 10)
  593. if Type == 1 or Type == nil then
  594. table.insert(Effects, {
  595. prt,
  596. "Block1",
  597. delay,
  598. x3,
  599. y3,
  600. z3,
  601. msh
  602. })
  603. elseif Type == 2 then
  604. table.insert(Effects, {
  605. prt,
  606. "Block2",
  607. delay,
  608. x3,
  609. y3,
  610. z3,
  611. msh
  612. })
  613. else
  614. table.insert(Effects, {
  615. prt,
  616. "Block3",
  617. delay,
  618. x3,
  619. y3,
  620. z3,
  621. msh
  622. })
  623. end
  624. end
  625. },
  626. Sphere = {
  627. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  628. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  629. prt.Anchored = true
  630. prt.CFrame = cframe
  631. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  632. game:GetService("Debris"):AddItem(prt, 10)
  633. table.insert(Effects, {
  634. prt,
  635. "Cylinder",
  636. delay,
  637. x3,
  638. y3,
  639. z3,
  640. msh
  641. })
  642. end
  643. },
  644. Cylinder = {
  645. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  646. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  647. prt.Anchored = true
  648. prt.CFrame = cframe
  649. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  650. game:GetService("Debris"):AddItem(prt, 10)
  651. table.insert(Effects, {
  652. prt,
  653. "Cylinder",
  654. delay,
  655. x3,
  656. y3,
  657. z3,
  658. msh
  659. })
  660. end
  661. },
  662. Wave = {
  663. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  664. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  665. prt.Anchored = true
  666. prt.CFrame = cframe
  667. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  668. game:GetService("Debris"):AddItem(prt, 10)
  669. table.insert(Effects, {
  670. prt,
  671. "Cylinder",
  672. delay,
  673. x3,
  674. y3,
  675. z3,
  676. msh
  677. })
  678. end
  679. },
  680. Ring = {
  681. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  682. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  683. prt.Anchored = true
  684. prt.CFrame = cframe
  685. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  686. game:GetService("Debris"):AddItem(prt, 10)
  687. table.insert(Effects, {
  688. prt,
  689. "Cylinder",
  690. delay,
  691. x3,
  692. y3,
  693. z3,
  694. msh
  695. })
  696. end
  697. },
  698. Break = {
  699. Create = function(brickcolor, cframe, x1, y1, z1)
  700. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  701. prt.Anchored = true
  702. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  703. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  704. local num = math.random(10, 50) / 1000
  705. game:GetService("Debris"):AddItem(prt, 10)
  706. table.insert(Effects, {
  707. prt,
  708. "Shatter",
  709. num,
  710. prt.CFrame,
  711. math.random() - math.random(),
  712. 0,
  713. math.random(50, 100) / 100
  714. })
  715. end
  716. }
  717. }
  718. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  719. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  720. prt.Anchored = true
  721. prt.CFrame = cframe
  722. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  723. game:GetService("Debris"):AddItem(prt, 10)
  724. if Type == 1 or Type == nil then
  725. table.insert(Effects, {
  726. prt,
  727. "Block1",
  728. delay,
  729. x3,
  730. y3,
  731. z3,
  732. msh
  733. })
  734. elseif Type == 2 then
  735. table.insert(Effects, {
  736. prt,
  737. "Block2",
  738. delay,
  739. x3,
  740. y3,
  741. z3,
  742. msh
  743. })
  744. elseif Type == 3 then
  745. table.insert(Effects, {
  746. prt,
  747. "Block3",
  748. delay,
  749. x3,
  750. y3,
  751. z3,
  752. msh
  753. })
  754. end
  755. end
  756. function CreateSound(id, par, vol, pit)
  757. coroutine.resume(coroutine.create(function()
  758. local sou = Instance.new("Sound", par or workspace)
  759. sou.Volume = vol
  760. sou.Pitch = pit or 1
  761. sou.SoundId = id
  762. swait()
  763. sou:play()
  764. game:GetService("Debris"):AddItem(sou, 6)
  765. end))
  766. end
  767. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  768. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  769. prt.Anchored = true
  770. prt.CFrame = cframe
  771. prt.Material = "Neon"
  772. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  773. game:GetService("Debris"):AddItem(prt, 10)
  774. coroutine.resume(coroutine.create(function(Part, Mesh)
  775. for i = 0, 6, delay do
  776. swait()
  777. Part.Transparency = i
  778. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  779. end
  780. Part.Parent = nil
  781. end), prt, msh)
  782. end
  783. function shoottraildd(mouse, partt, SpreadAmount, dmg)
  784. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  785. local MainPos = partt.Position
  786. local MainPos2 = mouse + SpreadVectors
  787. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  788. local speed = 1000
  789. local num = 1
  790. coroutine.resume(coroutine.create(function()
  791. repeat
  792. swait()
  793. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  794. local mag = (MainPos - pos).magnitude
  795. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15)
  796. MainPos = MainPos + MouseLook.lookVector * speed
  797. num = num - 1
  798. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  799. if hit ~= nil then
  800. num = 0
  801. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  802. refpart.Anchored = true
  803. refpart.CFrame = CFrame.new(pos)
  804. game:GetService("Debris"):AddItem(refpart, 2)
  805. end
  806. if num <= 0 then
  807. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  808. refpart.Anchored = true
  809. refpart.CFrame = CFrame.new(pos)
  810. if hit ~= nil then
  811. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  812. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  813. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  814. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  815. MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg")
  816. end
  817. game:GetService("Debris"):AddItem(refpart, 0)
  818. end
  819. until num <= 0
  820. end))
  821. end
  822. function shoottraildd2(mouse, partt, SpreadAmount)
  823. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  824. local MainPos = partt.Position
  825. local MainPos2 = mouse + SpreadVectors
  826. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  827. local speed = 1000
  828. local num = 1
  829. coroutine.resume(coroutine.create(function()
  830. repeat
  831. swait()
  832. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  833. local mag = (MainPos - pos).magnitude
  834. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  835. MainPos = MainPos + MouseLook.lookVector * speed
  836. num = num - 1
  837. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  838. if hit ~= nil then
  839. num = 0
  840. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  841. refpart.Anchored = true
  842. refpart.CFrame = CFrame.new(pos)
  843. game:GetService("Debris"):AddItem(refpart, 2)
  844. end
  845. if num <= 0 then
  846. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  847. refpart.Anchored = true
  848. refpart.CFrame = CFrame.new(pos)
  849. if hit ~= nil then
  850. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  851. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  852. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  853. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  854. MagniKILL(refpart, 80, 0, "Normal")
  855. end
  856. game:GetService("Debris"):AddItem(refpart, 0)
  857. end
  858. until num <= 0
  859. end))
  860. end
  861. function shoottraildd22(mouse, partt, SpreadAmount)
  862. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  863. local MainPos = partt.Position
  864. local MainPos2 = mouse + SpreadVectors
  865. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  866. local speed = 900
  867. local num = 1
  868. coroutine.resume(coroutine.create(function()
  869. repeat
  870. swait()
  871. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  872. local mag = (MainPos - pos).magnitude
  873. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  874. MainPos = MainPos + MouseLook.lookVector * speed
  875. num = num - 1
  876. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  877. if hit ~= nil then
  878. num = 0
  879. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  880. refpart.Anchored = true
  881. refpart.CFrame = CFrame.new(pos)
  882. game:GetService("Debris"):AddItem(refpart, 2)
  883. end
  884. if num <= 0 then
  885. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  886. refpart.Anchored = true
  887. refpart.CFrame = CFrame.new(pos)
  888. if hit ~= nil then
  889. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  890. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  891. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  892. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  893. MagniKILL(refpart, 80, 0, "Normal")
  894. end
  895. game:GetService("Debris"):AddItem(refpart, 0)
  896. end
  897. until num <= 0
  898. end))
  899. end
  900. function shoottraildd3(mouse, partt, SpreadAmount, dmg)
  901. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  902. local MainPos = partt.Position
  903. local MainPos2 = mouse + SpreadVectors
  904. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  905. local speed = 200
  906. local num = 0
  907. coroutine.resume(coroutine.create(function()
  908. repeat
  909. swait()
  910. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  911. local mag = (MainPos - pos).magnitude
  912. Laser(BrickColor.new("White"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05)
  913. MainPos = MainPos + MouseLook.lookVector * speed
  914. num = num - 1
  915. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  916. if hit ~= nil then
  917. num = 0
  918. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  919. refpart.Anchored = true
  920. refpart.CFrame = CFrame.new(pos)
  921. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  922. game:GetService("Debris"):AddItem(refpart, 2)
  923. end
  924. if num <= 0 then
  925. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  926. refpart.Anchored = true
  927. refpart.CFrame = CFrame.new(pos)
  928. if hit ~= nil then
  929. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  930. BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  931. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  932. MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness")
  933. end
  934. game:GetService("Debris"):AddItem(refpart, 0)
  935. end
  936. until num <= 0
  937. end))
  938. end
  939. function shoottraildd4(mouse, partt, SpreadAmount, dmg)
  940. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  941. local MainPos = partt.Position
  942. local MainPos2 = mouse + SpreadVectors
  943. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  944. local speed = 500
  945. local num = 1
  946. coroutine.resume(coroutine.create(function()
  947. repeat
  948. swait()
  949. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  950. local mag = (MainPos - pos).magnitude
  951. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15)
  952. MainPos = MainPos + MouseLook.lookVector * speed
  953. num = num - 1
  954. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  955. if hit ~= nil then
  956. num = 0
  957. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  958. refpart.Anchored = true
  959. refpart.CFrame = CFrame.new(pos)
  960. game:GetService("Debris"):AddItem(refpart, 2)
  961. end
  962. if num <= 0 then
  963. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  964. refpart.Anchored = true
  965. refpart.CFrame = CFrame.new(pos)
  966. if hit ~= nil then
  967. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  968. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  969. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  970. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  971. MagniDamage(refpart, 4, dmg, 40, 0, "Normal")
  972. end
  973. game:GetService("Debris"):AddItem(refpart, 0)
  974. end
  975. until num <= 0
  976. end))
  977. end
  978. vt = Vector3.new
  979. bc = BrickColor.new
  980. br = BrickColor.random
  981. local cam = game.Workspace.CurrentCamera
  982. function Damagefunc(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
  983. if hit.Parent == nil then
  984. return
  985. end
  986. h = hit.Parent:FindFirstChildOfClass("Humanoid")
  987. for _, v in pairs(hit.Parent:children()) do
  988. if v:IsA("Humanoid") then
  989. h = v
  990. end
  991. end
  992. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  993. h = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  994. end
  995. if hit.Parent.className == "Hat" then
  996. hit = hit.Parent.Parent:findFirstChild("Head")
  997. end
  998. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  999. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1000. return
  1001. end
  1002. c = Instance.new("ObjectValue")
  1003. c.Name = "creator"
  1004. c.Value = game:service("Players").LocalPlayer
  1005. c.Parent = h
  1006. game:GetService("Debris"):AddItem(c, 0.5)
  1007. Damage = math.random(minim, maxim)
  1008. blocked = false
  1009. block = hit.Parent:findFirstChild("Block")
  1010. if block ~= nil then
  1011. print(block.className)
  1012. if block.className == "NumberValue" and block.Value > 0 then
  1013. blocked = true
  1014. if decreaseblock == nil then
  1015. block.Value = block.Value - 1
  1016. end
  1017. end
  1018. if block.className == "IntValue" and block.Value > 0 then
  1019. blocked = true
  1020. if decreaseblock ~= nil then
  1021. block.Value = block.Value - 1
  1022. end
  1023. end
  1024. end
  1025. if blocked == false then
  1026. h.Health = h.Health - Damage
  1027. showDamage(hit.Parent, Damage, 0.5, BrickColor.new("Really red"))
  1028. else
  1029. h.Health = h.Health - Damage / 2
  1030. showDamage(hit.Parent, Damage / 2, 0.5, BrickColor.new("Bright blue"))
  1031. end
  1032. if Type == "Knockdown" then
  1033. Humanoid = hit.Parent.Humanoid
  1034. Humanoid.PlatformStand = true
  1035. coroutine.resume(coroutine.create(function(HHumanoid)
  1036. swait(1)
  1037. HHumanoid.PlatformStand = false
  1038. end), Humanoid)
  1039. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1040. hit.CFrame = CFrame.new(hit.Position, Vector3.new(angle.x, hit.Position.y, angle.z)) * CFrame.fromEulerAnglesXYZ(math.pi / 4, 0, 0)
  1041. local bodvol = Instance.new("BodyVelocity")
  1042. bodvol.velocity = angle * knockback
  1043. bodvol.P = 5000
  1044. bodvol.maxForce = Vector3.new(8000, 8000, 8000)
  1045. bodvol.Parent = hit
  1046. rl = Instance.new("BodyAngularVelocity")
  1047. rl.P = 3000
  1048. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  1049. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  1050. rl.Parent = hit
  1051. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1052. game:GetService("Debris"):AddItem(rl, 0.5)
  1053. elseif Type == "Normal" then
  1054. bp = Instance.new("BodyVelocity")
  1055. bp.P = 100000
  1056. bp.maxForce = Vector3.new(math.huge, 0, math.huge)
  1057. if KnockbackType == 1 then
  1058. bp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1059. elseif KnockbackType == 2 then
  1060. bp.velocity = Property.CFrame.lookVector * knockback
  1061. end
  1062. if knockback > 0 then
  1063. bp.Parent = hit.Parent.Torso
  1064. end
  1065. game:GetService("Debris"):AddItem(bp, 0.5)
  1066. elseif Type == "Up" then
  1067. local bodyVelocity = Instance.new("BodyVelocity")
  1068. bodyVelocity.velocity = vt(0, 60, 0)
  1069. bodyVelocity.P = 5000
  1070. bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
  1071. bodyVelocity.Parent = hit
  1072. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1073. rl = Instance.new("BodyAngularVelocity")
  1074. rl.P = 3000
  1075. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  1076. rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
  1077. rl.Parent = hit
  1078. game:GetService("Debris"):AddItem(rl, 0.5)
  1079. elseif Type == "Snare" then
  1080. bp = Instance.new("BodyPosition")
  1081. bp.P = 2000
  1082. bp.D = 100
  1083. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1084. bp.position = hit.Parent.Torso.Position
  1085. bp.Parent = hit.Parent.Torso
  1086. game:GetService("Debris"):AddItem(bp, 1)
  1087. elseif Type == "Target" and Targetting == false then
  1088. ZTarget = hit.Parent.Torso
  1089. coroutine.resume(coroutine.create(function(Part)
  1090. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1091. swait(1)
  1092. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1093. end), ZTarget)
  1094. TargHum = ZTarget.Parent:findFirstChild("Humanoid")
  1095. targetgui = Instance.new("BillboardGui")
  1096. targetgui.Parent = ZTarget
  1097. targetgui.Size = UDim2.new(10, 100, 10, 100)
  1098. targ = Instance.new("ImageLabel")
  1099. targ.Parent = targetgui
  1100. targ.BackgroundTransparency = 1
  1101. targ.Image = "rbxassetid://4834067"
  1102. targ.Size = UDim2.new(1, 0, 1, 0)
  1103. cam.CameraType = "Scriptable"
  1104. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1105. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1106. workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1107. Targetting = true
  1108. RocketTarget = ZTarget
  1109. for i = 1, Property do
  1110. if 0 < Humanoid.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then
  1111. swait()
  1112. end
  1113. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1114. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1115. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0)
  1116. end
  1117. Targetting = true
  1118. RocketTarget = true
  1119. targetgui.Parent = true
  1120. cam.CameraType = "Custom"
  1121. end
  1122. debounce = Instance.new("BoolValue")
  1123. debounce.Name = "DebounceHit"
  1124. debounce.Parent = hit.Parent
  1125. debounce.Value = true
  1126. game:GetService("Debris"):AddItem(debounce, Delay)
  1127. c = Instance.new("ObjectValue")
  1128. c.Name = "creator"
  1129. c.Value = Player
  1130. c.Parent = h
  1131. game:GetService("Debris"):AddItem(c, 0.5)
  1132. CRIT = true
  1133. hitDeb = true
  1134. AttackPos = 6
  1135. end
  1136. end
  1137. function showDamage(Char, Dealt, du, Color)
  1138. m = Instance.new("Model")
  1139. m.Name = tostring(Dealt)
  1140. h = Instance.new("Humanoid")
  1141. h.Health = 0
  1142. h.MaxHealth = 0
  1143. h.Parent = m
  1144. c = Instance.new("Part")
  1145. c.Transparency = 0
  1146. c.BrickColor = Color
  1147. c.Transparency = 1
  1148. c.Name = "Head"
  1149. c.TopSurface = 0
  1150. c.BottomSurface = 0
  1151. c.formFactor = "Plate"
  1152. c.Size = Vector3.new(1, 0.4, 1)
  1153. local txt = Instance.new("BillboardGui", c)
  1154. txt.Adornee = c
  1155. txt.Name = "_status"
  1156. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1157. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1158. local text = Instance.new("TextLabel", txt)
  1159. text.Size = UDim2.new(10, 0, 7, 0)
  1160. text.FontSize = "Size12"
  1161. text.TextScaled = true
  1162. text.TextTransparency = 0.5
  1163. text.BackgroundTransparency = 1
  1164. text.TextTransparency = 0.5
  1165. text.TextStrokeTransparency = 0.5
  1166. text.Font = "SciFi"
  1167. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  1168. v = Instance.new("Part")
  1169. v.Name = "ColorBrick"
  1170. v.Parent = c
  1171. v.FormFactor = "Symmetric"
  1172. v.Anchored = true
  1173. v.CanCollide = false
  1174. v.BottomSurface = "Smooth"
  1175. v.TopSurface = "Smooth"
  1176. v.Size = Vector3.new(10, 5, 3)
  1177. v.Transparency = 1
  1178. v.CFrame = c.CFrame
  1179. v.BrickColor = BrickColor.random()
  1180. v.Transparency = 1
  1181. text.TextColor3 = t.BrickColor.Color
  1182. v.Shape = "Block"
  1183. text.Text = tostring(Dealt)
  1184. ms = Instance.new("CylinderMesh")
  1185. ms.Scale = Vector3.new(0.8, 0.8, 0.8)
  1186. if CRIT == true then
  1187. ms.Scale = Vector3.new(1, 1.25, 1)
  1188. end
  1189. ms.Parent = c
  1190. c.Reflectance = 0
  1191. Instance.new("BodyGyro").Parent = c
  1192. c.Parent = m
  1193. if Char:findFirstChild("Head") ~= nil then
  1194. c.CFrame = CFrame.new(Char.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1195. elseif Char.Parent:findFirstChild("Head") ~= nil then
  1196. c.CFrame = CFrame.new(Char.Parent.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1197. end
  1198. f = Instance.new("BodyPosition")
  1199. f.P = 200000
  1200. f.D = 100
  1201. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1202. f.position = c.Position + Vector3.new(0, 3, 0)
  1203. f.Parent = c
  1204. game:GetService("Debris"):AddItem(m, 0.5 + du)
  1205. c.CanCollide = false
  1206. m.Parent = workspace
  1207. c.CanCollide = false
  1208. end
  1209. function rayCast(Pos, Dir, Max, Ignore)
  1210. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1211. end
  1212. function dmgstart(dmg, what)
  1213. hitcon = what.Touched:connect(function(hit)
  1214. local hum = hit.Parent:FindFirstChild("Humanoid")
  1215. if hum and not hum:IsDescendantOf(Character) then
  1216. hum:TakeDamage(dmg)
  1217. end
  1218. end)
  1219. end
  1220. function dmgstop()
  1221. hitcon:disconnect()
  1222. end
  1223. function hito(dm, X, c, dn, dp, dq)
  1224. for I, dr in pairs(workspace:GetChildren()) do
  1225. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and X > (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1226. local ds = dr:FindFirstChild("Humanoid")
  1227. local dt = dr:FindFirstChild("HumanoidRootPart")
  1228. TakeDamage(ds, c)
  1229. ds.Parent:BreakJoints()
  1230. end
  1231. ds:SetStateEnabled(16, true)
  1232. delay(dn, function()
  1233. ds:SetStateEnabled(16, true)
  1234. end)
  1235. do
  1236. local du = Instance.new("StringValue")
  1237. du.Name = "alabo"
  1238. du.Parent = dt
  1239. game.Debris:AddItem(du, dn)
  1240. local dv = Instance.new("Part")
  1241. nooutline(dv)
  1242. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  1243. dv.Transparency = 0.25
  1244. dv.Anchored = true
  1245. dv.CanCollide = false
  1246. dv.BrickColor = BrickColor.new("White")
  1247. dv.Material = "Neon"
  1248. dv.Locked = true
  1249. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1250. dv.Parent = modz
  1251. local dw = Instance.new("SpecialMesh")
  1252. dw.MeshType = "Sphere"
  1253. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  1254. dw.Parent = dv
  1255. game.Debris:AddItem(dv, 1)
  1256. local dx = Instance.new("Model")
  1257. dx.Name = c
  1258. dx.Parent = workspace
  1259. game.Debris:AddItem(dx, 0.5 + c / 75)
  1260. local dy = Instance.new("Humanoid")
  1261. dy.MaxHealth = 0
  1262. dy.Parent = dx
  1263. local dz = Instance.new("Part")
  1264. dz.Name = "Head"
  1265. dz.Locked = true
  1266. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  1267. dz.Position = dt.Position
  1268. dz.BrickColor = BrickColor.new("New Yeller")
  1269. dz.Material = "Neon"
  1270. dz.Transparency = 1
  1271. dz.CanCollide = false
  1272. dz.Parent = dx
  1273. local dA = Instance.new("BodyPosition")
  1274. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1275. dA.P = 20000
  1276. dA.D = 300
  1277. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  1278. dA.Parent = dz
  1279. local dB = Instance.new("CylinderMesh")
  1280. dB.Parent = dz
  1281. coroutine.resume(coroutine.create(function()
  1282. while dB do
  1283. swait()
  1284. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  1285. end
  1286. end))
  1287. if dp then
  1288. local dC = Instance.new("BodyVelocity")
  1289. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  1290. dC.P = 9999999999
  1291. dC.Velocity = dp
  1292. dC.Parent = dt
  1293. game.Debris:AddItem(dC, dn)
  1294. end
  1295. if dq then
  1296. local dD = Instance.new("BodyAngularVelocity")
  1297. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  1298. dD.P = math.huge
  1299. dD.AngularVelocity = dq
  1300. dD.Parent = dt
  1301. game.Debris:AddItem(dD, dn)
  1302. end
  1303. local dE = Instance.new("Sound")
  1304. dE.Pitch = rd2(10, 11) / 10
  1305. dE.Volume = rd2(10, 13) / 10
  1306. dE.EmitterSize = 10
  1307. dE.SoundId = "rbxassetid://"
  1308. dE.Parent = dv
  1309. dE:Play()
  1310. coroutine.resume(coroutine.create(function()
  1311. for I = 1, 5 do
  1312. swait()
  1313. dv.Transparency = dv.Transparency + 0.175
  1314. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  1315. end
  1316. end))
  1317. end
  1318. end
  1319. end
  1320. function Del()
  1321. if not D then
  1322. D = true
  1323. Idle = true
  1324. for i = 0, 2, 0.1 do
  1325. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1326. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1327. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  1328. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1329. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1330. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1331. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1332. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1333. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1334. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1335. game:GetService("RunService").RenderStepped:wait()
  1336. end
  1337. local Sound = Instance.new("Sound", Character.UpperTorso)
  1338. Sound.SoundId = "rbxassetid://"
  1339. Sound.Volume = 10
  1340. Sound.Pitch = 1
  1341. Sound.Looped = false
  1342. Sound:Play()
  1343. wait(0.5)
  1344. local Bq = Instance.new("Part", UpperTorso)
  1345. Bq.Size = Vector3.new(1, 1, 1)
  1346. Bq.BrickColor = BrickColor.new("White")
  1347. Bq.Material = "Neon"
  1348. Bq.Anchored = false
  1349. Bq.CanCollide = false
  1350. Bq.Transparency = math.huge
  1351. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  1352. local Bq2 = Instance.new("SpecialMesh", Bq)
  1353. Bq2.MeshType = "Sphere"
  1354. Bq2.Scale = Vector3.new(1, 1, 1)
  1355. Bq.Touched:connect(function(hit)
  1356. if hitted == false then
  1357. hitted = true
  1358. for i = 1, 1000 do
  1359. game:GetService("RunService").RenderStepped:wait()
  1360. end
  1361. end
  1362. end)
  1363. local Fl = Instance.new("BodyVelocity", Bq)
  1364. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1365. Fl.velocity = Mouse.hit.lookVector * 120
  1366. for i = 0, 2, 0.1 do
  1367. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1368. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1369. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1370. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1371. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1372. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1373. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1374. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1375. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  1376. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1377. game:GetService("RunService").RenderStepped:wait()
  1378. end
  1379. longpunch()
  1380. wait(0)
  1381. Idle = false
  1382. hitted = false
  1383. wait(2)
  1384. D = false
  1385. end
  1386. end
  1387. function FindNearestTorso(Position, Distance, SinglePlayer)
  1388. if SinglePlayer then
  1389. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1390. end
  1391. local List = {}
  1392. for i, v in pairs(workspace:GetChildren()) do
  1393. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  1394. table.insert(List, v)
  1395. end
  1396. end
  1397. return List
  1398. end
  1399. function superpunch()
  1400. local Sound = Instance.new("Sound", Character.UpperTorso)
  1401. Sound.SoundId = "rbxassetid://157878578"
  1402. Sound.Pitch = 1
  1403. Sound.Looped = false
  1404. Sound.Volume = 10
  1405. Sound:play()
  1406. local rng = Instance.new("Part", Mouse)
  1407. rng.Anchored = true
  1408. rng.BrickColor = BrickColor.new("White")
  1409. rng.CanCollide = false
  1410. rng.FormFactor = 3
  1411. rng.Name = "Ring"
  1412. rng.Size = Vector3.new(1, 1, 1)
  1413. rng.Transparency = 0
  1414. rng.TopSurface = 0
  1415. rng.BottomSurface = 0
  1416. rng.CFrame = RootPart.CFrame
  1417. local rngm = Instance.new("SpecialMesh", rng)
  1418. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1419. local rng2 = rng:Clone()
  1420. rng2.Parent = Character
  1421. local rng2m = rng2.Mesh
  1422. local rng3 = rng:Clone()
  1423. rng3.Parent = Character
  1424. local rng3m = rng3.Mesh
  1425. local rng4 = rng:Clone()
  1426. rng4.Parent = Character
  1427. local rng4m = rng4.Mesh
  1428. local rng5 = rng:Clone()
  1429. rng5.Parent = Character
  1430. local rng5m = rng5.Mesh
  1431. local rng6 = rng:Clone()
  1432. rng6.Material = "Plastic"
  1433. rng6.Parent = Character
  1434. local rng6m = rng6.Mesh
  1435. rng6m.Scale = vt(2.5, 2.5, 2)
  1436. rng6m.MeshType = "FileMesh"
  1437. rng6m.MeshId = "rbxassetid://437347603"
  1438. local hita = rng6.Touched:connect(function(hit)
  1439. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1440. end)
  1441. rng2.CFrame = RootPart.CFrame
  1442. rng3.CFrame = RootPart.CFrame
  1443. rng4.CFrame = RootPart.CFrame
  1444. rng5.CFrame = RootPart.CFrame
  1445. rng6.CFrame = RootPart.CFrame
  1446. wait()
  1447. local Sound = Instance.new("Sound", rng6)
  1448. Sound.SoundId = "rbxassetid://136847657"
  1449. Sound.Pitch = 1
  1450. Sound.Looped = false
  1451. Sound.Volume = 10
  1452. Sound:play()
  1453. local scaler = 2
  1454. local scaler2 = 2
  1455. for i = 0, 10, 0.1 do
  1456. swait()
  1457. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1458. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1459. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1460. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1461. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1462. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1463. rng6.CFrame = rng3.CFrame
  1464. rng.Transparency = rng.Transparency + 0.1
  1465. rng2.Transparency = rng2.Transparency + 1.01
  1466. rng3.Transparency = rng3.Transparency + 0.01
  1467. rng4.Transparency = rng4.Transparency + 0.01
  1468. rng5.Transparency = rng5.Transparency + 0.01
  1469. rng6.Transparency = rng6.Transparency + 0.021
  1470. scaler = scaler - 0.025
  1471. scaler2 = scaler2 - 0.02
  1472. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1473. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1474. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1475. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1476. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1477. game:GetService("Debris"):AddItem(bv, 1)
  1478. end
  1479. hita:disconnect()
  1480. game:GetService("Debris"):AddItem(rng, 1)
  1481. game:GetService("Debris"):AddItem(rng2, 1)
  1482. game:GetService("Debris"):AddItem(rng3, 1)
  1483. game:GetService("Debris"):AddItem(rng4, 1)
  1484. game:GetService("Debris"):AddItem(rng5, 1)
  1485. attack = false
  1486. end
  1487. function wam()
  1488. local rng = Instance.new("Part", Mouse)
  1489. rng.Anchored = true
  1490. rng.BrickColor = BrickColor.new("White")
  1491. rng.CanCollide = false
  1492. rng.FormFactor = 3
  1493. rng.Name = "Ring"
  1494. rng.Size = Vector3.new(1, 1, 1)
  1495. rng.Transparency = 0
  1496. rng.TopSurface = 0
  1497. rng.BottomSurface = 0
  1498. rng.CFrame = RootPart.CFrame
  1499. local rngm = Instance.new("SpecialMesh", rng)
  1500. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1501. local rng2 = rng:Clone()
  1502. rng2.Parent = Character
  1503. local rng2m = rng2.Mesh
  1504. local rng3 = rng:Clone()
  1505. rng3.Parent = Character
  1506. local rng3m = rng3.Mesh
  1507. local rng4 = rng:Clone()
  1508. rng4.Parent = Character
  1509. local rng4m = rng4.Mesh
  1510. local rng5 = rng:Clone()
  1511. rng5.Parent = Character
  1512. local rng5m = rng5.Mesh
  1513. local rng6 = rng:Clone()
  1514. rng6.Material = "Plastic"
  1515. rng6.Parent = Character
  1516. local rng6m = rng6.Mesh
  1517. rng6m.Scale = vt(2.5, 2.5, 2)
  1518. rng6m.MeshType = "FileMesh"
  1519. rng6m.MeshId = "rbxassetid://0"
  1520. local hita = rng6.Touched:connect(function(hit)
  1521. Damagefunc(hit, 1, 1, math.random(2, 2), "Normal", RootPart, 0.2, 1)
  1522. end)
  1523. rng2.CFrame = RootPart.CFrame
  1524. rng3.CFrame = RootPart.CFrame
  1525. rng4.CFrame = RootPart.CFrame
  1526. rng5.CFrame = RootPart.CFrame
  1527. rng6.CFrame = RootPart.CFrame
  1528. wait()
  1529. local Sound = Instance.new("Sound", rng6)
  1530. Sound.SoundId = "rbxassetid://"
  1531. Sound.Pitch = 1
  1532. Sound.Looped = false
  1533. Sound.Volume = 10
  1534. Sound:play()
  1535. local scaler = 2
  1536. local scaler2 = 2
  1537. for i = 0, 10, 0.1 do
  1538. swait()
  1539. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1540. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 2.25
  1541. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 3.2
  1542. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 3.9
  1543. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1544. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1545. rng6.CFrame = rng3.CFrame
  1546. rng.Transparency = rng.Transparency + 0.1
  1547. rng2.Transparency = rng2.Transparency + 1.01
  1548. rng3.Transparency = rng3.Transparency + 0.01
  1549. rng4.Transparency = rng4.Transparency + 0.01
  1550. rng5.Transparency = rng5.Transparency + 0.01
  1551. rng6.Transparency = rng6.Transparency + 0.021
  1552. scaler = scaler - 0.025
  1553. scaler2 = scaler2 - 0.02
  1554. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 3.5, scaler2 / 3.5, 0.7)
  1555. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 3, scaler2 / 3, 0.7)
  1556. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 0.7)
  1557. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1558. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1559. game:GetService("Debris"):AddItem(bv, 1)
  1560. end
  1561. hita:disconnect()
  1562. game:GetService("Debris"):AddItem(rng, 1)
  1563. game:GetService("Debris"):AddItem(rng2, 1)
  1564. game:GetService("Debris"):AddItem(rng3, 1)
  1565. game:GetService("Debris"):AddItem(rng4, 1)
  1566. game:GetService("Debris"):AddItem(rng5, 1)
  1567. attack = false
  1568. end
  1569. function fcpunch()
  1570. local Sound = Instance.new("Sound", Character.UpperTorso)
  1571. Sound.SoundId = "rbxassetid://157878578"
  1572. Sound.Pitch = 1
  1573. Sound.Looped = false
  1574. Sound.Volume = 10
  1575. Sound:play()
  1576. local rng = Instance.new("Part", Mouse)
  1577. rng.Anchored = true
  1578. rng.BrickColor = BrickColor.new("White")
  1579. rng.CanCollide = false
  1580. rng.FormFactor = 3
  1581. rng.Name = "Ring"
  1582. rng.Size = Vector3.new(1, 1, 1)
  1583. rng.Transparency = 0
  1584. rng.TopSurface = 0
  1585. rng.BottomSurface = 0
  1586. rng.CFrame = RootPart.CFrame
  1587. local rngm = Instance.new("SpecialMesh", rng)
  1588. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1589. local rng2 = rng:Clone()
  1590. rng2.Parent = Character
  1591. local rng2m = rng2.Mesh
  1592. local rng3 = rng:Clone()
  1593. rng3.Parent = Character
  1594. local rng3m = rng3.Mesh
  1595. local rng4 = rng:Clone()
  1596. rng4.Parent = Character
  1597. local rng4m = rng4.Mesh
  1598. local rng5 = rng:Clone()
  1599. rng5.Parent = Character
  1600. local rng5m = rng5.Mesh
  1601. local rng6 = rng:Clone()
  1602. rng6.Material = "Plastic"
  1603. rng6.Parent = Character
  1604. local rng6m = rng6.Mesh
  1605. rng6m.Scale = vt(0, 0, 0)
  1606. rng6m.MeshType = "FileMesh"
  1607. rng6m.MeshId = "rbxassetid://0"
  1608. local hita = rng6.Touched:connect(function(hit)
  1609. Damagefunc(hit, 70024207, 20000500007, math.random(70000000, 20000000000), "Normal", RootPart, 0.2, 1)
  1610. end)
  1611. rng2.CFrame = RootPart.CFrame
  1612. rng3.CFrame = RootPart.CFrame
  1613. rng4.CFrame = RootPart.CFrame
  1614. rng5.CFrame = RootPart.CFrame
  1615. rng6.CFrame = RootPart.CFrame
  1616. wait()
  1617. local FZZ = Instance.new("ParticleEmitter", rng6)
  1618. FZZ.Texture = "rbxassetid://0"
  1619. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1620. FZZ.EmissionDirection = "Top"
  1621. FZZ.Speed = NumberRange.new(0)
  1622. FZZ.Size = NumberSequence.new(14, 18)
  1623. FZZ.Drag = 2
  1624. FZZ.LockedToPart = true
  1625. FZZ.Lifetime = NumberRange.new(0.2)
  1626. FZZ.Rate = 1000
  1627. FZZ.LightEmission = 0.75
  1628. FZZ.Rotation = NumberRange.new(-100, 100)
  1629. FZZ.VelocitySpread = 70
  1630. local Sound = Instance.new("Sound", rng6)
  1631. Sound.SoundId = "rbxassetid://136847657"
  1632. Sound.Pitch = 1
  1633. Sound.Looped = false
  1634. Sound.Volume = 10
  1635. Sound:play()
  1636. local scaler = 2
  1637. local scaler2 = 2
  1638. for i = 0, 10, 0.1 do
  1639. swait()
  1640. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1641. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1642. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1643. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1644. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1645. rng6.Size = rng6.Size + Vector3.new(scaler2 / 0.9, scaler2 / 0.9, scaler2 / 0.9)
  1646. rng6.CFrame = rng3.CFrame
  1647. rng.Transparency = rng.Transparency + 0.1
  1648. rng2.Transparency = rng2.Transparency + 1.01
  1649. rng3.Transparency = rng3.Transparency + 0.01
  1650. rng4.Transparency = rng4.Transparency + 0.01
  1651. rng5.Transparency = rng5.Transparency + 0.01
  1652. rng6.Transparency = rng6.Transparency + 0.021
  1653. scaler = scaler - 0.025
  1654. scaler2 = scaler2 - 0.02
  1655. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 0.5, scaler2 / 0.5, 1)
  1656. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 0.6, scaler2 / 0.6, 1)
  1657. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 0.7, scaler2 / 0.7, 1)
  1658. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1659. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1660. game:GetService("Debris"):AddItem(bv, 1)
  1661. end
  1662. hita:disconnect()
  1663. game:GetService("Debris"):AddItem(rng, 1)
  1664. game:GetService("Debris"):AddItem(rng2, 1)
  1665. game:GetService("Debris"):AddItem(rng3, 1)
  1666. game:GetService("Debris"):AddItem(rng4, 1)
  1667. game:GetService("Debris"):AddItem(rng5, 1)
  1668. attack = false
  1669. FZZ:Destroy()
  1670. end
  1671. function detroitsmash()
  1672. local rng = Instance.new("Part", Mouse)
  1673. rng.Anchored = true
  1674. rng.BrickColor = BrickColor.new("White")
  1675. rng.CanCollide = false
  1676. rng.FormFactor = 3
  1677. rng.Name = "Ring"
  1678. rng.Size = Vector3.new(1, 1, 1)
  1679. rng.Transparency = 0
  1680. rng.TopSurface = 0
  1681. rng.BottomSurface = 0
  1682. rng.CFrame = RootPart.CFrame
  1683. local rngm = Instance.new("SpecialMesh", rng)
  1684. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1685. local rng2 = rng:Clone()
  1686. rng2.Parent = Character
  1687. local rng2m = rng2.Mesh
  1688. local rng3 = rng:Clone()
  1689. rng3.Parent = Character
  1690. local rng3m = rng3.Mesh
  1691. local rng4 = rng:Clone()
  1692. rng4.Parent = Character
  1693. local rng4m = rng4.Mesh
  1694. local rng5 = rng:Clone()
  1695. rng5.Parent = Character
  1696. local rng5m = rng5.Mesh
  1697. local rng6 = rng:Clone()
  1698. rng6.Material = "Plastic"
  1699. rng6.Parent = Character
  1700. local rng6m = rng6.Mesh
  1701. rng6m.Scale = vt(2.5, 2.5, 2)
  1702. rng6m.MeshType = "FileMesh"
  1703. rng6m.MeshId = "rbxassetid://437347603"
  1704. local hita = rng6.Touched:connect(function(hit)
  1705. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RightHand, 0.2, 1)
  1706. end)
  1707. rng2.CFrame = RightHand.CFrame
  1708. rng3.CFrame = RightHand.CFrame
  1709. rng4.CFrame = RightHand.CFrame
  1710. rng5.CFrame = RightHand.CFrame
  1711. rng6.CFrame = RightHand.CFrame
  1712. wait()
  1713. local scaler = 2
  1714. local scaler2 = 2
  1715. for i = 0, 10, 0.1 do
  1716. swait()
  1717. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1718. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 1.4
  1719. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 1.6
  1720. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 2
  1721. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1722. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1723. rng6.CFrame = rng3.CFrame
  1724. rng.Transparency = rng.Transparency + 0.1
  1725. rng2.Transparency = rng2.Transparency + 1.01
  1726. rng3.Transparency = rng3.Transparency + 0.01
  1727. rng4.Transparency = rng4.Transparency + 0.01
  1728. rng5.Transparency = rng5.Transparency + 0.01
  1729. rng6.Transparency = rng6.Transparency + 0.021
  1730. scaler = scaler - 0.025
  1731. scaler2 = scaler2 - 0.02
  1732. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1733. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1734. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1735. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1736. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1737. game:GetService("Debris"):AddItem(bv, 1)
  1738. end
  1739. hita:disconnect()
  1740. game:GetService("Debris"):AddItem(rng, 1)
  1741. game:GetService("Debris"):AddItem(rng2, 1)
  1742. game:GetService("Debris"):AddItem(rng3, 1)
  1743. game:GetService("Debris"):AddItem(rng4, 1)
  1744. game:GetService("Debris"):AddItem(rng5, 1)
  1745. attack = false
  1746. end
  1747. function longpunch()
  1748. local Sound = Instance.new("Sound", Character.UpperTorso)
  1749. Sound.SoundId = "rbxassetid://157878578"
  1750. Sound.Pitch = 1
  1751. Sound.Looped = false
  1752. Sound.Volume = 10
  1753. Sound:play()
  1754. local rng = Instance.new("Part", Mouse)
  1755. rng.Anchored = true
  1756. rng.BrickColor = BrickColor.new("White")
  1757. rng.CanCollide = false
  1758. rng.FormFactor = 3
  1759. rng.Name = "Ring"
  1760. rng.Size = Vector3.new(1, 1, 1)
  1761. rng.Transparency = 0
  1762. rng.TopSurface = 0
  1763. rng.BottomSurface = 0
  1764. rng.CFrame = RootPart.CFrame
  1765. local rngm = Instance.new("SpecialMesh", rng)
  1766. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1767. local rng2 = rng:Clone()
  1768. rng2.Parent = Character
  1769. local rng2m = rng2.Mesh
  1770. local rng3 = rng:Clone()
  1771. rng3.Parent = Character
  1772. local rng3m = rng3.Mesh
  1773. local rng4 = rng:Clone()
  1774. rng4.Parent = Character
  1775. local rng4m = rng4.Mesh
  1776. local rng5 = rng:Clone()
  1777. rng5.Parent = Character
  1778. local rng5m = rng5.Mesh
  1779. local rng6 = rng:Clone()
  1780. rng6.Material = "Plastic"
  1781. rng6.Parent = Character
  1782. local rng6m = rng6.Mesh
  1783. rng6m.Scale = vt(3.5, 3.5, 3)
  1784. rng6m.MeshType = "FileMesh"
  1785. rng6m.MeshId = "rbxassetid://437347603"
  1786. local hita = rng6.Touched:connect(function(hit)
  1787. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1788. end)
  1789. rng2.CFrame = RootPart.CFrame
  1790. rng3.CFrame = RootPart.CFrame
  1791. rng4.CFrame = RootPart.CFrame
  1792. rng5.CFrame = RootPart.CFrame
  1793. rng6.CFrame = RootPart.CFrame
  1794. wait()
  1795. local Sound = Instance.new("Sound", rng6)
  1796. Sound.SoundId = "rbxassetid://136847657"
  1797. Sound.Pitch = 1.1
  1798. Sound.Looped = false
  1799. Sound.Volume = 10
  1800. Sound:play()
  1801. local scaler = 2
  1802. local scaler2 = 2
  1803. for i = 0, 10, 0.1 do
  1804. swait()
  1805. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1806. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.15
  1807. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.2
  1808. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.25
  1809. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1810. rng6.Size = rng6.Size + Vector3.new(scaler2 / 1.3, scaler2 / 1.3, scaler2 / 1.3)
  1811. rng6.CFrame = rng3.CFrame
  1812. rng.Transparency = rng.Transparency + 0.1
  1813. rng2.Transparency = rng2.Transparency + 1.01
  1814. rng3.Transparency = rng3.Transparency + 0.01
  1815. rng4.Transparency = rng4.Transparency + 0.01
  1816. rng5.Transparency = rng5.Transparency + 0.01
  1817. rng6.Transparency = rng6.Transparency + 0.021
  1818. scaler = scaler - 0.025
  1819. scaler2 = scaler2 - 0.02
  1820. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1821. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1822. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1823. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1824. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1825. game:GetService("Debris"):AddItem(bv, 1)
  1826. end
  1827. hita:disconnect()
  1828. game:GetService("Debris"):AddItem(rng, 1)
  1829. game:GetService("Debris"):AddItem(rng2, 1)
  1830. game:GetService("Debris"):AddItem(rng3, 1)
  1831. game:GetService("Debris"):AddItem(rng4, 1)
  1832. game:GetService("Debris"):AddItem(rng5, 1)
  1833. attack = false
  1834. end
  1835. function Smash()
  1836. if not D then
  1837. D = false
  1838. Idle = true
  1839. for i = 0, 2, 0.1 do
  1840. swait()
  1841. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1842. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1843. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1844. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1845. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1846. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1847. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1848. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1849. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1850. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1851. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1852. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1853. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1854. end
  1855. wait(0.7)
  1856. coroutine.resume(coroutine.create(function()
  1857. for i = 1, 1000 do
  1858. game:GetService("RunService").RenderStepped:wait()
  1859. end
  1860. end))
  1861. for i = 0, 2, 0.1 do
  1862. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1863. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1864. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1865. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1866. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1867. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1868. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1869. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1870. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1871. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1872. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1873. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1874. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1875. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  1876. game:GetService("RunService").RenderStepped:wait()
  1877. end
  1878. superpunch()
  1879. Idle = false
  1880. wait(0.7)
  1881. D = false
  1882. end
  1883. end
  1884. function fade(obj, dest, grow)
  1885. spawn(function()
  1886. local oldcf = obj.CFrame
  1887. for i = 0, 10 do
  1888. if grow then
  1889. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  1890. obj.CFrame = oldcf
  1891. end
  1892. obj.Transparency = obj.Transparency + 0.1
  1893. swait()
  1894. end
  1895. if dest then
  1896. obj:Destroy()
  1897. end
  1898. end)
  1899. end
  1900. function FCSmash()
  1901. if not D then
  1902. D = false
  1903. Idle = true
  1904. for i = 0, 2, 0.1 do
  1905. swait()
  1906. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1907. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1908. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1909. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1910. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1911. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1912. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1913. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1914. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1915. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  1916. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1917. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1918. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1919. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1920. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1921. end
  1922. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  1923. FZcharge.Texture = "rbxassetid://31727915"
  1924. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1925. FZcharge.EmissionDirection = "Bottom"
  1926. FZcharge.Speed = NumberRange.new(5)
  1927. FZcharge.Size = NumberSequence.new(2, 1)
  1928. FZcharge.Drag = 2
  1929. FZcharge.LockedToPart = false
  1930. FZcharge.Lifetime = NumberRange.new(0.5)
  1931. FZcharge.Rate = 150
  1932. FZcharge.LightEmission = 0
  1933. FZcharge.Rotation = NumberRange.new(-100, 100)
  1934. FZcharge.VelocitySpread = 100
  1935. coroutine.resume(coroutine.create(function()
  1936. for i = 1, 15 do
  1937. do
  1938. local HQ = Instance.new("Part", Character)
  1939. HQ.Size = Vector3.new(1, 0, 1)
  1940. HQ.BrickColor = BrickColor.new("White")
  1941. HQ.Material = "Neon"
  1942. HQ.Anchored = true
  1943. HQ.CanCollide = false
  1944. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1945. local HQ2 = Instance.new("SpecialMesh", HQ)
  1946. HQ2.MeshId = "rbxassetid://20329976"
  1947. HQ2.Scale = Vector3.new(1, 1, 1)
