Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Log file open, 12/20/18 15:51:07
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- LogInit: Display: Running engine for game: WaT
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.169389
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MeshEditor
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleVision
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin HTML5Networking
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemSteam
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin ApexDestruction
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin Firebase
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogStreaming: Display: Took 0.080s to configure plugins.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2h
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogInit: Build: ++UE4+Release-4.21-CL-4541578
- LogInit: Engine Version: 4.21.0-4541578+++UE4+Release-4.21
- LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
- LogInit: Net CL: 4541578
- LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, GPU: NVIDIA GeForce GTX 970
- LogInit: Compiled (64-bit): Nov 6 2018 02:04:24
- LogInit: Compiled with Visual C++: 19.13.26129.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.21
- LogInit: Command Line:
- LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.21/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 22
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogStreaming: Display: Took 0.002s to delete old logs.
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[r.VSync:0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Engine.ini]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Engine.ini]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Engine.ini]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Engine.ini]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Engine.ini]
- [2018.12.20-15.51.08:060][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Engine.ini]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2018.12.20-15.51.08:065][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.12.20-15.51.08:066][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.12.20-15.51.08:066][ 0]LogInit: Selected Device Profile: [Windows]
- [2018.12.20-15.51.08:066][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2018.12.20-15.51.08:077][ 0]LogHAL: Display: Platform has ~ 16 GB [17034444800 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
- [2018.12.20-15.51.08:077][ 0]LogInit: Going up to parent DeviceProfile []
- [2018.12.20-15.51.08:077][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:0.8]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.AOQuality:1]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:077][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.SSR.Quality:2]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.DetailMode:1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.SSS.Quality:-1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Scalability.ini]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[foliage.DensityScale:0.8]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[grass.DensityScale:0.8]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- [2018.12.20-15.51.08:078][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Config/Windows/Engine.ini]
- [2018.12.20-15.51.08:078][ 0]LogInit: Computer: DESKTOP-SCSMEKA
- [2018.12.20-15.51.08:078][ 0]LogInit: User: JoeNew
- [2018.12.20-15.51.08:078][ 0]LogInit: CPU Page size=4096, Cores=4
- [2018.12.20-15.51.08:078][ 0]LogInit: High frequency timer resolution =3.417964 MHz
- [2018.12.20-15.51.08:079][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
- [2018.12.20-15.51.08:079][ 0]LogMemory: Platform Memory Stats for Windows
- [2018.12.20-15.51.08:079][ 0]LogMemory: Process Physical Memory: 103.69 MB used, 103.69 MB peak
- [2018.12.20-15.51.08:079][ 0]LogMemory: Process Virtual Memory: 96.56 MB used, 96.56 MB peak
- [2018.12.20-15.51.08:079][ 0]LogMemory: Physical Memory: 3992.91 MB used, 12252.41 MB free, 16245.31 MB total
- [2018.12.20-15.51.08:079][ 0]LogMemory: Virtual Memory: 549.33 MB used, 134217176.00 MB free, 134217728.00 MB total
- [2018.12.20-15.51.08:097][ 0]LogInit: Using OS detected language (en-GB).
- [2018.12.20-15.51.08:097][ 0]LogInit: Using OS detected locale (en-GB).
- [2018.12.20-15.51.08:097][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used.
- [2018.12.20-15.51.08:466][ 0]LogStreaming: Display: Took 0.370s to InitEngineTextLocalization.
- [2018.12.20-15.51.08:466][ 0]LogInit: Setting process to per monitor DPI aware
- [2018.12.20-15.51.08:493][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2018.12.20-15.51.08:493][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2018.12.20-15.51.08:650][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2018.12.20-15.51.08:650][ 0]LogD3D11RHI: D3D11 adapters:
- [2018.12.20-15.51.08:700][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 970' (Feature Level 11_0)
- [2018.12.20-15.51.08:700][ 0]LogD3D11RHI: 4043/0/8122 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
- [2018.12.20-15.51.08:706][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 4600' (Feature Level 11_0)
- [2018.12.20-15.51.08:706][ 0]LogD3D11RHI: 112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
- [2018.12.20-15.51.08:707][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2018.12.20-15.51.08:708][ 0]LogD3D11RHI: 0/0/8122 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2018.12.20-15.51.08:708][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2018.12.20-15.51.08:712][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2018.12.20-15.51.08:712][ 0]LogD3D11RHI: GPU DeviceId: 0x13c2 (for the marketing name, search the web for "GPU Device Id")
- [2018.12.20-15.51.08:712][ 0]LogWindows: EnumDisplayDevices:
- [2018.12.20-15.51.08:712][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 970' (P:1 D:1)
- [2018.12.20-15.51.08:712][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 970' (P:0 D:1)
- [2018.12.20-15.51.08:712][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 970' (P:0 D:0)
- [2018.12.20-15.51.08:713][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 970' (P:0 D:0)
- [2018.12.20-15.51.08:713][ 0]LogWindows: 4. 'Intel(R) HD Graphics 4600' (P:0 D:0)
- [2018.12.20-15.51.08:713][ 0]LogWindows: 5. 'Intel(R) HD Graphics 4600' (P:0 D:0)
- [2018.12.20-15.51.08:713][ 0]LogWindows: 6. 'Intel(R) HD Graphics 4600' (P:0 D:0)
- [2018.12.20-15.51.08:713][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
- [2018.12.20-15.51.08:713][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 970
- [2018.12.20-15.51.08:713][ 0]LogD3D11RHI: Driver Version: 398.36 (internal:24.21.13.9836, unified:398.36)
- [2018.12.20-15.51.08:713][ 0]LogD3D11RHI: Driver Date: 6-24-2018
- [2018.12.20-15.51.08:713][ 0]LogRHI: Texture pool is 2830 MB (70% of 4043 MB)
- [2018.12.20-15.51.08:746][ 0]LogD3D11RHI: Async texture creation enabled
- [2018.12.20-15.51.08:779][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
- [2018.12.20-15.51.09:420][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
- [2018.12.20-15.51.09:432][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
- [2018.12.20-15.51.09:444][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
- [2018.12.20-15.51.09:456][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
- [2018.12.20-15.51.09:468][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
- [2018.12.20-15.51.09:481][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
- [2018.12.20-15.51.09:494][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
- [2018.12.20-15.51.09:506][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
- [2018.12.20-15.51.09:512][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:579][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:580][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:580][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:580][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:580][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:580][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.20-15.51.09:581][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
- [2018.12.20-15.51.09:638][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
- [2018.12.20-15.51.09:638][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
- [2018.12.20-15.51.09:660][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
- [2018.12.20-15.51.09:660][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
- [2018.12.20-15.51.09:670][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
- [2018.12.20-15.51.09:682][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
- [2018.12.20-15.51.09:694][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
- [2018.12.20-15.51.09:705][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
- [2018.12.20-15.51.09:747][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
- [2018.12.20-15.51.09:747][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
- [2018.12.20-15.51.09:748][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
- [2018.12.20-15.51.09:801][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../../Users/JoeNew/Documents/Mk5-WaT/Intermediate/Shaders/WorkingDirectory/7248/).
- [2018.12.20-15.51.09:801][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/JoeNew/AppData/Local/Temp/UnrealShaderWorkingDir/FA47E6B847C4C6783C12739AAC33E8BA/'.
