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- local Tool = game.Players.LocalPlayer.Backpack:FindFirstChildWhichIsA('Tool') or game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Tool')
- -- custom tool stats
- if Tool then
- local Damage = Tool.Configuration.Damage
- local Distance = Tool.Configuration.Distance
- local FuelUse = Tool.Configuration.FuelUse
- local HitRadius = Tool.Configuration.HitRadius
- Damage.Value = 9999999999
- Distance.Value = 9999
- FuelUse.Value = -9999
- HitRadius.Value = 999
- end
- -- auto rebirth
- coroutine.wrap(function()
- while task.wait(1) do
- game:GetService("ReplicatedStorage").Remotes.RequestRebirth:InvokeServer()
- end
- end)()
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