  1948. coroutine.resume(coroutine.create(function()
  1949. for i = 1, 200 do
  1950. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  1951. HQ.Transparency = HQ.Transparency + 0.09
  1952. wait(1.0E-11)
  1953. end
  1954. end))
  1955. wait(0.3)
  1956. end
  1957. end
  1958. end))
  1959. coroutine.resume(coroutine.create(function()
  1960. for i = 1, 12 do
  1961. do
  1962. local HQ = Instance.new("Part", RightHand)
  1963. HQ.Size = Vector3.new(1, 1, 1)
  1964. HQ.BrickColor = BrickColor.new("White")
  1965. HQ.Material = "Neon"
  1966. HQ.Anchored = true
  1967. HQ.CanCollide = false
  1968. HQ.Transparency = 0.4
  1969. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1970. local HQ2 = Instance.new("SpecialMesh", HQ)
  1971. HQ2.MeshType = "Sphere"
  1972. HQ2.Scale = Vector3.new(1, 1, 1)
  1973. local ZQW = Instance.new("Part", RightHand)
  1974. ZQW.Size = Vector3.new(1, 1, 1)
  1975. ZQW.BrickColor = BrickColor.new("White")
  1976. ZQW.Material = "Neon"
  1977. ZQW.Transparency = 0.4
  1978. ZQW.Anchored = true
  1979. ZQW.CanCollide = false
  1980. ZQW.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1981. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  1982. ZQW2.MeshType = "Sphere"
  1983. ZQW2.Scale = Vector3.new(1, 1, 1)
  1984. local H = Instance.new("Part", RightHand)
  1985. H.Size = Vector3.new(1, 1, 1)
  1986. H.BrickColor = BrickColor.new("White")
  1987. H.CanCollide = false
  1988. H.Anchored = true
  1989. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1990. local H2 = Instance.new("SpecialMesh", H)
  1991. H2.MeshId = "rbxassetid://9982590"
  1992. coroutine.resume(coroutine.create(function()
  1993. for i = 1, 200 do
  1994. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1995. ZQW.Transparency = ZQW.Transparency + 0.1
  1996. HQ2.Scale = HQ2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1997. HQ.Transparency = HQ.Transparency + 0.1
  1998. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1999. H.Transparency = H.Transparency + 0.2
  2000. wait(1.0E-11)
  2001. end
  2002. HQ:Destroy()
  2003. H2:Destroy()
  2004. H:Destroy()
  2005. HQ2:Destroy()
  2006. ZQW:Destroy()
  2007. ZQW2:Destroy()
  2008. end))
  2009. wait(0.3)
  2010. end
  2011. end
  2012. end))
  2013. wait(0.5)
  2014. wait(4.5)
  2015. for i = 0, 1.5, 0.1 do
  2016. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2017. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2018. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2019. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2020. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2021. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2022. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2023. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2024. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  2025. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2026. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2027. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2028. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2029. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2030. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2031. game:GetService("RunService").RenderStepped:wait()
  2032. end
  2033. coroutine.resume(coroutine.create(function()
  2034. for i = 1, 3 do
  2035. do
  2036. local HQ = Instance.new("Part", Character)
  2037. HQ.Size = Vector3.new(1, 1, 1)
  2038. HQ.BrickColor = BrickColor.new("White")
  2039. HQ.Material = "Neon"
  2040. HQ.Anchored = true
  2041. HQ.CanCollide = false
  2042. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2043. local HQ2 = Instance.new("SpecialMesh", HQ)
  2044. HQ2.MeshId = "rbxassetid://20329976"
  2045. HQ2.Scale = Vector3.new(1, 1, 1)
  2046. coroutine.resume(coroutine.create(function()
  2047. for i = 1, 200 do
  2048. HQ2.Scale = HQ2.Scale + Vector3.new(20, 20, 20)
  2049. HQ.Transparency = HQ.Transparency + 0.09
  2050. wait(1.0E-11)
  2051. end
  2052. end))
  2053. wait(0.3)
  2054. end
  2055. end
  2056. end))
  2057. coroutine.resume(coroutine.create(function()
  2058. for i = 3, 5 do
  2059. do
  2060. local HQ = Instance.new("Part", Character)
  2061. HQ.Size = Vector3.new(1, 0, 1)
  2062. HQ.BrickColor = BrickColor.new("White")
  2063. HQ.Material = "Neon"
  2064. HQ.Anchored = true
  2065. HQ.CanCollide = false
  2066. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2067. local HQ2 = Instance.new("SpecialMesh", HQ)
  2068. HQ2.MeshId = "rbxassetid://20329976"
  2069. HQ2.Scale = Vector3.new(1, 1, 1)
  2070. local HQR = Instance.new("Part", Character)
  2071. HQR.Size = Vector3.new(1, 0, 1)
  2072. HQR.BrickColor = BrickColor.new("White")
  2073. HQR.Material = "Neon"
  2074. HQR.Anchored = true
  2075. HQR.CanCollide = false
  2076. HQR.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2077. local HQR2 = Instance.new("SpecialMesh", HQR)
  2078. HQR2.MeshId = "rbxassetid://3270017"
  2079. HQR2.Scale = Vector3.new(1, 1, 1)
  2080. coroutine.resume(coroutine.create(function()
  2081. for i = 1, 200 do
  2082. HQ2.Scale = HQ2.Scale + Vector3.new(7, 0, 7)
  2083. HQ.Transparency = HQ.Transparency + 0.09
  2084. HQR2.Scale = HQR2.Scale + Vector3.new(30, 34, 0)
  2085. HQR.Transparency = HQR.Transparency + 0.09
  2086. wait(1.0E-11)
  2087. end
  2088. HQ:Destroy()
  2089. HQ2:Destroy()
  2090. HQR:Destroy()
  2091. HQR2:Destroy()
  2092. end))
  2093. wait(0.3)
  2094. end
  2095. end
  2096. end))
  2097. FZcharge:Destroy()
  2098. killbrick2 = Instance.new("Part", Character)
  2099. killbrick2.Size = Vector3.new(80, 80, 9000)
  2100. killbrick2.Transparency = 1
  2101. killbrick2.CanCollide = true
  2102. wait(0.001)
  2103. killbrick2.CanCollide = false
  2104. killbrick2.Anchored = true
  2105. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1005)
  2106. killbrick2.Touched:connect(function(h)
  2107. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  2108. if x then
  2109. if x.Parent.Name == game.Players.LocalPlayer.Name then
  2110. safe = true
  2111. else
  2112. safe = false
  2113. end
  2114. if x and safe == false then
  2115. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position, h.Parent.Torso.Position).lookVector * 0
  2116. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  2117. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  2118. wait(0)
  2119. x.Parent:BreakJoints()
  2120. wait(1)
  2121. x.Parent:Destroy()
  2122. wait()
  2123. safe = true
  2124. end
  2125. end
  2126. end)
  2127. fcpunch()
  2128. wait(0.7)
  2129. Idle = false
  2130. killbrick2:Destroy()
  2131. wait(0.2)
  2132. D = false
  2133. end
  2134. end
  2135. function KickBoom()
  2136. local Sound = Instance.new("Sound", Character.UpperTorso)
  2137. Sound.SoundId = "rbxassetid://142070127"
  2138. Sound.Pitch = 1
  2139. Sound.Looped = false
  2140. Sound.Volume = 10
  2141. Sound:play()
  2142. local Sound = Instance.new("Sound", Character.UpperTorso)
  2143. Sound.SoundId = "rbxassetid://169628396"
  2144. Sound.Pitch = 1
  2145. Sound.Looped = false
  2146. Sound.Volume = 10
  2147. Sound:play()
  2148. local effspwn = Instance.new("Part")
  2149. local model = Instance.new("Model")
  2150. game.Debris:AddItem(model, 20)
  2151. model.Name = "smasheffects"
  2152. model.Parent = Character
  2153. effspwn.Name = "spwnr"
  2154. effspwn.Size = Vector3.new(1, 1, 1)
  2155. effspwn.Anchored = true
  2156. effspwn.CanCollide = false
  2157. effspwn.Transparency = 1
  2158. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2159. effspwn.Parent = model
  2160. for i = 1, 15 do
  2161. do
  2162. local gtrace = Instance.new("Part", game.Workspace)
  2163. gtrace.BrickColor = BrickColor.new("Grey")
  2164. gtrace.Material = "Slate"
  2165. gtrace.Size = Vector3.new(31, 31, 31)
  2166. gtrace.Anchored = true
  2167. gtrace.CanCollide = true
  2168. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2169. local gdisp = coroutine.wrap(function()
  2170. wait(12)
  2171. for i = 1, 9 do
  2172. wait(0.1)
  2173. gtrace.Transparency = gtrace.Transparency + 0.1
  2174. end
  2175. gtrace:Destroy()
  2176. end)
  2177. gdisp()
  2178. end
  2179. end
  2180. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2181. if v:FindFirstChild("Humanoid") then
  2182. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2183. v.Humanoid.PlatformStand = true
  2184. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2185. end
  2186. end
  2187. local H33 = Instance.new("Part", Character)
  2188. H33.Size = Vector3.new(1, 1, 1)
  2189. H33.BrickColor = BrickColor.new("White")
  2190. H33.CanCollide = false
  2191. H33.Anchored = true
  2192. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2193. local H233 = Instance.new("SpecialMesh", H33)
  2194. H233.MeshId = "rbxassetid://3270017"
  2195. local H333 = Instance.new("Part", Character)
  2196. H333.Size = Vector3.new(1, 1, 1)
  2197. H333.BrickColor = BrickColor.new("White")
  2198. H333.CanCollide = false
  2199. H333.Anchored = true
  2200. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2201. local H2333 = Instance.new("SpecialMesh", H333)
  2202. H2333.MeshId = "rbxassetid://3270017"
  2203. local H4 = Instance.new("Part", Character)
  2204. H4.Size = Vector3.new(1, 1, 1)
  2205. H4.BrickColor = BrickColor.new("White")
  2206. H4.CanCollide = false
  2207. H4.Anchored = true
  2208. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2209. local H24 = Instance.new("SpecialMesh", H4)
  2210. H24.MeshId = "rbxassetid://3270017"
  2211. coroutine.resume(coroutine.create(function()
  2212. for i = 1, 200 do
  2213. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2214. H33.Transparency = H33.Transparency + 0.02
  2215. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2216. H333.Transparency = H333.Transparency + 0.02
  2217. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2218. H4.Transparency = H4.Transparency + 0.02
  2219. wait(1.0E-11)
  2220. end
  2221. end))
  2222. coroutine.resume(coroutine.create(function()
  2223. local shok = Instance.new("Part")
  2224. shok.Name = "shock3"
  2225. shok.BrickColor = BrickColor.new("Institutional white")
  2226. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2227. shok.Size = Vector3.new(1, 1, 1)
  2228. shok.Anchored = true
  2229. shok.Material = "Neon"
  2230. shok.Transparency = 0.35
  2231. shok.CanCollide = false
  2232. shok.Parent = model
  2233. game.Debris:AddItem(shok, 12)
  2234. local mesh = Instance.new("SpecialMesh")
  2235. mesh.MeshType = "FileMesh"
  2236. mesh.MeshId = "rbxassetid://"
  2237. mesh.Scale = Vector3.new(1, 1, 1)
  2238. mesh.Parent = shok
  2239. for e = 1, 15 do
  2240. wait()
  2241. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2242. shok.Transparency = shok.Transparency + 0.004
  2243. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2244. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2245. end
  2246. for e = 1, 16 do
  2247. wait()
  2248. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2249. shok.Transparency = shok.Transparency + 0.004
  2250. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2251. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2252. end
  2253. for e = 1, 12 do
  2254. wait()
  2255. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2256. shok.Transparency = shok.Transparency + 0.06
  2257. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2258. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2259. end
  2260. end))
  2261. coroutine.resume(coroutine.create(function()
  2262. local shok = Instance.new("Part")
  2263. shok.Name = "shock3"
  2264. shok.BrickColor = BrickColor.new("Lily white")
  2265. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2266. shok.Size = Vector3.new(1, 1, 1)
  2267. shok.Anchored = true
  2268. shok.Material = "Neon"
  2269. shok.Transparency = 0.1
  2270. shok.CanCollide = false
  2271. shok.Parent = model
  2272. game.Debris:AddItem(shok, 12)
  2273. local mesh = Instance.new("SpecialMesh")
  2274. mesh.MeshType = "FileMesh"
  2275. mesh.MeshId = "rbxassetid://1095708"
  2276. mesh.Scale = Vector3.new(47, 47, 47)
  2277. mesh.Parent = shok
  2278. for e = 1, 15 do
  2279. wait()
  2280. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2281. shok.Transparency = shok.Transparency + 0.04
  2282. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2283. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2284. end
  2285. for e = 1, 16 do
  2286. wait()
  2287. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2288. shok.Transparency = shok.Transparency + 0.04
  2289. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2290. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2291. shok.BrickColor = BrickColor.new("Grey")
  2292. end
  2293. for e = 1, 12 do
  2294. wait()
  2295. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2296. shok.Transparency = shok.Transparency + 0.004
  2297. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2298. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2299. end
  2300. end))
  2301. coroutine.resume(coroutine.create(function()
  2302. local shok = Instance.new("Part")
  2303. shok.Name = "shock3"
  2304. shok.BrickColor = BrickColor.new("Institutional white")
  2305. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2306. shok.Size = Vector3.new(1, 1, 1)
  2307. shok.Anchored = true
  2308. shok.Material = "Neon"
  2309. shok.Transparency = 0.35
  2310. shok.CanCollide = false
  2311. shok.Parent = model
  2312. game.Debris:AddItem(shok, 12)
  2313. local mesh = Instance.new("SpecialMesh")
  2314. mesh.MeshType = "FileMesh"
  2315. mesh.MeshId = "rbxassetid://549734488"
  2316. mesh.Scale = Vector3.new(1, 1, 1)
  2317. mesh.Parent = shok
  2318. for e = 1, 15 do
  2319. wait()
  2320. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2321. shok.Transparency = shok.Transparency + 0.004
  2322. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2323. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2324. end
  2325. for e = 1, 16 do
  2326. wait()
  2327. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2328. shok.Transparency = shok.Transparency + 0.004
  2329. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2330. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2331. end
  2332. for e = 1, 12 do
  2333. wait()
  2334. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2335. shok.Transparency = shok.Transparency + 0.06
  2336. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2337. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2338. end
  2339. end))
  2340. end
  2341. function chow()
  2342. local Sound = Instance.new("Sound", hit)
  2343. Sound.SoundId = "rbxassetid://142070127"
  2344. Sound.Pitch = 1
  2345. Sound.Looped = false
  2346. Sound.Volume = 10
  2347. Sound:play()
  2348. local Sound = Instance.new("Sound", hit)
  2349. Sound.SoundId = "rbxassetid://169628396"
  2350. Sound.Pitch = 1
  2351. Sound.Looped = false
  2352. Sound.Volume = 10
  2353. Sound:play()
  2354. local effspwn = Instance.new("Part")
  2355. local model = Instance.new("Model")
  2356. game.Debris:AddItem(model, 20)
  2357. model.Name = "smasheffects"
  2358. model.Parent = Character
  2359. effspwn.Name = "spwnr"
  2360. effspwn.Size = Vector3.new(1, 1, 1)
  2361. effspwn.Anchored = true
  2362. effspwn.CanCollide = false
  2363. effspwn.Transparency = 1
  2364. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2365. effspwn.Parent = model
  2366. for i = 1, 15 do
  2367. do
  2368. local gtrace = Instance.new("Part", game.Workspace)
  2369. gtrace.BrickColor = BrickColor.new("Grey")
  2370. gtrace.Material = "Slate"
  2371. gtrace.Size = Vector3.new(31, 31, 31)
  2372. gtrace.Anchored = true
  2373. gtrace.CanCollide = true
  2374. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2375. local gdisp = coroutine.wrap(function()
  2376. wait(12)
  2377. for i = 1, 9 do
  2378. wait(0.1)
  2379. gtrace.Transparency = gtrace.Transparency + 0.1
  2380. end
  2381. gtrace:Destroy()
  2382. end)
  2383. gdisp()
  2384. end
  2385. end
  2386. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2387. if v:FindFirstChild("Humanoid") then
  2388. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2389. v.Humanoid.PlatformStand = true
  2390. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2391. end
  2392. end
  2393. local H33 = Instance.new("Part", Character)
  2394. H33.Size = Vector3.new(1, 1, 1)
  2395. H33.BrickColor = BrickColor.new("White")
  2396. H33.CanCollide = false
  2397. H33.Anchored = true
  2398. H33.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2399. local H233 = Instance.new("SpecialMesh", H33)
  2400. H233.MeshId = "rbxassetid://3270017"
  2401. local H333 = Instance.new("Part", Character)
  2402. H333.Size = Vector3.new(1, 1, 1)
  2403. H333.BrickColor = BrickColor.new("White")
  2404. H333.CanCollide = false
  2405. H333.Anchored = true
  2406. H333.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2407. local H2333 = Instance.new("SpecialMesh", H333)
  2408. H2333.MeshId = "rbxassetid://3270017"
  2409. local H4 = Instance.new("Part", Character)
  2410. H4.Size = Vector3.new(1, 1, 1)
  2411. H4.BrickColor = BrickColor.new("White")
  2412. H4.CanCollide = false
  2413. H4.Anchored = true
  2414. H4.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2415. local H24 = Instance.new("SpecialMesh", H4)
  2416. H24.MeshId = "rbxassetid://3270017"
  2417. coroutine.resume(coroutine.create(function()
  2418. for i = 1, 200 do
  2419. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2420. H33.Transparency = H33.Transparency + 0.02
  2421. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2422. H333.Transparency = H333.Transparency + 0.02
  2423. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2424. H4.Transparency = H4.Transparency + 0.02
  2425. wait(1.0E-11)
  2426. end
  2427. end))
  2428. coroutine.resume(coroutine.create(function()
  2429. local shok = Instance.new("Part")
  2430. shok.Name = "shock3"
  2431. shok.BrickColor = BrickColor.new("Institutional white")
  2432. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2433. shok.Size = Vector3.new(1, 1, 1)
  2434. shok.Anchored = true
  2435. shok.Material = "Neon"
  2436. shok.Transparency = 0.35
  2437. shok.CanCollide = false
  2438. shok.Parent = model
  2439. game.Debris:AddItem(shok, 12)
  2440. local mesh = Instance.new("SpecialMesh")
  2441. mesh.MeshType = "FileMesh"
  2442. mesh.MeshId = "rbxassetid://"
  2443. mesh.Scale = Vector3.new(1, 1, 1)
  2444. mesh.Parent = shok
  2445. for e = 1, 15 do
  2446. wait()
  2447. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2448. shok.Transparency = shok.Transparency + 0.004
  2449. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2450. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2451. end
  2452. for e = 1, 16 do
  2453. wait()
  2454. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2455. shok.Transparency = shok.Transparency + 0.004
  2456. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2457. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2458. end
  2459. for e = 1, 12 do
  2460. wait()
  2461. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2462. shok.Transparency = shok.Transparency + 0.06
  2463. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2464. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2465. end
  2466. end))
  2467. coroutine.resume(coroutine.create(function()
  2468. local shok = Instance.new("Part")
  2469. shok.Name = "shock3"
  2470. shok.BrickColor = BrickColor.new("Lily white")
  2471. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2472. shok.Size = Vector3.new(1, 1, 1)
  2473. shok.Anchored = true
  2474. shok.Material = "Neon"
  2475. shok.Transparency = 0.1
  2476. shok.CanCollide = false
  2477. shok.Parent = model
  2478. game.Debris:AddItem(shok, 12)
  2479. local mesh = Instance.new("SpecialMesh")
  2480. mesh.MeshType = "FileMesh"
  2481. mesh.MeshId = "rbxassetid://1095708"
  2482. mesh.Scale = Vector3.new(47, 47, 47)
  2483. mesh.Parent = shok
  2484. for e = 1, 15 do
  2485. wait()
  2486. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2487. shok.Transparency = shok.Transparency + 0.04
  2488. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2489. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2490. end
  2491. for e = 1, 16 do
  2492. wait()
  2493. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2494. shok.Transparency = shok.Transparency + 0.04
  2495. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2496. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2497. shok.BrickColor = BrickColor.new("Grey")
  2498. end
  2499. for e = 1, 12 do
  2500. wait()
  2501. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2502. shok.Transparency = shok.Transparency + 0.004
  2503. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2504. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2505. end
  2506. end))
  2507. coroutine.resume(coroutine.create(function()
  2508. local shok = Instance.new("Part")
  2509. shok.Name = "shock3"
  2510. shok.BrickColor = BrickColor.new("Institutional white")
  2511. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2512. shok.Size = Vector3.new(1, 1, 1)
  2513. shok.Anchored = true
  2514. shok.Material = "Neon"
  2515. shok.Transparency = 0.35
  2516. shok.CanCollide = false
  2517. shok.Parent = model
  2518. game.Debris:AddItem(shok, 12)
  2519. local mesh = Instance.new("SpecialMesh")
  2520. mesh.MeshType = "FileMesh"
  2521. mesh.MeshId = "rbxassetid://549734488"
  2522. mesh.Scale = Vector3.new(1, 1, 1)
  2523. mesh.Parent = shok
  2524. for e = 1, 15 do
  2525. wait()
  2526. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2527. shok.Transparency = shok.Transparency + 0.004
  2528. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2529. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2530. end
  2531. for e = 1, 16 do
  2532. wait()
  2533. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2534. shok.Transparency = shok.Transparency + 0.004
  2535. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2536. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2537. end
  2538. for e = 1, 12 do
  2539. wait()
  2540. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2541. shok.Transparency = shok.Transparency + 0.06
  2542. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2543. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2544. end
  2545. end))
  2546. end
  2547. Mouse.KeyDown:connect(function(k)
  2548. if k:byte() == 48 then
  2549. Humanoid.WalkSpeed = 200
  2550. end
  2551. end)
  2552. Mouse.KeyUp:connect(function(k)
  2553. if k:byte() == 48 then
  2554. Humanoid.WalkSpeed = 16
  2555. end
  2556. end)
  2557. function SeriousSlam()
  2558. local Sound = Instance.new("Sound", Character.UpperTorso)
  2559. Sound.SoundId = "rbxassetid://142070127"
  2560. Sound.Pitch = 1
  2561. Sound.Looped = false
  2562. Sound.Volume = 10
  2563. Sound:play()
  2564. local Sound = Instance.new("Sound", Character.UpperTorso)
  2565. Sound.SoundId = "rbxassetid://169628396"
  2566. Sound.Pitch = 1
  2567. Sound.Looped = false
  2568. Sound.Volume = 10
  2569. Sound:play()
  2570. local effspwn = Instance.new("Part")
  2571. local model = Instance.new("Model")
  2572. game.Debris:AddItem(model, 20)
  2573. model.Name = "smasheffects"
  2574. model.Parent = Character
  2575. effspwn.Name = "spwnr"
  2576. effspwn.Size = Vector3.new(1, 1, 1)
  2577. effspwn.Anchored = true
  2578. effspwn.CanCollide = false
  2579. effspwn.Transparency = 1
  2580. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2581. effspwn.Parent = model
  2582. for i = 1, 15 do
  2583. do
  2584. local gtrace = Instance.new("Part", game.Workspace)
  2585. gtrace.BrickColor = BrickColor.new("Grey")
  2586. gtrace.Material = "Slate"
  2587. gtrace.Size = Vector3.new(91, 91, 91)
  2588. gtrace.Anchored = true
  2589. gtrace.CanCollide = true
  2590. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240, 240), -6, math.random(-240, 240))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(76)), math.random(0, math.rad(90)), math.random(0, math.rad(360)))
  2591. local gdisp = coroutine.wrap(function()
  2592. wait(18)
  2593. for i = 1, 9 do
  2594. wait(0.1)
  2595. gtrace.Transparency = gtrace.Transparency + 0.1
  2596. end
  2597. gtrace:Destroy()
  2598. end)
  2599. gdisp()
  2600. end
  2601. end
  2602. local exp = Instance.new("Explosion", Character)
  2603. exp.BlastRadius = 147.5
  2604. exp.BlastPressure = 200
  2605. exp.Position = Character.HumanoidRootPart.Position
  2606. exp.Visible = false
  2607. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2608. if v:FindFirstChild("Humanoid") then
  2609. v.Humanoid:TakeDamage(math.random(1129431924919202, 1129431924919202))
  2610. v.Humanoid.PlatformStand = true
  2611. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2612. end
  2613. end
  2614. local H33 = Instance.new("Part", Character)
  2615. H33.Size = Vector3.new(1, 1, 1)
  2616. H33.BrickColor = BrickColor.new("White")
  2617. H33.CanCollide = false
  2618. H33.Anchored = true
  2619. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2620. local H233 = Instance.new("SpecialMesh", H33)
  2621. H233.MeshId = "rbxassetid://3270017"
  2622. local H333 = Instance.new("Part", Character)
  2623. H333.Size = Vector3.new(1, 1, 1)
  2624. H333.BrickColor = BrickColor.new("White")
  2625. H333.CanCollide = false
  2626. H333.Anchored = true
  2627. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2628. local H2333 = Instance.new("SpecialMesh", H333)
  2629. H2333.MeshId = "rbxassetid://3270017"
  2630. local H4 = Instance.new("Part", Character)
  2631. H4.Size = Vector3.new(1, 1, 1)
  2632. H4.BrickColor = BrickColor.new("White")
  2633. H4.CanCollide = false
  2634. H4.Anchored = true
  2635. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2636. local H24 = Instance.new("SpecialMesh", H4)
  2637. H24.MeshId = "rbxassetid://3270017"
  2638. coroutine.resume(coroutine.create(function()
  2639. for i = 1, 200 do
  2640. H233.Scale = H233.Scale + Vector3.new(36, 36, 36)
  2641. H33.Transparency = H33.Transparency + 0.02
  2642. H2333.Scale = H2333.Scale + Vector3.new(37, 37, 37)
  2643. H333.Transparency = H333.Transparency + 0.02
  2644. H24.Scale = H24.Scale + Vector3.new(37, 37, 37)
  2645. H4.Transparency = H4.Transparency + 0.02
  2646. wait(1.0E-11)
  2647. end
  2648. end))
  2649. coroutine.resume(coroutine.create(function()
  2650. local shok = Instance.new("Part")
  2651. shok.Name = "shock3"
  2652. shok.BrickColor = BrickColor.new("Institutional white")
  2653. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2654. shok.Size = Vector3.new(1, 1, 1)
  2655. shok.Anchored = true
  2656. shok.Material = "Neon"
  2657. shok.Transparency = 0.35
  2658. shok.CanCollide = false
  2659. shok.Parent = model
  2660. game.Debris:AddItem(shok, 12)
  2661. local mesh = Instance.new("SpecialMesh")
  2662. mesh.MeshType = "FileMesh"
  2663. mesh.MeshId = "rbxassetid://"
  2664. mesh.Scale = Vector3.new(1, 1, 1)
  2665. mesh.Parent = shok
  2666. for e = 1, 15 do
  2667. wait()
  2668. mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2669. shok.Transparency = shok.Transparency + 0.004
  2670. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2671. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2672. end
  2673. for e = 1, 16 do
  2674. wait()
  2675. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2676. shok.Transparency = shok.Transparency + 0.004
  2677. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2678. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2679. end
  2680. for e = 1, 12 do
  2681. wait()
  2682. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2683. shok.Transparency = shok.Transparency + 0.06
  2684. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2685. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2686. end
  2687. end))
  2688. coroutine.resume(coroutine.create(function()
  2689. local shok = Instance.new("Part")
  2690. shok.Name = "shock3"
  2691. shok.BrickColor = BrickColor.new("Lily white")
  2692. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2693. shok.Size = Vector3.new(1, 1, 1)
  2694. shok.Anchored = true
  2695. shok.Material = "Neon"
  2696. shok.Transparency = 0.1
  2697. shok.CanCollide = false
  2698. shok.Parent = model
  2699. game.Debris:AddItem(shok, 12)
  2700. local mesh = Instance.new("SpecialMesh")
  2701. mesh.MeshType = "FileMesh"
  2702. mesh.MeshId = "rbxassetid://1095708"
  2703. mesh.Scale = Vector3.new(67, 67, 47)
  2704. mesh.Parent = shok
  2705. for e = 1, 15 do
  2706. wait()
  2707. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2708. shok.Transparency = shok.Transparency + 0.04
  2709. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2710. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2711. end
  2712. for e = 1, 16 do
  2713. wait()
  2714. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2715. shok.Transparency = shok.Transparency + 0.04
  2716. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2717. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2718. shok.BrickColor = BrickColor.new("Grey")
  2719. end
  2720. for e = 1, 12 do
  2721. wait()
  2722. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2723. shok.Transparency = shok.Transparency + 0.004
  2724. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2725. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2726. end
  2727. end))
  2728. coroutine.resume(coroutine.create(function()
  2729. local shok = Instance.new("Part")
  2730. shok.Name = "shock3"
  2731. shok.BrickColor = BrickColor.new("Institutional white")
  2732. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2733. shok.Size = Vector3.new(1, 1, 1)
  2734. shok.Anchored = true
  2735. shok.Material = "Neon"
  2736. shok.Transparency = 0.35
  2737. shok.CanCollide = false
  2738. shok.Parent = model
  2739. game.Debris:AddItem(shok, 12)
  2740. local mesh = Instance.new("SpecialMesh")
  2741. mesh.MeshType = "FileMesh"
  2742. mesh.MeshId = "rbxassetid://549734488"
  2743. mesh.Scale = Vector3.new(1, 1, 1)
  2744. mesh.Parent = shok
  2745. for e = 1, 15 do
  2746. wait()
  2747. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2748. shok.Transparency = shok.Transparency + 0.004
  2749. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2750. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2751. end
  2752. for e = 1, 16 do
  2753. wait()
  2754. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2755. shok.Transparency = shok.Transparency + 0.004
  2756. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2757. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2758. end
  2759. for e = 1, 12 do
  2760. wait()
  2761. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2762. shok.Transparency = shok.Transparency + 0.06
  2763. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2764. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2765. end
  2766. end))
  2767. end
  2768. function Jump()
  2769. if not D then
  2770. D = true
  2771. Idle = true
  2772. for i = 0, 2, 0.1 do
  2773. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2774. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2775. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2776. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2777. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2778. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2779. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2780. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2781. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2782. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2783. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2784. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2785. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2786. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2787. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), 0.1)
  2788. game:GetService("RunService").RenderStepped:wait()
  2789. end
  2790. for i = 0, 2, 0.1 do
  2791. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2792. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2793. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2794. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2795. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2796. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2797. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2798. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2799. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2800. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  2801. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2802. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2803. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2804. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2805. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  2806. game:GetService("RunService").RenderStepped:wait()
  2807. end
  2808. do
  2809. local sbs = Instance.new("BodyPosition", RootPart)
  2810. sbs.P = 3000
  2811. sbs.D = 1000
  2812. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2813. sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2814. local Sound = Instance.new("Sound", Character.UpperTorso)
  2815. Sound.SoundId = "rbxassetid://845572880"
  2816. Sound.Volume = 32
  2817. Sound.Pitch = 1
  2818. Sound.Looped = false
  2819. Sound:Play()
  2820. wait(0.5)
  2821. local Bq = Instance.new("Part", UpperTorso)
  2822. Bq.Size = Vector3.new(1, 1, 1)
  2823. Bq.BrickColor = BrickColor.new("White")
  2824. Bq.Material = "Neon"
  2825. Bq.Anchored = false
  2826. Bq.Transparency = math.huge
  2827. Bq.CanCollide = false
  2828. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2829. local Bq2 = Instance.new("SpecialMesh", Bq)
  2830. Bq2.MeshType = "Sphere"
  2831. Bq2.Scale = Vector3.new(1, 1, 1)
  2832. Bq.Touched:connect(function(hit)
  2833. if hitted == false then
  2834. hitted = true
  2835. Bq.Anchored = true
  2836. for i = 1, 1000 do
  2837. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2838. Bq.Transparency = Bq.Transparency + 0.003
  2839. game:GetService("RunService").RenderStepped:wait()
  2840. end
  2841. end
  2842. end)
  2843. for i = 1, 100 do
  2844. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2845. game:GetService("RunService").RenderStepped:wait()
  2846. end
  2847. Bq.Anchored = false
  2848. local Fl = Instance.new("BodyVelocity", Bq)
  2849. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2850. Fl.velocity = Mouse.hit.lookVector * 120
  2851. wait(0.4)
  2852. Idle = false
  2853. hitted = false
  2854. sbs:remove()
  2855. wait(0.3)
  2856. D = false
  2857. end
  2858. end
  2859. end
  2860. function Dash()
  2861. if not D then
  2862. D = true
  2863. Idle = true
  2864. for i = 0, 1, 0.1 do
  2865. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2866. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2867. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2868. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2869. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2870. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2871. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2872. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2873. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  2874. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2875. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2876. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2877. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2878. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2879. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2880. game:GetService("RunService").RenderStepped:wait()
  2881. end
  2882. do
  2883. local bv = Instance.new("BodyVelocity")
  2884. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  2885. bv.velocity = RootPart.CFrame.lookVector * 250
  2886. bv.Parent = RootPart
  2887. game:GetService("Debris"):AddItem(bv, 1)
  2888. local Sound = Instance.new("Sound", Character.UpperTorso)
  2889. Sound.SoundId = "rbxassetid://"
  2890. Sound.Volume = 32
  2891. Sound.Pitch = 1
  2892. Sound.Looped = false
  2893. Sound:Play()
  2894. wait(0.5)
  2895. local Bq = Instance.new("Part", UpperTorso)
  2896. Bq.Size = Vector3.new(1, 1, 1)
  2897. Bq.BrickColor = BrickColor.new("White")
  2898. Bq.Material = "Neon"
  2899. Bq.Anchored = false
  2900. Bq.Transparency = math.huge
  2901. Bq.CanCollide = false
  2902. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2903. local Bq2 = Instance.new("SpecialMesh", Bq)
  2904. Bq2.MeshType = "Sphere"
  2905. Bq2.Scale = Vector3.new(1, 1, 1)
  2906. Bq.Touched:connect(function(hit)
  2907. if hitted == false then
  2908. hitted = true
  2909. Bq.Anchored = true
  2910. for i = 1, 1000 do
  2911. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2912. Bq.Transparency = Bq.Transparency + 0.003
  2913. game:GetService("RunService").RenderStepped:wait()
  2914. end
  2915. end
  2916. end)
  2917. for i = 1, 100 do
  2918. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2919. game:GetService("RunService").RenderStepped:wait()
  2920. end
  2921. Bq.Anchored = false
  2922. local Fl = Instance.new("BodyVelocity", Bq)
  2923. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2924. Fl.velocity = Mouse.hit.lookVector * 150
  2925. wait(0.5)
  2926. Idle = false
  2927. hitted = false
  2928. wait(0.4)
  2929. D = false
  2930. end
  2931. end
  2932. end
  2933. function Detroit()
  2934. if not D then
  2935. D = false
  2936. Idle = true
  2937. for i = 0, 2, 0.1 do
  2938. swait()
  2939. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2940. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2941. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2942. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2943. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2944. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2945. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2946. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2947. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  2948. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  2949. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2950. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2951. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2952. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2953. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  2954. end
  2955. local Sound = Instance.new("Sound", Character.UpperTorso)
  2956. Sound.SoundId = "rbxassetid://"
  2957. Sound.Pitch = 1
  2958. Sound.Looped = false
  2959. Sound.Volume = 5
  2960. Sound:play()
  2961. wait(0.5)
  2962. coroutine.resume(coroutine.create(function()
  2963. for i = 1, 1000 do
  2964. game:GetService("RunService").RenderStepped:wait()
  2965. end
  2966. end))
  2967. for i = 0, 1, 0.1 do
  2968. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2969. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2970. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2971. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2972. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2973. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2974. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2975. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2976. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  2977. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2978. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2979. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2980. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2981. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2982. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2983. game:GetService("RunService").RenderStepped:wait()
  2984. end
  2985. KickBoom()
  2986. wait(0.7)
  2987. Idle = false
  2988. wait(0.2)
  2989. D = false
  2990. end
  2991. end
  2992. function SeriousWam()
  2993. if not D then
  2994. D = false
  2995. Idle = true
  2996. for i = 0, 2, 0.1 do
  2997. swait()
  2998. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2999. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  3000. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3001. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  3002. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3003. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  3004. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3005. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3006. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  3007. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  3008. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3009. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3010. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3011. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3012. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  3013. end
  3014. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  3015. FZcharge.Texture = "rbxassetid://31727915"
  3016. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3017. FZcharge.EmissionDirection = "Top"
  3018. FZcharge.Speed = NumberRange.new(4)
  3019. FZcharge.Size = NumberSequence.new(2, 1)
  3020. FZcharge.Drag = 2
  3021. FZcharge.LockedToPart = false
  3022. FZcharge.Lifetime = NumberRange.new(0.5)
  3023. FZcharge.Rate = 150
  3024. FZcharge.LightEmission = 0
  3025. FZcharge.Rotation = NumberRange.new(-100, 100)
  3026. FZcharge.VelocitySpread = 100
  3027. local Sound = Instance.new("Sound", Character.UpperTorso)
  3028. Sound.SoundId = "rbxassetid://"
  3029. Sound.Pitch = 1
  3030. Sound.Looped = false
  3031. Sound.Volume = 5
  3032. Sound:play()
  3033. wait(1.5)
  3034. coroutine.resume(coroutine.create(function()
  3035. for i = 1, 1000 do
  3036. game:GetService("RunService").RenderStepped:wait()
  3037. end
  3038. end))
  3039. for i = 0, 1, 0.1 do
  3040. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  3041. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  3042. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3043. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  3044. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3045. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  3046. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3047. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  3048. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  3049. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  3050. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3051. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3052. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3053. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3054. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  3055. game:GetService("RunService").RenderStepped:wait()
  3056. end
  3057. SeriousSlam()
  3058. wait(0.7)
  3059. Idle = false
  3060. wait(0.2)
  3061. FZcharge:Destroy()
  3062. D = false
  3063. end
  3064. end
  3065. function Push()
  3066. if not D then
  3067. D = true
  3068. Idle = true
  3069. do
  3070. local Grab = Instance.new("Part", LeftHand)
  3071. Grab.Size = Vector3.new(6.4, 6.4, 6.4)
  3072. Grab.CanCollide = false
  3073. Grab.BrickColor = BrickColor.new("Deep orange")
  3074. Grab.Transparency = math.huge
  3075. local Grabo = Instance.new("Weld", Grab)
  3076. Grabo.Part0 = LeftHand
  3077. Grabo.Part1 = Grab
  3078. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3079. local SFXZ = Instance.new("Sound", UpperTorso)
  3080. SFXZ.SoundId = "rbxassetid://169259383"
  3081. SFXZ.Volume = 1
  3082. SFXZ.Pitch = 1.5
  3083. SFXZ.Looped = false
  3084. wait(0.01)
  3085. SFXZ:Play()
  3086. Grab.Touched:connect(function(hit)
  3087. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3088. Grab:Destroy()
  3089. hit.Parent.Humanoid:TakeDamage(21)
  3090. local SFXZ = Instance.new("Sound", UpperTorso)
  3091. SFXZ.SoundId = "rbxassetid://1056634201"
  3092. SFXZ.Volume = 3
  3093. SFXZ.Pitch = 1
  3094. SFXZ.Looped = false
  3095. wait(0.01)
  3096. SFXZ:Play()
  3097. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3098. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3099. Fl.velocity = UpperTorso.CFrame.lookVector * 400
  3100. wait(0.05)
  3101. Fl:remove()
  3102. end
  3103. end)
  3104. for i = 0, 2, 0.1 do
  3105. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-80)), 0.4)
  3106. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3107. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.4)
  3108. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3109. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3110. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3111. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3112. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3113. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3114. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3115. game:GetService("RunService").RenderStepped:wait()
  3116. end
  3117. for i = 0, 2, 0.1 do
  3118. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3119. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3120. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3121. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3122. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3123. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3124. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3125. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3126. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3127. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3128. game:GetService("RunService").RenderStepped:wait()
  3129. end
  3130. coroutine.resume(coroutine.create(function()
  3131. wait(0.5)
  3132. Grab:remove()
  3133. end))
  3134. Idle = false
  3135. wait(0)
  3136. D = false
  3137. end
  3138. end
  3139. end
  3140. function Down()
  3141. if not D then
  3142. D = true
  3143. Idle = true
  3144. do
  3145. local Grab = Instance.new("Part", LeftHand)
  3146. Grab.Size = Vector3.new(6.6, 6.6, 6.6)
  3147. Grab.CanCollide = false
  3148. Grab.BrickColor = BrickColor.new("Deep orange")
  3149. Grab.Transparency = math.huge
  3150. local Grabo = Instance.new("Weld", Grab)
  3151. Grabo.Part0 = LeftHand
  3152. Grabo.Part1 = Grab
  3153. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3154. local SFXZ = Instance.new("Sound", UpperTorso)
  3155. SFXZ.SoundId = "rbxassetid://169259383"
  3156. SFXZ.Volume = 1
  3157. SFXZ.Pitch = 1.5
  3158. SFXZ.Looped = false
  3159. wait(0.01)
  3160. SFXZ:Play()
  3161. Grab.Touched:connect(function(hit)
  3162. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3163. Grab:Destroy()
  3164. hit.Parent.Humanoid:TakeDamage(70)
  3165. RootPart.Anchored = true
  3166. local SFXZ = Instance.new("Sound", UpperTorso)
  3167. SFXZ.SoundId = "rbxassetid://748050177"
  3168. SFXZ.Volume = 3
  3169. SFXZ.Pitch = 1
  3170. SFXZ.Looped = false
  3171. wait(0.01)
  3172. SFXZ:Play()
  3173. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3174. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3175. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, -590, 0)
  3176. wait(0.05)
  3177. Fl:remove()
  3178. wait(0.5)
  3179. RootPart.Anchored = false
  3180. end
  3181. end)
  3182. for i = 0, 2, 0.1 do
  3183. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1, 1, 0.05) * CFrame.Angles(rad(150), rad(-90), rad(0)), 0.1)
  3184. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1, 1, 0.05) * CFrame.Angles(rad(150), rad(90), rad(0)), 0.1)
  3185. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3186. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3187. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3188. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3189. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3190. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3191. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3192. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3193. game:GetService("RunService").RenderStepped:wait()
  3194. end
  3195. for i = 0, 2.2, 0.1 do
  3196. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.3, 0.6, 0.05) * CFrame.Angles(rad(100), rad(-90), rad(50)), 0.1)
  3197. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.3, 0.6, 0.05) * CFrame.Angles(rad(20), rad(100), rad(30)), 0.1)
  3198. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(25), rad(0), rad(0)), 0.1)
  3199. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3200. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3201. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3202. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3203. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3204. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(10), rad(0)), 0.1)
  3205. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3206. game:GetService("RunService").RenderStepped:wait()
  3207. end
  3208. coroutine.resume(coroutine.create(function()
  3209. wait(0.5)
  3210. Grab:remove()
  3211. end))
  3212. Idle = false
  3213. wait(0)
  3214. D = false
  3215. end
  3216. end
  3217. end
  3218. function Hit()
  3219. if not D then
  3220. D = true
  3221. Idle = true