- [2018.12.20-15.51.09:803][ 0]LogXGEController: Cleaning working directory: C:/Users/JoeNew/AppData/Local/Temp/UnrealXGEWorkingDir/
- [2018.12.20-15.51.09:803][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- [2018.12.20-15.51.09:803][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- [2018.12.20-15.51.09:803][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
- [2018.12.20-15.51.10:323][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
- [2018.12.20-15.51.10:409][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 145MB C:/Users/JoeNew/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
- [2018.12.20-15.51.10:409][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/JoeNew/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
- [2018.12.20-15.51.10:409][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/JoeNew/Documents/Mk5-WaT/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2018.12.20-15.51.10:409][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2018.12.20-15.51.10:409][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/JoeNew/Documents/Mk5-WaT/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2018.12.20-15.51.10:409][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2018.12.20-15.51.10:422][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2018.12.20-15.51.10:422][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2018.12.20-15.51.10:422][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
- [2018.12.20-15.51.10:434][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/JoeNew/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2018.12.20-15.51.10:434][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- [2018.12.20-15.51.10:434][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- [2018.12.20-15.51.10:455][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2018.12.20-15.51.10:457][ 0]LogSlate: Using FreeType 2.6.0
- [2018.12.20-15.51.10:457][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2018.12.20-15.51.10:539][ 0]LogAssetRegistry: FAssetRegistry took 0.0316 seconds to start up
- [2018.12.20-15.51.10:838][ 0]LogInit: Selected Device Profile: [Windows]
- [2018.12.20-15.51.10:974][ 0]LogSimplygon: Simplygon DLL not present - disabling.
- [2018.12.20-15.51.10:978][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
- [2018.12.20-15.51.10:978][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- [2018.12.20-15.51.10:978][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- [2018.12.20-15.51.10:978][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
- [2018.12.20-15.51.10:988][ 0]LogNetVersion: WaT 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1373191827)
- [2018.12.20-15.51.11:460][ 0]LogPackageLocalizationCache: Processed 11 localized package path(s) for 2 prioritized culture(s) in 0.086543 seconds
- [2018.12.20-15.51.11:466][ 0]LogUObjectArray: 39775 objects as part of root set at end of initial load.
- [2018.12.20-15.51.11:466][ 0]LogUObjectAllocator: 6914656 out of 0 bytes used by permanent object pool.
- [2018.12.20-15.51.11:466][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2018.12.20-15.51.12:246][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
- [2018.12.20-15.51.12:259][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2018.12.20-15.51.13:152][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.293 s
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: === Handled ensure: ===
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error:
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: Ensure condition failed: AttachmentRules.LocationRule == EAttachmentRule::KeepRelative && AttachmentRules.RotationRule == EAttachmentRule::KeepRelative && AttachmentRules.ScaleRule == EAttachmentRule::KeepRelative [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp] [Line: 1772]
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: AttachToComponent when called from a constructor is only setting up attachment and will always be treated as KeepRelative. Consider calling SetupAttachment directly instead.
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: Stack:
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9d59b68c9 UE4Editor-Engine.dll!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9b7b09fc6 UE4Editor-WaT.dll!ACannon::ACannon() [c:\users\joenew\documents\mk5-wat\source\wat\artillery\cannon.cpp:148]
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9f6b98973 UE4Editor-CoreUObject.dll!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9f6e7f7e8 UE4Editor-CoreUObject.dll!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9f6e5fe8f UE4Editor-CoreUObject.dll!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9f6b9e977 UE4Editor-CoreUObject.dll!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9f721ca7e UE4Editor-Core.dll!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9f73d9e66 UE4Editor-Core.dll!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9f8c7cfec UE4Editor-Projects.dll!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9f8c7d2d4 UE4Editor-Projects.dll!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff73c0783a1 UE4Editor.exe!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff73c07dc6b UE4Editor.exe!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff73c075783 UE4Editor.exe!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff73c0759ea UE4Editor.exe!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff73c0848da UE4Editor.exe!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff73c08659a UE4Editor.exe!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ffa12cb1fe4 KERNEL32.DLL!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error: [Callstack] 0x00007ffa13f5cb31 ntdll.dll!UnknownFunction []
- [2018.12.20-15.51.13:152][ 0]LogOutputDevice: Error:
- [2018.12.20-15.51.13:156][ 0]LogStats: SubmitErrorReport - 0.000 s
- [2018.12.20-15.51.13:436][ 0]LogStats: SendNewReport - 0.280 s
- [2018.12.20-15.51.13:436][ 0]LogStats: FDebug::EnsureFailed - 0.577 s
- [2018.12.20-15.51.13:441][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/General/Meshes/WaT_Human_Skeleton.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.13:444][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Blueprints/Troops/BaseCharacter_BP1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.13:450][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Animations/Blueprints/WaT_Player_Arty_AnimBP.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.14:148][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Animations/Ranged/Musket/AimOffsets/Player_Musket_Aim_Offset.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.14:185][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Animations/Ranged/Musket/AimOffsets/Player_Musket_Shouldered_Offset.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.14:202][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Animations/Ranged/Pistol/AimOffsets/Player_Pistol_Ranged_AimOffset.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.14:301][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Weapons/Meshes/Musket/Musket_BrownBess_Skeleton.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.14:686][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/dontuse/pants_folded_socks.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.14:688][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/dontuse/pants_folded_socks_Skeleton.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.14:768][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/Lobbies/PlayerInfo.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.14:770][ 0]LogLinker: Can't find file '/Game/FirstPerson/Character/Textures/UE4_LOGO_CARD'
- [2018.12.20-15.51.14:770][ 0]LogLinker: Can't find file '/Game/FirstPerson/Character/Textures/UE4_LOGO_CARD'
- [2018.12.20-15.51.14:890][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/RichTest/Sounds/Pain_RichTest.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.14:950][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Animations/Blueprints/WaT_Player_Sitting_AnimBP.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.14:952][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Animations/Other/Sitting/AimOffsets/Player_Sitting_Chair_AimOffset.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.14:999][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Sounds/Player_MeleeShout_Cue.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.15:014][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/RichTest/Sounds/Placeholder_Sword_Clang_Cue.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.15:037][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Animations/Movement/Musket/Player_Musket_Crouch_Idle_Random1_Montage.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.15:039][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Animations/Movement/Musket/Player_Musket_Crouch_Idle_Random2_Montage.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.15:132][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/OldAssets/Uniforms/SceneObjects/Gutting_animal_Cue.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.15:156][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Weapons/Blueprints/WaT_DamageType_CannonBall.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.15:341][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/RichTest/Sounds/Melee/Bayonet_Chambered_Cue.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.19:090][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses (EMeleeDirection) uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.19:090][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses (EMeleeDirection) uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.19:090][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses (EMeleeDirection) uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.19:091][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.19:091][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.19:091][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.19:091][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.19:155][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] [0012.48] Compile of WaT_Player_Combat_AnimBP successful, but with 7 Warning(s) [in 1,161 ms] (/Game/WaT/Assets/Character/British/Animations/Blueprints/WaT_Player_Combat_AnimBP.WaT_Player_Combat_AnimBP)
- [2018.12.20-15.51.19:298][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Meshes/British_Highlander_ranker_chest.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.19:299][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/OldAssets/Uniforms/Highlanders/71st_ranker_mat.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.19:303][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/Clothing/Highlander_Feathers_1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.19:304][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/Clothing/Highlander_Feathers_1_Skeleton.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.19:410][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Weapons/Meshes/OfficerSword/OfficerSwordFancy_BaseColour.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.19:411][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Weapons/Meshes/OfficerSword/OfficerSwordFancy_Normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.19:412][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Weapons/Meshes/OfficerSword/OfficerSwordFancy_Roughness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.19:413][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Weapons/Meshes/OfficerSword/OfficerSwordFancy_Specular.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.19:568][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Meshes/British_Highlander_Officer_Chest.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.20:924][ 0]SourceControl: Source control is disabled
- [2018.12.20-15.51.20:925][ 0]SourceControl: Source control is disabled
- [2018.12.20-15.51.20:926][ 0]SourceControl: Source control is disabled
- [2018.12.20-15.51.20:927][ 0]SourceControl: Source control is disabled
- [2018.12.20-15.51.21:098][ 0]LogOnline: Display: STEAM: Loading Steam SDK 1.39
- [2018.12.20-15.51.21:101][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2018.12.20-15.51.21:147][ 0]LogOcInput: OculusInput pre-init called
- [2018.12.20-15.51.21:279][ 0]LogEngine: Initializing Engine...
