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- -- player_info.lua
- local monitor = peripheral.find("monitor")
- local locator = peripheral.find("playerLocator")
- if not monitor or not locator then
- print("Monitor or Player Locator not found!")
- return
- end
- local args = { ... }
- if #args < 1 then
- print("Usage: player_info.lua <player_name>")
- return
- end
- local playerName = args[1]
- monitor.setTextScale(1)
- monitor.clear()
- monitor.setCursorPos(2, 2)
- monitor.write("Player: " .. playerName)
- local playerData = locator.getPlayerData(playerName)
- if playerData then
- monitor.setCursorPos(2, 4)
- monitor.write("X: " .. math.floor(playerData.x))
- monitor.setCursorPos(2, 5)
- monitor.write("Y: " .. math.floor(playerData.y))
- monitor.setCursorPos(2, 6)
- monitor.write("Z: " .. math.floor(playerData.z))
- end
- monitor.setCursorPos(2, 8)
- monitor.write("[ Back ]")
- while true do
- local event, side, x, y = os.pullEvent("monitor_touch")
- if y == 8 then
- shell.run("startup.lua")
- end
- end
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