  3222. do
  3223. local Grab = Instance.new("Part", LeftHand)
  3224. Grab.Size = Vector3.new(3, 3, 3)
  3225. Grab.CanCollide = false
  3226. Grab.BrickColor = BrickColor.new("Deep orange")
  3227. Grab.Transparency = math.huge
  3228. local Grabo = Instance.new("Weld", Grab)
  3229. Grabo.Part0 = LeftHand
  3230. Grabo.Part1 = Grab
  3231. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3232. local SFXZ = Instance.new("Sound", UpperTorso)
  3233. SFXZ.SoundId = "rbxassetid://169259383"
  3234. SFXZ.Volume = 1
  3235. SFXZ.Pitch = 1.5
  3236. SFXZ.Looped = false
  3237. wait(0.01)
  3238. SFXZ:Play()
  3239. Grab.Touched:connect(function(hit)
  3240. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3241. Grab:Destroy()
  3242. hit.Parent.Humanoid:TakeDamage(125)
  3243. local SFXZ = Instance.new("Sound", UpperTorso)
  3244. SFXZ.SoundId = "rbxassetid://1050733875"
  3245. SFXZ.Volume = 3
  3246. SFXZ.Pitch = 1
  3247. SFXZ.Looped = false
  3248. wait(0.01)
  3249. SFXZ:Play()
  3250. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3251. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3252. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3253. wait(0.05)
  3254. Fl:remove()
  3255. end
  3256. end)
  3257. for i = 0, 2, 0.1 do
  3258. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3259. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3260. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3261. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3262. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3263. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3264. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3265. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3266. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3267. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3268. game:GetService("RunService").RenderStepped:wait()
  3269. end
  3270. coroutine.resume(coroutine.create(function()
  3271. wait(0.5)
  3272. Grab:remove()
  3273. end))
  3274. Idle = false
  3275. Grab:Destroy()
  3276. wait(0)
  3277. D = false
  3278. end
  3279. end
  3280. end
  3281. function Strong()
  3282. if not D then
  3283. D = true
  3284. Idle = true
  3285. do
  3286. local Grab = Instance.new("Part", LeftHand)
  3287. Grab.Size = Vector3.new(3, 3, 3)
  3288. Grab.CanCollide = false
  3289. Grab.BrickColor = BrickColor.new("Deep orange")
  3290. Grab.Transparency = math.huge
  3291. local Grabo = Instance.new("Weld", Grab)
  3292. Grabo.Part0 = LeftHand
  3293. Grabo.Part1 = Grab
  3294. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3295. local SFXZ = Instance.new("Sound", UpperTorso)
  3296. SFXZ.SoundId = "rbxassetid://169259383"
  3297. SFXZ.Volume = 1
  3298. SFXZ.Pitch = 1.5
  3299. SFXZ.Looped = false
  3300. wait(0.01)
  3301. SFXZ:Play()
  3302. Grab.Touched:connect(function(hit)
  3303. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3304. Grab:Destroy()
  3305. hit.Parent.Humanoid:TakeDamage(3455)
  3306. local SFXZ = Instance.new("Sound", UpperTorso)
  3307. SFXZ.SoundId = "rbxassetid://1050733875"
  3308. SFXZ.Volume = 3
  3309. SFXZ.Pitch = 1
  3310. SFXZ.Looped = false
  3311. wait(0.01)
  3312. SFXZ:Play()
  3313. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3314. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3315. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3316. wait(0.05)
  3317. Fl:remove()
  3318. end
  3319. end)
  3320. for i = 0, 0.6, 0.1 do
  3321. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3322. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3323. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3324. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3325. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3326. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3327. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3328. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3329. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3330. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3331. game:GetService("RunService").RenderStepped:wait()
  3332. end
  3333. coroutine.resume(coroutine.create(function()
  3334. wait(0.5)
  3335. Grab:remove()
  3336. end))
  3337. Idle = false
  3338. Grab:Destroy()
  3339. wait(0)
  3340. D = false
  3341. end
  3342. end
  3343. end
  3344. function Desperate()
  3345. if not D then
  3346. D = true
  3347. Idle = true
  3348. do
  3349. local Grab = Instance.new("Part", LeftHand)
  3350. Grab.Size = Vector3.new(3, 3, 3)
  3351. Grab.CanCollide = false
  3352. Grab.BrickColor = BrickColor.new("Deep orange")
  3353. Grab.Transparency = math.huge
  3354. local Grabo = Instance.new("Weld", Grab)
  3355. Grabo.Part0 = LeftHand
  3356. Grabo.Part1 = Grab
  3357. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3358. local SFXZ = Instance.new("Sound", UpperTorso)
  3359. SFXZ.SoundId = "rbxassetid://169259383"
  3360. SFXZ.Volume = 1
  3361. SFXZ.Pitch = 1.5
  3362. SFXZ.Looped = false
  3363. wait(0.01)
  3364. SFXZ:Play()
  3365. Grab.Touched:connect(function(hit)
  3366. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3367. Grab:Destroy()
  3368. hit.Parent.Humanoid:TakeDamage(3555555)
  3369. local SFXZ = Instance.new("Sound", UpperTorso)
  3370. SFXZ.SoundId = "rbxassetid://1050733875"
  3371. SFXZ.Volume = 3
  3372. SFXZ.Pitch = 1
  3373. SFXZ.Looped = false
  3374. wait(0.01)
  3375. SFXZ:Play()
  3376. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3377. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3378. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  3379. wait(0.05)
  3380. Fl:remove()
  3381. end
  3382. end)
  3383. for i = 0, 0.2, 0.1 do
  3384. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3385. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3386. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3387. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3388. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3389. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3390. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3391. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3392. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3393. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3394. game:GetService("RunService").RenderStepped:wait()
  3395. end
  3396. coroutine.resume(coroutine.create(function()
  3397. wait(0.5)
  3398. Grab:remove()
  3399. end))
  3400. Idle = false
  3401. Grab:Destroy()
  3402. wait(0)
  3403. D = false
  3404. end
  3405. end
  3406. end
  3407. function Up()
  3408. if not D then
  3409. D = true
  3410. Idle = true
  3411. do
  3412. local Grab = Instance.new("Part", LeftHand)
  3413. Grab.Size = Vector3.new(5, 5, 5)
  3414. Grab.CanCollide = false
  3415. Grab.BrickColor = BrickColor.new("Deep orange")
  3416. Grab.Transparency = math.huge
  3417. local Grabo = Instance.new("Weld", Grab)
  3418. Grabo.Part0 = LeftHand
  3419. Grabo.Part1 = Grab
  3420. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3421. local SFXZ = Instance.new("Sound", UpperTorso)
  3422. SFXZ.SoundId = "rbxassetid://169259383"
  3423. SFXZ.Volume = 1
  3424. SFXZ.Pitch = 1.5
  3425. SFXZ.Looped = false
  3426. wait(0.01)
  3427. SFXZ:Play()
  3428. Grab.Touched:connect(function(hit)
  3429. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3430. Grab:Destroy()
  3431. hit.Parent.Humanoid:TakeDamage(15)
  3432. local SFXZ = Instance.new("Sound", UpperTorso)
  3433. SFXZ.SoundId = "rbxassetid://1050733875"
  3434. SFXZ.Volume = 3
  3435. SFXZ.Pitch = 1
  3436. SFXZ.Looped = false
  3437. wait(0.01)
  3438. SFXZ:Play()
  3439. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3440. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3441. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  3442. wait(0.05)
  3443. Fl:remove()
  3444. end
  3445. end)
  3446. for i = 0, 2, 0.1 do
  3447. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(120), rad(0), rad(-10)), 0.1)
  3448. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3449. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3450. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3451. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3452. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3453. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3454. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  3455. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-50), rad(0)), 0.1)
  3456. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(50), rad(0)), 0.1)
  3457. game:GetService("RunService").RenderStepped:wait()
  3458. end
  3459. coroutine.resume(coroutine.create(function()
  3460. wait(0.5)
  3461. Grab:remove()
  3462. end))
  3463. Idle = false
  3464. wait(0)
  3465. D = false
  3466. end
  3467. end
  3468. end
  3469. function Fast()
  3470. if not D then
  3471. D = true
  3472. Idle = true
  3473. do
  3474. local Grab = Instance.new("Part", LeftHand)
  3475. Grab.Size = Vector3.new(5, 5, 5)
  3476. Grab.CanCollide = false
  3477. Grab.BrickColor = BrickColor.new("Deep orange")
  3478. Grab.Transparency = math.huge
  3479. local Grabo = Instance.new("Weld", Grab)
  3480. Grabo.Part0 = LeftHand
  3481. Grabo.Part1 = Grab
  3482. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3483. local SFXZ = Instance.new("Sound", UpperTorso)
  3484. SFXZ.SoundId = "rbxassetid://169259383"
  3485. SFXZ.Volume = 1
  3486. SFXZ.Pitch = 1.5
  3487. SFXZ.Looped = false
  3488. wait(0.01)
  3489. SFXZ:Play()
  3490. Grab.Touched:connect(function(hit)
  3491. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3492. Grab:Destroy()
  3493. hit.Parent.Humanoid:TakeDamage(85)
  3494. local SFXZ = Instance.new("Sound", UpperTorso)
  3495. SFXZ.SoundId = "rbxassetid://1050733875"
  3496. SFXZ.Volume = 3
  3497. SFXZ.Pitch = 1
  3498. SFXZ.Looped = false
  3499. wait(0.01)
  3500. SFXZ:Play()
  3501. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3502. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3503. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 220, 0)
  3504. wait(0.05)
  3505. Fl:remove()
  3506. end
  3507. end)
  3508. for i = 0, 0.2, 0.1 do
  3509. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3510. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(90), rad(80)), 0.4)
  3511. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3512. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3513. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3514. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3515. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3516. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3517. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3518. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3519. game:GetService("RunService").RenderStepped:wait()
  3520. for i = 0, 0.2, 0.1 do
  3521. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3522. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3523. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3524. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3525. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3526. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3527. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3528. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3529. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3530. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3531. game:GetService("RunService").RenderStepped:wait()
  3532. end
  3533. game:GetService("RunService").RenderStepped:wait()
  3534. end
  3535. coroutine.resume(coroutine.create(function()
  3536. wait(0.5)
  3537. Grab:remove()
  3538. end))
  3539. Idle = false
  3540. wait(0)
  3541. D = false
  3542. end
  3543. end
  3544. end
  3545. Debounces = {
  3546. CanAttack = true,
  3547. NoIdl = false,
  3548. Slashing = false,
  3549. Slashed = false,
  3550. RPunch = false,
  3551. RPunched = false,
  3552. LPunch = false,
  3553. LPunched = false
  3554. }
  3555. local Touche = {
  3556. Character.Name
  3557. }
  3558. function HasntTouched(plrname)
  3559. local ret = true
  3560. for _, v in pairs(Touche) do
  3561. if v == plrname then
  3562. ret = false
  3563. end
  3564. end
  3565. return ret
  3566. end
  3567. local deb = false
  3568. local shot = 0
  3569. local kamehameha1 = false
  3570. local kamehameha2 = false
  3571. local kamehameha3 = false
  3572. local kamehameha4 = false
  3573. local kamehameha5 = false
  3574. local kamehameha6 = false
  3575. if kamehameha1 == true then
  3576. Idle = true
  3577. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.03)
  3578. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.03)
  3579. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3580. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3581. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3582. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3583. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3584. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3585. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.03)
  3586. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.03)
  3587. end
  3588. if kamehameha6 == true then
  3589. Idle = true
  3590. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3591. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3592. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3593. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3594. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3595. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3596. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3597. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3598. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3599. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3600. end
  3601. if kamehameha5 == true then
  3602. Idle = true
  3603. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3604. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3605. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3606. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3607. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3608. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3609. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3610. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3611. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3612. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3613. end
  3614. if kamehameha2 == true then
  3615. Idle = true
  3616. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(40)), 0.1)
  3617. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(30), rad(0), rad(-40)), 0.1)
  3618. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3619. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(30), rad(30), rad(20)), 0.1)
  3620. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3621. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3622. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3623. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  3624. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3625. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3626. end
  3627. local auranum = 0
  3628. local auranum1 = 0
  3629. local auranum2 = 0
  3630. local auraon = true
  3631. local auracan3 = true
  3632. local onaura = false
  3633. local ssj = false
  3634. local ssj2 = false
  3635. local ssj3 = false
  3636. local ssj4 = false
  3637. local ssjg = false
  3638. local blue = false
  3639. local base = true
  3640. local kaio = true
  3641. local off = false
  3642. local instinct = false
  3643. newaurabase = Instance.new("BillboardGui", LowerTorso)
  3644. newaurabase.Size = UDim2.new(20, 0, 20, 0)
  3645. newaurabase.AlwaysOnTop = false
  3646. newaura = Instance.new("ImageLabel", newaurabase)
  3647. newaura.BackgroundTransparency = 1
  3648. newaurabase.ExtentsOffset = v3(0, 0, 3)
  3649. newaura.ImageTransparency = 1
  3650. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  3651. newaura.Size = UDim2.new(2, 0, 1, 0)
  3652. newaura.Position = UDim2.new(-0.5, 0, -0.2, 0)
  3653. newaurabase2 = Instance.new("BillboardGui", LowerTorso)
  3654. newaurabase2.Size = UDim2.new(20, 0, 40, 0)
  3655. newaurabase2.ExtentsOffset = v3(0, 0, -3)
  3656. newaurabase2.AlwaysOnTop = false
  3657. newaura2 = Instance.new("ImageLabel", newaurabase2)
  3658. newaura2.BackgroundTransparency = 1
  3659. newaura2.ImageTransparency = 1
  3660. newaura2.ImageColor3 = Color3.fromRGB(255, 255, 0)
  3661. newaura2.Size = UDim2.new(2, 0, 1, 0)
  3662. newaura2.Position = UDim2.new(-0.5, 0, -0.4, 0)
  3663. if onaura == true and ssj == true then
  3664. onaura = false
  3665. wait(0.1)
  3666. newaura.Image = "rbxassetid://639676034"
  3667. wait(0.1)
  3668. newaura.Image = "rbxassetid://639676268"
  3669. wait(0.1)
  3670. newaura.Image = "rbxassetid://639676527"
  3671. wait(0.1)
  3672. newaura.Image = "rbxassetid://639676855"
  3673. onaura = true
  3674. end
  3675. local multiplier = 0.5
  3676. local BaseHair = Instance.new("Part", Character)
  3677. BaseHair.Size = Vector3.new(1, 1, 1)
  3678. BaseHair.Material = "SmoothPlastic"
  3679. BaseHair.BrickColor = BrickColor.new("Really black")
  3680. BaseHair.CanCollide = false
  3681. BaseHair.Transparency = 1
  3682. local BaseHair2 = Instance.new("SpecialMesh", BaseHair)
  3683. BaseHair2.MeshId = "rbxassetid://738716276"
  3684. BaseHair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  3685. local BaseHair3 = Instance.new("Weld", BaseHair)
  3686. BaseHair3.Part0 = Character.Head
  3687. BaseHair3.Part1 = BaseHair
  3688. BaseHair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  3689. auranum = math.random(35, 65)
  3690. auranum1 = math.random(-25, 0)
  3691. auranum2 = math.random(10, 25)
  3692. auranum3 = math.random(65, 75)
  3693. auranum4 = math.random(-25, -15)
  3694. Mouse.KeyDown:connect(function(key)
  3695. if key == "e" then
  3696. Push()
  3697. end
  3698. end)
  3699. Mouse.KeyDown:connect(function(key)
  3700. if key == "r" then
  3701. Down()
  3702. end
  3703. end)
  3704. Mouse.KeyDown:connect(function(key)
  3705. if key == "p" and off == true then
  3706. base = true
  3707. ssj = false
  3708. ssj2 = false
  3709. ssj3 = false
  3710. ssj4 = false
  3711. ssjg = false
  3712. blue = false
  3713. kaio = false
  3714. multiplier = 0.5
  3715. Mouse.KeyDown:connect(function(key)
  3716. if key == "]" then
  3717. end
  3718. if key == "]" then
  3719. end
  3720. if key == "]" then
  3721. end
  3722. if key == "]" then
  3723. end
  3724. if key == "]" then
  3725. end
  3726. end)
  3727. Mouse.Button1Down:connect(function()
  3728. if attack == false and attacktype == 1 then
  3729. Hit()
  3730. attacktype = 2
  3731. elseif attack == false and attacktype == 2 then
  3732. Hit2()
  3733. attacktype = 3
  3734. elseif attack == false and attacktype == 3 then
  3735. Hit3()
  3736. attacktype = 1
  3737. end
  3738. end)
  3739. Character.Head.face.Texture = "rbxassetid://710492060"
  3740. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  3741. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  3742. Humanoid.MaxHealth = 5000
  3743. wait(0.01)
  3744. Humanoid.Health = 5000
  3745. Humanoid.JumpPower = 120
  3746. for i, v in pairs(UpperTorso:GetChildren()) do
  3747. if v:IsA("ParticleEmitter") then
  3748. v:Remove()
  3749. end
  3750. end
  3751. for i, v in pairs(HairG:GetChildren()) do
  3752. if v:IsA("ParticleEmitter") then
  3753. v:Remove()
  3754. end
  3755. end
  3756. for i, v in pairs(LeftLowerArm:GetChildren()) do
  3757. if v:IsA("ParticleEmitter") then
  3758. v:Remove()
  3759. end
  3760. end
  3761. for i, v in pairs(RightLowerArm:GetChildren()) do
  3762. if v:IsA("ParticleEmitter") then
  3763. v:Remove()
  3764. end
  3765. end
  3766. for i, v in pairs(Head:GetChildren()) do
  3767. if v:IsA("ParticleEmitter") then
  3768. v:Remove()
  3769. end
  3770. end
  3771. for i, v in pairs(UpperTorso:GetChildren()) do
  3772. if v:IsA("Sound") then
  3773. v:Remove()
  3774. end
  3775. end
  3776. for i, v in pairs(LowerTorso:GetChildren()) do
  3777. if v:IsA("PointLight") then
  3778. v:Remove()
  3779. end
  3780. end
  3781. Blue.Transparency = 1
  3782. SS2Hair.Transparency = 1
  3783. SSHair.Transparency = 1
  3784. SS3Hair.Transparency = 1
  3785. HairG.Transparency = 1
  3786. Four.Transparency = 1
  3787. wait(1.0E-4)
  3788. BaseHair.Transparency = 0
  3789. BaseHair2.Transparency = 0
  3790. BaseHair3.Transparency = 0
  3791. Hair:Destroy()
  3792. Hair2:Destroy()
  3793. Hair3:Destroy()
  3794. end
  3795. end)
  3796. function fade(obj, dest, grow)
  3797. spawn(function()
  3798. local oldcf = obj.CFrame
  3799. for i = 0, 10 do
  3800. if grow then
  3801. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  3802. obj.CFrame = oldcf
  3803. end
  3804. obj.Transparency = obj.Transparency + 0.1
  3805. swait()
  3806. end
  3807. if dest then
  3808. obj:Destroy()
  3809. end
  3810. end)
  3811. end
  3812. spiritballenergy = false
  3813. local spirit1 = false
  3814. local spirit2 = false
  3815. local new = Instance.new
  3816. function RenderStepped3()
  3817. if spiritballenergy == true then
  3818. wait(math.random(0.1, 0.5))
  3819. ay = new("Part", Character)
  3820. ay.Name = "NewPart2"
  3821. ay.Size = v3(0.3, 0.3, 0.3)
  3822. ay.CanCollide = false
  3823. ay.Material = "Neon"
  3824. ay.BrickColor = bc("Cyan")
  3825. meshk = Instance.new("SpecialMesh", ay)
  3826. meshk.MeshType = "Sphere"
  3827. ay.Position = v3(999, 999, 999)
  3828. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 12, RootPart.Position.z + math.random(-15, 15))
  3829. ys = Instance.new("BodyVelocity", ay)
  3830. ys.Name = "GO1"
  3831. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3832. ys.Velocity = v3(0, 6, 0)
  3833. game.Debris:AddItem(ay, 4)
  3834. end
  3835. end
  3836. function wip()
  3837. if not D then
  3838. D = true
  3839. Idle = true
  3840. for i = 0, 2, 0.1 do
  3841. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3842. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3843. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3844. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3845. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3846. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3847. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3848. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3849. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3850. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  3851. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3852. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3853. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3854. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3855. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  3856. game:GetService("RunService").RenderStepped:wait()
  3857. end
  3858. do
  3859. local sbs = Instance.new("BodyPosition", RootPart)
  3860. sbs.P = 3000
  3861. sbs.D = 1000
  3862. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  3863. sbs.position = RootPart.CFrame.p + Vector3.new(0, 20, 0)
  3864. wait(0.5)
  3865. spiritballenergy = true
  3866. for i = 0, 2, 0.1 do
  3867. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3868. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3869. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  3870. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3871. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3872. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3873. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3874. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3875. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3876. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3877. game:GetService("RunService").RenderStepped:wait()
  3878. end
  3879. wait(3)
  3880. local Bq = Instance.new("Part", UpperTorso)
  3881. Bq.Size = Vector3.new(1, 1, 1)
  3882. Bq.BrickColor = BrickColor.new("Cyan")
  3883. Bq.Material = "Neon"
  3884. Bq.Anchored = true
  3885. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 49, 0)
  3886. local Bq2 = Instance.new("SpecialMesh", Bq)
  3887. Bq2.MeshType = "Sphere"
  3888. Bq2.Scale = Vector3.new(2, 2, 2)
  3889. Bq.Touched:connect(function(hit)
  3890. if hitted == false then
  3891. hitted = true
  3892. for i, v in pairs(FindNearestTorso(Bq.CFrame.p, 100)) do
  3893. if v:FindFirstChild("Humanoid") then
  3894. v.Humanoid:TakeDamage(math.random(16000000, 170000000))
  3895. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  3896. end
  3897. end
  3898. Bq.Anchored = true
  3899. local To = Instance.new("Part", Character)
  3900. To.Size = Vector3.new(1, 1, 1)
  3901. To.BrickColor = BrickColor.new("White")
  3902. To.CanCollide = false
  3903. To.Anchored = true
  3904. To.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3905. local To2 = Instance.new("SpecialMesh", To)
  3906. To2.MeshId = "rbxassetid://1051557"
  3907. To2.Scale = Vector3.new(1, 1, 1)
  3908. local Grab = Instance.new("Part", Character)
  3909. Grab.Size = Vector3.new(1, 1, 1)
  3910. Grab.BrickColor = BrickColor.new("White")
  3911. Grab.CanCollide = false
  3912. Grab.Anchored = true
  3913. Grab.Material = "Neon"
  3914. Grab.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3915. local Grab2 = Instance.new("SpecialMesh", Grab)
  3916. Grab2.MeshType = "Sphere"
  3917. Grab2.Scale = Vector3.new(70, 70, 70)
  3918. local Rin = Instance.new("Part", Character)
  3919. Rin.Size = Vector3.new(1, 1, 1)
  3920. Rin.BrickColor = BrickColor.new("White")
  3921. Rin.Anchored = true
  3922. Rin.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  3923. local Rin2 = Instance.new("SpecialMesh", Rin)
  3924. Rin2.MeshId = "rbxassetid://3270017"
  3925. Rin2.Scale = Vector3.new(1, 1, 1)
  3926. for i = 1, 1000 do
  3927. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  3928. Rin.Transparency = Rin.Transparency + 0.003
  3929. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  3930. To.Transparency = To.Transparency + 0.003
  3931. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  3932. Bq.Transparency = Bq.Transparency + 0.003
  3933. Grab.Transparency = Grab.Transparency + 0.003
  3934. game:GetService("RunService").RenderStepped:wait()
  3935. end
  3936. end
  3937. end)
  3938. for i = 1, 200 do
  3939. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  3940. game:GetService("RunService").RenderStepped:wait()
  3941. end
  3942. Bq.Anchored = false
  3943. local Fl = Instance.new("BodyVelocity", Bq)
  3944. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3945. Fl.velocity = Mouse.hit.lookVector * 100
  3946. for i = 0, 2, 0.1 do
  3947. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3948. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3949. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3950. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3951. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3952. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3953. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3954. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3955. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3956. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3957. game:GetService("RunService").RenderStepped:wait()
  3958. end
  3959. wait(8)
  3960. Idle = false
  3961. hitted = false
  3962. sbs:remove()
  3963. wait(2)
  3964. D = false
  3965. end
  3966. end
  3967. end
  3968. local rock3 = false
  3969. local rock2 = false
  3970. local rock = false
  3971. function RenderStepped2()
  3972. if rock2 == true then
  3973. wait(0.1)
  3974. for i, v in pairs(Character:GetChildren()) do
  3975. if v:IsA("Part") and v.Name == "NewPart2" then
  3976. v.GO.Velocity = v3(0, -5, 0)
  3977. end
  3978. end
  3979. rock2 = false
  3980. end
  3981. if rock3 == true then
  3982. wait(0.1)
  3983. for i, v in pairs(Character:GetChildren()) do
  3984. if v:IsA("Part") and v.Name == "NewPart2" then
  3985. v.GO.Velocity = v3(math.random(-80, 80), math.random(0, 20), math.random(-80, 80))
  3986. end
  3987. end
  3988. rock3 = false
  3989. end
  3990. end
  3991. if rock == true then
  3992. wait(math.random(0.1, 0.5))
  3993. ay = new("Part", Character)
  3994. ay.Name = "NewPart2"
  3995. ay.Size = v3(3.3, 3.3, 3.3)
  3996. ay.CanCollide = false
  3997. for i, v in pairs(workspace:GetChildren()) do
  3998. if v:IsA("Part") and v.Size.x > 150 then
  3999. ay.BrickColor = v.BrickColor
  4000. ay.Material = v.Material
  4001. ay.Transparency = v.Transparency
  4002. end
  4003. end
  4004. ay.Position = v3(999, 999, 999)
  4005. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 2, RootPart.Position.z + math.random(-15, 15))
  4006. ys = Instance.new("BodyVelocity", ay)
  4007. ys.Name = "GO"
  4008. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4009. ys.Velocity = v3(0, 6, 0)
  4010. game.Debris:AddItem(ay, math.random(3, 4))
  4011. end
  4012. function UI()
  4013. if not D then
  4014. D = true
  4015. Idle = true
  4016. local Music = Instance.new("Sound", UpperTorso)
  4017. Music.SoundId = "rbxassetid://1216343787"
  4018. Music.Pitch = 1
  4019. Music.Looped = false
  4020. Music.Volume = 6
  4021. wait(1.0E-4)
  4022. Music:Play()
  4023. local Aura = Instance.new("ParticleEmitter")
  4024. Aura.Name = "Aura"
  4025. Aura.Texture = "rbxassetid://1207853932"
  4026. Aura.Parent = LeftUpperArm
  4027. Aura.LightEmission = 1
  4028. Aura.Transparency = NumberSequence.new(0.5, 1)
  4029. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4030. Aura.Size = NumberSequence.new(1)
  4031. Aura.LockedToPart = true
  4032. Aura.Lifetime = NumberRange.new(0.8)
  4033. Aura.Rate = 100
  4034. Aura.Speed = NumberRange.new(0.3)
  4035. Aura.EmissionDirection = "Top"
  4036. local AuraB = Instance.new("ParticleEmitter")
  4037. AuraB.Name = "Aura"
  4038. AuraB.Texture = "rbxassetid://242102147"
  4039. AuraB.Parent = LeftLowerArm
  4040. AuraB.LightEmission = 1
  4041. AuraB.Transparency = NumberSequence.new(0.8, 1)
  4042. AuraB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4043. AuraB.Size = NumberSequence.new(1.6)
  4044. AuraB.LockedToPart = true
  4045. AuraB.Lifetime = NumberRange.new(3.4)
  4046. AuraB.Rate = 50
  4047. AuraB.Speed = NumberRange.new(0.8)
  4048. AuraB.EmissionDirection = "Top"
  4049. local AuraBB = Instance.new("ParticleEmitter")
  4050. AuraBB.Name = "Aura"
  4051. AuraBB.Texture = "rbxassetid://242102147"
  4052. AuraBB.Parent = RightLowerArm
  4053. AuraBB.LightEmission = 1
  4054. AuraBB.Transparency = NumberSequence.new(0.8, 1)
  4055. AuraBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4056. AuraBB.Size = NumberSequence.new(1.6)
  4057. AuraBB.LockedToPart = true
  4058. AuraBB.Lifetime = NumberRange.new(3.4)
  4059. AuraBB.Rate = 50
  4060. AuraBB.Speed = NumberRange.new(0.8)
  4061. AuraBB.EmissionDirection = "Top"
  4062. local AuraBBB = Instance.new("ParticleEmitter")
  4063. AuraBBB.Name = "Aura"
  4064. AuraBBB.Texture = "rbxassetid://242102147"
  4065. AuraBBB.Parent = LeftLowerLeg
  4066. AuraBBB.LightEmission = 1
  4067. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  4068. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4069. AuraBBB.Size = NumberSequence.new(1.9)
  4070. AuraBBB.LockedToPart = true
  4071. AuraBBB.Lifetime = NumberRange.new(3.4)
  4072. AuraBBB.Rate = 50
  4073. AuraBBB.Speed = NumberRange.new(0.8)
  4074. AuraBBB.EmissionDirection = "Top"
  4075. local AuraBBB = Instance.new("ParticleEmitter")
  4076. AuraBBB.Name = "Aura"
  4077. AuraBBB.Texture = "rbxassetid://242102147"
  4078. AuraBBB.Parent = RightLowerLeg
  4079. AuraBBB.LightEmission = 1
  4080. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  4081. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4082. AuraBBB.Size = NumberSequence.new(1.9)
  4083. AuraBBB.LockedToPart = true
  4084. AuraBBB.Lifetime = NumberRange.new(3.4)
  4085. AuraBBB.Rate = 50
  4086. AuraBBB.Speed = NumberRange.new(0.8)
  4087. AuraBBB.EmissionDirection = "Top"
  4088. local Aura11 = Instance.new("ParticleEmitter")
  4089. Aura11.Name = "Aura"
  4090. Aura11.Texture = "rbxassetid://1207853932"
  4091. Aura11.Parent = Head
  4092. Aura11.LightEmission = 1
  4093. Aura11.Transparency = NumberSequence.new(0.5, 1)
  4094. Aura11.Color = ColorSequence.new(BrickColor.new("White").Color)
  4095. Aura11.Size = NumberSequence.new(1)
  4096. Aura11.LockedToPart = true
  4097. Aura11.Lifetime = NumberRange.new(0.8)
  4098. Aura11.Rate = 100
  4099. Aura11.Speed = NumberRange.new(0.6)
  4100. Aura11.EmissionDirection = "Top"
  4101. local Aura22 = Instance.new("ParticleEmitter")
  4102. Aura22.Name = "Aura"
  4103. Aura22.Texture = "rbxassetid://1207853932"
  4104. Aura22.Parent = RightUpperArm
  4105. Aura22.LightEmission = 1
  4106. Aura22.Transparency = NumberSequence.new(0.5, 1)
  4107. Aura22.Color = ColorSequence.new(BrickColor.new("White").Color)
  4108. Aura22.Size = NumberSequence.new(1)
  4109. Aura22.LockedToPart = true
  4110. Aura22.Lifetime = NumberRange.new(0.8)
  4111. Aura22.Rate = 100
  4112. Aura22.Speed = NumberRange.new(0.3)
  4113. Aura22.EmissionDirection = "Top"
  4114. local Aura33 = Instance.new("ParticleEmitter")
  4115. Aura33.Name = "Aura"
  4116. Aura33.Texture = "rbxassetid://1207853932"
  4117. Aura33.Parent = RightLowerLeg
  4118. Aura33.LightEmission = 1
  4119. Aura33.Transparency = NumberSequence.new(0.5, 1)
  4120. Aura33.Color = ColorSequence.new(BrickColor.new("White").Color)
  4121. Aura33.Size = NumberSequence.new(1)
  4122. Aura33.LockedToPart = true
  4123. Aura33.Lifetime = NumberRange.new(0.8)
  4124. Aura33.Rate = 100
  4125. Aura33.Speed = NumberRange.new(0.3)
  4126. Aura33.EmissionDirection = "Top"
  4127. local Aura44 = Instance.new("ParticleEmitter")
  4128. Aura44.Name = "Aura"
  4129. Aura44.Texture = "rbxassetid://1207853932"
  4130. Aura44.Parent = RightUpperArm
  4131. Aura44.LightEmission = 1
  4132. Aura44.Transparency = NumberSequence.new(0.5, 1)
  4133. Aura44.Color = ColorSequence.new(BrickColor.new("White").Color)
  4134. Aura44.Size = NumberSequence.new(1)
  4135. Aura44.LockedToPart = true
  4136. Aura44.Lifetime = NumberRange.new(0.8)
  4137. Aura44.Rate = 100
  4138. Aura44.Speed = NumberRange.new(0.3)
  4139. Aura44.EmissionDirection = "Top"
  4140. local Aura111 = Instance.new("ParticleEmitter")
  4141. Aura111.Name = "Aura"
  4142. Aura111.Texture = "rbxassetid://1207853932"
  4143. Aura111.Parent = LeftLowerLeg
  4144. Aura111.LightEmission = 1
  4145. Aura111.Transparency = NumberSequence.new(0.5, 1)
  4146. Aura111.Color = ColorSequence.new(BrickColor.new("White").Color)
  4147. Aura111.Size = NumberSequence.new(1)
  4148. Aura111.LockedToPart = true
  4149. Aura111.Lifetime = NumberRange.new(0.8)
  4150. Aura111.Rate = 60
  4151. Aura111.Speed = NumberRange.new(0.3)
  4152. Aura111.EmissionDirection = "Top"
  4153. local Aura222 = Instance.new("ParticleEmitter")
  4154. Aura222.Name = "Aura"
  4155. Aura222.Texture = "rbxassetid://1207853932"
  4156. Aura222.Parent = RightLowerArm
  4157. Aura222.LightEmission = 1
  4158. Aura222.Transparency = NumberSequence.new(0.5, 1)
  4159. Aura222.Color = ColorSequence.new(BrickColor.new("White").Color)
  4160. Aura222.Size = NumberSequence.new(1)
  4161. Aura222.LockedToPart = true
  4162. Aura222.Lifetime = NumberRange.new(0.8)
  4163. Aura222.Rate = 60
  4164. Aura222.Speed = NumberRange.new(0.3)
  4165. Aura222.EmissionDirection = "Top"
  4166. local Aura333 = Instance.new("ParticleEmitter")
  4167. Aura333.Name = "Aura"
  4168. Aura333.Texture = "rbxassetid://1207853932"
  4169. Aura333.Parent = LeftLowerArm
  4170. Aura333.LightEmission = 1
  4171. Aura333.Transparency = NumberSequence.new(0.5, 1)
  4172. Aura333.Color = ColorSequence.new(BrickColor.new("White").Color)
  4173. Aura333.Size = NumberSequence.new(1)
  4174. Aura333.LockedToPart = true
  4175. Aura333.Lifetime = NumberRange.new(0.8)
  4176. Aura333.Rate = 60
  4177. Aura333.Speed = NumberRange.new(0.1)
  4178. Aura333.EmissionDirection = "Top"
  4179. local Aura444 = Instance.new("ParticleEmitter")
  4180. Aura444.Name = "Aura"
  4181. Aura444.Texture = "rbxassetid://1207853932"
  4182. Aura444.Parent = RightLowerLeg
  4183. Aura444.LightEmission = 1
  4184. Aura444.Transparency = NumberSequence.new(0.5, 1)
  4185. Aura444.Color = ColorSequence.new(BrickColor.new("White").Color)
  4186. Aura444.Size = NumberSequence.new(1)
  4187. Aura444.LockedToPart = true
  4188. Aura444.Lifetime = NumberRange.new(0.8)
  4189. Aura444.Rate = 60
  4190. Aura444.Speed = NumberRange.new(0.3)
  4191. Aura444.EmissionDirection = "Top"
  4192. local Aura555 = Instance.new("ParticleEmitter")
  4193. Aura555.Name = "Aura"
  4194. Aura555.Texture = "rbxassetid://1207853932"
  4195. Aura555.Parent = LeftLowerLeg
  4196. Aura555.LightEmission = 1
  4197. Aura555.Transparency = NumberSequence.new(0.5, 1)
  4198. Aura555.Color = ColorSequence.new(BrickColor.new("White").Color)
  4199. Aura555.Size = NumberSequence.new(1)
  4200. Aura555.LockedToPart = true
  4201. Aura555.Lifetime = NumberRange.new(0.8)
  4202. Aura555.Rate = 60
  4203. Aura555.Speed = NumberRange.new(0.3)
  4204. Aura555.EmissionDirection = "Top"
  4205. local Aura666 = Instance.new("ParticleEmitter")
  4206. Aura666.Name = "Aura"
  4207. Aura666.Texture = "rbxassetid://1207853932"
  4208. Aura666.Parent = LeftUpperArm
  4209. Aura666.LightEmission = 1
  4210. Aura666.Transparency = NumberSequence.new(0.5, 1)
  4211. Aura666.Color = ColorSequence.new(BrickColor.new("White").Color)
  4212. Aura666.Size = NumberSequence.new(1)
  4213. Aura666.LockedToPart = true
  4214. Aura666.Lifetime = NumberRange.new(0.8)
  4215. Aura666.Rate = 60
  4216. Aura666.Speed = NumberRange.new(0.3)
  4217. Aura666.EmissionDirection = "Top"
  4218. local Aura = Instance.new("ParticleEmitter")
  4219. Aura.Name = "Aura"
  4220. Aura.Texture = "rbxassetid://1207853932"
  4221. Aura.Parent = LeftLowerArm
  4222. Aura.LightEmission = 1
  4223. Aura.Transparency = NumberSequence.new(0.5, 1)
  4224. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4225. Aura.Size = NumberSequence.new(1)
  4226. Aura.LockedToPart = true
  4227. Aura.Lifetime = NumberRange.new(0.8)
  4228. Aura.Rate = 60
  4229. Aura.Speed = NumberRange.new(0.3)
  4230. Aura.EmissionDirection = "Top"
  4231. local Aura2 = Instance.new("ParticleEmitter")
  4232. Aura2.Name = "Aura"
  4233. Aura2.Texture = "rbxassetid://1207853932"
  4234. Aura2.Parent = RightLowerArm
  4235. Aura2.LightEmission = 1
  4236. Aura2.Transparency = NumberSequence.new(0.5, 1)
  4237. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4238. Aura2.Size = NumberSequence.new(1)
  4239. Aura2.LockedToPart = true
  4240. Aura2.Lifetime = NumberRange.new(0.8)
  4241. Aura2.Rate = 60
  4242. Aura2.Speed = NumberRange.new(0.3)
  4243. Aura2.EmissionDirection = "Top"
  4244. local Aura3 = Instance.new("ParticleEmitter")
  4245. Aura3.Name = "Aura"
  4246. Aura3.Texture = "rbxassetid://1207853932"
  4247. Aura3.Parent = LeftUpperArm
  4248. Aura3.LightEmission = 1
  4249. Aura3.Transparency = NumberSequence.new(0.5, 1)
  4250. Aura3.Color = ColorSequence.new(BrickColor.new("White").Color)
  4251. Aura3.Size = NumberSequence.new(1)
  4252. Aura3.LockedToPart = true
  4253. Aura3.Lifetime = NumberRange.new(0.8)
  4254. Aura3.Rate = 60
  4255. Aura3.Speed = NumberRange.new(0.3)
  4256. Aura3.EmissionDirection = "Top"
  4257. local Aura4 = Instance.new("ParticleEmitter")
  4258. Aura4.Name = "Aura"
  4259. Aura4.Texture = "rbxassetid://1207853932"
  4260. Aura4.Parent = RightUpperArm
  4261. Aura4.LightEmission = 1
  4262. Aura4.Transparency = NumberSequence.new(0.5, 1)
  4263. Aura4.Color = ColorSequence.new(BrickColor.new("White").Color)
  4264. Aura4.Size = NumberSequence.new(1)
  4265. Aura4.LockedToPart = true
  4266. Aura4.Lifetime = NumberRange.new(0.8)
  4267. Aura4.Rate = 60
  4268. Aura4.Speed = NumberRange.new(0.3)
  4269. Aura4.EmissionDirection = "Top"
  4270. local To = Instance.new("Part", Character)
  4271. To.Size = Vector3.new(1, 1, 1)
  4272. To.BrickColor = BrickColor.new("White")
  4273. To.CanCollide = false
  4274. To.Anchored = true
  4275. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4276. local To2 = Instance.new("SpecialMesh", To)
  4277. To2.MeshId = "rbxassetid://1051557"
  4278. To2.Scale = Vector3.new(1, 1, 1)
  4279. local Rin = Instance.new("Part", Character)
  4280. Rin.Size = Vector3.new(1, 1, 1)
  4281. Rin.BrickColor = BrickColor.new("Cyan")
  4282. Rin.Anchored = true
  4283. Rin.CanCollide = false
  4284. Rin.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(2.55, 0, 0)
  4285. local Rin2 = Instance.new("SpecialMesh", Rin)
  4286. Rin2.MeshId = "rbxassetid://3270017"
  4287. Rin2.Scale = Vector3.new(1, 1, 1)
  4288. local RinB = Instance.new("Part", Character)
  4289. RinB.Size = Vector3.new(1, 1, 1)
  4290. RinB.BrickColor = BrickColor.new("White")
  4291. RinB.Anchored = true
  4292. RinB.CanCollide = false
  4293. RinB.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  4294. local RinB2 = Instance.new("SpecialMesh", RinB)
  4295. RinB2.MeshId = "rbxassetid://3270017"
  4296. RinB2.Scale = Vector3.new(1, 1, 1)
  4297. local Rin3 = Instance.new("Part", Character)
  4298. Rin3.Size = Vector3.new(1, 1, 1)
  4299. Rin3.BrickColor = BrickColor.new("Cyan")
  4300. Rin3.Anchored = true
  4301. Rin3.CanCollide = false
  4302. Rin3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 5.55, 0)
  4303. local Rin4 = Instance.new("SpecialMesh", Rin3)
  4304. Rin4.MeshId = "rbxassetid://3270017"
  4305. Rin4.Scale = Vector3.new(1, 1, 1)
  4306. local Rin5 = Instance.new("Part", Character)
  4307. Rin5.Size = Vector3.new(1, 1, 1)
  4308. Rin5.BrickColor = BrickColor.new("Cyan")
  4309. Rin5.Anchored = true
  4310. Rin5.CanCollide = false
  4311. Rin5.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 5.55)
  4312. local Rin6 = Instance.new("SpecialMesh", Rin5)
  4313. Rin6.MeshId = "rbxassetid://3270017"
  4314. Rin6.Scale = Vector3.new(1, 1, 1)
  4315. for i = 0, 7, 0.1 do
  4316. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4317. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4318. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4319. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4320. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4321. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4322. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4323. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4324. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4325. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4326. game:GetService("RunService").RenderStepped:wait()
  4327. end
  4328. wait(0.6)
  4329. for i = 0, 15, 0.4 do
  4330. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4331. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4332. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4333. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4334. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4335. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4336. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4337. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4338. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4339. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4340. game:GetService("RunService").RenderStepped:wait()
  4341. end
  4342. wait(0)
  4343. local Music2 = Instance.new("Sound", UpperTorso)
  4344. Music2.SoundId = "rbxassetid://1192683539"
  4345. Music2.Pitch = 1
  4346. Music2.Looped = false
  4347. Music2.Volume = 10
  4348. wait(1.0E-4)
  4349. Music2:Play()
  4350. wait(0.2)
  4351. Character.Shirt.ShirtTemplate = "rbxassetid://1195058983"
  4352. Character.Pants.PantsTemplate = "rbxassetid://1203202348"
  4353. Character.Head.face.Texture = "rbxassetid://1195162571"
  4354. Blue:Destroy()
  4355. Hair:Destroy()
  4356. HairG:Destroy()
  4357. BaseHair:Destroy()
  4358. for i, v in pairs(UpperTorso:GetChildren()) do
  4359. if v:IsA("ParticleEmitter") then
  4360. v:Remove()
  4361. end
  4362. end
  4363. for i, v in pairs(Head:GetChildren()) do
  4364. if v:IsA("ParticleEmitter") then
  4365. v:Remove()
  4366. end
  4367. end
  4368. for i, v in pairs(LowerTorso:GetChildren()) do
  4369. if v:IsA("PointLight") then
  4370. v:Remove()
  4371. end
  4372. end
  4373. local Atch1 = Instance.new("Attachment", UpperTorso)
  4374. Atch1.Position = Vector3.new(0, 2, 0)
  4375. local Atch2 = Instance.new("Attachment", UpperTorso)
  4376. Atch2.Position = Vector3.new(0, -2.5, 0)
  4377. local Trail = Instance.new("Trail", Character)
  4378. Trail.Attachment0 = Atch1
  4379. Trail.Attachment1 = Atch2
  4380. Trail.Texture = "rbxassetid://22636887"
  4381. Trail.Lifetime = 0.2
  4382. Trail.Transparency = NumberSequence.new({
  4383. NumberSequenceKeypoint.new(0, 0, 0),
  4384. NumberSequenceKeypoint.new(1, 1, 0)
  4385. })
  4386. Trail.Color = ColorSequence.new(ColorsArray)
  4387. Trail.LightEmission = 5
  4388. local Hair = Instance.new("Part", Character)
  4389. Hair.Size = Vector3.new(1, 1, 1)
  4390. Hair.Material = "SmoothPlastic"
  4391. Hair.BrickColor = BrickColor.new("Really black")
  4392. Hair.CanCollide = false
  4393. local Hair2 = Instance.new("SpecialMesh", Hair)
  4394. Hair2.MeshId = "rbxassetid://1125529443"
  4395. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4396. local Hair3 = Instance.new("Weld", Hair)
  4397. Hair3.Part0 = Character.Head
  4398. Hair3.Part1 = Hair
  4399. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4400. wait(0.001)
  4401. Humanoid.MaxHealth = 900000000
  4402. wait(0.01)
  4403. Humanoid.Health = 900000000
  4404. local whoh = Instance.new("Sound", UpperTorso)
  4405. whoh.SoundId = "rbxassetid://1179254378"
  4406. whoh.Pitch = 0.99
  4407. whoh.Volume = 0.6
  4408. whoh.Looped = true
  4409. wait(0)
  4410. whoh:Play()
  4411. local Grab = Instance.new("Part", Character)
  4412. Grab.Size = Vector3.new(1, 1, 1)
  4413. Grab.BrickColor = BrickColor.new("Cyan")
  4414. Grab.CanCollide = false
  4415. Grab.Anchored = true
  4416. Grab.Material = "Neon"
  4417. Grab.Transparency = 0.1
  4418. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4419. local Grab2 = Instance.new("SpecialMesh", Grab)
  4420. Grab2.MeshType = "Sphere"
  4421. Grab2.Scale = Vector3.new(2, 2, 2)
  4422. for i = 0, 12, 0.1 do
  4423. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4424. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4425. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4426. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4427. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4428. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4429. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4430. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4431. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4432. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4433. Rin2.Scale = Rin2.Scale + Vector3.new(0.5, 0.5, 0.2)
  4434. RinB2.Scale = RinB2.Scale + Vector3.new(3.5, 3.5, 0.2)
  4435. Rin.Transparency = Rin.Transparency + 0.01
  4436. RinB.Transparency = RinB.Transparency + 0.01
  4437. Rin5.Transparency = Rin5.Transparency + 0.01
  4438. Rin4.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4439. Rin6.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4440. Rin3.Transparency = Rin.Transparency + 0.01
  4441. To2.Scale = To2.Scale + Vector3.new(1.9, 1, 1.9)
  4442. To.Transparency = To.Transparency + 0.01
  4443. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  4444. Grab2.Scale = Grab2.Scale + Vector3.new(1.4, 1.4, 1.4)
  4445. Grab.Transparency = Grab.Transparency + 0.01
  4446. game:GetService("RunService").RenderStepped:wait()
  4447. end
  4448. multiplier = 15000
  4449. wait(0.01)
  4450. local tra = Instance.new("ParticleEmitter")
  4451. tra.Parent = Head
  4452. tra.LightEmission = 1
  4453. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4454. tra.Rate = 15
  4455. tra.Rotation = NumberRange.new(-5, 5)
  4456. tra.Lifetime = NumberRange.new(1.5, 2)
  4457. tra.Size = NumberSequence.new(0.098, 0)
  4458. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4459. tra.Speed = NumberRange.new(0.5)
  4460. tra.VelocitySpread = 360
  4461. tra.VelocityInheritance = 0.5
  4462. tra.ZOffset = 2
  4463. local tra = Instance.new("ParticleEmitter")
  4464. tra.Parent = Head
  4465. tra.LightEmission = 1
  4466. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4467. tra.Rate = 15
  4468. tra.Rotation = NumberRange.new(-5, 5)
  4469. tra.Lifetime = NumberRange.new(1.5, 2)
  4470. tra.Size = NumberSequence.new(0.098, 0)
  4471. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4472. tra.Speed = NumberRange.new(0.5)
  4473. tra.VelocitySpread = 360
  4474. tra.VelocityInheritance = 0.5
  4475. tra.ZOffset = 2
  4476. local tra = Instance.new("ParticleEmitter")
  4477. tra.Parent = UpperTorso
  4478. tra.LightEmission = 1
  4479. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4480. tra.Rate = 15
  4481. tra.Rotation = NumberRange.new(-5, 5)
  4482. tra.Lifetime = NumberRange.new(1.5, 2)
  4483. tra.Size = NumberSequence.new(0.098, 0)
  4484. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4485. tra.Speed = NumberRange.new(0.5)