- [2018.12.20-15.51.21:280][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2018.12.20-15.51.21:281][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
- [2018.12.20-15.51.21:281][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2018.12.20-15.51.21:281][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
- [2018.12.20-15.51.21:281][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2018.12.20-15.51.21:499][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2018.12.20-15.51.21:514][ 0]LogAIModule: Creating AISystem for world Untitled
- [2018.12.20-15.51.21:519][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2018.12.20-15.51.21:534][ 0]LogInit: FAudioDevice initialized.
- [2018.12.20-15.51.21:534][ 0]LogNetVersion: Set ProjectVersion to 0.0.1.1. Version Checksum will be recalculated on next use.
- [2018.12.20-15.51.21:695][ 0]LogDerivedDataCache: Saved boot cache 0.16s 128MB C:/Users/JoeNew/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
- [2018.12.20-15.51.21:701][ 0]LogInit: Texture streaming: Enabled
- [2018.12.20-15.51.21:719][ 0]LogEngineSessionManager: EngineSessionManager initialized
- [2018.12.20-15.51.21:789][ 0]LogInit: Transaction tracking system initialized
- [2018.12.20-15.51.21:814][ 0]BlueprintLog: New page: Editor Load
- [2018.12.20-15.51.22:825][ 0]LocalizationService: Localization service is disabled
- [2018.12.20-15.51.23:376][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- [2018.12.20-15.51.23:376][ 0]LogCook: Display: Mobile HDR setting 1
- [2018.12.20-15.51.23:376][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
- [2018.12.20-15.51.23:376][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
- [2018.12.20-15.51.23:376][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2018.12.20-15.51.23:376][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
- [2018.12.20-15.51.23:376][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2018.12.20-15.51.23:519][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/JoeNew/Documents/Mk5-WaT/Content/' took 0.09s
- [2018.12.20-15.51.23:519][ 0]SourceControl: Source control is disabled
- [2018.12.20-15.51.23:519][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
- [2018.12.20-15.51.23:519][ 0]LightingResults: New page: Lighting Build
- [2018.12.20-15.51.23:522][ 0]MapCheck: New page: Map Check
- [2018.12.20-15.51.23:522][ 0]LightingResults: New page: Lighting Build
- [2018.12.20-15.51.23:750][ 0]LogAIModule: Creating AISystem for world Untitled_1
- [2018.12.20-15.51.23:755][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2018.12.20-15.51.23:799][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
- [2018.12.20-15.51.23:799][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.134ms to complete.
- [2018.12.20-15.51.23:799][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.280
- [2018.12.20-15.51.23:888][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.51.23:896][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.51.23:902][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.51.23:909][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.51.23:915][ 0]LogCollectionManager: Loaded 0 collections in 0.001708 seconds
- [2018.12.20-15.51.23:945][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/JoeNew/Documents/Mk5-WaT/Saved/Collections/' took 0.03s
- [2018.12.20-15.51.23:945][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/JoeNew/Documents/Mk5-WaT/Content/Developers/JoeNew/Collections/' took 0.00s
- [2018.12.20-15.51.23:945][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/JoeNew/Documents/Mk5-WaT/Content/Collections/' took 0.00s
- [2018.12.20-15.51.23:945][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
- [2018.12.20-15.51.23:953][ 0]LogContentBrowser: Native class hierarchy populated in 0.0085 seconds. Added 2753 classes and 649 folders.
- [2018.12.20-15.51.23:960][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
- [2018.12.20-15.51.23:961][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:962][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:963][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:963][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:963][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:964][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:964][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:964][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:965][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:965][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:965][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:966][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:966][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:967][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:967][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:967][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:968][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:968][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:968][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:969][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:969][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:969][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:970][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:970][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:971][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.23:971][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.20-15.51.24:003][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
- [2018.12.20-15.51.24:008][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
- [2018.12.20-15.51.24:023][ 0]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2018.12.20-15.51.24:025][ 0]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- [2018.12.20-15.51.24:029][ 0]LogSlate: Took 0.000123 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
- [2018.12.20-15.51.24:106][ 0]LogRenderer: Reallocating scene render targets to support 1208x572 Format 9 NumSamples 1 (Frame:1).
- [2018.12.20-15.51.24:145][ 0]LogSlate: Took 0.000159 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- [2018.12.20-15.51.24:412][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 0 classes and 0 folders.
- [2018.12.20-15.51.24:412][ 0]LogLoad: (Engine Initialization) Total time: 17.74 seconds
- [2018.12.20-15.51.24:412][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- [2018.12.20-15.51.24:549][ 0]LogContentStreaming: Texture pool size now 800 MB
- [2018.12.20-15.51.27:354][ 16]LogAssetRegistry: Asset discovery search completed in 16.8363 seconds
- [2018.12.20-15.51.27:357][ 16]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
- [2018.12.20-15.51.27:357][ 16]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000062 seconds (updated 0 objects)
- [2018.12.20-15.51.28:648][139]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.12.20-15.51.35:001][746]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- [2018.12.20-15.51.35:145][746]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Blueprints/Cannon/UseableCannon.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.35:223][746]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Blueprints/Cannon/blue_cannon_Carriage_026.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.35:490][746]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Blueprints/PhysicalMaterials/PhysMaterial_Stone.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.51.36:834][746]LogAIModule: Creating AISystem for world New_Alpha_Map
- [2018.12.20-15.51.36:924][746]LogAssetEditorManager: Opening Asset editor for World /Game/Maps/New_Alpha_Map.New_Alpha_Map
- [2018.12.20-15.51.36:952][746]Cmd: MAP LOAD FILE="../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/Maps/New_Alpha_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2018.12.20-15.51.36:952][746]LightingResults: New page: Lighting Build
- [2018.12.20-15.51.36:952][746]LoadErrors: New page: Loading map: New_Alpha_Map.umap
- [2018.12.20-15.51.36:953][746]MapCheck: New page: Map Check
- [2018.12.20-15.51.36:953][746]LightingResults: New page: Lighting Build
- [2018.12.20-15.51.37:010][746]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2018.12.20-15.51.37:078][746]Cmd: MAP CHECKDEP NOCLEARLOG
- [2018.12.20-15.51.37:078][746]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.136ms to complete.
