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Nov 24th, 2017
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  1. [NotMapped]
  2. public Vector3 Rotation
  3. {
  4. get => new Vector3(RotationX, RotationY, RotationZ);
  5. set
  6. {
  7. RotationX = value.X;
  8. RotationY = value.Y;
  9. RotationZ = value.Z;
  10. }
  11. }
  12.  
  13. public virtual ICollection<VehicleInventory> Inventory { get; set; }
  14.  
  15. public virtual ICollection<VehicleMod> VehicleMods { get; set; }
  16. }
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