  4486. tra.VelocitySpread = 360
  4487. tra.VelocityInheritance = 0.5
  4488. tra.ZOffset = 2
  4489. local tra = Instance.new("ParticleEmitter")
  4490. tra.Parent = RightLowerArm
  4491. tra.LightEmission = 1
  4492. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4493. tra.Rate = 15
  4494. tra.Rotation = NumberRange.new(-5, 5)
  4495. tra.Lifetime = NumberRange.new(1.5, 2)
  4496. tra.Size = NumberSequence.new(0.098, 0)
  4497. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4498. tra.Speed = NumberRange.new(0.5)
  4499. tra.VelocitySpread = 360
  4500. tra.VelocityInheritance = 0.5
  4501. tra.ZOffset = 2
  4502. local tra = Instance.new("ParticleEmitter")
  4503. tra.Parent = LeftLowerArm
  4504. tra.LightEmission = 1
  4505. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4506. tra.Rate = 15
  4507. tra.Rotation = NumberRange.new(-5, 5)
  4508. tra.Lifetime = NumberRange.new(1.5, 2)
  4509. tra.Size = NumberSequence.new(0.098, 0)
  4510. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4511. tra.Speed = NumberRange.new(0.5)
  4512. tra.VelocitySpread = 360
  4513. tra.VelocityInheritance = 0.5
  4514. tra.ZOffset = 2
  4515. wait(3)
  4516. Idle = false
  4517. hitted = false
  4518. instinct = true
  4519. wait(2)
  4520. D = false
  4521. end
  4522. end
  4523. function MasteredUI()
  4524. if not D then
  4525. D = true
  4526. Idle = true
  4527. local Music = Instance.new("Sound", UpperTorso)
  4528. Music.SoundId = "rbxassetid://1216343787"
  4529. Music.Pitch = 1
  4530. Music.Looped = false
  4531. Music.Volume = 6
  4532. wait(1.0E-4)
  4533. Music:Play()
  4534. local Aura2 = Instance.new("ParticleEmitter")
  4535. Aura2.Name = "Aura"
  4536. Aura2.Texture = "rbxassetid://134531489"
  4537. Aura2.Parent = UpperTorso
  4538. Aura2.LightEmission = 1
  4539. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4540. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4541. Aura2.Size = NumberSequence.new(50, 60)
  4542. Aura2.LockedToPart = true
  4543. Aura2.Lifetime = NumberRange.new(1.5)
  4544. Aura2.Rate = 100
  4545. Aura2.Speed = NumberRange.new(0)
  4546. Aura2.EmissionDirection = "Top"
  4547. Aura2.Rotation = NumberRange.new(-360, 360)
  4548. Aura2.ZOffset = 2
  4549. local Aura = Instance.new("ParticleEmitter")
  4550. Aura.Name = "Aura"
  4551. Aura.Texture = "rbxassetid://1336283955"
  4552. Aura.Parent = UpperTorso
  4553. Aura.LightEmission = 1
  4554. Aura.Transparency = NumberSequence.new(0.2, 1)
  4555. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4556. Aura.Size = NumberSequence.new(5, 1)
  4557. Aura.LockedToPart = true
  4558. Aura.Lifetime = NumberRange.new(1.5)
  4559. Aura.Rate = 100
  4560. Aura.Speed = NumberRange.new(2)
  4561. Aura.EmissionDirection = "Top"
  4562. Aura.Rotation = NumberRange.new(-360, 360)
  4563. Aura.ZOffset = -0.4
  4564. for i = 0, 7, 0.1 do
  4565. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4566. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4567. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4568. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4569. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4570. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4571. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4572. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4573. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4574. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4575. game:GetService("RunService").RenderStepped:wait()
  4576. end
  4577. wait(0.6)
  4578. for i = 0, 15, 0.4 do
  4579. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4580. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4581. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4582. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4583. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4584. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4585. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4586. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4587. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4588. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4589. game:GetService("RunService").RenderStepped:wait()
  4590. end
  4591. wait(0)
  4592. local Music2 = Instance.new("Sound", UpperTorso)
  4593. Music2.SoundId = "rbxassetid://1192683539"
  4594. Music2.Pitch = 1
  4595. Music2.Looped = false
  4596. Music2.Volume = 10
  4597. wait(1.0E-4)
  4598. Music2:Play()
  4599. wait(0.2)
  4600. Character.Shirt.ShirtTemplate = "rbxassetid://1434196251"
  4601. Character.Pants.PantsTemplate = "rbxassetid://1113839469"
  4602. Character.Head.face.Texture = "rbxassetid://1010250288"
  4603. Blue:Destroy()
  4604. Hair:Destroy()
  4605. HairG:Destroy()
  4606. BaseHair:Destroy()
  4607. Aura2:Destroy()
  4608. for i, v in pairs(Head:GetChildren()) do
  4609. if v:IsA("ParticleEmitter") then
  4610. v:Remove()
  4611. end
  4612. end
  4613. for i, v in pairs(LowerTorso:GetChildren()) do
  4614. if v:IsA("PointLight") then
  4615. v:Remove()
  4616. end
  4617. end
  4618. local Atch1 = Instance.new("Attachment", UpperTorso)
  4619. Atch1.Position = Vector3.new(0, 2, 0)
  4620. local Atch2 = Instance.new("Attachment", UpperTorso)
  4621. Atch2.Position = Vector3.new(0, -2.5, 0)
  4622. local Trail = Instance.new("Trail", Character)
  4623. Trail.Attachment0 = Atch1
  4624. Trail.Attachment1 = Atch2
  4625. Trail.Texture = "rbxassetid://22636887"
  4626. Trail.Lifetime = 0.2
  4627. Trail.Transparency = NumberSequence.new({
  4628. NumberSequenceKeypoint.new(0, 0, 0),
  4629. NumberSequenceKeypoint.new(1, 1, 0)
  4630. })
  4631. Trail.Color = ColorSequence.new(ColorsArray)
  4632. Trail.LightEmission = 5
  4633. local Hair = Instance.new("Part", Character)
  4634. Hair.Size = Vector3.new(1, 1, 1)
  4635. Hair.Material = "Neon"
  4636. Hair.BrickColor = BrickColor.new("White")
  4637. Hair.CanCollide = false
  4638. local Hair2 = Instance.new("SpecialMesh", Hair)
  4639. Hair2.MeshId = "rbxassetid://1125529443"
  4640. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4641. local Hair3 = Instance.new("Weld", Hair)
  4642. Hair3.Part0 = Character.Head
  4643. Hair3.Part1 = Hair
  4644. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4645. wait(0.001)
  4646. Humanoid.MaxHealth = 900000000
  4647. wait(0.01)
  4648. Humanoid.Health = 900000000
  4649. local whoh = Instance.new("Sound", UpperTorso)
  4650. whoh.SoundId = "rbxassetid://1179254378"
  4651. whoh.Pitch = 0.99
  4652. whoh.Volume = 0.6
  4653. whoh.Looped = true
  4654. wait(0)
  4655. whoh:Play()
  4656. local Grab = Instance.new("Part", Character)
  4657. Grab.Size = Vector3.new(1, 1, 1)
  4658. Grab.BrickColor = BrickColor.new("White")
  4659. Grab.CanCollide = false
  4660. Grab.Anchored = true
  4661. Grab.Material = "Neon"
  4662. Grab.Transparency = 0.1
  4663. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4664. local Grab2 = Instance.new("SpecialMesh", Grab)
  4665. Grab2.MeshType = "Sphere"
  4666. Grab2.Scale = Vector3.new(17, 17, 17)
  4667. local Grab3 = Instance.new("Part", Character)
  4668. Grab3.Size = Vector3.new(1, 1, 1)
  4669. Grab3.BrickColor = BrickColor.new("White")
  4670. Grab3.CanCollide = false
  4671. Grab3.Anchored = true
  4672. Grab3.Material = "Neon"
  4673. Grab3.Transparency = 0.1
  4674. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4675. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4676. Grab4.MeshType = "Sphere"
  4677. Grab4.Scale = Vector3.new(27, 27, 27)
  4678. for i = 0, 22, 0.1 do
  4679. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4680. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4681. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4682. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4683. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4684. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4685. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4686. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4687. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4688. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4689. Grab.Transparency = Grab.Transparency + 0.009
  4690. Grab3.Transparency = Grab3.Transparency + 0.005
  4691. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4692. Grab4.Scale = Grab4.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4693. game:GetService("RunService").RenderStepped:wait()
  4694. end
  4695. Grab:Destroy()
  4696. Grab3:Destroy()
  4697. multiplier = 150000000000000
  4698. wait(0.01)
  4699. local tra = Instance.new("ParticleEmitter")
  4700. tra.Parent = Head
  4701. tra.LightEmission = 1
  4702. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4703. tra.Rate = 15
  4704. tra.Rotation = NumberRange.new(-5, 5)
  4705. tra.Lifetime = NumberRange.new(1.5, 2)
  4706. tra.Size = NumberSequence.new(0.098, 0)
  4707. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4708. tra.Speed = NumberRange.new(0.5)
  4709. tra.VelocitySpread = 360
  4710. tra.VelocityInheritance = 0.5
  4711. tra.ZOffset = 2
  4712. local tra = Instance.new("ParticleEmitter")
  4713. tra.Parent = Head
  4714. tra.LightEmission = 1
  4715. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4716. tra.Rate = 15
  4717. tra.Rotation = NumberRange.new(-5, 5)
  4718. tra.Lifetime = NumberRange.new(1.5, 2)
  4719. tra.Size = NumberSequence.new(0.098, 0)
  4720. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4721. tra.Speed = NumberRange.new(0.5)
  4722. tra.VelocitySpread = 360
  4723. tra.VelocityInheritance = 0.5
  4724. tra.ZOffset = 2
  4725. local tra = Instance.new("ParticleEmitter")
  4726. tra.Parent = UpperTorso
  4727. tra.LightEmission = 1
  4728. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4729. tra.Rate = 15
  4730. tra.Rotation = NumberRange.new(-5, 5)
  4731. tra.Lifetime = NumberRange.new(1.5, 2)
  4732. tra.Size = NumberSequence.new(0.098, 0)
  4733. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4734. tra.Speed = NumberRange.new(0.5)
  4735. tra.VelocitySpread = 360
  4736. tra.VelocityInheritance = 0.5
  4737. tra.ZOffset = 2
  4738. local tra = Instance.new("ParticleEmitter")
  4739. tra.Parent = RightLowerArm
  4740. tra.LightEmission = 1
  4741. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4742. tra.Rate = 15
  4743. tra.Rotation = NumberRange.new(-5, 5)
  4744. tra.Lifetime = NumberRange.new(1.5, 2)
  4745. tra.Size = NumberSequence.new(0.098, 0)
  4746. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4747. tra.Speed = NumberRange.new(0.5)
  4748. tra.VelocitySpread = 360
  4749. tra.VelocityInheritance = 0.5
  4750. tra.ZOffset = 2
  4751. local tra = Instance.new("ParticleEmitter")
  4752. tra.Parent = LeftLowerArm
  4753. tra.LightEmission = 1
  4754. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4755. tra.Rate = 15
  4756. tra.Rotation = NumberRange.new(-5, 5)
  4757. tra.Lifetime = NumberRange.new(1.5, 2)
  4758. tra.Size = NumberSequence.new(0.098, 0)
  4759. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4760. tra.Speed = NumberRange.new(0.5)
  4761. tra.VelocitySpread = 360
  4762. tra.VelocityInheritance = 0.5
  4763. tra.ZOffset = 2
  4764. wait(3)
  4765. Idle = false
  4766. hitted = false
  4767. instinct = true
  4768. wait(2)
  4769. D = false
  4770. end
  4771. end
  4772. local SSJB3 = false
  4773. function SSJB3()
  4774. if not D then
  4775. D = true
  4776. Idle = true
  4777. SSJB3 = true
  4778. local Music = Instance.new("Sound", UpperTorso)
  4779. Music.SoundId = "rbxassetid://1216343787"
  4780. Music.Pitch = 1
  4781. Music.Looped = false
  4782. Music.Volume = 6
  4783. wait(1.0E-4)
  4784. Music:Play()
  4785. local Aura2 = Instance.new("ParticleEmitter")
  4786. Aura2.Name = "Aura"
  4787. Aura2.Texture = "rbxassetid://134531489"
  4788. Aura2.Parent = UpperTorso
  4789. Aura2.LightEmission = 1
  4790. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4791. Aura2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4792. Aura2.Size = NumberSequence.new(60, 90)
  4793. Aura2.LockedToPart = true
  4794. Aura2.Lifetime = NumberRange.new(1.5)
  4795. Aura2.Rate = 100
  4796. Aura2.Speed = NumberRange.new(0)
  4797. Aura2.EmissionDirection = "Top"
  4798. Aura2.Rotation = NumberRange.new(-360, 360)
  4799. Aura2.ZOffset = 2
  4800. local Aura = Instance.new("ParticleEmitter")
  4801. Aura.Name = "Aura"
  4802. Aura.Texture = "rbxassetid://1336283955"
  4803. Aura.Parent = UpperTorso
  4804. Aura.LightEmission = 1
  4805. Aura.Transparency = NumberSequence.new(0.2, 1)
  4806. Aura.Color = ColorSequence.new(BrickColor.new("Blue").Color)
  4807. Aura.Size = NumberSequence.new(90, 100)
  4808. Aura.LockedToPart = true
  4809. Aura.Lifetime = NumberRange.new(1.5)
  4810. Aura.Rate = 100
  4811. Aura.Speed = NumberRange.new(2)
  4812. Aura.EmissionDirection = "Top"
  4813. Aura.Rotation = NumberRange.new(-360, 360)
  4814. Aura.ZOffset = -0.4
  4815. local What = Instance.new("ParticleEmitter")
  4816. What.Name = "Aura"
  4817. What.Texture = "rbxassetid://917186750"
  4818. What.Parent = UpperTorso
  4819. What.LightEmission = 0.4
  4820. What.Transparency = NumberSequence.new(0.2, 1)
  4821. What.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4822. What.Size = NumberSequence.new(270, 280)
  4823. What.LockedToPart = true
  4824. What.Lifetime = NumberRange.new(1.5)
  4825. What.Rate = 50
  4826. What.Speed = NumberRange.new(2)
  4827. What.EmissionDirection = "Top"
  4828. What.Rotation = NumberRange.new(-360, 360)
  4829. What.ZOffset = -2
  4830. for i = 0, 23, 0.1 do
  4831. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4832. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4833. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4834. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4835. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4836. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4837. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4838. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4839. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4840. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4841. game:GetService("RunService").RenderStepped:wait()
  4842. end
  4843. wait(0.6)
  4844. for i = 0, 15, 0.4 do
  4845. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4846. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4847. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4848. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4849. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4850. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4851. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4852. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4853. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4854. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4855. game:GetService("RunService").RenderStepped:wait()
  4856. end
  4857. wait(0)
  4858. local Music2 = Instance.new("Sound", UpperTorso)
  4859. Music2.SoundId = "rbxassetid://1192683539"
  4860. Music2.Pitch = 1
  4861. Music2.Looped = false
  4862. Music2.Volume = 10
  4863. wait(1.0E-4)
  4864. Music2:Play()
  4865. wait(0.2)
  4866. Aura:Destroy()
  4867. Character.Shirt.ShirtTemplate = "rbxassetid://1215575774"
  4868. Character.Pants.PantsTemplate = "rbxassetid://1203223046"
  4869. Character.Head.face.Texture = "rbxassetid://155508768"
  4870. SS3Hair.Transparency = 0
  4871. SS3Hair.BrickColor = BrickColor.new("Cyan")
  4872. BaseHair:Destroy()
  4873. Hair:Destroy()
  4874. Aura2:Destroy()
  4875. What:Destroy()
  4876. for i, v in pairs(Head:GetChildren()) do
  4877. if v:IsA("ParticleEmitter") then
  4878. v:Remove()
  4879. end
  4880. end
  4881. for i, v in pairs(LowerTorso:GetChildren()) do
  4882. if v:IsA("PointLight") then
  4883. v:Remove()
  4884. end
  4885. end
  4886. local Aura = Instance.new("ParticleEmitter")
  4887. Aura.Name = "Aura"
  4888. Aura.Texture = "rbxassetid://411939841"
  4889. Aura.Parent = LowerTorso
  4890. Aura.LightEmission = 0
  4891. Aura.Transparency = NumberSequence.new(0.2, 1)
  4892. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4893. Aura.Size = NumberSequence.new(0.2, 13)
  4894. Aura.LockedToPart = true
  4895. Aura.Lifetime = NumberRange.new(1.5)
  4896. Aura.Rate = 200
  4897. Aura.Speed = NumberRange.new(4.3)
  4898. Aura.EmissionDirection = "Top"
  4899. Aura.Rotation = NumberRange.new(-8, 8)
  4900. Aura.ZOffset = -0.5
  4901. local Kaio = Instance.new("ParticleEmitter")
  4902. Kaio.Name = "Aura"
  4903. Kaio.Texture = "rbxassetid://411939841"
  4904. Kaio.Parent = Head
  4905. Kaio.LightEmission = 1
  4906. Kaio.Transparency = NumberSequence.new(0.2, 1)
  4907. Kaio.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  4908. Kaio.Size = NumberSequence.new(0.2, 28)
  4909. Kaio.LockedToPart = true
  4910. Kaio.Lifetime = NumberRange.new(0.6)
  4911. Kaio.Rate = 200
  4912. Kaio.Speed = NumberRange.new(6.3)
  4913. Kaio.EmissionDirection = "Top"
  4914. Kaio.Rotation = NumberRange.new(-8, 8)
  4915. Kaio.ZOffset = -2
  4916. local Aura2 = Instance.new("ParticleEmitter")
  4917. Aura2.Name = "Aura"
  4918. Aura2.Texture = "rbxassetid://411939841"
  4919. Aura2.Parent = LowerTorso
  4920. Aura2.LightEmission = 1
  4921. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4922. Aura2.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4923. Aura2.Size = NumberSequence.new(0.2, 15)
  4924. Aura2.LockedToPart = true
  4925. Aura2.Lifetime = NumberRange.new(1.5)
  4926. Aura2.Rate = 200
  4927. Aura2.Speed = NumberRange.new(4.3)
  4928. Aura2.EmissionDirection = "Top"
  4929. Aura2.Rotation = NumberRange.new(-8, 8)
  4930. Aura2.ZOffset = -0.8
  4931. local Light = Instance.new("ParticleEmitter")
  4932. Light.Name = "Aura"
  4933. Light.Texture = "rbxassetid://749313320"
  4934. Light.Parent = UpperTorso
  4935. Light.LightEmission = 1
  4936. Light.Transparency = NumberSequence.new(0.2, 1)
  4937. Light.Color = ColorSequence.new(BrickColor.new("White").Color)
  4938. Light.Size = NumberSequence.new(4)
  4939. Light.LockedToPart = true
  4940. Light.Lifetime = NumberRange.new(0.1)
  4941. Light.Rate = 20
  4942. Light.Speed = NumberRange.new(0)
  4943. Light.EmissionDirection = "Top"
  4944. Light.Rotation = NumberRange.new(-360, 360)
  4945. local Atch1 = Instance.new("Attachment", UpperTorso)
  4946. Atch1.Position = Vector3.new(0, 2, 0)
  4947. local Atch2 = Instance.new("Attachment", UpperTorso)
  4948. Atch2.Position = Vector3.new(0, -2.5, 0)
  4949. local Trail = Instance.new("Trail", Character)
  4950. Trail.Attachment0 = Atch1
  4951. Trail.Attachment1 = Atch2
  4952. Trail.Texture = "rbxassetid://22636887"
  4953. Trail.Lifetime = 0.2
  4954. Trail.Transparency = NumberSequence.new({
  4955. NumberSequenceKeypoint.new(0, 0, 0),
  4956. NumberSequenceKeypoint.new(1, 1, 0)
  4957. })
  4958. Trail.Color = ColorSequence.new(ColorsArray)
  4959. Trail.LightEmission = 5
  4960. local Hair = Instance.new("Part", Character)
  4961. Hair.Size = Vector3.new(1, 1, 1)
  4962. Hair.Material = "Neon"
  4963. Hair.BrickColor = BrickColor.new("Cyan")
  4964. Hair.CanCollide = false
  4965. local Hair2 = Instance.new("SpecialMesh", Hair)
  4966. Hair2.MeshId = "rbxassetid://1125529443"
  4967. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4968. local Hair3 = Instance.new("Weld", Hair)
  4969. Hair3.Part0 = Character.Head
  4970. Hair3.Part1 = Hair
  4971. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4972. wait(0.001)
  4973. Humanoid.MaxHealth = 900000000
  4974. wait(0.01)
  4975. Humanoid.Health = 900000000
  4976. local whoh = Instance.new("Sound", UpperTorso)
  4977. whoh.SoundId = "rbxassetid://1179254378"
  4978. whoh.Pitch = 0.99
  4979. whoh.Volume = 0.6
  4980. whoh.Looped = true
  4981. wait(0)
  4982. whoh:Play()
  4983. local Grab = Instance.new("Part", Character)
  4984. Grab.Size = Vector3.new(1, 1, 1)
  4985. Grab.BrickColor = BrickColor.new("Cyan")
  4986. Grab.CanCollide = false
  4987. Grab.Anchored = true
  4988. Grab.Material = "Neon"
  4989. Grab.Transparency = 0.1
  4990. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4991. local Grab2 = Instance.new("SpecialMesh", Grab)
  4992. Grab2.MeshType = "Sphere"
  4993. Grab2.Scale = Vector3.new(47, 47, 47)
  4994. local Grab3 = Instance.new("Part", Character)
  4995. Grab3.Size = Vector3.new(1, 1, 1)
  4996. Grab3.BrickColor = BrickColor.new("Cyan")
  4997. Grab3.CanCollide = false
  4998. Grab3.Anchored = true
  4999. Grab3.Material = "Neon"
  5000. Grab3.Transparency = 0.1
  5001. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5002. local Grab4 = Instance.new("SpecialMesh", Grab3)
  5003. Grab4.MeshType = "Sphere"
  5004. Grab4.Scale = Vector3.new(207, 207, 207)
  5005. for i = 0, 22, 0.1 do
  5006. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  5007. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  5008. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5009. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5010. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5011. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5012. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5013. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5014. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  5015. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5016. Grab.Transparency = Grab.Transparency + 0.009
  5017. Grab3.Transparency = Grab3.Transparency + 0.005
  5018. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  5019. Grab4.Scale = Grab4.Scale + Vector3.new(-1, -1, -1)
  5020. game:GetService("RunService").RenderStepped:wait()
  5021. end
  5022. Grab:Destroy()
  5023. Grab3:Destroy()
  5024. multiplier = 1.5E120
  5025. wait(0.01)
  5026. local tra = Instance.new("ParticleEmitter")
  5027. tra.Parent = Head
  5028. tra.LightEmission = 1
  5029. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  5030. tra.Rate = 15
  5031. tra.Rotation = NumberRange.new(-5, 5)
  5032. tra.Lifetime = NumberRange.new(1.5, 2)
  5033. tra.Size = NumberSequence.new(0.098, 0)
  5034. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5035. tra.Speed = NumberRange.new(0.5)
  5036. tra.VelocitySpread = 360
  5037. tra.VelocityInheritance = 0.5
  5038. tra.ZOffset = 2
  5039. local tra = Instance.new("ParticleEmitter")
  5040. tra.Parent = Head
  5041. tra.LightEmission = 1
  5042. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  5043. tra.Rate = 15
  5044. tra.Rotation = NumberRange.new(-5, 5)
  5045. tra.Lifetime = NumberRange.new(1.5, 2)
  5046. tra.Size = NumberSequence.new(1.3)
  5047. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5048. tra.Speed = NumberRange.new(0.5)
  5049. tra.VelocitySpread = 360
  5050. tra.VelocityInheritance = 0.5
  5051. tra.ZOffset = 2
  5052. local tra = Instance.new("ParticleEmitter")
  5053. tra.Parent = UpperTorso
  5054. tra.LightEmission = 1
  5055. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  5056. tra.Rate = 15
  5057. tra.Rotation = NumberRange.new(-5, 5)
  5058. tra.Lifetime = NumberRange.new(1.5, 2)
  5059. tra.Size = NumberSequence.new(1.3)
  5060. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5061. tra.Speed = NumberRange.new(0.5)
  5062. tra.VelocitySpread = 360
  5063. tra.VelocityInheritance = 0.5
  5064. tra.ZOffset = 2
  5065. local tra = Instance.new("ParticleEmitter")
  5066. tra.Parent = RightLowerArm
  5067. tra.LightEmission = 1
  5068. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  5069. tra.Rate = 15
  5070. tra.Rotation = NumberRange.new(-5, 5)
  5071. tra.Lifetime = NumberRange.new(1.5, 2)
  5072. tra.Size = NumberSequence.new(1.3)
  5073. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5074. tra.Speed = NumberRange.new(0.5)
  5075. tra.VelocitySpread = 360
  5076. tra.VelocityInheritance = 0.5
  5077. tra.ZOffset = 2
  5078. local tra = Instance.new("ParticleEmitter")
  5079. tra.Parent = LeftLowerArm
  5080. tra.LightEmission = 1
  5081. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  5082. tra.Rate = 15
  5083. tra.Rotation = NumberRange.new(-5, 5)
  5084. tra.Lifetime = NumberRange.new(1.5, 2)
  5085. tra.Size = NumberSequence.new(0.098, 0)
  5086. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5087. tra.Speed = NumberRange.new(0.5)
  5088. tra.VelocitySpread = 360
  5089. tra.VelocityInheritance = 0.5
  5090. tra.ZOffset = 2
  5091. wait(3)
  5092. Idle = false
  5093. hitted = false
  5094. instinct = true
  5095. wait(2)
  5096. D = false
  5097. end
  5098. end
  5099. Mouse.KeyDown:connect(function(key)
  5100. if key == "z" and SSJB3 == true then
  5101. Idle = true
  5102. if Debounces.CanAttack == true then
  5103. Debounces.CanAttack = false
  5104. Debounces.on = true
  5105. Debounces.NoIdl = true
  5106. do
  5107. local Music2 = Instance.new("Sound", UpperTorso)
  5108. Music2.SoundId = "rbxassetid://1112364900"
  5109. Music2.Pitch = 1
  5110. Music2.Looped = false
  5111. Music2.Volume = 3.2
  5112. wait(1.0E-4)
  5113. Music2:Play()
  5114. local sbs = Instance.new("BodyPosition", RootPart)
  5115. sbs.P = 3000
  5116. sbs.D = 1000
  5117. sbs.maxForce = Vector3.new(0, 0, 0)
  5118. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  5119. local Music3 = Instance.new("Sound", UpperTorso)
  5120. Music3.SoundId = "rbxassetid://551399476"
  5121. Music3.Pitch = 1
  5122. Music3.Looped = false
  5123. Music3.Volume = 3.2
  5124. wait(1.0E-4)
  5125. Music3:Play()
  5126. wait(0.5)
  5127. local Bq = Instance.new("Part", Character)
  5128. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  5129. Bq.BrickColor = BrickColor.new("Cyan")
  5130. Bq.Material = "Neon"
  5131. Bq.Anchored = true
  5132. Bq.CanCollide = false
  5133. Bq.Transparency = 0.1
  5134. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5135. local Bq2 = Instance.new("SpecialMesh", Bq)
  5136. Bq2.MeshType = "Sphere"
  5137. Bq2.Scale = Vector3.new(5.8, 5.8, 5.8)
  5138. local HQ = Instance.new("Part", Bq)
  5139. HQ.Size = Vector3.new(1, 1, 1)
  5140. HQ.BrickColor = BrickColor.new("Cyan")
  5141. HQ.Material = "Neon"
  5142. HQ.Anchored = true
  5143. HQ.CanCollide = false
  5144. HQ.Transparency = 0.4
  5145. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5146. local HQ2 = Instance.new("SpecialMesh", HQ)
  5147. HQ2.MeshType = "Cylinder"
  5148. HQ2.Scale = Vector3.new(500, 1.2, 1.2)
  5149. local HQ23 = Instance.new("Part", Bq)
  5150. HQ23.Size = Vector3.new(1, 1, 1)
  5151. HQ23.BrickColor = BrickColor.new("Cyan")
  5152. HQ23.Material = "Neon"
  5153. HQ23.Anchored = true
  5154. HQ23.CanCollide = false
  5155. HQ23.Transparency = 0.4
  5156. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5157. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5158. HQ22.MeshType = "Cylinder"
  5159. HQ22.Scale = Vector3.new(500, 1.2, 1.2)
  5160. local ZO = Instance.new("Part", Bq)
  5161. ZO.Size = Vector3.new(1, 1, 1)
  5162. ZO.BrickColor = BrickColor.new("Cyan")
  5163. ZO.Material = "Neon"
  5164. ZO.Anchored = true
  5165. ZO.CanCollide = false
  5166. ZO.Transparency = 0.4
  5167. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5168. local ZO2 = Instance.new("SpecialMesh", ZO)
  5169. ZO2.MeshType = "Cylinder"
  5170. ZO2.Scale = Vector3.new(500, 1.2, 1.2)
  5171. local BO = Instance.new("Part", Bq)
  5172. BO.Size = Vector3.new(1, 1, 1)
  5173. BO.BrickColor = BrickColor.new("Cyan")
  5174. BO.Material = "Neon"
  5175. BO.Anchored = true
  5176. BO.CanCollide = false
  5177. BO.Transparency = 0.4
  5178. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5179. local BO2 = Instance.new("SpecialMesh", BO)
  5180. BO2.MeshType = "Cylinder"
  5181. BO2.Scale = Vector3.new(500, 1.2, 1.2)
  5182. local Grab = Instance.new("Part", RootPart)
  5183. Grab.Size = Vector3.new(5, 5, 5)
  5184. Grab.CanCollide = false
  5185. Grab.Anchored = true
  5186. Grab.BrickColor = BrickColor.new("Deep orange")
  5187. Grab.Transparency = math.huge
  5188. local Grabo = Instance.new("Weld", Grab)
  5189. Grabo.Part0 = RootPart
  5190. Grabo.Part1 = Grab
  5191. Grabo.C0 = CFrame.new(0, -1.1, 0)
  5192. Grab.Touched:connect(function(hit)
  5193. if hit.Name ~= "Grab" then
  5194. kamessj4hurt(hit, 10)
  5195. end
  5196. end)
  5197. RootPart.Anchored = true
  5198. for i = 0, 20, 0.1 do
  5199. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  5200. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  5201. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  5202. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  5203. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  5204. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5205. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5206. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  5207. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5208. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  5209. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  5210. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5211. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5212. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5213. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5214. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5215. Bq2.Scale = Bq2.Scale + Vector3.new(1.2, 1.2, 1.2)
  5216. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5217. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5218. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5219. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5220. game:GetService("RunService").RenderStepped:wait()
  5221. end
  5222. wait(0)
  5223. Bq:Destroy()
  5224. Music2:Destroy()
  5225. local Music3 = Instance.new("Sound", UpperTorso)
  5226. Music3.SoundId = "rbxassetid://551399627"
  5227. Music3.Pitch = 1
  5228. Music3.Looped = false
  5229. Music3.Volume = 3.2
  5230. wait(1.0E-4)
  5231. Music3:Play()
  5232. Debounces.on = false
  5233. Debounces.Here = false
  5234. shot = shot + 1
  5235. local rng = Instance.new("Part", RootPart)
  5236. rng.Anchored = true
  5237. rng.BrickColor = BrickColor.new("Dark blue")
  5238. rng.CanCollide = false
  5239. rng.FormFactor = 3
  5240. rng.Name = "Ring"
  5241. rng.Size = Vector3.new(8, 8, 8)
  5242. rng.Transparency = 0.35
  5243. rng.TopSurface = 0
  5244. rng.BottomSurface = 0
  5245. rng2 = rng:clone()
  5246. rng3 = rng2:clone()
  5247. rng4 = rng2:clone()
  5248. local rngm = Instance.new("SpecialMesh", rng)
  5249. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  5250. rngm.Scale = Vector3.new(1, 1, 1)
  5251. rngm2 = rngm:clone()
  5252. rngm2.Scale = Vector3.new(1, 1, 1)
  5253. rngm3 = rngm2:clone()
  5254. rngm3.Parent = rng3
  5255. rngm3.Scale = Vector3.new(1, 1, 1)
  5256. rngm4 = rngm2:clone()
  5257. rngm4.Parent = rng4
  5258. rngm4.Scale = Vector3.new(1, 1, 1)
  5259. local bem = Instance.new("Part", RootPart)
  5260. bem.Anchored = true
  5261. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  5262. bem.BrickColor = BrickColor.new("Dark blue")
  5263. bem.CanCollide = false
  5264. bem.Material = "Neon"
  5265. local bem2 = Instance.new("Part", RootPart)
  5266. bem2.Anchored = true
  5267. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  5268. bem2.BrickColor = BrickColor.new("Cyan")
  5269. bem2.CanCollide = false
  5270. bem2.Material = "Neon"
  5271. local aura = Instance.new("ParticleEmitter", bem)
  5272. aura.Size = NumberSequence.new(11)
  5273. aura.Lifetime = NumberRange.new(0.5)
  5274. aura.LightEmission = 1
  5275. aura.Texture = "http://www.roblox.com/asset/?id="
  5276. aura.Speed = NumberRange.new(0)
  5277. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  5278. aura.Rate = 400
  5279. bem.FormFactor = 3
  5280. bem.Name = "Beam" .. shot
  5281. bem.Size = Vector3.new(13, 13, 13)
  5282. bem.Transparency = 0.35
  5283. bem.TopSurface = 0
  5284. bem.BottomSurface = 0
  5285. local bemm2 = Instance.new("SpecialMesh", bem2)
  5286. bemm2.MeshType = 4
  5287. bemm2.Scale = Vector3.new(1, 1, 1)
  5288. bem2.FormFactor = 3
  5289. bem2.Name = "Beam" .. shot
  5290. bem2.Size = Vector3.new(11, 11, 11)
  5291. bem2.Transparency = 0.35
  5292. bem2.TopSurface = 0
  5293. bem2.BottomSurface = 0
  5294. local bemm = Instance.new("SpecialMesh", bem)
  5295. bemm.MeshType = 4
  5296. bemm.Scale = Vector3.new(1, 1, 1)
  5297. local out = Instance.new("Part", Character)
  5298. out.Anchored = true
  5299. out.BrickColor = BrickColor.new("Dark blue")
  5300. out.CanCollide = false
  5301. out.FormFactor = 3
  5302. out.Name = "Out"
  5303. out.Material = "Neon"
  5304. out.Size = Vector3.new(126, 126, 126)
  5305. out.Transparency = 0.35
  5306. out.TopSurface = 0
  5307. out.BottomSurface = 0
  5308. local outm = Instance.new("SpecialMesh", out)
  5309. outm.MeshType = 3
  5310. outm.Scale = Vector3.new(1, 1, 1)
  5311. local out2 = Instance.new("Part", Character)
  5312. out2.Anchored = true
  5313. out2.BrickColor = BrickColor.new("Cyan")
  5314. out2.CanCollide = false
  5315. out2.FormFactor = 3
  5316. out2.Name = "Out"
  5317. out2.Material = "Neon"
  5318. out2.Size = Vector3.new(120, 120, 120)
  5319. out2.Transparency = 0.35
  5320. out2.TopSurface = 0
  5321. out2.BottomSurface = 0
  5322. local outm2 = Instance.new("SpecialMesh", out2)
  5323. outm2.MeshType = 3
  5324. outm2.Scale = Vector3.new(1, 1, 1)
  5325. local outl = Instance.new("Part", Character)
  5326. outl.Anchored = true
  5327. outl.BrickColor = BrickColor.new("Dark blue")
  5328. outl.CanCollide = false
  5329. outl.FormFactor = 3
  5330. outl.Name = "Out"
  5331. outl.Material = "Neon"
  5332. outl.Size = Vector3.new(197, 197, 197)
  5333. outl.Transparency = 0.35
  5334. outl.TopSurface = 0
  5335. outl.BottomSurface = 0
  5336. local outml = Instance.new("SpecialMesh", outl)
  5337. outml.MeshType = 3
  5338. outml.Scale = Vector3.new(1, 1, 1)
  5339. local out2l = Instance.new("Part", Character)
  5340. out2l.Anchored = true
  5341. out2l.BrickColor = BrickColor.new("Cyan")
  5342. out2l.CanCollide = false
  5343. out2l.FormFactor = 3
  5344. out2l.Name = "Out"
  5345. out2l.Material = "Neon"
  5346. out2l.Size = Vector3.new(199, 199, 199)
  5347. out2l.Transparency = 0.35
  5348. out2l.TopSurface = 0
  5349. out2l.BottomSurface = 0
  5350. local outm2l = Instance.new("SpecialMesh", out2l)
  5351. outm2l.MeshType = 3
  5352. outm2l.Scale = Vector3.new(1, 1, 1)
  5353. local outau = Instance.new("Part", Character)
  5354. outau.Anchored = true
  5355. outau.BrickColor = BrickColor.new("Cyan")
  5356. outau.CanCollide = false
  5357. outau.FormFactor = 3
  5358. outau.Name = "Out"
  5359. outau.Material = "Neon"
  5360. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  5361. outau.Transparency = 0.35
  5362. outau.TopSurface = 0
  5363. outau.BottomSurface = 0
  5364. local outm2au = Instance.new("SpecialMesh", outau)
  5365. outm2au.MeshType = 3
  5366. outm2au.Scale = Vector3.new(1, 1, 1)
  5367. local outau2 = Instance.new("Part", Character)
  5368. outau2.Anchored = true
  5369. outau2.BrickColor = BrickColor.new("Cyan")
  5370. outau2.CanCollide = false
  5371. outau2.FormFactor = 3
  5372. outau2.Name = "Out"
  5373. outau2.Material = "Neon"
  5374. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  5375. outau2.Transparency = 0.35
  5376. outau2.TopSurface = 0
  5377. outau2.BottomSurface = 0
  5378. local outm2au2 = Instance.new("SpecialMesh", outau2)
  5379. outm2au2.MeshType = 3
  5380. outm2au2.Scale = Vector3.new(1, 1, 1)
  5381. local bnd = Instance.new("Part", RootPart)
  5382. bnd.Anchored = true
  5383. bnd.BrickColor = BrickColor.new("Cyan")
  5384. bnd.CanCollide = false
  5385. bnd.Material = "Neon"
  5386. bnd.FormFactor = 3
  5387. bnd.Name = "Bend"
  5388. bnd.Size = Vector3.new(10, 10, 10)
  5389. bnd.Transparency = 1
  5390. bnd.TopSurface = 0
  5391. bnd.BottomSurface = 0
  5392. local bndm = Instance.new("SpecialMesh", bnd)
  5393. bndm.MeshType = 3
  5394. bndm.Scale = Vector3.new(1, 1, 1)
  5395. local Chow = Instance.new("ParticleEmitter")
  5396. Chow.Name = "Aura"
  5397. Chow.Texture = "rbxassetid://779576004"
  5398. Chow.Parent = outau
  5399. Chow.LightEmission = 1
  5400. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  5401. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5402. Chow.Size = NumberSequence.new(40)
  5403. Chow.LockedToPart = true
  5404. Chow.Lifetime = NumberRange.new(0.2)
  5405. Chow.Rate = 100
  5406. Chow.Rotation = NumberRange.new(-360, 360)
  5407. Chow.Speed = NumberRange.new(0.3)
  5408. Chow.EmissionDirection = "Top"
  5409. local Chow2 = Instance.new("ParticleEmitter")
  5410. Chow2.Name = "Aura"
  5411. Chow2.Texture = "rbxassetid://779576004"
  5412. Chow2.Parent = outau2
  5413. Chow2.LightEmission = 1
  5414. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  5415. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5416. Chow2.Size = NumberSequence.new(60)
  5417. Chow2.LockedToPart = true
  5418. Chow2.Lifetime = NumberRange.new(0.2)
  5419. Chow2.Rate = 200
  5420. Chow2.Rotation = NumberRange.new(-360, 360)
  5421. Chow2.Speed = NumberRange.new(0.3)
  5422. Chow2.EmissionDirection = "Top"
  5423. local Atch1 = Instance.new("Attachment", out2l)
  5424. Atch1.Position = Vector3.new(0, 2, 0)
  5425. local Atch2 = Instance.new("Attachment", out2l)
  5426. Atch2.Position = Vector3.new(0, -2.5, 0)
  5427. local Trail = Instance.new("Trail", Character)
  5428. Trail.Attachment0 = Atch1
  5429. Trail.Attachment1 = Atch2
  5430. Trail.Texture = "rbxassetid://22636887"
  5431. Trail.Lifetime = 1.7
  5432. Trail.Transparency = NumberSequence.new({
  5433. NumberSequenceKeypoint.new(0, 0, 0),
  5434. NumberSequenceKeypoint.new(1, 1, 0)
  5435. })
  5436. Trail.Color = ColorSequence.new(ColorsArray)
  5437. Trail.LightEmission = 5
  5438. local To = Instance.new("Part", Character)
  5439. To.Size = Vector3.new(2, 1, 2)
  5440. To.BrickColor = BrickColor.new("Really red")
  5441. To.CanCollide = false
  5442. To.Anchored = true
  5443. To.Material = "Neon"
  5444. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5445. local To2 = Instance.new("SpecialMesh", To)
  5446. To2.MeshId = "rbxassetid://569384034"
  5447. To2.Scale = Vector3.new(10, 10, 10)
  5448. local Rin = Instance.new("Part", Character)
  5449. Rin.Size = Vector3.new(1, 1, 1)
  5450. Rin.BrickColor = BrickColor.new("White")
  5451. Rin.Anchored = true
  5452. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5453. local Rin2 = Instance.new("SpecialMesh", Rin)
  5454. Rin2.MeshId = "rbxassetid://3270017"
  5455. Rin2.Scale = Vector3.new(1, 1, 1)
  5456. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5457. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5458. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5459. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5460. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5461. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5462. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5463. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  5464. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5465. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5466. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  5467. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5468. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5469. Debounces.Shewt = true
  5470. local Music2 = Instance.new("Sound", UpperTorso)
  5471. Music2.SoundId = "rbxassetid://1117288204"
  5472. Music2.Pitch = 1
  5473. Music2.Looped = false
  5474. Music2.Volume = 7.2
  5475. wait(1.0E-4)
  5476. Music2:Play()
  5477. coroutine.wrap(function()
  5478. for i = 1, 20, 0.2 do
  5479. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  5480. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  5481. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  5482. rng.Transparency = i / 20
  5483. rng3.Transparency = 0.041666666666666664
  5484. rng4.Transparency = i / 26
  5485. wait()
  5486. end
  5487. wait(5)
  5488. rng:Destroy()
  5489. end)()
  5490. if Debounces.Shewt == true then
  5491. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  5492. hit = ht.Parent
  5493. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  5494. if HasntTouched(hit.Name) == true and deb == false then
  5495. deb = true
  5496. coroutine.wrap(function()
  5497. end)()
  5498. table.insert(Touche, hit.Name)
  5499. deb = false
  5500. end
  5501. coroutine.wrap(function()
  5502. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  5503. wait(0.4)
  5504. end)()
  5505. table.insert(Touche, hit.Parent.Name)
  5506. deb = false
  5507. for i, v in pairs(Touche) do
  5508. print(v)
  5509. end
  5510. end
  5511. end)
  5512. end
  5513. for i = 0, 1700, 23 do
  5514. bem.Size = Vector3.new(i, 107, 107)
  5515. bem2.Size = Vector3.new(i, 107, 107)
  5516. Grab.Size = Vector3.new(i, 107, 107)
  5517. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5518. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5519. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5520. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5521. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5522. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5523. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5524. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5525. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5526. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  5527. bnd.Size = Vector3.new(10, 10, 10)
  5528. bndm.Scale = Vector3.new(108, 108, 108)
  5529. To.Transparency = To.Transparency + 0.012
  5530. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  5531. if i % 10 == 0 then
  5532. do
  5533. local newRng = rng2:Clone()
  5534. newRng.Parent = RootPart
  5535. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  5536. local newRngm = rngm2:clone()
  5537. newRngm.Parent = newRng
  5538. coroutine.wrap(function()
  5539. for i = 1, 10, 0.2 do
  5540. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  5541. newRng.Transparency = i / 10
  5542. wait()
  5543. end
  5544. wait(0)
  5545. newRng:Destroy()
  5546. end)()
  5547. end
  5548. end
  5549. wait()
  5550. end
  5551. wait(0)
  5552. Debounces.Shewt = false
  5553. out:Destroy()
  5554. out2:Destroy()
  5555. bnd:Destroy()
  5556. bem:Destroy()
  5557. bem2:Destroy()
  5558. To:Destroy()
  5559. To2:Destroy()
  5560. Music2:Destroy()
  5561. out2l:Destroy()
  5562. outl:Destroy()
  5563. outau:Destroy()
  5564. outau2:Destroy()
  5565. Trail:Destroy()
  5566. Atch1:Destroy()
  5567. Grab:Destroy()
  5568. Grabo:Destroy()
  5569. for i, v in pairs(RootPart:GetChildren()) do
  5570. if v:IsA("BodyPosition") then
  5571. v:Remove()
  5572. end
  5573. end
  5574. RootPart.Anchored = false
  5575. Debounces.Ready = false
  5576. for i, v in pairs(Touche) do
  5577. table.remove(Touche, i)
  5578. end
  5579. wait()
  5580. table.insert(Touche, Character.Name)
  5581. Debounces.NoIdl = false
  5582. if Debounces.CanAttack == false then
  5583. Debounces.CanAttack = true
  5584. end
  5585. end
  5586. end
  5587. end
  5588. Idle = false
  5589. Humanoid.WalkSpeed = 16
  5590. end)
  5591. RootPart.Touched:connect(function(hit)
  5592. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  5593. if h ~= nil and Humanoid.Health > 0 and instinct == true then
  5594. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2.2) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  5595. local ay = math.random(1, 2)
  5596. if ay == 1 then
  5597. RootPart.CFrame = RootPart.CFrame * CFrame.new(-8.2, 0, 0)
  5598. else
  5599. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, 7.3)
  5600. end
  5601. end
  5602. end)
  5603. tp = true
  5604. Mouse.KeyDown:connect(function(k)
  5605. if k == "1" and tp == true then
  5606. tp = false
  5607. local Must = Instance.new("Sound", UpperTorso)
  5608. Must.SoundId = "rbxassetid://1055279036"
  5609. Must.Pitch = 0.99
  5610. Must.Volume = 1.2
  5611. Must.Looped = false
  5612. wait(0)
  5613. Must:Play()
  5614. Zanzoken = Instance.new("Part", Character)
  5615. Zanzoken.Anchored = true
  5616. Zanzoken.CanCollide = false
  5617. Zanzoken.Position = v3(999, 999, 999)
  5618. Zanzoken.CFrame = LowerTorso.CFrame
  5619. game.Debris:AddItem(Zanzoken, 0.5)
  5620. Zanzoken.Transparency = 1
  5621. wait()
  5622. idk = Instance.new("BillboardGui", Zanzoken)
  5623. idk.Size = UDim2.new(10, 0, 15, 0)
  5624. idk.AlwaysOnTop = false
  5625. idk1 = Instance.new("ImageLabel", idk)
  5626. idk1.BackgroundTransparency = 1
  5627. idk.ExtentsOffset = v3(0, 0, 0)
  5628. idk1.ImageTransparency = 0
  5629. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5630. idk1.Size = UDim2.new(2, 0, 1, 0)
  5631. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5632. idk1.Image = "rbxassetid://319554883"
  5633. wait(0)
  5634. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5635. wait(0)
  5636. Zanzoken = Instance.new("Part", Character)
  5637. Zanzoken.Anchored = true
  5638. Zanzoken.CanCollide = false
  5639. Zanzoken.Position = v3(999, 999, 999)
  5640. Zanzoken.CFrame = LowerTorso.CFrame
  5641. game.Debris:AddItem(Zanzoken, 0.5)
  5642. Zanzoken.Transparency = 1
  5643. wait()
  5644. idk = Instance.new("BillboardGui", Zanzoken)
  5645. idk.Size = UDim2.new(10, 0, 15, 0)
  5646. idk.AlwaysOnTop = false
  5647. idk1 = Instance.new("ImageLabel", idk)
  5648. idk1.BackgroundTransparency = 1
  5649. idk.ExtentsOffset = v3(0, 0, 0)
  5650. idk1.ImageTransparency = 0
  5651. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5652. idk1.Size = UDim2.new(2, 0, 1, 0)
  5653. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5654. idk1.Image = "rbxassetid://319554883"
  5655. wait(0.4)
  5656. tp = true
  5657. end
  5658. end)
  5659. Mouse.KeyDown:connect(function(k)
  5660. if k == "2" and tp == true and instinct == true then
  5661. tp = false
  5662. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5663. wait(1.0E-4)
  5664. tp = true
  5665. end
  5666. end)
  5667. Mouse.KeyDown:connect(function(key)
  5668. if key == "h" and base == true and instinct == false and ssj4 == false then
  5669. Idle = true
  5670. ssj = true
  5671. ssj2 = false
  5672. blue = false
  5673. base = false
  5674. multiplier = 3
  5675. local H = Instance.new("Part", UpperTorso)
  5676. H.Size = Vector3.new(1, 1, 1)
  5677. H.BrickColor = BrickColor.new("Cyan")
  5678. H.CanCollide = false
  5679. H.Material = "Neon"
  5680. H.Anchored = true
  5681. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5682. local H2 = Instance.new("SpecialMesh", H)
  5683. H2.MeshId = "rbxassetid://569384034"
  5684. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5685. RootPart.Anchored = true
  5686. local Music2 = Instance.new("Sound", UpperTorso)
  5687. Music2.SoundId = "rbxassetid://917377181"
  5688. Music2.Pitch = 1
  5689. Music2.Looped = false
  5690. Music2.Volume = 3.2
  5691. wait(1.0E-4)
  5692. Music2:Play()
  5693. local Music3 = Instance.new("Sound", UpperTorso)
  5694. Music3.SoundId = "rbxassetid://891397456"
  5695. Music3.Pitch = 1
  5696. Music3.Looped = false
  5697. Music3.Volume = 3.2
  5698. wait(1.0E-4)
  5699. Music3:Play()
  5700. coroutine.resume(coroutine.create(function()
  5701. for i = 1, 4 do
  5702. do
  5703. local HQ = Instance.new("Part", Character)
  5704. HQ.Size = Vector3.new(1, 0, 1)
  5705. HQ.BrickColor = BrickColor.new("Cyan")
  5706. HQ.Material = "Neon"
  5707. HQ.Anchored = true
  5708. HQ.CanCollide = false
  5709. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5710. local HQ2 = Instance.new("SpecialMesh", HQ)
  5711. HQ2.MeshId = "rbxassetid://20329976"
  5712. HQ2.Scale = Vector3.new(1, 1, 1)
  5713. local HQ5 = Instance.new("Part", Character)
  5714. HQ5.Size = Vector3.new(1, 0, 1)
  5715. HQ5.BrickColor = BrickColor.new("Cyan")
  5716. HQ5.Material = "Neon"
  5717. HQ5.Anchored = true
  5718. HQ5.CanCollide = false
  5719. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5720. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5721. HQ6.MeshId = "rbxassetid://20329976"
  5722. HQ6.Scale = Vector3.new(1, 1, 1)
  5723. coroutine.resume(coroutine.create(function()
  5724. for i = 0, 5, 0.1 do
  5725. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5726. HQ.Transparency = HQ.Transparency + 0.09
  5727. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5728. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5729. HQ5.Transparency = HQ5.Transparency + 0.09
  5730. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5731. wait(1.0E-11)
  5732. end
  5733. end))
  5734. wait(0.3)
  5735. end
  5736. end
  5737. end))
  5738. for i = 0, 10, 0.1 do
  5739. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5740. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5741. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5742. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5743. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5744. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5745. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5746. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5747. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5748. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5749. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5750. game:GetService("RunService").RenderStepped:wait()
  5751. end
  5752. H:Destroy()
  5753. wait(0)
  5754. local Music7 = Instance.new("Sound", UpperTorso)
  5755. Music7.SoundId = "rbxassetid://1035030726"