- [2018.12.20-15.51.37:078][746]LogFileHelpers: Loading map 'New_Alpha_Map' took 0.127
- [2018.12.20-15.51.38:617][893]LogTemp: Repeating last play command: Selected Viewport
- [2018.12.20-15.51.38:636][893]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.51.38:636][893]LogPlayLevel: PlayLevel: No blueprints needed recompiling
- [2018.12.20-15.51.38:636][893]PIE: New page: PIE session: New_Alpha_Map (20 Dec 2018 15:51:38)
- [2018.12.20-15.51.38:648][893]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_New_Alpha_Map
- [2018.12.20-15.51.38:719][893]LogPlayLevel: PIE: StaticDuplicateObject took: (0.071473s)
- [2018.12.20-15.51.38:720][893]LogAIModule: Creating AISystem for world New_Alpha_Map
- [2018.12.20-15.51.38:720][893]LogPlayLevel: PIE: World Init took: (0.000646s)
- [2018.12.20-15.51.38:720][893]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/New_Alpha_Map.New_Alpha_Map to /Game/Maps/UEDPIE_0_New_Alpha_Map.New_Alpha_Map (0.072430s)
- [2018.12.20-15.51.38:746][893]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2018.12.20-15.51.38:756][893]LogInit: FAudioDevice initialized.
- [2018.12.20-15.51.38:799][893]LogLoad: Game class is 'GameModeBase'
- [2018.12.20-15.51.38:813][893]LogWorld: Bringing World /Game/Maps/UEDPIE_0_New_Alpha_Map.New_Alpha_Map up for play (max tick rate 0) at 2018.12.20-15.51.38
- [2018.12.20-15.51.38:814][893]LogWorld: Bringing up level for play took: 0.013591
- [2018.12.20-15.51.38:831][893]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0005 seconds. Added 20 classes and 0 folders.
- [2018.12.20-15.51.38:832][893]PIE: Play in editor start time for /Game/Maps/UEDPIE_0_New_Alpha_Map 0.736
- [2018.12.20-15.51.38:833][893]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.51.44:647][582]LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.51.44:647][582]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.51.44:691][582]LogPlayLevel: Display: Shutting down PIE online subsystems
- [2018.12.20-15.51.44:692][582]LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.51.44:720][582]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.51.44:756][583]LogPlayLevel: Display: Destroying online subsystem :Context_2
- [2018.12.20-15.51.49:921][148]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/WaT/Blueprints/Troops/BaseCharacter_BP1.BaseCharacter_BP1
- [2018.12.20-15.51.51:043][148]LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0009 seconds. Added 117 classes and 0 folders.
- [2018.12.20-15.51.52:617][148]LogSlate: Took 0.011512 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
- [2018.12.20-15.51.53:920][149]LogSlate: Took 0.008838 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
- [2018.12.20-15.51.55:500][245]BlueprintLog: New page: Compile BaseCharacter_BP1
- [2018.12.20-15.51.56:422][245]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses (EMeleeDirection) uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.56:422][245]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses (EMeleeDirection) uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.56:422][245]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses (EMeleeDirection) uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.56:423][245]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.56:423][245]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.56:423][245]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.56:423][245]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.56:615][245]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] [0049.94] Compile of WaT_Player_Combat_AnimBP successful, but with 7 Warning(s) [in 1,030 ms] (/Game/WaT/Assets/Character/British/Animations/Blueprints/WaT_Player_Combat_AnimBP.WaT_Player_Combat_AnimBP)
- [2018.12.20-15.51.58:933][308]BlueprintLog: New page: Compile BaseCharacter_BP1
- [2018.12.20-15.51.59:826][308]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses (EMeleeDirection) uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.59:826][308]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses (EMeleeDirection) uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.59:826][308]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses (EMeleeDirection) uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.59:826][308]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.59:826][308]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.59:826][308]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.51.59:827][308]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2018.12.20-15.52.00:018][308]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] [0053.34] Compile of WaT_Player_Combat_AnimBP successful, but with 7 Warning(s) [in 999 ms] (/Game/WaT/Assets/Character/British/Animations/Blueprints/WaT_Player_Combat_AnimBP.WaT_Player_Combat_AnimBP)
- [2018.12.20-15.52.11:996][824]LogAssetEditorManager: Opening Asset editor for WidgetBlueprint /Game/WaT/Blueprints/Troops/TeamFlag.TeamFlag
- [2018.12.20-15.52.29:377][178]LogSlate: Window 'BaseCharacter_BP1' being destroyed
- [2018.12.20-15.52.34:413][727]LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape)
- [2018.12.20-15.52.35:200][803]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2018.12.20-15.53.02:276][ 85]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/WaT/BP_SpawnVolume.BP_SpawnVolume
- [2018.12.20-15.53.03:723][164]BlueprintLog: New page: Compile BP_SpawnVolume
- [2018.12.20-15.53.04:714][214]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/WaT/BP_SpawnVolume" FILE="../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/BP_SpawnVolume.uasset" SILENT=true
- [2018.12.20-15.53.04:732][214]LogSavePackage: Moving '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Saved/BP_SpawnVolumeBF9603494E938788572E8AB6712D9415.tmp' to '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/BP_SpawnVolume.uasset'
- [2018.12.20-15.53.19:080][ 41]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.12.20-15.53.19:231][ 51]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/WaT/Gameplay_PC.Gameplay_PC
- [2018.12.20-15.53.20:713][112]BlueprintLog: New page: Compile Gameplay_PC
- [2018.12.20-15.53.24:653][313]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/WaT/Menus/CharacterSelection/InGameInfo.InGameInfo
- [2018.12.20-15.53.25:676][329]BlueprintLog: New page: Compile InGameInfo
- [2018.12.20-15.53.26:480][345]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/WaT/Menus/CharacterSelection/InGameInfo" FILE="../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/CharacterSelection/InGameInfo.uasset" SILENT=true
- [2018.12.20-15.53.26:491][345]LogSavePackage: Moving '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Saved/InGameInfoF79F03F8422AF389862A089C500B28C1.tmp' to '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/CharacterSelection/InGameInfo.uasset'
- [2018.12.20-15.53.28:462][378]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.12.20-15.53.28:653][380]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Blueprints/Troops/BaseCharacter_BP1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.53.28:662][380]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Animations/Blueprints/WaT_Player_Arty_AnimBP.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.53.28:714][380]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Assets/Character/British/Animations/Blueprints/WaT_Player_Sitting_AnimBP.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2018.12.20-15.53.30:305][380]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/WaT/Menus/Lobbies/Lobby/Lobby_GM.Lobby_GM
- [2018.12.20-15.53.32:745][460]BlueprintLog: New page: Compile Lobby_GM
- [2018.12.20-15.53.34:550][512]LogSlate: Window 'Lobby_GM' being destroyed
- [2018.12.20-15.53.34:552][512]LogSlate: Window 'Lobby_GM' being destroyed
- [2018.12.20-15.53.34:631][512]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
- [2018.12.20-15.53.34:745][512]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
- [2018.12.20-15.53.36:663][611]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.12.20-15.53.36:803][625]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/WaT/Menus/MainMenu/MainMenu_GM.MainMenu_GM
- [2018.12.20-15.53.38:185][723]BlueprintLog: New page: Compile MainMenu_GM
- [2018.12.20-15.53.39:103][778]LogSlate: Window 'MainMenu_GM' being destroyed
- [2018.12.20-15.53.47:997][370]LogSkinnedMeshComp: Warning: GetSocketByName(RamrodSocket): No SkeletalMesh for Component(EquippedMesh) Actor(Weapon_Snowball_BP_C_0)
- [2018.12.20-15.53.47:997][370]LogSkinnedMeshComp: Warning: GetSocketByName(RamrodSocket): No SkeletalMesh for Component(EquippedMesh) Actor(Weapon_Snowball_BP_C_0)
- [2018.12.20-15.53.47:997][370]LogSkinnedMeshComp: Warning: GetSocketByName(RamrodSocket): No SkeletalMesh for Component(EquippedMesh) Actor(Weapon_Snowball_BP_C_0)
- [2018.12.20-15.53.47:997][370]LogSkinnedMeshComp: Warning: GetSocketByName(RamrodSocket): No SkeletalMesh for Component(EquippedMesh) Actor(Weapon_Snowball_BP_C_0)
- [2018.12.20-15.53.52:433][525]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.12.20-15.53.52:568][531]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/WaT/SpawnPoint_BP.SpawnPoint_BP
- [2018.12.20-15.53.53:700][567]BlueprintLog: New page: Compile SpawnPoint_BP
- [2018.12.20-15.53.54:499][576]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/WaT/SpawnPoint_BP" FILE="../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/SpawnPoint_BP.uasset" SILENT=true
- [2018.12.20-15.53.54:525][576]LogSavePackage: Moving '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Saved/SpawnPoint_BP2A2FD0CE4FC6D0BF0ADBC78710B9A140.tmp' to '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/SpawnPoint_BP.uasset'
- [2018.12.20-15.53.54:965][585]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.12.20-15.53.55:073][587]LogSlate: Window 'SpawnPoint_BP' being destroyed
- [2018.12.20-15.53.58:188][633]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.12.20-15.54.03:914][976]LogSlate: Window 'Save Content' being destroyed
- [2018.12.20-15.54.03:925][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/New_Alpha_Map" FILE="../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/Maps/New_Alpha_Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
- [2018.12.20-15.54.04:719][976]LogSavePackage: Moving '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Saved/New_Alpha_MapFDF359E349E4FC1DD6EB70A7C9DD3C70.tmp' to '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/Maps/New_Alpha_Map.umap'
- [2018.12.20-15.54.04:765][976]LogFileHelpers: Saving map 'New_Alpha_Map' took 0.841
- [2018.12.20-15.54.06:171][ 98]LogTemp: Repeating last play command: Standalone Game
- [2018.12.20-15.54.09:645][484]LogEditorViewport: Clicking on Actor (LMB): InstancedFoliageActor (InstancedFoliageActor)
- [2018.12.20-15.54.11:075][626]Cmd: SELECT NONE
- [2018.12.20-15.54.11:662][678]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2018.12.20-15.54.13:324][825]LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape)
- [2018.12.20-15.54.56:354][134]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2018.12.20-15.54.58:125][330]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.54.58:125][330]LogPlayLevel: PlayLevel: No blueprints needed recompiling
- [2018.12.20-15.54.58:126][330]PIE: New page: PIE session: New_Alpha_Map (20 Dec 2018 15:54:58)
- [2018.12.20-15.54.58:126][330]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_New_Alpha_Map
- [2018.12.20-15.54.58:193][330]LogPlayLevel: PIE: StaticDuplicateObject took: (0.067823s)
- [2018.12.20-15.54.58:194][330]LogAIModule: Creating AISystem for world New_Alpha_Map
- [2018.12.20-15.54.58:194][330]LogPlayLevel: PIE: World Init took: (0.000696s)
- [2018.12.20-15.54.58:194][330]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/New_Alpha_Map.New_Alpha_Map to /Game/Maps/UEDPIE_0_New_Alpha_Map.New_Alpha_Map (0.068738s)
- [2018.12.20-15.54.58:232][330]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2018.12.20-15.54.58:241][330]LogInit: FAudioDevice initialized.
- [2018.12.20-15.54.58:242][330]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2018.12.20-15.54.58:269][330]LogLoad: Game class is 'GameModeBase'
- [2018.12.20-15.54.58:282][330]LogWorld: Bringing World /Game/Maps/UEDPIE_0_New_Alpha_Map.New_Alpha_Map up for play (max tick rate 0) at 2018.12.20-15.54.58
- [2018.12.20-15.54.58:283][330]LogWorld: Bringing up level for play took: 0.013134
- [2018.12.20-15.54.58:296][330]PIE: Play in editor start time for /Game/Maps/UEDPIE_0_New_Alpha_Map 0.199
- [2018.12.20-15.54.58:296][330]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.54.59:374][383]LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.54.59:374][383]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.54.59:421][383]LogPlayLevel: Display: Shutting down PIE online subsystems
- [2018.12.20-15.54.59:421][383]LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.54.59:459][383]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.54.59:485][384]LogPlayLevel: Display: Destroying online subsystem :Context_56
- [2018.12.20-15.55.04:818][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy M_pine_bark, compiling.
- [2018.12.20-15.55.04:827][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy MI_GreenLeaf_1, compiling.
- [2018.12.20-15.55.04:841][905]LogShaderCompilers: Display: Shaders left to compile 2
- [2018.12.20-15.55.04:841][905]LogShaderCompilers: Display: Shaders left to compile 1
- [2018.12.20-15.55.04:841][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy M_SticksMaster, compiling.
- [2018.12.20-15.55.04:849][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy billboard, compiling.
- [2018.12.20-15.55.04:856][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy LandscapeGizmo_Mat, compiling.
- [2018.12.20-15.55.04:864][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy M_grass_color_fall_Inst, compiling.
- [2018.12.20-15.55.04:873][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy MI_forest_grass_M_Inst, compiling.
- [2018.12.20-15.55.04:883][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy MI_papaver_MAT_Inst, compiling.
- [2018.12.20-15.55.04:892][905]LogShaderCompilers: Display: Shaders left to compile 5
- [2018.12.20-15.55.04:892][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy M_ground_vegetations, compiling.
- [2018.12.20-15.55.04:902][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy M_forest_rock_b, compiling.
- [2018.12.20-15.55.04:909][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy M_birch_bark, compiling.
- [2018.12.20-15.55.04:918][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy MI_Handcart_1_01, compiling.
- [2018.12.20-15.55.04:927][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy MI_tobaccopipe_1_01, compiling.
- [2018.12.20-15.55.04:936][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Scene_background_spring_use, compiling.
- [2018.12.20-15.55.04:943][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy House_1_white, compiling.
- [2018.12.20-15.55.04:951][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy House_1_Roof, compiling.
- [2018.12.20-15.55.04:976][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy House_1_brick, compiling.
- [2018.12.20-15.55.04:984][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Field_ridges, compiling.
- [2018.12.20-15.55.04:991][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Tools, compiling.