  5756. Music7.Pitch = 1
  5757. Music7.Looped = false
  5758. Music7.Volume = 5.2
  5759. wait(1.0E-4)
  5760. Music7:Play()
  5761. local SS = Instance.new("Part", UpperTorso)
  5762. SS.Size = Vector3.new(1, 1, 1)
  5763. SS.BrickColor = BrickColor.new("New Yeller")
  5764. SS.CanCollide = false
  5765. SS.Material = "Neon"
  5766. SS.Anchored = true
  5767. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5768. local SS2 = Instance.new("SpecialMesh", SS)
  5769. SS2.MeshId = "rbxassetid://569384034"
  5770. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5771. coroutine.resume(coroutine.create(function()
  5772. for i = 1, 5 do
  5773. do
  5774. local HQ = Instance.new("Part", Character)
  5775. HQ.Size = Vector3.new(1, 0, 1)
  5776. HQ.BrickColor = BrickColor.new("New Yeller")
  5777. HQ.Material = "Neon"
  5778. HQ.Anchored = true
  5779. HQ.CanCollide = false
  5780. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5781. local HQ2 = Instance.new("SpecialMesh", HQ)
  5782. HQ2.MeshId = "rbxassetid://20329976"
  5783. HQ2.Scale = Vector3.new(1, 1, 1)
  5784. local HQ5 = Instance.new("Part", Character)
  5785. HQ5.Size = Vector3.new(1, 0, 1)
  5786. HQ5.BrickColor = BrickColor.new("New Yeller")
  5787. HQ5.Material = "Neon"
  5788. HQ5.Anchored = true
  5789. HQ5.CanCollide = false
  5790. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5791. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5792. HQ6.MeshId = "rbxassetid://20329976"
  5793. HQ6.Scale = Vector3.new(1, 1, 1)
  5794. coroutine.resume(coroutine.create(function()
  5795. for i = 1, 200 do
  5796. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5797. HQ.Transparency = HQ.Transparency + 0.09
  5798. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5799. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5800. HQ5.Transparency = HQ5.Transparency + 0.09
  5801. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5802. wait(1.0E-11)
  5803. end
  5804. end))
  5805. wait(0.3)
  5806. end
  5807. end
  5808. end))
  5809. local HQ = Instance.new("Part", RootPart)
  5810. HQ.Size = Vector3.new(1, 1, 1)
  5811. HQ.BrickColor = BrickColor.new("New Yeller")
  5812. HQ.Material = "Neon"
  5813. HQ.Anchored = true
  5814. HQ.CanCollide = false
  5815. HQ.Transparency = 0.4
  5816. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5817. local HQ2 = Instance.new("SpecialMesh", HQ)
  5818. HQ2.MeshType = "Cylinder"
  5819. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  5820. local HQ23 = Instance.new("Part", RootPart)
  5821. HQ23.Size = Vector3.new(1, 1, 1)
  5822. HQ23.BrickColor = BrickColor.new("New Yeller")
  5823. HQ23.Material = "Neon"
  5824. HQ23.Anchored = true
  5825. HQ23.CanCollide = false
  5826. HQ23.Transparency = 0.4
  5827. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5828. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5829. HQ22.MeshType = "Cylinder"
  5830. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  5831. local ZO = Instance.new("Part", RootPart)
  5832. ZO.Size = Vector3.new(1, 1, 1)
  5833. ZO.BrickColor = BrickColor.new("New Yeller")
  5834. ZO.Material = "Neon"
  5835. ZO.Anchored = true
  5836. ZO.CanCollide = false
  5837. ZO.Transparency = 0.4
  5838. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5839. local ZO2 = Instance.new("SpecialMesh", ZO)
  5840. ZO2.MeshType = "Cylinder"
  5841. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  5842. local BO = Instance.new("Part", RootPart)
  5843. BO.Size = Vector3.new(1, 1, 1)
  5844. BO.BrickColor = BrickColor.new("New Yeller")
  5845. BO.Material = "Neon"
  5846. BO.Anchored = true
  5847. BO.CanCollide = false
  5848. BO.Transparency = 0.4
  5849. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5850. local BO2 = Instance.new("SpecialMesh", BO)
  5851. BO2.MeshType = "Cylinder"
  5852. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  5853. Hair:Destroy()
  5854. Hair2:Destroy()
  5855. Hair3:Destroy()
  5856. BaseHair.Transparency = 1
  5857. SSHair.Transparency = 0
  5858. wait(0.01)
  5859. Humanoid.MaxHealth = 50000
  5860. wait(0.01)
  5861. Humanoid.Health = 50000
  5862. Humanoid.JumpPower = 300
  5863. Character.Head.face.Texture = "rbxassetid://681217206"
  5864. newaura2.ImageTransparency = 0
  5865. lig = Instance.new("PointLight", LowerTorso)
  5866. lig.Color = Color3.new(255, 255, 0)
  5867. lig.Range = 12
  5868. local Aura = Instance.new("ParticleEmitter")
  5869. Aura.Name = "Aura"
  5870. Aura.Texture = "rbxassetid://411939841"
  5871. Aura.Parent = UpperTorso
  5872. Aura.LightEmission = 1
  5873. Aura.Transparency = NumberSequence.new(0.2, 1)
  5874. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  5875. Aura.Size = NumberSequence.new(0.2, 8)
  5876. Aura.LockedToPart = true
  5877. Aura.Lifetime = NumberRange.new(1.5)
  5878. Aura.Rate = 50
  5879. Aura.Speed = NumberRange.new(1.3)
  5880. Aura.EmissionDirection = "Top"
  5881. Aura.Rotation = NumberRange.new(-8, 8)
  5882. for i = 0, 18, 0.1 do
  5883. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  5884. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  5885. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5886. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5887. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5888. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5889. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5890. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5891. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  5892. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5893. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  5894. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5895. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5896. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5897. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5898. game:GetService("RunService").RenderStepped:wait()
  5899. end
  5900. SS:Destroy()
  5901. Music3:Destroy()
  5902. Idle = false
  5903. BO:Destroy()
  5904. ZO:Destroy()
  5905. HQ23:Destroy()
  5906. HQ:Destroy()
  5907. local Music3 = Instance.new("Sound", UpperTorso)
  5908. Music3.SoundId = "rbxassetid://891397456"
  5909. Music3.Pitch = 1
  5910. Music3.Looped = true
  5911. Music3.Volume = 2.2
  5912. wait(1.0E-4)
  5913. Music3:Play()
  5914. RootPart.Anchored = false
  5915. off = true
  5916. end
  5917. end)
  5918. Mouse.KeyDown:connect(function(key)
  5919. if key == "l" and base == true and ssj == false and ssj2 == false and blue == false and instinct == false then
  5920. Idle = true
  5921. ssj4 = true
  5922. ssj2 = false
  5923. blue = false
  5924. base = false
  5925. multiplier = 3
  5926. local H = Instance.new("Part", UpperTorso)
  5927. H.Size = Vector3.new(1, 1, 1)
  5928. H.BrickColor = BrickColor.new("Cyan")
  5929. H.CanCollide = false
  5930. H.Material = "Neon"
  5931. H.Anchored = true
  5932. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5933. local H2 = Instance.new("SpecialMesh", H)
  5934. H2.MeshId = "rbxassetid://569384034"
  5935. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5936. RootPart.Anchored = true
  5937. local Music2 = Instance.new("Sound", UpperTorso)
  5938. Music2.SoundId = "rbxassetid://917377181"
  5939. Music2.Pitch = 1
  5940. Music2.Looped = false
  5941. Music2.Volume = 3.2
  5942. wait(1.0E-4)
  5943. Music2:Play()
  5944. local Music3 = Instance.new("Sound", UpperTorso)
  5945. Music3.SoundId = "rbxassetid://891397456"
  5946. Music3.Pitch = 1
  5947. Music3.Looped = false
  5948. Music3.Volume = 3.2
  5949. wait(1.0E-4)
  5950. Music3:Play()
  5951. coroutine.resume(coroutine.create(function()
  5952. for i = 1, 4 do
  5953. do
  5954. local HQ = Instance.new("Part", Character)
  5955. HQ.Size = Vector3.new(1, 0, 1)
  5956. HQ.BrickColor = BrickColor.new("Cyan")
  5957. HQ.Material = "Neon"
  5958. HQ.Anchored = true
  5959. HQ.CanCollide = false
  5960. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5961. local HQ2 = Instance.new("SpecialMesh", HQ)
  5962. HQ2.MeshId = "rbxassetid://20329976"
  5963. HQ2.Scale = Vector3.new(1, 1, 1)
  5964. local HQ5 = Instance.new("Part", Character)
  5965. HQ5.Size = Vector3.new(1, 0, 1)
  5966. HQ5.BrickColor = BrickColor.new("Cyan")
  5967. HQ5.Material = "Neon"
  5968. HQ5.Anchored = true
  5969. HQ5.CanCollide = false
  5970. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5971. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5972. HQ6.MeshId = "rbxassetid://20329976"
  5973. HQ6.Scale = Vector3.new(1, 1, 1)
  5974. coroutine.resume(coroutine.create(function()
  5975. for i = 0, 5, 0.1 do
  5976. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5977. HQ.Transparency = HQ.Transparency + 0.09
  5978. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5979. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5980. HQ5.Transparency = HQ5.Transparency + 0.09
  5981. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5982. wait(1.0E-11)
  5983. end
  5984. end))
  5985. wait(0.3)
  5986. end
  5987. end
  5988. end))
  5989. for i = 0, 10, 0.1 do
  5990. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5991. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5992. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5993. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5994. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5995. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5996. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5997. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5998. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5999. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6000. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6001. game:GetService("RunService").RenderStepped:wait()
  6002. end
  6003. H:Destroy()
  6004. wait(0)
  6005. local Music7 = Instance.new("Sound", UpperTorso)
  6006. Music7.SoundId = "rbxassetid://1035030726"
  6007. Music7.Pitch = 1
  6008. Music7.Looped = false
  6009. Music7.Volume = 5.2
  6010. wait(1.0E-4)
  6011. Music7:Play()
  6012. local SS = Instance.new("Part", UpperTorso)
  6013. SS.Size = Vector3.new(1, 1, 1)
  6014. SS.BrickColor = BrickColor.new("Really red")
  6015. SS.CanCollide = false
  6016. SS.Material = "Neon"
  6017. SS.Anchored = true
  6018. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6019. local SS2 = Instance.new("SpecialMesh", SS)
  6020. SS2.MeshId = "rbxassetid://569384034"
  6021. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6022. coroutine.resume(coroutine.create(function()
  6023. for i = 1, 5 do
  6024. do
  6025. local HQ = Instance.new("Part", Character)
  6026. HQ.Size = Vector3.new(1, 0, 1)
  6027. HQ.BrickColor = BrickColor.new("Really red")
  6028. HQ.Material = "Neon"
  6029. HQ.Anchored = true
  6030. HQ.CanCollide = false
  6031. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6032. local HQ2 = Instance.new("SpecialMesh", HQ)
  6033. HQ2.MeshId = "rbxassetid://20329976"
  6034. HQ2.Scale = Vector3.new(1, 1, 1)
  6035. local HQ5 = Instance.new("Part", Character)
  6036. HQ5.Size = Vector3.new(1, 0, 1)
  6037. HQ5.BrickColor = BrickColor.new("Really red")
  6038. HQ5.Material = "Neon"
  6039. HQ5.Anchored = true
  6040. HQ5.CanCollide = false
  6041. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6042. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6043. HQ6.MeshId = "rbxassetid://20329976"
  6044. HQ6.Scale = Vector3.new(1, 1, 1)
  6045. coroutine.resume(coroutine.create(function()
  6046. for i = 1, 200 do
  6047. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6048. HQ.Transparency = HQ.Transparency + 0.09
  6049. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6050. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6051. HQ5.Transparency = HQ5.Transparency + 0.09
  6052. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6053. wait(1.0E-11)
  6054. end
  6055. end))
  6056. wait(0.3)
  6057. end
  6058. end
  6059. end))
  6060. local HQ = Instance.new("Part", RootPart)
  6061. HQ.Size = Vector3.new(1, 1, 1)
  6062. HQ.BrickColor = BrickColor.new("Really red")
  6063. HQ.Material = "Neon"
  6064. HQ.Anchored = true
  6065. HQ.CanCollide = false
  6066. HQ.Transparency = 0.4
  6067. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6068. local HQ2 = Instance.new("SpecialMesh", HQ)
  6069. HQ2.MeshType = "Cylinder"
  6070. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  6071. local HQ23 = Instance.new("Part", RootPart)
  6072. HQ23.Size = Vector3.new(1, 1, 1)
  6073. HQ23.BrickColor = BrickColor.new("Really red")
  6074. HQ23.Material = "Neon"
  6075. HQ23.Anchored = true
  6076. HQ23.CanCollide = false
  6077. HQ23.Transparency = 0.4
  6078. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6079. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6080. HQ22.MeshType = "Cylinder"
  6081. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6082. local ZO = Instance.new("Part", RootPart)
  6083. ZO.Size = Vector3.new(1, 1, 1)
  6084. ZO.BrickColor = BrickColor.new("Really red")
  6085. ZO.Material = "Neon"
  6086. ZO.Anchored = true
  6087. ZO.CanCollide = false
  6088. ZO.Transparency = 0.4
  6089. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6090. local ZO2 = Instance.new("SpecialMesh", ZO)
  6091. ZO2.MeshType = "Cylinder"
  6092. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6093. local BO = Instance.new("Part", RootPart)
  6094. BO.Size = Vector3.new(1, 1, 1)
  6095. BO.BrickColor = BrickColor.new("Really red")
  6096. BO.Material = "Neon"
  6097. BO.Anchored = true
  6098. BO.CanCollide = false
  6099. BO.Transparency = 0.4
  6100. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6101. local BO2 = Instance.new("SpecialMesh", BO)
  6102. BO2.MeshType = "Cylinder"
  6103. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6104. Hair:Destroy()
  6105. Hair2:Destroy()
  6106. Hair3:Destroy()
  6107. BaseHair.Transparency = 1
  6108. Four.Transparency = 0
  6109. wait(0.01)
  6110. Humanoid.MaxHealth = 190000
  6111. wait(0.01)
  6112. Humanoid.Health = 190000
  6113. Character.Shirt.ShirtTemplate = "rbxassetid://156606637"
  6114. Character.Pants.PantsTemplate = "rbxassetid://157617546"
  6115. Humanoid.JumpPower = 300
  6116. Character.Head.face.Texture = "rbxassetid://231488578"
  6117. newaura2.ImageTransparency = 0
  6118. local Aura = Instance.new("ParticleEmitter")
  6119. Aura.Name = "Aura"
  6120. Aura.Texture = "rbxassetid://411939841"
  6121. Aura.Parent = UpperTorso
  6122. Aura.LightEmission = 1
  6123. Aura.Transparency = NumberSequence.new(0.2, 1)
  6124. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6125. Aura.Size = NumberSequence.new(0.2, 8)
  6126. Aura.LockedToPart = true
  6127. Aura.Lifetime = NumberRange.new(1.5)
  6128. Aura.Rate = 50
  6129. Aura.Speed = NumberRange.new(1.3)
  6130. Aura.EmissionDirection = "Top"
  6131. Aura.Rotation = NumberRange.new(-8, 8)
  6132. local Aura2 = Instance.new("ParticleEmitter")
  6133. Aura2.Name = "Aura"
  6134. Aura2.Texture = "rbxassetid://411939841"
  6135. Aura2.Parent = UpperTorso
  6136. Aura2.LightEmission = 1
  6137. Aura2.Transparency = NumberSequence.new(0.2, 1)
  6138. Aura2.Color = ColorSequence.new(BrickColor.new("Deep orange").Color)
  6139. Aura2.Size = NumberSequence.new(0.4, 8)
  6140. Aura2.LockedToPart = true
  6141. Aura2.Lifetime = NumberRange.new(1.5)
  6142. Aura2.Rate = 50
  6143. Aura2.Speed = NumberRange.new(1.3)
  6144. Aura2.EmissionDirection = "Top"
  6145. Aura2.Rotation = NumberRange.new(-8, 8)
  6146. Aura2.ZOffset = -1
  6147. for i = 0, 18, 0.1 do
  6148. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6149. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6150. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6151. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6152. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6153. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6154. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6155. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6156. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6157. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6158. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6159. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6160. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6161. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6162. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6163. game:GetService("RunService").RenderStepped:wait()
  6164. end
  6165. SS:Destroy()
  6166. Music3:Destroy()
  6167. Idle = false
  6168. BO:Destroy()
  6169. ZO:Destroy()
  6170. HQ23:Destroy()
  6171. HQ:Destroy()
  6172. local Music3 = Instance.new("Sound", UpperTorso)
  6173. Music3.SoundId = "rbxassetid://891397456"
  6174. Music3.Pitch = 1
  6175. Music3.Looped = true
  6176. Music3.Volume = 2.2
  6177. wait(1.0E-4)
  6178. Music3:Play()
  6179. RootPart.Anchored = false
  6180. off = true
  6181. end
  6182. end)
  6183. Mouse.KeyDown:connect(function(key)
  6184. if key == "k" and blue == true and ssj == false and ssj2 == false and ssj3 == false then
  6185. Idle = true
  6186. ssj = false
  6187. ssj2 = false
  6188. blue = false
  6189. base = false
  6190. kaio = true
  6191. multiplier = 490000
  6192. local H = Instance.new("Part", UpperTorso)
  6193. H.Size = Vector3.new(1, 1, 1)
  6194. H.BrickColor = BrickColor.new("Cyan")
  6195. H.CanCollide = false
  6196. H.Material = "Neon"
  6197. H.Anchored = true
  6198. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6199. local H2 = Instance.new("SpecialMesh", H)
  6200. H2.MeshId = "rbxassetid://569384034"
  6201. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6202. RootPart.Anchored = true
  6203. local Music2 = Instance.new("Sound", UpperTorso)
  6204. Music2.SoundId = "rbxassetid://917377181"
  6205. Music2.Pitch = 1
  6206. Music2.Looped = false
  6207. Music2.Volume = 3.2
  6208. wait(1.0E-4)
  6209. Music2:Play()
  6210. local Music3 = Instance.new("Sound", UpperTorso)
  6211. Music3.SoundId = "rbxassetid://891397456"
  6212. Music3.Pitch = 1
  6213. Music3.Looped = false
  6214. Music3.Volume = 3.2
  6215. wait(1.0E-4)
  6216. Music3:Play()
  6217. coroutine.resume(coroutine.create(function()
  6218. for i = 1, 2 do
  6219. do
  6220. local HQ = Instance.new("Part", Character)
  6221. HQ.Size = Vector3.new(1, 0, 1)
  6222. HQ.BrickColor = BrickColor.new("Really red")
  6223. HQ.Material = "Neon"
  6224. HQ.Anchored = true
  6225. HQ.CanCollide = false
  6226. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6227. local HQ2 = Instance.new("SpecialMesh", HQ)
  6228. HQ2.MeshId = "rbxassetid://20329976"
  6229. HQ2.Scale = Vector3.new(1, 1, 1)
  6230. local HQ5 = Instance.new("Part", Character)
  6231. HQ5.Size = Vector3.new(1, 0, 1)
  6232. HQ5.BrickColor = BrickColor.new("Really red")
  6233. HQ5.Material = "Neon"
  6234. HQ5.Anchored = true
  6235. HQ5.CanCollide = false
  6236. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6237. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6238. HQ6.MeshId = "rbxassetid://20329976"
  6239. HQ6.Scale = Vector3.new(1, 1, 1)
  6240. coroutine.resume(coroutine.create(function()
  6241. for i = 0, 2, 0.1 do
  6242. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6243. HQ.Transparency = HQ.Transparency + 0.09
  6244. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6245. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6246. HQ5.Transparency = HQ5.Transparency + 0.09
  6247. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6248. wait(1.0E-11)
  6249. end
  6250. end))
  6251. wait(0.3)
  6252. end
  6253. end
  6254. end))
  6255. for i = 0, 6, 0.1 do
  6256. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum1)), 0.1)
  6257. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum2)), 0.1)
  6258. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6259. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6260. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(-20)), 0.1)
  6261. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(20)), 0.1)
  6262. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6263. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6264. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(auranum4), rad(0), rad(0)), 0.1)
  6265. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6266. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6267. game:GetService("RunService").RenderStepped:wait()
  6268. end
  6269. H:Destroy()
  6270. wait(0)
  6271. local Music7 = Instance.new("Sound", UpperTorso)
  6272. Music7.SoundId = "rbxassetid://1035030726"
  6273. Music7.Pitch = 1
  6274. Music7.Looped = false
  6275. Music7.Volume = 5.2
  6276. wait(1.0E-4)
  6277. Music7:Play()
  6278. local SS = Instance.new("Part", UpperTorso)
  6279. SS.Size = Vector3.new(1, 1, 1)
  6280. SS.BrickColor = BrickColor.new("Really red")
  6281. SS.CanCollide = false
  6282. SS.Material = "Neon"
  6283. SS.Anchored = true
  6284. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6285. local SS2 = Instance.new("SpecialMesh", SS)
  6286. SS2.MeshId = "rbxassetid://569384034"
  6287. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6288. coroutine.resume(coroutine.create(function()
  6289. for i = 1, 10 do
  6290. do
  6291. local HQ = Instance.new("Part", Character)
  6292. HQ.Size = Vector3.new(1, 0, 1)
  6293. HQ.BrickColor = BrickColor.new("Really red")
  6294. HQ.Material = "Neon"
  6295. HQ.Anchored = true
  6296. HQ.CanCollide = false
  6297. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6298. local HQ2 = Instance.new("SpecialMesh", HQ)
  6299. HQ2.MeshId = "rbxassetid://20329976"
  6300. HQ2.Scale = Vector3.new(1, 1, 1)
  6301. local HQ5 = Instance.new("Part", Character)
  6302. HQ5.Size = Vector3.new(1, 0, 1)
  6303. HQ5.BrickColor = BrickColor.new("Really red")
  6304. HQ5.Material = "Neon"
  6305. HQ5.Anchored = true
  6306. HQ5.CanCollide = false
  6307. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6308. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6309. HQ6.MeshId = "rbxassetid://20329976"
  6310. HQ6.Scale = Vector3.new(1, 1, 1)
  6311. coroutine.resume(coroutine.create(function()
  6312. for i = 1, 200 do
  6313. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6314. HQ.Transparency = HQ.Transparency + 0.09
  6315. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6316. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6317. HQ5.Transparency = HQ5.Transparency + 0.09
  6318. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6319. wait(1.0E-11)
  6320. end
  6321. end))
  6322. wait(0.3)
  6323. end
  6324. end
  6325. end))
  6326. local HQ = Instance.new("Part", RootPart)
  6327. HQ.Size = Vector3.new(1, 1, 1)
  6328. HQ.BrickColor = BrickColor.new("Really red")
  6329. HQ.Material = "Neon"
  6330. HQ.Anchored = true
  6331. HQ.CanCollide = false
  6332. HQ.Transparency = 0.4
  6333. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6334. local HQ2 = Instance.new("SpecialMesh", HQ)
  6335. HQ2.MeshType = "Cylinder"
  6336. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  6337. local HQ23 = Instance.new("Part", RootPart)
  6338. HQ23.Size = Vector3.new(1, 1, 1)
  6339. HQ23.BrickColor = BrickColor.new("Really red")
  6340. HQ23.Material = "Neon"
  6341. HQ23.Anchored = true
  6342. HQ23.CanCollide = false
  6343. HQ23.Transparency = 0.4
  6344. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6345. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6346. HQ22.MeshType = "Cylinder"
  6347. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6348. local ZO = Instance.new("Part", RootPart)
  6349. ZO.Size = Vector3.new(1, 1, 1)
  6350. ZO.BrickColor = BrickColor.new("Really red")
  6351. ZO.Material = "Neon"
  6352. ZO.Anchored = true
  6353. ZO.CanCollide = false
  6354. ZO.Transparency = 0.4
  6355. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6356. local ZO2 = Instance.new("SpecialMesh", ZO)
  6357. ZO2.MeshType = "Cylinder"
  6358. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6359. local BO = Instance.new("Part", RootPart)
  6360. BO.Size = Vector3.new(1, 1, 1)
  6361. BO.BrickColor = BrickColor.new("Really red")
  6362. BO.Material = "Neon"
  6363. BO.Anchored = true
  6364. BO.CanCollide = false
  6365. BO.Transparency = 0.4
  6366. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6367. local BO2 = Instance.new("SpecialMesh", BO)
  6368. BO2.MeshType = "Cylinder"
  6369. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6370. wait(0.01)
  6371. Humanoid.MaxHealth = 9950700
  6372. wait(0.01)
  6373. Humanoid.Health = 9950700
  6374. Humanoid.JumpPower = 200
  6375. newaura2.ImageTransparency = 0
  6376. lig = Instance.new("PointLight", LowerTorso)
  6377. lig.Color = Color3.new(255, 255, 0)
  6378. lig.Range = 12
  6379. local Aura = Instance.new("ParticleEmitter")
  6380. Aura.Name = "Aura"
  6381. Aura.Texture = "rbxassetid://411939841"
  6382. Aura.Parent = Head
  6383. Aura.LightEmission = 1
  6384. Aura.Transparency = NumberSequence.new(0.2, 1)
  6385. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6386. Aura.Size = NumberSequence.new(0.2, 20)
  6387. Aura.LockedToPart = true
  6388. Aura.Lifetime = NumberRange.new(1.5)
  6389. Aura.Rate = 50
  6390. Aura.Speed = NumberRange.new(4.3)
  6391. Aura.EmissionDirection = "Top"
  6392. Aura.Rotation = NumberRange.new(-8, 8)
  6393. local Music3 = Instance.new("Sound", UpperTorso)
  6394. Music3.SoundId = "rbxassetid://1195231856"
  6395. Music3.Pitch = 1
  6396. Music3.Looped = false
  6397. Music3.Volume = 3.2
  6398. wait(1.0E-4)
  6399. Music3:Play()
  6400. for i = 0, 18, 0.1 do
  6401. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6402. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6403. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6404. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6405. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6406. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6407. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6408. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6409. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6410. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6411. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6412. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6413. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6414. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6415. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6416. game:GetService("RunService").RenderStepped:wait()
  6417. end
  6418. SS:Destroy()
  6419. Music3:Destroy()
  6420. Idle = false
  6421. BO:Destroy()
  6422. ZO:Destroy()
  6423. HQ23:Destroy()
  6424. HQ:Destroy()
  6425. local Music3 = Instance.new("Sound", UpperTorso)
  6426. Music3.SoundId = "rbxassetid://891397456"
  6427. Music3.Pitch = 1
  6428. Music3.Looped = true
  6429. Music3.Volume = 2.2
  6430. wait(1.0E-4)
  6431. Music3:Play()
  6432. RootPart.Anchored = false
  6433. Mouse.KeyDown:connect(function(key)
  6434. if key == "]" then
  6435. end
  6436. if key == "]" then
  6437. end
  6438. if key == "]" then
  6439. end
  6440. if key == "]" then
  6441. end
  6442. if key == "]" then
  6443. end
  6444. end)
  6445. Mouse.Button1Down:connect(function()
  6446. if attack == false and attacktype == 1 then
  6447. Desperate()
  6448. attacktype = 2
  6449. elseif attack == false and attacktype == 2 then
  6450. Desperate2()
  6451. attacktype = 3
  6452. elseif attack == false and attacktype == 3 then
  6453. Desperate3()
  6454. attacktype = 1
  6455. end
  6456. end)
  6457. wait(2121)
  6458. DZ = false
  6459. end
  6460. end)
  6461. Mouse.KeyDown:connect(function(key)
  6462. if key == "m" and blue == true then
  6463. local Music5 = Instance.new("Sound", UpperTorso)
  6464. Music5.SoundId = "rbxassetid://874183151"
  6465. Music5.Pitch = 1
  6466. Music5.Looped = false
  6467. Music5.Volume = 3.6
  6468. wait(1.0E-4)
  6469. Music5:Play()
  6470. coroutine.resume(coroutine.create(function()
  6471. for i = 1, 1 do
  6472. do
  6473. local ZQW = Instance.new("Part", Character)
  6474. ZQW.Size = Vector3.new(1, 1, 1)
  6475. ZQW.BrickColor = BrickColor.new("Cyan")
  6476. ZQW.Material = "Neon"
  6477. ZQW.Anchored = true
  6478. ZQW.CanCollide = false
  6479. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6480. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6481. ZQW2.MeshType = "Sphere"
  6482. ZQW2.Scale = Vector3.new(1, 1, 1)
  6483. coroutine.resume(coroutine.create(function()
  6484. for i = 1, 200 do
  6485. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6486. ZQW.Transparency = ZQW.Transparency + 0.07
  6487. wait(1.0E-11)
  6488. end
  6489. end))
  6490. wait(0.3)
  6491. end
  6492. end
  6493. end))
  6494. local Music4 = Instance.new("Sound", UpperTorso)
  6495. Music4.SoundId = "rbxassetid://600060450"
  6496. Music4.Pitch = 1
  6497. Music4.Looped = true
  6498. Music4.Volume = 1.6
  6499. wait(1.0E-4)
  6500. Music4:Play()
  6501. local Aura = Instance.new("ParticleEmitter")
  6502. Aura.Name = "Aura"
  6503. Aura.Texture = "rbxassetid://1083580077"
  6504. Aura.Parent = UpperTorso
  6505. Aura.LightEmission = 0.7
  6506. Aura.Transparency = NumberSequence.new(0.2, 1)
  6507. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6508. Aura.Size = NumberSequence.new(0.2, 11)
  6509. Aura.LockedToPart = true
  6510. Aura.Lifetime = NumberRange.new(1.5)
  6511. Aura.Rate = 50
  6512. Aura.Speed = NumberRange.new(1.3)
  6513. Aura.EmissionDirection = "Top"
  6514. Aura.Rotation = NumberRange.new(-8, 8)
  6515. end
  6516. end)
  6517. Mouse.KeyDown:connect(function(key)
  6518. if key == "n" then
  6519. for i, v in pairs(UpperTorso:GetChildren()) do
  6520. if v:IsA("ParticleEmitter") then
  6521. v:Remove()
  6522. end
  6523. end
  6524. for i, v in pairs(Head:GetChildren()) do
  6525. if v:IsA("ParticleEmitter") then
  6526. v:Remove()
  6527. end
  6528. end
  6529. for i, v in pairs(LowerTorso:GetChildren()) do
  6530. if v:IsA("PointLight") then
  6531. v:Remove()
  6532. end
  6533. end
  6534. for i, v in pairs(UpperTorso:GetChildren()) do
  6535. if v:IsA("Sound") then
  6536. v:Remove()
  6537. end
  6538. end
  6539. end
  6540. end)
  6541. Mouse.KeyDown:connect(function(key)
  6542. if key == "y" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and ssjg == false then
  6543. Idle = true
  6544. ssj = false
  6545. ssj2 = false
  6546. blue = true
  6547. base = false
  6548. multiplier = 126000
  6549. local H = Instance.new("Part", UpperTorso)
  6550. H.Size = Vector3.new(1, 1, 1)
  6551. H.BrickColor = BrickColor.new("Cyan")
  6552. H.CanCollide = false
  6553. H.Material = "Neon"
  6554. H.Anchored = true
  6555. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6556. local H2 = Instance.new("SpecialMesh", H)
  6557. H2.MeshId = "rbxassetid://569384034"
  6558. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6559. RootPart.Anchored = true
  6560. local Music2 = Instance.new("Sound", UpperTorso)
  6561. Music2.SoundId = "rbxassetid://917377181"
  6562. Music2.Pitch = 1
  6563. Music2.Looped = false
  6564. Music2.Volume = 3.2
  6565. wait(1.0E-4)
  6566. Music2:Play()
  6567. local Music3 = Instance.new("Sound", UpperTorso)
  6568. Music3.SoundId = "rbxassetid://891397456"
  6569. Music3.Pitch = 1
  6570. Music3.Looped = false
  6571. Music3.Volume = 3.2
  6572. wait(1.0E-4)
  6573. Music3:Play()
  6574. coroutine.resume(coroutine.create(function()
  6575. for i = 1, 5 do
  6576. do
  6577. local HQ = Instance.new("Part", Character)
  6578. HQ.Size = Vector3.new(1, 0, 1)
  6579. HQ.BrickColor = BrickColor.new("Cyan")
  6580. HQ.Material = "Neon"
  6581. HQ.Anchored = true
  6582. HQ.CanCollide = false
  6583. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6584. local HQ2 = Instance.new("SpecialMesh", HQ)
  6585. HQ2.MeshId = "rbxassetid://20329976"
  6586. HQ2.Scale = Vector3.new(1, 1, 1)
  6587. local HQ5 = Instance.new("Part", Character)
  6588. HQ5.Size = Vector3.new(1, 0, 1)
  6589. HQ5.BrickColor = BrickColor.new("Cyan")
  6590. HQ5.Material = "Neon"
  6591. HQ5.Anchored = true
  6592. HQ5.CanCollide = false
  6593. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6594. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6595. HQ6.MeshId = "rbxassetid://20329976"
  6596. HQ6.Scale = Vector3.new(1, 1, 1)
  6597. coroutine.resume(coroutine.create(function()
  6598. for i = 0, 6, 0.1 do
  6599. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6600. HQ.Transparency = HQ.Transparency + 0.09
  6601. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6602. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6603. HQ5.Transparency = HQ5.Transparency + 0.09
  6604. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6605. wait(1.0E-11)
  6606. end
  6607. end))
  6608. wait(0.3)
  6609. end
  6610. end
  6611. end))
  6612. for i = 0, 16, 0.1 do
  6613. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6614. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6615. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6616. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6617. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6618. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6619. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6620. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6621. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6622. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6623. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6624. game:GetService("RunService").RenderStepped:wait()
  6625. end
  6626. H:Destroy()
  6627. wait(0)
  6628. local Music7 = Instance.new("Sound", UpperTorso)
  6629. Music7.SoundId = "rbxassetid://1019285316"
  6630. Music7.Pitch = 1
  6631. Music7.Looped = false
  6632. Music7.Volume = 5.2
  6633. wait(1.0E-4)
  6634. Music7:Play()
  6635. local SS = Instance.new("Part", UpperTorso)
  6636. SS.Size = Vector3.new(1, 1, 1)
  6637. SS.BrickColor = BrickColor.new("Toothpaste")
  6638. SS.CanCollide = false
  6639. SS.Material = "Neon"
  6640. SS.Anchored = true
  6641. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6642. local SS2 = Instance.new("SpecialMesh", SS)
  6643. SS2.MeshId = "rbxassetid://569384034"
  6644. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6645. coroutine.resume(coroutine.create(function()
  6646. for i = 1, 11 do
  6647. do
  6648. local HQ = Instance.new("Part", Character)
  6649. HQ.Size = Vector3.new(1, 0, 1)
  6650. HQ.BrickColor = BrickColor.new("Toothpaste")
  6651. HQ.Material = "Neon"
  6652. HQ.Anchored = true
  6653. HQ.CanCollide = false
  6654. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6655. local HQ2 = Instance.new("SpecialMesh", HQ)
  6656. HQ2.MeshId = "rbxassetid://20329976"
  6657. HQ2.Scale = Vector3.new(1, 1, 1)
  6658. local HQ5 = Instance.new("Part", Character)
  6659. HQ5.Size = Vector3.new(1, 0, 1)
  6660. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6661. HQ5.Material = "Neon"
  6662. HQ5.Anchored = true
  6663. HQ5.CanCollide = false
  6664. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6665. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6666. HQ6.MeshId = "rbxassetid://20329976"
  6667. HQ6.Scale = Vector3.new(1, 1, 1)
  6668. local ZQW = Instance.new("Part", Character)
  6669. ZQW.Size = Vector3.new(1, 1, 1)
  6670. ZQW.BrickColor = BrickColor.new("Cyan")
  6671. ZQW.Material = "Neon"
  6672. ZQW.Anchored = true
  6673. ZQW.CanCollide = false
  6674. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6675. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6676. ZQW2.MeshType = "Sphere"
  6677. ZQW2.Scale = Vector3.new(1, 1, 1)
  6678. coroutine.resume(coroutine.create(function()
  6679. for i = 1, 200 do
  6680. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6681. HQ.Transparency = HQ.Transparency + 0.09
  6682. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6683. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6684. HQ5.Transparency = HQ5.Transparency + 0.09
  6685. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6686. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6687. ZQW.Transparency = ZQW.Transparency + 0.07
  6688. wait(1.0E-11)
  6689. end
  6690. end))
  6691. wait(0.3)
  6692. end
  6693. end
  6694. end))
  6695. local HQ = Instance.new("Part", RootPart)
  6696. HQ.Size = Vector3.new(1, 1, 1)
  6697. HQ.BrickColor = BrickColor.new("Cyan")
  6698. HQ.Material = "Neon"
  6699. HQ.Anchored = true
  6700. HQ.CanCollide = false
  6701. HQ.Transparency = 0.4
  6702. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6703. local HQ2 = Instance.new("SpecialMesh", HQ)
  6704. HQ2.MeshType = "Cylinder"
  6705. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6706. local HQ23 = Instance.new("Part", RootPart)
  6707. HQ23.Size = Vector3.new(1, 1, 1)
  6708. HQ23.BrickColor = BrickColor.new("Cyan")
  6709. HQ23.Material = "Neon"
  6710. HQ23.Anchored = true
  6711. HQ23.CanCollide = false
  6712. HQ23.Transparency = 0.4
  6713. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6714. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6715. HQ22.MeshType = "Cylinder"
  6716. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6717. local ZO = Instance.new("Part", RootPart)
  6718. ZO.Size = Vector3.new(1, 1, 1)
  6719. ZO.BrickColor = BrickColor.new("Cyan")
  6720. ZO.Material = "Neon"
  6721. ZO.Anchored = true
  6722. ZO.CanCollide = false
  6723. ZO.Transparency = 0.4
  6724. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6725. local ZO2 = Instance.new("SpecialMesh", ZO)
  6726. ZO2.MeshType = "Cylinder"
  6727. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6728. local BO = Instance.new("Part", RootPart)
  6729. BO.Size = Vector3.new(1, 1, 1)
  6730. BO.BrickColor = BrickColor.new("Cyan")
  6731. BO.Material = "Neon"
  6732. BO.Anchored = true
  6733. BO.CanCollide = false
  6734. BO.Transparency = 0.4
  6735. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6736. local BO2 = Instance.new("SpecialMesh", BO)
  6737. BO2.MeshType = "Cylinder"
  6738. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6739. Hair:Destroy()
  6740. Hair2:Destroy()
  6741. Hair3:Destroy()
  6742. BaseHair.Transparency = 1
  6743. Blue.Transparency = 0
  6744. wait(0.01)
  6745. Humanoid.MaxHealth = 5300000000
  6746. wait(0.01)
  6747. Humanoid.Health = 5300000000
  6748. Humanoid.JumpPower = 300
  6749. Character.Head.face.Texture = "rbxassetid://681221011"
  6750. newaura2.ImageTransparency = 0
  6751. lig = Instance.new("PointLight", LowerTorso)
  6752. lig.Color = Color3.new(0, 255, 255)
  6753. lig.Range = 12
  6754. for i = 0, 18, 0.1 do
  6755. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6756. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6757. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6758. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6759. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6760. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6761. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6762. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6763. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6764. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6765. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6766. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6767. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6768. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6769. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6770. game:GetService("RunService").RenderStepped:wait()
  6771. end
  6772. SS:Destroy()
  6773. Music3:Destroy()
  6774. Idle = false
  6775. BO:Destroy()
  6776. ZO:Destroy()
  6777. HQ23:Destroy()
  6778. HQ:Destroy()
  6779. local Music2 = Instance.new("Sound", UpperTorso)
  6780. Music2.SoundId = "rbxassetid://907538836"
  6781. Music2.Pitch = 1
  6782. Music2.Looped = false
  6783. Music2.Volume = 4.2
  6784. wait(1.0E-4)
  6785. Music2:Play()
  6786. local Music3 = Instance.new("Sound", UpperTorso)
  6787. Music3.SoundId = "rbxassetid://908226507"
  6788. Music3.Pitch = 1
  6789. Music3.Looped = true
  6790. Music3.Volume = 0.1
  6791. wait(1.0E-4)
  6792. Music3:Play()
  6793. local Music4 = Instance.new("Sound", UpperTorso)
  6794. Music4.SoundId = "rbxassetid://600060450"
  6795. Music4.Pitch = 1
  6796. Music4.Looped = true
  6797. Music4.Volume = 1.6
  6798. wait(1.0E-4)
  6799. Music4:Play()
  6800. local Aura = Instance.new("ParticleEmitter")
  6801. Aura.Name = "Aura"
  6802. Aura.Texture = "rbxassetid://1083580077"
  6803. Aura.Parent = UpperTorso
  6804. Aura.LightEmission = 0.7
  6805. Aura.Transparency = NumberSequence.new(0.2, 1)
  6806. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6807. Aura.Size = NumberSequence.new(0.2, 11)
  6808. Aura.LockedToPart = true
  6809. Aura.Lifetime = NumberRange.new(1.5)
  6810. Aura.Rate = 50
  6811. Aura.Speed = NumberRange.new(1.3)
  6812. Aura.EmissionDirection = "Top"
  6813. Aura.Rotation = NumberRange.new(-8, 8)
  6814. RootPart.Anchored = false
  6815. Mouse.KeyDown:connect(function(key)
  6816. if key == "]" then
  6817. end
  6818. if key == "]" then
  6819. end
  6820. if key == "]" then
  6821. end
  6822. if key == "]" then
  6823. end
  6824. if key == "]" then
  6825. end
  6826. end)
  6827. Mouse.Button1Down:connect(function()
  6828. if attack == false and attacktype == 1 then
  6829. Strong()
  6830. attacktype = 2
  6831. elseif attack == false and attacktype == 2 then
  6832. Strong2()
  6833. attacktype = 3
  6834. elseif attack == false and attacktype == 3 then
  6835. Strong3()
  6836. attacktype = 1
  6837. end
  6838. end)
  6839. wait(2121)
  6840. DZ = false
  6841. off = true
  6842. end
  6843. end)
  6844. Mouse.KeyDown:connect(function(key)
  6845. if key == "t" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and blue == false then
  6846. Idle = true
  6847. ssj = false
  6848. ssj2 = false
  6849. ssjg = true
  6850. blue = false
  6851. base = false
  6852. multiplier = 12300
  6853. local H = Instance.new("Part", UpperTorso)
  6854. H.Size = Vector3.new(1, 1, 1)
  6855. H.BrickColor = BrickColor.new("Cyan")
  6856. H.CanCollide = false
  6857. H.Material = "Neon"
  6858. H.Anchored = true
  6859. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6860. local H2 = Instance.new("SpecialMesh", H)
  6861. H2.MeshId = "rbxassetid://569384034"
  6862. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6863. RootPart.Anchored = true
  6864. local Music2 = Instance.new("Sound", UpperTorso)
  6865. Music2.SoundId = "rbxassetid://917377181"
  6866. Music2.Pitch = 1
  6867. Music2.Looped = false
  6868. Music2.Volume = 3.2
  6869. wait(1.0E-4)
  6870. Music2:Play()
  6871. local Music3 = Instance.new("Sound", UpperTorso)
  6872. Music3.SoundId = "rbxassetid://891397456"
  6873. Music3.Pitch = 1
  6874. Music3.Looped = false
  6875. Music3.Volume = 3.2
  6876. wait(1.0E-4)
  6877. Music3:Play()
  6878. coroutine.resume(coroutine.create(function()
  6879. for i = 1, 5 do
  6880. do
  6881. local HQ = Instance.new("Part", Character)
  6882. HQ.Size = Vector3.new(1, 0, 1)
  6883. HQ.BrickColor = BrickColor.new("Cyan")
  6884. HQ.Material = "Neon"
  6885. HQ.Anchored = true
  6886. HQ.CanCollide = false
  6887. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6888. local HQ2 = Instance.new("SpecialMesh", HQ)
  6889. HQ2.MeshId = "rbxassetid://20329976"
  6890. HQ2.Scale = Vector3.new(1, 1, 1)
  6891. local HQ5 = Instance.new("Part", Character)
  6892. HQ5.Size = Vector3.new(1, 0, 1)
  6893. HQ5.BrickColor = BrickColor.new("Cyan")
  6894. HQ5.Material = "Neon"
  6895. HQ5.Anchored = true
  6896. HQ5.CanCollide = false
  6897. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6898. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6899. HQ6.MeshId = "rbxassetid://20329976"
  6900. HQ6.Scale = Vector3.new(1, 1, 1)
  6901. coroutine.resume(coroutine.create(function()
  6902. for i = 0, 6, 0.1 do
  6903. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6904. HQ.Transparency = HQ.Transparency + 0.09
  6905. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6906. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6907. HQ5.Transparency = HQ5.Transparency + 0.09
  6908. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6909. wait(1.0E-11)
  6910. end
  6911. end))
  6912. wait(0.3)
  6913. end
  6914. end
  6915. end))
  6916. for i = 0, 16, 0.1 do
  6917. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6918. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6919. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6920. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6921. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6922. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6923. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6924. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6925. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6926. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6927. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6928. game:GetService("RunService").RenderStepped:wait()
  6929. end
  6930. H:Destroy()
  6931. wait(0)
  6932. local Music7 = Instance.new("Sound", UpperTorso)
  6933. Music7.SoundId = "rbxassetid://1019285316"
  6934. Music7.Pitch = 1
  6935. Music7.Looped = false
  6936. Music7.Volume = 5.2
  6937. wait(1.0E-4)
  6938. Music7:Play()
  6939. local SS = Instance.new("Part", UpperTorso)
  6940. SS.Size = Vector3.new(1, 1, 1)
  6941. SS.BrickColor = BrickColor.new("Bright red")
  6942. SS.CanCollide = false
  6943. SS.Material = "Neon"
  6944. SS.Anchored = true
  6945. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6946. local SS2 = Instance.new("SpecialMesh", SS)
  6947. SS2.MeshId = "rbxassetid://569384034"
  6948. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6949. coroutine.resume(coroutine.create(function()
  6950. for i = 1, 11 do
  6951. do
  6952. local HQ = Instance.new("Part", Character)
  6953. HQ.Size = Vector3.new(1, 0, 1)
  6954. HQ.BrickColor = BrickColor.new("Toothpaste")
  6955. HQ.Material = "Neon"
  6956. HQ.Anchored = true
  6957. HQ.CanCollide = false
  6958. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6959. local HQ2 = Instance.new("SpecialMesh", HQ)
  6960. HQ2.MeshId = "rbxassetid://20329976"
  6961. HQ2.Scale = Vector3.new(1, 1, 1)
  6962. local HQ5 = Instance.new("Part", Character)
  6963. HQ5.Size = Vector3.new(1, 0, 1)
  6964. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6965. HQ5.Material = "Neon"
  6966. HQ5.Anchored = true
  6967. HQ5.CanCollide = false
  6968. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6969. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6970. HQ6.MeshId = "rbxassetid://20329976"
  6971. HQ6.Scale = Vector3.new(1, 1, 1)
  6972. local ZQW = Instance.new("Part", Character)
  6973. ZQW.Size = Vector3.new(1, 1, 1)
  6974. ZQW.BrickColor = BrickColor.new("Cyan")
  6975. ZQW.Material = "Neon"
  6976. ZQW.Anchored = true
  6977. ZQW.CanCollide = false
  6978. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6979. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6980. ZQW2.MeshType = "Sphere"
  6981. ZQW2.Scale = Vector3.new(1, 1, 1)
  6982. coroutine.resume(coroutine.create(function()
  6983. for i = 1, 200 do
  6984. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6985. HQ.Transparency = HQ.Transparency + 0.09
  6986. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6987. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6988. HQ5.Transparency = HQ5.Transparency + 0.09
  6989. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6990. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6991. ZQW.Transparency = ZQW.Transparency + 0.07
  6992. wait(1.0E-11)
  6993. end
  6994. end))
  6995. wait(0.3)
  6996. end
  6997. end
  6998. end))
  6999. local HQ = Instance.new("Part", RootPart)
  7000. HQ.Size = Vector3.new(1, 1, 1)
  7001. HQ.BrickColor = BrickColor.new("Bright red")
  7002. HQ.Material = "Neon"
  7003. HQ.Anchored = true
  7004. HQ.CanCollide = false
  7005. HQ.Transparency = 0.4
  7006. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7007. local HQ2 = Instance.new("SpecialMesh", HQ)
  7008. HQ2.MeshType = "Cylinder"
  7009. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  7010. local HQ23 = Instance.new("Part", RootPart)
  7011. HQ23.Size = Vector3.new(1, 1, 1)
  7012. HQ23.BrickColor = BrickColor.new("Bright red")
  7013. HQ23.Material = "Neon"
  7014. HQ23.Anchored = true
  7015. HQ23.CanCollide = false
  7016. HQ23.Transparency = 0.4
  7017. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7018. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7019. HQ22.MeshType = "Cylinder"
  7020. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  7021. local ZO = Instance.new("Part", RootPart)
  7022. ZO.Size = Vector3.new(1, 1, 1)
  7023. ZO.BrickColor = BrickColor.new("Bright red")
  7024. ZO.Material = "Neon"
  7025. ZO.Anchored = true
  7026. ZO.CanCollide = false
  7027. ZO.Transparency = 0.4
  7028. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7029. local ZO2 = Instance.new("SpecialMesh", ZO)
  7030. ZO2.MeshType = "Cylinder"
  7031. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  7032. local BO = Instance.new("Part", RootPart)
  7033. BO.Size = Vector3.new(1, 1, 1)
  7034. BO.BrickColor = BrickColor.new("Bright red")
  7035. BO.Material = "Neon"
  7036. BO.Anchored = true