- [2018.12.20-15.55.05:004][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Fence1, compiling.
- [2018.12.20-15.55.05:021][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy M_tobaccoBarrel, compiling.
- [2018.12.20-15.55.05:028][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy M_coffeeBag, compiling.
- [2018.12.20-15.55.05:047][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Hedge_no_flowers, compiling.
- [2018.12.20-15.55.05:055][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Hedge_purple_flowers, compiling.
- [2018.12.20-15.55.05:068][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Hedge_blue_flowers, compiling.
- [2018.12.20-15.55.05:076][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Log_block_mat, compiling.
- [2018.12.20-15.55.05:083][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Log_block_ends_mat, compiling.
- [2018.12.20-15.55.05:090][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy SceneObjects1, compiling.
- [2018.12.20-15.55.05:098][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Sapper_spikes_mat, compiling.
- [2018.12.20-15.55.05:106][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Stone_wall_mat, compiling.
- [2018.12.20-15.55.05:111][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy barrelMat, compiling.
- [2018.12.20-15.55.05:126][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Windmill_mat, compiling.
- [2018.12.20-15.55.05:135][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy Sandbags_mat, compiling.
- [2018.12.20-15.55.05:142][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy CannonMaterial, compiling.
- [2018.12.20-15.55.05:150][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy MatineeCam_mat, compiling.
- [2018.12.20-15.55.05:157][905]LogMaterial: Display: Missing cached shader map for material FDebugViewModeMaterialProxy MaterialInstanceDynamic_2, compiling.
- [2018.12.20-15.55.05:235][905]LogShaderCompilers: Display: Shaders left to compile 32
- [2018.12.20-15.55.05:328][905]LogShaderCompilers: Display: Shaders left to compile 31
- [2018.12.20-15.55.05:365][905]LogShaderCompilers: Display: Shaders left to compile 30
- [2018.12.20-15.55.05:413][905]LogShaderCompilers: Display: Shaders left to compile 29
- [2018.12.20-15.55.05:438][905]LogShaderCompilers: Display: Shaders left to compile 28
- [2018.12.20-15.55.05:641][905]LogShaderCompilers: Display: Shaders left to compile 27
- [2018.12.20-15.55.05:677][905]LogShaderCompilers: Display: Shaders left to compile 26
- [2018.12.20-15.55.05:703][905]LogShaderCompilers: Display: Shaders left to compile 25
- [2018.12.20-15.55.05:885][905]LogShaderCompilers: Display: Shaders left to compile 24
- [2018.12.20-15.55.05:899][905]LogShaderCompilers: Display: Shaders left to compile 23
- [2018.12.20-15.55.05:913][905]LogShaderCompilers: Display: Shaders left to compile 22
- [2018.12.20-15.55.06:272][905]LogShaderCompilers: Display: Shaders left to compile 21
- [2018.12.20-15.55.06:320][905]LogShaderCompilers: Display: Shaders left to compile 20
- [2018.12.20-15.55.06:334][905]LogShaderCompilers: Display: Shaders left to compile 19
- [2018.12.20-15.55.06:470][905]LogShaderCompilers: Display: Shaders left to compile 18
- [2018.12.20-15.55.06:539][905]LogShaderCompilers: Display: Shaders left to compile 17
- [2018.12.20-15.55.06:561][905]LogShaderCompilers: Display: Shaders left to compile 16
- [2018.12.20-15.55.06:711][905]LogShaderCompilers: Display: Shaders left to compile 15
- [2018.12.20-15.55.06:744][905]LogShaderCompilers: Display: Shaders left to compile 14
- [2018.12.20-15.55.06:774][905]LogShaderCompilers: Display: Shaders left to compile 13
- [2018.12.20-15.55.06:878][905]LogShaderCompilers: Display: Shaders left to compile 12
- [2018.12.20-15.55.06:924][905]LogShaderCompilers: Display: Shaders left to compile 11
- [2018.12.20-15.55.06:982][905]LogShaderCompilers: Display: Shaders left to compile 10
- [2018.12.20-15.55.07:097][905]LogShaderCompilers: Display: Shaders left to compile 9
- [2018.12.20-15.55.07:133][905]LogShaderCompilers: Display: Shaders left to compile 8
- [2018.12.20-15.55.07:169][905]LogShaderCompilers: Display: Shaders left to compile 7
- [2018.12.20-15.55.07:294][905]LogShaderCompilers: Display: Shaders left to compile 6
- [2018.12.20-15.55.07:377][905]LogShaderCompilers: Display: Shaders left to compile 5
- [2018.12.20-15.55.07:377][905]LogShaderCompilers: Display: Shaders left to compile 4
- [2018.12.20-15.55.07:479][905]LogShaderCompilers: Display: Shaders left to compile 3
- [2018.12.20-15.55.07:570][905]LogShaderCompilers: Display: Shaders left to compile 2
- [2018.12.20-15.55.07:584][905]LogShaderCompilers: Display: Shaders left to compile 1
- [2018.12.20-15.55.07:860][905]TextureStreamingBuild: Display: Compiling optional shaders took 3.049 seconds.
- [2018.12.20-15.55.07:969][905]LogLevel: Display: Export Material TexCoord Scales took 0.109 seconds.
- [2018.12.20-15.55.08:085][905]TextureStreamingBuild: Display: Build Texture Streaming took 0.115 seconds.
- [2018.12.20-15.55.08:132][906]Cmd: MAP CHECK NOTIFYRESULTS
- [2018.12.20-15.55.08:132][906]MapCheck: New page: New_Alpha_Map - 20 Dec 2018 15:55:08
- [2018.12.20-15.55.08:137][906]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 4.87ms to complete.
- [2018.12.20-15.55.14:266][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13'
- [2018.12.20-15.55.14:266][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13' while loading ../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/MainMenu/MainMenu.umap.
- [2018.12.20-15.55.14:266][472]LoadErrors: Error: /Game/WaT/Menus/MainMenu/MainMenu : Can't find file for asset. /Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13
- [2018.12.20-15.55.14:266][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18'
- [2018.12.20-15.55.14:267][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18' while loading ../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/MainMenu/MainMenu.umap.
- [2018.12.20-15.55.14:267][472]LoadErrors: Error: /Game/WaT/Menus/MainMenu/MainMenu : Can't find file for asset. /Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18
- [2018.12.20-15.55.14:267][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23'
- [2018.12.20-15.55.14:267][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23' while loading ../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/MainMenu/MainMenu.umap.
- [2018.12.20-15.55.14:267][472]LoadErrors: Error: /Game/WaT/Menus/MainMenu/MainMenu : Can't find file for asset. /Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23
- [2018.12.20-15.55.14:267][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8'
- [2018.12.20-15.55.14:267][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8' while loading ../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/MainMenu/MainMenu.umap.
- [2018.12.20-15.55.14:267][472]LoadErrors: Error: /Game/WaT/Menus/MainMenu/MainMenu : Can't find file for asset. /Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8
- [2018.12.20-15.55.14:437][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13'
- [2018.12.20-15.55.14:437][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13' while loading ../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/MainMenu/MainMenu.umap.
- [2018.12.20-15.55.14:437][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18'
- [2018.12.20-15.55.14:437][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18' while loading ../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/MainMenu/MainMenu.umap.