  7037. BO.CanCollide = false
  7038. BO.Transparency = 0.4
  7039. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7040. local BO2 = Instance.new("SpecialMesh", BO)
  7041. BO2.MeshType = "Cylinder"
  7042. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  7043. Hair:Destroy()
  7044. Hair2:Destroy()
  7045. Hair3:Destroy()
  7046. HairG.Transparency = 0
  7047. wait(0.01)
  7048. Humanoid.MaxHealth = 500000000
  7049. wait(0.01)
  7050. Humanoid.Health = 500000000
  7051. Humanoid.JumpPower = 300
  7052. Character.Head.face.Texture = "rbxassetid://681220447"
  7053. newaura2.ImageTransparency = 0
  7054. lig = Instance.new("PointLight", LowerTorso)
  7055. lig.Color = Color3.new(255, 0, 0)
  7056. lig.Range = 12
  7057. for i = 0, 18, 0.1 do
  7058. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7059. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7060. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7061. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7062. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7063. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7064. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7065. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7066. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7067. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7068. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7069. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7070. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7071. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7072. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7073. game:GetService("RunService").RenderStepped:wait()
  7074. end
  7075. SS:Destroy()
  7076. Music3:Destroy()
  7077. Idle = false
  7078. BO:Destroy()
  7079. ZO:Destroy()
  7080. HQ23:Destroy()
  7081. HQ:Destroy()
  7082. local Music2 = Instance.new("Sound", UpperTorso)
  7083. Music2.SoundId = "rbxassetid://907538836"
  7084. Music2.Pitch = 1
  7085. Music2.Looped = false
  7086. Music2.Volume = 4.2
  7087. wait(1.0E-4)
  7088. Music2:Play()
  7089. local Music3 = Instance.new("Sound", UpperTorso)
  7090. Music3.SoundId = "rbxassetid://1019449582"
  7091. Music3.Pitch = 1
  7092. Music3.Looped = true
  7093. Music3.Volume = 0.9
  7094. wait(1.0E-4)
  7095. Music3:Play()
  7096. local Music4 = Instance.new("Sound", UpperTorso)
  7097. Music4.SoundId = "rbxassetid://590580266"
  7098. Music4.Pitch = 1
  7099. Music4.Looped = true
  7100. Music4.Volume = 3.4
  7101. wait(1.0E-4)
  7102. Music4:Play()
  7103. local Aura = Instance.new("ParticleEmitter")
  7104. Aura.Name = "Aura"
  7105. Aura.Texture = "rbxassetid://1035402677"
  7106. Aura.Parent = UpperTorso
  7107. Aura.LightEmission = 0.7
  7108. Aura.Transparency = NumberSequence.new(0.3, 1)
  7109. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  7110. Aura.Size = NumberSequence.new(0.7, 11)
  7111. Aura.LockedToPart = true
  7112. Aura.Lifetime = NumberRange.new(1.5)
  7113. Aura.Rate = 50
  7114. Aura.Speed = NumberRange.new(1.3)
  7115. Aura.EmissionDirection = "Top"
  7116. Aura.Rotation = NumberRange.new(-8, 8)
  7117. local Aura2 = Instance.new("ParticleEmitter")
  7118. Aura2.Name = "Aura"
  7119. Aura2.Texture = "rbxassetid://242102147"
  7120. Aura2.Parent = UpperTorso
  7121. Aura2.LightEmission = 0.7
  7122. Aura2.Transparency = NumberSequence.new(0.3, 1)
  7123. Aura2.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  7124. Aura2.Size = NumberSequence.new(2, 8)
  7125. Aura2.LockedToPart = true
  7126. Aura2.Lifetime = NumberRange.new(1.5)
  7127. Aura2.Rate = 50
  7128. Aura2.Speed = NumberRange.new(1.3)
  7129. Aura2.EmissionDirection = "Top"
  7130. Aura2.Rotation = NumberRange.new(-320, 320)
  7131. local tra = Instance.new("ParticleEmitter")
  7132. tra.Parent = Head
  7133. tra.LightEmission = 1
  7134. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7135. tra.Rate = 15
  7136. tra.Rotation = NumberRange.new(-5, 5)
  7137. tra.Lifetime = NumberRange.new(1.5, 2)
  7138. tra.Size = NumberSequence.new(0.098, 0)
  7139. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7140. tra.Speed = NumberRange.new(0.5)
  7141. tra.VelocitySpread = 360
  7142. tra.VelocityInheritance = 0.5
  7143. tra.ZOffset = 2
  7144. local tra = Instance.new("ParticleEmitter")
  7145. tra.Parent = HairG
  7146. tra.LightEmission = 1
  7147. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7148. tra.Rate = 15
  7149. tra.Rotation = NumberRange.new(-5, 5)
  7150. tra.Lifetime = NumberRange.new(1.5, 2)
  7151. tra.Size = NumberSequence.new(0.098, 0)
  7152. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7153. tra.Speed = NumberRange.new(0.5)
  7154. tra.VelocitySpread = 360
  7155. tra.VelocityInheritance = 0.5
  7156. tra.ZOffset = 2
  7157. local tra = Instance.new("ParticleEmitter")
  7158. tra.Parent = UpperTorso
  7159. tra.LightEmission = 1
  7160. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7161. tra.Rate = 15
  7162. tra.Rotation = NumberRange.new(-5, 5)
  7163. tra.Lifetime = NumberRange.new(1.5, 2)
  7164. tra.Size = NumberSequence.new(0.098, 0)
  7165. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7166. tra.Speed = NumberRange.new(0.5)
  7167. tra.VelocitySpread = 360
  7168. tra.VelocityInheritance = 0.5
  7169. tra.ZOffset = 2
  7170. local tra = Instance.new("ParticleEmitter")
  7171. tra.Parent = RightLowerArm
  7172. tra.LightEmission = 1
  7173. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7174. tra.Rate = 15
  7175. tra.Rotation = NumberRange.new(-5, 5)
  7176. tra.Lifetime = NumberRange.new(1.5, 2)
  7177. tra.Size = NumberSequence.new(0.098, 0)
  7178. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7179. tra.Speed = NumberRange.new(0.5)
  7180. tra.VelocitySpread = 360
  7181. tra.VelocityInheritance = 0.5
  7182. tra.ZOffset = 2
  7183. local tra = Instance.new("ParticleEmitter")
  7184. tra.Parent = LeftLowerArm
  7185. tra.LightEmission = 1
  7186. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7187. tra.Rate = 15
  7188. tra.Rotation = NumberRange.new(-5, 5)
  7189. tra.Lifetime = NumberRange.new(1.5, 2)
  7190. tra.Size = NumberSequence.new(0.098, 0)
  7191. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7192. tra.Speed = NumberRange.new(0.5)
  7193. tra.VelocitySpread = 360
  7194. tra.VelocityInheritance = 0.5
  7195. tra.ZOffset = 2
  7196. RootPart.Anchored = false
  7197. Mouse.KeyDown:connect(function(key)
  7198. if key == "]" then
  7199. end
  7200. if key == "]" then
  7201. end
  7202. if key == "]" then
  7203. end
  7204. if key == "]" then
  7205. end
  7206. if key == "]" then
  7207. end
  7208. end)
  7209. Mouse.Button1Down:connect(function()
  7210. if attack == false and attacktype == 1 then
  7211. Strong()
  7212. attacktype = 2
  7213. elseif attack == false and attacktype == 2 then
  7214. Strong2()
  7215. attacktype = 3
  7216. elseif attack == false and attacktype == 3 then
  7217. Strong3()
  7218. attacktype = 1
  7219. end
  7220. end)
  7221. wait(2121)
  7222. DZ = false
  7223. off = true
  7224. end
  7225. end)
  7226. Mouse.KeyDown:connect(function(key)
  7227. if key == "j" and ssj == true and blue == false and ssjg == false and instinct == false then
  7228. Idle = true
  7229. ssj = false
  7230. ssj2 = true
  7231. blue = false
  7232. base = false
  7233. multiplier = 4
  7234. off = false
  7235. local H = Instance.new("Part", UpperTorso)
  7236. H.Size = Vector3.new(1, 1, 1)
  7237. H.BrickColor = BrickColor.new("New Yeller")
  7238. H.CanCollide = false
  7239. H.Material = "Neon"
  7240. H.Anchored = true
  7241. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7242. local H2 = Instance.new("SpecialMesh", H)
  7243. H2.MeshId = "rbxassetid://569384034"
  7244. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7245. RootPart.Anchored = true
  7246. local Music2 = Instance.new("Sound", UpperTorso)
  7247. Music2.SoundId = "rbxassetid://917377181"
  7248. Music2.Pitch = 1
  7249. Music2.Looped = false
  7250. Music2.Volume = 3.2
  7251. wait(1.0E-4)
  7252. Music2:Play()
  7253. local Music3 = Instance.new("Sound", UpperTorso)
  7254. Music3.SoundId = "rbxassetid://891397456"
  7255. Music3.Pitch = 1
  7256. Music3.Looped = false
  7257. Music3.Volume = 3.2
  7258. wait(1.0E-4)
  7259. Music3:Play()
  7260. coroutine.resume(coroutine.create(function()
  7261. for i = 1, 7 do
  7262. do
  7263. local HQ = Instance.new("Part", Character)
  7264. HQ.Size = Vector3.new(1, 0, 1)
  7265. HQ.BrickColor = BrickColor.new("New Yeller")
  7266. HQ.Material = "Neon"
  7267. HQ.Anchored = true
  7268. HQ.CanCollide = false
  7269. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7270. local HQ2 = Instance.new("SpecialMesh", HQ)
  7271. HQ2.MeshId = "rbxassetid://20329976"
  7272. HQ2.Scale = Vector3.new(1, 1, 1)
  7273. local HQ5 = Instance.new("Part", Character)
  7274. HQ5.Size = Vector3.new(1, 0, 1)
  7275. HQ5.BrickColor = BrickColor.new("Gold")
  7276. HQ5.Material = "Neon"
  7277. HQ5.Anchored = true
  7278. HQ5.CanCollide = false
  7279. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7280. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7281. HQ6.MeshId = "rbxassetid://20329976"
  7282. HQ6.Scale = Vector3.new(1, 1, 1)
  7283. coroutine.resume(coroutine.create(function()
  7284. for i = 0, 7, 0.1 do
  7285. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7286. HQ.Transparency = HQ.Transparency + 0.09
  7287. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7288. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7289. HQ5.Transparency = HQ5.Transparency + 0.09
  7290. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7291. wait(1.0E-11)
  7292. end
  7293. end))
  7294. wait(0.3)
  7295. end
  7296. end
  7297. end))
  7298. for i = 0, 10, 0.1 do
  7299. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7300. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7301. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7302. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7303. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7304. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7305. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7306. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7307. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7308. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7309. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7310. game:GetService("RunService").RenderStepped:wait()
  7311. end
  7312. H:Destroy()
  7313. wait(0)
  7314. local Music7 = Instance.new("Sound", UpperTorso)
  7315. Music7.SoundId = "rbxassetid://1035030726"
  7316. Music7.Pitch = 1
  7317. Music7.Looped = false
  7318. Music7.Volume = 5.2
  7319. wait(1.0E-4)
  7320. Music7:Play()
  7321. local SS = Instance.new("Part", UpperTorso)
  7322. SS.Size = Vector3.new(1, 1, 1)
  7323. SS.BrickColor = BrickColor.new("New Yeller")
  7324. SS.CanCollide = false
  7325. SS.Material = "Neon"
  7326. SS.Anchored = true
  7327. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7328. local SS2 = Instance.new("SpecialMesh", SS)
  7329. SS2.MeshId = "rbxassetid://569384034"
  7330. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7331. coroutine.resume(coroutine.create(function()
  7332. for i = 1, 11 do
  7333. do
  7334. local HQ = Instance.new("Part", Character)
  7335. HQ.Size = Vector3.new(1, 0, 1)
  7336. HQ.BrickColor = BrickColor.new("New Yeller")
  7337. HQ.Material = "Neon"
  7338. HQ.Anchored = true
  7339. HQ.CanCollide = false
  7340. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7341. local HQ2 = Instance.new("SpecialMesh", HQ)
  7342. HQ2.MeshId = "rbxassetid://20329976"
  7343. HQ2.Scale = Vector3.new(1, 1, 1)
  7344. local HQ5 = Instance.new("Part", Character)
  7345. HQ5.Size = Vector3.new(1, 0, 1)
  7346. HQ5.BrickColor = BrickColor.new("New Yeller")
  7347. HQ5.Material = "Neon"
  7348. HQ5.Anchored = true
  7349. HQ5.CanCollide = false
  7350. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7351. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7352. HQ6.MeshId = "rbxassetid://20329976"
  7353. HQ6.Scale = Vector3.new(1, 1, 1)
  7354. coroutine.resume(coroutine.create(function()
  7355. for i = 1, 200 do
  7356. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7357. HQ.Transparency = HQ.Transparency + 0.09
  7358. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7359. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7360. HQ5.Transparency = HQ5.Transparency + 0.09
  7361. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7362. wait(1.0E-11)
  7363. end
  7364. end))
  7365. wait(0.3)
  7366. end
  7367. end
  7368. end))
  7369. local HQ = Instance.new("Part", RootPart)
  7370. HQ.Size = Vector3.new(1, 1, 1)
  7371. HQ.BrickColor = BrickColor.new("New Yeller")
  7372. HQ.Material = "Neon"
  7373. HQ.Anchored = true
  7374. HQ.CanCollide = false
  7375. HQ.Transparency = 0.4
  7376. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7377. local HQ2 = Instance.new("SpecialMesh", HQ)
  7378. HQ2.MeshType = "Cylinder"
  7379. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7380. local HQ23 = Instance.new("Part", RootPart)
  7381. HQ23.Size = Vector3.new(1, 1, 1)
  7382. HQ23.BrickColor = BrickColor.new("New Yeller")
  7383. HQ23.Material = "Neon"
  7384. HQ23.Anchored = true
  7385. HQ23.CanCollide = false
  7386. HQ23.Transparency = 0.4
  7387. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7388. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7389. HQ22.MeshType = "Cylinder"
  7390. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7391. local ZO = Instance.new("Part", RootPart)
  7392. ZO.Size = Vector3.new(1, 1, 1)
  7393. ZO.BrickColor = BrickColor.new("New Yeller")
  7394. ZO.Material = "Neon"
  7395. ZO.Anchored = true
  7396. ZO.CanCollide = false
  7397. ZO.Transparency = 0.4
  7398. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7399. local ZO2 = Instance.new("SpecialMesh", ZO)
  7400. ZO2.MeshType = "Cylinder"
  7401. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7402. local BO = Instance.new("Part", RootPart)
  7403. BO.Size = Vector3.new(1, 1, 1)
  7404. BO.BrickColor = BrickColor.new("New Yeller")
  7405. BO.Material = "Neon"
  7406. BO.Anchored = true
  7407. BO.CanCollide = false
  7408. BO.Transparency = 0.4
  7409. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7410. local BO2 = Instance.new("SpecialMesh", BO)
  7411. BO2.MeshType = "Cylinder"
  7412. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7413. SSHair.Transparency = 1
  7414. SS2Hair.Transparency = 0
  7415. BaseHair.Transparency = 1
  7416. Humanoid.MaxHealth = 100000
  7417. wait(0.01)
  7418. Humanoid.Health = 100000
  7419. Humanoid.JumpPower = 350
  7420. Character.Head.face.Texture = "rbxassetid://681219465"
  7421. newaura2.ImageTransparency = 0
  7422. lig = Instance.new("PointLight", LowerTorso)
  7423. lig.Color = Color3.new(255, 255, 0)
  7424. lig.Range = 12
  7425. for i, v in pairs(LowerTorso:GetChildren()) do
  7426. if v:IsA("ParticleEmitter") then
  7427. v:Remove()
  7428. end
  7429. end
  7430. local Aura = Instance.new("ParticleEmitter")
  7431. Aura.Name = "Aura"
  7432. Aura.Texture = "rbxassetid://411939841"
  7433. Aura.Parent = UpperTorso
  7434. Aura.LightEmission = 1
  7435. Aura.Transparency = NumberSequence.new(0.2, 1)
  7436. Aura.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7437. Aura.Size = NumberSequence.new(0.2, 8)
  7438. Aura.LockedToPart = true
  7439. Aura.Lifetime = NumberRange.new(1.5)
  7440. Aura.Rate = 50
  7441. Aura.Speed = NumberRange.new(1.3)
  7442. Aura.EmissionDirection = "Top"
  7443. Aura.Rotation = NumberRange.new(-8, 8)
  7444. local Aura2 = Instance.new("ParticleEmitter")
  7445. Aura2.Name = "Aura"
  7446. Aura2.Texture = "rbxassetid://749313320"
  7447. Aura2.Parent = UpperTorso
  7448. Aura2.LightEmission = 1
  7449. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7450. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7451. Aura2.Size = NumberSequence.new(4)
  7452. Aura2.LockedToPart = true
  7453. Aura2.Lifetime = NumberRange.new(0.1)
  7454. Aura2.Rate = 20
  7455. Aura2.Speed = NumberRange.new(0)
  7456. Aura2.EmissionDirection = "Top"
  7457. Aura2.Rotation = NumberRange.new(-360, 360)
  7458. for i = 0, 8, 0.1 do
  7459. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7460. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7461. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7462. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7463. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7464. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7465. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7466. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7467. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7468. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7469. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7470. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7471. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7472. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7473. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7474. game:GetService("RunService").RenderStepped:wait()
  7475. end
  7476. SS:Destroy()
  7477. Music3:Destroy()
  7478. Idle = false
  7479. BO:Destroy()
  7480. ZO:Destroy()
  7481. HQ23:Destroy()
  7482. HQ:Destroy()
  7483. local Music3 = Instance.new("Sound", UpperTorso)
  7484. Music3.SoundId = "rbxassetid://550623222"
  7485. Music3.Pitch = 1
  7486. Music3.Looped = true
  7487. Music3.Volume = 2.2
  7488. wait(1.0E-4)
  7489. Music3:Play()
  7490. RootPart.Anchored = false
  7491. off = true
  7492. end
  7493. end)
  7494. Mouse.KeyDown:connect(function(key)
  7495. if key == "k" and ssj2 == true and ssj == false and blue == false and ssjg == false and instinct == false then
  7496. Idle = true
  7497. ssj = false
  7498. ssj2 = false
  7499. ssj3 = true
  7500. blue = false
  7501. base = false
  7502. multiplier = 4
  7503. off = false
  7504. local H = Instance.new("Part", UpperTorso)
  7505. H.Size = Vector3.new(1, 1, 1)
  7506. H.BrickColor = BrickColor.new("New Yeller")
  7507. H.CanCollide = false
  7508. H.Material = "Neon"
  7509. H.Anchored = true
  7510. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7511. local H2 = Instance.new("SpecialMesh", H)
  7512. H2.MeshId = "rbxassetid://569384034"
  7513. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7514. RootPart.Anchored = true
  7515. local Music2 = Instance.new("Sound", UpperTorso)
  7516. Music2.SoundId = "rbxassetid://917377181"
  7517. Music2.Pitch = 1
  7518. Music2.Looped = false
  7519. Music2.Volume = 3.2
  7520. wait(1.0E-4)
  7521. Music2:Play()
  7522. local Music3 = Instance.new("Sound", UpperTorso)
  7523. Music3.SoundId = "rbxassetid://891397456"
  7524. Music3.Pitch = 1
  7525. Music3.Looped = false
  7526. Music3.Volume = 3.2
  7527. wait(1.0E-4)
  7528. Music3:Play()
  7529. local Music = Instance.new("Sound", UpperTorso)
  7530. Music.SoundId = "rbxassetid://380606301"
  7531. Music.Pitch = 1
  7532. Music.Looped = false
  7533. Music.Volume = 3.2
  7534. wait(1.0E-4)
  7535. Music:Play()
  7536. coroutine.resume(coroutine.create(function()
  7537. for i = 1, 7 do
  7538. do
  7539. local HQ = Instance.new("Part", Character)
  7540. HQ.Size = Vector3.new(1, 0, 1)
  7541. HQ.BrickColor = BrickColor.new("New Yeller")
  7542. HQ.Material = "Neon"
  7543. HQ.Anchored = true
  7544. HQ.CanCollide = false
  7545. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7546. local HQ2 = Instance.new("SpecialMesh", HQ)
  7547. HQ2.MeshId = "rbxassetid://20329976"
  7548. HQ2.Scale = Vector3.new(1, 1, 1)
  7549. local HQ5 = Instance.new("Part", Character)
  7550. HQ5.Size = Vector3.new(1, 0, 1)
  7551. HQ5.BrickColor = BrickColor.new("Gold")
  7552. HQ5.Material = "Neon"
  7553. HQ5.Anchored = true
  7554. HQ5.CanCollide = false
  7555. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7556. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7557. HQ6.MeshId = "rbxassetid://20329976"
  7558. HQ6.Scale = Vector3.new(1, 1, 1)
  7559. coroutine.resume(coroutine.create(function()
  7560. for i = 0, 7, 0.1 do
  7561. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7562. HQ.Transparency = HQ.Transparency + 0.09
  7563. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7564. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7565. HQ5.Transparency = HQ5.Transparency + 0.09
  7566. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7567. wait(1.0E-11)
  7568. end
  7569. end))
  7570. wait(0.3)
  7571. end
  7572. end
  7573. end))
  7574. for i = 0, 10, 0.1 do
  7575. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7576. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7577. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7578. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7579. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7580. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7581. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7582. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7583. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7584. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7585. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7586. game:GetService("RunService").RenderStepped:wait()
  7587. end
  7588. H:Destroy()
  7589. wait(0)
  7590. local Music7 = Instance.new("Sound", UpperTorso)
  7591. Music7.SoundId = "rbxassetid://1035030726"
  7592. Music7.Pitch = 1
  7593. Music7.Looped = false
  7594. Music7.Volume = 5.2
  7595. wait(1.0E-4)
  7596. Music7:Play()
  7597. local SS = Instance.new("Part", UpperTorso)
  7598. SS.Size = Vector3.new(1, 1, 1)
  7599. SS.BrickColor = BrickColor.new("New Yeller")
  7600. SS.CanCollide = false
  7601. SS.Material = "Neon"
  7602. SS.Anchored = true
  7603. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7604. local SS2 = Instance.new("SpecialMesh", SS)
  7605. SS2.MeshId = "rbxassetid://569384034"
  7606. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7607. coroutine.resume(coroutine.create(function()
  7608. for i = 1, 11 do
  7609. do
  7610. local HQ = Instance.new("Part", Character)
  7611. HQ.Size = Vector3.new(1, 0, 1)
  7612. HQ.BrickColor = BrickColor.new("New Yeller")
  7613. HQ.Material = "Neon"
  7614. HQ.Anchored = true
  7615. HQ.CanCollide = false
  7616. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7617. local HQ2 = Instance.new("SpecialMesh", HQ)
  7618. HQ2.MeshId = "rbxassetid://20329976"
  7619. HQ2.Scale = Vector3.new(1, 1, 1)
  7620. local HQ5 = Instance.new("Part", Character)
  7621. HQ5.Size = Vector3.new(1, 0, 1)
  7622. HQ5.BrickColor = BrickColor.new("New Yeller")
  7623. HQ5.Material = "Neon"
  7624. HQ5.Anchored = true
  7625. HQ5.CanCollide = false
  7626. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7627. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7628. HQ6.MeshId = "rbxassetid://20329976"
  7629. HQ6.Scale = Vector3.new(1, 1, 1)
  7630. coroutine.resume(coroutine.create(function()
  7631. for i = 1, 200 do
  7632. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7633. HQ.Transparency = HQ.Transparency + 0.09
  7634. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7635. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7636. HQ5.Transparency = HQ5.Transparency + 0.09
  7637. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7638. wait(1.0E-11)
  7639. end
  7640. end))
  7641. wait(0.3)
  7642. end
  7643. end
  7644. end))
  7645. local HQ = Instance.new("Part", RootPart)
  7646. HQ.Size = Vector3.new(1, 1, 1)
  7647. HQ.BrickColor = BrickColor.new("New Yeller")
  7648. HQ.Material = "Neon"
  7649. HQ.Anchored = true
  7650. HQ.CanCollide = false
  7651. HQ.Transparency = 0.4
  7652. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7653. local HQ2 = Instance.new("SpecialMesh", HQ)
  7654. HQ2.MeshType = "Cylinder"
  7655. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7656. local HQ23 = Instance.new("Part", RootPart)
  7657. HQ23.Size = Vector3.new(1, 1, 1)
  7658. HQ23.BrickColor = BrickColor.new("New Yeller")
  7659. HQ23.Material = "Neon"
  7660. HQ23.Anchored = true
  7661. HQ23.CanCollide = false
  7662. HQ23.Transparency = 0.4
  7663. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7664. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7665. HQ22.MeshType = "Cylinder"
  7666. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7667. local ZO = Instance.new("Part", RootPart)
  7668. ZO.Size = Vector3.new(1, 1, 1)
  7669. ZO.BrickColor = BrickColor.new("New Yeller")
  7670. ZO.Material = "Neon"
  7671. ZO.Anchored = true
  7672. ZO.CanCollide = false
  7673. ZO.Transparency = 0.4
  7674. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7675. local ZO2 = Instance.new("SpecialMesh", ZO)
  7676. ZO2.MeshType = "Cylinder"
  7677. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7678. local BO = Instance.new("Part", RootPart)
  7679. BO.Size = Vector3.new(1, 1, 1)
  7680. BO.BrickColor = BrickColor.new("New Yeller")
  7681. BO.Material = "Neon"
  7682. BO.Anchored = true
  7683. BO.CanCollide = false
  7684. BO.Transparency = 0.4
  7685. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7686. local BO2 = Instance.new("SpecialMesh", BO)
  7687. BO2.MeshType = "Cylinder"
  7688. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7689. SS2Hair.Transparency = 1
  7690. SS3Hair.Transparency = 0
  7691. BaseHair.Transparency = 1
  7692. Humanoid.MaxHealth = 900000
  7693. wait(0.01)
  7694. Humanoid.Health = 900000
  7695. Humanoid.JumpPower = 350
  7696. Character.Head.face.Texture = "rbxassetid://929418894"
  7697. newaura2.ImageTransparency = 0
  7698. lig = Instance.new("PointLight", LowerTorso)
  7699. lig.Color = Color3.new(255, 255, 0)
  7700. lig.Range = 12
  7701. for i, v in pairs(LowerTorso:GetChildren()) do
  7702. if v:IsA("ParticleEmitter") then
  7703. v:Remove()
  7704. end
  7705. end
  7706. local Aura2 = Instance.new("ParticleEmitter")
  7707. Aura2.Name = "Aura"
  7708. Aura2.Texture = "rbxassetid://749313320"
  7709. Aura2.Parent = UpperTorso
  7710. Aura2.LightEmission = 1
  7711. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7712. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7713. Aura2.Size = NumberSequence.new(4)
  7714. Aura2.LockedToPart = true
  7715. Aura2.Lifetime = NumberRange.new(0.1)
  7716. Aura2.Rate = 20
  7717. Aura2.Speed = NumberRange.new(0)
  7718. Aura2.EmissionDirection = "Top"
  7719. Aura2.Rotation = NumberRange.new(-360, 360)
  7720. for i = 0, 8, 0.1 do
  7721. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7722. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7723. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7724. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7725. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7726. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7727. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7728. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7729. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7730. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7731. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7732. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7733. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7734. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7735. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7736. game:GetService("RunService").RenderStepped:wait()
  7737. end
  7738. SS:Destroy()
  7739. Music3:Destroy()
  7740. Idle = false
  7741. BO:Destroy()
  7742. ZO:Destroy()
  7743. HQ23:Destroy()
  7744. HQ:Destroy()
  7745. local Music3 = Instance.new("Sound", UpperTorso)
  7746. Music3.SoundId = "rbxassetid://550623222"
  7747. Music3.Pitch = 1
  7748. Music3.Looped = true
  7749. Music3.Volume = 2.2
  7750. wait(1.0E-4)
  7751. Music3:Play()
  7752. local Music = Instance.new("Sound", UpperTorso)
  7753. Music.SoundId = "rbxassetid://884435553"
  7754. Music.Pitch = 1
  7755. Music.Looped = false
  7756. Music.Volume = 4.2
  7757. wait(1.0E-4)
  7758. Music:Play()
  7759. RootPart.Anchored = false
  7760. off = true
  7761. end
  7762. end)
  7763. SoundFolder = Instance.new("Folder", Character)
  7764. SoundFolder.Name = "SoundFolder"
  7765. punchsound1 = Instance.new("Sound", UpperTorso)
  7766. punchsound1.Volume = 1.2
  7767. punchsound1.Name = "punchsound1"
  7768. punchsound1.Looped = false
  7769. punchsound1.SoundId = "rbxassetid://137579113"
  7770. StrongPunch = Instance.new("Sound", UpperTorso)
  7771. StrongPunch.Volume = 1.6
  7772. StrongPunch.Name = "StrongPunch"
  7773. StrongPunch.Looped = false
  7774. StrongPunch.SoundId = "rbxassetid://441202925"
  7775. StrongPunch = Instance.new("Sound", UpperTorso)
  7776. StrongPunch.Volume = 1.6
  7777. StrongPunch.Name = "StrongPunch"
  7778. StrongPunch.Looped = false
  7779. StrongPunch.SoundId = "rbxassetid://441202925"
  7780. StrongPunch1 = Instance.new("Sound", UpperTorso)
  7781. StrongPunch1.Volume = 1.6
  7782. StrongPunch1.Name = "StrongPunch"
  7783. StrongPunch1.Looped = false
  7784. StrongPunch1.SoundId = "rbxassetid://441202925"
  7785. StrongPunch2 = Instance.new("Sound", UpperTorso)
  7786. StrongPunch2.Volume = 1.6
  7787. StrongPunch2.Name = "StrongPunch"
  7788. StrongPunch.Looped = false
  7789. StrongPunch2.SoundId = "rbxassetid://441202925"
  7790. Zano = Instance.new("Sound", UpperTorso)
  7791. Zano.Volume = 6
  7792. Zano.Name = "Zano"
  7793. Zano.Looped = false
  7794. Zano.SoundId = "rbxassetid://744770874"
  7795. GroundImpact = Instance.new("Sound", UpperTorso)
  7796. GroundImpact.Volume = 8
  7797. GroundImpact.Name = "GroundImpact"
  7798. GroundImpact.Looped = false
  7799. GroundImpact.SoundId = "rbxassetid://165970126"
  7800. Break = Instance.new("Sound", UpperTorso)
  7801. Break.Volume = 5
  7802. Break.Name = "Bonebreak"
  7803. Break.Looped = false
  7804. Break.SoundId = "rbxassetid://314390675"
  7805. local new = Instance.new
  7806. local flying1 = true
  7807. if flying1 == true and canfly == true and nill == true then
  7808. idle = false
  7809. walk = false
  7810. canjump = false
  7811. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7812. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7813. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7814. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7815. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  7816. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7817. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  7818. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7819. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7820. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7821. end
  7822. if flying1 == true and canfly == true and foward == true then
  7823. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(-10)), 0.05)
  7824. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(10)), 0.05)
  7825. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7826. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7827. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7828. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7829. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7830. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7831. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7832. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.01)
  7833. end
  7834. local ctrl = {
  7835. f = 0,
  7836. b = 0,
  7837. l = 0,
  7838. r = 0
  7839. }
  7840. local lastctrl = {
  7841. f = 0,
  7842. b = 0,
  7843. l = 0,
  7844. r = 0
  7845. }
  7846. local maxspeed = 120
  7847. local speed = 0
  7848. function Fly()
  7849. local Atch1 = Instance.new("Attachment", UpperTorso)
  7850. Atch1.Position = Vector3.new(0, 2, 0)
  7851. local Atch2 = Instance.new("Attachment", UpperTorso)
  7852. Atch2.Position = Vector3.new(0, -2.5, 0)
  7853. local Trail = Instance.new("Trail", Character)
  7854. Trail.Attachment0 = Atch1
  7855. Trail.Attachment1 = Atch2
  7856. Trail.Texture = "rbxassetid://22636887"
  7857. Trail.Lifetime = 0.9
  7858. Trail.Transparency = NumberSequence.new({
  7859. NumberSequenceKeypoint.new(0, 0, 0),
  7860. NumberSequenceKeypoint.new(1, 1, 0)
  7861. })
  7862. Trail.Color = ColorSequence.new(ColorsArray)
  7863. Trail.LightEmission = 5
  7864. local bg = Instance.new("BodyGyro", LowerTorso)
  7865. bg.P = 90000
  7866. bg.maxTorque = Vector3.new(9000000000, 9000000000, 9000000000)
  7867. bg.cframe = LowerTorso.CFrame
  7868. local bv = Instance.new("BodyVelocity", LowerTorso)
  7869. bv.velocity = Vector3.new(0, 0.1, 0)
  7870. bv.maxForce = Vector3.new(9000000000, 9000000000, 9000000000)
  7871. repeat
  7872. wait()
  7873. Humanoid.PlatformStand = true
  7874. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7875. speed = speed + 0.9 + speed / maxspeed
  7876. if speed > maxspeed then
  7877. speed = maxspeed
  7878. end
  7879. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7880. speed = speed - 1
  7881. if speed < 0 then
  7882. speed = 0
  7883. end
  7884. end
  7885. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7886. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f + ctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l + ctrl.r, (ctrl.f + ctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7887. lastctrl = {
  7888. f = ctrl.f,
  7889. b = ctrl.b,
  7890. l = ctrl.l,
  7891. r = ctrl.r
  7892. }
  7893. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7894. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f + lastctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l + lastctrl.r, (lastctrl.f + lastctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7895. else
  7896. bv.velocity = Vector3.new(0, 0.1, 0)
  7897. end
  7898. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f + ctrl.b) * 50 * speed / maxspeed), 0, 0)
  7899. until not flying
  7900. ctrl = {
  7901. f = 0,
  7902. b = 0,
  7903. l = 0,
  7904. r = 0
  7905. }
  7906. lastctrl = {
  7907. f = 0,
  7908. b = 0,
  7909. l = 0,
  7910. r = 0
  7911. }
  7912. speed = 0
  7913. bg:Destroy()
  7914. bv:Destroy()
  7915. Trail:Destroy()
  7916. Atch1:Destroy()
  7917. Atch2:Destroy()
  7918. Humanoid.PlatformStand = false
  7919. end
  7920. Mouse.KeyDown:connect(function(key)
  7921. if key:lower() == "g" then
  7922. if flying then
  7923. flying = false
  7924. flying1 = false
  7925. Idle = true
  7926. walk = false
  7927. canjump = true
  7928. else
  7929. wait(0.1)
  7930. flying1 = true
  7931. flying = true
  7932. Fly()
  7933. end
  7934. elseif key:lower() == "w" then
  7935. ctrl.f = 1
  7936. nill = false
  7937. foward = true
  7938. elseif key:lower() == "s" then
  7939. ctrl.b = -1
  7940. elseif key:lower() == "a" then
  7941. ctrl.l = -1
  7942. elseif key:lower() == "d" then
  7943. ctrl.r = 1
  7944. end
  7945. end)
  7946. Mouse.KeyUp:connect(function(key)
  7947. if key:lower() == "w" then
  7948. ctrl.f = 0
  7949. nill = true
  7950. foward = false
  7951. elseif key:lower() == "s" then
  7952. ctrl.b = 0
  7953. elseif key:lower() == "a" then
  7954. ctrl.l = 0
  7955. elseif key:lower() == "d" then
  7956. ctrl.r = 0
  7957. end
  7958. end)
  7959. Fly()
  7960. local kiblastdone = true
  7961. local kiblast1 = false
  7962. local kiblast2 = false
  7963. local kiblast3 = false
  7964. local kiblast4 = false
  7965. local new = Instance.new
  7966. function hurt(hit, dmg)
  7967. if hit.Parent then
  7968. if hit.Parent.Name == "box" then
  7969. print("bocks!11")
  7970. hit.Parent:Destroy()
  7971. end
  7972. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7973. if hum and hum.Parent.Name ~= Player.Name then
  7974. if dmg == "Kill" or hum.Health > math.huge then
  7975. hit.Parent:BreakJoints()
  7976. return true
  7977. else
  7978. if math.random(0, 100) == 50 then
  7979. hum.Health = hum.Health - dmg * multiplier * 2
  7980. else
  7981. hum.Health = hum.Health - dmg * multiplier
  7982. end
  7983. return true
  7984. end
  7985. end
  7986. end
  7987. end
  7988. function punch(hit, dmg)
  7989. if hit.Parent then
  7990. if hit.Parent.Name == "box" then
  7991. print("bocks!11")
  7992. hit.Parent:Destroy()
  7993. end
  7994. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7995. if hum and hum.Parent.Name ~= Player.Name then
  7996. if dmg == "Kill" or hum.Health > 1.0E76 then
  7997. hit.Parent:BreakJoints()
  7998. return true
  7999. else
  8000. if math.random(0, 100) == 50 then
  8001. hum.Health = hum.Health - dmg * multiplier * 3.5
  8002. else
  8003. hum.Health = hum.Health - dmg * multiplier
  8004. end
  8005. return true
  8006. end
  8007. end
  8008. end
  8009. end
  8010. function smack(hit, dmg)
  8011. if hit.Parent then
  8012. if hit.Parent.Name == "box" then
  8013. print("bocks!11")
  8014. hit.Parent:Destroy()
  8015. end
  8016. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8017. if hum and hum.Parent.Name ~= Player.Name and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  8018. if dmg == "Kill" or hum.Health > 1.0E76 then
  8019. hit.Parent:BreakJoints()
  8020. return true
  8021. else
  8022. if math.random(0, 100) == 50 then
  8023. hum.Health = hum.Health - dmg * multiplier * 8
  8024. else
  8025. hum.Health = hum.Health - dmg * multiplier
  8026. end
  8027. return true
  8028. end
  8029. end
  8030. end
  8031. end
  8032. function kamehurt(hit, dmg)
  8033. if hit.Parent then
  8034. if hit.Parent.Name == "box" then
  8035. print("bocks!11")
  8036. hit.Parent:Destroy()
  8037. end
  8038. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8039. if hum and hum.Parent.Name ~= Player.Name then
  8040. if dmg == "Kill" or hum.Health > math.huge then
  8041. hit.Parent:BreakJoints()
  8042. return true
  8043. else
  8044. if math.random(0, 100) == 50 then
  8045. hum.Health = hum.Health - dmg * multiplier * 250
  8046. else
  8047. hum.Health = hum.Health - dmg * multiplier
  8048. end
  8049. return true
  8050. end
  8051. end
  8052. end
  8053. end
  8054. function kamessj4hurt(hit, dmg)
  8055. if hit.Parent then
  8056. if hit.Parent.Name == "box" then
  8057. print("bocks!11")
  8058. hit.Parent:Destroy()
  8059. end
  8060. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8061. if hum and hum.Parent.Name ~= Player.Name then
  8062. if dmg == "Kill" or hum.Health > math.huge then
  8063. hit.Parent:BreakJoints()
  8064. return true
  8065. else
  8066. if math.random(0, 100) == 50 then
  8067. hum.Health = hum.Health - dmg * multiplier * 450
  8068. else
  8069. hum.Health = hum.Health - dmg * multiplier
  8070. end
  8071. return true
  8072. end
  8073. end
  8074. end
  8075. end
  8076. function spirithurt(hit, dmg)
  8077. if hit.Parent then
  8078. if hit.Parent.Name == "box" then
  8079. print("bocks!11")
  8080. hit.Parent:Destroy()
  8081. end
  8082. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8083. if hum and hum.Parent.Name ~= Player.Name then
  8084. if dmg == "Kill" or hum.Health > 1.0E76 then
  8085. hit.Parent:BreakJoints()
  8086. return true
  8087. else
  8088. if math.random(0, 100) == 50 then
  8089. hum.Health = hum.Health - dmg * multiplier * 8000
  8090. else
  8091. hum.Health = hum.Health - dmg * multiplier
  8092. end
  8093. return true
  8094. end
  8095. end
  8096. end
  8097. end
  8098. Mouse.KeyDown:connect(function(key)
  8099. if key == "x" then
  8100. Up()
  8101. end
  8102. end)
  8103. Mouse.KeyDown:connect(function(key)
  8104. if key == "9" then
  8105. UI()
  8106. end
  8107. end)
  8108. Mouse.KeyDown:connect(function(key)
  8109. if key == "8" then
  8110. MasteredUI()
  8111. end
  8112. end)
  8113. local PreActivation = false
  8114. local PreActivation2 = false
  8115. local Ready = false
  8116. Mouse.KeyDown:connect(function(key)
  8117. if key == "[" then
  8118. PreActivation = true
  8119. end
  8120. end)
  8121. Mouse.KeyDown:connect(function(key)
  8122. if key == "]" and PreActivation == true then
  8123. PreActivation2 = true
  8124. end
  8125. end)
  8126. Mouse.KeyDown:connect(function(key)
  8127. if key == "'" and PreActivation2 == true then
  8128. Ready = true
  8129. end
  8130. end)
  8131. Mouse.KeyDown:connect(function(key)
  8132. if key == "6" and Ready == true then
  8133. SSJB3()
  8134. end
  8135. end)
  8136. Mouse.KeyDown:connect(function(key)
  8137. if key == "b" then
  8138. Idle = true
  8139. if Debounces.CanAttack == true then
  8140. Debounces.CanAttack = false
  8141. Debounces.on = true
  8142. Debounces.NoIdl = true
  8143. RootPart.Anchored = true
  8144. for i = 0, 4, 0.1 do
  8145. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8146. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8147. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8148. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  8149. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), 0.1)
  8150. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8151. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8152. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8153. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8154. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8155. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  8156. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8157. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8158. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8159. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8160. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8161. game:GetService("RunService").RenderStepped:wait()
  8162. end
  8163. do
  8164. local Grab = Instance.new("Part", RootPart)
  8165. Grab.Size = Vector3.new(5, 5, 5)
  8166. Grab.CanCollide = false
  8167. Grab.Anchored = true
  8168. Grab.BrickColor = BrickColor.new("Deep orange")
  8169. Grab.Transparency = math.huge
  8170. local Grabo = Instance.new("Weld", Grab)
  8171. Grabo.Part0 = RootPart
  8172. Grabo.Part1 = Grab
  8173. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8174. Grab.Touched:connect(function(hit)
  8175. if hit.Name ~= "Grab" then
  8176. hurt(hit, 5)
  8177. end
  8178. end)
  8179. coroutine.resume(coroutine.create(function()
  8180. for i = 1, 2 do
  8181. do
  8182. local HQ = Instance.new("Part", UpperTorso)
  8183. HQ.Size = Vector3.new(1, 1, 1)
  8184. HQ.BrickColor = BrickColor.new("Cyan")
  8185. HQ.Material = "Neon"
  8186. HQ.Anchored = true
  8187. HQ.CanCollide = false
  8188. HQ.Transparency = 0.4
  8189. HQ.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8190. local HQ2 = Instance.new("SpecialMesh", HQ)
  8191. HQ2.MeshType = "Sphere"
  8192. HQ2.Scale = Vector3.new(1, 1, 1)
  8193. local ZQW = Instance.new("Part", UpperTorso)
  8194. ZQW.Size = Vector3.new(1, 1, 1)
  8195. ZQW.BrickColor = BrickColor.new("Cyan")
  8196. ZQW.Material = "Neon"
  8197. ZQW.Anchored = true
  8198. ZQW.CanCollide = false
  8199. ZQW.CFrame = Character.LeftHand.CFrame * CFrame.new(0, 0, 0)
  8200. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  8201. ZQW2.MeshId = "rbxassetid://9982590"
  8202. ZQW2.Scale = Vector3.new(1, 1, 1)
  8203. local H = Instance.new("Part", UpperTorso)
  8204. H.Size = Vector3.new(1, 1, 1)
  8205. H.BrickColor = BrickColor.new("Cyan")
  8206. H.CanCollide = false
  8207. H.Anchored = true
  8208. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  8209. local H2 = Instance.new("SpecialMesh", H)
  8210. H2.MeshId = "rbxassetid://9982590"
  8211. coroutine.resume(coroutine.create(function()
  8212. for i = 1, 6 do
  8213. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8214. ZQW.Transparency = ZQW.Transparency + 0.1
  8215. HQ2.Scale = HQ2.Scale + Vector3.new(3, 3, 3)
  8216. HQ.Transparency = HQ.Transparency + 1
  8217. H2.Scale = H2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8218. H.Transparency = H.Transparency + 0.1
  8219. wait(1.0E-11)
  8220. end
  8221. HQ:Destroy()
  8222. H2:Destroy()
  8223. H:Destroy()
  8224. HQ2:Destroy()
  8225. ZQW:Destroy()
  8226. ZQW2:Destroy()
  8227. end))
  8228. wait(0.3)
  8229. end
  8230. end
  8231. end))
  8232. wait(0.3)
  8233. Debounces.on = false
  8234. Debounces.Here = false
  8235. shot = shot + 1
  8236. ki = ki - 10
  8237. local rng = Instance.new("Part", RootPart)
  8238. rng.Anchored = true
  8239. rng.BrickColor = BrickColor.new("Cyan")
  8240. rng.CanCollide = false
  8241. rng.FormFactor = 3
  8242. rng.Name = "Ring"
  8243. rng.Size = Vector3.new(8, 8, 8)
  8244. rng.Transparency = 0.35
  8245. rng.TopSurface = 0
  8246. rng.BottomSurface = 0
  8247. rng2 = rng:clone()
  8248. rng3 = rng2:clone()
  8249. rng4 = rng2:clone()
  8250. local rngm = Instance.new("SpecialMesh", rng)
  8251. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8252. rngm.Scale = Vector3.new(1, 1, 1)
  8253. rngm2 = rngm:clone()
  8254. rngm2.Scale = Vector3.new(1, 1, 1)
  8255. rngm3 = rngm2:clone()
  8256. rngm3.Parent = rng3
  8257. rngm3.Scale = Vector3.new(1, 1, 1)
  8258. rngm4 = rngm2:clone()
  8259. rngm4.Parent = rng4
  8260. rngm4.Scale = Vector3.new(1, 1, 1)
  8261. local bem = Instance.new("Part", RootPart)
  8262. bem.Anchored = true
  8263. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8264. bem.BrickColor = BrickColor.new("Cyan")
  8265. bem.CanCollide = false
  8266. bem.Material = "Neon"
  8267. local bem2 = Instance.new("Part", RootPart)
  8268. bem2.Anchored = true
  8269. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8270. bem2.BrickColor = BrickColor.new("White")
  8271. bem2.CanCollide = false
  8272. bem2.Material = "Neon"
  8273. local aura = Instance.new("ParticleEmitter", bem)
  8274. aura.Size = NumberSequence.new(11)
  8275. aura.Lifetime = NumberRange.new(0.5)
  8276. aura.LightEmission = 1
  8277. aura.Texture = "http://www.roblox.com/asset/?id="
  8278. aura.Speed = NumberRange.new(0)
  8279. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8280. aura.Rate = 400
  8281. bem.FormFactor = 3
  8282. bem.Name = "Beam" .. shot
  8283. bem.Size = Vector3.new(13, 13, 13)
  8284. bem.Transparency = 0.35
  8285. bem.TopSurface = 0
  8286. bem.BottomSurface = 0
  8287. local bemm2 = Instance.new("SpecialMesh", bem2)
  8288. bemm2.MeshType = 4
  8289. bemm2.Scale = Vector3.new(1, 1, 1)
  8290. bem2.FormFactor = 3
  8291. bem2.Name = "Beam" .. shot
  8292. bem2.Size = Vector3.new(11, 11, 11)
  8293. bem2.Transparency = 0.35
  8294. bem2.TopSurface = 0
  8295. bem2.BottomSurface = 0
  8296. local bemm = Instance.new("SpecialMesh", bem)
  8297. bemm.MeshType = 4
  8298. bemm.Scale = Vector3.new(1, 1, 1)
  8299. local out = Instance.new("Part", Character)
  8300. out.Anchored = true
  8301. out.BrickColor = BrickColor.new("Cyan")
  8302. out.CanCollide = false
  8303. out.FormFactor = 3
  8304. out.Name = "Out"
  8305. out.Material = "Neon"
  8306. out.Size = Vector3.new(16, 16, 16)
  8307. out.Transparency = 0.35
  8308. out.TopSurface = 0
  8309. out.BottomSurface = 0
  8310. local outm = Instance.new("SpecialMesh", out)
  8311. outm.MeshType = 3
  8312. outm.Scale = Vector3.new(1, 1, 1)
  8313. local out2 = Instance.new("Part", Character)
  8314. out2.Anchored = true
  8315. out2.BrickColor = BrickColor.new("White")
  8316. out2.CanCollide = false
  8317. out2.FormFactor = 3
  8318. out2.Name = "Out"
  8319. out2.Material = "Neon"
  8320. out2.Size = Vector3.new(13, 13, 13)
  8321. out2.Transparency = 0.35
  8322. out2.TopSurface = 0
  8323. out2.BottomSurface = 0
  8324. local outm2 = Instance.new("SpecialMesh", out2)
  8325. outm2.MeshType = 3
  8326. outm2.Scale = Vector3.new(1, 1, 1)
  8327. local outau = Instance.new("Part", Character)
  8328. outau.Anchored = true
  8329. outau.BrickColor = BrickColor.new("White")
  8330. outau.CanCollide = false
  8331. outau.FormFactor = 3
  8332. outau.Name = "Out"
  8333. outau.Material = "Neon"
  8334. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8335. outau.Transparency = 0.35
  8336. outau.TopSurface = 0
  8337. outau.BottomSurface = 0
  8338. local outm2au = Instance.new("SpecialMesh", outau)
  8339. outm2au.MeshType = 3
  8340. outm2au.Scale = Vector3.new(1, 1, 1)
  8341. local outau2 = Instance.new("Part", Character)
  8342. outau2.Anchored = true
  8343. outau2.BrickColor = BrickColor.new("White")
  8344. outau2.CanCollide = false
  8345. outau2.FormFactor = 3
  8346. outau2.Name = "Out"
  8347. outau2.Material = "Neon"
  8348. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8349. outau2.Transparency = 0.35
  8350. outau2.TopSurface = 0
  8351. outau2.BottomSurface = 0
  8352. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8353. outm2au2.MeshType = 3
  8354. outm2au2.Scale = Vector3.new(1, 1, 1)
  8355. local outl = Instance.new("Part", Character)
  8356. outl.Anchored = true
  8357. outl.BrickColor = BrickColor.new("Cyan")
  8358. outl.CanCollide = false
  8359. outl.FormFactor = 3
  8360. outl.Name = "Out"
  8361. outl.Material = "Neon"
  8362. outl.Size = Vector3.new(26, 26, 26)
  8363. outl.Transparency = 0.35
  8364. outl.TopSurface = 0
  8365. outl.BottomSurface = 0
  8366. local outml = Instance.new("SpecialMesh", outl)
  8367. outml.MeshType = 3
  8368. outml.Scale = Vector3.new(1, 1, 1)
  8369. local out2l = Instance.new("Part", Character)
  8370. out2l.Anchored = true
  8371. out2l.BrickColor = BrickColor.new("White")
  8372. out2l.CanCollide = false
  8373. out2l.FormFactor = 3
  8374. out2l.Name = "Out"
  8375. out2l.Material = "Neon"
  8376. out2l.Size = Vector3.new(21, 21, 21)
  8377. out2l.Transparency = 0.35
  8378. out2l.TopSurface = 0
  8379. out2l.BottomSurface = 0
  8380. local outm2l = Instance.new("SpecialMesh", out2l)
  8381. outm2l.MeshType = 3
  8382. outm2l.Scale = Vector3.new(1, 1, 1)
  8383. local bnd = Instance.new("Part", RootPart)
  8384. bnd.Anchored = true
  8385. bnd.BrickColor = BrickColor.new("Cyan")
  8386. bnd.CanCollide = false
  8387. bnd.Material = "Neon"
  8388. bnd.FormFactor = 3
  8389. bnd.Name = "Bend"
  8390. bnd.Size = Vector3.new(10, 10, 10)
  8391. bnd.Transparency = 1
  8392. bnd.TopSurface = 0
  8393. bnd.BottomSurface = 0
  8394. local bndm = Instance.new("SpecialMesh", bnd)
  8395. bndm.MeshType = 3
  8396. bndm.Scale = Vector3.new(1, 1, 1)
  8397. local Chow = Instance.new("ParticleEmitter")
  8398. Chow.Name = "Aura"
  8399. Chow.Texture = "rbxassetid://779576004"
  8400. Chow.Parent = outau
  8401. Chow.LightEmission = 1
  8402. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8403. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8404. Chow.Size = NumberSequence.new(22)
  8405. Chow.LockedToPart = true
  8406. Chow.Lifetime = NumberRange.new(0.2)
  8407. Chow.Rate = 100
  8408. Chow.Rotation = NumberRange.new(-360, 360)
  8409. Chow.Speed = NumberRange.new(0.3)
  8410. Chow.EmissionDirection = "Top"
  8411. local Chow2 = Instance.new("ParticleEmitter")
  8412. Chow2.Name = "Aura"
  8413. Chow2.Texture = "rbxassetid://779576004"
  8414. Chow2.Parent = outau2
  8415. Chow2.LightEmission = 1
  8416. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8417. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8418. Chow2.Size = NumberSequence.new(40)
  8419. Chow2.LockedToPart = true
  8420. Chow2.Lifetime = NumberRange.new(0.2)
  8421. Chow2.Rate = 200
  8422. Chow2.Rotation = NumberRange.new(-360, 360)
  8423. Chow2.Speed = NumberRange.new(0.3)
  8424. Chow2.EmissionDirection = "Top"
  8425. local Atch1 = Instance.new("Attachment", out2l)
  8426. Atch1.Position = Vector3.new(0, 2, 0)
  8427. local Atch2 = Instance.new("Attachment", out2l)
  8428. Atch2.Position = Vector3.new(0, -2.5, 0)
  8429. local Trail = Instance.new("Trail", Character)
  8430. Trail.Attachment0 = Atch1
  8431. Trail.Attachment1 = Atch2
  8432. Trail.Texture = "rbxassetid://22636887"
  8433. Trail.Lifetime = 1.7
  8434. Trail.Transparency = NumberSequence.new({
  8435. NumberSequenceKeypoint.new(0, 0, 0),
  8436. NumberSequenceKeypoint.new(1, 1, 0)
  8437. })
  8438. Trail.Color = ColorSequence.new(ColorsArray)
  8439. Trail.LightEmission = 5
  8440. local To = Instance.new("Part", Character)
  8441. To.Size = Vector3.new(1, 1, 1)
  8442. To.BrickColor = BrickColor.new("White")
  8443. To.CanCollide = false
  8444. To.Anchored = true
  8445. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8446. local To2 = Instance.new("SpecialMesh", To)
  8447. To2.MeshId = "rbxassetid://1051557"
  8448. To2.Scale = Vector3.new(1, 1, 1)
  8449. local Rin = Instance.new("Part", Character)
  8450. Rin.Size = Vector3.new(1, 1, 1)
  8451. Rin.BrickColor = BrickColor.new("White")
  8452. Rin.Anchored = true
  8453. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8454. local Rin2 = Instance.new("SpecialMesh", Rin)
  8455. Rin2.MeshId = "rbxassetid://3270017"
  8456. Rin2.Scale = Vector3.new(1, 1, 1)
  8457. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8458. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8459. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8460. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8461. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8462. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8463. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8464. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8465. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8466. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8467. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8468. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8469. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8470. Debounces.Shewt = true
  8471. local Music2 = Instance.new("Sound", UpperTorso)
  8472. Music2.SoundId = "rbxassetid://977360812"
  8473. Music2.Pitch = 1
  8474. Music2.Looped = false
  8475. Music2.Volume = 3.2
  8476. wait(1.0E-4)
  8477. Music2:Play()
  8478. coroutine.wrap(function()
  8479. for i = 1, 20, 0.2 do
  8480. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8481. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8482. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8483. rng.Transparency = i / 20
  8484. rng3.Transparency = 0.041666666666666664
  8485. rng4.Transparency = i / 26
  8486. wait()
  8487. end
  8488. wait(5)
  8489. rng:Destroy()
  8490. end)()
  8491. if Debounces.Shewt == true then
  8492. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8493. hit = ht.Parent
  8494. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8495. if HasntTouched(hit.Name) == true and deb == false then
  8496. deb = true
  8497. coroutine.wrap(function()
  8498. hit:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8499. hit.Parent:FindFirstChild("Humanoid")
  8500. end)()
  8501. table.insert(Touche, hit.Name)
  8502. deb = false
  8503. end
  8504. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") and HasntTouched(hit.Parent.Name) == true and deb == false then
  8505. deb = true
  8506. coroutine.wrap(function()
  8507. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8508. hit.Parent:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8509. end)()
  8510. table.insert(Touche, hit.Parent.Name)
  8511. deb = false
  8512. for i, v in pairs(Touche) do
  8513. print(v)
  8514. end
  8515. end
  8516. end)
  8517. end
  8518. for i = 0, 1250, 10 do
  8519. bem.Size = Vector3.new(i, 14, 14)
  8520. bem2.Size = Vector3.new(i, 8, 8)
  8521. Grab.Size = Vector3.new(i, 14, 14)
  8522. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8523. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8524. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8525. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8526. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8527. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8528. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8529. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8530. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8531. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8532. bnd.Size = Vector3.new(10, 10, 10)
  8533. bndm.Scale = Vector3.new(10, 10, 10)
  8534. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  8535. Rin.Transparency = Rin.Transparency + 1
  8536. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  8537. To.Transparency = To.Transparency + 0.02
  8538. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8539. if i % 10 == 0 then
  8540. do
  8541. local newRng = rng2:Clone()
  8542. newRng.Parent = RootPart
  8543. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8544. local newRngm = rngm2:clone()
  8545. newRngm.Parent = newRng
  8546. coroutine.wrap(function()
  8547. for i = 1, 10, 0.2 do
  8548. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8549. newRng.Transparency = i / 10
  8550. wait()
  8551. end
  8552. wait(0)
  8553. newRng:Destroy()
  8554. end)()
  8555. end
  8556. end
  8557. wait()
  8558. end
  8559. wait(0)
  8560. Debounces.Shewt = false
  8561. out:Destroy()
  8562. out2:Destroy()
  8563. bnd:Destroy()
  8564. bem:Destroy()
  8565. bem2:Destroy()
  8566. To:Destroy()
  8567. To2:Destroy()
  8568. Music2:Destroy()
  8569. out2l:Destroy()
  8570. outl:Destroy()
  8571. outau:Destroy()
  8572. outau2:Destroy()
  8573. Trail:Destroy()
  8574. Atch1:Destroy()
  8575. Grab:Destroy()
  8576. Grabo:Destroy()
  8577. RootPart.Anchored = false
  8578. Debounces.Ready = false
  8579. for i, v in pairs(Touche) do
  8580. table.remove(Touche, i)
  8581. end
  8582. wait()
  8583. table.insert(Touche, Character.Name)
  8584. Debounces.NoIdl = false
  8585. if Debounces.CanAttack == false then
  8586. Debounces.CanAttack = true
  8587. end
  8588. end
  8589. end
  8590. end
  8591. Idle = false
  8592. Humanoid.WalkSpeed = 16
  8593. end)
  8594. Mouse.KeyDown:connect(function(key)
  8595. if key == "c" then
  8596. Idle = true
  8597. if Debounces.CanAttack == true then
  8598. Debounces.CanAttack = false
  8599. Debounces.on = true
  8600. Debounces.NoIdl = true
  8601. do
  8602. local Music2 = Instance.new("Sound", UpperTorso)
  8603. Music2.SoundId = "rbxassetid://1112364900"
  8604. Music2.Pitch = 1
  8605. Music2.Looped = false
  8606. Music2.Volume = 3.2
  8607. wait(1.0E-4)
  8608. Music2:Play()
  8609. local sbs = Instance.new("BodyPosition", RootPart)
  8610. sbs.P = 3000
  8611. sbs.D = 1000
  8612. sbs.maxForce = Vector3.new(0, 0, 0)
  8613. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  8614. local Music3 = Instance.new("Sound", UpperTorso)
  8615. Music3.SoundId = "rbxassetid://551399476"
  8616. Music3.Pitch = 1
  8617. Music3.Looped = false
  8618. Music3.Volume = 3.2
  8619. wait(1.0E-4)
  8620. Music3:Play()
  8621. wait(0.5)
  8622. local Bq = Instance.new("Part", Character)
  8623. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  8624. Bq.BrickColor = BrickColor.new("Cyan")
  8625. Bq.Material = "Neon"
  8626. Bq.Anchored = true
  8627. Bq.CanCollide = false
  8628. Bq.Transparency = 0.2
  8629. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8630. local Bq2 = Instance.new("SpecialMesh", Bq)
  8631. Bq2.MeshType = "Sphere"
  8632. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  8633. local HQ = Instance.new("Part", Bq)
  8634. HQ.Size = Vector3.new(1, 1, 1)
  8635. HQ.BrickColor = BrickColor.new("Cyan")
  8636. HQ.Material = "Neon"
  8637. HQ.Anchored = true
  8638. HQ.CanCollide = false
  8639. HQ.Transparency = 0.4
  8640. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8641. local HQ2 = Instance.new("SpecialMesh", HQ)
  8642. HQ2.MeshType = "Cylinder"
  8643. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  8644. local HQ23 = Instance.new("Part", Bq)
  8645. HQ23.Size = Vector3.new(1, 1, 1)
  8646. HQ23.BrickColor = BrickColor.new("Cyan")
  8647. HQ23.Material = "Neon"
  8648. HQ23.Anchored = true
  8649. HQ23.CanCollide = false
  8650. HQ23.Transparency = 0.4
  8651. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8652. local HQ22 = Instance.new("SpecialMesh", HQ23)
  8653. HQ22.MeshType = "Cylinder"
  8654. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  8655. local ZO = Instance.new("Part", Bq)
  8656. ZO.Size = Vector3.new(1, 1, 1)
  8657. ZO.BrickColor = BrickColor.new("Cyan")
  8658. ZO.Material = "Neon"
  8659. ZO.Anchored = true
  8660. ZO.CanCollide = false
  8661. ZO.Transparency = 0.4
  8662. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8663. local ZO2 = Instance.new("SpecialMesh", ZO)
  8664. ZO2.MeshType = "Cylinder"
  8665. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  8666. local BO = Instance.new("Part", Bq)
  8667. BO.Size = Vector3.new(1, 1, 1)
  8668. BO.BrickColor = BrickColor.new("Cyan")
  8669. BO.Material = "Neon"
  8670. BO.Anchored = true
  8671. BO.CanCollide = false
  8672. BO.Transparency = 0.4
  8673. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8674. local BO2 = Instance.new("SpecialMesh", BO)
  8675. BO2.MeshType = "Cylinder"
  8676. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  8677. local Grab = Instance.new("Part", RootPart)
  8678. Grab.Size = Vector3.new(5, 5, 5)
  8679. Grab.CanCollide = false
  8680. Grab.Anchored = true
  8681. Grab.BrickColor = BrickColor.new("Deep orange")
  8682. Grab.Transparency = math.huge
  8683. local Grabo = Instance.new("Weld", Grab)
  8684. Grabo.Part0 = RootPart
  8685. Grabo.Part1 = Grab
  8686. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8687. Grab.Touched:connect(function(hit)
  8688. if hit.Name ~= "Grab" then
  8689. kamehurt(hit, 10)
  8690. end
  8691. end)
  8692. RootPart.Anchored = true
  8693. for i = 0, 20, 0.1 do
  8694. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8695. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  8696. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  8697. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  8698. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  8699. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8700. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8701. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8702. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8703. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  8704. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  8705. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8706. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8707. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8708. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8709. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8710. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  8711. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  8712. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  8713. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  8714. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  8715. game:GetService("RunService").RenderStepped:wait()
  8716. end
  8717. wait(0)
  8718. Bq:Destroy()
  8719. Music2:Destroy()
  8720. local Music3 = Instance.new("Sound", UpperTorso)
  8721. Music3.SoundId = "rbxassetid://551399627"
  8722. Music3.Pitch = 1
  8723. Music3.Looped = false
  8724. Music3.Volume = 3.2
  8725. wait(1.0E-4)
  8726. Music3:Play()
  8727. Debounces.on = false
  8728. Debounces.Here = false
  8729. shot = shot + 1
  8730. local rng = Instance.new("Part", RootPart)
  8731. rng.Anchored = true
  8732. rng.BrickColor = BrickColor.new("Really blue")
  8733. rng.CanCollide = false
  8734. rng.FormFactor = 3
  8735. rng.Name = "Ring"
  8736. rng.Size = Vector3.new(8, 8, 8)
  8737. rng.Transparency = 0.35
  8738. rng.TopSurface = 0
  8739. rng.BottomSurface = 0
  8740. rng2 = rng:clone()
  8741. rng3 = rng2:clone()
  8742. rng4 = rng2:clone()
  8743. local rngm = Instance.new("SpecialMesh", rng)
  8744. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8745. rngm.Scale = Vector3.new(1, 1, 1)
  8746. rngm2 = rngm:clone()
  8747. rngm2.Scale = Vector3.new(1, 1, 1)
  8748. rngm3 = rngm2:clone()
  8749. rngm3.Parent = rng3
  8750. rngm3.Scale = Vector3.new(1, 1, 1)
  8751. rngm4 = rngm2:clone()
  8752. rngm4.Parent = rng4
  8753. rngm4.Scale = Vector3.new(1, 1, 1)
  8754. local bem = Instance.new("Part", RootPart)
  8755. bem.Anchored = true
  8756. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8757. bem.BrickColor = BrickColor.new("Cyan")
  8758. bem.CanCollide = false
  8759. bem.Material = "Neon"
  8760. local bem2 = Instance.new("Part", RootPart)
  8761. bem2.Anchored = true
  8762. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8763. bem2.BrickColor = BrickColor.new("White")
  8764. bem2.CanCollide = false
  8765. bem2.Material = "Neon"
  8766. local aura = Instance.new("ParticleEmitter", bem)
  8767. aura.Size = NumberSequence.new(11)
  8768. aura.Lifetime = NumberRange.new(0.5)
  8769. aura.LightEmission = 1
  8770. aura.Texture = "http://www.roblox.com/asset/?id="
  8771. aura.Speed = NumberRange.new(0)
  8772. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8773. aura.Rate = 400
  8774. bem.FormFactor = 3
  8775. bem.Name = "Beam" .. shot
  8776. bem.Size = Vector3.new(13, 13, 13)
  8777. bem.Transparency = 0.35
  8778. bem.TopSurface = 0
  8779. bem.BottomSurface = 0
  8780. local bemm2 = Instance.new("SpecialMesh", bem2)
  8781. bemm2.MeshType = 4
  8782. bemm2.Scale = Vector3.new(1, 1, 1)
  8783. bem2.FormFactor = 3
  8784. bem2.Name = "Beam" .. shot
  8785. bem2.Size = Vector3.new(11, 11, 11)
  8786. bem2.Transparency = 0.35
  8787. bem2.TopSurface = 0
  8788. bem2.BottomSurface = 0
  8789. local bemm = Instance.new("SpecialMesh", bem)
  8790. bemm.MeshType = 4
  8791. bemm.Scale = Vector3.new(1, 1, 1)
  8792. local out = Instance.new("Part", Character)
  8793. out.Anchored = true
  8794. out.BrickColor = BrickColor.new("Cyan")
  8795. out.CanCollide = false
  8796. out.FormFactor = 3
  8797. out.Name = "Out"
  8798. out.Material = "Neon"
  8799. out.Size = Vector3.new(46, 46, 46)
  8800. out.Transparency = 0.35
  8801. out.TopSurface = 0
  8802. out.BottomSurface = 0
  8803. local outm = Instance.new("SpecialMesh", out)
  8804. outm.MeshType = 3
  8805. outm.Scale = Vector3.new(1, 1, 1)
  8806. local out2 = Instance.new("Part", Character)
  8807. out2.Anchored = true
  8808. out2.BrickColor = BrickColor.new("White")
  8809. out2.CanCollide = false
  8810. out2.FormFactor = 3
  8811. out2.Name = "Out"
  8812. out2.Material = "Neon"
  8813. out2.Size = Vector3.new(40, 40, 40)
  8814. out2.Transparency = 0.35
  8815. out2.TopSurface = 0
  8816. out2.BottomSurface = 0
  8817. local outm2 = Instance.new("SpecialMesh", out2)
  8818. outm2.MeshType = 3
  8819. outm2.Scale = Vector3.new(1, 1, 1)
  8820. local outl = Instance.new("Part", Character)
  8821. outl.Anchored = true
  8822. outl.BrickColor = BrickColor.new("Cyan")
  8823. outl.CanCollide = false
  8824. outl.FormFactor = 3
  8825. outl.Name = "Out"
  8826. outl.Material = "Neon"
  8827. outl.Size = Vector3.new(57, 57, 57)
  8828. outl.Transparency = 0.35
  8829. outl.TopSurface = 0
  8830. outl.BottomSurface = 0
  8831. local outml = Instance.new("SpecialMesh", outl)
  8832. outml.MeshType = 3
  8833. outml.Scale = Vector3.new(1, 1, 1)
  8834. local out2l = Instance.new("Part", Character)
  8835. out2l.Anchored = true
  8836. out2l.BrickColor = BrickColor.new("White")
  8837. out2l.CanCollide = false
  8838. out2l.FormFactor = 3
  8839. out2l.Name = "Out"
  8840. out2l.Material = "Neon"
  8841. out2l.Size = Vector3.new(49, 49, 49)
  8842. out2l.Transparency = 0.35
  8843. out2l.TopSurface = 0
  8844. out2l.BottomSurface = 0
  8845. local outm2l = Instance.new("SpecialMesh", out2l)
  8846. outm2l.MeshType = 3
  8847. outm2l.Scale = Vector3.new(1, 1, 1)
  8848. local outau = Instance.new("Part", Character)
  8849. outau.Anchored = true
  8850. outau.BrickColor = BrickColor.new("White")
  8851. outau.CanCollide = false
  8852. outau.FormFactor = 3
  8853. outau.Name = "Out"
  8854. outau.Material = "Neon"
  8855. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8856. outau.Transparency = 0.35
  8857. outau.TopSurface = 0
  8858. outau.BottomSurface = 0
  8859. local outm2au = Instance.new("SpecialMesh", outau)
  8860. outm2au.MeshType = 3
  8861. outm2au.Scale = Vector3.new(1, 1, 1)
  8862. local outau2 = Instance.new("Part", Character)
  8863. outau2.Anchored = true
  8864. outau2.BrickColor = BrickColor.new("White")
  8865. outau2.CanCollide = false
  8866. outau2.FormFactor = 3
  8867. outau2.Name = "Out"
  8868. outau2.Material = "Neon"
  8869. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8870. outau2.Transparency = 0.35
  8871. outau2.TopSurface = 0
  8872. outau2.BottomSurface = 0
  8873. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8874. outm2au2.MeshType = 3
  8875. outm2au2.Scale = Vector3.new(1, 1, 1)
  8876. local bnd = Instance.new("Part", RootPart)
  8877. bnd.Anchored = true
  8878. bnd.BrickColor = BrickColor.new("Really blue")
  8879. bnd.CanCollide = false
  8880. bnd.Material = "Neon"
  8881. bnd.FormFactor = 3
  8882. bnd.Name = "Bend"
  8883. bnd.Size = Vector3.new(10, 10, 10)
  8884. bnd.Transparency = 1
  8885. bnd.TopSurface = 0
  8886. bnd.BottomSurface = 0
  8887. local bndm = Instance.new("SpecialMesh", bnd)
  8888. bndm.MeshType = 3
  8889. bndm.Scale = Vector3.new(1, 1, 1)
  8890. local Chow = Instance.new("ParticleEmitter")
  8891. Chow.Name = "Aura"
  8892. Chow.Texture = "rbxassetid://779576004"
  8893. Chow.Parent = outau
  8894. Chow.LightEmission = 1
  8895. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8896. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8897. Chow.Size = NumberSequence.new(40)
  8898. Chow.LockedToPart = true
  8899. Chow.Lifetime = NumberRange.new(0.2)
  8900. Chow.Rate = 100
  8901. Chow.Rotation = NumberRange.new(-360, 360)
  8902. Chow.Speed = NumberRange.new(0.3)
  8903. Chow.EmissionDirection = "Top"
  8904. local Chow2 = Instance.new("ParticleEmitter")
  8905. Chow2.Name = "Aura"
  8906. Chow2.Texture = "rbxassetid://779576004"
  8907. Chow2.Parent = outau2
  8908. Chow2.LightEmission = 1
  8909. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8910. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8911. Chow2.Size = NumberSequence.new(60)
  8912. Chow2.LockedToPart = true
  8913. Chow2.Lifetime = NumberRange.new(0.2)
  8914. Chow2.Rate = 200
  8915. Chow2.Rotation = NumberRange.new(-360, 360)
  8916. Chow2.Speed = NumberRange.new(0.3)
  8917. Chow2.EmissionDirection = "Top"
  8918. local Atch1 = Instance.new("Attachment", out2l)
  8919. Atch1.Position = Vector3.new(0, 2, 0)
  8920. local Atch2 = Instance.new("Attachment", out2l)
  8921. Atch2.Position = Vector3.new(0, -2.5, 0)
  8922. local Trail = Instance.new("Trail", Character)
  8923. Trail.Attachment0 = Atch1
  8924. Trail.Attachment1 = Atch2
  8925. Trail.Texture = "rbxassetid://22636887"
  8926. Trail.Lifetime = 1.7
  8927. Trail.Transparency = NumberSequence.new({
  8928. NumberSequenceKeypoint.new(0, 0, 0),
  8929. NumberSequenceKeypoint.new(1, 1, 0)
  8930. })
  8931. Trail.Color = ColorSequence.new(ColorsArray)
  8932. Trail.LightEmission = 5
  8933. local To = Instance.new("Part", Character)
  8934. To.Size = Vector3.new(2, 1, 2)
  8935. To.BrickColor = BrickColor.new("Toothpaste")
  8936. To.CanCollide = false
  8937. To.Anchored = true
  8938. To.Material = "Neon"
  8939. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8940. local To2 = Instance.new("SpecialMesh", To)
  8941. To2.MeshId = "rbxassetid://569384034"
  8942. To2.Scale = Vector3.new(10, 10, 10)
  8943. local Rin = Instance.new("Part", Character)
  8944. Rin.Size = Vector3.new(1, 1, 1)
  8945. Rin.BrickColor = BrickColor.new("White")
  8946. Rin.Anchored = true
  8947. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8948. local Rin2 = Instance.new("SpecialMesh", Rin)
  8949. Rin2.MeshId = "rbxassetid://3270017"
  8950. Rin2.Scale = Vector3.new(1, 1, 1)
  8951. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8952. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8953. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8954. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8955. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8956. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8957. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8958. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8959. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8960. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8961. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8962. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8963. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8964. Debounces.Shewt = true
  8965. local Music2 = Instance.new("Sound", UpperTorso)
  8966. Music2.SoundId = "rbxassetid://1117288204"
  8967. Music2.Pitch = 1
  8968. Music2.Looped = false
  8969. Music2.Volume = 7.2
  8970. wait(1.0E-4)
  8971. Music2:Play()
  8972. coroutine.wrap(function()
  8973. for i = 1, 20, 0.2 do
  8974. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8975. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8976. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8977. rng.Transparency = i / 20
  8978. rng3.Transparency = 0.041666666666666664
  8979. rng4.Transparency = i / 26
  8980. wait()
  8981. end
  8982. wait(5)
  8983. rng:Destroy()
  8984. end)()
  8985. if Debounces.Shewt == true then
  8986. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8987. hit = ht.Parent
  8988. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8989. if HasntTouched(hit.Name) == true and deb == false then
  8990. deb = true
  8991. coroutine.wrap(function()
  8992. end)()
  8993. table.insert(Touche, hit.Name)
  8994. deb = false
  8995. end
  8996. coroutine.wrap(function()
  8997. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8998. wait(0.4)
  8999. end)()
  9000. table.insert(Touche, hit.Parent.Name)
  9001. deb = false
  9002. for i, v in pairs(Touche) do
  9003. print(v)
  9004. end
  9005. end
  9006. end)
  9007. end
  9008. for i = 0, 1700, 23 do
  9009. bem.Size = Vector3.new(i, 37, 37)
  9010. bem2.Size = Vector3.new(i, 27, 27)
  9011. Grab.Size = Vector3.new(i, 37, 37)
  9012. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9013. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9014. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9015. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9016. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9017. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9018. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9019. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9020. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9021. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  9022. bnd.Size = Vector3.new(10, 10, 10)
  9023. bndm.Scale = Vector3.new(10, 10, 10)
  9024. To.Transparency = To.Transparency + 0.012
  9025. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  9026. if i % 10 == 0 then
  9027. do
  9028. local newRng = rng2:Clone()
  9029. newRng.Parent = RootPart
  9030. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  9031. local newRngm = rngm2:clone()
  9032. newRngm.Parent = newRng
  9033. coroutine.wrap(function()
  9034. for i = 1, 10, 0.2 do
  9035. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  9036. newRng.Transparency = i / 10
  9037. wait()
  9038. end
  9039. wait(0)
  9040. newRng:Destroy()
  9041. end)()
  9042. end
  9043. end
  9044. wait()
  9045. end
  9046. wait(0)
  9047. Debounces.Shewt = false
  9048. out:Destroy()
  9049. out2:Destroy()
  9050. bnd:Destroy()
  9051. bem:Destroy()
  9052. bem2:Destroy()
  9053. To:Destroy()
  9054. To2:Destroy()
  9055. Music2:Destroy()
  9056. out2l:Destroy()
  9057. outl:Destroy()
  9058. outau:Destroy()
  9059. outau2:Destroy()
  9060. Trail:Destroy()
  9061. Atch1:Destroy()
  9062. Grab:Destroy()
  9063. Grabo:Destroy()
  9064. for i, v in pairs(RootPart:GetChildren()) do
  9065. if v:IsA("BodyPosition") then
  9066. v:Remove()
  9067. end
  9068. end
  9069. RootPart.Anchored = false
  9070. Debounces.Ready = false
  9071. for i, v in pairs(Touche) do
  9072. table.remove(Touche, i)
  9073. end
  9074. wait()
  9075. table.insert(Touche, Character.Name)
  9076. Debounces.NoIdl = false
  9077. if Debounces.CanAttack == false then
  9078. Debounces.CanAttack = true
  9079. end
  9080. end
  9081. end
  9082. end
  9083. Idle = false
  9084. Humanoid.WalkSpeed = 16
  9085. end)
  9086. Mouse.KeyDown:connect(function(key)
  9087. if key == "z" and ssj4 == true then
  9088. Idle = true
  9089. if Debounces.CanAttack == true then
  9090. Debounces.CanAttack = false
  9091. Debounces.on = true
  9092. Debounces.NoIdl = true
  9093. do
  9094. local Music2 = Instance.new("Sound", UpperTorso)
  9095. Music2.SoundId = "rbxassetid://1112364900"
  9096. Music2.Pitch = 1
  9097. Music2.Looped = false
  9098. Music2.Volume = 3.2
  9099. wait(1.0E-4)
  9100. Music2:Play()
  9101. local sbs = Instance.new("BodyPosition", RootPart)
  9102. sbs.P = 3000
  9103. sbs.D = 1000
  9104. sbs.maxForce = Vector3.new(0, 0, 0)
  9105. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  9106. local Music3 = Instance.new("Sound", UpperTorso)
  9107. Music3.SoundId = "rbxassetid://551399476"
  9108. Music3.Pitch = 1
  9109. Music3.Looped = false
  9110. Music3.Volume = 3.2
  9111. wait(1.0E-4)
  9112. Music3:Play()
  9113. wait(0.5)
  9114. local Bq = Instance.new("Part", Character)
  9115. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  9116. Bq.BrickColor = BrickColor.new("Really red")
  9117. Bq.Material = "Neon"
  9118. Bq.Anchored = true
  9119. Bq.CanCollide = false
  9120. Bq.Transparency = 0.1
  9121. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9122. local Bq2 = Instance.new("SpecialMesh", Bq)
  9123. Bq2.MeshType = "Sphere"
  9124. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  9125. local HQ = Instance.new("Part", Bq)
  9126. HQ.Size = Vector3.new(1, 1, 1)
  9127. HQ.BrickColor = BrickColor.new("Really red")
  9128. HQ.Material = "Neon"
  9129. HQ.Anchored = true
  9130. HQ.CanCollide = false
  9131. HQ.Transparency = 0.4
  9132. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9133. local HQ2 = Instance.new("SpecialMesh", HQ)
  9134. HQ2.MeshType = "Cylinder"
  9135. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  9136. local HQ23 = Instance.new("Part", Bq)
  9137. HQ23.Size = Vector3.new(1, 1, 1)
  9138. HQ23.BrickColor = BrickColor.new("Really red")
  9139. HQ23.Material = "Neon"
  9140. HQ23.Anchored = true
  9141. HQ23.CanCollide = false
  9142. HQ23.Transparency = 0.4
  9143. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9144. local HQ22 = Instance.new("SpecialMesh", HQ23)
  9145. HQ22.MeshType = "Cylinder"
  9146. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  9147. local ZO = Instance.new("Part", Bq)
  9148. ZO.Size = Vector3.new(1, 1, 1)
  9149. ZO.BrickColor = BrickColor.new("Really red")
  9150. ZO.Material = "Neon"
  9151. ZO.Anchored = true
  9152. ZO.CanCollide = false
  9153. ZO.Transparency = 0.4
  9154. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9155. local ZO2 = Instance.new("SpecialMesh", ZO)
  9156. ZO2.MeshType = "Cylinder"
  9157. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  9158. local BO = Instance.new("Part", Bq)
  9159. BO.Size = Vector3.new(1, 1, 1)
  9160. BO.BrickColor = BrickColor.new("Really red")
  9161. BO.Material = "Neon"
  9162. BO.Anchored = true
  9163. BO.CanCollide = false
  9164. BO.Transparency = 0.4
  9165. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9166. local BO2 = Instance.new("SpecialMesh", BO)
  9167. BO2.MeshType = "Cylinder"
  9168. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  9169. local Grab = Instance.new("Part", RootPart)
  9170. Grab.Size = Vector3.new(5, 5, 5)
  9171. Grab.CanCollide = false
  9172. Grab.Anchored = true
  9173. Grab.BrickColor = BrickColor.new("Deep orange")
  9174. Grab.Transparency = math.huge
  9175. local Grabo = Instance.new("Weld", Grab)
  9176. Grabo.Part0 = RootPart
  9177. Grabo.Part1 = Grab
  9178. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9179. Grab.Touched:connect(function(hit)
  9180. if hit.Name ~= "Grab" then
  9181. kamessj4hurt(hit, 10)
  9182. end
  9183. end)
  9184. RootPart.Anchored = true
  9185. for i = 0, 20, 0.1 do
  9186. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  9187. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  9188. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  9189. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  9190. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  9191. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9192. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9193. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  9194. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9195. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  9196. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  9197. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9198. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9199. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9200. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9201. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9202. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  9203. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  9204. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  9205. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  9206. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  9207. game:GetService("RunService").RenderStepped:wait()
  9208. end
  9209. wait(0)
  9210. Bq:Destroy()
  9211. Music2:Destroy()
  9212. local Music3 = Instance.new("Sound", UpperTorso)
  9213. Music3.SoundId = "rbxassetid://551399627"
  9214. Music3.Pitch = 1
  9215. Music3.Looped = false
  9216. Music3.Volume = 3.2
  9217. wait(1.0E-4)
  9218. Music3:Play()
  9219. Debounces.on = false
  9220. Debounces.Here = false
  9221. shot = shot + 1
  9222. local rng = Instance.new("Part", RootPart)
  9223. rng.Anchored = true
  9224. rng.BrickColor = BrickColor.new("Really red")
  9225. rng.CanCollide = false
  9226. rng.FormFactor = 3
  9227. rng.Name = "Ring"
  9228. rng.Size = Vector3.new(8, 8, 8)
  9229. rng.Transparency = 0.35
  9230. rng.TopSurface = 0
  9231. rng.BottomSurface = 0
  9232. rng2 = rng:clone()
  9233. rng3 = rng2:clone()
  9234. rng4 = rng2:clone()
  9235. local rngm = Instance.new("SpecialMesh", rng)
  9236. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  9237. rngm.Scale = Vector3.new(1, 1, 1)
  9238. rngm2 = rngm:clone()
  9239. rngm2.Scale = Vector3.new(1, 1, 1)
  9240. rngm3 = rngm2:clone()
  9241. rngm3.Parent = rng3
  9242. rngm3.Scale = Vector3.new(1, 1, 1)
  9243. rngm4 = rngm2:clone()
  9244. rngm4.Parent = rng4
  9245. rngm4.Scale = Vector3.new(1, 1, 1)
  9246. local bem = Instance.new("Part", RootPart)
  9247. bem.Anchored = true
  9248. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  9249. bem.BrickColor = BrickColor.new("Really red")
  9250. bem.CanCollide = false
  9251. bem.Material = "Neon"
  9252. local bem2 = Instance.new("Part", RootPart)
  9253. bem2.Anchored = true
  9254. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  9255. bem2.BrickColor = BrickColor.new("CGA brown")
  9256. bem2.CanCollide = false
  9257. bem2.Material = "Neon"
  9258. local aura = Instance.new("ParticleEmitter", bem)
  9259. aura.Size = NumberSequence.new(11)
  9260. aura.Lifetime = NumberRange.new(0.5)
  9261. aura.LightEmission = 1
  9262. aura.Texture = "http://www.roblox.com/asset/?id="
  9263. aura.Speed = NumberRange.new(0)
  9264. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  9265. aura.Rate = 400
  9266. bem.FormFactor = 3
  9267. bem.Name = "Beam" .. shot
  9268. bem.Size = Vector3.new(13, 13, 13)
  9269. bem.Transparency = 0.35
  9270. bem.TopSurface = 0
  9271. bem.BottomSurface = 0
  9272. local bemm2 = Instance.new("SpecialMesh", bem2)
  9273. bemm2.MeshType = 4
  9274. bemm2.Scale = Vector3.new(1, 1, 1)
  9275. bem2.FormFactor = 3
  9276. bem2.Name = "Beam" .. shot
  9277. bem2.Size = Vector3.new(11, 11, 11)
  9278. bem2.Transparency = 0.35
  9279. bem2.TopSurface = 0
  9280. bem2.BottomSurface = 0
  9281. local bemm = Instance.new("SpecialMesh", bem)
  9282. bemm.MeshType = 4
  9283. bemm.Scale = Vector3.new(1, 1, 1)
  9284. local out = Instance.new("Part", Character)
  9285. out.Anchored = true
  9286. out.BrickColor = BrickColor.new("Really red")
  9287. out.CanCollide = false
  9288. out.FormFactor = 3
  9289. out.Name = "Out"
  9290. out.Material = "Neon"
  9291. out.Size = Vector3.new(46, 46, 46)
  9292. out.Transparency = 0.35
  9293. out.TopSurface = 0
  9294. out.BottomSurface = 0
  9295. local outm = Instance.new("SpecialMesh", out)
  9296. outm.MeshType = 3
  9297. outm.Scale = Vector3.new(1, 1, 1)
  9298. local out2 = Instance.new("Part", Character)
  9299. out2.Anchored = true
  9300. out2.BrickColor = BrickColor.new("CGA brown")
  9301. out2.CanCollide = false
  9302. out2.FormFactor = 3
  9303. out2.Name = "Out"
  9304. out2.Material = "Neon"
  9305. out2.Size = Vector3.new(40, 40, 40)
  9306. out2.Transparency = 0.35
  9307. out2.TopSurface = 0
  9308. out2.BottomSurface = 0
  9309. local outm2 = Instance.new("SpecialMesh", out2)
  9310. outm2.MeshType = 3
  9311. outm2.Scale = Vector3.new(1, 1, 1)
  9312. local outl = Instance.new("Part", Character)
  9313. outl.Anchored = true
  9314. outl.BrickColor = BrickColor.new("Really red")
  9315. outl.CanCollide = false
  9316. outl.FormFactor = 3
  9317. outl.Name = "Out"
  9318. outl.Material = "Neon"
  9319. outl.Size = Vector3.new(57, 57, 57)
  9320. outl.Transparency = 0.35
  9321. outl.TopSurface = 0
  9322. outl.BottomSurface = 0
  9323. local outml = Instance.new("SpecialMesh", outl)
  9324. outml.MeshType = 3
  9325. outml.Scale = Vector3.new(1, 1, 1)
  9326. local out2l = Instance.new("Part", Character)
  9327. out2l.Anchored = true
  9328. out2l.BrickColor = BrickColor.new("CGA brown")
  9329. out2l.CanCollide = false
  9330. out2l.FormFactor = 3
  9331. out2l.Name = "Out"
  9332. out2l.Material = "Neon"
  9333. out2l.Size = Vector3.new(49, 49, 49)
  9334. out2l.Transparency = 0.35
  9335. out2l.TopSurface = 0
  9336. out2l.BottomSurface = 0
  9337. local outm2l = Instance.new("SpecialMesh", out2l)
  9338. outm2l.MeshType = 3
  9339. outm2l.Scale = Vector3.new(1, 1, 1)
  9340. local outau = Instance.new("Part", Character)
  9341. outau.Anchored = true
  9342. outau.BrickColor = BrickColor.new("CGA brown")
  9343. outau.CanCollide = false
  9344. outau.FormFactor = 3
  9345. outau.Name = "Out"
  9346. outau.Material = "Neon"
  9347. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  9348. outau.Transparency = 0.35
  9349. outau.TopSurface = 0
  9350. outau.BottomSurface = 0
  9351. local outm2au = Instance.new("SpecialMesh", outau)
  9352. outm2au.MeshType = 3
  9353. outm2au.Scale = Vector3.new(1, 1, 1)
  9354. local outau2 = Instance.new("Part", Character)
  9355. outau2.Anchored = true
  9356. outau2.BrickColor = BrickColor.new("CGA brown")
  9357. outau2.CanCollide = false
  9358. outau2.FormFactor = 3
  9359. outau2.Name = "Out"
  9360. outau2.Material = "Neon"
  9361. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  9362. outau2.Transparency = 0.35
  9363. outau2.TopSurface = 0
  9364. outau2.BottomSurface = 0
  9365. local outm2au2 = Instance.new("SpecialMesh", outau2)
  9366. outm2au2.MeshType = 3
  9367. outm2au2.Scale = Vector3.new(1, 1, 1)
  9368. local bnd = Instance.new("Part", RootPart)
  9369. bnd.Anchored = true
  9370. bnd.BrickColor = BrickColor.new("Really red")
  9371. bnd.CanCollide = false
  9372. bnd.Material = "Neon"
  9373. bnd.FormFactor = 3
  9374. bnd.Name = "Bend"
  9375. bnd.Size = Vector3.new(10, 10, 10)
  9376. bnd.Transparency = 1
  9377. bnd.TopSurface = 0
  9378. bnd.BottomSurface = 0
  9379. local bndm = Instance.new("SpecialMesh", bnd)
  9380. bndm.MeshType = 3
  9381. bndm.Scale = Vector3.new(1, 1, 1)
  9382. local Chow = Instance.new("ParticleEmitter")
  9383. Chow.Name = "Aura"
  9384. Chow.Texture = "rbxassetid://779576004"
  9385. Chow.Parent = outau
  9386. Chow.LightEmission = 1
  9387. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  9388. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9389. Chow.Size = NumberSequence.new(40)
  9390. Chow.LockedToPart = true
  9391. Chow.Lifetime = NumberRange.new(0.2)
  9392. Chow.Rate = 100
  9393. Chow.Rotation = NumberRange.new(-360, 360)
  9394. Chow.Speed = NumberRange.new(0.3)
  9395. Chow.EmissionDirection = "Top"
  9396. local Chow2 = Instance.new("ParticleEmitter")
  9397. Chow2.Name = "Aura"
  9398. Chow2.Texture = "rbxassetid://779576004"
  9399. Chow2.Parent = outau2
  9400. Chow2.LightEmission = 1
  9401. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  9402. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9403. Chow2.Size = NumberSequence.new(60)
  9404. Chow2.LockedToPart = true
  9405. Chow2.Lifetime = NumberRange.new(0.2)
  9406. Chow2.Rate = 200
  9407. Chow2.Rotation = NumberRange.new(-360, 360)
  9408. Chow2.Speed = NumberRange.new(0.3)
  9409. Chow2.EmissionDirection = "Top"
  9410. local Atch1 = Instance.new("Attachment", out2l)
  9411. Atch1.Position = Vector3.new(0, 2, 0)
  9412. local Atch2 = Instance.new("Attachment", out2l)
  9413. Atch2.Position = Vector3.new(0, -2.5, 0)
  9414. local Trail = Instance.new("Trail", Character)
  9415. Trail.Attachment0 = Atch1
  9416. Trail.Attachment1 = Atch2
  9417. Trail.Texture = "rbxassetid://22636887"
  9418. Trail.Lifetime = 1.7
  9419. Trail.Transparency = NumberSequence.new({
  9420. NumberSequenceKeypoint.new(0, 0, 0),
  9421. NumberSequenceKeypoint.new(1, 1, 0)
  9422. })
  9423. Trail.Color = ColorSequence.new(ColorsArray)
  9424. Trail.LightEmission = 5
  9425. local To = Instance.new("Part", Character)
  9426. To.Size = Vector3.new(2, 1, 2)
  9427. To.BrickColor = BrickColor.new("Really red")
  9428. To.CanCollide = false
  9429. To.Anchored = true
  9430. To.Material = "Neon"
  9431. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9432. local To2 = Instance.new("SpecialMesh", To)
  9433. To2.MeshId = "rbxassetid://569384034"
  9434. To2.Scale = Vector3.new(10, 10, 10)
  9435. local Rin = Instance.new("Part", Character)
  9436. Rin.Size = Vector3.new(1, 1, 1)
  9437. Rin.BrickColor = BrickColor.new("White")
  9438. Rin.Anchored = true
  9439. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9440. local Rin2 = Instance.new("SpecialMesh", Rin)
  9441. Rin2.MeshId = "rbxassetid://3270017"
  9442. Rin2.Scale = Vector3.new(1, 1, 1)
  9443. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9444. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9445. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9446. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9447. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9448. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9449. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9450. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  9451. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9452. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9453. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  9454. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9455. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9456. Debounces.Shewt = true
  9457. local Music2 = Instance.new("Sound", UpperTorso)
  9458. Music2.SoundId = "rbxassetid://1117288204"
  9459. Music2.Pitch = 1
  9460. Music2.Looped = false
  9461. Music2.Volume = 7.2
  9462. wait(1.0E-4)
  9463. Music2:Play()
  9464. coroutine.wrap(function()
  9465. for i = 1, 20, 0.2 do
  9466. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  9467. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  9468. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  9469. rng.Transparency = i / 20
  9470. rng3.Transparency = 0.041666666666666664
  9471. rng4.Transparency = i / 26
  9472. wait()
  9473. end
  9474. wait(5)
  9475. rng:Destroy()
  9476. end)()
  9477. if Debounces.Shewt == true then
  9478. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  9479. hit = ht.Parent
  9480. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  9481. if HasntTouched(hit.Name) == true and deb == false then
  9482. deb = true
  9483. coroutine.wrap(function()
  9484. end)()
  9485. table.insert(Touche, hit.Name)
  9486. deb = false
  9487. end
  9488. coroutine.wrap(function()
  9489. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  9490. wait(0.4)
  9491. end)()
  9492. table.insert(Touche, hit.Parent.Name)
  9493. deb = false
  9494. for i, v in pairs(Touche) do
  9495. print(v)
  9496. end
  9497. end
  9498. end)
  9499. end
  9500. for i = 0, 1700, 23 do
  9501. bem.Size = Vector3.new(i, 37, 37)
  9502. bem2.Size = Vector3.new(i, 27, 27)
  9503. Grab.Size = Vector3.new(i, 37, 37)
  9504. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9505. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9506. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9507. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9508. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9509. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9510. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9511. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9512. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9513. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  9514. bnd.Size = Vector3.new(10, 10, 10)
  9515. bndm.Scale = Vector3.new(10, 10, 10)
  9516. To.Transparency = To.Transparency + 0.012
  9517. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  9518. if i % 10 == 0 then
  9519. do
  9520. local newRng = rng2:Clone()
  9521. newRng.Parent = RootPart
  9522. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  9523. local newRngm = rngm2:clone()
  9524. newRngm.Parent = newRng
  9525. coroutine.wrap(function()
  9526. for i = 1, 10, 0.2 do
  9527. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  9528. newRng.Transparency = i / 10
  9529. wait()
  9530. end
  9531. wait(0)
  9532. newRng:Destroy()
  9533. end)()
  9534. end
  9535. end
  9536. wait()
  9537. end
  9538. wait(0)
  9539. Debounces.Shewt = false
  9540. out:Destroy()
  9541. out2:Destroy()
  9542. bnd:Destroy()
  9543. bem:Destroy()
  9544. bem2:Destroy()
  9545. To:Destroy()
  9546. To2:Destroy()
  9547. Music2:Destroy()
  9548. out2l:Destroy()
  9549. outl:Destroy()
  9550. outau:Destroy()
  9551. outau2:Destroy()
  9552. Trail:Destroy()
  9553. Atch1:Destroy()
  9554. Grab:Destroy()
  9555. Grabo:Destroy()
  9556. for i, v in pairs(RootPart:GetChildren()) do
  9557. if v:IsA("BodyPosition") then
  9558. v:Remove()
  9559. end
  9560. end
  9561. RootPart.Anchored = false
  9562. Debounces.Ready = false
  9563. for i, v in pairs(Touche) do
  9564. table.remove(Touche, i)
  9565. end
  9566. wait()
  9567. table.insert(Touche, Character.Name)
  9568. Debounces.NoIdl = false
  9569. if Debounces.CanAttack == false then
  9570. Debounces.CanAttack = true
  9571. end
  9572. end
  9573. end
  9574. end
  9575. Idle = false
  9576. Humanoid.WalkSpeed = 16
  9577. end)
  9578. function unused()
  9579. if not D then
  9580. D = true
  9581. Idle = true
  9582. do
  9583. local Grab = Instance.new("Part", RightHand)
  9584. Grab.Size = Vector3.new(3, 3, 3)
  9585. Grab.CanCollide = false
  9586. Grab.BrickColor = BrickColor.new("Deep orange")
  9587. Grab.Transparency = math.huge
  9588. local Grabo = Instance.new("Weld", Grab)
  9589. Grabo.Part0 = RightHand
  9590. Grabo.Part1 = Grab
  9591. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9592. coroutine.resume(coroutine.create(function()
  9593. for i = 1, 3 do
  9594. do
  9595. local HQ = Instance.new("Part", RightHand)
  9596. HQ.Size = Vector3.new(1, 1, 1)
  9597. HQ.BrickColor = BrickColor.new("White")
  9598. HQ.Material = "Neon"
  9599. HQ.Anchored = true
  9600. HQ.CanCollide = false
  9601. HQ.Transparency = 0.4
  9602. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  9603. local HQ2 = Instance.new("SpecialMesh", HQ)
  9604. HQ2.MeshType = "Sphere"
  9605. HQ2.Scale = Vector3.new(1, 1, 1)
  9606. local ZQW = Instance.new("Part", RightHand)
  9607. ZQW.Size = Vector3.new(1, 1, 1)
  9608. ZQW.BrickColor = BrickColor.new("New Yeller")
  9609. ZQW.Material = "Neon"
  9610. ZQW.Transparency = 0.4
  9611. ZQW.Anchored = true
  9612. ZQW.CanCollide = false
  9613. ZQW.Position = v3(999, 999, 999)
  9614. ZQW.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 300, 0)
  9615. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  9616. ZQW2.MeshType = "Cylinder"
  9617. ZQW2.Scale = Vector3.new(1, 1, 1)
  9618. local H = Instance.new("Part", RightHand)
  9619. H.Size = Vector3.new(1, 1, 1)
  9620. H.BrickColor = BrickColor.new("White")
  9621. H.CanCollide = false
  9622. H.Anchored = true
  9623. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  9624. local H2 = Instance.new("SpecialMesh", H)
  9625. H2.MeshId = "rbxassetid://9982590"
  9626. coroutine.resume(coroutine.create(function()
  9627. for i = 1, 200 do
  9628. ZQW2.Scale = ZQW2.Scale + Vector3.new(30, 1, 120)
  9629. ZQW.Transparency = ZQW.Transparency + 0.009
  9630. HQ2.Scale = HQ2.Scale + Vector3.new(0.4, 45, 0.4)
  9631. HQ.Transparency = HQ.Transparency + 1
  9632. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  9633. H.Transparency = H.Transparency + 0.2
  9634. wait(1.0E-11)
  9635. end
  9636. HQ:Destroy()
  9637. H2:Destroy()
  9638. H:Destroy()
  9639. HQ2:Destroy()
  9640. ZQW:Destroy()
  9641. ZQW2:Destroy()
  9642. end))
  9643. wait(0.3)
  9644. end
  9645. end
  9646. end))
  9647. local SFXZ = Instance.new("Sound", UpperTorso)
  9648. SFXZ.SoundId = "rbxassetid://169259383"
  9649. SFXZ.Volume = 1
  9650. SFXZ.Pitch = 1.5
  9651. SFXZ.Looped = false
  9652. wait(0.01)
  9653. SFXZ:Play()
  9654. Grab.Touched:connect(function(hit)
  9655. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9656. Grab:Destroy()
  9657. hit.Parent.Humanoid:TakeDamage(30)
  9658. do
  9659. local SFXZZ = Instance.new("Sound", hit)
  9660. SFXZZ.SoundId = "rbxassetid://1056625824"
  9661. SFXZZ.Volume = 2.5
  9662. SFXZZ.Pitch = 1
  9663. SFXZZ.Looped = false
  9664. wait(0.01)
  9665. SFXZZ:Play()
  9666. local H = Instance.new("Part", Character)
  9667. H.Size = Vector3.new(1, 1, 1)
  9668. H.BrickColor = BrickColor.new("White")
  9669. H.CanCollide = false
  9670. H.Anchored = true
  9671. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9672. local H2 = Instance.new("SpecialMesh", H)
  9673. H2.MeshId = "rbxassetid://3270017"
  9674. local H3 = Instance.new("Part", Character)
  9675. H3.Size = Vector3.new(1, 1, 1)
  9676. H3.BrickColor = BrickColor.new("White")
  9677. H3.CanCollide = false
  9678. H3.Anchored = true
  9679. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9680. local H23 = Instance.new("SpecialMesh", H3)
  9681. H23.MeshId = "rbxassetid://3270017"
  9682. local H33 = Instance.new("Part", Character)