- [2018.12.20-15.55.14:437][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23'
- [2018.12.20-15.55.14:437][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23' while loading ../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/MainMenu/MainMenu.umap.
- [2018.12.20-15.55.14:437][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8'
- [2018.12.20-15.55.14:437][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8' while loading ../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/MainMenu/MainMenu.umap.
- [2018.12.20-15.55.14:464][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13'
- [2018.12.20-15.55.14:465][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13' while loading NULL.
- [2018.12.20-15.55.14:465][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18'
- [2018.12.20-15.55.14:465][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18' while loading NULL.
- [2018.12.20-15.55.14:465][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23'
- [2018.12.20-15.55.14:465][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23' while loading NULL.
- [2018.12.20-15.55.14:465][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8'
- [2018.12.20-15.55.14:465][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8' while loading NULL.
- [2018.12.20-15.55.14:466][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13'
- [2018.12.20-15.55.14:466][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13' while loading NULL.
- [2018.12.20-15.55.14:466][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18'
- [2018.12.20-15.55.14:466][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18' while loading NULL.
- [2018.12.20-15.55.14:466][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23'
- [2018.12.20-15.55.14:466][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23' while loading NULL.
- [2018.12.20-15.55.14:466][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8'
- [2018.12.20-15.55.14:466][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8' while loading NULL.
- [2018.12.20-15.55.14:658][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13'
- [2018.12.20-15.55.14:658][472]LoadErrors: Failed to load /Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13.SM_FLTree_Hero_13 Referenced by SM_FLTree_Hero_11
- [2018.12.20-15.55.14:658][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_13' while loading NULL.
- [2018.12.20-15.55.14:658][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18'
- [2018.12.20-15.55.14:658][472]LoadErrors: Failed to load /Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18.SM_FLTree_Hero_18 Referenced by SM_FLTree_Hero_14
- [2018.12.20-15.55.14:658][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_18' while loading NULL.
- [2018.12.20-15.55.14:658][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23'
- [2018.12.20-15.55.14:658][472]LoadErrors: Failed to load /Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23.SM_FLTree_Hero_23 Referenced by SM_FLTree_Hero_17
- [2018.12.20-15.55.14:658][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_23' while loading NULL.
- [2018.12.20-15.55.14:659][472]LogLinker: Warning: Can't find file '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8'
- [2018.12.20-15.55.14:659][472]LoadErrors: Failed to load /Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8.SM_FLTree_Hero_8 Referenced by SM_FLTree_Hero_2
- [2018.12.20-15.55.14:659][472]LogLinker: Warning: Can't find file for asset '/Game/RealisticTrees1/Meshes/Trees/Flatland/SM_FLTree_Hero_8' while loading NULL.
- [2018.12.20-15.55.16:850][472]LogAIModule: Creating AISystem for world MainMenu
- [2018.12.20-15.55.16:894][472]LogAssetEditorManager: Opening Asset editor for World /Game/WaT/Menus/MainMenu/MainMenu.MainMenu
- [2018.12.20-15.55.33:474][472]LogSlate: Window 'Save Content' being destroyed
- [2018.12.20-15.55.33:480][472]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/New_Alpha_Map" FILE="../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/Maps/New_Alpha_Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
- [2018.12.20-15.55.34:268][472]LogSavePackage: Moving '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Saved/New_Alpha_Map0A0DB9AA416D5A70245A8C93D6E301BB.tmp' to '../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/Maps/New_Alpha_Map.umap'
- [2018.12.20-15.55.34:306][472]LogFileHelpers: Saving map 'New_Alpha_Map' took 0.827
- [2018.12.20-15.55.34:307][472]Cmd: MAP LOAD FILE="../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/WaT/Menus/MainMenu/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2018.12.20-15.55.34:308][472]LightingResults: New page: Lighting Build
- [2018.12.20-15.55.34:308][472]LoadErrors: New page: Loading map: MainMenu.umap
- [2018.12.20-15.55.34:315][472]MapCheck: New page: Map Check
- [2018.12.20-15.55.34:315][472]LightingResults: New page: Lighting Build
- [2018.12.20-15.55.37:166][472]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2018.12.20-15.55.37:243][472]Cmd: MAP CHECKDEP NOCLEARLOG
- [2018.12.20-15.55.37:243][472]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.154ms to complete.
- [2018.12.20-15.55.37:243][472]LogFileHelpers: Loading map 'MainMenu' took 2.936
- [2018.12.20-15.55.37:538][472]LogAIModule: Creating AISystem for world New_Alpha_Map
- [2018.12.20-15.55.53:322][821]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.12.20-15.55.53:414][832]LogTemp: Repeating last play command: Selected Viewport
- [2018.12.20-15.55.53:436][832]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu'
- [2018.12.20-15.55.53:436][832]LogPlayLevel: PlayLevel: No blueprints needed recompiling
- [2018.12.20-15.55.53:436][832]PIE: New page: PIE session: MainMenu (20 Dec 2018 15:55:53)
- [2018.12.20-15.55.53:436][832]LogPlayLevel: Creating play world package: /Game/WaT/Menus/MainMenu/UEDPIE_0_MainMenu
- [2018.12.20-15.55.53:473][832]LogPlayLevel: PIE: StaticDuplicateObject took: (0.036791s)
- [2018.12.20-15.55.53:474][832]LogAIModule: Creating AISystem for world MainMenu
- [2018.12.20-15.55.53:474][832]LogPlayLevel: PIE: World Init took: (0.000534s)
- [2018.12.20-15.55.53:474][832]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/WaT/Menus/MainMenu/MainMenu.MainMenu to /Game/WaT/Menus/MainMenu/UEDPIE_0_MainMenu.MainMenu (0.037524s)
- [2018.12.20-15.55.53:511][832]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2018.12.20-15.55.53:521][832]LogInit: FAudioDevice initialized.