  9683. H33.Size = Vector3.new(1, 1, 1)
  9684. H33.BrickColor = BrickColor.new("White")
  9685. H33.CanCollide = false
  9686. H33.Anchored = true
  9687. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9688. local H233 = Instance.new("SpecialMesh", H33)
  9689. H233.MeshId = "rbxassetid://20329976"
  9690. local H2 = Instance.new("SpecialMesh", H)
  9691. H2.MeshId = "rbxassetid://3270017"
  9692. local H5 = Instance.new("Part", Character)
  9693. H5.Size = Vector3.new(1, 1, 1)
  9694. H5.BrickColor = BrickColor.new("White")
  9695. H5.CanCollide = false
  9696. H5.Anchored = true
  9697. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9698. local H25 = Instance.new("SpecialMesh", H5)
  9699. H25.MeshId = "rbxassetid://3270017"
  9700. local Hi = Instance.new("Part", hit)
  9701. Hi.Size = Vector3.new(1, 1, 1)
  9702. Hi.BrickColor = BrickColor.new("White")
  9703. Hi.CanCollide = false
  9704. Hi.Anchored = true
  9705. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9706. local Hi2 = Instance.new("SpecialMesh", Hi)
  9707. Hi2.MeshId = "rbxassetid://3270017"
  9708. coroutine.resume(coroutine.create(function()
  9709. for i = 1, 200 do
  9710. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  9711. H.Transparency = H.Transparency + 0.09
  9712. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  9713. H3.Transparency = H3.Transparency + 0.09
  9714. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  9715. H33.Transparency = H3.Transparency + 0.09
  9716. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  9717. H5.Transparency = H5.Transparency + 0.09
  9718. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9719. Hi.Transparency = Hi.Transparency + 0.09
  9720. wait(1.0E-11)
  9721. end
  9722. end))
  9723. local SFXZ = Instance.new("Sound", UpperTorso)
  9724. SFXZ.SoundId = "rbxassetid://447041606"
  9725. SFXZ.Volume = 6
  9726. SFXZ.Pitch = 1
  9727. SFXZ.Looped = false
  9728. wait(0.01)
  9729. SFXZ:Play()
  9730. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9731. Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  9732. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  9733. wait(0.05)
  9734. Fl:remove()
  9735. local ry, ht, ps
  9736. while ht == nil do
  9737. ry, ht, ps = newRay(hit.CFrame * CFrame.new(0, -1, 0), hit.CFrame * CFrame.new(0, -2, 0), 4.1, {hit})
  9738. wait()
  9739. end
  9740. for i = 1, 15 do
  9741. do
  9742. local gtrace = Instance.new("Part", game.Workspace)
  9743. gtrace.BrickColor = BrickColor.new("Grey")
  9744. gtrace.Material = "Slate"
  9745. gtrace.Size = Vector3.new(31, 31, 31)
  9746. gtrace.Anchored = true
  9747. gtrace.CanCollide = true
  9748. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  9749. local gdisp = coroutine.wrap(function()
  9750. wait(12)
  9751. for i = 1, 9 do
  9752. wait(0.1)
  9753. gtrace.Transparency = gtrace.Transparency + 0.1
  9754. end
  9755. gtrace:Destroy()
  9756. end)
  9757. gdisp()
  9758. end
  9759. end
  9760. local SFXZ = Instance.new("Sound", hit)
  9761. SFXZ.SoundId = "rbxassetid://539294959"
  9762. SFXZ.Volume = 10
  9763. SFXZ.Pitch = 1
  9764. SFXZ.Looped = false
  9765. wait(0.01)
  9766. SFXZ:Play()
  9767. local SFXZ = Instance.new("Sound", hit)
  9768. SFXZ.SoundId = "rbxassetid://180120107"
  9769. SFXZ.Volume = 10
  9770. SFXZ.Pitch = 1
  9771. SFXZ.Looped = false
  9772. wait(0.01)
  9773. SFXZ:Play()
  9774. local SFXZ = Instance.new("Sound", hit)
  9775. SFXZ.SoundId = "rbxassetid://315775189"
  9776. SFXZ.Volume = 10
  9777. SFXZ.Pitch = 1
  9778. SFXZ.Looped = false
  9779. wait(0.01)
  9780. SFXZ:Play()
  9781. local SFXZ = Instance.new("Sound", hit)
  9782. SFXZ.SoundId = "rbxassetid://157878578"
  9783. SFXZ.Volume = 10
  9784. SFXZ.Pitch = 1
  9785. SFXZ.Looped = false
  9786. wait(0.01)
  9787. SFXZ:Play()
  9788. hit.Parent:BreakJoints()
  9789. local H = Instance.new("Part", Character)
  9790. H.Size = Vector3.new(1, 1, 1)
  9791. H.BrickColor = BrickColor.new("White")
  9792. H.CanCollide = false
  9793. H.Anchored = true
  9794. H.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9795. local H2 = Instance.new("SpecialMesh", H)
  9796. H2.MeshId = "rbxassetid://3270017"
  9797. local H3 = Instance.new("Part", Character)
  9798. H3.Size = Vector3.new(1, 1, 1)
  9799. H3.BrickColor = BrickColor.new("White")
  9800. H3.CanCollide = false
  9801. H3.Anchored = true
  9802. H3.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9803. local H23 = Instance.new("SpecialMesh", H3)
  9804. H23.MeshId = "rbxassetid://3270017"
  9805. local H33 = Instance.new("Part", Character)
  9806. H33.Size = Vector3.new(1, 1, 1)
  9807. H33.BrickColor = BrickColor.new("White")
  9808. H33.CanCollide = false
  9809. H33.Anchored = true
  9810. H33.CFrame = hit.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9811. local H233 = Instance.new("SpecialMesh", H33)
  9812. H233.MeshId = "rbxassetid://20329976"
  9813. local H2 = Instance.new("SpecialMesh", H)
  9814. H2.MeshId = "rbxassetid://3270017"
  9815. local H5 = Instance.new("Part", Character)
  9816. H5.Size = Vector3.new(1, 1, 1)
  9817. H5.BrickColor = BrickColor.new("White")
  9818. H5.CanCollide = false
  9819. H5.Anchored = true
  9820. H5.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9821. local H25 = Instance.new("SpecialMesh", H5)
  9822. H25.MeshId = "rbxassetid://3270017"
  9823. local Hi = Instance.new("Part", hit)
  9824. Hi.Size = Vector3.new(1, 1, 1)
  9825. Hi.BrickColor = BrickColor.new("White")
  9826. Hi.CanCollide = false
  9827. Hi.Anchored = true
  9828. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9829. local Hi2 = Instance.new("SpecialMesh", Hi)
  9830. Hi2.MeshId = "rbxassetid://3270017"
  9831. coroutine.resume(coroutine.create(function()
  9832. for i = 1, 200 do
  9833. H2.Scale = H2.Scale + Vector3.new(14, 14, 14)
  9834. H.Transparency = H.Transparency + 0.03
  9835. H23.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9836. H3.Transparency = H3.Transparency + 0.03
  9837. H233.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9838. H33.Transparency = H3.Transparency + 0.03
  9839. H25.Scale = H25.Scale + Vector3.new(14, 14, 14)
  9840. H5.Transparency = H5.Transparency + 0.03
  9841. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9842. Hi.Transparency = Hi.Transparency + 0.03
  9843. wait(1.0E-11)
  9844. end
  9845. end))
  9846. end
  9847. end
  9848. end)
  9849. for i = 0, 2, 0.1 do
  9850. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9851. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.22, 0, 0), 0.1)
  9852. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9853. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  9854. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9855. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9856. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9857. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9858. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9859. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.4, 0, 0), 0.1)
  9860. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9861. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9862. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9863. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9864. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), 0.1)
  9865. game:GetService("RunService").RenderStepped:wait()
  9866. end
  9867. coroutine.resume(coroutine.create(function()
  9868. wait(0.5)
  9869. Grab:remove()
  9870. end))
  9871. Idle = false
  9872. wait(0.1)
  9873. D = false
  9874. end
  9875. end
  9876. end
  9877. function TargetSelect(person)
  9878. local dd = coroutine.wrap(function()
  9879. if targetted ~= person then
  9880. targetted = person
  9881. for i = 0, 2, 0.1 do
  9882. swait()
  9883. end
  9884. end
  9885. end)
  9886. dd()
  9887. end
  9888. Mouse.KeyDown:connect(function(key)
  9889. if key == "f" then
  9890. HomingAttack()
  9891. end
  9892. end)
  9893. Mouse.KeyDown:connect(function(key)
  9894. if key == "v" then
  9895. GodFist()
  9896. end
  9897. end)
  9898. Mouse.KeyDown:connect(function(key)
  9899. if key == "q" then
  9900. LockOn()
  9901. end
  9902. end)
  9903. function LockOn()
  9904. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  9905. TargetSelect(Mouse.Target.Parent)
  9906. end
  9907. end
  9908. function HomingAttack()
  9909. if targetted == nil then
  9910. end
  9911. local Music2 = Instance.new("Sound", UpperTorso)
  9912. Music2.SoundId = "rbxassetid://1055279036"
  9913. Music2.Pitch = 1
  9914. Music2.Looped = false
  9915. Music2.Volume = 3.2
  9916. wait(1.0E-4)
  9917. Music2:Play()
  9918. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9919. Zanzoken = Instance.new("Part", RootPart)
  9920. Zanzoken.Anchored = true
  9921. Zanzoken.CanCollide = false
  9922. Zanzoken.Position = v3(999, 999, 999)
  9923. Zanzoken.CFrame = RootPart.CFrame
  9924. game.Debris:AddItem(Zanzoken, 0.5)
  9925. Zanzoken.Transparency = 1
  9926. wait()
  9927. idk = Instance.new("BillboardGui", Zanzoken)
  9928. idk.Size = UDim2.new(10, 0, 15, 0)
  9929. idk.AlwaysOnTop = false
  9930. idk1 = Instance.new("ImageLabel", idk)
  9931. idk1.BackgroundTransparency = 1
  9932. idk.ExtentsOffset = v3(0, 0, 0)
  9933. idk1.ImageTransparency = 0
  9934. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9935. idk1.Size = UDim2.new(2, 0, 1, 0)
  9936. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9937. idk1.Image = "rbxassetid://319554883"
  9938. wait()
  9939. Zanzoken = Instance.new("Part", Character)
  9940. Zanzoken.Anchored = true
  9941. Zanzoken.CanCollide = false
  9942. Zanzoken.Position = v3(999, 999, 999)
  9943. Zanzoken.CFrame = RootPart.CFrame
  9944. game.Debris:AddItem(Zanzoken, 0.5)
  9945. Zanzoken.Transparency = 1
  9946. wait()
  9947. idk = Instance.new("BillboardGui", Zanzoken)
  9948. idk.Size = UDim2.new(20, 0, 20, 0)
  9949. idk.AlwaysOnTop = false
  9950. idk1 = Instance.new("ImageLabel", idk)
  9951. idk1.BackgroundTransparency = 1
  9952. idk.ExtentsOffset = v3(0, 0, 0)
  9953. idk1.ImageTransparency = 0
  9954. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9955. idk1.Size = UDim2.new(2, 0, 1, 0)
  9956. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9957. idk1.Image = "rbxassetid://319554883"
  9958. Humanoid.Health = Humanoid.Health + 300
  9959. end
  9960. function GodFist()
  9961. local FlyAt = Instance.new("Attachment", UpperTorso)
  9962. FlyAt.Position = Vector3.new(0, 2, 0)
  9963. local FlyAt2 = Instance.new("Attachment", UpperTorso)
  9964. FlyAt2.Position = Vector3.new(0, -2.5, 0)
  9965. local Speed = Instance.new("Trail", Character)
  9966. Speed.Attachment0 = FlyAt
  9967. Speed.Attachment1 = FlyAt2
  9968. Speed.Texture = "rbxassetid://22636887"
  9969. Speed.Lifetime = 0.9
  9970. Speed.Transparency = NumberSequence.new({
  9971. NumberSequenceKeypoint.new(0, 0, 0),
  9972. NumberSequenceKeypoint.new(1, 1, 0)
  9973. })
  9974. Speed.Color = ColorSequence.new(ColorsArray)
  9975. Speed.LightEmission = 5
  9976. local bv = Instance.new("BodyVelocity")
  9977. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  9978. bv.velocity = RootPart.CFrame.lookVector * 250
  9979. bv.Parent = RootPart
  9980. local Aura = Instance.new("ParticleEmitter")
  9981. Aura.Name = "Aura"
  9982. Aura.Texture = "rbxassetid://411939841"
  9983. Aura.Parent = UpperTorso
  9984. Aura.LightEmission = 1
  9985. Aura.Transparency = NumberSequence.new(0.2, 1)
  9986. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  9987. Aura.Size = NumberSequence.new(5, 9)
  9988. Aura.LockedToPart = true
  9989. Aura.Lifetime = NumberRange.new(0.3)
  9990. Aura.Rate = 150
  9991. Aura.Speed = NumberRange.new(2.3)
  9992. Aura.EmissionDirection = "Top"
  9993. Aura.Rotation = NumberRange.new(-80, 80)
  9994. local Grab = Instance.new("Part", RightHand)
  9995. Grab.Size = Vector3.new(4, 4, 4)
  9996. Grab.CanCollide = false
  9997. Grab.BrickColor = BrickColor.new("Deep orange")
  9998. Grab.Transparency = math.huge
  9999. local Grabo = Instance.new("Weld", Grab)
  10000. Grabo.Part0 = RightHand
  10001. Grabo.Part1 = Grab
  10002. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10003. local SFXZ = Instance.new("Sound", UpperTorso)
  10004. SFXZ.SoundId = "rbxassetid://1056625824"
  10005. SFXZ.Volume = 1
  10006. SFXZ.Pitch = 1
  10007. SFXZ.Looped = false
  10008. wait(0.01)
  10009. SFXZ:Play()
  10010. Grab.Touched:connect(function(hit)
  10011. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10012. Grab:Destroy()
  10013. RootPart.Anchored = true
  10014. hit.Parent.Humanoid:TakeDamage(75)
  10015. bv:Destroy()
  10016. local SFXZ = Instance.new("Sound", UpperTorso)
  10017. SFXZ.SoundId = "rbxassetid://748050516"
  10018. SFXZ.Volume = 3
  10019. SFXZ.Pitch = 1
  10020. SFXZ.Looped = false
  10021. wait(0.01)
  10022. SFXZ:Play()
  10023. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10024. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10025. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10026. wait(0.05)
  10027. Fl:remove()
  10028. end
  10029. end)
  10030. for i = 0, 4, 0.1 do
  10031. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  10032. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  10033. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10034. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  10035. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10036. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10037. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10038. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10039. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  10040. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  10041. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10042. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10043. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10044. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10045. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  10046. game:GetService("RunService").RenderStepped:wait()
  10047. end
  10048. bv:Destroy()
  10049. RootPart.Anchored = false
  10050. Aura.Enabled = false
  10051. Grab:Destroy()
  10052. FlyAt:Destroy()
  10053. end
  10054. function HomingAttackUI()
  10055. if targetted == nil then
  10056. end
  10057. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  10058. Humanoid.Health = Humanoid.Health + 1000
  10059. end
  10060. function Away()
  10061. if not D then
  10062. D = true
  10063. Idle = true
  10064. do
  10065. local Grab = Instance.new("Part", LeftHand)
  10066. Grab.Size = Vector3.new(3, 3, 3)
  10067. Grab.CanCollide = false
  10068. Grab.BrickColor = BrickColor.new("Deep orange")
  10069. Grab.Transparency = math.huge
  10070. local Grabo = Instance.new("Weld", Grab)
  10071. Grabo.Part0 = LeftHand
  10072. Grabo.Part1 = Grab
  10073. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10074. local SFXZ = Instance.new("Sound", UpperTorso)
  10075. SFXZ.SoundId = "rbxassetid://169259383"
  10076. SFXZ.Volume = 1
  10077. SFXZ.Pitch = 1.5
  10078. SFXZ.Looped = false
  10079. wait(0.01)
  10080. SFXZ:Play()
  10081. Grab.Touched:connect(function(hit)
  10082. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10083. Grab:Destroy()
  10084. hit.Parent.Humanoid:TakeDamage(20)
  10085. do
  10086. local FZcharge = Instance.new("ParticleEmitter", hit)
  10087. FZcharge.Texture = "rbxassetid://31727915"
  10088. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10089. FZcharge.EmissionDirection = "Bottom"
  10090. FZcharge.Speed = NumberRange.new(5)
  10091. FZcharge.Size = NumberSequence.new(10, 0)
  10092. FZcharge.Drag = 2
  10093. FZcharge.LockedToPart = false
  10094. FZcharge.Lifetime = NumberRange.new(3)
  10095. FZcharge.Rate = 150
  10096. FZcharge.LightEmission = 0
  10097. FZcharge.Rotation = NumberRange.new(-100, 100)
  10098. FZcharge.VelocitySpread = 100
  10099. local SFXZZ = Instance.new("Sound", hit)
  10100. SFXZZ.SoundId = "rbxassetid://1056625824"
  10101. SFXZZ.Volume = 2.5
  10102. SFXZZ.Pitch = 1
  10103. SFXZZ.Looped = false
  10104. wait(0.01)
  10105. SFXZZ:Play()
  10106. local H = Instance.new("Part", Character)
  10107. H.Size = Vector3.new(1, 1, 1)
  10108. H.BrickColor = BrickColor.new("White")
  10109. H.CanCollide = false
  10110. H.Anchored = true
  10111. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10112. local H2 = Instance.new("SpecialMesh", H)
  10113. H2.MeshId = "rbxassetid://3270017"
  10114. local H3 = Instance.new("Part", Character)
  10115. H3.Size = Vector3.new(1, 1, 1)
  10116. H3.BrickColor = BrickColor.new("White")
  10117. H3.CanCollide = false
  10118. H3.Anchored = true
  10119. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10120. local H23 = Instance.new("SpecialMesh", H3)
  10121. H23.MeshId = "rbxassetid://3270017"
  10122. local H33 = Instance.new("Part", Character)
  10123. H33.Size = Vector3.new(1, 1, 1)
  10124. H33.BrickColor = BrickColor.new("White")
  10125. H33.CanCollide = false
  10126. H33.Anchored = true
  10127. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10128. local H233 = Instance.new("SpecialMesh", H33)
  10129. H233.MeshId = "rbxassetid://20329976"
  10130. local H2 = Instance.new("SpecialMesh", H)
  10131. H2.MeshId = "rbxassetid://3270017"
  10132. local H5 = Instance.new("Part", Character)
  10133. H5.Size = Vector3.new(1, 1, 1)
  10134. H5.BrickColor = BrickColor.new("White")
  10135. H5.CanCollide = false
  10136. H5.Anchored = true
  10137. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10138. local H25 = Instance.new("SpecialMesh", H5)
  10139. H25.MeshId = "rbxassetid://3270017"
  10140. local Hi = Instance.new("Part", hit)
  10141. Hi.Size = Vector3.new(1, 1, 1)
  10142. Hi.BrickColor = BrickColor.new("White")
  10143. Hi.CanCollide = false
  10144. Hi.Anchored = true
  10145. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10146. local Hi2 = Instance.new("SpecialMesh", Hi)
  10147. Hi2.MeshId = "rbxassetid://3270017"
  10148. coroutine.resume(coroutine.create(function()
  10149. for i = 1, 200 do
  10150. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  10151. H.Transparency = H.Transparency + 0.09
  10152. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10153. H3.Transparency = H3.Transparency + 0.09
  10154. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  10155. H33.Transparency = H3.Transparency + 0.09
  10156. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  10157. H5.Transparency = H5.Transparency + 0.09
  10158. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  10159. Hi.Transparency = Hi.Transparency + 0.09
  10160. wait(1.0E-11)
  10161. end
  10162. end))
  10163. local SFXZ = Instance.new("Sound", UpperTorso)
  10164. SFXZ.SoundId = "rbxassetid://447041606"
  10165. SFXZ.Volume = 6
  10166. SFXZ.Pitch = 1
  10167. SFXZ.Looped = false
  10168. wait(0.01)
  10169. SFXZ:Play()
  10170. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10171. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10172. Fl.velocity = UpperTorso.CFrame.lookVector * 680
  10173. wait(0.05)
  10174. Fl:remove()
  10175. wait(1.1)
  10176. FZcharge.Rate = 0
  10177. end
  10178. end
  10179. end)
  10180. for i = 0, 0.5, 0.3 do
  10181. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), 0.1)
  10182. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  10183. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  10184. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10185. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10186. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10187. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10188. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10189. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10190. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10191. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10192. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10193. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10194. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10195. game:GetService("RunService").RenderStepped:wait()
  10196. end
  10197. for i = 0, 0.5, 0.1 do
  10198. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10199. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10200. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10201. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10202. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10203. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10204. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10205. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10206. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10207. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10208. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10209. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10210. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10211. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10212. game:GetService("RunService").RenderStepped:wait()
  10213. end
  10214. coroutine.resume(coroutine.create(function()
  10215. wait(0.5)
  10216. Grab:remove()
  10217. end))
  10218. Idle = false
  10219. wait(0.1)
  10220. D = false
  10221. end
  10222. end
  10223. end
  10224. function Hit2()
  10225. if not D then
  10226. D = true
  10227. Idle = true
  10228. do
  10229. local Grab = Instance.new("Part", RightHand)
  10230. Grab.Size = Vector3.new(3, 3, 3)
  10231. Grab.CanCollide = false
  10232. Grab.BrickColor = BrickColor.new("Deep orange")
  10233. Grab.Transparency = math.huge
  10234. local Grabo = Instance.new("Weld", Grab)
  10235. Grabo.Part0 = RightHand
  10236. Grabo.Part1 = Grab
  10237. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10238. local SFXZ = Instance.new("Sound", UpperTorso)
  10239. SFXZ.SoundId = "rbxassetid://169259383"
  10240. SFXZ.Volume = 1
  10241. SFXZ.Pitch = 1.5
  10242. SFXZ.Looped = false
  10243. wait(0.01)
  10244. SFXZ:Play()
  10245. Grab.Touched:connect(function(hit)
  10246. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10247. Grab:Destroy()
  10248. hit.Parent.Humanoid:TakeDamage(125)
  10249. local SFXZ = Instance.new("Sound", UpperTorso)
  10250. SFXZ.SoundId = "rbxassetid://1050733875"
  10251. SFXZ.Volume = 3
  10252. SFXZ.Pitch = 1
  10253. SFXZ.Looped = false
  10254. wait(0.01)
  10255. SFXZ:Play()
  10256. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10257. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10258. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10259. wait(0.05)
  10260. Fl:remove()
  10261. end
  10262. end)
  10263. for i = 0, 2, 0.1 do
  10264. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10265. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10266. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10267. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10268. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10269. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10270. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10271. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10272. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10273. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10274. game:GetService("RunService").RenderStepped:wait()
  10275. end
  10276. coroutine.resume(coroutine.create(function()
  10277. wait(0.5)
  10278. Grab:remove()
  10279. end))
  10280. Idle = false
  10281. Grab:Destroy()
  10282. wait(0)
  10283. D = false
  10284. end
  10285. end
  10286. end
  10287. function Hit3()
  10288. if not D then
  10289. D = true
  10290. Idle = true
  10291. do
  10292. local Grab = Instance.new("Part", LeftFoot)
  10293. Grab.Size = Vector3.new(3, 3, 3)
  10294. Grab.CanCollide = false
  10295. Grab.BrickColor = BrickColor.new("Deep orange")
  10296. Grab.Transparency = math.huge
  10297. local Grabo = Instance.new("Weld", Grab)
  10298. Grabo.Part0 = LeftFoot
  10299. Grabo.Part1 = Grab
  10300. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10301. local SFXZ = Instance.new("Sound", UpperTorso)
  10302. SFXZ.SoundId = "rbxassetid://169259383"
  10303. SFXZ.Volume = 1
  10304. SFXZ.Pitch = 1.5
  10305. SFXZ.Looped = false
  10306. wait(0.01)
  10307. SFXZ:Play()
  10308. Grab.Touched:connect(function(hit)
  10309. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10310. Grab:Destroy()
  10311. hit.Parent.Humanoid:TakeDamage(125)
  10312. local SFXZ = Instance.new("Sound", UpperTorso)
  10313. SFXZ.SoundId = "rbxassetid://1050733875"
  10314. SFXZ.Volume = 3
  10315. SFXZ.Pitch = 1
  10316. SFXZ.Looped = false
  10317. wait(0.01)
  10318. SFXZ:Play()
  10319. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10320. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10321. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10322. wait(0.05)
  10323. Fl:remove()
  10324. end
  10325. end)
  10326. for i = 0, 2, 0.1 do
  10327. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10328. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10329. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10330. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10331. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10332. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10333. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10334. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10335. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10336. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10337. game:GetService("RunService").RenderStepped:wait()
  10338. end
  10339. coroutine.resume(coroutine.create(function()
  10340. wait(0.5)
  10341. Grab:remove()
  10342. end))
  10343. Idle = false
  10344. Grab:Destroy()
  10345. wait(0.1)
  10346. D = false
  10347. end
  10348. end
  10349. end
  10350. function Strong2()
  10351. if not D then
  10352. D = true
  10353. Idle = true
  10354. do
  10355. local Grab = Instance.new("Part", RightHand)
  10356. Grab.Size = Vector3.new(3, 3, 3)
  10357. Grab.CanCollide = false
  10358. Grab.BrickColor = BrickColor.new("Deep orange")
  10359. Grab.Transparency = math.huge
  10360. local Grabo = Instance.new("Weld", Grab)
  10361. Grabo.Part0 = RightHand
  10362. Grabo.Part1 = Grab
  10363. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10364. local SFXZ = Instance.new("Sound", UpperTorso)
  10365. SFXZ.SoundId = "rbxassetid://169259383"
  10366. SFXZ.Volume = 1
  10367. SFXZ.Pitch = 1.5
  10368. SFXZ.Looped = false
  10369. wait(0.01)
  10370. SFXZ:Play()
  10371. Grab.Touched:connect(function(hit)
  10372. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10373. Grab:Destroy()
  10374. hit.Parent.Humanoid:TakeDamage(3455)
  10375. local SFXZ = Instance.new("Sound", UpperTorso)
  10376. SFXZ.SoundId = "rbxassetid://1050733875"
  10377. SFXZ.Volume = 3
  10378. SFXZ.Pitch = 1
  10379. SFXZ.Looped = false
  10380. wait(0.01)
  10381. SFXZ:Play()
  10382. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10383. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10384. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10385. wait(0.05)
  10386. Fl:remove()
  10387. end
  10388. end)
  10389. for i = 0, 0.6, 0.1 do
  10390. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10391. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10392. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10393. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10394. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10395. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10396. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10397. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10398. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10399. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10400. game:GetService("RunService").RenderStepped:wait()
  10401. end
  10402. coroutine.resume(coroutine.create(function()
  10403. wait(0.5)
  10404. Grab:remove()
  10405. end))
  10406. Idle = false
  10407. Grab:Destroy()
  10408. wait(0)
  10409. D = false
  10410. end
  10411. end
  10412. end
  10413. function Strong3()
  10414. if not D then
  10415. D = true
  10416. Idle = true
  10417. do
  10418. local Grab = Instance.new("Part", LeftFoot)
  10419. Grab.Size = Vector3.new(3, 3, 3)
  10420. Grab.CanCollide = false
  10421. Grab.BrickColor = BrickColor.new("Deep orange")
  10422. Grab.Transparency = math.huge
  10423. local Grabo = Instance.new("Weld", Grab)
  10424. Grabo.Part0 = LeftFoot
  10425. Grabo.Part1 = Grab
  10426. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10427. local SFXZ = Instance.new("Sound", UpperTorso)
  10428. SFXZ.SoundId = "rbxassetid://169259383"
  10429. SFXZ.Volume = 1
  10430. SFXZ.Pitch = 1.5
  10431. SFXZ.Looped = false
  10432. wait(0.01)
  10433. SFXZ:Play()
  10434. Grab.Touched:connect(function(hit)
  10435. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10436. Grab:Destroy()
  10437. hit.Parent.Humanoid:TakeDamage(3455)
  10438. local SFXZ = Instance.new("Sound", UpperTorso)
  10439. SFXZ.SoundId = "rbxassetid://1050733875"
  10440. SFXZ.Volume = 3
  10441. SFXZ.Pitch = 1
  10442. SFXZ.Looped = false
  10443. wait(0.01)
  10444. SFXZ:Play()
  10445. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10446. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10447. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10448. wait(0.05)
  10449. Fl:remove()
  10450. end
  10451. end)
  10452. for i = 0, 0.6, 0.1 do
  10453. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10454. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10455. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10456. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10457. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10458. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10459. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10460. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10461. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10462. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10463. game:GetService("RunService").RenderStepped:wait()
  10464. end
  10465. coroutine.resume(coroutine.create(function()
  10466. wait(0.5)
  10467. Grab:remove()
  10468. end))
  10469. Idle = false
  10470. Grab:Destroy()
  10471. wait(0.1)
  10472. D = false
  10473. end
  10474. end
  10475. end
  10476. function Desperate2()
  10477. if not D then
  10478. D = true
  10479. Idle = true
  10480. do
  10481. local Grab = Instance.new("Part", RightHand)
  10482. Grab.Size = Vector3.new(3, 3, 3)
  10483. Grab.CanCollide = false
  10484. Grab.BrickColor = BrickColor.new("Deep orange")
  10485. Grab.Transparency = math.huge
  10486. local Grabo = Instance.new("Weld", Grab)
  10487. Grabo.Part0 = RightHand
  10488. Grabo.Part1 = Grab
  10489. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10490. local SFXZ = Instance.new("Sound", UpperTorso)
  10491. SFXZ.SoundId = "rbxassetid://169259383"
  10492. SFXZ.Volume = 1
  10493. SFXZ.Pitch = 1.5
  10494. SFXZ.Looped = false
  10495. wait(0.01)
  10496. SFXZ:Play()
  10497. Grab.Touched:connect(function(hit)
  10498. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10499. Grab:Destroy()
  10500. hit.Parent.Humanoid:TakeDamage(3555555)
  10501. local SFXZ = Instance.new("Sound", UpperTorso)
  10502. SFXZ.SoundId = "rbxassetid://1050733875"
  10503. SFXZ.Volume = 3
  10504. SFXZ.Pitch = 1
  10505. SFXZ.Looped = false
  10506. wait(0.01)
  10507. SFXZ:Play()
  10508. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10509. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10510. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10511. wait(0.05)
  10512. Fl:remove()
  10513. end
  10514. end)
  10515. for i = 0, 0.6, 0.1 do
  10516. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10517. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10518. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10519. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10520. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10521. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10522. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10523. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10524. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10525. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10526. game:GetService("RunService").RenderStepped:wait()
  10527. end
  10528. coroutine.resume(coroutine.create(function()
  10529. wait(0.5)
  10530. Grab:remove()
  10531. end))
  10532. Idle = false
  10533. Grab:Destroy()
  10534. wait(0)
  10535. D = false
  10536. end
  10537. end
  10538. end
  10539. function Desperate3()
  10540. if not D then
  10541. D = true
  10542. Idle = true
  10543. do
  10544. local Grab = Instance.new("Part", LeftFoot)
  10545. Grab.Size = Vector3.new(3, 3, 3)
  10546. Grab.CanCollide = false
  10547. Grab.BrickColor = BrickColor.new("Deep orange")
  10548. Grab.Transparency = math.huge
  10549. local Grabo = Instance.new("Weld", Grab)
  10550. Grabo.Part0 = LeftFoot
  10551. Grabo.Part1 = Grab
  10552. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10553. local SFXZ = Instance.new("Sound", UpperTorso)
  10554. SFXZ.SoundId = "rbxassetid://169259383"
  10555. SFXZ.Volume = 1
  10556. SFXZ.Pitch = 1.5
  10557. SFXZ.Looped = false
  10558. wait(0.01)
  10559. SFXZ:Play()
  10560. Grab.Touched:connect(function(hit)
  10561. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10562. Grab:Destroy()
  10563. hit.Parent.Humanoid:TakeDamage(3555555)
  10564. local SFXZ = Instance.new("Sound", UpperTorso)
  10565. SFXZ.SoundId = "rbxassetid://1050733875"
  10566. SFXZ.Volume = 3
  10567. SFXZ.Pitch = 1
  10568. SFXZ.Looped = false
  10569. wait(0.01)
  10570. SFXZ:Play()
  10571. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10572. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10573. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10574. wait(0.05)
  10575. Fl:remove()
  10576. end
  10577. end)
  10578. for i = 0, 0.6, 0.1 do
  10579. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10580. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10581. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10582. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10583. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10584. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10585. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10586. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10587. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10588. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10589. game:GetService("RunService").RenderStepped:wait()
  10590. end
  10591. coroutine.resume(coroutine.create(function()
  10592. wait(0.5)
  10593. Grab:remove()
  10594. end))
  10595. Idle = false
  10596. Grab:Destroy()
  10597. wait(0.1)
  10598. D = false
  10599. end
  10600. end
  10601. end
  10602. function HitS()
  10603. if not D then
  10604. D = true
  10605. Idle = true
  10606. do
  10607. local Grab = Instance.new("Part", LeftHand)
  10608. Grab.Size = Vector3.new(6, 6, 6)
  10609. Grab.CanCollide = false
  10610. Grab.BrickColor = BrickColor.new("Deep orange")
  10611. Grab.Transparency = math.huge
  10612. local Grabo = Instance.new("Weld", Grab)
  10613. Grabo.Part0 = LeftHand
  10614. Grabo.Part1 = Grab
  10615. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10616. local FZcharge = Instance.new("ParticleEmitter", LeftHand)
  10617. FZcharge.Texture = "rbxassetid://31727915"
  10618. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10619. FZcharge.EmissionDirection = "Bottom"
  10620. FZcharge.Speed = NumberRange.new(0)
  10621. FZcharge.Size = NumberSequence.new(1, 0)
  10622. FZcharge.Drag = 2
  10623. FZcharge.LockedToPart = false
  10624. FZcharge.Lifetime = NumberRange.new(1)
  10625. FZcharge.Rate = 150
  10626. FZcharge.LightEmission = 0.2
  10627. FZcharge.Rotation = NumberRange.new(-100, 100)
  10628. FZcharge.VelocitySpread = 100
  10629. local SFXZ = Instance.new("Sound", UpperTorso)
  10630. SFXZ.SoundId = "rbxassetid://169259383"
  10631. SFXZ.Volume = 1
  10632. SFXZ.Pitch = 1.5
  10633. SFXZ.Looped = false
  10634. wait(0.01)
  10635. SFXZ:Play()
  10636. Grab.Touched:connect(function(hit)
  10637. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10638. Grab:Destroy()
  10639. do
  10640. local H = Instance.new("Part", Character)
  10641. H.Size = Vector3.new(1, 1, 1)
  10642. H.BrickColor = BrickColor.new("White")
  10643. H.CanCollide = false
  10644. H.Anchored = true
  10645. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10646. local H2 = Instance.new("SpecialMesh", H)
  10647. H2.MeshId = "rbxassetid://3270017"
  10648. local H3 = Instance.new("Part", Character)
  10649. H3.Size = Vector3.new(1, 1, 1)
  10650. H3.BrickColor = BrickColor.new("White")
  10651. H3.CanCollide = false
  10652. H3.Anchored = true
  10653. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10654. local H23 = Instance.new("SpecialMesh", H3)
  10655. H23.MeshId = "rbxassetid://3270017"
  10656. local H33 = Instance.new("Part", Character)
  10657. H33.Size = Vector3.new(1, 1, 1)
  10658. H33.BrickColor = BrickColor.new("White")
  10659. H33.CanCollide = false
  10660. H33.Anchored = true
  10661. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10662. local H233 = Instance.new("SpecialMesh", H33)
  10663. H233.MeshId = "rbxassetid://20329976"
  10664. local H2 = Instance.new("SpecialMesh", H)
  10665. H2.MeshId = "rbxassetid://3270017"
  10666. local H5 = Instance.new("Part", Character)
  10667. H5.Size = Vector3.new(1, 1, 1)
  10668. H5.BrickColor = BrickColor.new("White")
  10669. H5.CanCollide = false
  10670. H5.Anchored = true
  10671. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10672. local H25 = Instance.new("SpecialMesh", H5)
  10673. H25.MeshId = "rbxassetid://3270017"
  10674. coroutine.resume(coroutine.create(function()
  10675. for i = 1, 200 do
  10676. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10677. H.Transparency = H.Transparency + 0.09
  10678. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10679. H3.Transparency = H3.Transparency + 0.09
  10680. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10681. H33.Transparency = H3.Transparency + 0.09
  10682. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10683. H5.Transparency = H5.Transparency + 0.09
  10684. wait(1.0E-11)
  10685. end
  10686. end))
  10687. local SFXZ = Instance.new("Sound", UpperTorso)
  10688. SFXZ.SoundId = "rbxassetid://447041606"
  10689. SFXZ.Volume = 1
  10690. SFXZ.Pitch = 1
  10691. SFXZ.Looped = false
  10692. wait(0.01)
  10693. SFXZ:Play()
  10694. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10695. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10696. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10697. local exp = Instance.new("Explosion", Character)
  10698. exp.BlastRadius = 13
  10699. exp.BlastPressure = 100
  10700. exp.Position = Character.HumanoidRootPart.Position
  10701. exp.Visible = false
  10702. hit.Parent:BreakJoints()
  10703. wait(1.3)
  10704. hit.Parent:Destroy()
  10705. wait(0.05)
  10706. Fl:remove()
  10707. end
  10708. end
  10709. end)
  10710. for i = 0, 2, 0.1 do
  10711. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10712. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10713. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10714. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10715. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10716. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10717. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10718. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10719. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10720. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10721. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10722. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10723. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10724. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10725. game:GetService("RunService").RenderStepped:wait()
  10726. end
  10727. coroutine.resume(coroutine.create(function()
  10728. wait(0.5)
  10729. Grab:remove()
  10730. end))
  10731. Idle = false
  10732. FZcharge:Destroy()
  10733. wait(0.1)
  10734. D = false
  10735. end
  10736. end
  10737. end
  10738. function Hit2S()
  10739. if not D then
  10740. D = true
  10741. Idle = true
  10742. do
  10743. local Grab = Instance.new("Part", RightHand)
  10744. Grab.Size = Vector3.new(6, 6, 6)
  10745. Grab.CanCollide = false
  10746. Grab.BrickColor = BrickColor.new("Deep orange")
  10747. Grab.Transparency = math.huge
  10748. local Grabo = Instance.new("Weld", Grab)
  10749. Grabo.Part0 = RightHand
  10750. Grabo.Part1 = Grab
  10751. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10752. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  10753. FZcharge.Texture = "rbxassetid://31727915"
  10754. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10755. FZcharge.EmissionDirection = "Bottom"
  10756. FZcharge.Speed = NumberRange.new(0)
  10757. FZcharge.Size = NumberSequence.new(1, 0)
  10758. FZcharge.Drag = 2
  10759. FZcharge.LockedToPart = false
  10760. FZcharge.Lifetime = NumberRange.new(1)
  10761. FZcharge.Rate = 150
  10762. FZcharge.LightEmission = 0.2
  10763. FZcharge.Rotation = NumberRange.new(-100, 100)
  10764. FZcharge.VelocitySpread = 100
  10765. local SFXZ = Instance.new("Sound", UpperTorso)
  10766. SFXZ.SoundId = "rbxassetid://169259383"
  10767. SFXZ.Volume = 1
  10768. SFXZ.Pitch = 1.5
  10769. SFXZ.Looped = false
  10770. wait(0.01)
  10771. SFXZ:Play()
  10772. Grab.Touched:connect(function(hit)
  10773. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10774. Grab:Destroy()
  10775. do
  10776. local H = Instance.new("Part", Character)
  10777. H.Size = Vector3.new(1, 1, 1)
  10778. H.BrickColor = BrickColor.new("White")
  10779. H.CanCollide = false
  10780. H.Anchored = true
  10781. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10782. local H2 = Instance.new("SpecialMesh", H)
  10783. H2.MeshId = "rbxassetid://3270017"
  10784. local H3 = Instance.new("Part", Character)
  10785. H3.Size = Vector3.new(1, 1, 1)
  10786. H3.BrickColor = BrickColor.new("White")
  10787. H3.CanCollide = false
  10788. H3.Anchored = true
  10789. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10790. local H23 = Instance.new("SpecialMesh", H3)
  10791. H23.MeshId = "rbxassetid://3270017"
  10792. local H33 = Instance.new("Part", Character)
  10793. H33.Size = Vector3.new(1, 1, 1)
  10794. H33.BrickColor = BrickColor.new("White")
  10795. H33.CanCollide = false
  10796. H33.Anchored = true
  10797. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10798. local H233 = Instance.new("SpecialMesh", H33)
  10799. H233.MeshId = "rbxassetid://20329976"
  10800. local H2 = Instance.new("SpecialMesh", H)
  10801. H2.MeshId = "rbxassetid://3270017"
  10802. local H5 = Instance.new("Part", Character)
  10803. H5.Size = Vector3.new(1, 1, 1)
  10804. H5.BrickColor = BrickColor.new("White")
  10805. H5.CanCollide = false
  10806. H5.Anchored = true
  10807. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10808. local H25 = Instance.new("SpecialMesh", H5)
  10809. H25.MeshId = "rbxassetid://3270017"
  10810. coroutine.resume(coroutine.create(function()
  10811. for i = 1, 200 do
  10812. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10813. H.Transparency = H.Transparency + 0.09
  10814. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10815. H3.Transparency = H3.Transparency + 0.09
  10816. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10817. H33.Transparency = H3.Transparency + 0.09
  10818. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10819. H5.Transparency = H5.Transparency + 0.09
  10820. wait(1.0E-11)
  10821. end
  10822. end))
  10823. local SFXZ = Instance.new("Sound", UpperTorso)
  10824. SFXZ.SoundId = "rbxassetid://447041606"
  10825. SFXZ.Volume = 1
  10826. SFXZ.Pitch = 1
  10827. SFXZ.Looped = false
  10828. wait(0.01)
  10829. SFXZ:Play()
  10830. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10831. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10832. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10833. local exp = Instance.new("Explosion", Character)
  10834. exp.BlastRadius = 13
  10835. exp.BlastPressure = 100
  10836. exp.Position = Character.HumanoidRootPart.Position
  10837. exp.Visible = false
  10838. hit.Parent:BreakJoints()
  10839. wait(1.3)
  10840. hit.Parent:Destroy()
  10841. wait(0.05)
  10842. Fl:remove()
  10843. end
  10844. end
  10845. end)
  10846. for i = 0, 2, 0.1 do
  10847. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10848. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  10849. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10850. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10851. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10852. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10853. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10854. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10855. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10856. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10857. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10858. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10859. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10860. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10861. game:GetService("RunService").RenderStepped:wait()
  10862. end
  10863. coroutine.resume(coroutine.create(function()
  10864. wait(0.5)
  10865. Grab:remove()
  10866. end))
  10867. Idle = false
  10868. FZcharge:Destroy()
  10869. wait(0.1)
  10870. D = false
  10871. end
  10872. end
  10873. end
  10874. Mouse.Button1Down:connect(function()
  10875. if attack == false and attacktype == 1 then
  10876. Hit()
  10877. attacktype = 2
  10878. elseif attack == false and attacktype == 2 then
  10879. Hit2()
  10880. attacktype = 3
  10881. elseif attack == false and attacktype == 3 then
  10882. Hit3()
  10883. attacktype = 1
  10884. end
  10885. end)
  10886. function rayCast(Pos, Dir, Max, Ignore)
  10887. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  10888. end
  10889. local sine = 0
  10890. local change = 1
  10891. local val = 0
  10892. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  10893. local velderp = RootPart.Velocity.y
  10894. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  10895. game:service("RunService").RenderStepped:connect(function()
  10896. if Humanoid.MoveDirection.x == 0 and Idle == false then
  10897. change = 1
  10898. for i = 1, 1 do
  10899. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0 - 0.01 * math.sin(tick() * 3), 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  10900. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0 - 0 * math.sin(tick() * 3), 0) * CFrame.Angles(1, 0, 1), 0.1)
  10901. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0.01 * math.sin(tick() * 3), 0, 0), 0.1)
  10902. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0 * math.sin(tick() * 3), 0, 0), 0.1)
  10903. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), 0.1)
  10904. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.9, 0), 0.1)
  10905. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10906. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10907. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(70), rad(0)), 0.1)
  10908. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  10909. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10910. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10911. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10912. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10913. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0 - 0.005 * math.sin(tick() * 3), 0) * CFrame.Angles(0, 0, 0), 0.1)
  10914. game:GetService("RunService").RenderStepped:wait()
  10915. end
  10916. for i = 1, 2050 do
  10917. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  10918. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10919. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10920. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10921. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10922. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.sin(tick() * 8), 0, 0.1), 0.1)
  10923. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.sin(tick() * 8), 0, -0.1), 0.1)
  10924. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10925. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10926. Root.C0 = Root.C0:lerp(CFrame.new(0, 0 - 0.1 * math.sin(tick() * 8), 0) * CFrame.Angles(-0.1, 0, 0), 0.1)
  10927. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  10928. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10929. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10930. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10931. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10932. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10933. game:GetService("RunService").RenderStepped:wait()
  10934. end
  10935. end
  10936. end
  10937. end)
  10938.  
  10939. -- venturiansonic is best tho
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