- [2018.12.20-15.55.53:551][832]LogLoad: Game class is 'MainMenu_GM_C'
- [2018.12.20-15.55.53:555][832]LogWorld: Bringing World /Game/WaT/Menus/MainMenu/UEDPIE_0_MainMenu.MainMenu up for play (max tick rate 0) at 2018.12.20-15.55.53
- [2018.12.20-15.55.53:556][832]LogWorld: Bringing up level for play took: 0.004365
- [2018.12.20-15.55.53:584][832]LogScript: Warning: Accessed None trying to read property K2Node_DynamicCast_AsMaster_Game_Instance
- MainMenu_C /Game/WaT/Menus/MainMenu/UEDPIE_0_MainMenu.MainMenu:PersistentLevel.MainMenu_C_2
- Function /Game/WaT/Menus/MainMenu/MainMenu.MainMenu_C:ExecuteUbergraph_MainMenu:01B0
- [2018.12.20-15.55.53:585][832]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property K2Node_DynamicCast_AsMaster_Game_Instance". Blueprint: MainMenu Function: Execute Ubergraph Main Menu Graph: EventGraph Node: Load Player Menu
- [2018.12.20-15.55.53:585][832]PIE: Play in editor start time for /Game/WaT/Menus/MainMenu/UEDPIE_0_MainMenu -0.511
- [2018.12.20-15.55.53:585][832]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu'
- [2018.12.20-15.55.56:928][221]LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu'
- [2018.12.20-15.55.56:928][221]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.55.56:963][221]LogPlayLevel: Display: Shutting down PIE online subsystems
- [2018.12.20-15.55.56:963][221]LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu'
- [2018.12.20-15.55.56:998][221]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.55.57:041][222]LogPlayLevel: Display: Destroying online subsystem :Context_57
- [2018.12.20-15.56.19:696][108]LogSlate: Window 'Message Log' being destroyed
- [2018.12.20-15.56.19:698][108]LogSlate: Window 'Message Log' being destroyed
- [2018.12.20-15.56.23:122][459]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.12.20-15.56.23:222][471]LogTemp: Repeating last play command: Selected Viewport
- [2018.12.20-15.56.23:247][471]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu'
- [2018.12.20-15.56.23:247][471]LogPlayLevel: PlayLevel: No blueprints needed recompiling
- [2018.12.20-15.56.23:247][471]PIE: New page: PIE session: MainMenu (20 Dec 2018 15:56:23)
- [2018.12.20-15.56.23:247][471]LogPlayLevel: Creating play world package: /Game/WaT/Menus/MainMenu/UEDPIE_0_MainMenu
- [2018.12.20-15.56.23:278][471]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030866s)
- [2018.12.20-15.56.23:279][471]LogAIModule: Creating AISystem for world MainMenu
- [2018.12.20-15.56.23:279][471]LogPlayLevel: PIE: World Init took: (0.000722s)
- [2018.12.20-15.56.23:279][471]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/WaT/Menus/MainMenu/MainMenu.MainMenu to /Game/WaT/Menus/MainMenu/UEDPIE_0_MainMenu.MainMenu (0.031729s)
- [2018.12.20-15.56.23:314][471]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2018.12.20-15.56.23:325][471]LogInit: FAudioDevice initialized.
- [2018.12.20-15.56.23:358][471]LogLoad: Game class is 'MainMenu_GM_C'
- [2018.12.20-15.56.23:362][471]LogWorld: Bringing World /Game/WaT/Menus/MainMenu/UEDPIE_0_MainMenu.MainMenu up for play (max tick rate 0) at 2018.12.20-15.56.23
- [2018.12.20-15.56.23:363][471]LogWorld: Bringing up level for play took: 0.004693
- [2018.12.20-15.56.23:377][471]LogScript: Warning: Accessed None trying to read property K2Node_DynamicCast_AsMaster_Game_Instance
- MainMenu_C /Game/WaT/Menus/MainMenu/UEDPIE_0_MainMenu.MainMenu:PersistentLevel.MainMenu_C_2
- Function /Game/WaT/Menus/MainMenu/MainMenu.MainMenu_C:ExecuteUbergraph_MainMenu:01B0
- [2018.12.20-15.56.23:377][471]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property K2Node_DynamicCast_AsMaster_Game_Instance". Blueprint: MainMenu Function: Execute Ubergraph Main Menu Graph: EventGraph Node: Load Player Menu
- [2018.12.20-15.56.23:377][471]PIE: Play in editor start time for /Game/WaT/Menus/MainMenu/UEDPIE_0_MainMenu -0.719
- [2018.12.20-15.56.23:377][471]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu'
- [2018.12.20-15.56.24:423][568]LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (46.593 sec). This should never happen. Something is wrong with the timer delegate!
- [2018.12.20-15.56.25:454][691]LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu'
- [2018.12.20-15.56.25:454][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.56.25:489][691]LogPlayLevel: Display: Shutting down PIE online subsystems
- [2018.12.20-15.56.25:490][691]LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel' has LevelScriptBlueprint '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu' with GeneratedClass '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu_C' with ClassGeneratedBy '/Game/WaT/Menus/MainMenu/MainMenu.MainMenu:PersistentLevel.MainMenu'
- [2018.12.20-15.56.25:523][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.56.25:560][692]LogPlayLevel: Display: Destroying online subsystem :Context_58
- [2018.12.20-15.56.26:976][850]LogSlate: Window 'Message Log' being destroyed
- [2018.12.20-15.56.26:978][850]LogSlate: Window 'Message Log' being destroyed
- [2018.12.20-15.56.31:307][355]LogAssetEditorManager: Opening Asset editor for World /Game/Maps/New_Alpha_Map.New_Alpha_Map
- [2018.12.20-15.56.33:921][355]LogSlate: Window 'Save Content' being destroyed
- [2018.12.20-15.56.33:925][355]Cmd: MAP LOAD FILE="../../../../../../Users/JoeNew/Documents/Mk5-WaT/Content/Maps/New_Alpha_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2018.12.20-15.56.33:926][355]LightingResults: New page: Lighting Build
- [2018.12.20-15.56.33:927][355]LoadErrors: New page: Loading map: New_Alpha_Map.umap
- [2018.12.20-15.56.33:930][355]MapCheck: New page: Map Check
- [2018.12.20-15.56.33:930][355]LightingResults: New page: Lighting Build
- [2018.12.20-15.56.34:002][355]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2018.12.20-15.56.34:085][355]Cmd: MAP CHECKDEP NOCLEARLOG
- [2018.12.20-15.56.34:085][355]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.15ms to complete.
- [2018.12.20-15.56.34:088][355]LogFileHelpers: Loading map 'New_Alpha_Map' took 0.165
- [2018.12.20-15.56.35:109][458]LogTemp: Repeating last play command: Selected Viewport
- [2018.12.20-15.56.35:129][458]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.56.35:130][458]LogPlayLevel: PlayLevel: No blueprints needed recompiling
- [2018.12.20-15.56.35:130][458]PIE: New page: PIE session: New_Alpha_Map (20 Dec 2018 15:56:35)
- [2018.12.20-15.56.35:130][458]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_New_Alpha_Map
- [2018.12.20-15.56.35:204][458]LogPlayLevel: PIE: StaticDuplicateObject took: (0.073859s)
- [2018.12.20-15.56.35:204][458]LogAIModule: Creating AISystem for world New_Alpha_Map
- [2018.12.20-15.56.35:204][458]LogPlayLevel: PIE: World Init took: (0.000612s)
- [2018.12.20-15.56.35:204][458]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/New_Alpha_Map.New_Alpha_Map to /Game/Maps/UEDPIE_0_New_Alpha_Map.New_Alpha_Map (0.074650s)
- [2018.12.20-15.56.35:242][458]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2018.12.20-15.56.35:252][458]LogInit: FAudioDevice initialized.
- [2018.12.20-15.56.35:279][458]LogLoad: Game class is 'GameModeBase'
- [2018.12.20-15.56.35:291][458]LogWorld: Bringing World /Game/Maps/UEDPIE_0_New_Alpha_Map.New_Alpha_Map up for play (max tick rate 0) at 2018.12.20-15.56.35
- [2018.12.20-15.56.35:292][458]LogWorld: Bringing up level for play took: 0.012720
- [2018.12.20-15.56.35:304][458]PIE: Play in editor start time for /Game/Maps/UEDPIE_0_New_Alpha_Map -0.792
- [2018.12.20-15.56.35:305][458]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.58.07:395][679]LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.58.07:395][679]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.58.07:434][679]LogPlayLevel: Display: Shutting down PIE online subsystems
- [2018.12.20-15.58.07:434][679]LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2018.12.20-15.58.07:470][679]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.20-15.58.07:507][680]LogPlayLevel: Display: Destroying online subsystem :Context_59
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement